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- * Detected CPU: AuthenticAMD , F15/M1/S0, 3594.00 mhz, 51-clk 'rdtsc'
- * CPU Features: RDTSC, MMX, SSE, SSE2
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 30161 files cached 33 archives, 5266Kb memory used.
- Init FileSystem 0.694013 sec
- 'xrCore' build 3795, Jun 25 2009
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- command line
- Executing config-script "user.ltx"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\user.ltx] successfully loaded.
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrGame.dll
- ! Player name in registry is empty! (InstallUserName)
- * [win32]: free[3988580 K], reserved[64416 K], committed[141244 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[10548 K], process heap[2895 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[7049 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- devices Generic Hardware
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- Executing config-script "user.ltx"...
- Executing config-script "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\configs\rspec_extreme.ltx"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\configs\rspec_extreme.ltx] successfully loaded.
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\user.ltx] successfully loaded.
- SOUND: Selected device is Generic Software
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:2482]: NVIDIA GeForce RTX 3070 Ti
- * GPU driver: 31.0.15.4633
- * CREATE: DeviceREF: 1
- * Vertex Processor: PURE HARDWARE
- * Texture memory: 4039 M
- * DDI-level: 9.0
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- ! Renderer doesn't support blender 'effects\shadow_world'
- * NULLRT supported
- * ...and used
- * HWDST/PCF supported and used
- * NV-DBT supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- Starting engine...
- ! Player name in registry is empty! (InstallUserName)
- Loading DLL: xrGameSpy.dll
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [621 ms]
- * MEMORY USAGE: 111551 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [554 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- * phase time: 0 ms
- * phase cmem: 135239 K
- Prefetching objects...
- Loading objects...
- Loading models...
- * [prefetch] time: 585 ms
- * [prefetch] memory: 0Kb
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 599 ms
- * phase cmem: 126156 K
- SERVER: Starting...
- * phase time: 453 ms
- * phase cmem: 114154 K
- SERVER: Loading alife simulator...
- * phase time: 1 ms
- * phase cmem: 114154 K
- Creating new game...
- * Creating new game...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * New game is successfully created!
- * phase time: 11627 ms
- * phase cmem: 181513 K
- SERVER: Connecting...
- * phase time: 13 ms
- * phase cmem: 181535 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 9 ms
- * phase cmem: 181584 K
- Opening stream...
- * phase time: 6 ms
- * phase cmem: 181584 K
- Loading CFORM...
- * phase time: 2187 ms
- * phase cmem: 281618 K
- Loading shaders...
- * phase time: 156 ms
- * phase cmem: 282649 K
- Loading geometry...
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 63724 verts, 1991 Kb
- * [Loading VB] 17324 verts, 541 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65520 verts, 2047 Kb
- * [Loading VB] 65454 verts, 2045 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 47969 verts, 1499 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 49100 verts, 1534 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 260865 indices, 509 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 65532 verts, 767 Kb
- * [Loading VB] 44388 verts, 520 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 485868 indices, 948 Kb
- * phase time: 52 ms
- * phase cmem: 282944 K
- Loading spatial-DB...
- * phase time: 32 ms
- * phase cmem: 286854 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 11 ms
- * phase cmem: 286870 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\military\level.hom
- * phase time: 5 ms
- * phase cmem: 287223 K
- Loading AI objects...
- * phase time: 1 ms
- * phase cmem: 287223 K
- CLIENT: Spawning...
- * phase time: 1 ms
- * phase cmem: 287223 K
- Loading textures...
- * t-report - base: 1201, 526007 K
- * t-report - lmap: 11, 11265 K
- * phase time: 1098 ms
- * phase cmem: 307807 K
- CLIENT: Synchronizing...
- * phase time: 5 ms
- * phase cmem: 307807 K
- * [win32]: free[2273488 K], reserved[288944 K], committed[1631808 K]
- * [ D3D ]: textures[574856 K]
- * [x-ray]: crt heap[307807 K], process heap[801844 K], game lua[111022 K], render[159 K]
- * [x-ray]: economy: strings[24633 K], smem[971 K]
- ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\sounds\ambient\special\new_freedom_music.ogg
- [0]=[global_dialogs]
- [1]=[level_changer_icons]
- [2]=[ui_pda]
- [3]=[ui_pda_hide]
- [4]=[ui_pda_contacts]
- [5]=[ui_pda_contacts_hide]
- [6]=[ui_pda_map_local]
- [7]=[ui_pda_map_global]
- [8]=[ui_pda_news]
- [9]=[ui_pda_news_hide]
- [10]=[ui_pda_jobs_failed]
- [11]=[ui_pda_jobs_accomplished]
- [12]=[ui_pda_jobs_current]
- [13]=[ui_pda_jobs]
- [14]=[ui_pda_jobs_hide]
- [15]=[ui_pda_contracts]
- [16]=[ui_pda_diary]
- [17]=[ui_pda_diary_hide]
- [18]=[ui_pda_encyclopedia]
- [19]=[ui_pda_encyclopedia_hide]
- [20]=[ui_pda_actor_info]
- [21]=[ui_pda_ranking]
- [22]=[ui_pda_events]
- [23]=[retreat]
- [24]=[alert]
- [25]=[ui_inventory]
- [26]=[ui_inventory_hide]
- [27]=[ui_talk]
- [28]=[ui_talk_hide]
- [29]=[ui_trade]
- [30]=[ui_trade_hide]
- [31]=[ui_car_body]
- [32]=[ui_car_body_hide]
- [33]=[test_info_1]
- [34]=[test_info_2]
- [35]=[test_info_3]
- [36]=[test_info_4]
- [37]=[test_info_5]
- [38]=[test_info_6]
- [39]=[test_info_7]
- [40]=[test_info_8]
- [41]=[test_info_9]
- [42]=[test_info_10]
- [43]=[test_info_11]
- [44]=[test_info_12]
- [45]=[test_info_13]
- [46]=[test_info_14]
- [47]=[test_info_15]
- [48]=[test_info_16]
- [49]=[test_info_17]
- [50]=[test_info_18]
- [51]=[test_info_19]
- [52]=[test_info_20]
- [53]=[test_info_21]
- [54]=[test_info_22]
- [55]=[test_info_23]
- [56]=[arena_first_battle_begin]
- [57]=[arena_camera_begin]
- [58]=[arena_final_battle]
- [59]=[arena_rupor_off]
- [60]=[arena_fourth_battle]
- [61]=[slot_changer_spawned]
- [62]=[player_faction_dis_auto_order]
- [63]=[player_faction_dis_auto_backup]
- [64]=[script_version_update1]
- [65]=[script_version_update2]
- [66]=[special_trader_looking_for]
- [67]=[special_trader_looking_for_collect]
- [68]=[special_trader_rejected]
- [69]=[special_hacker_looking_for]
- [70]=[special_hacker_met]
- [71]=[sim_capture_enemy_base_killer_done]
- [72]=[sim_capture_enemy_base_stalker_done]
- [73]=[sim_capture_enemy_base_bandit_done]
- [74]=[sim_capture_enemy_base_freedom_done]
- [75]=[sim_capture_enemy_base_dolg_done]
- [76]=[sim_capture_enemy_base_csky_done]
- [77]=[esc_on_spawn_trig]
- [78]=[helicopter_called_backup]
- [79]=[chosen_skill_ha]
- [80]=[chosen_skill_ma]
- [81]=[chosen_skill_eds]
- [82]=[chosen_skill_ads]
- [83]=[chosen_skill_soldier]
- [84]=[chosen_skill_hitman]
- [85]=[chosen_skill_hunter]
- [86]=[chosen_skill_prospector]
- [87]=[chosen_skill_commander]
- [88]=[expl_gear_given]
- [89]=[player_left]
- [90]=[game_start_functions_called]
- [91]=[talked_with_shovel]
- [92]=[switch_hog_shovel]
- [93]=[gar_fixer_asked_about]
- [94]=[watertower_bloodsucker_spawned]
- [95]=[special_loner_squad2_is_spawned]
- [96]=[special_loner_squad3_is_spawned]
- [97]=[special_loner_squad4_is_spawned]
- [98]=[special_loner_squad5_is_spawned]
- [99]=[special_loner_squad6_is_spawned]
- [100]=[special_loner_squad7_is_spawned]
- [101]=[shovel_took_to_dolg]
- [102]=[shovel_took_to_stalker]
- [103]=[shovel_took_to_freedom]
- [104]=[shovel_took_to_bandit]
- [105]=[shovel_took_to_csky]
- [106]=[shovel_took_to_killer]
- [107]=[companion_recruited_obek]
- [108]=[companion_recruited_anatol]
- [109]=[companion_recruited_vistoysky]
- [110]=[companion_recruited_bear]
- [111]=[companion_recruited_yosh]
- [112]=[companion_recruited_ant]
- [113]=[companion_recruited_fiodor]
- [114]=[companion_recruited_vadim]
- [115]=[companion_recruited_krasny]
- [116]=[companion_recruited_scar]
- [117]=[companion_recruited_marek]
- [118]=[companion_recruited_strider]
- [119]=[all_factions_lvl_one_pushed]
- [120]=[all_factions_lvl_two_pushed]
- [121]=[all_factions_lvl_three_pushed]
- [122]=[ee_dolg_won]
- [123]=[ee_killer_won]
- [124]=[ee_bandit_won]
- [125]=[ee_freedom_won]
- [126]=[ee_stalker_won]
- [127]=[ee_csky_won]
- [128]=[stalker_pushed]
- [129]=[dolg_pushed]
- [130]=[freedom_pushed]
- [131]=[csky_pushed]
- [132]=[open_way_mar_esc]
- [133]=[never]
- [134]=[enemy_expansion_pushed]
- [135]=[unlock_faction_controls]
- [136]=[capture_dolg_base_killer]
- [137]=[capture_stalker_base_killer]
- [138]=[capture_csky_base_killer]
- [139]=[capture_bandit_base_killer]
- [140]=[capture_freedom_base_killer]
- [141]=[capture_killer_base_dolg]
- [142]=[capture_stalker_base_dolg]
- [143]=[capture_csky_base_dolg]
- [144]=[capture_bandit_base_dolg]
- [145]=[capture_freedom_base_dolg]
- [146]=[capture_killer_base_stalker]
- [147]=[capture_dolg_base_stalker]
- [148]=[capture_csky_base_stalker]
- [149]=[capture_bandit_base_stalker]
- [150]=[capture_freedom_base_stalker]
- [151]=[capture_killer_base_csky]
- [152]=[capture_dolg_base_csky]
- [153]=[capture_stalker_base_csky]
- [154]=[capture_bandit_base_csky]
- [155]=[capture_freedom_base_csky]
- [156]=[capture_killer_base_bandit]
- [157]=[capture_dolg_base_bandit]
- [158]=[capture_stalker_base_bandit]
- [159]=[capture_csky_base_bandit]
- [160]=[capture_freedom_base_bandit]
- [161]=[capture_killer_base_freedom]
- [162]=[capture_dolg_base_freedom]
- [163]=[capture_stalker_base_freedom]
- [164]=[capture_csky_base_freedom]
- [165]=[capture_bandit_base_freedom]
- [166]=[radio_area_attack_escape]
- [167]=[radio_area_attack_marsh]
- [168]=[radio_area_attack_agroprom]
- [169]=[radio_area_attack_yantar]
- [170]=[radio_area_attack_darkvalley]
- [171]=[radio_area_attack_military]
- [172]=[val_to_esc_changer_dead]
- [173]=[esc_to_val_changer_dead]
- [174]=[mar_to_agr_changer_dead]
- [175]=[agr_to_mar_changer_dead]
- [176]=[yan_to_red_changer_dead]
- [177]=[red_to_yan_changer_dead]
- [178]=[val_to_mil_changer_dead]
- [179]=[mil_to_val_changer_dead]
- [180]=[yan_to_mil_changer_dead]
- [181]=[mil_to_yan_changer_dead]
- [182]=[esc_val_changer_reopened]
- [183]=[mar_agr_changer_reopened]
- [184]=[yan_red_changer_reopened]
- [185]=[yan_mil_changer_reopened]
- [186]=[val_mil_changer_reopened]
- [187]=[val_to_esc_changer_react]
- [188]=[esc_to_val_changer_react]
- [189]=[mar_to_agr_changer_react]
- [190]=[agr_to_mar_changer_react]
- [191]=[yan_to_red_changer_react]
- [192]=[red_to_yan_changer_react]
- [193]=[val_to_mil_changer_react]
- [194]=[mil_to_val_changer_react]
- [195]=[yan_to_mil_changer_react]
- [196]=[mil_to_yan_changer_react]
- [197]=[killer_has_agr_base]
- [198]=[leader_has_briefing]
- [199]=[contact_has_briefing_csky]
- [200]=[contact_has_briefing_stalker]
- [201]=[contact_has_briefing_dolg]
- [202]=[contact_has_briefing_freedom]
- [203]=[contact_has_briefing_killer]
- [204]=[actor_talked_leader_csky]
- [205]=[actor_talked_leader_stalker]
- [206]=[actor_talked_leader_dolg]
- [207]=[actor_talked_leader_killer]
- [208]=[actor_talked_leader_freedom]
- [209]=[actor_talked_leader_bandit]
- [210]=[actor_joined_csky]
- [211]=[actor_joined_stalker]
- [212]=[actor_joined_dolg]
- [213]=[actor_joined_killer]
- [214]=[actor_joined_freedom]
- [215]=[actor_joined_bandit]
- [216]=[first_mission_done_csky]
- [217]=[first_mission_done_stalker]
- [218]=[first_mission_done_dolg]
- [219]=[first_mission_done_killer]
- [220]=[first_mission_done_freedom]
- [221]=[first_mission_done_bandit]
- [222]=[first_mission_done_csky_no_actor]
- [223]=[first_mission_done_stalker_no_actor]
- [224]=[first_mission_done_dolg_no_actor]
- [225]=[first_mission_done_killer_no_actor]
- [226]=[first_mission_done_freedom_no_actor]
- [227]=[first_mission_done_bandit_no_actor]
- [228]=[unlock_1_exp_csky]
- [229]=[unlock_2_exp_csky]
- [230]=[unlock_3_exp_csky]
- [231]=[unlock_4_exp_csky]
- [232]=[unlock_5_exp_csky]
- [233]=[unlock_6_exp_csky]
- [234]=[unlock_7_exp_csky]
- [235]=[unlock_8_exp_csky]
- [236]=[unlock_9_exp_csky]
- [237]=[unlock_1_exp_stalker]
- [238]=[unlock_2_exp_stalker]
- [239]=[unlock_3_exp_stalker]
- [240]=[unlock_4_exp_stalker]
- [241]=[unlock_5_exp_stalker]
- [242]=[unlock_6_exp_stalker]
- [243]=[unlock_7_exp_stalker]
- [244]=[unlock_8_exp_stalker]
- [245]=[unlock_9_exp_stalker]
- [246]=[unlock_1_exp_dolg]
- [247]=[unlock_2_exp_dolg]
- [248]=[unlock_3_exp_dolg]
- [249]=[unlock_4_exp_dolg]
- [250]=[unlock_5_exp_dolg]
- [251]=[unlock_6_exp_dolg]
- [252]=[unlock_7_exp_dolg]
- [253]=[unlock_8_exp_dolg]
- [254]=[unlock_9_exp_dolg]
- [255]=[unlock_1_exp_killer]
- [256]=[unlock_2_exp_killer]
- [257]=[unlock_3_exp_killer]
- [258]=[unlock_4_exp_killer]
- [259]=[unlock_5_exp_killer]
- [260]=[unlock_6_exp_killer]
- [261]=[unlock_7_exp_killer]
- [262]=[unlock_8_exp_killer]
- [263]=[unlock_9_exp_killer]
- [264]=[unlock_1_exp_freedom]
- [265]=[unlock_2_exp_freedom]
- [266]=[unlock_3_exp_freedom]
- [267]=[unlock_4_exp_freedom]
- [268]=[unlock_5_exp_freedom]
- [269]=[unlock_6_exp_freedom]
- [270]=[unlock_7_exp_freedom]
- [271]=[unlock_8_exp_freedom]
- [272]=[unlock_9_exp_freedom]
- [273]=[unlock_1_exp_bandit]
- [274]=[unlock_2_exp_bandit]
- [275]=[unlock_3_exp_bandit]
- [276]=[unlock_4_exp_bandit]
- [277]=[unlock_5_exp_bandit]
- [278]=[unlock_6_exp_bandit]
- [279]=[unlock_7_exp_bandit]
- [280]=[unlock_8_exp_bandit]
- [281]=[unlock_9_exp_bandit]
- [282]=[arttrader_leader_first_talk]
- [283]=[first_leader_talked_arttrader]
- [284]=[second_leader_talked_arttrader]
- [285]=[artrader_leader_asked_about_past]
- [286]=[expedition_site_1]
- [287]=[expedition_site_2]
- [288]=[expedition_site_3]
- [289]=[expedition_site_4]
- [290]=[expedition_site_5]
- [291]=[expedition_site_6]
- [292]=[expedition_site_7]
- [293]=[expedition_site_8]
- [294]=[expedition_site_9]
- [295]=[expedition_site_mes_dead]
- [296]=[artrader_expedition_return]
- [297]=[artrader_expedition_complete]
- [298]=[bandit_special_missions_done]
- [299]=[agr_ins_b_for_killer]
- [300]=[agr_duty_base_for_killer]
- [301]=[gar_lock_smarts_for_contact_killer]
- [302]=[first_contact_talked_killer]
- [303]=[killer_monolith_squad1_killed]
- [304]=[killer_monolith_squad2_killed]
- [305]=[killer_monolith_squad3_killed]
- [306]=[second_contact_talked_killer]
- [307]=[contact_ask_about_leader_killer]
- [308]=[esc_stalker_base_for_killer]
- [309]=[mar_csky_base_for_killer]
- [310]=[val_bandit_base_for_killer]
- [311]=[mil_freedom_base_for_killer]
- [312]=[red_bridge_for_killer]
- [313]=[monolith_leader_met]
- [314]=[has_sleeping_bag]
- [315]=[hospital_z1_action]
- [316]=[sniper_fire_scene]
- [317]=[kat_hosp_z1_minigun_fire]
- [318]=[kat_hosp_z1_minigun_reload]
- [319]=[sniper_fire_scene_end]
- [320]=[hospital_z1_komander_speak]
- [321]=[cover_fire]
- [322]=[cover_fire_go]
- [323]=[cover_fire_hide]
- [324]=[cover_fire_end]
- [325]=[pre_cover_fire]
- [326]=[rush_1]
- [327]=[rush_2]
- [328]=[rush_3]
- [329]=[rush_4]
- [330]=[rush_5]
- [331]=[rush_6]
- [332]=[rush_7]
- [333]=[hospital_actor_in_sniper_restr]
- [334]=[sniper_off]
- [335]=[door_blow_up]
- [336]=[minigun_off]
- [337]=[lim_z1_minigun_off_2]
- [338]=[hospital_z1_enemy_1]
- [339]=[hospital_z1_enemy_2]
- [340]=[hospital_z1_enemy_3]
- [341]=[hospital_z1_enemy_4]
- [342]=[hospital_z1_enemy_5]
- [343]=[hospital_first_wave_spawn]
- [344]=[hospital_spawn_enemy_third_wave]
- [345]=[hospital_last_wave_spawn]
- [346]=[hospital_z1_badly]
- [347]=[hospital_z1_spawn_off]
- [348]=[hospital_z2_enter]
- [349]=[hospital_heli_see_enemy]
- [350]=[hospital_heli_start_attack]
- [351]=[hospital_z2_rpg_fire]
- [352]=[hospital_z2_rpg_run]
- [353]=[hospital_z2_heli_fire]
- [354]=[hospital_z2_heli_crash]
- [355]=[hospital_z2_enemy_1]
- [356]=[hospital_z2_enemy_2]
- [357]=[hospital_z2_enemy_3]
- [358]=[hospital_z2_enemy_4]
- [359]=[hospital_z2_enemy_5]
- [360]=[hospital_z2_enemy_6]
- [361]=[hospital_z2_actor_nw]
- [362]=[hospital_z2_actor_ne]
- [363]=[hospital_z2_actor_sw]
- [364]=[hospital_z2_actor_se]
- [365]=[hospital_z2_spawn_off]
- [366]=[hospital_z2_exit]
- [367]=[hospital_z3_fierce_attack]
- [368]=[hospital_z3_attack]
- [369]=[hospital_z3_spawn_1_on]
- [370]=[hospital_z3_spawn_2_on]
- [371]=[hospital_z3_spawn_3_on]
- [372]=[hospital_z3_spawn_4_on]
- [373]=[hospital_z3_spawn_5_on]
- [374]=[hospital_z3_spawn_6_on]
- [375]=[hospital_z3_spawn_7_on]
- [376]=[hospital_z3_spawn_8_on]
- [377]=[hospital_z3_spawn_9_on]
- [378]=[hospital_z3_spawn_10_on]
- [379]=[hospital_z3_enemy_1]
- [380]=[hospital_z3_enemy_2]
- [381]=[hospital_z3_enemy_3]
- [382]=[hospital_z3_enemy_4]
- [383]=[hospital_z3_enemy_5]
- [384]=[hospital_z3_enemy_6]
- [385]=[hospital_z3_enemy_7]
- [386]=[hospital_z3_enemy_8]
- [387]=[hospital_z3_enemy_9]
- [388]=[hospital_z3_enemy_10]
- [389]=[hospital_cs_entrance]
- [390]=[hospital_cs_victory]
- [391]=[hospital_z3_cs_soldier1]
- [392]=[hospital_z3_cs_soldier2]
- [393]=[hospital_z3_cs_soldier3]
- [394]=[hospital_z3_cs_soldier4]
- [395]=[hospital_z3_cs_fire_1]
- [396]=[hospital_z3_cs_fire_2]
- [397]=[hospital_z3_cs_fire_3]
- [398]=[hospital_z3_sniper_fire]
- [399]=[hospital_z3_minigun_on]
- [400]=[hospital_z3_minigun_off]
- [401]=[hospital_z3_last_door]
- [402]=[hospital_z3_enemy_last_wave]
- [403]=[hospital_general_task]
- [404]=[hospital_general_task_complete]
- [405]=[hosp_task_sniper_back_rush_1_complete]
- [406]=[hosp_task_sniper_back_rush_2_complete]
- [407]=[hosp_task_sniper_back_rush_3_complete]
- [408]=[hosp_task_sniper_back_rush_4_complete]
- [409]=[hosp_task_z3_hold_out_complete]
- [410]=[hospital_task_general]
- [411]=[katacomb_task_sniper_back]
- [412]=[katacomb_task_kill_sniper]
- [413]=[katacomb_task_helicopter]
- [414]=[katacomb_task_z2_exit]
- [415]=[katacomb_task_3]
- [416]=[hosp_z3_csky_hide_radio]
- [417]=[gen_start_fighting]
- [418]=[gen_snork_anim_left_0_dead]
- [419]=[gen_snork_anim_left_1_dead]
- [420]=[gen_snork_anim_left_2_dead]
- [421]=[gen_snork_anim_left_3_dead]
- [422]=[gen_snork_anim_right_0_dead]
- [423]=[gen_snork_anim_right_1_dead]
- [424]=[gen_snork_anim_right_2_dead]
- [425]=[gen_snork_anim_right_3_dead]
- [426]=[gen_snork_anim_right_4_dead]
- [427]=[gen_snork_anim_left_0_danger]
- [428]=[gen_snork_anim_left_1_danger]
- [429]=[gen_snork_anim_left_2_danger]
- [430]=[gen_snork_anim_left_3_danger]
- [431]=[gen_snork_anim_right_0_danger]
- [432]=[gen_snork_anim_right_1_danger]
- [433]=[gen_snork_anim_right_2_danger]
- [434]=[gen_snork_anim_right_3_danger]
- [435]=[gen_snork_anim_right_4_danger]
- [436]=[gen_cutscene_02]
- [437]=[gen_cutscene_04]
- [438]=[gen_cutscene_08]
- [439]=[temp_anim_l0]
- [440]=[temp_anim_l1]
- [441]=[temp_anim_l2]
- [442]=[temp_anim_l3]
- [443]=[temp_anim_r0]
- [444]=[temp_anim_r1]
- [445]=[temp_anim_r2]
- [446]=[temp_anim_r3]
- [447]=[temp_anim_r4]
- [448]=[red_bridge_scene_begin]
- [449]=[red_bridge_bandit_1]
- [450]=[red_bridge_bandit_2]
- [451]=[red_bridge_bandit_3]
- [452]=[red_bridge_bandit_4]
- [453]=[red_bridge_bandit_5]
- [454]=[red_bridge_bandit_6]
- [455]=[red_bridge_bandit_7]
- [456]=[red_bridge_ally_strike]
- [457]=[duty_help_csky]
- [458]=[freedom_help_csky]
- [459]=[stalker_help_csky]
- [460]=[red_bridge_allyes_skirmish]
- [461]=[red_bridge_allyes_skirmish2]
- [462]=[red_bridge_allyes_try_pull_down]
- [463]=[red_bridge_sniper_spawn]
- [464]=[red_bridge_sniper_fire]
- [465]=[red_bridge_allyes_out]
- [466]=[red_bridge_captured]
- [467]=[red_bridge_down_done]
- [468]=[red_bridge_actor_out]
- [469]=[red_bridge_bandit_out]
- [470]=[red_bridge_allyes_win]
- [471]=[red_bridge_allyes_free]
- [472]=[red_bridge_bridge_move]
- [473]=[red_bridge_bandit_enter_true]
- [474]=[red_bridge_csky_assault]
- [475]=[red_bridge_allyes_by_bridge]
- [476]=[red_bridge_sniper_work1]
- [477]=[red_bridge_sniper_work2]
- [478]=[red_bridge_sniper_work3]
- [479]=[red_bridge_sniper_work4]
- [480]=[red_bridge_actor_fail]
- [481]=[red_bridge_thanks_leshiy_reply]
- [482]=[red_bridge_thanks_leshiy]
- [483]=[red_bridge_thanks_leshiy_reply2]
- [484]=[red_bridge_thanks_leshiy_reply3]
- [485]=[red_bridge_thanks_leshiy_reply4]
- [486]=[red_bridge_finished]
- [487]=[red_bridge_leshiy_redy]
- [488]=[red_bridge_clear_path]
- [489]=[red_bridge_actor_come]
- [490]=[red_actor_help_with_bridge]
- [491]=[red_bridge_talk_with_comander]
- [492]=[red_bridge_actor_in_position]
- [493]=[red_bridge_cover_allyes_complete]
- [494]=[red_bridge_cover_allyes2_complete]
- [495]=[red_bridge_csky_go_limansk]
- [496]=[red_bridge_csky_go_limansk_1]
- [497]=[red_bridge_go_lever]
- [498]=[red_bridge_stalkers_go]
- [499]=[red_bridge_cs1]
- [500]=[red_bridge_cs2]
- [501]=[red_bridge_cs3]
- [502]=[red_bridge_cs4]
- [503]=[red_bridge_cs5]
- [504]=[red_bridge_cs6]
- [505]=[red_bridge_cs7]
- [506]=[red_bridge_sniper_snd]
- [507]=[red_bridge_try_pull_down_first]
- [508]=[red_bridge_bandits_task]
- [509]=[red_bridge_stalkers_go_bridge]
- [510]=[red_bridge_sniper_task_complete]
- [511]=[red_bridge_sniper_target]
- [512]=[red_bridge_actor_talk_with_cs_commander]
- [513]=[red_bridge_sniper_first_task]
- [514]=[red_bridge_cs_commander_wait_1]
- [515]=[red_bridge_cs_commander_wait_2]
- [516]=[red_bridge_cs_commander_wait_3]
- [517]=[red_bridge_cs_commander_wait_4]
- [518]=[red_bridge_leshiy_wait_1]
- [519]=[red_bridge_leshiy_wait_2]
- [520]=[red_bridge_ally_2_wait_1]
- [521]=[red_bridge_ally_3_wait_1]
- [522]=[red_bridge_ally_4_wait_1]
- [523]=[red_bridge_ally_4_wait_2]
- [524]=[red_bridge_ally_5_wait_1]
- [525]=[red_bridge_cs_soldier_1_wait_1]
- [526]=[red_bridge_cs_soldier_2_wait_1]
- [527]=[red_bridge_cs_soldier_2_wait_2]
- [528]=[red_bridge_cs_soldier_3_wait_1]
- [529]=[red_bridge_cs_soldier_4_wait_1]
- [530]=[red_bridge_cs_soldier_4_wait_2]
- [531]=[red_bridge_cs_soldier_4_wait_3]
- [532]=[red_bridge_cs_soldier_5_wait_1]
- [533]=[red_bridge_cs_soldier_6_wait_1]
- [534]=[red_bridge_cs_soldier_7_wait_1]
- [535]=[red_pursuit_strelok_go]
- [536]=[red_pursuit_strelok_go_1]
- [537]=[red_pursuit_strelok_go_2]
- [538]=[red_pursuit_strelok_go_3]
- [539]=[red_pursuit_ambush_attack]
- [540]=[red_pursuit_ambush_attack1]
- [541]=[red_pursuit_ambush_attack2]
- [542]=[red_pursuit_boars_attack]
- [543]=[red_pursuit_strelok_offline]
- [544]=[red_pursuit_scene_begin]
- [545]=[red_pursuit_tunnel_explode]
- [546]=[red_pursuit_bounty_hunter_1]
- [547]=[red_pursuit_bounty_hunter_2]
- [548]=[red_pursuit_bounty_hunter_3]
- [549]=[red_pursuit_bounty_hunter_4]
- [550]=[red_pursuit_bounty_hunter_5]
- [551]=[red_pursuit_bounty_hunter_6]
- [552]=[red_pursuit_bounty_hunter_surrender_info]
- [553]=[red_bounty_hunters_free]
- [554]=[red_pursuit_csky_talk]
- [555]=[red_pursuit_csky_talk2]
- [556]=[red_pursuit_strelok_spich]
- [557]=[red_pursuit_task_end]
- [558]=[red_bridge_bandit_attacked]
- [559]=[red_pursuit_bandit_attack]
- [560]=[red_strelok_task_end]
- [561]=[red_pursuit_bandits_enter]
- [562]=[red_pursuit_bandit_guard_bridge]
- [563]=[red_pursuit_bandit_guard_bridge2]
- [564]=[red_bridge_bandit_time_out]
- [565]=[red_pursuit_bounty_hunters_hit]
- [566]=[red_pursuit_camfly_begin]
- [567]=[red_bounty_hunters_go_info]
- [568]=[red_bounty_hunter_far]
- [569]=[red_bounty_hunter_middle]
- [570]=[red_bounty_hunter_forester_place]
- [571]=[red_pursuit_ambush_task_end]
- [572]=[red_pursuit_explode]
- [573]=[red_bounty_hunters_attack_2]
- [574]=[red_bounty_hunters_give_treasure]
- [575]=[red_artefact_hunters_go]
- [576]=[red_artefact_hunters_go2]
- [577]=[red_artefact_hunters_task_complete]
- [578]=[red_artefact_hunters_task_fail]
- [579]=[red_artefact_hunters_actor_refuse]
- [580]=[red_artefact_hunters_task_2_complete]
- [581]=[red_artefact_hunters_give_reward]
- [582]=[red_smart_3_2_init_tech_job]
- [583]=[red_smart_3_2_init_artefact_search]
- [584]=[red_smart_6_3_init_artefact_search]
- [585]=[red_bloodsucker_spawn]
- [586]=[red_bloodsucker_off]
- [587]=[red_bloodsucker_spawn_on]
- [588]=[red_undeground_open]
- [589]=[red_psy_dog_attack]
- [590]=[red_underground_dynamit_use]
- [591]=[red_teleport_way]
- [592]=[red_teleport_way_2]
- [593]=[red_actor_find_teleport]
- [594]=[red_go_to_sos_signal_task_complete]
- [595]=[red_forest_gate_staler_off]
- [596]=[red_actor_find_forester]
- [597]=[red_actor_choose_dolg]
- [598]=[red_actor_choose_freedom]
- [599]=[red_actor_choose_investigation]
- [600]=[red_forester_actor_has_compas]
- [601]=[red_forester_search_compas_task]
- [602]=[red_forester_take_compas]
- [603]=[red_forester_who_are_you]
- [604]=[red_leshiy_reward_1]
- [605]=[red_leshiy_reward_2]
- [606]=[red_leshiy_reward_3]
- [607]=[red_leshiy_reward_4]
- [608]=[red_leshiy_reward_5]
- [609]=[red_leshiy_reward_done]
- [610]=[red_forest_open]
- [611]=[red_forest_allyes_have_map]
- [612]=[red_forest_bring_red_forest_map_task]
- [613]=[red_forest_bring_red_forest_map_task_done]
- [614]=[red_forest_gate_keepers_dialog_end]
- [615]=[red_stalker_reinforced_task_complete]
- [616]=[red_forest_stalker_sos]
- [617]=[red_bloodsucker_first_spawn]
- [618]=[red_capture_undeground_camp_done]
- [619]=[red_recover_item_1_done]
- [620]=[red_recover_item_2_done]
- [621]=[red_recover_item_3_done]
- [622]=[lim_bandit_ambush]
- [623]=[lim_no_bandit_ambush]
- [624]=[lim_bandit_ambush_destroy]
- [625]=[lim_bandit_away]
- [626]=[lim_cs_enter_squad_fire1]
- [627]=[lim_bandit_wounded_dont_shoot]
- [628]=[lim_bandit_wounded_medkit1]
- [629]=[lim_cs_enter_squad_threat1]
- [630]=[lim_cs_enter_squad_threat2]
- [631]=[lim_bandit_have_medkit]
- [632]=[lim_bandit_say_abaut_ambush]
- [633]=[lim_bandit_wounded_dialog]
- [634]=[lim_bandit_wounded_go]
- [635]=[lim_bandit_wounded_go2]
- [636]=[lim_bandit_wonded_1_out]
- [637]=[lim_bandit_wonded_2_out]
- [638]=[lim_bandit_health_restore]
- [639]=[lim_bandit_house_attack1]
- [640]=[lim_bandit_house_attack2]
- [641]=[lim_bandit_house_go]
- [642]=[lim_bandit_house_attackers]
- [643]=[lim_destroy_bandit_minigun_task]
- [644]=[lim_merc_helper_sanks]
- [645]=[lim_barricade_attack]
- [646]=[lim_roof_sniper_1_off]
- [647]=[lim_roof_sniper_2_off]
- [648]=[lim_roof_sniper_3_off]
- [649]=[lim_roof_sniper_4_off]
- [650]=[lim_roof_sniper_5_off]
- [651]=[lim_roof_sniper_6_off]
- [652]=[lim_csky_enter_danger]
- [653]=[lim_condition1]
- [654]=[lim_condition2]
- [655]=[lim_csky_go_to_smart_3]
- [656]=[lim_cs_go_to_squere]
- [657]=[lim_condition3]
- [658]=[lim_condition4]
- [659]=[lim_condition5]
- [660]=[lim_condition6]
- [661]=[lim_find_bridge_squad_comander_complete]
- [662]=[lim_csky_square_wait]
- [663]=[lim_smart_3_captured]
- [664]=[lim_csky_in_ambush]
- [665]=[lim_ambush2]
- [666]=[lim_canal_scene_begin]
- [667]=[lim_go_to_canal_task]
- [668]=[lim_military_minigun_task]
- [669]=[lim_go_to_canal_complete]
- [670]=[lim_bridge_csky_fire]
- [671]=[lim_military_minigun_out]
- [672]=[lim_military_minigun2_out]
- [673]=[lim_construction_enemy_1]
- [674]=[lim_construction_enemy_2]
- [675]=[lim_construction_enemy_3]
- [676]=[lim_construction_enemy_4]
- [677]=[lim_construction_enemy_5]
- [678]=[lim_construction_enemy_6]
- [679]=[lim_construction_passed]
- [680]=[lim_final_scene_begin]
- [681]=[lim_final_allyes_recognize_actor]
- [682]=[lim_final_allyes_cover_fire]
- [683]=[lim_final_sniper_fire]
- [684]=[lim_final_sniper_fire2]
- [685]=[lim_final_sniper_fire_actor]
- [686]=[lim_shut_transformer_task]
- [687]=[lim_electro_fence_off]
- [688]=[lim_go_to_hospital]
- [689]=[lim_recon_squad_go_1]
- [690]=[lim_recon_squad_wait]
- [691]=[lim_recon_squad_order_1]
- [692]=[lim_electro_fence_actor_come]
- [693]=[lim_final_squad_destroy]
- [694]=[lim_test_stalker_1]
- [695]=[lim_test_stalker_2]
- [696]=[lim_test_stalker_3]
- [697]=[lim_test_stalker_4]
- [698]=[lim_test_stalker_5]
- [699]=[lim_actor_skip_military_minigun_task]
- [700]=[lim_final_sniper_off]
- [701]=[lim_final_actor_find_transformer]
- [702]=[mar_autosave]
- [703]=[mar_joined_csky]
- [704]=[mar_tower_defended]
- [705]=[mar_tower_captured]
- [706]=[mar_boar_killed]
- [707]=[mar_plant_captured]
- [708]=[mar_hidden_from_heli]
- [709]=[mar_start_heli]
- [710]=[mar_heli_away]
- [711]=[mar_heli_see_actor]
- [712]=[mar_heli_turn]
- [713]=[mar_recover_item_1_done]
- [714]=[mar_recover_item_2_done]
- [715]=[mar_recover_item_3_done]
- [716]=[mar_recover_item_4_done]
- [717]=[mar_recover_item_5_done]
- [718]=[mar_renegade_base_captured]
- [719]=[mar_intro_scene_1_talked_4]
- [720]=[mar_intro_scene_2_start]
- [721]=[mar_intro_start]
- [722]=[mar_intro_scene_1_talked_1]
- [723]=[mar_intro_scene_1_talked_2]
- [724]=[mar_intro_scene_1_talked_3]
- [725]=[mar_intro_scene_2_woke]
- [726]=[mar_intro_scene_2_talk]
- [727]=[mar_intro_scene_2_end]
- [728]=[mar_intro_scene_2_cameff_end]
- [729]=[mar_intro_talk_with_barman_done]
- [730]=[mar_intro_talk_with_barman_radio_timer]
- [731]=[mar_intro_talk_with_barman_break]
- [732]=[mar_intro_talk_with_commander_1_started]
- [733]=[mar_intro_talk_with_commander_1_done]
- [734]=[mar_intro_talk_with_commander_1_radio_timer]
- [735]=[mar_intro_talk_with_commander_1_break]
- [736]=[mar_intro_talk_with_commander_1_radio_played]
- [737]=[mar_intro_talk_with_commander_1_tutorial]
- [738]=[mar_intro_talk_with_trader_started]
- [739]=[mar_intro_talk_with_trader_radio_timer]
- [740]=[mar_intro_talk_with_trader_radio_played]
- [741]=[mar_intro_talk_with_trader_done]
- [742]=[mar_intro_talk_with_guide_started]
- [743]=[mar_intro_talk_with_guide_done]
- [744]=[mar_intro_talk_with_guide_end]
- [745]=[mar_tutorial_tower_top_shout]
- [746]=[mar_tutorial_tower_top_started]
- [747]=[mar_tutorial_tower_top_reversed]
- [748]=[mar_tutorial_tower_top_done]
- [749]=[mar_tutorial_kill_boars_started]
- [750]=[mar_tutorial_kill_boars_reversed]
- [751]=[mar_tutorial_kill_boars_done]
- [752]=[mar_tutorial_return_to_base_reversed]
- [753]=[mar_tutorial_help_done]
- [754]=[mar_tutorial_help_reversed]
- [755]=[mar_tutorial_surge_warned]
- [756]=[mar_tutorial_returned_to_base]
- [757]=[mar_tutorial_returned_got_on_feet]
- [758]=[mar_intro_talk_with_commander_2_started]
- [759]=[mar_intro_talk_with_commander_2_done]
- [760]=[mar_intro_talk_with_commander_2_choose]
- [761]=[mar_intro_talk_with_commander_2_decide]
- [762]=[mar_intro_talk_with_commander_3_done]
- [763]=[mar_intro_talk_with_commander_3_control]
- [764]=[mar_intro_talk_with_tactic_told]
- [765]=[mar_intro_talk_with_tactic_done]
- [766]=[mar_story_go_to_marsh_done]
- [767]=[mar_story_empower_csky_done]
- [768]=[mar_story_empower_csky_reward]
- [769]=[mar_story_capture_bandit_base_reward]
- [770]=[mar_story_guide_to_escape_talked]
- [771]=[mar_story_go_to_escape_done]
- [772]=[mar_csky_trader_first_talked]
- [773]=[mar_csky_guide_teleport_to_marsh]
- [774]=[mar_csky_guide_teleport_to_base]
- [775]=[mar_csky_guide_teleport_to_escape]
- [776]=[mar_csky_guide_teleport_talk_marsh]
- [777]=[mar_csky_guide_teleport_talk_base]
- [778]=[mar_csky_expansion_changed]
- [779]=[mar_lvl_sim]
- [780]=[val_killer_roof_sniper_3_dead]
- [781]=[val_killer_roof_sniper_4_dead]
- [782]=[val_killer_roof_sniper_5_dead]
- [783]=[val_killer_roof_sniper_6_dead]
- [784]=[val_killer_1_4_dead]
- [785]=[val_killer_1_5_dead]
- [786]=[val_killer_base_is_no_more]
- [787]=[val_freedom_join_talked_first]
- [788]=[val_freedom_join_need_sound]
- [789]=[val_freedom_join_enemy_wait]
- [790]=[val_test]
- [791]=[val_joined_freedom]
- [792]=[val_freedom_leader_ded]
- [793]=[val_temp_start_quest_done]
- [794]=[val_temp_start_quest_complete]
- [795]=[val_talked_to_blockpost_leader_complete]
- [796]=[val_come_to_freedom_blockpost_done]
- [797]=[val_talked_to_blockpost_leader]
- [798]=[val_blockpost_no_sound]
- [799]=[val_actor_inside_blockpost]
- [800]=[val_play_sound_gunfire_1_done]
- [801]=[val_play_sound_gunfire_1_start]
- [802]=[val_play_sound_gunfire_2_start]
- [803]=[val_play_sound_gunfire_3_start]
- [804]=[val_spawn_freedom_to_killer_base]
- [805]=[val_come_to_freedom_base_done]
- [806]=[val_come_to_freedom_base]
- [807]=[val_come_to_freedom_base_complete]
- [808]=[val_come_to_freedom_base_east]
- [809]=[val_come_to_freedom_base_west]
- [810]=[val_kill_flesh]
- [811]=[val_kill_flesh_done]
- [812]=[val_kill_flesh_complete]
- [813]=[val_come_back_comendant_to_revard_done]
- [814]=[val_come_back_comendant_to_revard]
- [815]=[val_reply_to_sos]
- [816]=[val_reply_to_sos_done]
- [817]=[val_reply_to_sos_complete]
- [818]=[val_check_blockpost_done]
- [819]=[val_check_blockpost_complete]
- [820]=[val_find_pda_done]
- [821]=[val_find_pda_complete]
- [822]=[val_come_to_deadblockpost_sound]
- [823]=[val_come_to_killerblockpost_sound]
- [824]=[val_come_to_comendant]
- [825]=[val_come_to_comendant_complete]
- [826]=[val_come_to_comendant_done]
- [827]=[val_talked_to_comendat_1]
- [828]=[val_go_to_trader]
- [829]=[val_go_to_trader_done]
- [830]=[val_go_to_trader_complete]
- [831]=[val_talked_to_trader_dialog]
- [832]=[val_deliver_ammo_done]
- [833]=[val_deliver_ammo_complete]
- [834]=[val_deadblockpost_sos]
- [835]=[val_go_to_freedom_leader_done]
- [836]=[val_go_to_freedom_leader_complete]
- [837]=[val_talked_to_freedom_leader]
- [838]=[val_kill_komendant_done]
- [839]=[val_kill_komendant_complete]
- [840]=[val_pursuit_comendant_done]
- [841]=[val_pursuit_comendant_complete]
- [842]=[val_killer_on_position]
- [843]=[val_killer_on_position_pric]
- [844]=[val_freedom_attack_info]
- [845]=[val_freedom_attack_commander_di]
- [846]=[val_freedom_attack_2]
- [847]=[val_freedom_attack_brake]
- [848]=[val_killer_base_under_attack]
- [849]=[val_killer_base_under_attack_2]
- [850]=[val_killer_base_boom]
- [851]=[val_killer_1_1_dead]
- [852]=[val_killer_1_3_dead]
- [853]=[val_freedom_attack_done]
- [854]=[val_freedom_attack_3]
- [855]=[val_freedom_attack_combat]
- [856]=[val_base_alarm]
- [857]=[val_brake_btr]
- [858]=[val_kill_debill]
- [859]=[val_kill_debill_spawn_freedom]
- [860]=[val_attack_pric]
- [861]=[val_freedom_attack_pric_info]
- [862]=[val_help_freedom_done]
- [863]=[val_take_pda_done]
- [864]=[val_take_pda_complete]
- [865]=[val_deliver_pda_done]
- [866]=[val_deliver_pda_complete]
- [867]=[val_bring_to_fang_done]
- [868]=[val_bring_to_fang_complete]
- [869]=[val_freedom_attack_antenna]
- [870]=[val_strike_antenna]
- [871]=[val_strike_antenna_ready]
- [872]=[val_strike_antenna_done]
- [873]=[val_strike_antenna_complete]
- [874]=[val_blockpost_ns_dead]
- [875]=[val_spawn_attack_freedom_2]
- [876]=[val_destroy_killer_base_done]
- [877]=[val_comeback_freedom_leader_done]
- [878]=[val_rush_flesh_brake]
- [879]=[val_rush_boar_brake]
- [880]=[val_destroy_boar_guard_9_2]
- [881]=[val_destroy_boar_guard_9_2_complete]
- [882]=[val_destroy_boar_guard_9_2_done]
- [883]=[val_destroy_boad_guard_9_2_check]
- [884]=[val_rugan_1_played]
- [885]=[val_rugan_2_played]
- [886]=[val_rugan_3_played]
- [887]=[val_strike_antenna_two_ready]
- [888]=[val_strike_antenna_two_captured]
- [889]=[val_killer_on_position_2]
- [890]=[val_unlock_1_3]
- [891]=[val_unlock_1_1]
- [892]=[val_unlock_1_2]
- [893]=[val_unlock_1_4]
- [894]=[val_unlock_1_5]
- [895]=[val_unlock_2_1]
- [896]=[val_unlock_2_2]
- [897]=[val_unlock_1_0]
- [898]=[val_unlock_6_4]
- [899]=[val_unlock_9_2]
- [900]=[val_unlock_9_4]
- [901]=[val_unlock_10_9]
- [902]=[val_unlock_10_10]
- [903]=[val_unlock_7_0]
- [904]=[val_be_info_bandit_spy]
- [905]=[val_bandit_spy_die]
- [906]=[val_bandit_spy_found]
- [907]=[val_pda_bandit_spy_onboard]
- [908]=[val_bandit_pda_reward]
- [909]=[val_bandit_spy_done]
- [910]=[val_bandit_spy_complete]
- [911]=[val_night_bloodsucker_not_first_talk]
- [912]=[val_night_bloodsucker_dialog_is_day]
- [913]=[val_night_bloodsucker_started]
- [914]=[val_night_bloodsucker_reward_complete]
- [915]=[val_night_bloodsucker_complete]
- [916]=[val_night_bloodsucker_fail]
- [917]=[val_reward_for_destroy_killer_base]
- [918]=[val_join_freedom_done]
- [919]=[val_test_spawn_1_npc]
- [920]=[val_test_spawn_2_npc]
- [921]=[val_recover_item_1_done]
- [922]=[val_recover_item_2_done]
- [923]=[val_recover_item_3_done]
- [924]=[mil_start_after_red_forest]
- [925]=[mil_merc_talked]
- [926]=[mil_actor_inside_wtower]
- [927]=[mil_merc_talked_f1_wt1]
- [928]=[mil_merc_talked_f1_f2_wt1]
- [929]=[mil_merc_talked_f1_f2_wt1_ct1]
- [930]=[mil_merc_talked_i_hate_freedom]
- [931]=[mil_reach_merc_done]
- [932]=[mil_bs_dead]
- [933]=[mil_free_2_tower]
- [934]=[mil_water_tower_radio]
- [935]=[mil_transfer_coo]
- [936]=[mil_merc_captured_lesnik4]
- [937]=[mil_merc_captured_lesnik4_done]
- [938]=[mil_merc_captured_lesnik_finished]
- [939]=[mil_freedom_assulters_talked]
- [940]=[forester_talked]
- [941]=[forester_talked_2]
- [942]=[forester_telled_coordinates]
- [943]=[mil_freedom_com_talked]
- [944]=[mil_actor_on_base]
- [945]=[mil_militarybase_dead_1]
- [946]=[mil_militarybase_dead_2]
- [947]=[mil_militarybase_dead_3]
- [948]=[mil_mil_eliminated]
- [949]=[mil_f0_t1]
- [950]=[mil_actor_bridge]
- [951]=[mil_coordinates_transferred]
- [952]=[mil_ready_actor_on_level]
- [953]=[mil_destroy_base_military_1]
- [954]=[mil_destroy_base_military_2]
- [955]=[mil_destroy_base_military_3]
- [956]=[mil_actor_go_to_attack]
- [957]=[mil_sound_distant_growl_1]
- [958]=[mil_actor_attack_house]
- [959]=[mil_destroy_house_military]
- [960]=[mil_actor_go_to_limansk]
- [961]=[mil_sound_thanks]
- [962]=[mil_minigunner_dead]
- [963]=[mil_racya_dialog_1]
- [964]=[mil_racya_dialog_2]
- [965]=[mil_racya_dialog_3]
- [966]=[mil_racya_dialog_1_end]
- [967]=[mil_racya_dialog_2_end]
- [968]=[mil_racya_dialog_3_end]
- [969]=[mil_alone_mission]
- [970]=[mil_barrier_spawn_monster]
- [971]=[mil_barrier_spawn_monolith]
- [972]=[mil_additional_quest_1_info_complete]
- [973]=[mil_additional_quest_2_info_complete]
- [974]=[mil_additional_quest_3_info_complete]
- [975]=[mil_additional_quest_4_info_complete]
- [976]=[mil_additional_quest_4_spawn]
- [977]=[mil_additional_quest_5_info_complete]
- [978]=[mil_treasure_1_complete]
- [979]=[mil_start_storyline_info]
- [980]=[mil_destroy_military_finish]
- [981]=[mil_actor_with_freedom_squad]
- [982]=[mil_hog_death]
- [983]=[mil_freedom_speaker_death]
- [984]=[mil_end_dogs_spawn]
- [985]=[mil_start_after_red_forest_completed]
- [986]=[mil_kostiuk_sound_1]
- [987]=[mil_kostiuk_sound_2]
- [988]=[mil_kostiuk_sound_3]
- [989]=[mil_village_sound_01]
- [990]=[mil_village_sound_02]
- [991]=[mil_village_sound_03]
- [992]=[gar_joined_bandits]
- [993]=[gar_visited_level]
- [994]=[gar_story_find_diggers_started]
- [995]=[gar_story_reached_dead_diggers_camp]
- [996]=[gar_story_searched_digger_body]
- [997]=[gar_story_digger_pda_played]
- [998]=[gar_story_messenger_warning]
- [999]=[gar_story_spawn_messenger_dogs]
- [1000]=[gar_story_spawned_messenger_dogs]
- [1001]=[gar_story_digger_killed_or_hostile]
- [1002]=[gar_story_searched_messenger_body]
- [1003]=[gar_story_messenger_dogs_dead]
- [1004]=[gar_story_got_info_from_digger]
- [1005]=[gar_story_stalkers_to_darkvalley]
- [1006]=[gar_story_came_to_ambush_door]
- [1007]=[gar_story_spawn_ambush_bandits]
- [1008]=[gar_story_ambush_talk_1_played]
- [1009]=[gar_story_ambush_talk_2_played]
- [1010]=[gar_story_ambush_talk_3_played]
- [1011]=[gar_story_ambush_talk_4_played]
- [1012]=[gar_story_ambush_remove]
- [1013]=[gar_story_need_to_find_fang_pda]
- [1014]=[gar_story_cannot_find_fang]
- [1015]=[gar_story_got_fang_pda]
- [1016]=[gar_story_need_to_go_to_cache]
- [1017]=[gar_bandit_base_gate_closed]
- [1018]=[gar_bandit_base_minigame_dead]
- [1019]=[gar_bandit_base_minigame_first_win]
- [1020]=[gar_bandit_base_minigame_talked_at_end]
- [1021]=[gar_bandit_base_commentator_response]
- [1022]=[gar_flea_market_fixer_dead]
- [1023]=[gar_flea_market_stop_quest_line]
- [1024]=[gar_bandit_block_quest_line]
- [1025]=[gar_quest_redemption_started]
- [1026]=[gar_quest_redemption_done]
- [1027]=[gar_quest_killer_pseudodogs_told]
- [1028]=[gar_quest_killer_pseudodogs_started]
- [1029]=[gar_quest_killer_pseudodogs_forest_spawn_point]
- [1030]=[gar_quest_killer_pseudodogs_done]
- [1031]=[gar_quest_tell_about_killer_pseudodogs_done]
- [1032]=[gar_quest_get_old_pda_told]
- [1033]=[gar_quest_get_old_pda_asked]
- [1034]=[gar_quest_get_old_pda_started]
- [1035]=[gar_quest_get_old_pda_camp_told]
- [1036]=[gar_quest_get_old_pda_box_started]
- [1037]=[gar_quest_bring_old_pda_started]
- [1038]=[gar_quest_bring_old_pda_done]
- [1039]=[gar_quest_bring_money_told]
- [1040]=[gar_quest_bring_money_started]
- [1041]=[gar_quest_bring_money_done]
- [1042]=[gar_quest_get_weapons_started]
- [1043]=[gar_quest_get_weapons_arrived]
- [1044]=[gar_quest_get_weapons_ambush_start]
- [1045]=[gar_quest_get_weapons_destroy_ambush_told]
- [1046]=[gar_quest_get_weapons_destroyed_ambush]
- [1047]=[gar_quest_get_weapons_get_pda_told]
- [1048]=[gar_quest_get_weapons_got_traitor_pda]
- [1049]=[gar_quest_get_weapons_quester_talked]
- [1050]=[gar_quest_speak_with_quester_done]
- [1051]=[gar_quest_liberate_conc_camp_told]
- [1052]=[gar_quest_meet_with_digger_fighters_started]
- [1053]=[gar_quest_meet_with_digger_fighters_done]
- [1054]=[gar_quest_liberate_conc_camp_done]
- [1055]=[gar_quest_talk_with_captive_leader_started]
- [1056]=[gar_quest_talk_with_captive_leader_done]
- [1057]=[gar_quest_captive_reward_done]
- [1058]=[gar_quest_kill_digger_traitor_barman]
- [1059]=[gar_quest_kill_smuggler_barman]
- [1060]=[gar_quest_destroy_flea_market_barman]
- [1061]=[gar_quest_bandit_secret_barman]
- [1062]=[gar_quest_kill_digger_traitor_told]
- [1063]=[gar_quest_kill_digger_traitor_started]
- [1064]=[gar_quest_kill_digger_traitor_call]
- [1065]=[gar_quest_kill_digger_traitor_going]
- [1066]=[gar_quest_kill_digger_traitor_explained]
- [1067]=[gar_quest_kill_digger_traitor_gone]
- [1068]=[gar_quest_kill_digger_traitor_done]
- [1069]=[gar_quest_kill_smuggler_prepare]
- [1070]=[gar_quest_kill_smuggler_told]
- [1071]=[gar_quest_kill_smuggler_done]
- [1072]=[gar_quest_destroy_flea_market_told]
- [1073]=[gar_quest_destroy_flea_market_done]
- [1074]=[gar_quest_bandit_reward_started]
- [1075]=[gar_quest_bandit_reward_done]
- [1076]=[gar_quest_more_reward_started]
- [1077]=[gar_quest_bandit_secret_started]
- [1078]=[gar_quest_bandit_secret_done]
- [1079]=[gar_bandit_join_invited]
- [1080]=[gar_bandit_join_talked_first]
- [1081]=[gar_bandit_join_enemy_wait]
- [1082]=[gar_conc_camp_searcher_1_dead]
- [1083]=[gar_conc_camp_searcher_2_dead]
- [1084]=[gar_conc_camp_searcher_3_dead]
- [1085]=[gar_conc_camp_one_prisoner_dead]
- [1086]=[gar_conc_camp_two_prisoners_dead]
- [1087]=[gar_conc_camp_all_diggers_dead]
- [1088]=[gar_conc_camp_arbaiten_1]
- [1089]=[gar_conc_camp_arbaiten_2]
- [1090]=[gar_conc_camp_arbaiten_3]
- [1091]=[gar_recover_item_1_done]
- [1092]=[gar_recover_item_2_done]
- [1093]=[gar_recover_item_3_done]
- [1094]=[gar_recover_item_4_done]
- [1095]=[gar_recover_item_5_done]
- [1096]=[esc_joined_stalkers]
- [1097]=[esc_actor_inside]
- [1098]=[esc_minigunner]
- [1099]=[esc_minigun_fire_on]
- [1100]=[esc_alarm]
- [1101]=[esc_alarm_alarm]
- [1102]=[esc_mil_defense]
- [1103]=[esc_invade]
- [1104]=[esc_dead_megafon]
- [1105]=[esc_mil_patrol]
- [1106]=[esc_mil_patrol_gone]
- [1107]=[esc_mil_minigun_hide_info]
- [1108]=[esc_silence]
- [1109]=[esc_fire]
- [1110]=[esc_actor_target]
- [1111]=[esc_wolf_talked]
- [1112]=[esc_wolf_talked_2]
- [1113]=[esc_trader_bye_played]
- [1114]=[esc_trader_hello_played]
- [1115]=[esc_actor_comes_2_trader]
- [1116]=[esc_trader_hello_first_played]
- [1117]=[esc_trader_hello_search_played]
- [1118]=[esc_trader_hello_return_played]
- [1119]=[esc_trader_bye_search_played]
- [1120]=[esc_trader_bye_first_search_played]
- [1121]=[esc_trader_bye_garbage_played]
- [1122]=[esc_player_sleeps]
- [1123]=[esc_skip_angry]
- [1124]=[esc_trader_talked]
- [1125]=[esc_actor_come_first]
- [1126]=[esc_actor_inside_traders_dung]
- [1127]=[esc_trader_angry]
- [1128]=[esc_reach_trader_complete]
- [1129]=[esc_actor_comes2door]
- [1130]=[esc_voditel_talked]
- [1131]=[esc_actor_near_mill]
- [1132]=[esc_stalker_patrol_in_zone]
- [1133]=[esc_mil_5_9_attack]
- [1134]=[esc_task_patrol]
- [1135]=[esc_stalker_patrol_dead]
- [1136]=[esc_stalker_patrol_resqued]
- [1137]=[mil_squad_1_5_9_dead]
- [1138]=[mil_squad_2_5_9_dead]
- [1139]=[esc_actor_inside_tonnel]
- [1140]=[esc_actor_inside_tonnel_1]
- [1141]=[esc_actor_inside_bridge]
- [1142]=[esc_actor_inside_bridge_1]
- [1143]=[esc_nasip_commander_talked]
- [1144]=[esc_stalker_sniper_dead]
- [1145]=[esc_actor_inside_stalkerbase]
- [1146]=[esc_reach_stalker_base_complete]
- [1147]=[esc_stalker_leader_meet]
- [1148]=[esc_7_11_mil_1_dead]
- [1149]=[esc_7_11_mil_2_dead]
- [1150]=[esc_7_11_mil_3_dead]
- [1151]=[esc_actor_mission_stalker_leader]
- [1152]=[esc_actor_mission_stalker_leader_done]
- [1153]=[esc_mission_stalker_leader_complete]
- [1154]=[esc_mission_2_stalker_leader_complete]
- [1155]=[esc_leader_talked2]
- [1156]=[esc_com_tell_about_habar]
- [1157]=[esc_leader_final_talked]
- [1158]=[esc_habar_mill_spawn]
- [1159]=[esc_habar_tonnel_spawn]
- [1160]=[esc_habar_podval_spawn]
- [1161]=[ct1_cm0]
- [1162]=[ct1_cm1]
- [1163]=[ct0_cm0]
- [1164]=[esc_prapor_talked]
- [1165]=[esc_military_comm_talked]
- [1166]=[esc_actor_mission_military_comm]
- [1167]=[esc_mission_military_comm_complete]
- [1168]=[esc_mission_military_eliminated_stalkerbase]
- [1169]=[esc_actor_inside_habar]
- [1170]=[esc_take_habar_complete]
- [1171]=[esc_actor_inside_traders_dung_last]
- [1172]=[esc_bring_habar_complete]
- [1173]=[esc_help_prisoner]
- [1174]=[esc_actor_have_secret]
- [1175]=[esc_prisoner_go_out]
- [1176]=[esc_take_weapon_complete]
- [1177]=[esc_prisoner_complete_dialog]
- [1178]=[esc_first_join_stalker]
- [1179]=[esc_join_stalker_on]
- [1180]=[esc_driver_fight]
- [1181]=[esc_additional_quest_2_info_complete]
- [1182]=[esc_additional_quest_3_info_complete]
- [1183]=[esc_additional_quest_2_spawn]
- [1184]=[esc_additional_quest_3_spawn]
- [1185]=[esc_additional_quest_3_fail]
- [1186]=[esc_treasure_1_complete]
- [1187]=[esc_treasure_2_complete]
- [1188]=[esc_treasure_3_complete]
- [1189]=[esc_prisoner_dialog_1]
- [1190]=[esc_prisoner_dialog_2]
- [1191]=[esc_leader_dialog_1]
- [1192]=[esc_wolf_brother_1]
- [1193]=[esc_wolf_brother_2]
- [1194]=[esc_wolf_brother_3]
- [1195]=[esc_wolf_brother_fail]
- [1196]=[esc_wolf_brother_info]
- [1197]=[esc_comm_info]
- [1198]=[esc_novice_info_friend_dogs]
- [1199]=[esc_novice_info_enemy_dogs]
- [1200]=[esc_wolf_novice]
- [1201]=[esc_wolf_novice_2]
- [1202]=[esc_wolf_novice_3]
- [1203]=[esc_wolf_novice_4]
- [1204]=[esc_stalker_novice_fail]
- [1205]=[esc_support_squad_attack]
- [1206]=[esc_driver_friend_1]
- [1207]=[esc_driver_friend_2]
- [1208]=[esc_driver_friend_3]
- [1209]=[esc_trader_bandits_1]
- [1210]=[esc_trader_bandits_2]
- [1211]=[esc_trader_bandits_3]
- [1212]=[esc_driver_dead]
- [1213]=[esc_wolf_dead]
- [1214]=[esc_stalker_mechanic_dead]
- [1215]=[esc_stalker_trader_dead]
- [1216]=[esc_stalker_novice_defend]
- [1217]=[esc_stalker_novice_dialog_fail]
- [1218]=[esc_wolf_call_sound]
- [1219]=[esc_stalker_novice_hit]
- [1220]=[esc_wpn_ak74_upgrade_1]
- [1221]=[esc_wpn_ak74_upgrade_2]
- [1222]=[esc_wpn_wincheaster1300_upgrade_1]
- [1223]=[esc_wpn_wincheaster1300_upgrade_2]
- [1224]=[esc_stalker_enemy]
- [1225]=[esc_stalker_neutral]
- [1226]=[esc_novice_secret]
- [1227]=[esc_military_atp_smartcover_1]
- [1228]=[esc_military_atp_smartcover_2]
- [1229]=[esc_zak_habar_complete]
- [1230]=[esc_actor_kill_driver]
- [1231]=[esc_driver_dialog_fight]
- [1232]=[esc_recover_item_1_done]
- [1233]=[esc_recover_item_2_done]
- [1234]=[esc_recover_item_3_done]
- [1235]=[esc_recover_item_4_done]
- [1236]=[esc_join_need_sound]
- [1237]=[agr_joined_duty]
- [1238]=[agr_duty_first_join]
- [1239]=[agr_duty_megafon_start]
- [1240]=[agr_duty_megafon_hit]
- [1241]=[agr_take_reward_complete]
- [1242]=[agr_racya_dialog_1_end]
- [1243]=[agr_racya_dialog_2_end]
- [1244]=[agr_racya_dialog_1]
- [1245]=[agr_racya_dialog_2]
- [1246]=[agr_smart_terrain_6_4_simulation_task]
- [1247]=[agr_smart_terrain_6_4_simulation_attack]
- [1248]=[agr_smart_terrain_2_3_simulation_task]
- [1249]=[agr_smart_terrain_2_3_simulation_attack]
- [1250]=[agr_smart_terrain_4_2_simulation_task]
- [1251]=[agr_smart_terrain_4_2_simulation_attack]
- [1252]=[train_pre_jump_1]
- [1253]=[train_pre_jump_2]
- [1254]=[train_pre_jump_3]
- [1255]=[train_jump_1]
- [1256]=[train_jump_2]
- [1257]=[train_jump_3]
- [1258]=[snork_on_group_jump_1]
- [1259]=[snork_on_group_jump_2]
- [1260]=[snork_on_group_jump_3]
- [1261]=[snork_on_group_jump_4]
- [1262]=[snork_on_group_jump_5]
- [1263]=[snork_on_group_jump_up_all]
- [1264]=[agr_snork_simulation_attack_on_trains_jump_complete]
- [1265]=[agr_snork_simulation_attack_on_trains]
- [1266]=[agr_snork_simulation_attack_on_group]
- [1267]=[on_leader]
- [1268]=[sattack]
- [1269]=[ssignal]
- [1270]=[snork]
- [1271]=[bandits_spawns]
- [1272]=[agr_actor_inside_1]
- [1273]=[agr_actor_inside_2]
- [1274]=[agr_actor_inside_3]
- [1275]=[agr_actor_inside_4]
- [1276]=[agr_actor_inside_5]
- [1277]=[agr_actor_inside_6]
- [1278]=[agr_actor_inside_7]
- [1279]=[agr_actor_inside_8]
- [1280]=[agr_actor_inside_9]
- [1281]=[agr_actor_inside_10]
- [1282]=[agr_actor_inside_11]
- [1283]=[agr_actor_inside_13]
- [1284]=[agr_actor_danger]
- [1285]=[death_1]
- [1286]=[death_2]
- [1287]=[death_3]
- [1288]=[death_4]
- [1289]=[death_5]
- [1290]=[death_6]
- [1291]=[death_7]
- [1292]=[death_8]
- [1293]=[death_9]
- [1294]=[death_6_bl]
- [1295]=[agr_fire_command]
- [1296]=[agr_shooting_door_enter]
- [1297]=[agr_shooting_door_exit]
- [1298]=[fire_hole_sound]
- [1299]=[agr_duty_storyline_complete]
- [1300]=[agr_additional_quest_1_info_complete]
- [1301]=[agr_additional_quest_3_info_complete]
- [1302]=[agr_holeman_dialog]
- [1303]=[agr_duty_trader_secret_1]
- [1304]=[agr_duty_bar_secret_1]
- [1305]=[agr_duty_bar_secret_2]
- [1306]=[agr_duty_bar_secret_3]
- [1307]=[agr_duty_bar_secret_4]
- [1308]=[agr_duty_bar_secret_5]
- [1309]=[agr_duty_trader_secret_1_give]
- [1310]=[agr_duty_bar_secret_1_give]
- [1311]=[agr_duty_bar_secret_2_give]
- [1312]=[agr_duty_bar_secret_3_give]
- [1313]=[agr_duty_bar_secret_4_give]
- [1314]=[agr_duty_bar_secret_5_give]
- [1315]=[agr_mechanic_pda_quest_1]
- [1316]=[agr_mechanic_pda_quest_2]
- [1317]=[agr_mechanic_pda_quest_3]
- [1318]=[agr_mechanic_pda_quest_story]
- [1319]=[agr_secret_trader_pda_quest_1]
- [1320]=[agr_secret_trader_pda_quest_2]
- [1321]=[agr_secret_trader_pda_quest_3]
- [1322]=[agr_secret_trader_pda_story]
- [1323]=[agr_pda_map_animals_quest_1]
- [1324]=[agr_pda_map_animals_quest_2]
- [1325]=[agr_pda_map_animals_quest_3]
- [1326]=[agr_pda_map_animals_quest_story]
- [1327]=[agr_stalker_scientist_quest_1]
- [1328]=[agr_stalker_scientist_quest_2]
- [1329]=[agr_stalker_scientist_quest_3]
- [1330]=[agr_stalker_scientist_quest_story]
- [1331]=[agr_stalker_scientist_dead]
- [1332]=[agr_zooman_dead]
- [1333]=[agr_stalker_secret_trader_dead]
- [1334]=[agr_stalker_mechanic_dead]
- [1335]=[agr_hole_leader_death]
- [1336]=[agr_blokpost_shout_sound]
- [1337]=[agr_snork_shout_sound]
- [1338]=[agr_snork_dialog_shout_sound]
- [1339]=[agr_duty_open]
- [1340]=[agr_wpn_ak74_upgrade_1]
- [1341]=[agr_smart_terrain_2_3_bandits_1_squad_death]
- [1342]=[agr_smart_terrain_6_4_bandits_1_squad_death]
- [1343]=[agr_smart_terrain_4_2_snorks_4_lair_death]
- [1344]=[agr_garbage_end]
- [1345]=[agr_holeman_dialog_complete]
- [1346]=[agr_duty_weaponmaster_death]
- [1347]=[agr_duty_barman_death]
- [1348]=[agr_stalker_base_start_attack_1]
- [1349]=[agr_stalker_base_start_attack_2]
- [1350]=[agr_stalker_base_start_attack_3]
- [1351]=[agr_bar_actor_enemy]
- [1352]=[agr_actor_on_agroprom]
- [1353]=[agr_duty_leader_raciya_end]
- [1354]=[agr_monsters_big_attack]
- [1355]=[agr_recover_item_1_done]
- [1356]=[agr_recover_item_2_done]
- [1357]=[agr_recover_item_3_done]
- [1358]=[agr_recover_item_4_done]
- [1359]=[agru_tushkano_run]
- [1360]=[agru_phisics_active_1]
- [1361]=[agru_leader_dolg_task_complete]
- [1362]=[agru_go_out_task_complete]
- [1363]=[agru_find_secret_task_complete]
- [1364]=[agru_go_out_end_task_complete]
- [1365]=[agru_door_1_closed]
- [1366]=[agru_controller_death]
- [1367]=[agru_teleport_complete]
- [1368]=[agru_nvidia_presentation]
- [1369]=[agr_postprocess_started]
- [1370]=[agru_add_reward_1]
- [1371]=[agru_open_story_door]
- [1372]=[agru_end_agroprom_underhround]
- [1373]=[agru_stop_siren]
- [1374]=[yan_ready_actor_cut2]
- [1375]=[yan_death_stalker4_cut2]
- [1376]=[yan_death_stalker1_cut2]
- [1377]=[yan_death_stalker2_cut2]
- [1378]=[yan_death_stalker3_cut2]
- [1379]=[yan_death_stalker5_cut2]
- [1380]=[yan_death_stalker6_cut2]
- [1381]=[yan_death_stalker7_cut2]
- [1382]=[yan_alarm_signal_cut2]
- [1383]=[yan_alarm_signal_stalkers_cut2]
- [1384]=[yan_destroy_alarm_signal_cut2]
- [1385]=[yan_destroy_zombi1_cut2]
- [1386]=[yan_destroy_zombi2_cut2]
- [1387]=[yan_destroy_zombi4_cut2]
- [1388]=[yan_destroy_zombi6_cut2]
- [1389]=[yan_destroy_zombi7_cut2]
- [1390]=[yan_destroy_zombi10_cut2]
- [1391]=[yan_destroy_zombi11_cut2]
- [1392]=[yan_end_talk_with_scientics]
- [1393]=[yan_stalker_squad_sci_base_death]
- [1394]=[yan_squad_zombi_in_sci_base]
- [1395]=[yan_squad_zombi_in_sci_base2]
- [1396]=[yan_squad_zombi_in_sci_base3]
- [1397]=[yan_squad_zombi_in_sci_base4]
- [1398]=[yan_squad_zombi_in_sci_base5]
- [1399]=[yan_squad_zombi_in_sci_base6]
- [1400]=[start_surge]
- [1401]=[yan_second_visit]
- [1402]=[yan_quest_digger_doc]
- [1403]=[yan_kak_proiti_za_strelkom]
- [1404]=[yan_vida4a_quest_doc]
- [1405]=[yan_sdal_quest_doc]
- [1406]=[yan_proriv_k_ystanovke]
- [1407]=[yan_levsha_dead]
- [1408]=[yan_levwa_quest_doc]
- [1409]=[yan_questions_scientists]
- [1410]=[yan_soglasie_quest_doc]
- [1411]=[yan_vzyal_quest_doc]
- [1412]=[yan_quest_doc]
- [1413]=[yan_otnesti_doc_saharavy]
- [1414]=[yan_quest_levsha]
- [1415]=[yan_stop]
- [1416]=[yan_actor_in_sci_base]
- [1417]=[yan_go_to_positions_cut6]
- [1418]=[yan_actor_away_door1]
- [1419]=[yan_actor_away_door2]
- [1420]=[yan_actor_away_saharov]
- [1421]=[yan_space_restrictor_actor_ready_cut5]
- [1422]=[yan_destroy_zombi20_cut5]
- [1423]=[yan_destroy_zombi21_cut5]
- [1424]=[yan_destroy_zombi22_cut5]
- [1425]=[yan_destroy_zombi23_cut5]
- [1426]=[yan_destroy_zombi24_cut5]
- [1427]=[yan_destroy_zombi25_cut5]
- [1428]=[yan_destroy_zombi26_cut5]
- [1429]=[yan_destroy_zombi27_cut5]
- [1430]=[yan_destroy_zombi28_cut5]
- [1431]=[yan_destroy_zombi29_cut5]
- [1432]=[yan_destroy_zombi30_cut5]
- [1433]=[yan_destroy_zombi31_cut5]
- [1434]=[yan_destroy_zombi32_cut5]
- [1435]=[yan_space_restrictor_actor_go_cut5]
- [1436]=[yan_default_stalker_1_death]
- [1437]=[yan_default_stalker_2_death]
- [1438]=[yan_levsha_ready_cut6]
- [1439]=[typoi]
- [1440]=[yan_actor_ready_cut6_ok]
- [1441]=[yan_ready_actor_cut6]
- [1442]=[yan_ready_actor2_cut6]
- [1443]=[hit_cut6_stalker_1]
- [1444]=[hit_cut6_stalker_2]
- [1445]=[hit_cut6_stalker_3]
- [1446]=[hit_cut6_stalker_4]
- [1447]=[hit_cut6_stalker_5]
- [1448]=[yan_ready_vikl_cut6]
- [1449]=[yan_ready_perekl_cut6]
- [1450]=[yan_warning_zombie_cut6]
- [1451]=[yan_warning_zombie2_cut6]
- [1452]=[yan_start_frase_cut6]
- [1453]=[yan_start_frase2_cut6]
- [1454]=[yan_task1_end_cut6]
- [1455]=[yan_task2_end_cut6]
- [1456]=[yan_death_cut6_stalker2]
- [1457]=[yan_death_cut6_stalker1]
- [1458]=[yan_death_cut6_stalker5]
- [1459]=[yan_fast_zombi_cut6]
- [1460]=[yan_hero_in_zone]
- [1461]=[yan_ready_actor_position_cut6]
- [1462]=[alert_zombi_cut6_1]
- [1463]=[yan_naprnik_roof_5]
- [1464]=[yan_actor_start_to_go]
- [1465]=[yan_go_home_cut6]
- [1466]=[yan_actor_go_to_stalker]
- [1467]=[yan_actor_destroy_wave1]
- [1468]=[yan_actor_destroy_wave2]
- [1469]=[yan_ready_wave2_cut6]
- [1470]=[yan_ready_wave3_cut6]
- [1471]=[yan_wave_zombie1_cut6]
- [1472]=[yan_wave_zombie2_cut6]
- [1473]=[yan_destroy_wave1_1]
- [1474]=[yan_destroy_wave1_2]
- [1475]=[yan_destroy_wave1_3]
- [1476]=[yan_destroy_wave1_4]
- [1477]=[yan_destroy_wave1_5]
- [1478]=[yan_destroy_wave2_1]
- [1479]=[yan_destroy_wave2_2]
- [1480]=[yan_destroy_wave2_3]
- [1481]=[yan_destroy_wave2_4]
- [1482]=[yan_destroy_wave2_5]
- [1483]=[yan_destroy_wave3_1]
- [1484]=[yan_destroy_wave3_2]
- [1485]=[yan_destroy_wave3_3]
- [1486]=[yan_end_quest_line]
- [1487]=[yan_go_to_red_forest_cut6]
- [1488]=[yan_zombied_on_krisha_cut6]
- [1489]=[yan_zombied_in_angar_cut6]
- [1490]=[yan_professor_cut6]
- [1491]=[yan_otvet_stalkera_cut6]
- [1492]=[yan_otryad_go_home_cut6]
- [1493]=[yan_stop_spawn_cut6]
- [1494]=[yan_start_monologa_cut6]
- [1495]=[yan_hold_position_cut6]
- [1496]=[yan_ready_position_stalker3]
- [1497]=[yan_ready_position_stalker4]
- [1498]=[yan_stalker_3_kaput]
- [1499]=[yan_stalker_4_kaput]
- [1500]=[yan_stalker_5_kaput]
- [1501]=[yan_wave_speedx2_cut6]
- [1502]=[yan_start_remove]
- [1503]=[yan_wave1_go]
- [1504]=[yan_wave_naval]
- [1505]=[yan_roof_nores_stalker3]
- [1506]=[yan_roof_nores_stalker4]
- [1507]=[yan_roof_nores_stalker5]
- [1508]=[yan_death_stalker4_cut6]
- [1509]=[yan_death_stalker3_cut6]
- [1510]=[yan_death_stalker5_cut6]
- [1511]=[yan_game_over_cut6]
- [1512]=[yan_naprnik_roof_4]
- [1513]=[yan_naprnik_roof_3]
- [1514]=[yan_naprnik_roof_1]
- [1515]=[yan_naprnik_roof_2]
- [1516]=[yan_death_group1_cut6]
- [1517]=[yan_wave_naval_roof1]
- [1518]=[yan_smena_position_1]
- [1519]=[yan_smena_position_2]
- [1520]=[yan_smena_position_3]
- [1521]=[yan_smena_position_4]
- [1522]=[yan_smena_position_5]
- [1523]=[yan_smena_position_6]
- [1524]=[yan_proriv_k_ystanovke_start]
- [1525]=[yan_ui_disabled]
- [1526]=[yan_scene_6_snork_dead]
- [1527]=[yan_low_psy_radiation_start]
- [1528]=[yan_scene_6_ready_to_zabor]
- [1529]=[yan_zabor_1_already_jumping]
- [1530]=[yan_zabor_stalker_7_on_position]
- [1531]=[yan_zabor_stalker_4_on_position]
- [1532]=[yan_zabor_stalker_2_on_position]
- [1533]=[yan_zabor_stalker_1_on_position]
- [1534]=[yan_zabor_stalker_5_on_position]
- [1535]=[yan_zabor_2_already_jumping]
- [1536]=[yan_group_in_angar]
- [1537]=[yan_not_go_to_roof]
- [1538]=[yan_squad2_ready]
- [1539]=[yan_recover_item_1_done]
- [1540]=[yan_recover_item_2_done]
- [1541]=[stc_strelok_hit_1]
- [1542]=[stc_strelok_hit_2]
- [1543]=[stc_strelok_hit_3]
- [1544]=[stc_strelok_hit_4]
- [1545]=[stc_strelok_hit_5]
- [1546]=[stc_scene_1_enemy_spawn]
- [1547]=[stc_scene_2_enemy_spawn]
- [1548]=[stc_scene_2_enemy_2_spawn]
- [1549]=[stc_scene_3_enemy_spawn]
- [1550]=[stc_scene_4_enemy_spawn]
- [1551]=[stc_scene_5_enemy_spawn]
- [1552]=[stc_scene_6_enemy_spawn]
- [1553]=[stc_scene_7_enemy_spawn_1]
- [1554]=[stc_scene_7_enemy_spawn_2]
- [1555]=[stc_scene_8_enemy_spawn]
- [1556]=[stc_scene_start]
- [1557]=[stc_scout_talk]
- [1558]=[stc_first_teleport_monolith_spawn_1]
- [1559]=[stc_first_teleport_monolith_spawn_2]
- [1560]=[stc_first_teleport_monolith_spawn_3]
- [1561]=[stc_first_teleport_monolith_spawn_4]
- [1562]=[stc_first_scene_cameff_end]
- [1563]=[stc_first_teleport_actor]
- [1564]=[stc_strelok_can_run_1]
- [1565]=[stc_strelok_can_run_2]
- [1566]=[stc_strelok_can_run_3]
- [1567]=[stc_additional_q1]
- [1568]=[stc_first_teleport_spawn_3]
- [1569]=[stc_second_teleport_spawn_2]
- [1570]=[stc_second_teleport_spawn_3]
- [1571]=[stc_second_teleport_actor_out]
- [1572]=[stc_strelok_can_run_6]
- [1573]=[stc_strelok_is_near_dead]
- [1574]=[stc_strelok_dead]
- [1575]=[stc_surge_continued]
- [1576]=[stc_final_fade]
- [1577]=[stc_first_teleport_spawn_6]
- [1578]=[stc_final_cutscene_2]
- [1579]=[stc_last_effector_1]
- [1580]=[stc_last_effector_2]
- [1581]=[stc_last_effector_3]
- [1582]=[stc_armagedets_start]
- [1583]=[info_up_ac_mp5]
- [1584]=[info_up_bd_mp5]
- [1585]=[info_up_a_novice_outfit]
- [1586]=[info_up_ac_wincheaster1300]
- [1587]=[info_up_bd_wincheaster1300]
- [1588]=[info_up_ac_ak74u]
- [1589]=[info_up_fh_scientific_outfit]
- [1590]=[info_up_bdfh_scientific_outfit]
- [1591]=[info_up_aceg_scientific_outfit]
- [1592]=[info_up_ab_svu]
- [1593]=[info_up_cd_svu]
- [1594]=[info_up_abcd_svu]
- [1595]=[info_up_ab_pkm]
- [1596]=[info_up_cd_pkm]
- [1597]=[info_up_abcd_pkm]
- [1598]=[info_up_ac_desert_eagle]
- [1599]=[info_up_bd_desert_eagle]
- [1600]=[info_up_ac_spas12]
- [1601]=[sar_enemies_spawned]
- [1602]=[commander_move_1_fired]
- [1603]=[soldier_1_move_1_fired]
- [1604]=[soldier_2_move_1_fired]
- [1605]=[soldier_3_move_1_fired]
- [1606]=[soldier_3_move_1_2_fired]
- [1607]=[commander_move_2_fired]
- [1608]=[commander_dist_allow_1]
- [1609]=[soldier_1_move_2_fired]
- [1610]=[soldier_2_move_2_fired]
- [1611]=[soldier_3_move_2_fired]
- [1612]=[commander_move_3_fired]
- [1613]=[soldier_1_move_3_fired]
- [1614]=[soldier_2_move_3_fired]
- [1615]=[soldier_3_move_3_fired]
- [1616]=[soldier_3_move_3_1_fired]
- [1617]=[soldier_3_move_3_2_fired]
- [1618]=[commander_move_4_fired]
- [1619]=[soldier_1_move_4_fired]
- [1620]=[soldier_2_move_4_fired]
- [1621]=[soldier_3_move_4_fired]
- [1622]=[commander_move_5_fired]
- [1623]=[soldier_1_move_5_fired]
- [1624]=[soldier_2_move_5_fired]
- [1625]=[soldier_3_move_5_fired]
- [1626]=[commander_move_6_fired]
- [1627]=[soldier_1_move_6_fired]
- [1628]=[soldier_2_move_6_fired]
- [1629]=[soldier_3_move_6_fired]
- [1630]=[commander_move_7_fired]
- [1631]=[soldier_1_move_7_fired]
- [1632]=[soldier_2_move_7_fired]
- [1633]=[soldier_3_move_7_fired]
- [1634]=[commander_move_8_1_fired]
- [1635]=[commander_move_8_2_fired]
- [1636]=[soldier_1_move_8_fired]
- [1637]=[soldier_2_move_8_fired]
- [1638]=[soldier_3_move_8_fired]
- [1639]=[commander_move_9_fired]
- [1640]=[soldier_1_move_9_fired]
- [1641]=[soldier_2_move_9_fired]
- [1642]=[soldier_3_move_9_fired]
- [1643]=[commander_move_10_fired]
- [1644]=[soldier_1_move_10_fired]
- [1645]=[soldier_2_move_10_fired]
- [1646]=[soldier_3_move_10_fired]
- [1647]=[commander_move_11_fired]
- [1648]=[soldier_1_move_11_fired]
- [1649]=[soldier_2_move_11_fired]
- [1650]=[soldier_3_move_11_fired]
- [1651]=[commander_dist_allow_21]
- [1652]=[commander_dist_allow_22]
- [1653]=[commander_move_12_fired]
- [1654]=[soldier_1_move_12_fired]
- [1655]=[soldier_2_move_12_fired]
- [1656]=[soldier_3_move_12_fired]
- [1657]=[commander_move_13_fired]
- [1658]=[soldier_1_move_13_fired]
- [1659]=[soldier_2_move_13_fired]
- [1660]=[soldier_3_move_13_fired]
- [1661]=[commander_move_14_fired]
- [1662]=[soldier_1_move_14_fired]
- [1663]=[soldier_2_move_14_fired]
- [1664]=[soldier_3_move_14_fired]
- [1665]=[commander_move_15_fired]
- [1666]=[soldier_1_move_15_fired]
- [1667]=[soldier_2_move_15_fired]
- [1668]=[soldier_3_move_15_fired]
- ! attempt to use non-existent INFOPORTION [mar_intro_scene_1_end]
- ! Invalid ogg-comment version, file: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\sounds\characters_voice\scenario\video\intro.ogg
- * MEMORY USAGE: 350157 K
- * End of synchronization A[1] R[1]
- * Saving spawns...
- * Saving objects...
- * 16659 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- ! auto-generated bump map: act\act_medic_band2_______bump#
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 16770 objects are successfully saved
- * Game newest 1.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 1.sav'
- ! Can't find texture 'loner_icon'
- [0]=[global_dialogs]
- [1]=[level_changer_icons]
- [2]=[ui_pda]
- [3]=[ui_pda_hide]
- [4]=[ui_pda_contacts]
- [5]=[ui_pda_contacts_hide]
- [6]=[ui_pda_map_local]
- [7]=[ui_pda_map_global]
- [8]=[ui_pda_news]
- [9]=[ui_pda_news_hide]
- [10]=[ui_pda_jobs_failed]
- [11]=[ui_pda_jobs_accomplished]
- [12]=[ui_pda_jobs_current]
- [13]=[ui_pda_jobs]
- [14]=[ui_pda_jobs_hide]
- [15]=[ui_pda_contracts]
- [16]=[ui_pda_diary]
- [17]=[ui_pda_diary_hide]
- [18]=[ui_pda_encyclopedia]
- [19]=[ui_pda_encyclopedia_hide]
- [20]=[ui_pda_actor_info]
- [21]=[ui_pda_ranking]
- [22]=[ui_pda_events]
- [23]=[retreat]
- [24]=[alert]
- [25]=[ui_inventory]
- [26]=[ui_inventory_hide]
- [27]=[ui_talk]
- [28]=[ui_talk_hide]
- [29]=[ui_trade]
- [30]=[ui_trade_hide]
- [31]=[ui_car_body]
- [32]=[ui_car_body_hide]
- [33]=[test_info_1]
- [34]=[test_info_2]
- [35]=[test_info_3]
- [36]=[test_info_4]
- [37]=[test_info_5]
- [38]=[test_info_6]
- [39]=[test_info_7]
- [40]=[test_info_8]
- [41]=[test_info_9]
- [42]=[test_info_10]
- [43]=[test_info_11]
- [44]=[test_info_12]
- [45]=[test_info_13]
- [46]=[test_info_14]
- [47]=[test_info_15]
- [48]=[test_info_16]
- [49]=[test_info_17]
- [50]=[test_info_18]
- [51]=[test_info_19]
- [52]=[test_info_20]
- [53]=[test_info_21]
- [54]=[test_info_22]
- [55]=[test_info_23]
- [56]=[arena_first_battle_begin]
- [57]=[arena_camera_begin]
- [58]=[arena_final_battle]
- [59]=[arena_rupor_off]
- [60]=[arena_fourth_battle]
- [61]=[slot_changer_spawned]
- [62]=[player_faction_dis_auto_order]
- [63]=[player_faction_dis_auto_backup]
- [64]=[script_version_update1]
- [65]=[script_version_update2]
- [66]=[special_trader_looking_for]
- [67]=[special_trader_looking_for_collect]
- [68]=[special_trader_rejected]
- [69]=[special_hacker_looking_for]
- [70]=[special_hacker_met]
- [71]=[sim_capture_enemy_base_killer_done]
- [72]=[sim_capture_enemy_base_stalker_done]
- [73]=[sim_capture_enemy_base_bandit_done]
- [74]=[sim_capture_enemy_base_freedom_done]
- [75]=[sim_capture_enemy_base_dolg_done]
- [76]=[sim_capture_enemy_base_csky_done]
- [77]=[esc_on_spawn_trig]
- [78]=[helicopter_called_backup]
- [79]=[chosen_skill_ha]
- [80]=[chosen_skill_ma]
- [81]=[chosen_skill_eds]
- [82]=[chosen_skill_ads]
- [83]=[chosen_skill_soldier]
- [84]=[chosen_skill_hitman]
- [85]=[chosen_skill_hunter]
- [86]=[chosen_skill_prospector]
- [87]=[chosen_skill_commander]
- [88]=[expl_gear_given]
- [89]=[player_left]
- [90]=[game_start_functions_called]
- [91]=[talked_with_shovel]
- [92]=[switch_hog_shovel]
- [93]=[gar_fixer_asked_about]
- [94]=[watertower_bloodsucker_spawned]
- [95]=[special_loner_squad2_is_spawned]
- [96]=[special_loner_squad3_is_spawned]
- [97]=[special_loner_squad4_is_spawned]
- [98]=[special_loner_squad5_is_spawned]
- [99]=[special_loner_squad6_is_spawned]
- [100]=[special_loner_squad7_is_spawned]
- [101]=[shovel_took_to_dolg]
- [102]=[shovel_took_to_stalker]
- [103]=[shovel_took_to_freedom]
- [104]=[shovel_took_to_bandit]
- [105]=[shovel_took_to_csky]
- [106]=[shovel_took_to_killer]
- [107]=[companion_recruited_obek]
- [108]=[companion_recruited_anatol]
- [109]=[companion_recruited_vistoysky]
- [110]=[companion_recruited_bear]
- [111]=[companion_recruited_yosh]
- [112]=[companion_recruited_ant]
- [113]=[companion_recruited_fiodor]
- [114]=[companion_recruited_vadim]
- [115]=[companion_recruited_krasny]
- [116]=[companion_recruited_scar]
- [117]=[companion_recruited_marek]
- [118]=[companion_recruited_strider]
- [119]=[all_factions_lvl_one_pushed]
- [120]=[all_factions_lvl_two_pushed]
- [121]=[all_factions_lvl_three_pushed]
- [122]=[ee_dolg_won]
- [123]=[ee_killer_won]
- [124]=[ee_bandit_won]
- [125]=[ee_freedom_won]
- [126]=[ee_stalker_won]
- [127]=[ee_csky_won]
- [128]=[stalker_pushed]
- [129]=[dolg_pushed]
- [130]=[freedom_pushed]
- [131]=[csky_pushed]
- [132]=[open_way_mar_esc]
- [133]=[never]
- [134]=[enemy_expansion_pushed]
- [135]=[unlock_faction_controls]
- [136]=[capture_dolg_base_killer]
- [137]=[capture_stalker_base_killer]
- [138]=[capture_csky_base_killer]
- [139]=[capture_bandit_base_killer]
- [140]=[capture_freedom_base_killer]
- [141]=[capture_killer_base_dolg]
- [142]=[capture_stalker_base_dolg]
- [143]=[capture_csky_base_dolg]
- [144]=[capture_bandit_base_dolg]
- [145]=[capture_freedom_base_dolg]
- [146]=[capture_killer_base_stalker]
- [147]=[capture_dolg_base_stalker]
- [148]=[capture_csky_base_stalker]
- [149]=[capture_bandit_base_stalker]
- [150]=[capture_freedom_base_stalker]
- [151]=[capture_killer_base_csky]
- [152]=[capture_dolg_base_csky]
- [153]=[capture_stalker_base_csky]
- [154]=[capture_bandit_base_csky]
- [155]=[capture_freedom_base_csky]
- [156]=[capture_killer_base_bandit]
- [157]=[capture_dolg_base_bandit]
- [158]=[capture_stalker_base_bandit]
- [159]=[capture_csky_base_bandit]
- [160]=[capture_freedom_base_bandit]
- [161]=[capture_killer_base_freedom]
- [162]=[capture_dolg_base_freedom]
- [163]=[capture_stalker_base_freedom]
- [164]=[capture_csky_base_freedom]
- [165]=[capture_bandit_base_freedom]
- [166]=[radio_area_attack_escape]
- [167]=[radio_area_attack_marsh]
- [168]=[radio_area_attack_agroprom]
- [169]=[radio_area_attack_yantar]
- [170]=[radio_area_attack_darkvalley]
- [171]=[radio_area_attack_military]
- [172]=[val_to_esc_changer_dead]
- [173]=[esc_to_val_changer_dead]
- [174]=[mar_to_agr_changer_dead]
- [175]=[agr_to_mar_changer_dead]
- [176]=[yan_to_red_changer_dead]
- [177]=[red_to_yan_changer_dead]
- [178]=[val_to_mil_changer_dead]
- [179]=[mil_to_val_changer_dead]
- [180]=[yan_to_mil_changer_dead]
- [181]=[mil_to_yan_changer_dead]
- [182]=[esc_val_changer_reopened]
- [183]=[mar_agr_changer_reopened]
- [184]=[yan_red_changer_reopened]
- [185]=[yan_mil_changer_reopened]
- [186]=[val_mil_changer_reopened]
- [187]=[val_to_esc_changer_react]
- [188]=[esc_to_val_changer_react]
- [189]=[mar_to_agr_changer_react]
- [190]=[agr_to_mar_changer_react]
- [191]=[yan_to_red_changer_react]
- [192]=[red_to_yan_changer_react]
- [193]=[val_to_mil_changer_react]
- [194]=[mil_to_val_changer_react]
- [195]=[yan_to_mil_changer_react]
- [196]=[mil_to_yan_changer_react]
- [197]=[killer_has_agr_base]
- [198]=[leader_has_briefing]
- [199]=[contact_has_briefing_csky]
- [200]=[contact_has_briefing_stalker]
- [201]=[contact_has_briefing_dolg]
- [202]=[contact_has_briefing_freedom]
- [203]=[contact_has_briefing_killer]
- [204]=[actor_talked_leader_csky]
- [205]=[actor_talked_leader_stalker]
- [206]=[actor_talked_leader_dolg]
- [207]=[actor_talked_leader_killer]
- [208]=[actor_talked_leader_freedom]
- [209]=[actor_talked_leader_bandit]
- [210]=[actor_joined_csky]
- [211]=[actor_joined_stalker]
- [212]=[actor_joined_dolg]
- [213]=[actor_joined_killer]
- [214]=[actor_joined_freedom]
- [215]=[actor_joined_bandit]
- [216]=[first_mission_done_csky]
- [217]=[first_mission_done_stalker]
- [218]=[first_mission_done_dolg]
- [219]=[first_mission_done_killer]
- [220]=[first_mission_done_freedom]
- [221]=[first_mission_done_bandit]
- [222]=[first_mission_done_csky_no_actor]
- [223]=[first_mission_done_stalker_no_actor]
- [224]=[first_mission_done_dolg_no_actor]
- [225]=[first_mission_done_killer_no_actor]
- [226]=[first_mission_done_freedom_no_actor]
- [227]=[first_mission_done_bandit_no_actor]
- [228]=[unlock_1_exp_csky]
- [229]=[unlock_2_exp_csky]
- [230]=[unlock_3_exp_csky]
- [231]=[unlock_4_exp_csky]
- [232]=[unlock_5_exp_csky]
- [233]=[unlock_6_exp_csky]
- [234]=[unlock_7_exp_csky]
- [235]=[unlock_8_exp_csky]
- [236]=[unlock_9_exp_csky]
- [237]=[unlock_1_exp_stalker]
- [238]=[unlock_2_exp_stalker]
- [239]=[unlock_3_exp_stalker]
- [240]=[unlock_4_exp_stalker]
- [241]=[unlock_5_exp_stalker]
- [242]=[unlock_6_exp_stalker]
- [243]=[unlock_7_exp_stalker]
- [244]=[unlock_8_exp_stalker]
- [245]=[unlock_9_exp_stalker]
- [246]=[unlock_1_exp_dolg]
- [247]=[unlock_2_exp_dolg]
- [248]=[unlock_3_exp_dolg]
- [249]=[unlock_4_exp_dolg]
- [250]=[unlock_5_exp_dolg]
- [251]=[unlock_6_exp_dolg]
- [252]=[unlock_7_exp_dolg]
- [253]=[unlock_8_exp_dolg]
- [254]=[unlock_9_exp_dolg]
- [255]=[unlock_1_exp_killer]
- [256]=[unlock_2_exp_killer]
- [257]=[unlock_3_exp_killer]
- [258]=[unlock_4_exp_killer]
- [259]=[unlock_5_exp_killer]
- [260]=[unlock_6_exp_killer]
- [261]=[unlock_7_exp_killer]
- [262]=[unlock_8_exp_killer]
- [263]=[unlock_9_exp_killer]
- [264]=[unlock_1_exp_freedom]
- [265]=[unlock_2_exp_freedom]
- [266]=[unlock_3_exp_freedom]
- [267]=[unlock_4_exp_freedom]
- [268]=[unlock_5_exp_freedom]
- [269]=[unlock_6_exp_freedom]
- [270]=[unlock_7_exp_freedom]
- [271]=[unlock_8_exp_freedom]
- [272]=[unlock_9_exp_freedom]
- [273]=[unlock_1_exp_bandit]
- [274]=[unlock_2_exp_bandit]
- [275]=[unlock_3_exp_bandit]
- [276]=[unlock_4_exp_bandit]
- [277]=[unlock_5_exp_bandit]
- [278]=[unlock_6_exp_bandit]
- [279]=[unlock_7_exp_bandit]
- [280]=[unlock_8_exp_bandit]
- [281]=[unlock_9_exp_bandit]
- [282]=[arttrader_leader_first_talk]
- [283]=[first_leader_talked_arttrader]
- [284]=[second_leader_talked_arttrader]
- [285]=[artrader_leader_asked_about_past]
- [286]=[expedition_site_1]
- [287]=[expedition_site_2]
- [288]=[expedition_site_3]
- [289]=[expedition_site_4]
- [290]=[expedition_site_5]
- [291]=[expedition_site_6]
- [292]=[expedition_site_7]
- [293]=[expedition_site_8]
- [294]=[expedition_site_9]
- [295]=[expedition_site_mes_dead]
- [296]=[artrader_expedition_return]
- [297]=[artrader_expedition_complete]
- [298]=[bandit_special_missions_done]
- [299]=[agr_ins_b_for_killer]
- [300]=[agr_duty_base_for_killer]
- [301]=[gar_lock_smarts_for_contact_killer]
- [302]=[first_contact_talked_killer]
- [303]=[killer_monolith_squad1_killed]
- [304]=[killer_monolith_squad2_killed]
- [305]=[killer_monolith_squad3_killed]
- [306]=[second_contact_talked_killer]
- [307]=[contact_ask_about_leader_killer]
- [308]=[esc_stalker_base_for_killer]
- [309]=[mar_csky_base_for_killer]
- [310]=[val_bandit_base_for_killer]
- [311]=[mil_freedom_base_for_killer]
- [312]=[red_bridge_for_killer]
- [313]=[monolith_leader_met]
- [314]=[has_sleeping_bag]
- [315]=[hospital_z1_action]
- [316]=[sniper_fire_scene]
- [317]=[kat_hosp_z1_minigun_fire]
- [318]=[kat_hosp_z1_minigun_reload]
- [319]=[sniper_fire_scene_end]
- [320]=[hospital_z1_komander_speak]
- [321]=[cover_fire]
- [322]=[cover_fire_go]
- [323]=[cover_fire_hide]
- [324]=[cover_fire_end]
- [325]=[pre_cover_fire]
- [326]=[rush_1]
- [327]=[rush_2]
- [328]=[rush_3]
- [329]=[rush_4]
- [330]=[rush_5]
- [331]=[rush_6]
- [332]=[rush_7]
- [333]=[hospital_actor_in_sniper_restr]
- [334]=[sniper_off]
- [335]=[door_blow_up]
- [336]=[minigun_off]
- [337]=[lim_z1_minigun_off_2]
- [338]=[hospital_z1_enemy_1]
- [339]=[hospital_z1_enemy_2]
- [340]=[hospital_z1_enemy_3]
- [341]=[hospital_z1_enemy_4]
- [342]=[hospital_z1_enemy_5]
- [343]=[hospital_first_wave_spawn]
- [344]=[hospital_spawn_enemy_third_wave]
- [345]=[hospital_last_wave_spawn]
- [346]=[hospital_z1_badly]
- [347]=[hospital_z1_spawn_off]
- [348]=[hospital_z2_enter]
- [349]=[hospital_heli_see_enemy]
- [350]=[hospital_heli_start_attack]
- [351]=[hospital_z2_rpg_fire]
- [352]=[hospital_z2_rpg_run]
- [353]=[hospital_z2_heli_fire]
- [354]=[hospital_z2_heli_crash]
- [355]=[hospital_z2_enemy_1]
- [356]=[hospital_z2_enemy_2]
- [357]=[hospital_z2_enemy_3]
- [358]=[hospital_z2_enemy_4]
- [359]=[hospital_z2_enemy_5]
- [360]=[hospital_z2_enemy_6]
- [361]=[hospital_z2_actor_nw]
- [362]=[hospital_z2_actor_ne]
- [363]=[hospital_z2_actor_sw]
- [364]=[hospital_z2_actor_se]
- [365]=[hospital_z2_spawn_off]
- [366]=[hospital_z2_exit]
- [367]=[hospital_z3_fierce_attack]
- [368]=[hospital_z3_attack]
- [369]=[hospital_z3_spawn_1_on]
- [370]=[hospital_z3_spawn_2_on]
- [371]=[hospital_z3_spawn_3_on]
- [372]=[hospital_z3_spawn_4_on]
- [373]=[hospital_z3_spawn_5_on]
- [374]=[hospital_z3_spawn_6_on]
- [375]=[hospital_z3_spawn_7_on]
- [376]=[hospital_z3_spawn_8_on]
- [377]=[hospital_z3_spawn_9_on]
- [378]=[hospital_z3_spawn_10_on]
- [379]=[hospital_z3_enemy_1]
- [380]=[hospital_z3_enemy_2]
- [381]=[hospital_z3_enemy_3]
- [382]=[hospital_z3_enemy_4]
- [383]=[hospital_z3_enemy_5]
- [384]=[hospital_z3_enemy_6]
- [385]=[hospital_z3_enemy_7]
- [386]=[hospital_z3_enemy_8]
- [387]=[hospital_z3_enemy_9]
- [388]=[hospital_z3_enemy_10]
- [389]=[hospital_cs_entrance]
- [390]=[hospital_cs_victory]
- [391]=[hospital_z3_cs_soldier1]
- [392]=[hospital_z3_cs_soldier2]
- [393]=[hospital_z3_cs_soldier3]
- [394]=[hospital_z3_cs_soldier4]
- [395]=[hospital_z3_cs_fire_1]
- [396]=[hospital_z3_cs_fire_2]
- [397]=[hospital_z3_cs_fire_3]
- [398]=[hospital_z3_sniper_fire]
- [399]=[hospital_z3_minigun_on]
- [400]=[hospital_z3_minigun_off]
- [401]=[hospital_z3_last_door]
- [402]=[hospital_z3_enemy_last_wave]
- [403]=[hospital_general_task]
- [404]=[hospital_general_task_complete]
- [405]=[hosp_task_sniper_back_rush_1_complete]
- [406]=[hosp_task_sniper_back_rush_2_complete]
- [407]=[hosp_task_sniper_back_rush_3_complete]
- [408]=[hosp_task_sniper_back_rush_4_complete]
- [409]=[hosp_task_z3_hold_out_complete]
- [410]=[hospital_task_general]
- [411]=[katacomb_task_sniper_back]
- [412]=[katacomb_task_kill_sniper]
- [413]=[katacomb_task_helicopter]
- [414]=[katacomb_task_z2_exit]
- [415]=[katacomb_task_3]
- [416]=[hosp_z3_csky_hide_radio]
- [417]=[gen_start_fighting]
- [418]=[gen_snork_anim_left_0_dead]
- [419]=[gen_snork_anim_left_1_dead]
- [420]=[gen_snork_anim_left_2_dead]
- [421]=[gen_snork_anim_left_3_dead]
- [422]=[gen_snork_anim_right_0_dead]
- [423]=[gen_snork_anim_right_1_dead]
- [424]=[gen_snork_anim_right_2_dead]
- [425]=[gen_snork_anim_right_3_dead]
- [426]=[gen_snork_anim_right_4_dead]
- [427]=[gen_snork_anim_left_0_danger]
- [428]=[gen_snork_anim_left_1_danger]
- [429]=[gen_snork_anim_left_2_danger]
- [430]=[gen_snork_anim_left_3_danger]
- [431]=[gen_snork_anim_right_0_danger]
- [432]=[gen_snork_anim_right_1_danger]
- [433]=[gen_snork_anim_right_2_danger]
- [434]=[gen_snork_anim_right_3_danger]
- [435]=[gen_snork_anim_right_4_danger]
- [436]=[gen_cutscene_02]
- [437]=[gen_cutscene_04]
- [438]=[gen_cutscene_08]
- [439]=[temp_anim_l0]
- [440]=[temp_anim_l1]
- [441]=[temp_anim_l2]
- [442]=[temp_anim_l3]
- [443]=[temp_anim_r0]
- [444]=[temp_anim_r1]
- [445]=[temp_anim_r2]
- [446]=[temp_anim_r3]
- [447]=[temp_anim_r4]
- [448]=[red_bridge_scene_begin]
- [449]=[red_bridge_bandit_1]
- [450]=[red_bridge_bandit_2]
- [451]=[red_bridge_bandit_3]
- [452]=[red_bridge_bandit_4]
- [453]=[red_bridge_bandit_5]
- [454]=[red_bridge_bandit_6]
- [455]=[red_bridge_bandit_7]
- [456]=[red_bridge_ally_strike]
- [457]=[duty_help_csky]
- [458]=[freedom_help_csky]
- [459]=[stalker_help_csky]
- [460]=[red_bridge_allyes_skirmish]
- [461]=[red_bridge_allyes_skirmish2]
- [462]=[red_bridge_allyes_try_pull_down]
- [463]=[red_bridge_sniper_spawn]
- [464]=[red_bridge_sniper_fire]
- [465]=[red_bridge_allyes_out]
- [466]=[red_bridge_captured]
- [467]=[red_bridge_down_done]
- [468]=[red_bridge_actor_out]
- [469]=[red_bridge_bandit_out]
- [470]=[red_bridge_allyes_win]
- [471]=[red_bridge_allyes_free]
- [472]=[red_bridge_bridge_move]
- [473]=[red_bridge_bandit_enter_true]
- [474]=[red_bridge_csky_assault]
- [475]=[red_bridge_allyes_by_bridge]
- [476]=[red_bridge_sniper_work1]
- [477]=[red_bridge_sniper_work2]
- [478]=[red_bridge_sniper_work3]
- [479]=[red_bridge_sniper_work4]
- [480]=[red_bridge_actor_fail]
- [481]=[red_bridge_thanks_leshiy_reply]
- [482]=[red_bridge_thanks_leshiy]
- [483]=[red_bridge_thanks_leshiy_reply2]
- [484]=[red_bridge_thanks_leshiy_reply3]
- [485]=[red_bridge_thanks_leshiy_reply4]
- [486]=[red_bridge_finished]
- [487]=[red_bridge_leshiy_redy]
- [488]=[red_bridge_clear_path]
- [489]=[red_bridge_actor_come]
- [490]=[red_actor_help_with_bridge]
- [491]=[red_bridge_talk_with_comander]
- [492]=[red_bridge_actor_in_position]
- [493]=[red_bridge_cover_allyes_complete]
- [494]=[red_bridge_cover_allyes2_complete]
- [495]=[red_bridge_csky_go_limansk]
- [496]=[red_bridge_csky_go_limansk_1]
- [497]=[red_bridge_go_lever]
- [498]=[red_bridge_stalkers_go]
- [499]=[red_bridge_cs1]
- [500]=[red_bridge_cs2]
- [501]=[red_bridge_cs3]
- [502]=[red_bridge_cs4]
- [503]=[red_bridge_cs5]
- [504]=[red_bridge_cs6]
- [505]=[red_bridge_cs7]
- [506]=[red_bridge_sniper_snd]
- [507]=[red_bridge_try_pull_down_first]
- [508]=[red_bridge_bandits_task]
- [509]=[red_bridge_stalkers_go_bridge]
- [510]=[red_bridge_sniper_task_complete]
- [511]=[red_bridge_sniper_target]
- [512]=[red_bridge_actor_talk_with_cs_commander]
- [513]=[red_bridge_sniper_first_task]
- [514]=[red_bridge_cs_commander_wait_1]
- [515]=[red_bridge_cs_commander_wait_2]
- [516]=[red_bridge_cs_commander_wait_3]
- [517]=[red_bridge_cs_commander_wait_4]
- [518]=[red_bridge_leshiy_wait_1]
- [519]=[red_bridge_leshiy_wait_2]
- [520]=[red_bridge_ally_2_wait_1]
- [521]=[red_bridge_ally_3_wait_1]
- [522]=[red_bridge_ally_4_wait_1]
- [523]=[red_bridge_ally_4_wait_2]
- [524]=[red_bridge_ally_5_wait_1]
- [525]=[red_bridge_cs_soldier_1_wait_1]
- [526]=[red_bridge_cs_soldier_2_wait_1]
- [527]=[red_bridge_cs_soldier_2_wait_2]
- [528]=[red_bridge_cs_soldier_3_wait_1]
- [529]=[red_bridge_cs_soldier_4_wait_1]
- [530]=[red_bridge_cs_soldier_4_wait_2]
- [531]=[red_bridge_cs_soldier_4_wait_3]
- [532]=[red_bridge_cs_soldier_5_wait_1]
- [533]=[red_bridge_cs_soldier_6_wait_1]
- [534]=[red_bridge_cs_soldier_7_wait_1]
- [535]=[red_pursuit_strelok_go]
- [536]=[red_pursuit_strelok_go_1]
- [537]=[red_pursuit_strelok_go_2]
- [538]=[red_pursuit_strelok_go_3]
- [539]=[red_pursuit_ambush_attack]
- [540]=[red_pursuit_ambush_attack1]
- [541]=[red_pursuit_ambush_attack2]
- [542]=[red_pursuit_boars_attack]
- [543]=[red_pursuit_strelok_offline]
- [544]=[red_pursuit_scene_begin]
- [545]=[red_pursuit_tunnel_explode]
- [546]=[red_pursuit_bounty_hunter_1]
- [547]=[red_pursuit_bounty_hunter_2]
- [548]=[red_pursuit_bounty_hunter_3]
- [549]=[red_pursuit_bounty_hunter_4]
- [550]=[red_pursuit_bounty_hunter_5]
- [551]=[red_pursuit_bounty_hunter_6]
- [552]=[red_pursuit_bounty_hunter_surrender_info]
- [553]=[red_bounty_hunters_free]
- [554]=[red_pursuit_csky_talk]
- [555]=[red_pursuit_csky_talk2]
- [556]=[red_pursuit_strelok_spich]
- [557]=[red_pursuit_task_end]
- [558]=[red_bridge_bandit_attacked]
- [559]=[red_pursuit_bandit_attack]
- [560]=[red_strelok_task_end]
- [561]=[red_pursuit_bandits_enter]
- [562]=[red_pursuit_bandit_guard_bridge]
- [563]=[red_pursuit_bandit_guard_bridge2]
- [564]=[red_bridge_bandit_time_out]
- [565]=[red_pursuit_bounty_hunters_hit]
- [566]=[red_pursuit_camfly_begin]
- [567]=[red_bounty_hunters_go_info]
- [568]=[red_bounty_hunter_far]
- [569]=[red_bounty_hunter_middle]
- [570]=[red_bounty_hunter_forester_place]
- [571]=[red_pursuit_ambush_task_end]
- [572]=[red_pursuit_explode]
- [573]=[red_bounty_hunters_attack_2]
- [574]=[red_bounty_hunters_give_treasure]
- [575]=[red_artefact_hunters_go]
- [576]=[red_artefact_hunters_go2]
- [577]=[red_artefact_hunters_task_complete]
- [578]=[red_artefact_hunters_task_fail]
- [579]=[red_artefact_hunters_actor_refuse]
- [580]=[red_artefact_hunters_task_2_complete]
- [581]=[red_artefact_hunters_give_reward]
- [582]=[red_smart_3_2_init_tech_job]
- [583]=[red_smart_3_2_init_artefact_search]
- [584]=[red_smart_6_3_init_artefact_search]
- [585]=[red_bloodsucker_spawn]
- [586]=[red_bloodsucker_off]
- [587]=[red_bloodsucker_spawn_on]
- [588]=[red_undeground_open]
- [589]=[red_psy_dog_attack]
- [590]=[red_underground_dynamit_use]
- [591]=[red_teleport_way]
- [592]=[red_teleport_way_2]
- [593]=[red_actor_find_teleport]
- [594]=[red_go_to_sos_signal_task_complete]
- [595]=[red_forest_gate_staler_off]
- [596]=[red_actor_find_forester]
- [597]=[red_actor_choose_dolg]
- [598]=[red_actor_choose_freedom]
- [599]=[red_actor_choose_investigation]
- [600]=[red_forester_actor_has_compas]
- [601]=[red_forester_search_compas_task]
- [602]=[red_forester_take_compas]
- [603]=[red_forester_who_are_you]
- [604]=[red_leshiy_reward_1]
- [605]=[red_leshiy_reward_2]
- [606]=[red_leshiy_reward_3]
- [607]=[red_leshiy_reward_4]
- [608]=[red_leshiy_reward_5]
- [609]=[red_leshiy_reward_done]
- [610]=[red_forest_open]
- [611]=[red_forest_allyes_have_map]
- [612]=[red_forest_bring_red_forest_map_task]
- [613]=[red_forest_bring_red_forest_map_task_done]
- [614]=[red_forest_gate_keepers_dialog_end]
- [615]=[red_stalker_reinforced_task_complete]
- [616]=[red_forest_stalker_sos]
- [617]=[red_bloodsucker_first_spawn]
- [618]=[red_capture_undeground_camp_done]
- [619]=[red_recover_item_1_done]
- [620]=[red_recover_item_2_done]
- [621]=[red_recover_item_3_done]
- [622]=[lim_bandit_ambush]
- [623]=[lim_no_bandit_ambush]
- [624]=[lim_bandit_ambush_destroy]
- [625]=[lim_bandit_away]
- [626]=[lim_cs_enter_squad_fire1]
- [627]=[lim_bandit_wounded_dont_shoot]
- [628]=[lim_bandit_wounded_medkit1]
- [629]=[lim_cs_enter_squad_threat1]
- [630]=[lim_cs_enter_squad_threat2]
- [631]=[lim_bandit_have_medkit]
- [632]=[lim_bandit_say_abaut_ambush]
- [633]=[lim_bandit_wounded_dialog]
- [634]=[lim_bandit_wounded_go]
- [635]=[lim_bandit_wounded_go2]
- [636]=[lim_bandit_wonded_1_out]
- [637]=[lim_bandit_wonded_2_out]
- [638]=[lim_bandit_health_restore]
- [639]=[lim_bandit_house_attack1]
- [640]=[lim_bandit_house_attack2]
- [641]=[lim_bandit_house_go]
- [642]=[lim_bandit_house_attackers]
- [643]=[lim_destroy_bandit_minigun_task]
- [644]=[lim_merc_helper_sanks]
- [645]=[lim_barricade_attack]
- [646]=[lim_roof_sniper_1_off]
- [647]=[lim_roof_sniper_2_off]
- [648]=[lim_roof_sniper_3_off]
- [649]=[lim_roof_sniper_4_off]
- [650]=[lim_roof_sniper_5_off]
- [651]=[lim_roof_sniper_6_off]
- [652]=[lim_csky_enter_danger]
- [653]=[lim_condition1]
- [654]=[lim_condition2]
- [655]=[lim_csky_go_to_smart_3]
- [656]=[lim_cs_go_to_squere]
- [657]=[lim_condition3]
- [658]=[lim_condition4]
- [659]=[lim_condition5]
- [660]=[lim_condition6]
- [661]=[lim_find_bridge_squad_comander_complete]
- [662]=[lim_csky_square_wait]
- [663]=[lim_smart_3_captured]
- [664]=[lim_csky_in_ambush]
- [665]=[lim_ambush2]
- [666]=[lim_canal_scene_begin]
- [667]=[lim_go_to_canal_task]
- [668]=[lim_military_minigun_task]
- [669]=[lim_go_to_canal_complete]
- [670]=[lim_bridge_csky_fire]
- [671]=[lim_military_minigun_out]
- [672]=[lim_military_minigun2_out]
- [673]=[lim_construction_enemy_1]
- [674]=[lim_construction_enemy_2]
- [675]=[lim_construction_enemy_3]
- [676]=[lim_construction_enemy_4]
- [677]=[lim_construction_enemy_5]
- [678]=[lim_construction_enemy_6]
- [679]=[lim_construction_passed]
- [680]=[lim_final_scene_begin]
- [681]=[lim_final_allyes_recognize_actor]
- [682]=[lim_final_allyes_cover_fire]
- [683]=[lim_final_sniper_fire]
- [684]=[lim_final_sniper_fire2]
- [685]=[lim_final_sniper_fire_actor]
- [686]=[lim_shut_transformer_task]
- [687]=[lim_electro_fence_off]
- [688]=[lim_go_to_hospital]
- [689]=[lim_recon_squad_go_1]
- [690]=[lim_recon_squad_wait]
- [691]=[lim_recon_squad_order_1]
- [692]=[lim_electro_fence_actor_come]
- [693]=[lim_final_squad_destroy]
- [694]=[lim_test_stalker_1]
- [695]=[lim_test_stalker_2]
- [696]=[lim_test_stalker_3]
- [697]=[lim_test_stalker_4]
- [698]=[lim_test_stalker_5]
- [699]=[lim_actor_skip_military_minigun_task]
- [700]=[lim_final_sniper_off]
- [701]=[lim_final_actor_find_transformer]
- [702]=[mar_autosave]
- [703]=[mar_joined_csky]
- [704]=[mar_tower_defended]
- [705]=[mar_tower_captured]
- [706]=[mar_boar_killed]
- [707]=[mar_plant_captured]
- [708]=[mar_hidden_from_heli]
- [709]=[mar_start_heli]
- [710]=[mar_heli_away]
- [711]=[mar_heli_see_actor]
- [712]=[mar_heli_turn]
- [713]=[mar_recover_item_1_done]
- [714]=[mar_recover_item_2_done]
- [715]=[mar_recover_item_3_done]
- [716]=[mar_recover_item_4_done]
- [717]=[mar_recover_item_5_done]
- [718]=[mar_renegade_base_captured]
- [719]=[mar_intro_scene_1_talked_4]
- [720]=[mar_intro_scene_2_start]
- [721]=[mar_intro_start]
- [722]=[mar_intro_scene_1_talked_1]
- [723]=[mar_intro_scene_1_talked_2]
- [724]=[mar_intro_scene_1_talked_3]
- [725]=[mar_intro_scene_2_woke]
- [726]=[mar_intro_scene_2_talk]
- [727]=[mar_intro_scene_2_end]
- [728]=[mar_intro_scene_2_cameff_end]
- [729]=[mar_intro_talk_with_barman_done]
- [730]=[mar_intro_talk_with_barman_radio_timer]
- [731]=[mar_intro_talk_with_barman_break]
- [732]=[mar_intro_talk_with_commander_1_started]
- [733]=[mar_intro_talk_with_commander_1_done]
- [734]=[mar_intro_talk_with_commander_1_radio_timer]
- [735]=[mar_intro_talk_with_commander_1_break]
- [736]=[mar_intro_talk_with_commander_1_radio_played]
- [737]=[mar_intro_talk_with_commander_1_tutorial]
- [738]=[mar_intro_talk_with_trader_started]
- [739]=[mar_intro_talk_with_trader_radio_timer]
- [740]=[mar_intro_talk_with_trader_radio_played]
- [741]=[mar_intro_talk_with_trader_done]
- [742]=[mar_intro_talk_with_guide_started]
- [743]=[mar_intro_talk_with_guide_done]
- [744]=[mar_intro_talk_with_guide_end]
- [745]=[mar_tutorial_tower_top_shout]
- [746]=[mar_tutorial_tower_top_started]
- [747]=[mar_tutorial_tower_top_reversed]
- [748]=[mar_tutorial_tower_top_done]
- [749]=[mar_tutorial_kill_boars_started]
- [750]=[mar_tutorial_kill_boars_reversed]
- [751]=[mar_tutorial_kill_boars_done]
- [752]=[mar_tutorial_return_to_base_reversed]
- [753]=[mar_tutorial_help_done]
- [754]=[mar_tutorial_help_reversed]
- [755]=[mar_tutorial_surge_warned]
- [756]=[mar_tutorial_returned_to_base]
- [757]=[mar_tutorial_returned_got_on_feet]
- [758]=[mar_intro_talk_with_commander_2_started]
- [759]=[mar_intro_talk_with_commander_2_done]
- [760]=[mar_intro_talk_with_commander_2_choose]
- [761]=[mar_intro_talk_with_commander_2_decide]
- [762]=[mar_intro_talk_with_commander_3_done]
- [763]=[mar_intro_talk_with_commander_3_control]
- [764]=[mar_intro_talk_with_tactic_told]
- [765]=[mar_intro_talk_with_tactic_done]
- [766]=[mar_story_go_to_marsh_done]
- [767]=[mar_story_empower_csky_done]
- [768]=[mar_story_empower_csky_reward]
- [769]=[mar_story_capture_bandit_base_reward]
- [770]=[mar_story_guide_to_escape_talked]
- [771]=[mar_story_go_to_escape_done]
- [772]=[mar_csky_trader_first_talked]
- [773]=[mar_csky_guide_teleport_to_marsh]
- [774]=[mar_csky_guide_teleport_to_base]
- [775]=[mar_csky_guide_teleport_to_escape]
- [776]=[mar_csky_guide_teleport_talk_marsh]
- [777]=[mar_csky_guide_teleport_talk_base]
- [778]=[mar_csky_expansion_changed]
- [779]=[mar_lvl_sim]
- [780]=[val_killer_roof_sniper_3_dead]
- [781]=[val_killer_roof_sniper_4_dead]
- [782]=[val_killer_roof_sniper_5_dead]
- [783]=[val_killer_roof_sniper_6_dead]
- [784]=[val_killer_1_4_dead]
- [785]=[val_killer_1_5_dead]
- [786]=[val_killer_base_is_no_more]
- [787]=[val_freedom_join_talked_first]
- [788]=[val_freedom_join_need_sound]
- [789]=[val_freedom_join_enemy_wait]
- [790]=[val_test]
- [791]=[val_joined_freedom]
- [792]=[val_freedom_leader_ded]
- [793]=[val_temp_start_quest_done]
- [794]=[val_temp_start_quest_complete]
- [795]=[val_talked_to_blockpost_leader_complete]
- [796]=[val_come_to_freedom_blockpost_done]
- [797]=[val_talked_to_blockpost_leader]
- [798]=[val_blockpost_no_sound]
- [799]=[val_actor_inside_blockpost]
- [800]=[val_play_sound_gunfire_1_done]
- [801]=[val_play_sound_gunfire_1_start]
- [802]=[val_play_sound_gunfire_2_start]
- [803]=[val_play_sound_gunfire_3_start]
- [804]=[val_spawn_freedom_to_killer_base]
- [805]=[val_come_to_freedom_base_done]
- [806]=[val_come_to_freedom_base]
- [807]=[val_come_to_freedom_base_complete]
- [808]=[val_come_to_freedom_base_east]
- [809]=[val_come_to_freedom_base_west]
- [810]=[val_kill_flesh]
- [811]=[val_kill_flesh_done]
- [812]=[val_kill_flesh_complete]
- [813]=[val_come_back_comendant_to_revard_done]
- [814]=[val_come_back_comendant_to_revard]
- [815]=[val_reply_to_sos]
- [816]=[val_reply_to_sos_done]
- [817]=[val_reply_to_sos_complete]
- [818]=[val_check_blockpost_done]
- [819]=[val_check_blockpost_complete]
- [820]=[val_find_pda_done]
- [821]=[val_find_pda_complete]
- [822]=[val_come_to_deadblockpost_sound]
- [823]=[val_come_to_killerblockpost_sound]
- [824]=[val_come_to_comendant]
- [825]=[val_come_to_comendant_complete]
- [826]=[val_come_to_comendant_done]
- [827]=[val_talked_to_comendat_1]
- [828]=[val_go_to_trader]
- [829]=[val_go_to_trader_done]
- [830]=[val_go_to_trader_complete]
- [831]=[val_talked_to_trader_dialog]
- [832]=[val_deliver_ammo_done]
- [833]=[val_deliver_ammo_complete]
- [834]=[val_deadblockpost_sos]
- [835]=[val_go_to_freedom_leader_done]
- [836]=[val_go_to_freedom_leader_complete]
- [837]=[val_talked_to_freedom_leader]
- [838]=[val_kill_komendant_done]
- [839]=[val_kill_komendant_complete]
- [840]=[val_pursuit_comendant_done]
- [841]=[val_pursuit_comendant_complete]
- [842]=[val_killer_on_position]
- [843]=[val_killer_on_position_pric]
- [844]=[val_freedom_attack_info]
- [845]=[val_freedom_attack_commander_di]
- [846]=[val_freedom_attack_2]
- [847]=[val_freedom_attack_brake]
- [848]=[val_killer_base_under_attack]
- [849]=[val_killer_base_under_attack_2]
- [850]=[val_killer_base_boom]
- [851]=[val_killer_1_1_dead]
- [852]=[val_killer_1_3_dead]
- [853]=[val_freedom_attack_done]
- [854]=[val_freedom_attack_3]
- [855]=[val_freedom_attack_combat]
- [856]=[val_base_alarm]
- [857]=[val_brake_btr]
- [858]=[val_kill_debill]
- [859]=[val_kill_debill_spawn_freedom]
- [860]=[val_attack_pric]
- [861]=[val_freedom_attack_pric_info]
- [862]=[val_help_freedom_done]
- [863]=[val_take_pda_done]
- [864]=[val_take_pda_complete]
- [865]=[val_deliver_pda_done]
- [866]=[val_deliver_pda_complete]
- [867]=[val_bring_to_fang_done]
- [868]=[val_bring_to_fang_complete]
- [869]=[val_freedom_attack_antenna]
- [870]=[val_strike_antenna]
- [871]=[val_strike_antenna_ready]
- [872]=[val_strike_antenna_done]
- [873]=[val_strike_antenna_complete]
- [874]=[val_blockpost_ns_dead]
- [875]=[val_spawn_attack_freedom_2]
- [876]=[val_destroy_killer_base_done]
- [877]=[val_comeback_freedom_leader_done]
- [878]=[val_rush_flesh_brake]
- [879]=[val_rush_boar_brake]
- [880]=[val_destroy_boar_guard_9_2]
- [881]=[val_destroy_boar_guard_9_2_complete]
- [882]=[val_destroy_boar_guard_9_2_done]
- [883]=[val_destroy_boad_guard_9_2_check]
- [884]=[val_rugan_1_played]
- [885]=[val_rugan_2_played]
- [886]=[val_rugan_3_played]
- [887]=[val_strike_antenna_two_ready]
- [888]=[val_strike_antenna_two_captured]
- [889]=[val_killer_on_position_2]
- [890]=[val_unlock_1_3]
- [891]=[val_unlock_1_1]
- [892]=[val_unlock_1_2]
- [893]=[val_unlock_1_4]
- [894]=[val_unlock_1_5]
- [895]=[val_unlock_2_1]
- [896]=[val_unlock_2_2]
- [897]=[val_unlock_1_0]
- [898]=[val_unlock_6_4]
- [899]=[val_unlock_9_2]
- [900]=[val_unlock_9_4]
- [901]=[val_unlock_10_9]
- [902]=[val_unlock_10_10]
- [903]=[val_unlock_7_0]
- [904]=[val_be_info_bandit_spy]
- [905]=[val_bandit_spy_die]
- [906]=[val_bandit_spy_found]
- [907]=[val_pda_bandit_spy_onboard]
- [908]=[val_bandit_pda_reward]
- [909]=[val_bandit_spy_done]
- [910]=[val_bandit_spy_complete]
- [911]=[val_night_bloodsucker_not_first_talk]
- [912]=[val_night_bloodsucker_dialog_is_day]
- [913]=[val_night_bloodsucker_started]
- [914]=[val_night_bloodsucker_reward_complete]
- [915]=[val_night_bloodsucker_complete]
- [916]=[val_night_bloodsucker_fail]
- [917]=[val_reward_for_destroy_killer_base]
- [918]=[val_join_freedom_done]
- [919]=[val_test_spawn_1_npc]
- [920]=[val_test_spawn_2_npc]
- [921]=[val_recover_item_1_done]
- [922]=[val_recover_item_2_done]
- [923]=[val_recover_item_3_done]
- [924]=[mil_start_after_red_forest]
- [925]=[mil_merc_talked]
- [926]=[mil_actor_inside_wtower]
- [927]=[mil_merc_talked_f1_wt1]
- [928]=[mil_merc_talked_f1_f2_wt1]
- [929]=[mil_merc_talked_f1_f2_wt1_ct1]
- [930]=[mil_merc_talked_i_hate_freedom]
- [931]=[mil_reach_merc_done]
- [932]=[mil_bs_dead]
- [933]=[mil_free_2_tower]
- [934]=[mil_water_tower_radio]
- [935]=[mil_transfer_coo]
- [936]=[mil_merc_captured_lesnik4]
- [937]=[mil_merc_captured_lesnik4_done]
- [938]=[mil_merc_captured_lesnik_finished]
- [939]=[mil_freedom_assulters_talked]
- [940]=[forester_talked]
- [941]=[forester_talked_2]
- [942]=[forester_telled_coordinates]
- [943]=[mil_freedom_com_talked]
- [944]=[mil_actor_on_base]
- [945]=[mil_militarybase_dead_1]
- [946]=[mil_militarybase_dead_2]
- [947]=[mil_militarybase_dead_3]
- [948]=[mil_mil_eliminated]
- [949]=[mil_f0_t1]
- [950]=[mil_actor_bridge]
- [951]=[mil_coordinates_transferred]
- [952]=[mil_ready_actor_on_level]
- [953]=[mil_destroy_base_military_1]
- [954]=[mil_destroy_base_military_2]
- [955]=[mil_destroy_base_military_3]
- [956]=[mil_actor_go_to_attack]
- [957]=[mil_sound_distant_growl_1]
- [958]=[mil_actor_attack_house]
- [959]=[mil_destroy_house_military]
- [960]=[mil_actor_go_to_limansk]
- [961]=[mil_sound_thanks]
- [962]=[mil_minigunner_dead]
- [963]=[mil_racya_dialog_1]
- [964]=[mil_racya_dialog_2]
- [965]=[mil_racya_dialog_3]
- [966]=[mil_racya_dialog_1_end]
- [967]=[mil_racya_dialog_2_end]
- [968]=[mil_racya_dialog_3_end]
- [969]=[mil_alone_mission]
- [970]=[mil_barrier_spawn_monster]
- [971]=[mil_barrier_spawn_monolith]
- [972]=[mil_additional_quest_1_info_complete]
- [973]=[mil_additional_quest_2_info_complete]
- [974]=[mil_additional_quest_3_info_complete]
- [975]=[mil_additional_quest_4_info_complete]
- [976]=[mil_additional_quest_4_spawn]
- [977]=[mil_additional_quest_5_info_complete]
- [978]=[mil_treasure_1_complete]
- [979]=[mil_start_storyline_info]
- [980]=[mil_destroy_military_finish]
- [981]=[mil_actor_with_freedom_squad]
- [982]=[mil_hog_death]
- [983]=[mil_freedom_speaker_death]
- [984]=[mil_end_dogs_spawn]
- [985]=[mil_start_after_red_forest_completed]
- [986]=[mil_kostiuk_sound_1]
- [987]=[mil_kostiuk_sound_2]
- [988]=[mil_kostiuk_sound_3]
- [989]=[mil_village_sound_01]
- [990]=[mil_village_sound_02]
- [991]=[mil_village_sound_03]
- [992]=[gar_joined_bandits]
- [993]=[gar_visited_level]
- [994]=[gar_story_find_diggers_started]
- [995]=[gar_story_reached_dead_diggers_camp]
- [996]=[gar_story_searched_digger_body]
- [997]=[gar_story_digger_pda_played]
- [998]=[gar_story_messenger_warning]
- [999]=[gar_story_spawn_messenger_dogs]
- [1000]=[gar_story_spawned_messenger_dogs]
- [1001]=[gar_story_digger_killed_or_hostile]
- [1002]=[gar_story_searched_messenger_body]
- [1003]=[gar_story_messenger_dogs_dead]
- [1004]=[gar_story_got_info_from_digger]
- [1005]=[gar_story_stalkers_to_darkvalley]
- [1006]=[gar_story_came_to_ambush_door]
- [1007]=[gar_story_spawn_ambush_bandits]
- [1008]=[gar_story_ambush_talk_1_played]
- [1009]=[gar_story_ambush_talk_2_played]
- [1010]=[gar_story_ambush_talk_3_played]
- [1011]=[gar_story_ambush_talk_4_played]
- [1012]=[gar_story_ambush_remove]
- [1013]=[gar_story_need_to_find_fang_pda]
- [1014]=[gar_story_cannot_find_fang]
- [1015]=[gar_story_got_fang_pda]
- [1016]=[gar_story_need_to_go_to_cache]
- [1017]=[gar_bandit_base_gate_closed]
- [1018]=[gar_bandit_base_minigame_dead]
- [1019]=[gar_bandit_base_minigame_first_win]
- [1020]=[gar_bandit_base_minigame_talked_at_end]
- [1021]=[gar_bandit_base_commentator_response]
- [1022]=[gar_flea_market_fixer_dead]
- [1023]=[gar_flea_market_stop_quest_line]
- [1024]=[gar_bandit_block_quest_line]
- [1025]=[gar_quest_redemption_started]
- [1026]=[gar_quest_redemption_done]
- [1027]=[gar_quest_killer_pseudodogs_told]
- [1028]=[gar_quest_killer_pseudodogs_started]
- [1029]=[gar_quest_killer_pseudodogs_forest_spawn_point]
- [1030]=[gar_quest_killer_pseudodogs_done]
- [1031]=[gar_quest_tell_about_killer_pseudodogs_done]
- [1032]=[gar_quest_get_old_pda_told]
- [1033]=[gar_quest_get_old_pda_asked]
- [1034]=[gar_quest_get_old_pda_started]
- [1035]=[gar_quest_get_old_pda_camp_told]
- [1036]=[gar_quest_get_old_pda_box_started]
- [1037]=[gar_quest_bring_old_pda_started]
- [1038]=[gar_quest_bring_old_pda_done]
- [1039]=[gar_quest_bring_money_told]
- [1040]=[gar_quest_bring_money_started]
- [1041]=[gar_quest_bring_money_done]
- [1042]=[gar_quest_get_weapons_started]
- [1043]=[gar_quest_get_weapons_arrived]
- [1044]=[gar_quest_get_weapons_ambush_start]
- [1045]=[gar_quest_get_weapons_destroy_ambush_told]
- [1046]=[gar_quest_get_weapons_destroyed_ambush]
- [1047]=[gar_quest_get_weapons_get_pda_told]
- [1048]=[gar_quest_get_weapons_got_traitor_pda]
- [1049]=[gar_quest_get_weapons_quester_talked]
- [1050]=[gar_quest_speak_with_quester_done]
- [1051]=[gar_quest_liberate_conc_camp_told]
- [1052]=[gar_quest_meet_with_digger_fighters_started]
- [1053]=[gar_quest_meet_with_digger_fighters_done]
- [1054]=[gar_quest_liberate_conc_camp_done]
- [1055]=[gar_quest_talk_with_captive_leader_started]
- [1056]=[gar_quest_talk_with_captive_leader_done]
- [1057]=[gar_quest_captive_reward_done]
- [1058]=[gar_quest_kill_digger_traitor_barman]
- [1059]=[gar_quest_kill_smuggler_barman]
- [1060]=[gar_quest_destroy_flea_market_barman]
- [1061]=[gar_quest_bandit_secret_barman]
- [1062]=[gar_quest_kill_digger_traitor_told]
- [1063]=[gar_quest_kill_digger_traitor_started]
- [1064]=[gar_quest_kill_digger_traitor_call]
- [1065]=[gar_quest_kill_digger_traitor_going]
- [1066]=[gar_quest_kill_digger_traitor_explained]
- [1067]=[gar_quest_kill_digger_traitor_gone]
- [1068]=[gar_quest_kill_digger_traitor_done]
- [1069]=[gar_quest_kill_smuggler_prepare]
- [1070]=[gar_quest_kill_smuggler_told]
- [1071]=[gar_quest_kill_smuggler_done]
- [1072]=[gar_quest_destroy_flea_market_told]
- [1073]=[gar_quest_destroy_flea_market_done]
- [1074]=[gar_quest_bandit_reward_started]
- [1075]=[gar_quest_bandit_reward_done]
- [1076]=[gar_quest_more_reward_started]
- [1077]=[gar_quest_bandit_secret_started]
- [1078]=[gar_quest_bandit_secret_done]
- [1079]=[gar_bandit_join_invited]
- [1080]=[gar_bandit_join_talked_first]
- [1081]=[gar_bandit_join_enemy_wait]
- [1082]=[gar_conc_camp_searcher_1_dead]
- [1083]=[gar_conc_camp_searcher_2_dead]
- [1084]=[gar_conc_camp_searcher_3_dead]
- [1085]=[gar_conc_camp_one_prisoner_dead]
- [1086]=[gar_conc_camp_two_prisoners_dead]
- [1087]=[gar_conc_camp_all_diggers_dead]
- [1088]=[gar_conc_camp_arbaiten_1]
- [1089]=[gar_conc_camp_arbaiten_2]
- [1090]=[gar_conc_camp_arbaiten_3]
- [1091]=[gar_recover_item_1_done]
- [1092]=[gar_recover_item_2_done]
- [1093]=[gar_recover_item_3_done]
- [1094]=[gar_recover_item_4_done]
- [1095]=[gar_recover_item_5_done]
- [1096]=[esc_joined_stalkers]
- [1097]=[esc_actor_inside]
- [1098]=[esc_minigunner]
- [1099]=[esc_minigun_fire_on]
- [1100]=[esc_alarm]
- [1101]=[esc_alarm_alarm]
- [1102]=[esc_mil_defense]
- [1103]=[esc_invade]
- [1104]=[esc_dead_megafon]
- [1105]=[esc_mil_patrol]
- [1106]=[esc_mil_patrol_gone]
- [1107]=[esc_mil_minigun_hide_info]
- [1108]=[esc_silence]
- [1109]=[esc_fire]
- [1110]=[esc_actor_target]
- [1111]=[esc_wolf_talked]
- [1112]=[esc_wolf_talked_2]
- [1113]=[esc_trader_bye_played]
- [1114]=[esc_trader_hello_played]
- [1115]=[esc_actor_comes_2_trader]
- [1116]=[esc_trader_hello_first_played]
- [1117]=[esc_trader_hello_search_played]
- [1118]=[esc_trader_hello_return_played]
- [1119]=[esc_trader_bye_search_played]
- [1120]=[esc_trader_bye_first_search_played]
- [1121]=[esc_trader_bye_garbage_played]
- [1122]=[esc_player_sleeps]
- [1123]=[esc_skip_angry]
- [1124]=[esc_trader_talked]
- [1125]=[esc_actor_come_first]
- [1126]=[esc_actor_inside_traders_dung]
- [1127]=[esc_trader_angry]
- [1128]=[esc_reach_trader_complete]
- [1129]=[esc_actor_comes2door]
- [1130]=[esc_voditel_talked]
- [1131]=[esc_actor_near_mill]
- [1132]=[esc_stalker_patrol_in_zone]
- [1133]=[esc_mil_5_9_attack]
- [1134]=[esc_task_patrol]
- [1135]=[esc_stalker_patrol_dead]
- [1136]=[esc_stalker_patrol_resqued]
- [1137]=[mil_squad_1_5_9_dead]
- [1138]=[mil_squad_2_5_9_dead]
- [1139]=[esc_actor_inside_tonnel]
- [1140]=[esc_actor_inside_tonnel_1]
- [1141]=[esc_actor_inside_bridge]
- [1142]=[esc_actor_inside_bridge_1]
- [1143]=[esc_nasip_commander_talked]
- [1144]=[esc_stalker_sniper_dead]
- [1145]=[esc_actor_inside_stalkerbase]
- [1146]=[esc_reach_stalker_base_complete]
- [1147]=[esc_stalker_leader_meet]
- [1148]=[esc_7_11_mil_1_dead]
- [1149]=[esc_7_11_mil_2_dead]
- [1150]=[esc_7_11_mil_3_dead]
- [1151]=[esc_actor_mission_stalker_leader]
- [1152]=[esc_actor_mission_stalker_leader_done]
- [1153]=[esc_mission_stalker_leader_complete]
- [1154]=[esc_mission_2_stalker_leader_complete]
- [1155]=[esc_leader_talked2]
- [1156]=[esc_com_tell_about_habar]
- [1157]=[esc_leader_final_talked]
- [1158]=[esc_habar_mill_spawn]
- [1159]=[esc_habar_tonnel_spawn]
- [1160]=[esc_habar_podval_spawn]
- [1161]=[ct1_cm0]
- [1162]=[ct1_cm1]
- [1163]=[ct0_cm0]
- [1164]=[esc_prapor_talked]
- [1165]=[esc_military_comm_talked]
- [1166]=[esc_actor_mission_military_comm]
- [1167]=[esc_mission_military_comm_complete]
- [1168]=[esc_mission_military_eliminated_stalkerbase]
- [1169]=[esc_actor_inside_habar]
- [1170]=[esc_take_habar_complete]
- [1171]=[esc_actor_inside_traders_dung_last]
- [1172]=[esc_bring_habar_complete]
- [1173]=[esc_help_prisoner]
- [1174]=[esc_actor_have_secret]
- [1175]=[esc_prisoner_go_out]
- [1176]=[esc_take_weapon_complete]
- [1177]=[esc_prisoner_complete_dialog]
- [1178]=[esc_first_join_stalker]
- [1179]=[esc_join_stalker_on]
- [1180]=[esc_driver_fight]
- [1181]=[esc_additional_quest_2_info_complete]
- [1182]=[esc_additional_quest_3_info_complete]
- [1183]=[esc_additional_quest_2_spawn]
- [1184]=[esc_additional_quest_3_spawn]
- [1185]=[esc_additional_quest_3_fail]
- [1186]=[esc_treasure_1_complete]
- [1187]=[esc_treasure_2_complete]
- [1188]=[esc_treasure_3_complete]
- [1189]=[esc_prisoner_dialog_1]
- [1190]=[esc_prisoner_dialog_2]
- [1191]=[esc_leader_dialog_1]
- [1192]=[esc_wolf_brother_1]
- [1193]=[esc_wolf_brother_2]
- [1194]=[esc_wolf_brother_3]
- [1195]=[esc_wolf_brother_fail]
- [1196]=[esc_wolf_brother_info]
- [1197]=[esc_comm_info]
- [1198]=[esc_novice_info_friend_dogs]
- [1199]=[esc_novice_info_enemy_dogs]
- [1200]=[esc_wolf_novice]
- [1201]=[esc_wolf_novice_2]
- [1202]=[esc_wolf_novice_3]
- [1203]=[esc_wolf_novice_4]
- [1204]=[esc_stalker_novice_fail]
- [1205]=[esc_support_squad_attack]
- [1206]=[esc_driver_friend_1]
- [1207]=[esc_driver_friend_2]
- [1208]=[esc_driver_friend_3]
- [1209]=[esc_trader_bandits_1]
- [1210]=[esc_trader_bandits_2]
- [1211]=[esc_trader_bandits_3]
- [1212]=[esc_driver_dead]
- [1213]=[esc_wolf_dead]
- [1214]=[esc_stalker_mechanic_dead]
- [1215]=[esc_stalker_trader_dead]
- [1216]=[esc_stalker_novice_defend]
- [1217]=[esc_stalker_novice_dialog_fail]
- [1218]=[esc_wolf_call_sound]
- [1219]=[esc_stalker_novice_hit]
- [1220]=[esc_wpn_ak74_upgrade_1]
- [1221]=[esc_wpn_ak74_upgrade_2]
- [1222]=[esc_wpn_wincheaster1300_upgrade_1]
- [1223]=[esc_wpn_wincheaster1300_upgrade_2]
- [1224]=[esc_stalker_enemy]
- [1225]=[esc_stalker_neutral]
- [1226]=[esc_novice_secret]
- [1227]=[esc_military_atp_smartcover_1]
- [1228]=[esc_military_atp_smartcover_2]
- [1229]=[esc_zak_habar_complete]
- [1230]=[esc_actor_kill_driver]
- [1231]=[esc_driver_dialog_fight]
- [1232]=[esc_recover_item_1_done]
- [1233]=[esc_recover_item_2_done]
- [1234]=[esc_recover_item_3_done]
- [1235]=[esc_recover_item_4_done]
- [1236]=[esc_join_need_sound]
- [1237]=[agr_joined_duty]
- [1238]=[agr_duty_first_join]
- [1239]=[agr_duty_megafon_start]
- [1240]=[agr_duty_megafon_hit]
- [1241]=[agr_take_reward_complete]
- [1242]=[agr_racya_dialog_1_end]
- [1243]=[agr_racya_dialog_2_end]
- [1244]=[agr_racya_dialog_1]
- [1245]=[agr_racya_dialog_2]
- [1246]=[agr_smart_terrain_6_4_simulation_task]
- [1247]=[agr_smart_terrain_6_4_simulation_attack]
- [1248]=[agr_smart_terrain_2_3_simulation_task]
- [1249]=[agr_smart_terrain_2_3_simulation_attack]
- [1250]=[agr_smart_terrain_4_2_simulation_task]
- [1251]=[agr_smart_terrain_4_2_simulation_attack]
- [1252]=[train_pre_jump_1]
- [1253]=[train_pre_jump_2]
- [1254]=[train_pre_jump_3]
- [1255]=[train_jump_1]
- [1256]=[train_jump_2]
- [1257]=[train_jump_3]
- [1258]=[snork_on_group_jump_1]
- [1259]=[snork_on_group_jump_2]
- [1260]=[snork_on_group_jump_3]
- [1261]=[snork_on_group_jump_4]
- [1262]=[snork_on_group_jump_5]
- [1263]=[snork_on_group_jump_up_all]
- [1264]=[agr_snork_simulation_attack_on_trains_jump_complete]
- [1265]=[agr_snork_simulation_attack_on_trains]
- [1266]=[agr_snork_simulation_attack_on_group]
- [1267]=[on_leader]
- [1268]=[sattack]
- [1269]=[ssignal]
- [1270]=[snork]
- [1271]=[bandits_spawns]
- [1272]=[agr_actor_inside_1]
- [1273]=[agr_actor_inside_2]
- [1274]=[agr_actor_inside_3]
- [1275]=[agr_actor_inside_4]
- [1276]=[agr_actor_inside_5]
- [1277]=[agr_actor_inside_6]
- [1278]=[agr_actor_inside_7]
- [1279]=[agr_actor_inside_8]
- [1280]=[agr_actor_inside_9]
- [1281]=[agr_actor_inside_10]
- [1282]=[agr_actor_inside_11]
- [1283]=[agr_actor_inside_13]
- [1284]=[agr_actor_danger]
- [1285]=[death_1]
- [1286]=[death_2]
- [1287]=[death_3]
- [1288]=[death_4]
- [1289]=[death_5]
- [1290]=[death_6]
- [1291]=[death_7]
- [1292]=[death_8]
- [1293]=[death_9]
- [1294]=[death_6_bl]
- [1295]=[agr_fire_command]
- [1296]=[agr_shooting_door_enter]
- [1297]=[agr_shooting_door_exit]
- [1298]=[fire_hole_sound]
- [1299]=[agr_duty_storyline_complete]
- [1300]=[agr_additional_quest_1_info_complete]
- [1301]=[agr_additional_quest_3_info_complete]
- [1302]=[agr_holeman_dialog]
- [1303]=[agr_duty_trader_secret_1]
- [1304]=[agr_duty_bar_secret_1]
- [1305]=[agr_duty_bar_secret_2]
- [1306]=[agr_duty_bar_secret_3]
- [1307]=[agr_duty_bar_secret_4]
- [1308]=[agr_duty_bar_secret_5]
- [1309]=[agr_duty_trader_secret_1_give]
- [1310]=[agr_duty_bar_secret_1_give]
- [1311]=[agr_duty_bar_secret_2_give]
- [1312]=[agr_duty_bar_secret_3_give]
- [1313]=[agr_duty_bar_secret_4_give]
- [1314]=[agr_duty_bar_secret_5_give]
- [1315]=[agr_mechanic_pda_quest_1]
- [1316]=[agr_mechanic_pda_quest_2]
- [1317]=[agr_mechanic_pda_quest_3]
- [1318]=[agr_mechanic_pda_quest_story]
- [1319]=[agr_secret_trader_pda_quest_1]
- [1320]=[agr_secret_trader_pda_quest_2]
- [1321]=[agr_secret_trader_pda_quest_3]
- [1322]=[agr_secret_trader_pda_story]
- [1323]=[agr_pda_map_animals_quest_1]
- [1324]=[agr_pda_map_animals_quest_2]
- [1325]=[agr_pda_map_animals_quest_3]
- [1326]=[agr_pda_map_animals_quest_story]
- [1327]=[agr_stalker_scientist_quest_1]
- [1328]=[agr_stalker_scientist_quest_2]
- [1329]=[agr_stalker_scientist_quest_3]
- [1330]=[agr_stalker_scientist_quest_story]
- [1331]=[agr_stalker_scientist_dead]
- [1332]=[agr_zooman_dead]
- [1333]=[agr_stalker_secret_trader_dead]
- [1334]=[agr_stalker_mechanic_dead]
- [1335]=[agr_hole_leader_death]
- [1336]=[agr_blokpost_shout_sound]
- [1337]=[agr_snork_shout_sound]
- [1338]=[agr_snork_dialog_shout_sound]
- [1339]=[agr_duty_open]
- [1340]=[agr_wpn_ak74_upgrade_1]
- [1341]=[agr_smart_terrain_2_3_bandits_1_squad_death]
- [1342]=[agr_smart_terrain_6_4_bandits_1_squad_death]
- [1343]=[agr_smart_terrain_4_2_snorks_4_lair_death]
- [1344]=[agr_garbage_end]
- [1345]=[agr_holeman_dialog_complete]
- [1346]=[agr_duty_weaponmaster_death]
- [1347]=[agr_duty_barman_death]
- [1348]=[agr_stalker_base_start_attack_1]
- [1349]=[agr_stalker_base_start_attack_2]
- [1350]=[agr_stalker_base_start_attack_3]
- [1351]=[agr_bar_actor_enemy]
- [1352]=[agr_actor_on_agroprom]
- [1353]=[agr_duty_leader_raciya_end]
- [1354]=[agr_monsters_big_attack]
- [1355]=[agr_recover_item_1_done]
- [1356]=[agr_recover_item_2_done]
- [1357]=[agr_recover_item_3_done]
- [1358]=[agr_recover_item_4_done]
- [1359]=[agru_tushkano_run]
- [1360]=[agru_phisics_active_1]
- [1361]=[agru_leader_dolg_task_complete]
- [1362]=[agru_go_out_task_complete]
- [1363]=[agru_find_secret_task_complete]
- [1364]=[agru_go_out_end_task_complete]
- [1365]=[agru_door_1_closed]
- [1366]=[agru_controller_death]
- [1367]=[agru_teleport_complete]
- [1368]=[agru_nvidia_presentation]
- [1369]=[agr_postprocess_started]
- [1370]=[agru_add_reward_1]
- [1371]=[agru_open_story_door]
- [1372]=[agru_end_agroprom_underhround]
- [1373]=[agru_stop_siren]
- [1374]=[yan_ready_actor_cut2]
- [1375]=[yan_death_stalker4_cut2]
- [1376]=[yan_death_stalker1_cut2]
- [1377]=[yan_death_stalker2_cut2]
- [1378]=[yan_death_stalker3_cut2]
- [1379]=[yan_death_stalker5_cut2]
- [1380]=[yan_death_stalker6_cut2]
- [1381]=[yan_death_stalker7_cut2]
- [1382]=[yan_alarm_signal_cut2]
- [1383]=[yan_alarm_signal_stalkers_cut2]
- [1384]=[yan_destroy_alarm_signal_cut2]
- [1385]=[yan_destroy_zombi1_cut2]
- [1386]=[yan_destroy_zombi2_cut2]
- [1387]=[yan_destroy_zombi4_cut2]
- [1388]=[yan_destroy_zombi6_cut2]
- [1389]=[yan_destroy_zombi7_cut2]
- [1390]=[yan_destroy_zombi10_cut2]
- [1391]=[yan_destroy_zombi11_cut2]
- [1392]=[yan_end_talk_with_scientics]
- [1393]=[yan_stalker_squad_sci_base_death]
- [1394]=[yan_squad_zombi_in_sci_base]
- [1395]=[yan_squad_zombi_in_sci_base2]
- [1396]=[yan_squad_zombi_in_sci_base3]
- [1397]=[yan_squad_zombi_in_sci_base4]
- [1398]=[yan_squad_zombi_in_sci_base5]
- [1399]=[yan_squad_zombi_in_sci_base6]
- [1400]=[start_surge]
- [1401]=[yan_second_visit]
- [1402]=[yan_quest_digger_doc]
- [1403]=[yan_kak_proiti_za_strelkom]
- [1404]=[yan_vida4a_quest_doc]
- [1405]=[yan_sdal_quest_doc]
- [1406]=[yan_proriv_k_ystanovke]
- [1407]=[yan_levsha_dead]
- [1408]=[yan_levwa_quest_doc]
- [1409]=[yan_questions_scientists]
- [1410]=[yan_soglasie_quest_doc]
- [1411]=[yan_vzyal_quest_doc]
- [1412]=[yan_quest_doc]
- [1413]=[yan_otnesti_doc_saharavy]
- [1414]=[yan_quest_levsha]
- [1415]=[yan_stop]
- [1416]=[yan_actor_in_sci_base]
- [1417]=[yan_go_to_positions_cut6]
- [1418]=[yan_actor_away_door1]
- [1419]=[yan_actor_away_door2]
- [1420]=[yan_actor_away_saharov]
- [1421]=[yan_space_restrictor_actor_ready_cut5]
- [1422]=[yan_destroy_zombi20_cut5]
- [1423]=[yan_destroy_zombi21_cut5]
- [1424]=[yan_destroy_zombi22_cut5]
- [1425]=[yan_destroy_zombi23_cut5]
- [1426]=[yan_destroy_zombi24_cut5]
- [1427]=[yan_destroy_zombi25_cut5]
- [1428]=[yan_destroy_zombi26_cut5]
- [1429]=[yan_destroy_zombi27_cut5]
- [1430]=[yan_destroy_zombi28_cut5]
- [1431]=[yan_destroy_zombi29_cut5]
- [1432]=[yan_destroy_zombi30_cut5]
- [1433]=[yan_destroy_zombi31_cut5]
- [1434]=[yan_destroy_zombi32_cut5]
- [1435]=[yan_space_restrictor_actor_go_cut5]
- [1436]=[yan_default_stalker_1_death]
- [1437]=[yan_default_stalker_2_death]
- [1438]=[yan_levsha_ready_cut6]
- [1439]=[typoi]
- [1440]=[yan_actor_ready_cut6_ok]
- [1441]=[yan_ready_actor_cut6]
- [1442]=[yan_ready_actor2_cut6]
- [1443]=[hit_cut6_stalker_1]
- [1444]=[hit_cut6_stalker_2]
- [1445]=[hit_cut6_stalker_3]
- [1446]=[hit_cut6_stalker_4]
- [1447]=[hit_cut6_stalker_5]
- [1448]=[yan_ready_vikl_cut6]
- [1449]=[yan_ready_perekl_cut6]
- [1450]=[yan_warning_zombie_cut6]
- [1451]=[yan_warning_zombie2_cut6]
- [1452]=[yan_start_frase_cut6]
- [1453]=[yan_start_frase2_cut6]
- [1454]=[yan_task1_end_cut6]
- [1455]=[yan_task2_end_cut6]
- [1456]=[yan_death_cut6_stalker2]
- [1457]=[yan_death_cut6_stalker1]
- [1458]=[yan_death_cut6_stalker5]
- [1459]=[yan_fast_zombi_cut6]
- [1460]=[yan_hero_in_zone]
- [1461]=[yan_ready_actor_position_cut6]
- [1462]=[alert_zombi_cut6_1]
- [1463]=[yan_naprnik_roof_5]
- [1464]=[yan_actor_start_to_go]
- [1465]=[yan_go_home_cut6]
- [1466]=[yan_actor_go_to_stalker]
- [1467]=[yan_actor_destroy_wave1]
- [1468]=[yan_actor_destroy_wave2]
- [1469]=[yan_ready_wave2_cut6]
- [1470]=[yan_ready_wave3_cut6]
- [1471]=[yan_wave_zombie1_cut6]
- [1472]=[yan_wave_zombie2_cut6]
- [1473]=[yan_destroy_wave1_1]
- [1474]=[yan_destroy_wave1_2]
- [1475]=[yan_destroy_wave1_3]
- [1476]=[yan_destroy_wave1_4]
- [1477]=[yan_destroy_wave1_5]
- [1478]=[yan_destroy_wave2_1]
- [1479]=[yan_destroy_wave2_2]
- [1480]=[yan_destroy_wave2_3]
- [1481]=[yan_destroy_wave2_4]
- [1482]=[yan_destroy_wave2_5]
- [1483]=[yan_destroy_wave3_1]
- [1484]=[yan_destroy_wave3_2]
- [1485]=[yan_destroy_wave3_3]
- [1486]=[yan_end_quest_line]
- [1487]=[yan_go_to_red_forest_cut6]
- [1488]=[yan_zombied_on_krisha_cut6]
- [1489]=[yan_zombied_in_angar_cut6]
- [1490]=[yan_professor_cut6]
- [1491]=[yan_otvet_stalkera_cut6]
- [1492]=[yan_otryad_go_home_cut6]
- [1493]=[yan_stop_spawn_cut6]
- [1494]=[yan_start_monologa_cut6]
- [1495]=[yan_hold_position_cut6]
- [1496]=[yan_ready_position_stalker3]
- [1497]=[yan_ready_position_stalker4]
- [1498]=[yan_stalker_3_kaput]
- [1499]=[yan_stalker_4_kaput]
- [1500]=[yan_stalker_5_kaput]
- [1501]=[yan_wave_speedx2_cut6]
- [1502]=[yan_start_remove]
- [1503]=[yan_wave1_go]
- [1504]=[yan_wave_naval]
- [1505]=[yan_roof_nores_stalker3]
- [1506]=[yan_roof_nores_stalker4]
- [1507]=[yan_roof_nores_stalker5]
- [1508]=[yan_death_stalker4_cut6]
- [1509]=[yan_death_stalker3_cut6]
- [1510]=[yan_death_stalker5_cut6]
- [1511]=[yan_game_over_cut6]
- [1512]=[yan_naprnik_roof_4]
- [1513]=[yan_naprnik_roof_3]
- [1514]=[yan_naprnik_roof_1]
- [1515]=[yan_naprnik_roof_2]
- [1516]=[yan_death_group1_cut6]
- [1517]=[yan_wave_naval_roof1]
- [1518]=[yan_smena_position_1]
- [1519]=[yan_smena_position_2]
- [1520]=[yan_smena_position_3]
- [1521]=[yan_smena_position_4]
- [1522]=[yan_smena_position_5]
- [1523]=[yan_smena_position_6]
- [1524]=[yan_proriv_k_ystanovke_start]
- [1525]=[yan_ui_disabled]
- [1526]=[yan_scene_6_snork_dead]
- [1527]=[yan_low_psy_radiation_start]
- [1528]=[yan_scene_6_ready_to_zabor]
- [1529]=[yan_zabor_1_already_jumping]
- [1530]=[yan_zabor_stalker_7_on_position]
- [1531]=[yan_zabor_stalker_4_on_position]
- [1532]=[yan_zabor_stalker_2_on_position]
- [1533]=[yan_zabor_stalker_1_on_position]
- [1534]=[yan_zabor_stalker_5_on_position]
- [1535]=[yan_zabor_2_already_jumping]
- [1536]=[yan_group_in_angar]
- [1537]=[yan_not_go_to_roof]
- [1538]=[yan_squad2_ready]
- [1539]=[yan_recover_item_1_done]
- [1540]=[yan_recover_item_2_done]
- [1541]=[stc_strelok_hit_1]
- [1542]=[stc_strelok_hit_2]
- [1543]=[stc_strelok_hit_3]
- [1544]=[stc_strelok_hit_4]
- [1545]=[stc_strelok_hit_5]
- [1546]=[stc_scene_1_enemy_spawn]
- [1547]=[stc_scene_2_enemy_spawn]
- [1548]=[stc_scene_2_enemy_2_spawn]
- [1549]=[stc_scene_3_enemy_spawn]
- [1550]=[stc_scene_4_enemy_spawn]
- [1551]=[stc_scene_5_enemy_spawn]
- [1552]=[stc_scene_6_enemy_spawn]
- [1553]=[stc_scene_7_enemy_spawn_1]
- [1554]=[stc_scene_7_enemy_spawn_2]
- [1555]=[stc_scene_8_enemy_spawn]
- [1556]=[stc_scene_start]
- [1557]=[stc_scout_talk]
- [1558]=[stc_first_teleport_monolith_spawn_1]
- [1559]=[stc_first_teleport_monolith_spawn_2]
- [1560]=[stc_first_teleport_monolith_spawn_3]
- [1561]=[stc_first_teleport_monolith_spawn_4]
- [1562]=[stc_first_scene_cameff_end]
- [1563]=[stc_first_teleport_actor]
- [1564]=[stc_strelok_can_run_1]
- [1565]=[stc_strelok_can_run_2]
- [1566]=[stc_strelok_can_run_3]
- [1567]=[stc_additional_q1]
- [1568]=[stc_first_teleport_spawn_3]
- [1569]=[stc_second_teleport_spawn_2]
- [1570]=[stc_second_teleport_spawn_3]
- [1571]=[stc_second_teleport_actor_out]
- [1572]=[stc_strelok_can_run_6]
- [1573]=[stc_strelok_is_near_dead]
- [1574]=[stc_strelok_dead]
- [1575]=[stc_surge_continued]
- [1576]=[stc_final_fade]
- [1577]=[stc_first_teleport_spawn_6]
- [1578]=[stc_final_cutscene_2]
- [1579]=[stc_last_effector_1]
- [1580]=[stc_last_effector_2]
- [1581]=[stc_last_effector_3]
- [1582]=[stc_armagedets_start]
- [1583]=[info_up_ac_mp5]
- [1584]=[info_up_bd_mp5]
- [1585]=[info_up_a_novice_outfit]
- [1586]=[info_up_ac_wincheaster1300]
- [1587]=[info_up_bd_wincheaster1300]
- [1588]=[info_up_ac_ak74u]
- [1589]=[info_up_fh_scientific_outfit]
- [1590]=[info_up_bdfh_scientific_outfit]
- [1591]=[info_up_aceg_scientific_outfit]
- [1592]=[info_up_ab_svu]
- [1593]=[info_up_cd_svu]
- [1594]=[info_up_abcd_svu]
- [1595]=[info_up_ab_pkm]
- [1596]=[info_up_cd_pkm]
- [1597]=[info_up_abcd_pkm]
- [1598]=[info_up_ac_desert_eagle]
- [1599]=[info_up_bd_desert_eagle]
- [1600]=[info_up_ac_spas12]
- [1601]=[sar_enemies_spawned]
- [1602]=[commander_move_1_fired]
- [1603]=[soldier_1_move_1_fired]
- [1604]=[soldier_2_move_1_fired]
- [1605]=[soldier_3_move_1_fired]
- [1606]=[soldier_3_move_1_2_fired]
- [1607]=[commander_move_2_fired]
- [1608]=[commander_dist_allow_1]
- [1609]=[soldier_1_move_2_fired]
- [1610]=[soldier_2_move_2_fired]
- [1611]=[soldier_3_move_2_fired]
- [1612]=[commander_move_3_fired]
- [1613]=[soldier_1_move_3_fired]
- [1614]=[soldier_2_move_3_fired]
- [1615]=[soldier_3_move_3_fired]
- [1616]=[soldier_3_move_3_1_fired]
- [1617]=[soldier_3_move_3_2_fired]
- [1618]=[commander_move_4_fired]
- [1619]=[soldier_1_move_4_fired]
- [1620]=[soldier_2_move_4_fired]
- [1621]=[soldier_3_move_4_fired]
- [1622]=[commander_move_5_fired]
- [1623]=[soldier_1_move_5_fired]
- [1624]=[soldier_2_move_5_fired]
- [1625]=[soldier_3_move_5_fired]
- [1626]=[commander_move_6_fired]
- [1627]=[soldier_1_move_6_fired]
- [1628]=[soldier_2_move_6_fired]
- [1629]=[soldier_3_move_6_fired]
- [1630]=[commander_move_7_fired]
- [1631]=[soldier_1_move_7_fired]
- [1632]=[soldier_2_move_7_fired]
- [1633]=[soldier_3_move_7_fired]
- [1634]=[commander_move_8_1_fired]
- [1635]=[commander_move_8_2_fired]
- [1636]=[soldier_1_move_8_fired]
- [1637]=[soldier_2_move_8_fired]
- [1638]=[soldier_3_move_8_fired]
- [1639]=[commander_move_9_fired]
- [1640]=[soldier_1_move_9_fired]
- [1641]=[soldier_2_move_9_fired]
- [1642]=[soldier_3_move_9_fired]
- [1643]=[commander_move_10_fired]
- [1644]=[soldier_1_move_10_fired]
- [1645]=[soldier_2_move_10_fired]
- [1646]=[soldier_3_move_10_fired]
- [1647]=[commander_move_11_fired]
- [1648]=[soldier_1_move_11_fired]
- [1649]=[soldier_2_move_11_fired]
- [1650]=[soldier_3_move_11_fired]
- [1651]=[commander_dist_allow_21]
- [1652]=[commander_dist_allow_22]
- [1653]=[commander_move_12_fired]
- [1654]=[soldier_1_move_12_fired]
- [1655]=[soldier_2_move_12_fired]
- [1656]=[soldier_3_move_12_fired]
- [1657]=[commander_move_13_fired]
- [1658]=[soldier_1_move_13_fired]
- [1659]=[soldier_2_move_13_fired]
- [1660]=[soldier_3_move_13_fired]
- [1661]=[commander_move_14_fired]
- [1662]=[soldier_1_move_14_fired]
- [1663]=[soldier_2_move_14_fired]
- [1664]=[soldier_3_move_14_fired]
- [1665]=[commander_move_15_fired]
- [1666]=[soldier_1_move_15_fired]
- [1667]=[soldier_2_move_15_fired]
- [1668]=[soldier_3_move_15_fired]
- ! attempt to use non-existent INFOPORTION [ui_talk_show]
- ! [LUA][ERROR] squad [special_loner_squad2] is missing - respawning
- ! [LUA][ERROR] squad [special_loner_squad3] is missing - respawning
- ! [LUA][ERROR] squad [special_loner_squad5] is missing - respawning
- ! [LUA][ERROR] squad [special_loner_squad6] is missing - respawning
- ! [LUA][ERROR] squad [special_loner_squad4] is missing - respawning
- * Saving spawns...
- * Saving objects...
- * 18053 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [603 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 1 ms
- * phase cmem: 234050 K
- SERVER: Starting...
- * phase time: 147 ms
- * phase cmem: 220048 K
- SERVER: Loading alife simulator...
- * phase time: 3 ms
- * phase cmem: 220048 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 18053 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (9.781s)
- * phase time: 9780 ms
- * phase cmem: 228159 K
- SERVER: Connecting...
- * phase time: 29 ms
- * phase cmem: 228165 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 6 ms
- * phase cmem: 228197 K
- Opening stream...
- * phase time: 7 ms
- * phase cmem: 228197 K
- Loading CFORM...
- * phase time: 1945 ms
- * phase cmem: 313342 K
- Loading shaders...
- * phase time: 145 ms
- * phase cmem: 314033 K
- Loading geometry...
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65527 verts, 2047 Kb
- * [Loading VB] 65368 verts, 2042 Kb
- * [Loading VB] 10019 verts, 313 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65509 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 50164 verts, 1567 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 38589 verts, 1205 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 762762 indices, 1489 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65500 verts, 767 Kb
- * [Loading VB] 1438 verts, 16 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 445203 indices, 869 Kb
- * phase time: 426 ms
- * phase cmem: 314163 K
- Loading spatial-DB...
- * phase time: 28 ms
- * phase cmem: 316823 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 16 ms
- * phase cmem: 316823 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\garbage\level.hom
- * phase time: 5 ms
- * phase cmem: 316891 K
- Loading AI objects...
- * phase time: 3 ms
- * phase cmem: 316891 K
- CLIENT: Spawning...
- * phase time: 2 ms
- * phase cmem: 316891 K
- Loading textures...
- * t-report - base: 1264, 567945 K
- * t-report - lmap: 12, 12289 K
- ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\sounds\ambient\special\garbage_bandits_radio_1.ogg
- * phase time: 882 ms
- * phase cmem: 337884 K
- CLIENT: Synchronizing...
- * phase time: 4 ms
- * phase cmem: 337884 K
- * [win32]: free[2216604 K], reserved[313812 K], committed[1663824 K]
- * [ D3D ]: textures[580235 K]
- * [x-ray]: crt heap[337884 K], process heap[781725 K], game lua[129641 K], render[5292 K]
- * [x-ray]: economy: strings[21580 K], smem[6057 K]
- ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\sounds\ambient\special\depot_radio.ogg
- * MEMORY USAGE: 343477 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 18440 objects are successfully saved
- * Game newest 2.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 2.sav'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! Can't find texture 'arttrader_icon'
- ! Can't find texture 'arttrader_wide'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 18446 objects are successfully saved
- * Game newest 3.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 3.sav'
- ! Can't find texture 'loner_icon'
- ! Can't find texture 'arttrader_icon'
- ! Can't find texture 'arttrader_icon'
- ! Can't find texture 'loner_icon'
- ! Can't find texture 'loner_icon'
- ! Can't find texture 'loner_icon'
- ! Can't find texture 'arttrader_icon'
- ! Invalid ogg-comment version, file: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\sounds\monsters\cat\cat_idle_1.ogg
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * phase time: 152 ms
- * phase cmem: 362080 K
- SERVER: Loading alife simulator...
- * phase time: 5 ms
- * phase cmem: 362080 K
- Loading saved game "newest 3.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 18446 objects are successfully loaded
- * Game newest 3 is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 3.sav' (9.817s)
- * phase time: 9817 ms
- * phase cmem: 370103 K
- SERVER: Connecting...
- * phase time: 4 ms
- * phase cmem: 370103 K
- CLIENT: Synchronizing...
- * phase time: 4 ms
- * phase cmem: 370103 K
- * [win32]: free[2011636 K], reserved[279940 K], committed[1902664 K]
- * [ D3D ]: textures[663125 K]
- * [x-ray]: crt heap[370103 K], process heap[933180 K], game lua[109912 K], render[6682 K]
- * [x-ray]: economy: strings[21643 K], smem[6837 K]
- * MEMORY USAGE: 375442 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 18459 objects are successfully saved
- * Game newest 4.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 4.sav'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 377490 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [534 ms]
- * MEMORY USAGE: 368405 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 19106 objects are successfully saved
- * Game newest 5.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 5.sav'
- ! Can't find texture 'ui_npc_monster_controller_2'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 19197 objects are successfully saved
- * Game newest 6.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 6.sav'
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 382402 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [554 ms]
- * MEMORY USAGE: 373316 K
- * End of synchronization A[1] R[1]
- * Saving spawns...
- * Saving objects...
- * 19179 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [599 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 266373 K
- SERVER: Starting...
- * phase time: 168 ms
- * phase cmem: 252072 K
- SERVER: Loading alife simulator...
- * phase time: 4 ms
- * phase cmem: 252072 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 19179 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (9.868s)
- * phase time: 9867 ms
- * phase cmem: 260211 K
- SERVER: Connecting...
- * phase time: 27 ms
- * phase cmem: 260217 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 7 ms
- * phase cmem: 260250 K
- Opening stream...
- * phase time: 9 ms
- * phase cmem: 260250 K
- Loading CFORM...
- * phase time: 1930 ms
- * phase cmem: 345206 K
- Loading shaders...
- * phase time: 146 ms
- * phase cmem: 345897 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65506 verts, 2047 Kb
- * [Loading VB] 30586 verts, 955 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65504 verts, 2047 Kb
- * [Loading VB] 65517 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 1195 verts, 37 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 34422 verts, 1075 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 812169 indices, 1586 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 41130 verts, 481 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 539193 indices, 1053 Kb
- * phase time: 339 ms
- * phase cmem: 346076 K
- Loading spatial-DB...
- * phase time: 40 ms
- * phase cmem: 349437 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 9394 v(20), 5002 p
- * [DETAILS] Batch(61), VB(183K), IB(29K)
- * phase time: 16 ms
- * phase cmem: 349437 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\agroprom\level.hom
- * phase time: 17 ms
- * phase cmem: 349721 K
- Loading AI objects...
- * phase time: 5 ms
- * phase cmem: 349721 K
- CLIENT: Spawning...
- * phase time: 3 ms
- * phase cmem: 349721 K
- Loading textures...
- * t-report - base: 1544, 713646 K
- * t-report - lmap: 7, 7168 K
- * phase time: 856 ms
- * phase cmem: 369657 K
- CLIENT: Synchronizing...
- * phase time: 5 ms
- * phase cmem: 369657 K
- * [win32]: free[1875232 K], reserved[413340 K], committed[1905668 K]
- * [ D3D ]: textures[720815 K]
- * [x-ray]: crt heap[369657 K], process heap[972029 K], game lua[111376 K], render[7776 K]
- * [x-ray]: economy: strings[21705 K], smem[7468 K]
- ! Can't find texture 'food\food_raw_tush'
- * MEMORY USAGE: 375447 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] dog_strong18040 in rest = agr_door_helper2
- ! [LUA][ERROR] dog_strong18040 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_door_helper2
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] dog_strong_tfwcorpse2703 in rest = agr_door_helper2
- ! [LUA][ERROR] dog_strong_tfwcorpse2703 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] pseudodog_weak_tfwcorpse2704 in rest = agr_door_helper2
- ! [LUA][ERROR] pseudodog_weak_tfwcorpse2704 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_118618 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_118618 in rest = agr_restr_secret_trader
- ! Can't find texture 'loner_icon'
- ! [LUA][ERROR] sim_default_duty_0_trooper19201 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper19201 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper19213 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper19213 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19224 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19224 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper19201 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper19201 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper19213 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper19213 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_door_helper2
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic15365 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic15365 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper15379 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper15379 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt15391 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt15391 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt15403 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt15403 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_monolith_021352 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_monolith_021352 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_monolith_121340 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_monolith_121340 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_monolith_121328 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_monolith_121328 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_monolith_021376 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_monolith_021376 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_door_helper2
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_monolith_121363 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_monolith_121363 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_door_helper2
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_door_helper2
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_recon15461 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_recon15461 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18036 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18037 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_door_helper2
- ! [LUA][ERROR] mil_shovel_217224 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_1_217251 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_2_217278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_3_217305 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_art_g_stalker_4_217332 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper15475 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper15475 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt15487 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt15487 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 19919 objects are successfully saved
- * Game newest 7.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 7.sav'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 387570 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [542 ms]
- * MEMORY USAGE: 378169 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_door_helper2
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse22686 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse22686 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse22785 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse22785 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_218641 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_218641 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 19872 objects are successfully saved
- * Game newest 8.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 8.sav'
- ! [LUA][ERROR] sim_default_loner_218641 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_218641 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18006 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18008 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18010 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18012 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18014 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 387655 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [546 ms]
- * MEMORY USAGE: 378345 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119112 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_119124 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 19811 objects are successfully saved
- * Game newest 9.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 9.sav'
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18032 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18032 in rest = agr_restr_secret_trader
- * Saving spawns...
- * Saving objects...
- * 19742 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [595 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 272920 K
- SERVER: Starting...
- * phase time: 172 ms
- * phase cmem: 258745 K
- SERVER: Loading alife simulator...
- * phase time: 4 ms
- * phase cmem: 258745 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 19742 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (9.782s)
- * phase time: 9781 ms
- * phase cmem: 265117 K
- SERVER: Connecting...
- * phase time: 23 ms
- * phase cmem: 265120 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 8 ms
- * phase cmem: 265152 K
- Opening stream...
- * phase time: 8 ms
- * phase cmem: 265152 K
- Loading CFORM...
- * phase time: 991 ms
- * phase cmem: 309269 K
- Loading shaders...
- * phase time: 141 ms
- * phase cmem: 309959 K
- Loading geometry...
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 30972 verts, 967 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 60821 verts, 1900 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65089 verts, 2034 Kb
- * [Loading VB] 1388 verts, 43 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 250893 indices, 490 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 31255 verts, 366 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 158562 indices, 309 Kb
- * phase time: 184 ms
- * phase cmem: 310054 K
- Loading spatial-DB...
- * phase time: 25 ms
- * phase cmem: 311655 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 18 ms
- * phase cmem: 311655 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\yantar\level.hom
- * phase time: 8 ms
- * phase cmem: 311685 K
- Loading AI objects...
- * phase time: 4 ms
- * phase cmem: 311685 K
- CLIENT: Spawning...
- * phase time: 3 ms
- * phase cmem: 311685 K
- Loading textures...
- * t-report - base: 1498, 690969 K
- * t-report - lmap: 8, 8193 K
- * phase time: 632 ms
- * phase cmem: 321009 K
- CLIENT: Synchronizing...
- * phase time: 4 ms
- * phase cmem: 321009 K
- * [win32]: free[1944400 K], reserved[456884 K], committed[1792956 K]
- * [ D3D ]: textures[699162 K]
- * [x-ray]: crt heap[321009 K], process heap[908640 K], game lua[111197 K], render[8095 K]
- * [x-ray]: economy: strings[21802 K], smem[7431 K]
- ! [LUA][ERROR] companion_obek_init in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16669 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16683 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper16695 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16706 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16719 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16785 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16798 in rest = yan_space_restrictor_door_helper
- ! auto-generated bump map: act\act_stalker_mercenary3_bump#
- ! auto-generated bump map: act\act_stalker_mercenary3_bump
- ! [LUA][ERROR] sim_default_killer_0_trooper16811 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16823 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16834 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16897 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16910 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper16921 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16932 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16946 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- * MEMORY USAGE: 331967 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] tushkano_normal_tfwcorpse12984 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] tushkano_normal_tfwcorpse12986 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] tushkano_normal18028 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] tushkano_normal18030 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] tushkano_normal18030 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 20103 objects are successfully saved
- * Game newest 10.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 10.sav'
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_121561 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_21 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_22 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_23 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_125943 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 20690 objects are successfully saved
- * Game newest 11.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 11.sav'
- * Saving spawns...
- * Saving objects...
- * 20647 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [618 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 281420 K
- SERVER: Starting...
- * phase time: 175 ms
- * phase cmem: 267165 K
- SERVER: Loading alife simulator...
- * phase time: 4 ms
- * phase cmem: 267165 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 20647 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (9.831s)
- * phase time: 9830 ms
- * phase cmem: 275415 K
- SERVER: Connecting...
- * phase time: 24 ms
- * phase cmem: 275421 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 7 ms
- * phase cmem: 275454 K
- Opening stream...
- * phase time: 4 ms
- * phase cmem: 275454 K
- Loading CFORM...
- * phase time: 1873 ms
- * phase cmem: 360411 K
- Loading shaders...
- * phase time: 147 ms
- * phase cmem: 361102 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65506 verts, 2047 Kb
- * [Loading VB] 30586 verts, 955 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65504 verts, 2047 Kb
- * [Loading VB] 65517 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 1195 verts, 37 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 34422 verts, 1075 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 812169 indices, 1586 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 41130 verts, 481 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 539193 indices, 1053 Kb
- * phase time: 48 ms
- * phase cmem: 361280 K
- Loading spatial-DB...
- * phase time: 20 ms
- * phase cmem: 364644 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 9394 v(20), 5002 p
- * [DETAILS] Batch(61), VB(183K), IB(29K)
- * phase time: 15 ms
- * phase cmem: 364644 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\agroprom\level.hom
- * phase time: 17 ms
- * phase cmem: 364928 K
- Loading AI objects...
- * phase time: 4 ms
- * phase cmem: 364928 K
- CLIENT: Spawning...
- * phase time: 4 ms
- * phase cmem: 364928 K
- Loading textures...
- * t-report - base: 1645, 761647 K
- * t-report - lmap: 7, 7168 K
- * phase time: 399 ms
- * phase cmem: 385393 K
- CLIENT: Synchronizing...
- * phase time: 6 ms
- * phase cmem: 385393 K
- * [win32]: free[1768860 K], reserved[426744 K], committed[1998636 K]
- * [ D3D ]: textures[768816 K]
- * [x-ray]: crt heap[385393 K], process heap[1041194 K], game lua[111306 K], render[8880 K]
- * [x-ray]: economy: strings[21986 K], smem[9625 K]
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18016 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18018 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18020 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18022 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal18024 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt24371 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt24371 in rest = agr_restr_secret_trader
- * MEMORY USAGE: 390835 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] companion_obek_lvl_113600 in rest = agr_door_helper2
- ! [LUA][ERROR] companion_obek_lvl_113600 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_renegade_221542 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_renegade_221542 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic19662 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic19662 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic19710 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic19710 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19978 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19978 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19991 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19991 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt20003 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt20003 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic19662 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic19662 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic19710 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic19710 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19978 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19978 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt19991 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt19991 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt20003 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt20003 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 20688 objects are successfully saved
- * Game newest 12.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 12.sav'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 395121 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [549 ms]
- * MEMORY USAGE: 386041 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: unrecognized, 16
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 395217 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [545 ms]
- * MEMORY USAGE: 386151 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] sim_default_killer_0_sniper17154 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_sniper17154 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt18240 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt18240 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt18285 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt18285 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_trooper18302 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_trooper18302 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] sim_default_duty_0_sniper18459 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper18459 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18149 in rest = agr_zone_field_radioactive_average
- ! [LUA][ERROR] sim_default_duty_0_grunt18442 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt18442 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_door_helper2
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal18150 in rest = agr_zone_field_radioactive_average
- * Saving spawns...
- * Saving objects...
- * 21384 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [614 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 282142 K
- SERVER: Starting...
- * phase time: 621 ms
- * phase cmem: 268069 K
- SERVER: Loading alife simulator...
- * phase time: 5 ms
- * phase cmem: 268069 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 21384 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (10.097s)
- * phase time: 10096 ms
- * phase cmem: 274487 K
- SERVER: Connecting...
- * phase time: 45 ms
- * phase cmem: 274490 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 9 ms
- * phase cmem: 274522 K
- Opening stream...
- * phase time: 9 ms
- * phase cmem: 274522 K
- Loading CFORM...
- * phase time: 985 ms
- * phase cmem: 318639 K
- Loading shaders...
- * phase time: 135 ms
- * phase cmem: 319329 K
- Loading geometry...
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 30972 verts, 967 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 60821 verts, 1900 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65089 verts, 2034 Kb
- * [Loading VB] 1388 verts, 43 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 250893 indices, 490 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 31255 verts, 366 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 158562 indices, 309 Kb
- * phase time: 180 ms
- * phase cmem: 319424 K
- Loading spatial-DB...
- * phase time: 23 ms
- * phase cmem: 321025 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 17 ms
- * phase cmem: 321025 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\yantar\level.hom
- * phase time: 7 ms
- * phase cmem: 321055 K
- Loading AI objects...
- * phase time: 5 ms
- * phase cmem: 321055 K
- CLIENT: Spawning...
- * phase time: 4 ms
- * phase cmem: 321055 K
- Loading textures...
- * t-report - base: 1542, 714112 K
- * t-report - lmap: 8, 8193 K
- * phase time: 2043 ms
- * phase cmem: 331081 K
- CLIENT: Synchronizing...
- * phase time: 6 ms
- * phase cmem: 331081 K
- * [win32]: free[1892356 K], reserved[459756 K], committed[1842128 K]
- * [ D3D ]: textures[722305 K]
- * [x-ray]: crt heap[331081 K], process heap[944347 K], game lua[133972 K], render[9297 K]
- * [x-ray]: economy: strings[22056 K], smem[9625 K]
- ! [LUA][ERROR] flesh_strong_tfwcorpse7654 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong_tfwcorpse7655 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16669 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16683 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper16695 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16706 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16719 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16785 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16798 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper16811 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16823 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16834 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt16897 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16910 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper16921 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic16932 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper16946 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon22215 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- * MEMORY USAGE: 342046 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- ! [LUA][ERROR] companion_obek_lvl_115478 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_218216 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318250 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318267 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324819 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_424835 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324851 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_124866 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_21 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_22 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_23 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_24 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_25 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_26 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_27 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24807 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24809 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24811 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24813 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24815 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_24 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_24 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] chimera_strong24817 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_26 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_25 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_27 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_28 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_29 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_30 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_1 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418182 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_24 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_25 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318151 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_318167 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_418199 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_26 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_27 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_26 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_27 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 21670 objects are successfully saved
- * Game newest 13.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 13.sav'
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 358884 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [550 ms]
- * MEMORY USAGE: 349636 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] yan_stalker_zombi_okr_1 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_23 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_9 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_8 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_11 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_26 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_27 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_31 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_28 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_25 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_6 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_30 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_7 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_29 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_10 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_6 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_zombi_okr_6 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15555 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt15567 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_128928 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_129185 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_129441 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_129697 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_129953 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_130209 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_130465 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_130721 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_131067 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_131233 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_131489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_131745 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_132001 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_132257 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_132513 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_132769 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_133025 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_133281 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_133537 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_133793 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_134049 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_134305 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_134561 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_134817 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_135073 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_135329 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_135585 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_135841 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_136097 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_136353 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_136609 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_136865 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_137121 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_137377 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_137633 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_137889 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_138145 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_138401 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_138657 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_138914 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_139169 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_139425 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] companion_obek_lvl_139681 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_military_214179 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_military_214196 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_military_214213 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper40436 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24815 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper40449 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt40460 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324819 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_424835 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324851 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_124866 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_military_214160 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic41477 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper41489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt41502 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 21967 objects are successfully saved
- * Game newest 14.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 14.sav'
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 360481 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [552 ms]
- * MEMORY USAGE: 351591 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [549 ms]
- * MEMORY USAGE: 351314 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 358515 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [557 ms]
- * MEMORY USAGE: 349602 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 21767 objects are successfully saved
- * Game newest 14.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 14.sav'
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324819 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_424835 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324851 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_124866 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30730 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30742 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30755 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30767 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30779 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30843 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30855 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30868 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30881 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30894 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30957 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30970 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30981 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30992 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper31004 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324851 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 21713 objects are successfully saved
- * Game newest 15.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 15.sav'
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_324819 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_424835 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_zombied_124866 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30730 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30742 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30755 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30767 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30779 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30843 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30855 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30868 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30881 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30894 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30957 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30970 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30981 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30992 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper31004 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24807 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24809 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24811 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24813 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic41477 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper41489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt41502 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- * Saving spawns...
- * Saving objects...
- * 21622 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [615 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 289717 K
- SERVER: Starting...
- * phase time: 215 ms
- * phase cmem: 274822 K
- SERVER: Loading alife simulator...
- * phase time: 5 ms
- * phase cmem: 274822 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 21622 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (10.020s)
- * phase time: 10020 ms
- * phase cmem: 283085 K
- SERVER: Connecting...
- * phase time: 24 ms
- * phase cmem: 283091 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 8 ms
- * phase cmem: 283123 K
- Opening stream...
- * phase time: 10 ms
- * phase cmem: 283123 K
- Loading CFORM...
- * phase time: 1987 ms
- * phase cmem: 368080 K
- Loading shaders...
- * phase time: 184 ms
- * phase cmem: 368771 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65506 verts, 2047 Kb
- * [Loading VB] 30586 verts, 955 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65504 verts, 2047 Kb
- * [Loading VB] 65517 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 1195 verts, 37 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 34422 verts, 1075 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 812169 indices, 1586 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 41130 verts, 481 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 539193 indices, 1053 Kb
- * phase time: 338 ms
- * phase cmem: 368950 K
- Loading spatial-DB...
- * phase time: 40 ms
- * phase cmem: 372311 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 9394 v(20), 5002 p
- * [DETAILS] Batch(61), VB(183K), IB(29K)
- * phase time: 15 ms
- * phase cmem: 372311 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\agroprom\level.hom
- * phase time: 18 ms
- * phase cmem: 372595 K
- Loading AI objects...
- * phase time: 5 ms
- * phase cmem: 372595 K
- CLIENT: Spawning...
- * phase time: 4 ms
- * phase cmem: 372595 K
- Loading textures...
- * t-report - base: 1662, 771550 K
- * t-report - lmap: 7, 7168 K
- * phase time: 1227 ms
- * phase cmem: 394169 K
- CLIENT: Synchronizing...
- * phase time: 6 ms
- * phase cmem: 394169 K
- * [win32]: free[1774716 K], reserved[383764 K], committed[2035760 K]
- * [ D3D ]: textures[778719 K]
- * [x-ray]: crt heap[394169 K], process heap[1058039 K], game lua[94027 K], render[10238 K]
- * [x-ray]: economy: strings[22003 K], smem[9632 K]
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse23313 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] bloodsucker_normal_tfwcorpse23315 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13535 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13535 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13537 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13537 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13539 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13539 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13541 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13541 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13543 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13543 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_022135 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_022135 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_122149 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_122149 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_recon39938 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_recon39938 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper39950 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper39950 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt39961 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt39961 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt39974 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt39974 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt39986 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt39986 in rest = agr_restr_secret_trader
- * MEMORY USAGE: 400987 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] companion_obek_lvl_113184 in rest = agr_door_helper2
- ! [LUA][ERROR] companion_obek_lvl_113184 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13181 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13181 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 21641 objects are successfully saved
- * Game newest 16.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 16.sav'
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13172 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13172 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13176 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13176 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13178 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13178 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13174 in rest = agr_door_helper2
- ! [LUA][ERROR] tushkano_normal_tfwcorpse13174 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 404603 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 405277 K
- * End of synchronization A[1] R[1]
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [559 ms]
- * MEMORY USAGE: 396199 K
- * End of synchronization A[1] R[1]
- ! Can't find texture 'loner_icon'
- ! Can't find texture 'loner_wide'
- ! Can't find texture 'loner_icon'
- ! [LUA][ERROR] sim_default_killer_0_recon20241 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_recon20241 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_medic20255 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_medic20255 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt20266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt20266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt20279 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt20279 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] snork_weak24694 in rest = agr_door_helper2
- ! [LUA][ERROR] snork_weak24694 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] snork_normal24696 in rest = agr_door_helper2
- ! [LUA][ERROR] snork_normal24696 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_medic20340 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_medic20340 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt20352 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt20352 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_sniper20327 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_sniper20327 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 22049 objects are successfully saved
- * Game newest 16.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 16.sav'
- * Saving spawns...
- * Saving objects...
- * 22205 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [627 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 291480 K
- SERVER: Starting...
- * phase time: 178 ms
- * phase cmem: 276187 K
- SERVER: Loading alife simulator...
- * phase time: 5 ms
- * phase cmem: 276187 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 22205 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (10.003s)
- * phase time: 10002 ms
- * phase cmem: 282656 K
- SERVER: Connecting...
- * phase time: 21 ms
- * phase cmem: 282659 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 8 ms
- * phase cmem: 282692 K
- Opening stream...
- * phase time: 4 ms
- * phase cmem: 282692 K
- Loading CFORM...
- * phase time: 941 ms
- * phase cmem: 326809 K
- Loading shaders...
- * phase time: 139 ms
- * phase cmem: 327499 K
- Loading geometry...
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 30972 verts, 967 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65529 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65513 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 60821 verts, 1900 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65089 verts, 2034 Kb
- * [Loading VB] 1388 verts, 43 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 250893 indices, 490 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 31255 verts, 366 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 158562 indices, 309 Kb
- * phase time: 30 ms
- * phase cmem: 327594 K
- Loading spatial-DB...
- * phase time: 16 ms
- * phase cmem: 329195 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 11590 v(20), 6100 p
- * [DETAILS] Batch(61), VB(226K), IB(35K)
- * phase time: 15 ms
- * phase cmem: 329195 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\yantar\level.hom
- * phase time: 6 ms
- * phase cmem: 329225 K
- Loading AI objects...
- * phase time: 4 ms
- * phase cmem: 329225 K
- CLIENT: Spawning...
- * phase time: 4 ms
- * phase cmem: 329225 K
- Loading textures...
- * t-report - base: 1563, 725637 K
- * t-report - lmap: 8, 8193 K
- * phase time: 321 ms
- * phase cmem: 341158 K
- CLIENT: Synchronizing...
- * phase time: 6 ms
- * phase cmem: 341158 K
- * [win32]: free[1831348 K], reserved[470476 K], committed[1892416 K]
- * [ D3D ]: textures[733830 K]
- * [x-ray]: crt heap[341158 K], process heap[963270 K], game lua[102515 K], render[10701 K]
- * [x-ray]: economy: strings[22077 K], smem[9636 K]
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic41477 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper41489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt41502 in rest = yan_space_restrictor_door_helper
- * MEMORY USAGE: 345968 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] companion_obek_lvl_113195 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_fixer in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_merc_leader in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_stalker_sakharov in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30730 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30742 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30755 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30767 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30779 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30843 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30855 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30868 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30881 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30894 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt30957 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper30970 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper30981 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic30992 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper31004 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic41477 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper41489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt41502 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper20635 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon20647 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt20659 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt20672 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt20684 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24807 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24809 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24811 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] flesh_strong24813 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24801 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] dog_strong24803 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] pseudodog_weak24805 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_20 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_21 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] yan_zombie_21 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic23552 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic23564 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt23576 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_trooper15530 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_recon15543 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic41477 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_sniper41489 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt41502 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_medic22203 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22227 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] sim_default_killer_0_grunt22240 in rest = yan_space_restrictor_door_helper
- ! [LUA][ERROR] LOADING ATMOSFEAR CONFIG: gamedata\user_atmosfear.ltx
- Config-file [c:\games\s.t.a.l.k.e.r.ltx] saved successfully
- Executing config-script "gamedata\user_atmosfear"...
- [c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\user_atmosfear.ltx] successfully loaded.
- * Saving spawns...
- * Saving objects...
- * 22281 objects are successfully saved
- * Game newest 17.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\newest 17.sav'
- * Saving spawns...
- * Saving objects...
- * 22257 objects are successfully saved
- * Game cop-j_autosave.sav is successfully saved to file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav'
- - Disconnect
- - Destroying level
- * DVB created: 1536K
- * DIB created: 512K
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
- * GPU vertex cache: recognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [607 ms]
- "c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\bin\xrengine.exe"
- ! Player name in registry is empty! (InstallUserName)
- * phase time: 2 ms
- * phase cmem: 290550 K
- SERVER: Starting...
- * phase time: 177 ms
- * phase cmem: 276289 K
- SERVER: Loading alife simulator...
- * phase time: 5 ms
- * phase cmem: 276289 K
- Loading saved game "cop-j_autosave.sav"...
- * Loading spawn registry...
- * 11002 spawn points are successfully loaded
- * Loading objects...
- * 22257 objects are successfully loaded
- * Game cop-j_autosave is successfully loaded from file 'c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\_appdata_\savedgames\cop-j_autosave.sav' (9.939s)
- * phase time: 9938 ms
- * phase cmem: 284584 K
- SERVER: Connecting...
- * phase time: 25 ms
- * phase cmem: 284590 K
- CLIENT: Connecting to localhost...
- * client : connection accepted - <>
- * phase time: 9 ms
- * phase cmem: 284623 K
- Opening stream...
- * phase time: 5 ms
- * phase cmem: 284623 K
- Loading CFORM...
- * phase time: 1889 ms
- * phase cmem: 369580 K
- Loading shaders...
- * phase time: 150 ms
- * phase cmem: 370270 K
- Loading geometry...
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65526 verts, 2047 Kb
- * [Loading VB] 65506 verts, 2047 Kb
- * [Loading VB] 30586 verts, 955 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65532 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65531 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65504 verts, 2047 Kb
- * [Loading VB] 65517 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 1195 verts, 37 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 34422 verts, 1075 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 812169 indices, 1586 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 41130 verts, 481 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 539193 indices, 1053 Kb
- * phase time: 48 ms
- * phase cmem: 370449 K
- Loading spatial-DB...
- * phase time: 21 ms
- * phase cmem: 373811 K
- Loading details...
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 9394 v(20), 5002 p
- * [DETAILS] Batch(61), VB(183K), IB(29K)
- * phase time: 15 ms
- * phase cmem: 373811 K
- Loading sectors portals...
- * Loading HOM: c:\games\s.t.a.l.k.e.r. - clear sky the faction wars\gamedata\levels\agroprom\level.hom
- * phase time: 17 ms
- * phase cmem: 374095 K
- Loading AI objects...
- * phase time: 5 ms
- * phase cmem: 374095 K
- CLIENT: Spawning...
- * phase time: 4 ms
- * phase cmem: 374095 K
- Loading textures...
- * t-report - base: 1666, 773087 K
- * t-report - lmap: 7, 7168 K
- * phase time: 407 ms
- * phase cmem: 396761 K
- CLIENT: Synchronizing...
- * phase time: 6 ms
- * phase cmem: 396761 K
- * [win32]: free[1709028 K], reserved[437516 K], committed[2047696 K]
- * [ D3D ]: textures[780255 K]
- * [x-ray]: crt heap[396761 K], process heap[1061408 K], game lua[102599 K], render[10544 K]
- * [x-ray]: economy: strings[22103 K], smem[9636 K]
- ! [LUA][ERROR] cat_2_tfwcorpse13169 in rest = agr_door_helper2
- ! [LUA][ERROR] cat_2_tfwcorpse13169 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] cat_1_tfwcorpse13170 in rest = agr_door_helper2
- ! [LUA][ERROR] cat_1_tfwcorpse13170 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] cat_3_tfwcorpse13171 in rest = agr_door_helper2
- ! [LUA][ERROR] cat_3_tfwcorpse13171 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] cat_1_tfwcorpse13180 in rest = agr_door_helper2
- ! [LUA][ERROR] cat_1_tfwcorpse13180 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] cat_2_tfwcorpse13183 in rest = agr_door_helper2
- ! [LUA][ERROR] cat_2_tfwcorpse13183 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper17882 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper17882 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_recon17894 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_recon17894 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt17907 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt17907 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt17919 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt17919 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt20266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt20266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt20279 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt20279 in rest = agr_restr_secret_trader
- * MEMORY USAGE: 404495 K
- * End of synchronization A[1] R[1]
- ! [LUA][ERROR] companion_obek_lvl_117002 in rest = agr_door_helper2
- ! [LUA][ERROR] companion_obek_lvl_117002 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_door_helper2
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_door_helper2
- ! [LUA][ERROR] agr_stalker_secret_trader in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_medic27069 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_medic27069 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_medic27403 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_medic27403 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt27415 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt27415 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt27426 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt27426 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_killer_0_grunt27439 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_killer_0_grunt27439 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_loner_223881 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26229 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26241 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26253 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26266 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26278 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26341 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26353 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26365 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26376 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26389 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_grunt26452 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26465 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_trooper26477 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_medic26489 in rest = agr_restr_secret_trader
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_door_helper2
- ! [LUA][ERROR] sim_default_duty_0_sniper26501 in rest = agr_restr_secret_trader
- stack trace:
- 0023:09284F22 xrGame.dll
- 0023:093A0865 xrGame.dll
- 0023:00413865 xrEngine.exe, CCameraManager::operator=()
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