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Oct 17th, 2018
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  1. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  2. unk: true,
  3. moving: false,
  4. continue: false,
  5. target: Long { low: 0, high: 0, unsigned: true },
  6. unk2: false }
  7. [sSpawnProjectile]==========================
  8. { id: Long { low: 847776, high: 1016032, unsigned: true },
  9. unk1: 0,
  10. skill:
  11. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  12. loc: Vec3 { x: -54464.90625, y: 44129.75390625, z: 1683 },
  13. dest: Vec3 { x: -54464.90625, y: 44129.75390625, z: 1683 },
  14. moving: false,
  15. speed: 0,
  16. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  17. templateId: 10810,
  18. unk2: 0,
  19. unk3: 0,
  20. w: 1.6206507024011798 }
  21. [sSpawnProjectile]==========================
  22. { id: Long { low: 847216, high: 1016032, unsigned: true },
  23. unk1: 0,
  24. skill:
  25. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  26. loc: Vec3 { x: -54431.41015625, y: 44130.9375, z: 1632 },
  27. dest: Vec3 { x: -54431.41015625, y: 44130.9375, z: 1632 },
  28. moving: false,
  29. speed: 0,
  30. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  31. templateId: 10810,
  32. unk2: 0,
  33. unk3: 0,
  34. w: 1.6206507024011798 }
  35. Time Delay = 2859ms for A470101
  36. [sActionEnd]==========================
  37. { gameId: Long { low: 269047282, high: 32768, unsigned: true },
  38. loc: Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476 },
  39. w: 1.6206507024011798,
  40. templateId: 10810,
  41. skill:
  42. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470101 },
  43. type: 4,
  44. id: 94791595 }
  45. [sAbnormalityEnd]==========================
  46. { target: Long { low: 269047282, high: 32768, unsigned: true },
  47. id: 10152302 }
  48. [sAbnormalityEnd]==========================
  49. { target: Long { low: 269047282, high: 32768, unsigned: true },
  50. id: 10152301 }
  51. [sAbnormalityEnd]==========================
  52. { target: Long { low: 269047282, high: 32768, unsigned: true },
  53. id: 10152300 }
  54. [cStartSkill]==========================
  55. { skill:
  56. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440101 },
  57. w: 1.6223764307875512,
  58. loc:
  59. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  60. dest:
  61. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  62. unk: true,
  63. moving: false,
  64. continue: false,
  65. target: Long { low: 0, high: 0, unsigned: true },
  66. unk2: false }
  67. [cStartSkill]==========================
  68. { skill:
  69. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440130 },
  70. w: 1.6223764307875512,
  71. loc:
  72. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  73. dest:
  74. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  75. unk: true,
  76. moving: false,
  77. continue: true,
  78. target: Long { low: 0, high: 0, unsigned: true },
  79. unk2: false }
  80. [sActionStage]==========================
  81. { gameId: Long { low: 269047282, high: 32768, unsigned: true },
  82. loc:
  83. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  84. w: 1.6223764307875512,
  85. templateId: 10810,
  86. skill:
  87. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440101 },
  88. stage: 0,
  89. speed: 1.0700000524520874,
  90. projectileSpeed: 1.0700000524520874,
  91. id: 94792119,
  92. effectScale: 1,
  93. moving: false,
  94. dest: Vec3 { x: -54483.265625, y: 43750.37890625, z: 1482 },
  95. target: Long { low: 0, high: 0, unsigned: true },
  96. movement: [] }
  97. [cStartSkill]==========================
  98. { skill:
  99. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440101 },
  100. w: 1.6223764307875512,
  101. loc:
  102. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  103. dest:
  104. Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476.237060546875 },
  105. unk: true,
  106. moving: false,
  107. continue: false,
  108. target: Long { low: 842428, high: 1147104, unsigned: true },
  109. unk2: false }
  110. [sAbnormalityBegin]==========================
  111. { target: Long { low: 269047282, high: 32768, unsigned: true },
  112. source: Long { low: 269047282, high: 32768, unsigned: true },
  113. id: 10152097,
  114. duration: 4000,
  115. unk: 0,
  116. stacks: 1,
  117. unk2: 0,
  118. unk3: 0 }
  119. [sSpawnProjectile]==========================
  120. { id: Long { low: 847720, high: 1016032, unsigned: true },
  121. unk1: 0,
  122. skill:
  123. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  124. loc: Vec3 { x: -54417.74609375, y: 44166.04296875, z: 1716 },
  125. dest: Vec3 { x: -54417.74609375, y: 44166.04296875, z: 1716 },
  126. moving: false,
  127. speed: 0,
  128. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  129. templateId: 10810,
  130. unk2: 0,
  131. unk3: 0,
  132. w: 1.6223764307875512 }
  133. [sSpawnProjectile]==========================
  134. { id: Long { low: 847749, high: 1016032, unsigned: true },
  135. unk1: 0,
  136. skill:
  137. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  138. loc: Vec3 { x: -54562.08984375, y: 44339.7421875, z: 1474 },
  139. dest: Vec3 { x: -54562.08984375, y: 44339.7421875, z: 1474 },
  140. moving: false,
  141. speed: 0,
  142. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  143. templateId: 10810,
  144. unk2: 0,
  145. unk3: 0,
  146. w: 1.6223764307875512 }
  147. [sSpawnProjectile]==========================
  148. { id: Long { low: 847779, high: 1016032, unsigned: true },
  149. unk1: 0,
  150. skill:
  151. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  152. loc: Vec3 { x: -54462.08984375, y: 44329.7421875, z: 1468 },
  153. dest: Vec3 { x: -54462.08984375, y: 44329.7421875, z: 1468 },
  154. moving: false,
  155. speed: 0,
  156. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  157. templateId: 10810,
  158. unk2: 0,
  159. unk3: 0,
  160. w: 1.6223764307875512 }
  161. [sStartCooltimeSkill]==========================
  162. { skill:
  163. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440101 },
  164. cooldown: 142392 }
  165. [sStartCooltimeSkill]==========================
  166. { skill:
  167. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 130200 },
  168. cooldown: 142392 }
  169. [sStartCooltimeSkill]==========================
  170. { skill:
  171. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 130201 },
  172. cooldown: 142392 }
  173. [sStartCooltimeSkill]==========================
  174. { skill:
  175. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 130202 },
  176. cooldown: 142392 }
  177. [sStartCooltimeSkill]==========================
  178. { skill:
  179. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 130230 },
  180. cooldown: 142392 }
  181. [sStartCooltimeSkill]==========================
  182. { skill:
  183. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440130 },
  184. cooldown: 142392 }
  185. [sSpawnProjectile]==========================
  186. { id: Long { low: 651340, high: 1016032, unsigned: true },
  187. unk1: 0,
  188. skill:
  189. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440120 },
  190. loc: Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476 },
  191. dest: Vec3 { x: -54497.140625, y: 44019.11328125, z: 1476 },
  192. moving: false,
  193. speed: 0,
  194. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  195. templateId: 10810,
  196. unk2: 0,
  197. unk3: 0,
  198. w: 1.6223764307875512 }
  199. [sSpawnProjectile]==========================
  200. { id: Long { low: 846774, high: 1016032, unsigned: true },
  201. unk1: 0,
  202. skill:
  203. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  204. loc: Vec3 { x: -54556.08984375, y: 44309.7421875, z: 1474 },
  205. dest: Vec3 { x: -54556.08984375, y: 44309.7421875, z: 1474 },
  206. moving: false,
  207. speed: 0,
  208. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  209. templateId: 10810,
  210. unk2: 0,
  211. unk3: 0,
  212. w: 1.6223764307875512 }
  213. [sSpawnProjectile]==========================
  214. { id: Long { low: 847754, high: 1016032, unsigned: true },
  215. unk1: 0,
  216. skill:
  217. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  218. loc: Vec3 { x: -54456.08984375, y: 44350.7421875, z: 1468 },
  219. dest: Vec3 { x: -54456.08984375, y: 44350.7421875, z: 1468 },
  220. moving: false,
  221. speed: 0,
  222. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  223. templateId: 10810,
  224. unk2: 0,
  225. unk3: 0,
  226. w: 1.6223764307875512 }
  227. [sSpawnProjectile]==========================
  228. { id: Long { low: 847222, high: 1016032, unsigned: true },
  229. unk1: 0,
  230. skill:
  231. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  232. loc: Vec3 { x: -54517.08984375, y: 44350.7421875, z: 1474 },
  233. dest: Vec3 { x: -54517.08984375, y: 44350.7421875, z: 1474 },
  234. moving: false,
  235. speed: 0,
  236. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  237. templateId: 10810,
  238. unk2: 0,
  239. unk3: 0,
  240. w: 1.6223764307875512 }
  241. [sSpawnProjectile]==========================
  242. { id: Long { low: 847273, high: 1016032, unsigned: true },
  243. unk1: 0,
  244. skill:
  245. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  246. loc: Vec3 { x: -54487.08984375, y: 44260.7421875, z: 1471 },
  247. dest: Vec3 { x: -54487.08984375, y: 44260.7421875, z: 1471 },
  248. moving: false,
  249. speed: 0,
  250. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  251. templateId: 10810,
  252. unk2: 0,
  253. unk3: 0,
  254. w: 1.6223764307875512 }
  255. [sSpawnProjectile]==========================
  256. { id: Long { low: 847722, high: 1016032, unsigned: true },
  257. unk1: 0,
  258. skill:
  259. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 470170 },
  260. loc: Vec3 { x: -54583.08984375, y: 44338.7421875, z: 1474 },
  261. dest: Vec3 { x: -54583.08984375, y: 44338.7421875, z: 1474 },
  262. moving: false,
  263. speed: 0,
  264. gameId: Long { low: 269047282, high: 32768, unsigned: true },
  265. templateId: 10810,
  266. unk2: 0,
  267. unk3: 0,
  268. w: 1.6223764307875512 }
  269. [sAbnormalityEnd]==========================
  270. { target: Long { low: 269047282, high: 32768, unsigned: true },
  271. id: 10152120 }
  272. [sAbnormalityEnd]==========================
  273. { target: Long { low: 269047282, high: 32768, unsigned: true },
  274. id: 10152100 }
  275. [sAbnormalityBegin]==========================
  276. { target: Long { low: 269047282, high: 32768, unsigned: true },
  277. source: Long { low: 269047282, high: 32768, unsigned: true },
  278. id: 10152100,
  279. duration: 60000,
  280. unk: 0,
  281. stacks: 1,
  282. unk2: 0,
  283. unk3: 0 }
  284. [sAbnormalityEnd]==========================
  285. { target: Long { low: 269047282, high: 32768, unsigned: true },
  286. id: 10152097 }
  287. [sAbnormalityEnd]==========================
  288. { target: Long { low: 269047282, high: 32768, unsigned: true },
  289. id: 12001 }
  290. Time Delay = 5424ms for A440101
  291. [sActionEnd]==========================
  292. { gameId: Long { low: 269047282, high: 32768, unsigned: true },
  293. loc: Vec3 { x: -54483.265625, y: 43750.37890625, z: 1482 },
  294. w: 1.6223764307875512,
  295. templateId: 10810,
  296. skill:
  297. SkillID { reserved: 0, npc: false, type: 1, huntingZoneId: 0, id: 440101 },
  298. type: 0,
  299. id: 94792119 }
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