Joker_Tricker

XAV SWAT GM

Sep 14th, 2011
81
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.10 KB | None | 0 0
  1. /*=====================Counter Strike Minigame by Xaviour212====================
  2. Credits :
  3. - Xaviour212, Make command, Team Radio and C4 System
  4. - Xtrememood, plan for making this script
  5. - Peinneon, tester
  6. ============================Please Dont Remove The============================*/
  7.  
  8. #include <a_samp>
  9. #include <streamer>
  10. #include <sscanf>
  11.  
  12. #define TEAM_RED 1
  13. #define TEAM_BLUE 2
  14.  
  15. #define COLOR_RED 0xAA3333AA
  16. #define COLOR_BLUE 0x33CCFFAA
  17. #define COLOR_ERROR 0xFF6A6AFF
  18. #define COLOR_BOMB 0x96BD6AFF
  19.  
  20. new gTeam[MAX_PLAYERS];
  21. new IsPlanted[MAX_PLAYERS];
  22. new BombTimer;
  23. new DefuseTimer;
  24. new BombC;
  25.  
  26. #if defined FILTERSCRIPT
  27.  
  28. #else
  29.  
  30. main()
  31. {
  32. print("\n=========================================");
  33. print(" Counter Strike Minigame by Xaviour212");
  34. print("=========================================\n");
  35. }
  36.  
  37. #endif
  38.  
  39. public OnFilterScriptInit()
  40. {
  41. print("\n=========================================");
  42. print(" Counter Strike Minigame by Xaviour212");
  43. print("=========================================\n");
  44. //
  45. CreateDynamicObject(4843, 3788.556640625, -1007, 22.800483703613, 2.4224853515625, 14.26025390625, 359.37927246094);
  46. CreateDynamicObject(18450, 3788.0417480469, -1074.3570556641, 28.603553771973, 271.82019042969, 105.94512939453, 105.95275878906);
  47. CreateDynamicObject(18450, 3752.2565917969, -1034.466796875, 30.965980529785, 271.81823730469, 105.94110107422, 9.951904296875);
  48. CreateDynamicObject(18450, 3795.3010253906, -994.7861328125, 30.988925933838, 87.696228027344, 130.62664794922, 229.35363769531);
  49. CreateDynamicObject(18450, 3829.0361328125, -1033.736328125, 28.466419219971, 87.698364257813, 40.512084960938, 223.51135253906);
  50. CreateDynamicObject(5836, 3762.46875, -1060.9654541016, 33.749580383301, 0, 0, 0);
  51. CreateDynamicObject(3244, 3817.2033691406, -1006.7029418945, 23.351663589478, 0, 0, 0);
  52. CreateDynamicObject(11426, 3763.2980957031, -1048.7274169922, 22.138051986694, 0, 0, 0);
  53. CreateDynamicObject(11440, 3763.1037597656, -1040.1733398438, 22.192417144775, 0, 0, 0);
  54. CreateDynamicObject(11444, 3761.8654785156, -1023.9291381836, 23.29563331604, 0, 0, 87);
  55. CreateDynamicObject(11447, 3763.8076171875, -1014.5645751953, 23.725009918213, 0.25, 0, 83.5);
  56. CreateDynamicObject(11459, 3809.7502441406, -1006.7024536133, 22.369380950928, 0, 0, 0);
  57. CreateDynamicObject(11425, 3788.8916015625, -1063.1005859375, 23.222801208496, 0, 0, 0);
  58. CreateDynamicObject(2892, 3763.8696289063, -1039.8968505859, 25.301792144775, 0, 0, 0);
  59. CreateDynamicObject(3277, 3814.0671386719, -1065.7998046875, 20.544910430908, 0, 0, 0);
  60. CreateDynamicObject(3279, 3762.6506347656, -1003.1516723633, 24.117984771729, 0, 0, 0);
  61. CreateDynamicObject(16093, 3787.5080566406, -1004.9901733398, 24.341495513916, 0, 0, 0);
  62. CreateDynamicObject(3884, 3813.9548339844, -1065.9423828125, 20.519918441772, 0, 0, 0);
  63. CreateDynamicObject(2977, 3788.9877929688, -1066.1768798828, 21.319984436035, 0, 0, 0);
  64. CreateDynamicObject(4882, 3796.8549804688, -1037.2819824219, 26.579437255859, 0, 0, 0);
  65. CreateDynamicObject(1637, 3770.4956054688, -1067.5883789063, 22.887557983398, 0, 0, 0);
  66. CreateDynamicObject(13637, 3816.90234375, -1040.4141845703, 21.758207321167, 0, 0, 0);
  67. CreateDynamicObject(1454, 3800.2314453125, -1005.2055053711, 24.239179611206, 0, 0, 0);
  68. CreateDynamicObject(1457, 3778.3935546875, -1004.3561401367, 25.944948196411, 0, 0, 0);
  69. CreateDynamicObject(1458, 3771.2314453125, -1033.5455322266, 23.3118724823, 0, 0, 0);
  70. CreateDynamicObject(1483, 3788.2023925781, -1066.6140136719, 23.287937164307, 0, 0, 0);
  71. CreateDynamicObject(3252, 3797.9787597656, -1058.7006835938, 21.185646057129, 0, 0, 0);
  72. CreateDynamicObject(14875, 3780.8703613281, -1051.8704833984, 22.676380157471, 0, 0, 0);
  73. CreateDynamicObject(16405, 3782.0483398438, -1067.8461914063, 23.358337402344, 0, 0, 0);
  74. CreateDynamicObject(16406, 3826.7817382813, -1021.5054931641, 26.651744842529, 0, 0, 0);
  75. CreateDynamicObject(1452, 3791.9660644531, -1000.9810791016, 25.533332824707, 0, 0, 0);
  76. CreateDynamicObject(1463, 3770.9719238281, -1052.3360595703, 22.586893081665, 0, 0, 0);
  77. CreateDynamicObject(615, 3776.9450683594, -1056.181640625, 21.17707824707, 0, 0, 0);
  78. CreateDynamicObject(654, 3788.8693847656, -1031.6385498047, 22.414892196655, 0, 0, 0);
  79. CreateDynamicObject(654, 3798.4265136719, -1001.9503173828, 23.328159332275, 0, 0, 0);
  80. CreateDynamicObject(660, 3820.4982910156, -1064.2631835938, 20.781923294067, 0, 0, 0);
  81. CreateDynamicObject(671, 3774.3537597656, -1013.5877075195, 23.751955032349, 0, 0, 0);
  82. CreateDynamicObject(672, 3770.8112792969, -997.68231201172, 24.484878540039, 0, 0, 0);
  83. CreateDynamicObject(700, 3769.8898925781, -1025.9455566406, 23.43603515625, 0, 0, 0);
  84. CreateDynamicObject(703, 3779.4379882813, -1019.9229736328, 23.190059661865, 0, 0, 0);
  85. CreateDynamicObject(706, 3805.1826171875, -1018.3567504883, 22.39249420166, 0, 0, 0);
  86. CreateDynamicObject(726, 3813.5812988281, -1057.4226074219, 20.876085281372, 0, 0, 0);
  87. CreateDynamicObject(729, 3758.0971679688, -1049.3806152344, 22.193546295166, 0, 0, 0);
  88. CreateDynamicObject(763, 3782.6611328125, -1027.328125, 23.002702713013, 0, 0, 0);
  89. CreateDynamicObject(744, 3783.7329101563, -1038.345703125, 22.306625366211, 0, 0, 0);
  90. CreateDynamicObject(749, 3803.3459472656, -1055.2156982422, 20.71215057373, 0, 0, 0);
  91. CreateDynamicObject(748, 3782.2346191406, -1040.9794921875, 23.45666885376, 0, 0, 0);
  92. CreateDynamicObject(750, 3808.3913574219, -1032.6060791016, 21.548503875732, 0, 0, 0);
  93. CreateDynamicObject(744, 3802.9118652344, -1048.4647216797, 21.382221221924, 0, 0, 0);
  94.  
  95. return 1;
  96. }
  97.  
  98. public OnPlayerRequestClass(playerid, classid)
  99. {
  100. SetPlayerTeamFromClass(playerid);
  101. return 1;
  102. }
  103.  
  104. SetPlayerTeamFromClass(playerid)
  105. {
  106. gTeam[playerid] = TEAM_RED;
  107. gTeam[playerid] = TEAM_BLUE;
  108. }
  109.  
  110. public OnPlayerConnect(playerid)
  111. {
  112. SendClientMessage(playerid, COLOR_RED, "----------->This server use CS Minigame<----------");
  113. return 1;
  114. }
  115.  
  116. public OnPlayerSpawn(playerid)
  117. {
  118. SetPlayerTeam(playerid, 0);
  119. TogglePlayerControllable(playerid,1);
  120. SetPlayerArmour(playerid, 0);
  121. SetPlayerHealth(playerid, 100);
  122. return 1;
  123. }
  124.  
  125. public OnPlayerCommandText(playerid, cmdtext[])
  126. {
  127. new id;
  128. if (strcmp(cmdtext, "/Terrorist", true) == 0)
  129. {
  130. new name[MAX_PLAYER_NAME], string[44];
  131. GetPlayerName(playerid, name, sizeof(name));
  132. format(string, sizeof(string), "%s has joined the Terrorist.",name);
  133. SendClientMessageToAll(0xFFFF00AA, string);
  134. SetPlayerPos(playerid, 3811.0046,-1040.1082,22.4528);
  135. SendClientMessage(playerid, COLOR_RED, "Your team is Team Red or Terrorist");
  136. SetPlayerTeam(playerid, TEAM_RED);
  137. SetPlayerColor(playerid, COLOR_RED);
  138. SetPlayerHealth(playerid, 100);
  139. SetPlayerArmour(playerid, 100);
  140. SetPlayerSkin(playerid, 179);
  141. GivePlayerWeapon(playerid, 24, 10000);
  142. GivePlayerWeapon(playerid, 25, 10000);
  143. GivePlayerWeapon(playerid, 32, 10000);
  144. GivePlayerWeapon(playerid, 33, 10000);
  145. GivePlayerWeapon(playerid, 30, 10000);
  146. GivePlayerMoney(playerid, -100);
  147. return 1;
  148. }
  149. if (strcmp(cmdtext, "/CT", true) == 0)
  150. {
  151. new name[MAX_PLAYER_NAME], string[44];
  152. GetPlayerName(playerid, name, sizeof(name));
  153. format(string, sizeof(string), "%s has joined the Counter-Terrorist.",name);
  154. SendClientMessageToAll(0xFFFF00AA, string);
  155. SetPlayerPos(playerid, 3756.1958,-1022.8865,24.7479);
  156. SendClientMessage(playerid, COLOR_BLUE, "Your team is Team Blue or Counter-Terrorist");
  157. SetPlayerTeam(playerid, TEAM_BLUE);
  158. SetPlayerColor(playerid, COLOR_BLUE);
  159. SetPlayerHealth(playerid, 100);
  160. SetPlayerArmour(playerid, 100);
  161. SetPlayerSkin(playerid, 285);
  162. GivePlayerWeapon(playerid, 22, 10000);
  163. GivePlayerWeapon(playerid, 27, 10000);
  164. GivePlayerWeapon(playerid, 29, 10000);
  165. GivePlayerWeapon(playerid, 31, 10000);
  166. GivePlayerWeapon(playerid, 34, 10000);
  167. GivePlayerMoney(playerid, -100);
  168. return 1;
  169. }
  170. if (strcmp(cmdtext, "/plant", true) == 0)
  171. {
  172. if(IsPlanted[id] == 0)
  173. {
  174. if(GetPlayerTeam(playerid) == TEAM_RED)
  175. {
  176. if(IsPlayerInRangeOfPoint(playerid, 7.0, 3787.4651,-1002.8569,25.4665))
  177. {
  178. IsPlanted[id] = 1;
  179. BombTimer = SetTimer("Bomb",30000,false);
  180. SendClientMessageToAll(COLOR_BLUE, "The Bomb has been planted");
  181. BombC = CreateDynamicCP(3787.4651,-1002.8569,25.4665, 1.5, -1, -1, -1, 100.0);
  182. return 1;
  183. }
  184. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) You must in CT Generator Room");
  185. }
  186. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) Only Terrorist can use this command");
  187. }
  188. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) Bomb has been planted");
  189. }
  190.  
  191. return 0;
  192. }
  193.  
  194. forward Bomb();
  195. public Bomb()
  196. {
  197. new playerid, id;
  198. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  199. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  200. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  201. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  202. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  203. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  204. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  205. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  206. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  207. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  208. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  209. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  210. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  211. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  212. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  213. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  214. CreateExplosion(3787.4651,-1002.8569,25.4665, 6, 150.0);
  215. IsPlanted[id] = 0;
  216. SendClientMessageToAll(COLOR_BOMB, "Bomb exploded. Terrorist win");
  217. GameTextForPlayer(playerid,"~r~Terrorist Win",3000,5);
  218. TogglePlayerControllable(playerid,0);
  219. KillTimer(DefuseTimer);
  220. SetTimer("Spawn",3000,false);
  221. if(GetPlayerTeam(playerid) == TEAM_RED)
  222. {
  223. GivePlayerMoney(playerid, 5000);
  224. }
  225. if(GetPlayerTeam(playerid) == TEAM_BLUE)
  226. {
  227. GivePlayerMoney(playerid, 2500);
  228. }
  229. DestroyDynamicCP(BombC);
  230. }
  231.  
  232. forward Spawn();
  233. public Spawn()
  234. {
  235. new playerid;
  236. for(new i = 0; i < MAX_PLAYERS; i++) {
  237. if(GetPlayerTeam(playerid) == TEAM_RED)
  238. {
  239. SpawnPlayer(i);
  240. }
  241. if(GetPlayerTeam(playerid) == TEAM_BLUE)
  242. {
  243. SpawnPlayer(i);
  244. }
  245. }
  246. }
  247.  
  248. forward Defuse();
  249. public Defuse()
  250. {
  251. new playerid;
  252. new id;
  253. SendClientMessageToAll(COLOR_BOMB, "Bomb has been defuse");
  254. GameTextForPlayer(playerid,"~b~Counter-Terrorist Win",3000,5);
  255. TogglePlayerControllable(playerid,0);
  256. KillTimer(BombTimer);
  257. SetTimer("Spawn",3000,false);
  258. IsPlanted[id] = 0;
  259. if(GetPlayerTeam(playerid) == TEAM_RED)
  260. {
  261. GivePlayerMoney(playerid, 2500);
  262. }
  263. if(GetPlayerTeam(playerid) == TEAM_BLUE)
  264. {
  265. GivePlayerMoney(playerid, 5000);
  266. }
  267. DestroyDynamicCP(BombC);
  268. }
  269.  
  270. public OnPlayerEnterDynamicCP(playerid, checkpointid)
  271. {
  272. if(checkpointid == BombC)
  273. {
  274. if(GetPlayerTeam(playerid) == TEAM_BLUE)
  275. {
  276. if(IsPlayerInRangeOfPoint(playerid, 7.0, 3787.4651,-1002.8569,25.4665))
  277. {
  278. if(IsPlanted[playerid] == 1)
  279. {
  280. SendClientMessage(playerid, COLOR_RED, "Bomb being defused");
  281. DefuseTimer = SetTimer("Defuse",10000,false);
  282. if(IsPlanted[playerid] == 0)
  283. {
  284. SendClientMessageToAll(COLOR_BOMB, "Defused failed");
  285. }
  286. return 1;
  287. }
  288. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) Bomb has not been planted");
  289. }
  290. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) You must in Generator");
  291. }
  292. else return SendClientMessage(playerid, COLOR_ERROR, "(ERROR) Only CT can defused the bomb");
  293. }
  294. return 1;
  295. }
  296.  
  297. public OnPlayerLeaveDynamicCP(playerid, checkpointid)
  298. {
  299. if(GetPlayerTeam(playerid) == TEAM_BLUE)
  300. {
  301. KillTimer(DefuseTimer);
  302. SendClientMessage(playerid, COLOR_ERROR, "(ERROR) Defuse failed, you must in checkpoint to defuse bomb");
  303. }
  304. }
Add Comment
Please, Sign In to add comment