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- Code hack full vΓ ng
- GC.app.client.runFunction("addCurrency", { currency: "coins", count: 999999});
- Code hack full trophies
- t = GC.app.mvc.models.GameModel.trophies;
- for(t; t<99999; t++){
- t = t + 2000;
- GC.app.mvc.commandMap.GamePlayedCommand.prototype.execute.apply({mvc :window.GC.app.mvc, finishCommand : function(e, $){}}, [{
- playerXP : null,
- killedBy: null,
- secondsElapsed: null,
- playerID: null,
- background: null,
- premiumEarned: 2000}
- ]);
- }
- Code hack full level:
- GC.app.mvc.commandMap.GamePlayedCommand.prototype.execute.apply({mvc :window.GC.app.mvc, finishCommand : function(e, $){}}, [{
- playerXP : 5000000,
- killedBy: null,
- secondsElapsed: null,
- playerID: null,
- background: null}
- ]);
- Code hack full character:
- var names = ["fiona", "sophia", "coin", "magnet", "lenore", "jade", "arcana", "lyra", "trixie"];
- for (var i = 0; i < names.length; i++) {
- if(GC.app.mvc.models.CharactersModel.characters[names[i]].state == "locked")
- GC.app.client.runFunction("unlockCharacter",{characterName: names[i], isFree: true});
- }
- Code hack pet
- var amount = 1;
- var sidekick = "legendary";
- for(c = 0; c < amount; c++){
- GC.app.client.runFunction("sidekickGacha", {isFree : true, gachaType : sidekick});
- }
- Code hack Δame boss
- var e = GC.app.mvc.models.RaidsModel;
- GC.app.mvc.sendNotification("SaveBossRaidDamageCommand", {
- bossRaidDamage: 9999999999,
- raidData: e
- })
- code hack rs time boss
- Date.prototype.getTime = function() { return 1496746800000.00 };
- code hack diem:
- //Find onStartGame
- //HIGHEST SCORE
- this.commonEarned = 9999999999
- f3: vm : InstanceCache.prototype.writeDirtyInstancesToState
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