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  1. ########################################################
  2. ### MineSync 2 Configuration File ###
  3. ### By Apantic (https://www.apantic.com) ###
  4. ########################################################
  5.  
  6. # Put your website's URL here. Include http or https (protocol) and format the URL correctly.
  7. # Do NOT include a trailing slash.
  8. # Default: http://example.com
  9. website-url: http://kaoscraft.co.uk/
  10. # Do you wish to enable full friendly URLs?
  11. full-friendly-urls-enabled: true
  12.  
  13. # Set this to a unique server identifier. e.g. factions-1, lobby-5.
  14. server-name: default
  15.  
  16. # Enter your forum's database here
  17. # It is HIGHLY recommended to create a new MySQL user for this, with limited permissions to specific tables and actions
  18. # If using shared hosting or have a firewall active, you may need to whitelist your server's IP
  19. database:
  20. address: kaoscraft.co.uk
  21. port: 3306 # Leave default (3306) if unsure
  22. username: #########
  23. password: #########
  24. name: #########
  25.  
  26. # Options for when a Minecraft account is newly linked to a forum account
  27. # You can also hook into the event NewLinkedPlayerEvent (see Developer API)
  28. # Available variables: %username% (Minecraft username), %uuid% (Minecraft player UUID)
  29. onlink:
  30. # The messages to send to the player. This is a string list, so you can define multiple options
  31. # Default: []
  32. messages:
  33. - "Your account is now linked to KaosCraft Website!"
  34. # The commands to issue.
  35. commands:
  36. - "msg %username% Thanks for linking your account!"
  37. - "bc %username% just linked there account to the website!"
  38.  
  39. # Provide value in hours of how much delay you want to leave between syncing new username and group data to XF
  40. # The next sync will be on their next join, provided they are not in cooldown mode
  41. # Default: 24 (hours, 1 day)
  42. player-update-cooldown: 24
  43.  
  44. # Provide value in minutes on how much delay you want to leave between checking for new links (users that have linked their token
  45. # to their Minecraft account) to inform the server of new links
  46. # Default: 5 (minutes)
  47. new-link-check-cooldown: 5
  48.  
  49. # Enable registrations to XF forum only by using /register command - a password will be emailed to the user
  50. # You should disable XF registrations for this to be efficient, but you do not have to if you just want convenient registrations
  51. # Default: false
  52. enable-register-command: false
  53.  
  54. # Provide the value to cache keys in the server's internal HashMap cache. Put this in minutes.
  55. # Set this to the same value as the Invalidate Interval option you set in XenForo or less.
  56. # Default 1440 (minutes, 1 day)
  57. link-cache-time: 1440
  58.  
  59. # Ignored groups, this is used to NOT sync this group if syncing to XenForo. This saves you a query, but the forum will also deal with such groups.
  60. ignored-groups:
  61. - default
  62.  
  63. # Enable debug mode, leave false unless asked to enable
  64. debug: false
  65.  
  66. # DO NOT CHANGE. THIS IS FOR INTERNAL COMPARISONS ONLY
  67. version: 2.0.0-BETA-1
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