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- for i,v in next, debug.getregistry() do
- if type(v) == 'function' then
- local s, yo = pcall(function() return debug.getupvalues(v) end)
- if yo and type(yo) == 'table' then
- if yo.Attributes then
- local hi = yo.Attributes;
- hi.freethrow = math.huge;
- hi.postscorer = math.huge;
- hi.ballspeed = 75;
- hi.jump = 50;
- hi.steal = math.huge;
- hi.shotcontest = 0;
- hi["2pointer"] = math.huge;
- hi["3pointer"] = math.huge;
- hi.passing = math.huge;
- hi.layup = math.huge;
- hi.strength = math.huge;
- hi.dunk = math.huge;
- hi.speed = 79;
- hi.handles = math.huge;
- hi.movingshot = math.huge;
- hi.defense = math.huge;
- hi.stamina = math.huge;
- end;
- end;
- end;
- end;
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