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Paper Mario Glitchless Route 2.1

Apr 16th, 2015
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  1. Paper Mario 64 - Glitchless
  2. Originally Routed by Anatomyz and Ishnisum.
  3. Updated by GigaDB & Stryder7x
  4. April 16, 2015
  5.  
  6. Prologue:
  7.  
  8. - 3 bush coins.
  9. - 10 coins from hammer block & two path coins.
  10.  
  11. Magikoopa Fight: Power Jump; Nothing; Power Jump.
  12.  
  13. - Talk to Black Toads; talk to Merlon.
  14.  
  15. Chapter 1:
  16.  
  17. - Fright Jar, POW Block.
  18. - Shop: 4 POW Blocks; 1 Fire Flower.
  19. Fuzzy Fight: Fire Flower.
  20. - Get Thunderbolt, & Fire Flower.
  21. - Hit Heart Block before fortress.
  22.  
  23. Fortress Fight 1: Power Jump; untimed Power Shell.
  24.  
  25. - LEVEL UP: FP (10/10/3).
  26.  
  27. Fortress Fight 2: POW Block; Power Shell.
  28.  
  29. Pit Fight 1: First Strike; POW Block; Power Shell.
  30. Pit Fight 2: Fright Jar.
  31. Pit Fight 3: POW Block; Power Shell.
  32.  
  33. - Hit Heart Block; get Bombette; swap to Kooper.
  34.  
  35. Jail Fight: POW Block; Power Shell.
  36.  
  37. - Pie Jump x2.
  38.  
  39. Cannons: First Strike Bomb; Thunder Bolt; Bomb.
  40.  
  41. - Hit heart block.
  42.  
  43. Koopa Bros: (Power Jump; Bomb)x2; POW Block; Fire Flower.
  44.  
  45. Chapter 2:
  46.  
  47. - Get Dizzy Attack.
  48.  
  49. Jr Troopa: (Power Jump; Bomb)x2; Hammer.
  50.  
  51. - LEVEL UP: FP (10/15/3).
  52.  
  53. - 3 Whacka Bumps.
  54. - Go to Oasis & upgrade Bombette.
  55. - Go up, get hidden Life Shroom; go to Outpost.
  56. - Go to shop after mouse returns.
  57. Shop: Sell 1 Whacka; buy Dried Shroom; Dusty Hammer, buy 4 Thunderbolts.
  58. - Get Pulse Stone.
  59. - Left into Desert, Left, Up, Left, Up, Left, Up, Left to Dry Dry Ruins.
  60.  
  61. - Downstairs for key; upstairs to drain sand; downstairs.
  62. - Upstairs; blow up wall. Unlock bottom door.
  63.  
  64. Pokey Fight 1: Power Bomb.
  65. Pokey Fight 2: Bomb; Thunder Bolt on Swoop.
  66. Pokey Fight 3: Power Bomb; Thunder Bolt on Swoop.
  67.  
  68. - Get Super Hammer then go downstairs to get key.
  69. - Upgrade Parakarry.
  70.  
  71. Chomp 1: Eat Whacka Bump; Power Bomb.
  72. Chomp 2: First Strike with Bomb; Bomb
  73. Chomp 3: Power Bomb.
  74.  
  75. - Swap to Parakarry and hit Heart Block before Tutankoopa.
  76.  
  77. Tutankoopa: (Power Jump; Shell Shot)x3.
  78.  
  79. Chapter 3:
  80.  
  81. - Get Magical Seed on the way back.
  82. - Right x2, Left x1, Left x1, Left for Seed.
  83. - Left x2 from Seed, Left x1, Right x1, Right x1.
  84.  
  85. - Get Super Boots.
  86. - Get Bow; get Repel Gel in Gusty Gulch.
  87. - Go left and encounter the Clubba to get peril (no blocks).
  88. - Upgrade Bow
  89. - Get Mega Rush; get Maple Syrup after unlocking door.
  90. - Equip Mega Rush & Power Bounce before Tubba's Heart.
  91.  
  92. Tubba's Heart: (Bounce x5 [or 6+4]; Shell Shot)x2.
  93. Tubba: Jump x2.
  94.  
  95. - LEVEL UP: BP (10/15/6).
  96. - Equip Speedy Spin; Power Jump.
  97. - Answers in Peach Interlude: 3, 3, 1.
  98.  
  99. Chapter 4:
  100. Jr Troopa: Block 1/2 attacks.
  101. T1: Power Jump; Shell Shot.
  102. T2: Power Jump; Switch to Bow.
  103. T3: Power Bounce; Outta Sight.
  104. T4: Power Bounce (4 + 3).
  105.  
  106. - Go right to get Storeroom key.
  107. - Get Toy Train
  108. - Drop train into the Toy Box and re-enter.
  109. - Ride to Pink Station; go right and get Thunder Rage & Frying Pan
  110. - Get Ice Power.
  111. - Exit Toy Box; get Cake; give it to Gourmet Guy.
  112. - Activate pink switch Get invisible T-Rage
  113. - Go to Green Station: Yellow, Green, Red, Blue.
  114. - Go to Red station and hit Heart Block, pick up volt shroom and fight Lantern Ghost.
  115.  
  116. Lantern Ghost:
  117.  
  118. (Block 1/2)
  119. - T1: Volt Shroom; Do Nothing
  120. - T2: Do Nothing; Do Nothing
  121. - T1: Smack Lantern x2; Power Bounce x7 Lantern Ghost.
  122. - T2: Smack Lantern x2; Power Bounce x4 Lantern Ghost.
  123.  
  124.  
  125. - Upgrade Watt.
  126.  
  127. General Guy:
  128. - T1: Jump x2; Electro Dash.
  129. - T2: Star Storm.
  130. - T3: Jump x2 1st Shy Stack; Power Shock 2nd Shy Stack.
  131. - T4: Jump x2 2nd Shy Stack.
  132.  
  133. - T1: Repel Gel; Electro Dash.
  134. - T2: Power Bounce x4; Electro Dash.
  135. - T3: Jump x2; Electro Dash.
  136.  
  137. - LEVEL UP: FP (10/20/6).
  138.  
  139. Cake:
  140. - 2nd from left; eggs (Sugar & Eggs).
  141. - Far left; far right (Flour & Butter).
  142. - Bake for 27-30 seconds.
  143. - 2nd from right, 3rd from right, talk to Twink (Cream & Strawberries).
  144.  
  145. Chapter 5:
  146.  
  147. - Talk to whale.
  148.  
  149.  
  150. Fuzziepede:
  151. (Don't Block Anything)
  152. T1: Power Jump; Untimed E-dash
  153. T2: Nothing; Untimed E-Dash
  154. T3: Nothing; Untimed E-Dash
  155. T4: Timed Jump(If he takes both hammer and boots then star storm)
  156.  
  157.  
  158. - Get Jammin' Jelly, then Sushie.
  159. - Pick up Power Quake (equip it immediately) (take off power jump)
  160. - Swim left and go bottom dock on next screen; swap to Bow.
  161.  
  162. M. Bush: Spook
  163.  
  164.  
  165. - Rescue first Yoshi, swim to north dock, get hidden Thunder Rage.
  166. - Go down the pipe and save 2nd Yoshi.
  167. - Swim left and save the 3rd Yoshi, and go right.
  168. - Swap to Bombette and save the 4th Yoshi.
  169.  
  170. Putrid Piranha: Power Quake; Power Bomb.
  171.  
  172. - Eat Maple Syrup
  173. - Head to southern dock; save 5th Yoshi.
  174. - Go south; hit log and go to Yoshi Village; talk to the elder.
  175. - Backtrack across the log; go north and place Jade Raven in the statue.
  176. - Pull 4th vine; switch to Bombette.
  177.  
  178. Piranha fight: Power Quake; Power Bomb.
  179.  
  180. - Get Ultra Stone, hit Heart Block, enter Volcano.
  181. - Get Fire Shield
  182. - Get Life Shroom if you lost it earlier & Ultra Hammer.
  183. - Upgrade Koopacarrier
  184. - Switch to Bow before Lava Piranha.
  185. - Equip Ice Power.
  186.  
  187. Lava Pirhana:(Enter w/ Full HP) (Block 1/2)
  188. Phase 1:
  189. -T1: Thunder Rage; Air Raid
  190. -T2: Jump; Shell Shot
  191. -T3: Power Bounce (4 kills)
  192.  
  193. -T1: Power Bounce x4 (If you get 6 you can kill with shell shot), Switch to Bombette
  194. -T2: Power Bounce x3
  195.  
  196. - LEVEL UP: FP (10/25/6).
  197.  
  198.  
  199. Chapter 6:
  200.  
  201. - Get seed; switch to Parakarry; ride whale.
  202.  
  203. Jr Troopa:
  204. - T1: Thunder Bolt; Shell Shot.
  205. - T2: Thunder Bolt; Shell Shot.
  206.  
  207. - Swap to Bow.
  208.  
  209. Mole 4 (bottom-right): Spook(Air Lift any that don't run)
  210. Mole 2 (bottom-left): t1: Do Nothing; Air Lift
  211. t2: Jump
  212. Mole 1 (top-left): Air Lift
  213. If you have fp for power quake equip it and take off ice power
  214. Mole 3 (top-right): Untimed Power Quake/Starstorm if you had to do an extra air lift; Air Raid
  215.  
  216. - Talk to Petunia; go to death room for Yellow Berry
  217. - Get Maple after Lily and eat it
  218. - Talk to Lily & get Blue Berry.
  219.  
  220. Maze fight:
  221. - T1: Starstorm; Air Raid
  222.  
  223. Level BP (10/25/9)
  224.  
  225.  
  226. - Jump in spikes
  227. - Get Shooting Star after Bubble plant.
  228. Before Laki:
  229. - Equip Power Jump (For either ice power or power jump)
  230. - Switch to Koopacarrier
  231.  
  232. Lakilester: Have 7-9 HP and block accordingly (jump in spikes once)
  233. -T1: Power Jump; Shell Shot
  234. -T2: Power Jump; Shell Shot
  235. -T3: Power Bounce(6+5+4+3); Shell Shot
  236.  
  237. - Get Invisible T-Rage before Machine Fight
  238. - Swap to Koopacarrier before Machine Fight
  239.  
  240. Machine Fight:
  241. - T1: Shooting Star; Air Raid
  242.  
  243. - Get Super Jump Charge; equip it.
  244.  
  245. Huff N Puff: Manipulate blocks to get to 1 hp
  246. Risky:
  247.  
  248. - Charge; Swap to Bow
  249. - Charge; Outta Sight
  250. - Charge; Do Nothing
  251. - Bounce; (Outta Sight if 4)
  252. - Starstorm
  253. Safe:
  254. (switch to bow before fight)
  255. - Charge; Outta Sight
  256. - Charge; Do Nothing
  257. - Charge; Swap to Parakarry
  258. - Bounce; Shell Shot (If 4)
  259.  
  260. Chapter 7:
  261.  
  262. - Talk to Merlon; get Quick Change; go to Sewers.
  263.  
  264. Blooper:
  265. T1: Power Jump; Swap to Parakarry
  266. T2: Power Jump; Shell Shot
  267. T3: Power Jump; Shell Shot
  268.  
  269. Level Up HP 15/25/9
  270.  
  271. - Get Shooting Star; enter Ch. 7.
  272. - Talk to dead Mayor; go to the lake and break the ice with ground pounds.
  273. - Sleep at the Toad House.
  274. - Swim into lake for key; swap to Parakarry while door opens.
  275.  
  276. Jr. Troopa: Block both attacks.
  277. T1: Charge; Shell Shot
  278. T2: Charge; Do Nothing
  279. T3: Bounce X5; Shell Shot if 4
  280.  
  281.  
  282. - Equip Quick Change, take off S. Jump charge and Quake Hammer. get Repel Gel behind tree.
  283.  
  284. Monstar: Bounce 7+6+5+4
  285.  
  286. - Get Scarf.
  287. - Go talk to Mayor of Shiver City for Bucket; then give the items to the snowmen.
  288. - Fake Kooper is the the left one.
  289.  
  290. Duplighosts:
  291. - T1: Spook, Bounce if it fails on 1
  292.  
  293. - Eat Jammin Jelly
  294. - Raise the stairs
  295.  
  296. Duplighosts:
  297. - T1: Spook, Bounce if it fails on 1
  298. Take off Quick Change, Equip S. Jump Charge and Quake Hammer
  299.  
  300.  
  301. Clubba 1: Jump x2 Clubba (Air Lift if you failed to scare 2 duplighosts)
  302. Clubba 2: Untimed Power Quake; Power Bomb.
  303. Clubba 3: Star Storm; Power Bomb.
  304. Level Up: Upgrade BP (15/25/12)
  305.  
  306. - Get Triple Dip; Jammin' Jelly; P-Up D-Down.
  307.  
  308. Equip P Up P Down and Quick Change (Take off power quake) before crystal king
  309. Hit Heart Block if you need it
  310.  
  311.  
  312. Crystal King Fight:
  313. **Block 1/3 attacks.**
  314. -T1: Charge; Air Raid.
  315. -T2: Charge; Shell Shot.
  316. -T3: Charge; Sky Dive.
  317. -T4: Power Bounce x5; (Switch to Watt and Electro Dash if 4 cap).
  318.  
  319.  
  320. Chapter 8:
  321. -T-Rage from pedestal
  322. -Upgrade Sushie in Sewers
  323.  
  324. Koopatrols: Spook
  325.  
  326.  
  327. - Get Life Shroom from Jail if you don't have one.
  328. - After Jail, go all the way to the right; use Lakilester to get to the lava room.
  329.  
  330. Basement fight: T-Rage; Air Raid Level Up BP 15/25/15
  331.  
  332. - Hit switch, backtrack, get Thunder Rage & key, then go to the cave.
  333.  
  334. Cave:
  335. - Top, Middle
  336. - Middle, Top, fall down the hole.
  337.  
  338. - Take off P-up d-down & equip Dizzy Attack for cannon room.
  339. - Hit Heart Block before Dupleghosts
  340. Duplighosts: Up and Away; if one fails, switch to Parakarry and Air Lift.
  341.  
  342. Jr Troopa:
  343. - T1: Charge; Shell Shot
  344. - T2: Charge; Outta Sight
  345. - T3: Charge.
  346. - T4: Bounce x5(Shell shot if 4)
  347.  
  348.  
  349. - Equip Power Jump & P-Up D-Down.
  350. - Eat Jammin' Jelly.
  351.  
  352. Hallway Bowser:
  353.  
  354. Badges: Speedy Spin (1), Power Bounce (3), Mega Rush (4), Power Jump (5), Quick Change (9), P-Up D-Down (11), Fire Shield (13)
  355.  
  356. T1: Bounce; Outta Sight
  357. T2: Bounce
  358. T3: Power Jump; Outta Sight
  359. T4: Jump
  360.  
  361. - Take off Power Jump; equip Triple Dip.
  362.  
  363. Final Bowser:
  364.  
  365. Badges: Speedy Spin (1), Mega Rush (2), Triple Dip (5), Fire Shield (7), Power Bounce (9), P Up D Down (11), Quick Change (15)
  366.  
  367. Phase 1
  368.  
  369. T1: Bounce; Outta Sight
  370. T2: Bounce
  371.  
  372. Phase 2: Bowser has max 69 HP left
  373.  
  374. *BLOCK BOTH ATTACKS
  375.  
  376. T1: Beam, Switch to Sushi, Water Block (69 HP)
  377. T2: Shooting Star x1, Thunder Rage x2 Switch to Watt, Turbo Charge (53 HP)
  378. T3: Repel, Thunder Rage x2, Electro Dash (39 HP)
  379. T4: Bounce, Electro Dash (17 HP, 2 FP)
  380. T5: Jump x2, Electro Dash (dead)
  381.  
  382.  
  383. T3 Beam (32 HP, 5 FP)
  384.  
  385. T4: Beam, Electro Dash
  386. T5: Bounce, Outta Sight (13 HP, 0 FP) *NOTE: with 13 extra damage on bounces you can Electro Dash instead.
  387. T6: Jump 2x (1 HP, 0 FP)
  388. T7: Jump (dead)
  389.  
  390. T4 Beam (13 HP, 2 FP)
  391. T5: Beam, Outta Sight (13 HP, 0 FP) *NOTE: with 13 extra damage on bounces you can Electro Dash instead.
  392. T6: Jump 2x (1 HP, 0 FP)
  393. T7: Jump (dead)
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