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- local plr = game.Players
- local loc_plr = plr.LocalPlayer
- local loc_char = workspace.Oekuii
- repeat
- loc_plr:FindFirstChild("Backpack")
- wait()
- until loc_plr.Backpack.main:FindFirstChild("byakugan") ~= nil
- local bya = loc_plr.Backpack.main:WaitForChild("byakugan")
- bya.Parent = game.Lighting
- bya.Enabled = false
- local bya2 = loc_plr.Backpack.main.byakugan2
- bya2.img.ImageTransparency = 0
- bya.Brightness = -0.15
- local tp = loc_plr.Backpack.main.bg.Fall.ParticleEmitter
- local bem = tp
- bem.Enabled = false
- bem.LockedToPart = true
- bem.Name = "bem1"
- bem.EmissionDirection = "Bottom"
- bem.Parent = loc_plr.Character.HumanoidRootPart
- bem.Transparency = NumberSequence.new(00.01,0.001)
- bem.Lifetime = NumberRange.new(0.15)
- bem.Drag = 490
- bem.Rate = 500
- bem.LightEmission = -0.45
- bem.ZOffset = 5
- bem.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
- bem.Size = NumberSequence.new(3,7)
- bem.Speed = NumberRange.new(-350,350)
- bem.SpreadAngle = Vector2.new(50,50)
- loc_plr.Character.Humanoid.Died:Connect(function()
- tp.Parent = game.Lighting
- end)
- loc_plr.Chatted:Connect(function(talk)
- if talk == "/e remove" then
- bya:Destroy()
- bya2:Destroy()
- elseif talk == "f" then
- for i,v in pairs(plr:GetChildren()) do
- local k = v.Character.HumanoidRootPart:FindFirstChild("byakugan2")
- if k then
- k:Destroy()
- end
- end
- elseif talk == "/e off" then
- bya.Parent = loc_plr.Backpack.main
- bya2.Enabled = false
- elseif talk == "/e on" then
- bya.Parent = game.Lighting
- bya2.Enabled = true
- end
- end)
- function f(x,y)
- if x == true then
- bem.Enabled = y
- bem.Transparency = NumberSequence.new(1)
- elseif x == false then
- bem.Enabled = x
- bem.Transparency = NumberSequence.new(0.1,0.001)
- end
- return x
- end
- function copy(x)
- local b = bya2:Clone()
- b.Parent = x
- return x
- end
- function invis()
- var = workspace.Oekuii
- for i,v in pairs(var:GetChildren()) do
- if v ~= var.HumanoidRootPart then
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Transparency = 1
- end
- end
- end
- for i,v in pairs(var:GetChildren()) do
- if v:IsA("Model") then
- r = v:GetChildren()
- r[1].Transparency = 1
- end
- if workspace.Oekuii:FindFirstChild("band") then
- workspace.Oekuii:FindFirstChild("band").band.Transparency = 1
- workspace.Oekuii:FindFirstChild("band").Head.Transparency = 1
- elseif
- workspace.Oekuii:FindFirstChild("cosmetic") then
- workspace.Oekuii.cosmetic.UpperTorso.Transparency = 1
- workspace.Oekuii.cosmetic.MeshPart.Transparency = 1
- end
- --loc_plr.Character.Head.face.Texture = ''
- --loc_plr.Character.Head.eyecolor.Texture = ''
- --loc_plr.Character.Head.mouth.Texture = ''
- end
- wait(0.27)
- for i,v in pairs(var:GetChildren()) do
- if v ~= var.HumanoidRootPart then
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Transparency = 0
- end
- end
- end
- for i,v in pairs(var:GetChildren()) do
- if v:IsA("Model") then
- r = v:GetChildren()
- r[1].Transparency = 0
- end
- if workspace.Oekuii:FindFirstChild("band") then
- workspace.Oekuii:FindFirstChild("band").band.Transparency = 0
- workspace.Oekuii:FindFirstChild("band").Head.Transparency = 1
- elseif
- workspace.Oekuii:FindFirstChild("cosmetic") then
- workspace.Oekuii.cosmetic.UpperTorso.Transparency = 1
- workspace.Oekuii.cosmetic.MeshPart.Transparency = 0
- end
- end
- end
- local function ab()
- local a = loc_plr.Backpack:FindFirstChild"screenshake"
- a.Value = true
- wait()
- a.Value = false
- end
- local blur = Instance.new("BlurEffect",game.Lighting)
- blur.Size = 0
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://656118852"
- local track = workspace.Oekuii.Humanoid:LoadAnimation(Anim)
- game.Players.LocalPlayer.CharacterAdded:Connect(function(character)
- track = character:WaitForChild("Humanoid"):LoadAnimation(Anim)
- end)
- local a = game:GetService("UserInputService")
- a.InputBegan:Connect(function(b)
- if b.KeyCode == Enum.KeyCode.LeftShift then
- workspace.Oekuii.cfolder.disabled.Value = true
- track:Play(.1, 1, 1)
- ab()
- for i = 1,5 do
- workspace.Oekuii.Humanoid.WalkSpeed = (i*16+50)
- game.Workspace.CurrentCamera.FieldOfView = (70+(i*2))
- blur.Size = i
- wait()
- end
- end
- end)
- a.InputEnded:Connect(function(c)
- if c.KeyCode == Enum.KeyCode.LeftShift then
- workspace.Oekuii.cfolder.disabled.Value = false
- track:Stop()
- for i = 1,5 do
- workspace.Oekuii.Humanoid.WalkSpeed = (130-i*16)
- game.Workspace.CurrentCamera.FieldOfView = (80-(i*2))
- blur.Size = blur.size - i
- wait()
- end
- end
- end)
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local UserInputService = game:GetService('UserInputService')
- local HoldingControl = false
- Mouse.Button1Down:connect(function()
- if HoldingControl then
- bya.Enabled = false
- Player.Character:MoveTo(Mouse.Hit.p,f(false,false),invis())
- end
- end)
- UserInputService.InputBegan:connect(function(Input) --HELD DOWN
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- if Input.KeyCode == Enum.KeyCode.LeftControl then
- HoldingControl = true
- tp.Parent = loc_plr.Character.HumanoidRootPart
- bya.Enabled = true
- if game.Lighting:FindFirstChild"Bloom" then
- game.Lighting.Bloom.Enabled = false
- end
- --loc_plr.Character.Head.face.Texture = 'rbxassetid://2864897737'
- --loc_plr.Character.Head.eyecolor.Texture = ''
- loc_plr.Character.Head.mouth.Texture = 'rbxassetid://520427555'
- f(true,true)
- for i,v in pairs(plr:GetChildren()) do
- sight = v.Character:FindFirstChild("HumanoidRootPart")
- copy(sight)
- if v == loc_plr then
- loc_plr.Character.HumanoidRootPart.byakugan2:Destroy()
- end
- end
- end
- end
- end)
- UserInputService.InputEnded:connect(function(Input) -- LET GO OF
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- if Input.KeyCode == Enum.KeyCode.LeftControl then
- HoldingControl = false
- bya.Enabled = false
- if game.Lighting:FindFirstChild"Bloom" then
- game.Lighting.Bloom.Enabled = true
- end
- --loc_plr.Character.Head.face.Texture = loc_plr:FindFirstChild(string.format("%s%s",loc_plr.Name,"look")).face.Value
- --loc_plr.Character.Head.eyecolor.Texture = loc_plr:FindFirstChild(string.format("%s%s",loc_plr.Name,"look")).eyecolor.Value
- loc_plr.Character.Head.mouth.Texture = loc_plr:FindFirstChild(string.format("%s%s",loc_plr.Name,"look")).mouth.Value
- for i,v in pairs(plr:GetChildren()) do
- local b = v.Character.HumanoidRootPart:FindFirstChild("byakugan2")
- if b then
- b:Destroy()
- end
- wait()
- end
- end
- end
- end)
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