Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Error: okBtn_btn texture = null
- at model.proxy::WindowsDataProxy/parseButton()[D:\work\MagicStory\modules\game\src\model\proxy\WindowsDataProxy.as:437]
- at model.proxy::WindowsDataProxy/parseXML()[D:\work\MagicStory\modules\game\src\model\proxy\WindowsDataProxy.as:211]
- at model.proxy::WindowsDataProxy/getUIContent()[D:\work\MagicStory\modules\game\src\model\proxy\WindowsDataProxy.as:130]
- at view.base::GenericStarlingWindow/construct()[D:\work\MagicStory\modules\game\src\view\base\GenericStarlingWindow.as:201]
- at view.windows::InformationWindow/construct()[D:\work\MagicStory\modules\game\src\view\windows\InformationWindow.as:63]
- at view.base::GenericStarlingWindow/drawWindowContent()[D:\work\MagicStory\modules\game\src\view\base\GenericStarlingWindow.as:104]
- at controller.mediator::BaseWindowMediator/initWindowIfNeed()[D:\work\MagicStory\modules\game\src\controller\mediator\BaseWindowMediator.as:154]
- at controller.mediator::BaseWindowMediator/setupWindow()[D:\work\MagicStory\modules\game\src\controller\mediator\BaseWindowMediator.as:99]
- at controller.mediator::WindowsMediator/showWindow()[D:\work\MagicStory\modules\game\src\controller\mediator\WindowsMediator.as:98]
- at controller.mediator::WindowsMediator/onWindowOpen()[D:\work\MagicStory\modules\game\src\controller\mediator\WindowsMediator.as:75]
- at Function/http://adobe.com/AS3/2006/builtin::call()
- at org.puremvc.as3.multicore.patterns.mediator::Mediator/handleNotification()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\mediator\Mediator.as:148]
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.puremvc.as3.multicore.patterns.observer::Observer/notifyObserver()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\observer\Observer.as:74]
- at org.puremvc.as3.multicore.core::View/notifyObservers()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\core\View.as:127]
- at org.puremvc.as3.multicore.patterns.facade::Facade/notifyObservers()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\facade\Facade.as:304]
- at org.puremvc.as3.multicore.patterns.facade::Facade/sendTypedNotification()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\facade\Facade.as:371]
- at org.puremvc.as3.multicore.patterns.observer::Notifier/sendTypedNotification()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\observer\Notifier.as:66]
- at controller.command::ShowErrorWindowCommand/execute()[D:\work\MagicStory\modules\game\src\controller\command\ShowErrorWindowCommand.as:19]
- at org.puremvc.as3.multicore.core::Controller/executeCommand()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\core\Controller.as:121]
- at Function/http://adobe.com/AS3/2006/builtin::apply()
- at org.puremvc.as3.multicore.patterns.observer::Observer/notifyObserver()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\observer\Observer.as:74]
- at org.puremvc.as3.multicore.core::View/notifyObservers()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\core\View.as:127]
- at org.puremvc.as3.multicore.patterns.facade::Facade/notifyObservers()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\facade\Facade.as:304]
- at org.puremvc.as3.multicore.patterns.facade::FacadeWithJunctions/sendNotification()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\facade\FacadeWithJunctions.as:41]
- at org.puremvc.as3.multicore.patterns.observer::Notifier/sendNotification()[D:\work\MagicStory\modules\commonLibs\src\org\puremvc\as3\multicore\patterns\observer\Notifier.as:60]
- at model.proxy::NetworkProxy/onNetworkError()[D:\work\MagicStory\modules\game\src\model\proxy\NetworkProxy.as:60]
- at proxy::HttpProxy/packFailHandler()[D:\work\MagicStory\modules\http_network\src\proxy\HttpProxy.as:144]
- at flash.events::EventDispatcher/dispatchEventFunction()
- at flash.events::EventDispatcher/dispatchEvent()
- at flash.net::URLLoader/onComplete()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement