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  1. Out of the Park Baseball 20
  2. Version 20.0 Build 26 (32 bit) Steam Edition (Windows)
  3.  
  4. Copyright (C) 2019 Out of the Park Developments
  5.  
  6. System info:
  7. In-Game Overlay is available
  8. Uses OpenGL for display
  9. Uses default image resize code
  10. CPU: Intel or AMD, 12 CPUs, 3192 MHz
  11. Free disk space: 40,921 MB
  12. Physical memory: 16,311 MB
  13. Free physical memory: 10,823 MB
  14. Virtual memory: 4,095 MB
  15. Free virtual memory: 3,851 MB
  16.  
  17. 2019-03-26 10:01:36 startup: Starting game
  18. 2019-03-26 10:01:39 load_steam_workshop_items: Loading published_workshop_items
  19. 2019-03-26 10:01:39 startup: OOTP supports MySQL (PLATFORM_SUPPORTS_MYSQL is defined)
  20. 2019-03-26 10:01:39 startup: Checking command line parameters:
  21. 2019-03-26 10:01:39 startup: gs_trace_mode set to TRUE
  22. 2019-03-26 10:01:39 startup: Custom back buffer allocation is NOT supported on this platform
  23. 2019-03-26 10:01:39 startup: Program started with command line parameters: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\ootp20.exe tracemode
  24. 2019-03-26 10:01:39 startup: Chilkat version: 9.5.0.76
  25. 2019-03-26 10:01:39 startup: Initial $USERAPP: C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20
  26. 2019-03-26 10:01:39 startup: $USERDATA: C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20
  27. 2019-03-26 10:01:39 startup: $USERPREFS: C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20
  28. 2019-03-26 10:01:39 startup: $USERSAVES: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data
  29. 2019-03-26 10:01:39 startup: $SYSAPP: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20
  30. 2019-03-26 10:01:39 startup: $SYSDATA: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data
  31. 2019-03-26 10:01:39 startup: $SYSPREFS: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data
  32. 2019-03-26 10:01:39 startup: Folder for app.cfg file set to config_files_path C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  33. 2019-03-26 10:01:39 startup: Folder for key.cfg file set to default: C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  34. 2019-03-26 10:01:39 startup: Folder for engine.cfg file set to config_files_path C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  35. 2019-03-26 10:01:39 startup: Folder for recent_paths.cfg file set to config_files_path C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  36. 2019-03-26 10:01:39 startup: Folder for paths.cfg file set to config_files_path C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  37. 2019-03-26 10:01:39 startup: app.cfg file exists and contains thankyou page status = 2
  38. 2019-03-26 10:01:39 check_cust_data_folder: Success: found all folders and files
  39. 2019-03-26 10:01:39 startup: Successfully tried to open $USERPREFS/database, using C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20 as DMPT_CUST_DATA now
  40. 2019-03-26 10:01:39 check_cust_data_folder: Success: found all folders and files
  41. 2019-03-26 10:01:39 check_cust_data_folder: Success: found all folders and files
  42. 2019-03-26 10:01:39 startup: Successfully tried to open $USERPREFS/saved_games, using C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20 as DMPT_USER_DATA now
  43. 2019-03-26 10:01:39 create_pt_folders: DMPT_ONLINE_DATA set to C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\online_data
  44. 2019-03-26 10:01:39 startup: This is the DMPT_APP path now: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20
  45. 2019-03-26 10:01:39 startup: This is the DMPT_APP_DATA path now: E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data
  46. 2019-03-26 10:01:39 startup: This is the DMPT_PREF_DATA path now: C:\Users\Go Blue\AppData\Roaming\Out of the Park Developments\OOTP Baseball 20\config
  47. 2019-03-26 10:01:39 startup: This is the DMPT_CUST_DATA path now: C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20
  48. 2019-03-26 10:01:39 startup: This is the DMPT_USER_DATA path now: C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20
  49. 2019-03-26 10:01:39 startup: This is the DMPT_SAVEDGAMES path now: C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games
  50. 2019-03-26 10:01:40 open_graphics: Starting open_graphics with setting window_size = 98
  51. 2019-03-26 10:01:40 open_graphics: get_desktop_width = 1920
  52. 2019-03-26 10:01:40 open_graphics: get_desktop_height = 1080
  53. 2019-03-26 10:01:40 open_graphics: Determined window width = 1440
  54. 2019-03-26 10:01:40 open_graphics: Determined window height = 900
  55. 2019-03-26 10:01:40 open_graphics: Fullscreen = Off
  56. 2019-03-26 10:01:40 set_opengl_modes: setting_opengl_mode = EGLM_USE_DEFAULT
  57. 2019-03-26 10:01:40 set_opengl_modes: Set opengl_mode to EGLM_USE_OPENGL_ALL_THE_TIME because that's the default setting for Windows
  58. 2019-03-26 10:01:40 glGetString(GL_VERSION): 4.6.0 NVIDIA 418.81
  59. 2019-03-26 10:01:40 set_opengl_modes: Anisotropic filtering is supported: 16
  60. 2019-03-26 10:01:40 set_opengl_modes: opengl_mode = EGLM_USE_OPENGL_ALL_THE_TIME
  61. 2019-03-26 10:01:40 startup: Opened folder fonts
  62. 2019-03-26 10:01:40 startup: Opened folder font0 : E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data\fonts\font0
  63. 2019-03-26 10:01:40 startup: $FONTDATA is now E:\SteamLibrary\steamapps\common\Out of the Park Baseball 20\data\fonts\font0
  64. 2019-03-26 10:01:40 load_animations: Reading animations from C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\ballparks\models\misc\player\animations
  65. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
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  142. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678
  143. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550
  144. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581
  145. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938
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  147. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390
  148. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306
  149. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397
  150. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890
  151. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364
  152. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084
  153. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859
  154. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621
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  156. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501
  157. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
  158. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
  159. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
  160. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
  161. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
  162. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
  163. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
  164. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
  165. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
  166. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
  167. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
  168. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
  169. 2019-03-26 10:01:40 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
  170. 2019-03-26 10:01:41 startup: Initializing threading: USE_CPP11_THREAD is active.
  171. 2019-03-26 10:01:41 startup: Initializing threading: USE_CPP11_MUTEX is active.
  172. 2019-03-26 10:01:41 startup: Initializing threading: USE_CPP11_CV is active.
  173. 2019-03-26 10:01:41 startup: Initializing threading: Number of threads is 12
  174. 2019-03-26 10:01:41 OnUserStatsReceived: Received stats and achievements from Steam
  175. 2019-03-26 10:01:41 startup: Looking for app_data patches...
  176. 2019-03-26 10:01:41 news system: Usage tracker is enabled. Loaded usage data from file.
  177. 2019-03-26 10:01:41 news system: News from server are enabled. Last news ID was 0. News requested.
  178. 2019-03-26 10:01:41 gui_skin: gui_skin is not loaded yet
  179. 2019-03-26 10:01:41 gui_skin: Try to load gui_skin ootp 20 dark from file
  180. 2019-03-26 10:01:41 startup: Called loading_skin_callback 1430 times and blit_to_window 4 times while loading the skin
  181. 2019-03-26 10:01:41 startup: Number of fonts loaded: 20
  182. 2019-03-26 10:01:41 startup: Font # 0 : bb_bold
  183. 2019-03-26 10:01:41 startup: Font # 1 : bb_condensed
  184. 2019-03-26 10:01:41 startup: Font # 2 : bb_italic
  185. 2019-03-26 10:01:41 startup: Font # 3 : bb_light
  186. 2019-03-26 10:01:41 startup: Font # 4 : bb_medium
  187. 2019-03-26 10:01:41 startup: Font # 5 : bb_regular
  188. 2019-03-26 10:01:41 startup: Font # 6 : bold
  189. 2019-03-26 10:01:41 startup: Font # 7 : digit
  190. 2019-03-26 10:01:41 startup: Font # 8 : italic
  191. 2019-03-26 10:01:41 startup: Font # 9 : l_averia
  192. 2019-03-26 10:01:41 startup: Font # 10 : l_ball
  193. 2019-03-26 10:01:41 startup: Font # 11 : l_black
  194. 2019-03-26 10:01:41 startup: Font # 12 : l_college
  195. 2019-03-26 10:01:41 startup: Font # 13 : l_college2
  196. 2019-03-26 10:01:41 startup: Font # 14 : l_emilio
  197. 2019-03-26 10:01:41 startup: Font # 15 : l_font
  198. 2019-03-26 10:01:41 startup: Font # 16 : l_staubach
  199. 2019-03-26 10:01:41 startup: Font # 17 : light
  200. 2019-03-26 10:01:41 startup: Font # 18 : medium
  201. 2019-03-26 10:01:41 startup: Font # 19 : regular
  202. 2019-03-26 10:01:41 load_ootp_style_sets: Starting to load the style sets...
  203. 2019-03-26 10:01:41 load_ootp_style_sets: Finished loading of the style sets
  204. 2019-03-26 10:01:41 startup: starting reading settings from config file
  205. 2019-03-26 10:01:41 startup: creating online league interface
  206. 2019-03-26 10:01:41 startup: loading hints...
  207. 2019-03-26 10:01:41 startup: Looking for cust_data patches...
  208. 2019-03-26 10:01:41 startup: loading facegen & opengl...
  209. 2019-03-26 10:01:41 startup: ootp_enable_opengl() && is_opengl_enabled() = TRUE
  210. 2019-03-26 10:01:41 startup: glewInit = 0
  211. 2019-03-26 10:01:41 startup: Successfully initialized GLEW, using GLEW 1.10.0
  212. 2019-03-26 10:01:41 startup: GLEW_ARB_vertex_buffer_object supported, 3d features will be available
  213. 2019-03-26 10:01:41 startup: OpenGL caps --------------------------------------------------------------------
  214. 2019-03-26 10:01:41 startup: 4.6.0 NVIDIA 418.81
  215. GL_MAJOR_VERSION: 4
  216. GL_MINOR_VERSION: 6
  217. NVIDIA Corporation
  218. GeForce GTX 1060 6GB/PCIe/SSE2
  219. GL_MAX_TEXTURE_SIZE: 32768
  220. GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 32
  221. GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0
  222. GL_AMD_multi_draw_indirect
  223. GL_AMD_seamless_cubemap_per_texture
  224. GL_AMD_vertex_shader_viewport_index
  225. GL_AMD_vertex_shader_layer
  226. GL_ARB_arrays_of_arrays
  227. GL_ARB_base_instance
  228. GL_ARB_bindless_texture
  229. GL_ARB_blend_func_extended
  230. GL_ARB_buffer_storage
  231. GL_ARB_clear_buffer_object
  232. GL_ARB_clear_texture
  233. GL_ARB_clip_control
  234. GL_ARB_color_buffer_float
  235. GL_ARB_compatibility
  236. GL_ARB_compressed_texture_pixel_storage
  237. GL_ARB_conservative_depth
  238. GL_ARB_compute_shader
  239. GL_ARB_compute_variable_group_size
  240. GL_ARB_conditional_render_inverted
  241. GL_ARB_copy_buffer
  242. GL_ARB_copy_image
  243. GL_ARB_cull_distance
  244. GL_ARB_debug_output
  245. GL_ARB_depth_buffer_float
  246. GL_ARB_depth_clamp
  247. GL_ARB_depth_texture
  248. GL_ARB_derivative_control
  249. GL_ARB_direct_state_access
  250. GL_ARB_draw_buffers
  251. GL_ARB_draw_buffers_blend
  252. GL_ARB_draw_indirect
  253. GL_ARB_draw_elements_base_vertex
  254. GL_ARB_draw_instanced
  255. GL_ARB_enhanced_layouts
  256. GL_ARB_ES2_compatibility
  257. GL_ARB_ES3_compatibility
  258. GL_ARB_ES3_1_compatibility
  259. GL_ARB_ES3_2_compatibility
  260. GL_ARB_explicit_attrib_location
  261. GL_ARB_explicit_uniform_location
  262. GL_ARB_fragment_coord_conventions
  263. GL_ARB_fragment_layer_viewport
  264. GL_ARB_fragment_program
  265. GL_ARB_fragment_program_shadow
  266. GL_ARB_fragment_shader
  267. GL_ARB_fragment_shader_interlock
  268. GL_ARB_framebuffer_no_attachments
  269. GL_ARB_framebuffer_object
  270. GL_ARB_framebuffer_sRGB
  271. GL_ARB_geometry_shader4
  272. GL_ARB_get_program_binary
  273. GL_ARB_get_texture_sub_image
  274. GL_ARB_gl_spirv
  275. GL_ARB_gpu_shader5
  276. GL_ARB_gpu_shader_fp64
  277. GL_ARB_gpu_shader_int64
  278. GL_ARB_half_float_pixel
  279. GL_ARB_half_float_vertex
  280. GL_ARB_imaging
  281. GL_ARB_indirect_parameters
  282. GL_ARB_instanced_arrays
  283. GL_ARB_internalformat_query
  284. GL_ARB_internalformat_query2
  285. GL_ARB_invalidate_subdata
  286. GL_ARB_map_buffer_alignment
  287. GL_ARB_map_buffer_range
  288. GL_ARB_multi_bind
  289. GL_ARB_multi_draw_indirect
  290. GL_ARB_multisample
  291. GL_ARB_multitexture
  292. GL_ARB_occlusion_query
  293. GL_ARB_occlusion_query2
  294. GL_ARB_parallel_shader_compile
  295. GL_ARB_pipeline_statistics_query
  296. GL_ARB_pixel_buffer_object
  297. GL_ARB_point_parameters
  298. GL_ARB_point_sprite
  299. GL_ARB_polygon_offset_clamp
  300. GL_ARB_post_depth_coverage
  301. GL_ARB_program_interface_query
  302. GL_ARB_provoking_vertex
  303. GL_ARB_query_buffer_object
  304. GL_ARB_robust_buffer_access_behavior
  305. GL_ARB_robustness
  306. GL_ARB_sample_locations
  307. GL_ARB_sample_shading
  308. GL_ARB_sampler_objects
  309. GL_ARB_seamless_cube_map
  310. GL_ARB_seamless_cubemap_per_texture
  311. GL_ARB_separate_shader_objects
  312. GL_ARB_shader_atomic_counter_ops
  313. GL_ARB_shader_atomic_counters
  314. GL_ARB_shader_ballot
  315. GL_ARB_shader_bit_encoding
  316. GL_ARB_shader_clock
  317. GL_ARB_shader_draw_parameters
  318. GL_ARB_shader_group_vote
  319. GL_ARB_shader_image_load_store
  320. GL_ARB_shader_image_size
  321. GL_ARB_shader_objects
  322. GL_ARB_shader_precision
  323. GL_ARB_shader_storage_buffer_object
  324. GL_ARB_shader_subroutine
  325. GL_ARB_shader_texture_image_samples
  326. GL_ARB_shader_texture_lod
  327. GL_ARB_shading_language_100
  328. GL_ARB_shader_viewport_layer_array
  329. GL_ARB_shading_language_420pack
  330. GL_ARB_shading_language_include
  331. GL_ARB_shading_language_packing
  332. GL_ARB_shadow
  333. GL_ARB_sparse_buffer
  334. GL_ARB_sparse_texture
  335. GL_ARB_sparse_texture2
  336. GL_ARB_sparse_texture_clamp
  337. GL_ARB_spirv_extensions
  338. GL_ARB_stencil_texturing
  339. GL_ARB_sync
  340. GL_ARB_tessellation_shader
  341. GL_ARB_texture_barrier
  342. GL_ARB_texture_border_clamp
  343. GL_ARB_texture_buffer_object
  344. GL_ARB_texture_buffer_object_rgb32
  345. GL_ARB_texture_buffer_range
  346. GL_ARB_texture_compression
  347. GL_ARB_texture_compression_bptc
  348. GL_ARB_texture_compression_rgtc
  349. GL_ARB_texture_cube_map
  350. GL_ARB_texture_cube_map_array
  351. GL_ARB_texture_env_add
  352. GL_ARB_texture_env_combine
  353. GL_ARB_texture_env_crossbar
  354. GL_ARB_texture_env_dot3
  355. GL_ARB_texture_filter_anisotropic
  356. GL_ARB_texture_filter_minmax
  357. GL_ARB_texture_float
  358. GL_ARB_texture_gather
  359. GL_ARB_texture_mirror_clamp_to_edge
  360. GL_ARB_texture_mirrored_repeat
  361. GL_ARB_texture_multisample
  362. GL_ARB_texture_non_power_of_two
  363. GL_ARB_texture_query_levels
  364. GL_ARB_texture_query_lod
  365. GL_ARB_texture_rectangle
  366. GL_ARB_texture_rg
  367. GL_ARB_texture_rgb10_a2ui
  368. GL_ARB_texture_stencil8
  369. GL_ARB_texture_storage
  370. GL_ARB_texture_storage_multisample
  371. GL_ARB_texture_swizzle
  372. GL_ARB_texture_view
  373. GL_ARB_timer_query
  374. GL_ARB_transform_feedback2
  375. GL_ARB_transform_feedback3
  376. GL_ARB_transform_feedback_instanced
  377. GL_ARB_transform_feedback_overflow_query
  378. GL_ARB_transpose_matrix
  379. GL_ARB_uniform_buffer_object
  380. GL_ARB_vertex_array_bgra
  381. GL_ARB_vertex_array_object
  382. GL_ARB_vertex_attrib_64bit
  383. GL_ARB_vertex_attrib_binding
  384. GL_ARB_vertex_buffer_object
  385. GL_ARB_vertex_program
  386. GL_ARB_vertex_shader
  387. GL_ARB_vertex_type_10f_11f_11f_rev
  388. GL_ARB_vertex_type_2_10_10_10_rev
  389. GL_ARB_viewport_array
  390. GL_ARB_window_pos
  391. GL_ATI_draw_buffers
  392. GL_ATI_texture_float
  393. GL_ATI_texture_mirror_once
  394. GL_S3_s3tc
  395. GL_EXT_texture_env_add
  396. GL_EXT_abgr
  397. GL_EXT_bgra
  398. GL_EXT_bindable_uniform
  399. GL_EXT_blend_color
  400. GL_EXT_blend_equation_separate
  401. GL_EXT_blend_func_separate
  402. GL_EXT_blend_minmax
  403. GL_EXT_blend_subtract
  404. GL_EXT_compiled_vertex_array
  405. GL_EXT_Cg_shader
  406. GL_EXT_depth_bounds_test
  407. GL_EXT_direct_state_access
  408. GL_EXT_draw_buffers2
  409. GL_EXT_draw_instanced
  410. GL_EXT_draw_range_elements
  411. GL_EXT_fog_coord
  412. GL_EXT_framebuffer_blit
  413. GL_EXT_framebuffer_multisample
  414. GL_EXTX_framebuffer_mixed_formats
  415. GL_EXT_framebuffer_multisample_blit_scaled
  416. GL_EXT_framebuffer_object
  417. GL_EXT_framebuffer_sRGB
  418. GL_EXT_geometry_shader4
  419. GL_EXT_gpu_program_parameters
  420. GL_EXT_gpu_shader4
  421. GL_EXT_multi_draw_arrays
  422. GL_EXT_packed_depth_stencil
  423. GL_EXT_packed_float
  424. GL_EXT_packed_pixels
  425. GL_EXT_pixel_buffer_object
  426. GL_EXT_point_parameters
  427. GL_EXT_polygon_offset_clamp
  428. GL_EXT_post_depth_coverage
  429. GL_EXT_provoking_vertex
  430. GL_EXT_raster_multisample
  431. GL_EXT_rescale_normal
  432. GL_EXT_secondary_color
  433. GL_EXT_separate_shader_objects
  434. GL_EXT_separate_specular_color
  435. GL_EXT_shader_image_load_formatted
  436. GL_EXT_shader_image_load_store
  437. GL_EXT_shader_integer_mix
  438. GL_EXT_shadow_funcs
  439. GL_EXT_sparse_texture2
  440. GL_EXT_stencil_two_side
  441. GL_EXT_stencil_wrap
  442. GL_EXT_texture3D
  443. GL_EXT_texture_array
  444. GL_EXT_texture_buffer_object
  445. GL_EXT_texture_compression_dxt1
  446. GL_EXT_texture_compression_latc
  447. GL_EXT_texture_compression_rgtc
  448. GL_EXT_texture_compression_s3tc
  449. GL_EXT_texture_cube_map
  450. GL_EXT_texture_edge_clamp
  451. GL_EXT_texture_env_combine
  452. GL_EXT_texture_env_dot3
  453. GL_EXT_texture_filter_anisotropic
  454. GL_EXT_texture_filter_minmax
  455. GL_EXT_texture_integer
  456. GL_EXT_texture_lod
  457. GL_EXT_texture_lod_bias
  458. GL_EXT_texture_mirror_clamp
  459. GL_EXT_texture_object
  460. GL_EXT_texture_shared_exponent
  461. GL_EXT_texture_sRGB
  462. GL_EXT_texture_sRGB_R8
  463. GL_EXT_texture_sRGB_decode
  464. GL_EXT_texture_storage
  465. GL_EXT_texture_swizzle
  466. GL_EXT_timer_query
  467. GL_EXT_transform_feedback2
  468. GL_EXT_vertex_array
  469. GL_EXT_vertex_array_bgra
  470. GL_EXT_vertex_attrib_64bit
  471. GL_EXT_window_rectangles
  472. GL_EXT_import_sync_object
  473. GL_IBM_rasterpos_clip
  474. GL_IBM_texture_mirrored_repeat
  475. GL_KHR_context_flush_control
  476. GL_KHR_debug
  477. GL_EXT_memory_object
  478. GL_EXT_memory_object_win32
  479. GL_EXT_win32_keyed_mutex
  480. GL_KHR_parallel_shader_compile
  481. GL_KHR_no_error
  482. GL_KHR_robust_buffer_access_behavior
  483. GL_KHR_robustness
  484. GL_EXT_semaphore
  485. GL_EXT_semaphore_win32
  486. GL_KTX_buffer_region
  487. GL_NV_alpha_to_coverage_dither_control
  488. GL_NV_bindless_multi_draw_indirect
  489. GL_NV_bindless_multi_draw_indirect_count
  490. GL_NV_bindless_texture
  491. GL_NV_blend_equation_advanced
  492. GL_NV_blend_equation_advanced_coherent
  493. GL_NVX_blend_equation_advanced_multi_draw_buffers
  494. GL_NV_blend_minmax_factor
  495. GL_NV_blend_square
  496. GL_NV_clip_space_w_scaling
  497. GL_NV_command_list
  498. GL_NV_compute_program5
  499. GL_NV_conditional_render
  500. GL_NV_conservative_raster
  501. GL_NV_conservative_raster_dilate
  502. GL_NV_conservative_raster_pre_snap_triangles
  503. GL_NV_copy_depth_to_color
  504. GL_NV_copy_image
  505. GL_NV_depth_buffer_float
  506. GL_NV_depth_clamp
  507. GL_NV_draw_texture
  508. GL_NV_draw_vulkan_image
  509. GL_NV_ES1_1_compatibility
  510. GL_NV_ES3_1_compatibility
  511. GL_NV_explicit_multisample
  512. GL_NV_feature_query
  513. GL_NV_fence
  514. GL_NV_fill_rectangle
  515. GL_NV_float_buffer
  516. GL_NV_fog_distance
  517. GL_NV_fragment_coverage_to_color
  518. GL_NV_fragment_program
  519. GL_NV_fragment_program_option
  520. GL_NV_fragment_program2
  521. GL_NV_fragment_shader_interlock
  522. GL_NV_framebuffer_mixed_samples
  523. GL_NV_framebuffer_multisample_coverage
  524. GL_NV_geometry_shader4
  525. GL_NV_geometry_shader_passthrough
  526. GL_NV_gpu_program4
  527. GL_NV_internalformat_sample_query
  528. GL_NV_gpu_program4_1
  529. GL_NV_gpu_program5
  530. GL_NV_gpu_program5_mem_extended
  531. GL_NV_gpu_program_fp64
  532. GL_NV_gpu_shader5
  533. GL_NV_half_float
  534. GL_NV_light_max_exponent
  535. GL_NV_memory_attachment
  536. GL_NV_multisample_coverage
  537. GL_NV_multisample_filter_hint
  538. GL_NV_occlusion_query
  539. GL_NV_packed_depth_stencil
  540. GL_NV_parameter_buffer_object
  541. GL_NV_parameter_buffer_object2
  542. GL_NV_path_rendering
  543. GL_NV_path_rendering_shared_edge
  544. GL_NV_pixel_data_range
  545. GL_NV_point_sprite
  546. GL_NV_primitive_restart
  547. GL_NV_query_resource
  548. GL_NV_query_resource_tag
  549. GL_NV_register_combiners
  550. GL_NV_register_combiners2
  551. GL_NV_sample_locations
  552. GL_NV_sample_mask_override_coverage
  553. GL_NV_shader_atomic_counters
  554. GL_NV_shader_atomic_float
  555. GL_NV_shader_atomic_float64
  556. GL_NV_shader_atomic_fp16_vector
  557. GL_NV_shader_atomic_int64
  558. GL_NV_shader_buffer_load
  559. GL_NV_shader_storage_buffer_object
  560. GL_NV_stereo_view_rendering
  561. GL_NV_texgen_reflection
  562. GL_NV_texture_barrier
  563. GL_NV_texture_compression_vtc
  564. GL_NV_texture_env_combine4
  565. GL_NV_texture_multisample
  566. GL_NV_texture_rectangle
  567. GL_NV_texture_rectangle_compressed
  568. GL_NV_texture_shader
  569. GL_NV_texture_shader2
  570. GL_NV_texture_shader3
  571. GL_NV_transform_feedback
  572. GL_NV_transform_feedback2
  573. GL_NV_uniform_buffer_unified_memory
  574. GL_NV_vertex_array_range
  575. GL_NV_vertex_array_range2
  576. GL_NV_vertex_attrib_integer_64bit
  577. GL_NV_vertex_buffer_unified_memory
  578. GL_NV_vertex_program
  579. GL_NV_vertex_program1_1
  580. GL_NV_vertex_program2
  581. GL_NV_vertex_program2_option
  582. GL_NV_vertex_program3
  583. GL_NV_viewport_array2
  584. GL_NV_viewport_swizzle
  585. GL_NVX_conditional_render
  586. GL_NVX_gpu_memory_info
  587. GL_NVX_multigpu_info
  588. GL_NVX_nvenc_interop
  589. GL_NV_shader_thread_group
  590. GL_NV_shader_thread_shuffle
  591. GL_KHR_blend_equation_advanced
  592. GL_KHR_blend_equation_advanced_coherent
  593. GL_OVR_multiview
  594. GL_OVR_multiview2
  595. GL_SGIS_generate_mipmap
  596. GL_SGIS_texture_lod
  597. GL_SGIX_depth_texture
  598. GL_SGIX_shadow
  599. GL_SUN_slice_accum
  600. GL_WIN_swap_hint
  601. WGL_EXT_swap_control
  602.  
  603. GLSL Version: 4.60 NVIDIA
  604. GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB: 4096
  605. GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: 4096
  606. GL_MAX_VARYING_FLOATS_ARB: 124
  607. 2019-03-26 10:01:41 startup: End of OpenGL caps -------------------------------------------------------------
  608. 2019-03-26 10:01:41 startup: Going to initialize Facegen.
  609. 2019-03-26 10:01:41 startup: fg_opengl_init() succeeded
  610. 2019-03-26 10:01:41 myfacegen: myfacegen object created, opengl_major_version = 4
  611. 2019-03-26 10:01:42 startup: myfacegen successfully initialized
  612. 2019-03-26 10:01:42 startup: myfacegen->load_modellists() successfully executed
  613. 2019-03-26 10:01:42 startup: Beard textures loaded successfully
  614. 2019-03-26 10:01:44 startup: Hair textures loaded successfully
  615. 2019-03-26 10:01:44 startup: facegen has been loaded
  616. 2019-03-26 10:01:44 startup: Help engine loaded
  617. 2019-03-26 10:01:44 startup: Help engine ID list filled
  618. 2019-03-26 10:01:44 check_help_files: ok, html files found in help_path
  619. 2019-03-26 10:01:44 startup: Help files checked
  620. 2019-03-26 10:01:44 startup: Creating db object from local_user.current_game_path
  621. 2019-03-26 10:01:44 startup: db object created successfully
  622. 2019-03-26 10:01:44 startup: saved games list updated
  623. 2019-03-26 10:01:44 startup: text file cache created
  624. 2019-03-26 10:01:44 startup: temporary player object created
  625. 2019-03-26 10:01:44 startup: browser history object created
  626. 2019-03-26 10:01:44 startup: Importing WPA table
  627. 2019-03-26 10:01:44 Searching sound folder (: sounds ): 121 items .ogg
  628. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient1.ogg
  629. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient2.ogg
  630. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient3.ogg
  631. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient4.ogg
  632. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient5.ogg
  633. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient6.ogg
  634. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient8.ogg
  635. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient9.ogg
  636. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_cc.ogg
  637. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_hd.ogg
  638. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_lemonade.ogg
  639. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_p2.ogg
  640. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_peanuts.ogg
  641. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_programs.ogg
  642. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_scorecard.ogg
  643. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_snowcone.ogg
  644. 2019-03-26 10:01:44 game_sounds: Added Sound: ambient_souvenir.ogg
  645. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_heavy1.ogg
  646. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_heavy2.ogg
  647. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_heavy3.ogg
  648. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_heavy4.ogg
  649. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_light1.ogg
  650. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_light2.ogg
  651. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_light4.ogg
  652. 2019-03-26 10:01:44 game_sounds: Added Sound: boo_light5.ogg
  653. 2019-03-26 10:01:44 game_sounds: Added Sound: bunt1.ogg
  654. 2019-03-26 10:01:44 game_sounds: Added Sound: bunt2.ogg
  655. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball1.ogg
  656. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball2.ogg
  657. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball3.ogg
  658. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball4.ogg
  659. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball5.ogg
  660. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball6.ogg
  661. 2019-03-26 10:01:44 game_sounds: Added Sound: catch_ball7.ogg
  662. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy1.ogg
  663. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy2.ogg
  664. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy3.ogg
  665. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy4.ogg
  666. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy5.ogg
  667. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy6.ogg
  668. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy7.ogg
  669. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_heavy8.ogg
  670. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light1.ogg
  671. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light10.ogg
  672. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light11.ogg
  673. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light12.ogg
  674. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light13.ogg
  675. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light2.ogg
  676. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light3.ogg
  677. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light4.ogg
  678. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light5.ogg
  679. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light6.ogg
  680. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light7.ogg
  681. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light8.ogg
  682. 2019-03-26 10:01:44 game_sounds: Added Sound: cheer_light9.ogg
  683. 2019-03-26 10:01:44 game_sounds: Added Sound: crowd1.ogg
  684. 2019-03-26 10:01:44 game_sounds: Added Sound: crowd_main1.ogg
  685. 2019-03-26 10:01:44 game_sounds: Added Sound: foul1.ogg
  686. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_hard1.ogg
  687. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_hard2.ogg
  688. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_hard3.ogg
  689. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_hard4.ogg
  690. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal1.ogg
  691. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal2.ogg
  692. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal4.ogg
  693. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal5.ogg
  694. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal6.ogg
  695. 2019-03-26 10:01:44 game_sounds: Added Sound: hit_normal7.ogg
  696. 2019-03-26 10:01:44 game_sounds: Added Sound: intro1.ogg
  697. 2019-03-26 10:01:44 game_sounds: Added Sound: intro2.ogg
  698. 2019-03-26 10:01:44 game_sounds: Added Sound: intro3.ogg
  699. 2019-03-26 10:01:44 game_sounds: Added Sound: notification.ogg
  700. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh1.ogg
  701. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh10.ogg
  702. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh11.ogg
  703. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh12.ogg
  704. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh13.ogg
  705. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh14.ogg
  706. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh15.ogg
  707. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh16.ogg
  708. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh2.ogg
  709. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh3.ogg
  710. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh4.ogg
  711. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh5.ogg
  712. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh8.ogg
  713. 2019-03-26 10:01:44 game_sounds: Added Sound: ooh9.ogg
  714. 2019-03-26 10:01:44 game_sounds: Added Sound: out1.ogg
  715. 2019-03-26 10:01:44 game_sounds: Added Sound: out2.ogg
  716. 2019-03-26 10:01:44 game_sounds: Added Sound: rally1.ogg
  717. 2019-03-26 10:01:44 game_sounds: Added Sound: rally10.ogg
  718. 2019-03-26 10:01:44 game_sounds: Added Sound: rally11.ogg
  719. 2019-03-26 10:01:44 game_sounds: Added Sound: rally12.ogg
  720. 2019-03-26 10:01:44 game_sounds: Added Sound: rally13.ogg
  721. 2019-03-26 10:01:44 game_sounds: Added Sound: rally16.ogg
  722. 2019-03-26 10:01:44 game_sounds: Added Sound: rally17.ogg
  723. 2019-03-26 10:01:44 game_sounds: Added Sound: rally18.ogg
  724. 2019-03-26 10:01:44 game_sounds: Added Sound: rally19.ogg
  725. 2019-03-26 10:01:44 game_sounds: Added Sound: rally2.ogg
  726. 2019-03-26 10:01:44 game_sounds: Added Sound: rally20.ogg
  727. 2019-03-26 10:01:44 game_sounds: Added Sound: rally21.ogg
  728. 2019-03-26 10:01:44 game_sounds: Added Sound: rally22.ogg
  729. 2019-03-26 10:01:44 game_sounds: Added Sound: rally23.ogg
  730. 2019-03-26 10:01:44 game_sounds: Added Sound: rally24.ogg
  731. 2019-03-26 10:01:44 game_sounds: Added Sound: rally25.ogg
  732. 2019-03-26 10:01:44 game_sounds: Added Sound: rally3.ogg
  733. 2019-03-26 10:01:44 game_sounds: Added Sound: rally4.ogg
  734. 2019-03-26 10:01:44 game_sounds: Added Sound: rally5.ogg
  735. 2019-03-26 10:01:44 game_sounds: Added Sound: rally6.ogg
  736. 2019-03-26 10:01:44 game_sounds: Added Sound: rally7.ogg
  737. 2019-03-26 10:01:44 game_sounds: Added Sound: rally8.ogg
  738. 2019-03-26 10:01:44 game_sounds: Added Sound: rally9.ogg
  739. 2019-03-26 10:01:44 game_sounds: Added Sound: safe1.ogg
  740. 2019-03-26 10:01:44 game_sounds: Added Sound: safe2.ogg
  741. 2019-03-26 10:01:44 game_sounds: Added Sound: safe3.ogg
  742. 2019-03-26 10:01:44 game_sounds: Added Sound: slide1.ogg
  743. 2019-03-26 10:01:44 game_sounds: Added Sound: stretch2.ogg
  744. 2019-03-26 10:01:44 game_sounds: Added Sound: stretch3.ogg
  745. 2019-03-26 10:01:44 game_sounds: Added Sound: stretch4.ogg
  746. 2019-03-26 10:01:44 game_sounds: Added Sound: strike_three1.ogg
  747. 2019-03-26 10:01:44 game_sounds: Added Sound: strike_three2.ogg
  748. 2019-03-26 10:01:44 game_sounds: Added Sound: strike_three3.ogg
  749. 2019-03-26 10:01:44 Searching sound folder (: sounds ): 0 items .wav
  750. 2019-03-26 10:01:44 news system: Usage tracker and/or news system run successful.
  751. 2019-03-26 10:01:44 news system: Closing data transfer object.
  752. 2019-03-26 10:01:44 news system: Data transfer object closed.
  753. 2019-03-26 10:01:44 ENTRY_PAGE::create: Creating online_backend object...
  754. 2019-03-26 10:01:44 online backend: Online backend is trying to connect...
  755. 2019-03-26 10:01:44 online backend: GS initialize
  756. 2019-03-26 10:01:44 ENTRY_PAGE::create: Adding online backend listener...
  757. 2019-03-26 10:01:44 ENTRY_PAGE::create: Online backend - continue...
  758. 2019-03-26 10:01:44 ENTRY_PAGE::create: Adding online backend image cache...
  759. 2019-03-26 10:01:44 ENTRY_PAGE::create: Online backend - continue...
  760. 2019-03-26 10:01:45 entry_page: Called request_check_write_permission
  761. 2019-03-26 10:01:45 entry_page: request_check_write_permission was successful. We have write permission.
  762. 2019-03-26 10:01:48 online backend: GSAvailable
  763. 2019-03-26 10:01:48 online backend: State change to t/t/f
  764. 2019-03-26 10:01:55 DATABASE::~DATABASE: Calling clear_almanac_list
  765. 2019-03-26 10:01:55 clear_almanac_list: Closing alamanc list
  766. 2019-03-26 10:01:55 DATABASE::~DATABASE: Calling clear_database()
  767. 2019-03-26 10:01:55 clear_faces: Closing faces objects
  768. 2019-03-26 10:01:55 clear_players: Closing player objects
  769. 2019-03-26 10:01:55 clear_teams: Closing team objects
  770. 2019-03-26 10:01:55 clear_coaches: Closing coaches objects
  771. 2019-03-26 10:01:55 clear_human_managers: Closing human manager objects
  772. 2019-03-26 10:01:55 clear_contract_offers: Closing contract offer objects
  773. 2019-03-26 10:01:55 clear_trades: Closing trade objects
  774. 2019-03-26 10:01:55 clear_names: Closing name objects
  775. 2019-03-26 10:01:55 clear_parks: Closing park objects
  776. 2019-03-26 10:01:55 clear_park_models: Closing park model objects
  777. 2019-03-26 10:01:55 clear_weather: Closing weather objects
  778. 2019-03-26 10:01:55 clear_injuries: Closing injury objects
  779. 2019-03-26 10:01:55 clear_off_field_injuries: Closing off-field injury objects
  780. 2019-03-26 10:01:55 clear_scouting_sets: Closing scouting set objects
  781. 2019-03-26 10:01:55 clear_messages: Closing message objects
  782. 2019-03-26 10:01:55 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
  783. 2019-03-26 10:01:55 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
  784. 2019-03-26 10:01:55 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
  785. 2019-03-26 10:01:55 DATABASE::~DATABASE: Closing misc. objects
  786. 2019-03-26 10:01:55 DATABASE::~DATABASE: Closing config_file
  787. 2019-03-26 10:01:55 DATABASE::~DATABASE: Closing storyline_engine
  788. 2019-03-26 10:01:55 STORYLINE_ENGINE::reset: Closing storylines and ongoing stories objects
  789. 2019-03-26 10:01:55 DATABASE::~DATABASE: Finished
  790. 2019-03-26 10:01:55 Twitter: ChilkatLog:
  791.  
  792. --ChilkatLog
  793. 2019-03-26 10:01:55 DATABASE::load_world: Loading world
  794. 2019-03-26 10:01:55 load_world: The flag 'use_hardcoded_ml_player_origins' is enabled for nation ID 206 (The United States)
  795. 2019-03-26 10:01:55 load_world: The flag 'this_is_the_usa' is enabled for nation ID 206 (The United States)
  796. 2019-03-26 10:01:55 load_world: Max baseball quality in this world file is 5
  797. 2019-03-26 10:01:57 load_default_jerseys: Searching for default jerseys in C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\jerseys
  798. 2019-03-26 10:01:58 load_default_jerseys: Found 27 default jerseys, first one is Standard
  799. 2019-03-26 10:01:58 startup: Default jerseys loaded successfully
  800. 2019-03-26 10:01:58 load_default_ballcaps: Searching for default ballcaps in C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\ballcaps
  801. 2019-03-26 10:01:58 load_default_ballcaps: Found 6 default ballcaps
  802. 2019-03-26 10:01:58 startup: Default ballcaps loaded successfully
  803. 2019-03-26 10:01:58 clear_names: Closing name objects
  804. 2019-03-26 10:01:58 load_names: Loading names
  805. 2019-03-26 10:01:58 clear_teams: Closing team objects
  806. 2019-03-26 10:01:58 load_teams: Loading teams
  807. Memory info "load_teams" in bytes:
  808. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  809. On Start 242943 536178688 533848064 499912 485808 61032 60760 520904704 523247616
  810. Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
  811. constructor 3915 15527936 15998976 0 0 272 272 14548992 14176256
  812. strategy 1 0 4096 0 0 0 0 0 0
  813. game strategy 1 0 4096 0 0 0 0 0 0
  814. roster strategy 0 0 0 0 0 0 0 0 0
  815. stats 228 925696 933888 0 0 0 0 958464 958464
  816. record 26 106496 106496 0 0 0 0 118784 118784
  817. general 0 0 0 0 0 0 0 0 0
  818. results 286 1171456 1171456 0 0 0 0 1265664 1265664
  819. history 6925 26750976 28311552 0 0 0 272 29671424 27987968
  820. scouting reports 84 331776 344064 0 0 0 0 348160 348160
  821. other 2281 9048064 9318400 0 0 0 0 10072064 9785344
  822. stats.batting 0 0 0 0 0 0 0 0 0
  823. stats.pitching 0 0 0 0 0 0 0 0 0
  824. stats.bullpen_pitching 0 0 0 0 0 0 0 0 0
  825. stats.starting_pitching 0 0 0 0 0 0 0 0 0
  826. stats.fielding 0 0 0 0 0 0 0 0 0
  827. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  828. On End 256690 590041088 590041088 499912 485808 61304 61304 577888256 577888256
  829. 2019-03-26 10:01:58 clear_parks: Closing park objects
  830. 2019-03-26 10:01:58 load_parks: Loading parks
  831. 2019-03-26 10:01:58 clear_weather: Closing weather objects
  832. 2019-03-26 10:01:58 load_weather: Loading weather
  833. 2019-03-26 10:01:58 load_injuries: Loading injuries
  834. 2019-03-26 10:01:58 clear_injuries: Closing injury objects
  835. 2019-03-26 10:01:58 injuries: Loaded 281 injuries from C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\database\injuries.txt
  836. 2019-03-26 10:01:58 off_field_injuries: Loaded 149 off field injuries from C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\database\off_field_injuries.txt
  837. 2019-03-26 10:01:58 clear_coaches: Closing coaches objects
  838. 2019-03-26 10:01:58 load_coaches: Loading coaches
  839. 2019-03-26 10:01:58 clear_players: Closing player objects
  840. 2019-03-26 10:01:58 load_players: Loading players
  841. 2019-03-26 10:02:06 load_players: Total number of players: 78204
  842. 2019-03-26 10:02:06 load_players: Number of deleted players: 59
  843. 2019-03-26 10:02:06 load_players: Number of retired, not-deleted players: 70706
  844. Memory info "load_players" in bytes:
  845. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  846. On Start 274558 624902144 622567424 499912 485808 61712 61576 611069952 613412864
  847. Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
  848. constructor 91956 372666368 372449280 0 24 1632 3264 380887040 381329408
  849. roster status 20 73728 69632 0 -8 0 3992 36864 36864
  850. ratings 1 0 4096 0 32 136 0 0 0
  851. misc 301 1224704 1224704 0 -8 272 -968 311296 311296
  852. splits 2 4096 4096 0 40 136 -1240 0 0
  853. other 28 114688 110592 0 -72 0 -1376 77824 77824
  854. achievement 7354 29564928 30031872 0 0 136 0 30232576 29782016
  855. scouting report 1 4096 4096 0 -104 0 -2888 0 0
  856. scouting history 1895 7749632 7753728 0 64 272 -832 8232960 8089600
  857. real fielding ratings 2 0 4096 0 -80 0 2480 0 0
  858. player events 16 65536 57344 0 -72 136 -2888 69632 69632
  859. real_career_batting 3 8192 8192 0 16 136 3024 0 0
  860. real_career_pitching 2 4096 0 0 24 0 -136 0 0
  861. real_career_fielding 1 4096 -4096 0 24 0 5368 0 0
  862. career_batting 13938 56602624 56934400 0 -64 408 -968 60243968 59871232
  863. game_batting 7312 29683712 29868032 0 24 0 -1376 31637504 31428608
  864. at_bat_batting 4982 20078592 20357120 0 -184 272 -5640 20779008 20447232
  865. individual_career_batting 2488 9748480 10174464 0 96 136 136 8851456 8380416
  866. career_pitching 11185 45281280 45654016 0 16 408 1784 48369664 47964160
  867. game_pitching 2828 11448320 11550720 0 8 136 7016 12206080 12111872
  868. career_fielding 9447 38477824 38588416 0 -64 272 -3856 40730624 40652800
  869. awards 700 2859008 2846720 0 -24 136 -1240 2768896 2768896
  870. streaks 8103 32784384 32964608 0 8 408 136 31543296 31383552
  871. leaders 2765 11214848 11296768 0 64 136 3296 10825728 10756096
  872. real_adjusted_career_batting 3 0 -4096 0 120 0 1240 0 0
  873. real_adjusted_career_pitching 0 0 0 0 16 0 1104 0 0
  874. real_adjusted_career_fielding 1 4096 4096 0 0 0 -1376 0 0
  875. calculate_overall_ratings 522 2084864 2129920 0 104 272 -2480 1314816 1314816
  876. before end 19 73728 77824 0 0 128 0 0 0
  877. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  878. On End 440433 1296728064 1296728064 499912 485808 67280 67152 1300189184 1300189184
  879. 2019-03-26 10:02:06 clear_scouting_sets: Closing scouting set objects
  880. 2019-03-26 10:02:06 load_scouting_sets: Loading scouting_sets
  881. 2019-03-26 10:02:06 load scouting set: Coach ID=-1, scouting reports=7436
  882. 2019-03-26 10:02:06 load scouting set: Size of scouted ratings struct=72
  883. 2019-03-26 10:02:06 load scouting set: Size of rating report object=140
  884. 2019-03-26 10:02:06 clear_human_managers: Closing human manager objects
  885. 2019-03-26 10:02:06 load_human_managers: Loading human_managers
  886. 2019-03-26 10:02:06 clear_contract_offers: Closing contract offer objects
  887. 2019-03-26 10:02:06 load_contract_offers: Loading contract_offers
  888. 2019-03-26 10:02:06 clear_trades: Closing trade objects
  889. 2019-03-26 10:02:06 load_trades: Loading trades
  890. 2019-03-26 10:02:06 clear_messages: Closing message objects
  891. 2019-03-26 10:02:06 load_messages: Loading messages
  892. 2019-03-26 10:02:06 load_storylines: Loading storylines
  893. 2019-03-26 10:02:07 load_games_in_progress: Loading games_in_progress
  894. 2019-03-26 10:02:07 make_allstar_game_events: League = Northwest League - deleted all star game events
  895. 2019-03-26 10:02:07 make_allstar_game_events: League = Northwest League - created all star game events, allstar_date= 08/04/2015
  896. 2019-03-26 10:02:07 make_allstar_game_events: League = NPB Double A - deleted all star game events
  897. 2019-03-26 10:02:07 make_allstar_game_events: League = NPB Double A - created all star game events, allstar_date= 07/17/2015
  898. 2019-03-26 10:02:07 make_allstar_game_events: League = Division A Baseball League - deleted all star game events
  899. 2019-03-26 10:02:07 make_allstar_game_events: League = Division A Baseball League - created all star game events, allstar_date= 07/24/2015
  900. 2019-03-26 10:02:07 make_allstar_game_events: League = Liga Mexicana de Beisbol - deleted all star game events
  901. 2019-03-26 10:02:07 make_allstar_game_events: League = Liga Mexicana de Beisbol - created all star game events, allstar_date= 06/06/2015
  902. 2019-03-26 10:02:07 make_allstar_game_events: League = Atlantic League - deleted all star game events
  903. 2019-03-26 10:02:07 make_allstar_game_events: League = Atlantic League - created all star game events, allstar_date= 07/08/2015
  904. 2019-03-26 10:02:07 make_allstar_game_events: League = Frontier League - deleted all star game events
  905. 2019-03-26 10:02:07 make_allstar_game_events: League = Frontier League - created all star game events, allstar_date= 07/15/2015
  906. 2019-03-26 10:02:07 make_allstar_game_events: League = Baseball Challenge League - deleted all star game events
  907. 2019-03-26 10:02:07 make_allstar_game_events: League = Baseball Challenge League - created all star game events, allstar_date= 05/11/2015
  908. 2019-03-26 10:02:07 check_all_picture_files: picture_check_mode_next_time == PCM_SKIP_PICTURE_CHECK -> bail out
  909. 2019-03-26 10:02:07 clear_faces: Closing faces objects
  910. 2019-03-26 10:02:07 load_faces: Loading faces
  911. Memory info "load_database_files" in bytes:
  912. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  913. On Start 204349 426823680 422543360 499912 485808 56960 56088 408027136 412463104
  914. Title PageFaultCountDiff PeakWorkingSetSizeDiff WorkingSetSizeDiff QuotaPeakPagedPoolUsageDiff QuotaPagedPoolUsageDiff QuotaPeakNonPagedPoolUsageDiff QuotaNonPagedPoolUsageDiff PagefileUsageDiff PeakPagefileUsageDiff
  915. Loaded world 18352 63160320 67440640 0 0 0 -88 68628480 64192512
  916. Cleared default jerseys and caps 0 0 0 0 0 0 0 0 0
  917. Loaded jerseys 8912 29691904 28639232 0 0 2848 3672 28770304 29822976
  918. Loaded caps 1803 6320128 6320128 0 0 816 816 6328320 6328320
  919. Loaded names 7865 8433664 8871936 0 0 272 272 9150464 8716288
  920. Loaded teams 15411 55619584 56233984 0 0 536 544 56983552 56365056
  921. Loaded parks 2008 2375680 1458176 0 0 8 0 1490944 2383872
  922. Loaded weather 1676 1462272 98304 0 0 0 0 69632 1499136
  923. Loaded injuries 1684 110592 131072 0 0 0 0 122880 73728
  924. Loaded off-fields injuries 1666 131072 57344 0 0 0 0 61440 131072
  925. Loaded coaches 9162 28364800 30699520 0 0 136 272 31436800 29093888
  926. Loaded players 167546 674238464 674238464 0 0 5704 5576 689119232 689119232
  927. Loaded scouting sets 1980 2334720 1343488 0 0 8 0 1400832 2342912
  928. Loaded human manager 1814 1433600 663552 0 0 0 0 655360 1495040
  929. Loaded contract offers 1741 675840 344064 0 0 544 544 368640 667648
  930. Loaded trades 18061 23953408 26046464 0 0 272 272 26775552 24694784
  931. Loaded messages 1957 2445312 1245184 0 0 0 0 1351680 2457600
  932. Initialized names 1682 1249280 122880 0 0 0 0 118784 1355776
  933. Loaded storylines 1847 20480 790528 0 0 0 0 651264 0
  934. Loaded games in progress 1686 913408 139264 0 0 0 0 135168 786432
  935. Teams checked 1792 12288 557056 0 0 0 0 294912 139264
  936. League and team logos loaded 1689 696320 151552 0 0 0 0 147456 303104
  937. Loaded faces 18990 68386816 70717440 0 0 2176 2176 71098368 68755456
  938. Title PageFaultCount PeakWorkingSetSize WorkingSetSize QuotaPeakPagedPoolUsage QuotaPagedPoolUsage QuotaPeakNonPagedPoolUsage QuotaNonPagedPoolUsage PagefileUsage PeakPagefileUsage
  939. On End 497029 1401368576 1399033856 499912 485808 70280 70144 1403346944 1405689856
  940. 2019-03-26 10:02:18 clear_almanac_list: Closing alamanc list
  941. 2019-03-26 10:02:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
  942. 2019-03-26 10:02:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing recent_page_links
  943. 2019-03-26 10:02:18 APP_FRAMEWORK::clear_bookmark_page_links: Closing bookmark_page_links
  944. 2019-03-26 10:02:18 load_database: templates loaded
  945. 2019-03-26 10:02:18 startup: text engine loaded
  946. 2019-03-26 10:02:18 load_database: default text file loaded
  947. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 0 Nations', bbqual=0, number of nations=109
  948. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1 Nations', bbqual=1, number of nations=76
  949. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 1+ Nations', bbqual=1, number of nations=135
  950. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2 Nations', bbqual=2, number of nations=24
  951. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 2+ Nations', bbqual=2, number of nations=59
  952. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3 Nations', bbqual=3, number of nations=17
  953. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 3+ Nations', bbqual=3, number of nations=35
  954. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4 Nations', bbqual=4, number of nations=10
  955. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 4+ Nations', bbqual=4, number of nations=18
  956. 2019-03-26 10:02:19 auto_regions: Name='AUTO-REGION: Baseball Quality 5 Nations', bbqual=5, number of nations=8
  957. 2019-03-26 10:02:19 deleted data: Number of Leagues: 14(plus deleted: 31)
  958. 2019-03-26 10:02:19 deleted data: Total number of teams: 776
  959. 2019-03-26 10:02:19 deleted data: Deleted teams without history which can be purged: 487
  960. 2019-03-26 10:02:19 deleted data: Deleted teams with history which can NOT be purged: 61
  961. 2019-03-26 10:02:19 deleted data: All-Star teams: 24
  962. 2019-03-26 10:02:19 deleted data: Number of regular teams: 204
  963. 2019-03-26 10:02:19 deleted data: Number of Players: 78145 (plus deleted: 59)
  964. 2019-03-26 10:02:19 deleted data: Number of Coaches: 3561 (plus deleted: 1)
  965. 2019-03-26 10:02:19 logo cache: Debug info:
  966. leagues (deleted) 31
  967. leagues (deleted) -> teams (deleted) 268
  968. leagues (valid) 14
  969. leagues (valid) -> teams (valid) 188
  970. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  971. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\japan__small.png and added it to the cache
  972. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  973. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\south_korea__small.png and added it to the cache
  974. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\australia__small.png and added it to the cache
  975. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  976. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\major_league_baseball_small.png and added it to the cache
  977. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\international_league_small.png and added it to the cache
  978. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\pacific_coast_league_small.png and added it to the cache
  979. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\eastern_league_small.png and added it to the cache
  980. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\southern_league_small.png and added it to the cache
  981. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\texas_league_small.png and added it to the cache
  982. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\california_league_small.png and added it to the cache
  983. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\carolina_league_small.png and added it to the cache
  984. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\florida_state_league_small.png and added it to the cache
  985. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\midwest_league_small.png and added it to the cache
  986. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\south_atlantic_league_small.png and added it to the cache
  987. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\nippon_professional_baseball_league_small.png and added it to the cache
  988. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\nippon_baseball_ni-gun_league_small.png and added it to the cache
  989. 2019-03-26 10:02:19 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\united_shore_professional_baseball_league_small.png and added it to the cache
  990. 2019-03-26 10:02:20 get_logo: Default size and found on disk - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\major_league_baseball_50.png and added it to the cache
  991. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\league_logos\major_league_baseball_small.png and added it to the cache
  992. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\arizona_diamondbacks_small.png and added it to the cache
  993. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\atlanta_braves_small.png and added it to the cache
  994. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\baltimore_orioles_small.png and added it to the cache
  995. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\boston_red_sox_small.png and added it to the cache
  996. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\carolina_flyers_small.png and added it to the cache
  997. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\chicago_white_sox_small.png and added it to the cache
  998. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\chicago_cubs_small.png and added it to the cache
  999. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\cincinnati_reds_small.png and added it to the cache
  1000. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\cleveland_indians_small.png and added it to the cache
  1001. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\colorado_rockies_small.png and added it to the cache
  1002. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\detroit_tigers_small.png and added it to the cache
  1003. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\houston_astros_small.png and added it to the cache
  1004. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\kansas_city_royals_small.png and added it to the cache
  1005. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\las_vegas_aces_small.png and added it to the cache
  1006. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\los_angeles_angels_small.png and added it to the cache
  1007. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\los_angeles_dodgers_small.png and added it to the cache
  1008. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\miami_marlins_small.png and added it to the cache
  1009. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\milwaukee_brewers_small.png and added it to the cache
  1010. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\minnesota_twins_small.png and added it to the cache
  1011. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\new_york_yankees_small.png and added it to the cache
  1012. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\new_york_mets_small.png and added it to the cache
  1013. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\oakland_athletics_small.png and added it to the cache
  1014. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\philadelphia_phillies_small.png and added it to the cache
  1015. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\pittsburgh_pirates_small.png and added it to the cache
  1016. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\san_diego_padres_small.png and added it to the cache
  1017. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\san_francisco_giants_small.png and added it to the cache
  1018. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\seattle_mariners_small.png and added it to the cache
  1019. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\st_louis_cardinals_small.png and added it to the cache
  1020. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\tampa_bay_rays_small.png and added it to the cache
  1021. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\texas_rangers_small.png and added it to the cache
  1022. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\toronto_blue_jays_small.png and added it to the cache
  1023. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\washington_nationals_small.png and added it to the cache
  1024. 2019-03-26 10:02:20 get_logo: Default size and found on disk - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\baltimore_orioles_50.png and added it to the cache
  1025. 2019-03-26 10:02:20 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\baltimore_orioles_small.png and added it to the cache
  1026. 2019-03-26 10:02:52 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  1027. 2019-03-26 10:02:52 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\japan__small.png and added it to the cache
  1028. 2019-03-26 10:02:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela_.png and added it to the cache
  1029. 2019-03-26 10:02:52 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\japan_.png and added it to the cache
  1030. 2019-03-26 10:02:52 facegen: init_rendering
  1031. 2019-03-26 10:02:52 SHADER_DB::init: Development shader folder not found. Using embedded shaders from exe file
  1032. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - background
  1033. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1034. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1035. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1036. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - ball
  1037. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1038. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1039. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1040. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - ball_sprite
  1041. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1042. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1043. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1044. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - blur_x
  1045. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1046. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1047. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1048. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - blur_y
  1049. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1050. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1051. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1052. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - color
  1053. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1054. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1055. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1056. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - confetti_gold
  1057. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1058. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1059. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1060. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - confetti_silver
  1061. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1062. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1063. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1064. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - confetti_diamond
  1065. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1066. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1067. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1068. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - confetti_perfect
  1069. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1070. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1071. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1072. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - depth_copy
  1073. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1074. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1075. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1076. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - facegen
  1077. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1078. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1079. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1080. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast
  1081. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1082. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1083. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1084. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast_alpha
  1085. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1086. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1087. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1088. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast_alpha_shadow
  1089. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1090. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1091. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1092. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast_alpha_shadow_0
  1093. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1094. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1095. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1096. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast_fbo
  1097. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1098. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1099. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1100. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fast_mat_fix
  1101. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1102. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1103. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1104. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - field_shadow
  1105. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1106. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1107. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1108. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - flashlight
  1109. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1110. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1111. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1112. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fps
  1113. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1114. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1115. 2019-03-26 10:02:52 SHADER_DB::init: Shader link successful
  1116. 2019-03-26 10:02:52 SHADER_DB::init: Enbedded shader - fxaa
  1117. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1118. 2019-03-26 10:02:52 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1119. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1120. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - f_shader
  1121. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1122. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1123. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1124. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - glitter
  1125. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1126. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1127. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1128. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - gleam_back
  1129. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1130. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1131. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1132. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - gleam_front
  1133. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1134. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1135. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1136. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - line
  1137. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1138. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1139. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1140. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - particles
  1141. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1142. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1143. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1144. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - particles_smoke
  1145. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1146. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1147. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1148. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - pingpong
  1149. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1150. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1151. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1152. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - pingpong_smoke
  1153. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1154. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1155. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1156. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - player_shadow
  1157. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1158. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1159. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1160. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - point
  1161. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1162. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1163. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1164. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - point_light
  1165. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1166. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1167. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1168. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - point_light_paralax
  1169. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1170. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1171. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1172. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - point_light_paralax_field
  1173. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1174. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1175. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1176. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - point_light_paralax_shadow
  1177. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1178. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1179. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1180. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - pt_background
  1181. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1182. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1183. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1184. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - pt_shadow
  1185. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1186. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1187. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1188. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - pt_shadow_y
  1189. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1190. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1191. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1192. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - quad_transparent
  1193. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1194. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1195. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1196. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - rg_replace
  1197. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1198. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1199. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1200. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - shadow_map_skin
  1201. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1202. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1203. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1204. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - skin
  1205. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1206. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1207. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1208. 2019-03-26 10:02:53 SHADER_DB::init: Enbedded shader - sky_box
  1209. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1210. 2019-03-26 10:02:53 SHADER_DB::check_shader_compile_status: compilation succesfull!
  1211. 2019-03-26 10:02:53 SHADER_DB::init: Shader link successful
  1212. 2019-03-26 10:02:53 facegen: init_rendering finished
  1213. 2019-03-26 10:02:53 facegen: start render
  1214. 2019-03-26 10:02:53 facegen count: 16
  1215. 2019-03-26 10:02:53 facegen count: 0
  1216. 2019-03-26 10:02:53 facegen: using shader
  1217. 2019-03-26 10:02:53 facegen: finished first draw call
  1218. 2019-03-26 10:02:53 facegen: using shader
  1219. 2019-03-26 10:02:53 facegen: finished second draw call
  1220. 2019-03-26 10:02:53 facegen count: 1
  1221. 2019-03-26 10:02:53 facegen: using shader
  1222. 2019-03-26 10:02:53 facegen: finished first draw call
  1223. 2019-03-26 10:02:53 facegen: using shader
  1224. 2019-03-26 10:02:53 facegen: finished second draw call
  1225. 2019-03-26 10:02:53 facegen count: 2
  1226. 2019-03-26 10:02:53 facegen count: 3
  1227. 2019-03-26 10:02:53 facegen count: 4
  1228. 2019-03-26 10:02:53 facegen count: 5
  1229. 2019-03-26 10:02:53 facegen: using shader
  1230. 2019-03-26 10:02:53 facegen: finished first draw call
  1231. 2019-03-26 10:02:53 facegen: using shader
  1232. 2019-03-26 10:02:53 facegen: finished second draw call
  1233. 2019-03-26 10:02:53 facegen count: 6
  1234. 2019-03-26 10:02:53 facegen count: 7
  1235. 2019-03-26 10:02:53 facegen count: 8
  1236. 2019-03-26 10:02:53 facegen count: 9
  1237. 2019-03-26 10:02:53 facegen: using shader
  1238. 2019-03-26 10:02:53 facegen: finished first draw call
  1239. 2019-03-26 10:02:53 facegen: using shader
  1240. 2019-03-26 10:02:53 facegen: finished second draw call
  1241. 2019-03-26 10:02:53 facegen count: 10
  1242. 2019-03-26 10:02:53 facegen: using shader
  1243. 2019-03-26 10:02:53 facegen: finished first draw call
  1244. 2019-03-26 10:02:53 facegen: using shader
  1245. 2019-03-26 10:02:53 facegen: finished second draw call
  1246. 2019-03-26 10:02:53 facegen count: 11
  1247. 2019-03-26 10:02:53 facegen count: 12
  1248. 2019-03-26 10:02:53 facegen: using shader
  1249. 2019-03-26 10:02:53 facegen: finished first draw call
  1250. 2019-03-26 10:02:53 facegen: using shader
  1251. 2019-03-26 10:02:53 facegen: finished second draw call
  1252. 2019-03-26 10:02:53 facegen count: 13
  1253. 2019-03-26 10:02:53 facegen: using shader
  1254. 2019-03-26 10:02:53 facegen: finished first draw call
  1255. 2019-03-26 10:02:53 facegen: using shader
  1256. 2019-03-26 10:02:53 facegen: finished second draw call
  1257. 2019-03-26 10:02:53 facegen count: 14
  1258. 2019-03-26 10:02:53 facegen: using shader
  1259. 2019-03-26 10:02:53 facegen: finished first draw call
  1260. 2019-03-26 10:02:53 facegen: using shader
  1261. 2019-03-26 10:02:53 facegen: finished second draw call
  1262. 2019-03-26 10:02:53 facegen count: 15
  1263. 2019-03-26 10:02:53 facegen: using shader
  1264. 2019-03-26 10:02:53 facegen: finished first draw call
  1265. 2019-03-26 10:02:53 facegen: using shader
  1266. 2019-03-26 10:02:53 facegen: finished second draw call
  1267. 2019-03-26 10:02:53 facegen: finished all drawing
  1268. 2019-03-26 10:02:53 facegen: finished render
  1269. 2019-03-26 10:02:53 facegen: init_rendering
  1270. 2019-03-26 10:02:53 facegen: init_rendering finished
  1271. 2019-03-26 10:02:53 facegen: start render
  1272. 2019-03-26 10:02:53 facegen count: 16
  1273. 2019-03-26 10:02:53 facegen count: 0
  1274. 2019-03-26 10:02:53 facegen: using shader
  1275. 2019-03-26 10:02:53 facegen: finished first draw call
  1276. 2019-03-26 10:02:53 facegen: using shader
  1277. 2019-03-26 10:02:53 facegen: finished second draw call
  1278. 2019-03-26 10:02:53 facegen count: 1
  1279. 2019-03-26 10:02:53 facegen: using shader
  1280. 2019-03-26 10:02:53 facegen: finished first draw call
  1281. 2019-03-26 10:02:53 facegen: using shader
  1282. 2019-03-26 10:02:53 facegen: finished second draw call
  1283. 2019-03-26 10:02:53 facegen count: 2
  1284. 2019-03-26 10:02:53 facegen count: 3
  1285. 2019-03-26 10:02:53 facegen count: 4
  1286. 2019-03-26 10:02:53 facegen count: 5
  1287. 2019-03-26 10:02:53 facegen: using shader
  1288. 2019-03-26 10:02:53 facegen: finished first draw call
  1289. 2019-03-26 10:02:53 facegen: using shader
  1290. 2019-03-26 10:02:53 facegen: finished second draw call
  1291. 2019-03-26 10:02:53 facegen count: 6
  1292. 2019-03-26 10:02:53 facegen count: 7
  1293. 2019-03-26 10:02:53 facegen count: 8
  1294. 2019-03-26 10:02:53 facegen count: 9
  1295. 2019-03-26 10:02:53 facegen: using shader
  1296. 2019-03-26 10:02:53 facegen: finished first draw call
  1297. 2019-03-26 10:02:53 facegen: using shader
  1298. 2019-03-26 10:02:53 facegen: finished second draw call
  1299. 2019-03-26 10:02:53 facegen count: 10
  1300. 2019-03-26 10:02:53 facegen: using shader
  1301. 2019-03-26 10:02:53 facegen: finished first draw call
  1302. 2019-03-26 10:02:53 facegen: using shader
  1303. 2019-03-26 10:02:53 facegen: finished second draw call
  1304. 2019-03-26 10:02:53 facegen count: 11
  1305. 2019-03-26 10:02:53 facegen count: 12
  1306. 2019-03-26 10:02:53 facegen: using shader
  1307. 2019-03-26 10:02:53 facegen: finished first draw call
  1308. 2019-03-26 10:02:53 facegen: using shader
  1309. 2019-03-26 10:02:53 facegen: finished second draw call
  1310. 2019-03-26 10:02:53 facegen count: 13
  1311. 2019-03-26 10:02:53 facegen: using shader
  1312. 2019-03-26 10:02:53 facegen: finished first draw call
  1313. 2019-03-26 10:02:53 facegen: using shader
  1314. 2019-03-26 10:02:53 facegen: finished second draw call
  1315. 2019-03-26 10:02:53 facegen count: 14
  1316. 2019-03-26 10:02:53 facegen: using shader
  1317. 2019-03-26 10:02:53 facegen: finished first draw call
  1318. 2019-03-26 10:02:53 facegen: using shader
  1319. 2019-03-26 10:02:53 facegen: finished second draw call
  1320. 2019-03-26 10:02:53 facegen count: 15
  1321. 2019-03-26 10:02:53 facegen: using shader
  1322. 2019-03-26 10:02:53 facegen: finished first draw call
  1323. 2019-03-26 10:02:53 facegen: using shader
  1324. 2019-03-26 10:02:53 facegen: finished second draw call
  1325. 2019-03-26 10:02:53 facegen: finished all drawing
  1326. 2019-03-26 10:02:53 facegen: finished render
  1327. 2019-03-26 10:02:53 facegen: init_rendering
  1328. 2019-03-26 10:02:53 facegen: init_rendering finished
  1329. 2019-03-26 10:02:53 facegen: start render
  1330. 2019-03-26 10:02:53 facegen count: 16
  1331. 2019-03-26 10:02:53 facegen count: 0
  1332. 2019-03-26 10:02:53 facegen: using shader
  1333. 2019-03-26 10:02:53 facegen: finished first draw call
  1334. 2019-03-26 10:02:53 facegen: using shader
  1335. 2019-03-26 10:02:53 facegen: finished second draw call
  1336. 2019-03-26 10:02:53 facegen count: 1
  1337. 2019-03-26 10:02:53 facegen: using shader
  1338. 2019-03-26 10:02:53 facegen: finished first draw call
  1339. 2019-03-26 10:02:53 facegen: using shader
  1340. 2019-03-26 10:02:53 facegen: finished second draw call
  1341. 2019-03-26 10:02:53 facegen count: 2
  1342. 2019-03-26 10:02:53 facegen count: 3
  1343. 2019-03-26 10:02:53 facegen count: 4
  1344. 2019-03-26 10:02:53 facegen count: 5
  1345. 2019-03-26 10:02:53 facegen: using shader
  1346. 2019-03-26 10:02:53 facegen: finished first draw call
  1347. 2019-03-26 10:02:53 facegen: using shader
  1348. 2019-03-26 10:02:53 facegen: finished second draw call
  1349. 2019-03-26 10:02:53 facegen count: 6
  1350. 2019-03-26 10:02:53 facegen count: 7
  1351. 2019-03-26 10:02:53 facegen count: 8
  1352. 2019-03-26 10:02:53 facegen count: 9
  1353. 2019-03-26 10:02:53 facegen: using shader
  1354. 2019-03-26 10:02:53 facegen: finished first draw call
  1355. 2019-03-26 10:02:53 facegen: using shader
  1356. 2019-03-26 10:02:53 facegen: finished second draw call
  1357. 2019-03-26 10:02:53 facegen count: 10
  1358. 2019-03-26 10:02:53 facegen: using shader
  1359. 2019-03-26 10:02:53 facegen: finished first draw call
  1360. 2019-03-26 10:02:53 facegen: using shader
  1361. 2019-03-26 10:02:53 facegen: finished second draw call
  1362. 2019-03-26 10:02:53 facegen count: 11
  1363. 2019-03-26 10:02:53 facegen count: 12
  1364. 2019-03-26 10:02:53 facegen: using shader
  1365. 2019-03-26 10:02:53 facegen: finished first draw call
  1366. 2019-03-26 10:02:53 facegen: using shader
  1367. 2019-03-26 10:02:53 facegen: finished second draw call
  1368. 2019-03-26 10:02:53 facegen count: 13
  1369. 2019-03-26 10:02:53 facegen: using shader
  1370. 2019-03-26 10:02:53 facegen: finished first draw call
  1371. 2019-03-26 10:02:53 facegen: using shader
  1372. 2019-03-26 10:02:53 facegen: finished second draw call
  1373. 2019-03-26 10:02:53 facegen count: 14
  1374. 2019-03-26 10:02:53 facegen: using shader
  1375. 2019-03-26 10:02:53 facegen: finished first draw call
  1376. 2019-03-26 10:02:53 facegen: using shader
  1377. 2019-03-26 10:02:53 facegen: finished second draw call
  1378. 2019-03-26 10:02:53 facegen count: 15
  1379. 2019-03-26 10:02:53 facegen: using shader
  1380. 2019-03-26 10:02:53 facegen: finished first draw call
  1381. 2019-03-26 10:02:53 facegen: using shader
  1382. 2019-03-26 10:02:53 facegen: finished second draw call
  1383. 2019-03-26 10:02:53 facegen: finished all drawing
  1384. 2019-03-26 10:02:53 facegen: finished render
  1385. 2019-03-26 10:02:53 facegen: init_rendering
  1386. 2019-03-26 10:02:53 facegen: init_rendering finished
  1387. 2019-03-26 10:02:53 facegen: start render
  1388. 2019-03-26 10:02:53 facegen count: 16
  1389. 2019-03-26 10:02:53 facegen count: 0
  1390. 2019-03-26 10:02:53 facegen: using shader
  1391. 2019-03-26 10:02:53 facegen: finished first draw call
  1392. 2019-03-26 10:02:53 facegen: using shader
  1393. 2019-03-26 10:02:53 facegen: finished second draw call
  1394. 2019-03-26 10:02:53 facegen count: 1
  1395. 2019-03-26 10:02:53 facegen: using shader
  1396. 2019-03-26 10:02:53 facegen: finished first draw call
  1397. 2019-03-26 10:02:53 facegen: using shader
  1398. 2019-03-26 10:02:53 facegen: finished second draw call
  1399. 2019-03-26 10:02:53 facegen count: 2
  1400. 2019-03-26 10:02:54 facegen count: 3
  1401. 2019-03-26 10:02:54 facegen count: 4
  1402. 2019-03-26 10:02:54 facegen count: 5
  1403. 2019-03-26 10:02:54 facegen: using shader
  1404. 2019-03-26 10:02:54 facegen: finished first draw call
  1405. 2019-03-26 10:02:54 facegen: using shader
  1406. 2019-03-26 10:02:54 facegen: finished second draw call
  1407. 2019-03-26 10:02:54 facegen count: 6
  1408. 2019-03-26 10:02:54 facegen count: 7
  1409. 2019-03-26 10:02:54 facegen count: 8
  1410. 2019-03-26 10:02:54 facegen count: 9
  1411. 2019-03-26 10:02:54 facegen: using shader
  1412. 2019-03-26 10:02:54 facegen: finished first draw call
  1413. 2019-03-26 10:02:54 facegen: using shader
  1414. 2019-03-26 10:02:54 facegen: finished second draw call
  1415. 2019-03-26 10:02:54 facegen count: 10
  1416. 2019-03-26 10:02:54 facegen: using shader
  1417. 2019-03-26 10:02:54 facegen: finished first draw call
  1418. 2019-03-26 10:02:54 facegen: using shader
  1419. 2019-03-26 10:02:54 facegen: finished second draw call
  1420. 2019-03-26 10:02:54 facegen count: 11
  1421. 2019-03-26 10:02:54 facegen count: 12
  1422. 2019-03-26 10:02:54 facegen: using shader
  1423. 2019-03-26 10:02:54 facegen: finished first draw call
  1424. 2019-03-26 10:02:54 facegen: using shader
  1425. 2019-03-26 10:02:54 facegen: finished second draw call
  1426. 2019-03-26 10:02:54 facegen count: 13
  1427. 2019-03-26 10:02:54 facegen: using shader
  1428. 2019-03-26 10:02:54 facegen: finished first draw call
  1429. 2019-03-26 10:02:54 facegen: using shader
  1430. 2019-03-26 10:02:54 facegen: finished second draw call
  1431. 2019-03-26 10:02:54 facegen count: 14
  1432. 2019-03-26 10:02:54 facegen: using shader
  1433. 2019-03-26 10:02:54 facegen: finished first draw call
  1434. 2019-03-26 10:02:54 facegen: using shader
  1435. 2019-03-26 10:02:54 facegen: finished second draw call
  1436. 2019-03-26 10:02:54 facegen count: 15
  1437. 2019-03-26 10:02:54 facegen: using shader
  1438. 2019-03-26 10:02:54 facegen: finished first draw call
  1439. 2019-03-26 10:02:54 facegen: using shader
  1440. 2019-03-26 10:02:54 facegen: finished second draw call
  1441. 2019-03-26 10:02:54 facegen: finished all drawing
  1442. 2019-03-26 10:02:54 facegen: finished render
  1443. 2019-03-26 10:02:54 facegen: init_rendering
  1444. 2019-03-26 10:02:54 facegen: init_rendering finished
  1445. 2019-03-26 10:02:54 facegen: start render
  1446. 2019-03-26 10:02:54 facegen count: 16
  1447. 2019-03-26 10:02:54 facegen count: 0
  1448. 2019-03-26 10:02:54 facegen: using shader
  1449. 2019-03-26 10:02:54 facegen: finished first draw call
  1450. 2019-03-26 10:02:54 facegen: using shader
  1451. 2019-03-26 10:02:54 facegen: finished second draw call
  1452. 2019-03-26 10:02:54 facegen count: 1
  1453. 2019-03-26 10:02:54 facegen: using shader
  1454. 2019-03-26 10:02:54 facegen: finished first draw call
  1455. 2019-03-26 10:02:54 facegen: using shader
  1456. 2019-03-26 10:02:54 facegen: finished second draw call
  1457. 2019-03-26 10:02:54 facegen count: 2
  1458. 2019-03-26 10:02:54 facegen count: 3
  1459. 2019-03-26 10:02:54 facegen count: 4
  1460. 2019-03-26 10:02:54 facegen count: 5
  1461. 2019-03-26 10:02:54 facegen: using shader
  1462. 2019-03-26 10:02:54 facegen: finished first draw call
  1463. 2019-03-26 10:02:54 facegen: using shader
  1464. 2019-03-26 10:02:54 facegen: finished second draw call
  1465. 2019-03-26 10:02:54 facegen count: 6
  1466. 2019-03-26 10:02:54 facegen count: 7
  1467. 2019-03-26 10:02:54 facegen count: 8
  1468. 2019-03-26 10:02:54 facegen count: 9
  1469. 2019-03-26 10:02:54 facegen: using shader
  1470. 2019-03-26 10:02:54 facegen: finished first draw call
  1471. 2019-03-26 10:02:54 facegen: using shader
  1472. 2019-03-26 10:02:54 facegen: finished second draw call
  1473. 2019-03-26 10:02:54 facegen count: 10
  1474. 2019-03-26 10:02:54 facegen: using shader
  1475. 2019-03-26 10:02:54 facegen: finished first draw call
  1476. 2019-03-26 10:02:54 facegen: using shader
  1477. 2019-03-26 10:02:54 facegen: finished second draw call
  1478. 2019-03-26 10:02:54 facegen count: 11
  1479. 2019-03-26 10:02:54 facegen count: 12
  1480. 2019-03-26 10:02:54 facegen: using shader
  1481. 2019-03-26 10:02:54 facegen: finished first draw call
  1482. 2019-03-26 10:02:54 facegen: using shader
  1483. 2019-03-26 10:02:54 facegen: finished second draw call
  1484. 2019-03-26 10:02:54 facegen count: 13
  1485. 2019-03-26 10:02:54 facegen: using shader
  1486. 2019-03-26 10:02:54 facegen: finished first draw call
  1487. 2019-03-26 10:02:54 facegen: using shader
  1488. 2019-03-26 10:02:54 facegen: finished second draw call
  1489. 2019-03-26 10:02:54 facegen count: 14
  1490. 2019-03-26 10:02:54 facegen: using shader
  1491. 2019-03-26 10:02:54 facegen: finished first draw call
  1492. 2019-03-26 10:02:54 facegen: using shader
  1493. 2019-03-26 10:02:54 facegen: finished second draw call
  1494. 2019-03-26 10:02:54 facegen count: 15
  1495. 2019-03-26 10:02:54 facegen: using shader
  1496. 2019-03-26 10:02:54 facegen: finished first draw call
  1497. 2019-03-26 10:02:54 facegen: using shader
  1498. 2019-03-26 10:02:54 facegen: finished second draw call
  1499. 2019-03-26 10:02:54 facegen: finished all drawing
  1500. 2019-03-26 10:02:54 facegen: finished render
  1501. 2019-03-26 10:02:54 facegen: init_rendering
  1502. 2019-03-26 10:02:54 facegen: init_rendering finished
  1503. 2019-03-26 10:02:54 facegen: start render
  1504. 2019-03-26 10:02:54 facegen count: 16
  1505. 2019-03-26 10:02:54 facegen count: 0
  1506. 2019-03-26 10:02:54 facegen: using shader
  1507. 2019-03-26 10:02:54 facegen: finished first draw call
  1508. 2019-03-26 10:02:54 facegen: using shader
  1509. 2019-03-26 10:02:54 facegen: finished second draw call
  1510. 2019-03-26 10:02:54 facegen count: 1
  1511. 2019-03-26 10:02:54 facegen: using shader
  1512. 2019-03-26 10:02:54 facegen: finished first draw call
  1513. 2019-03-26 10:02:54 facegen: using shader
  1514. 2019-03-26 10:02:54 facegen: finished second draw call
  1515. 2019-03-26 10:02:54 facegen count: 2
  1516. 2019-03-26 10:02:54 facegen count: 3
  1517. 2019-03-26 10:02:54 facegen count: 4
  1518. 2019-03-26 10:02:54 facegen count: 5
  1519. 2019-03-26 10:02:54 facegen: using shader
  1520. 2019-03-26 10:02:54 facegen: finished first draw call
  1521. 2019-03-26 10:02:54 facegen: using shader
  1522. 2019-03-26 10:02:54 facegen: finished second draw call
  1523. 2019-03-26 10:02:54 facegen count: 6
  1524. 2019-03-26 10:02:54 facegen count: 7
  1525. 2019-03-26 10:02:54 facegen count: 8
  1526. 2019-03-26 10:02:54 facegen count: 9
  1527. 2019-03-26 10:02:54 facegen: using shader
  1528. 2019-03-26 10:02:54 facegen: finished first draw call
  1529. 2019-03-26 10:02:54 facegen: using shader
  1530. 2019-03-26 10:02:54 facegen: finished second draw call
  1531. 2019-03-26 10:02:54 facegen count: 10
  1532. 2019-03-26 10:02:54 facegen: using shader
  1533. 2019-03-26 10:02:54 facegen: finished first draw call
  1534. 2019-03-26 10:02:54 facegen: using shader
  1535. 2019-03-26 10:02:54 facegen: finished second draw call
  1536. 2019-03-26 10:02:54 facegen count: 11
  1537. 2019-03-26 10:02:54 facegen count: 12
  1538. 2019-03-26 10:02:54 facegen: using shader
  1539. 2019-03-26 10:02:54 facegen: finished first draw call
  1540. 2019-03-26 10:02:54 facegen: using shader
  1541. 2019-03-26 10:02:54 facegen: finished second draw call
  1542. 2019-03-26 10:02:54 facegen count: 13
  1543. 2019-03-26 10:02:54 facegen: using shader
  1544. 2019-03-26 10:02:54 facegen: finished first draw call
  1545. 2019-03-26 10:02:54 facegen: using shader
  1546. 2019-03-26 10:02:54 facegen: finished second draw call
  1547. 2019-03-26 10:02:54 facegen count: 14
  1548. 2019-03-26 10:02:54 facegen: using shader
  1549. 2019-03-26 10:02:54 facegen: finished first draw call
  1550. 2019-03-26 10:02:54 facegen: using shader
  1551. 2019-03-26 10:02:54 facegen: finished second draw call
  1552. 2019-03-26 10:02:54 facegen count: 15
  1553. 2019-03-26 10:02:54 facegen: using shader
  1554. 2019-03-26 10:02:54 facegen: finished first draw call
  1555. 2019-03-26 10:02:54 facegen: using shader
  1556. 2019-03-26 10:02:54 facegen: finished second draw call
  1557. 2019-03-26 10:02:54 facegen: finished all drawing
  1558. 2019-03-26 10:02:54 facegen: finished render
  1559. 2019-03-26 10:02:54 facegen: init_rendering
  1560. 2019-03-26 10:02:54 facegen: init_rendering finished
  1561. 2019-03-26 10:02:54 facegen: start render
  1562. 2019-03-26 10:02:54 facegen count: 16
  1563. 2019-03-26 10:02:54 facegen count: 0
  1564. 2019-03-26 10:02:54 facegen: using shader
  1565. 2019-03-26 10:02:54 facegen: finished first draw call
  1566. 2019-03-26 10:02:54 facegen: using shader
  1567. 2019-03-26 10:02:54 facegen: finished second draw call
  1568. 2019-03-26 10:02:54 facegen count: 1
  1569. 2019-03-26 10:02:54 facegen: using shader
  1570. 2019-03-26 10:02:54 facegen: finished first draw call
  1571. 2019-03-26 10:02:54 facegen: using shader
  1572. 2019-03-26 10:02:54 facegen: finished second draw call
  1573. 2019-03-26 10:02:54 facegen count: 2
  1574. 2019-03-26 10:02:54 facegen count: 3
  1575. 2019-03-26 10:02:54 facegen count: 4
  1576. 2019-03-26 10:02:54 facegen count: 5
  1577. 2019-03-26 10:02:54 facegen: using shader
  1578. 2019-03-26 10:02:54 facegen: finished first draw call
  1579. 2019-03-26 10:02:54 facegen: using shader
  1580. 2019-03-26 10:02:54 facegen: finished second draw call
  1581. 2019-03-26 10:02:54 facegen count: 6
  1582. 2019-03-26 10:02:54 facegen count: 7
  1583. 2019-03-26 10:02:54 facegen count: 8
  1584. 2019-03-26 10:02:54 facegen count: 9
  1585. 2019-03-26 10:02:54 facegen: using shader
  1586. 2019-03-26 10:02:54 facegen: finished first draw call
  1587. 2019-03-26 10:02:54 facegen: using shader
  1588. 2019-03-26 10:02:54 facegen: finished second draw call
  1589. 2019-03-26 10:02:54 facegen count: 10
  1590. 2019-03-26 10:02:54 facegen: using shader
  1591. 2019-03-26 10:02:54 facegen: finished first draw call
  1592. 2019-03-26 10:02:54 facegen: using shader
  1593. 2019-03-26 10:02:54 facegen: finished second draw call
  1594. 2019-03-26 10:02:54 facegen count: 11
  1595. 2019-03-26 10:02:54 facegen count: 12
  1596. 2019-03-26 10:02:54 facegen: using shader
  1597. 2019-03-26 10:02:54 facegen: finished first draw call
  1598. 2019-03-26 10:02:54 facegen: using shader
  1599. 2019-03-26 10:02:54 facegen: finished second draw call
  1600. 2019-03-26 10:02:54 facegen count: 13
  1601. 2019-03-26 10:02:54 facegen: using shader
  1602. 2019-03-26 10:02:54 facegen: finished first draw call
  1603. 2019-03-26 10:02:54 facegen: using shader
  1604. 2019-03-26 10:02:54 facegen: finished second draw call
  1605. 2019-03-26 10:02:54 facegen count: 14
  1606. 2019-03-26 10:02:54 facegen: using shader
  1607. 2019-03-26 10:02:54 facegen: finished first draw call
  1608. 2019-03-26 10:02:54 facegen: using shader
  1609. 2019-03-26 10:02:54 facegen: finished second draw call
  1610. 2019-03-26 10:02:54 facegen count: 15
  1611. 2019-03-26 10:02:54 facegen: using shader
  1612. 2019-03-26 10:02:54 facegen: finished first draw call
  1613. 2019-03-26 10:02:54 facegen: using shader
  1614. 2019-03-26 10:02:54 facegen: finished second draw call
  1615. 2019-03-26 10:02:54 facegen: finished all drawing
  1616. 2019-03-26 10:02:54 facegen: finished render
  1617. 2019-03-26 10:02:54 facegen: init_rendering
  1618. 2019-03-26 10:02:54 facegen: init_rendering finished
  1619. 2019-03-26 10:02:54 facegen: start render
  1620. 2019-03-26 10:02:54 facegen count: 16
  1621. 2019-03-26 10:02:54 facegen count: 0
  1622. 2019-03-26 10:02:54 facegen: using shader
  1623. 2019-03-26 10:02:54 facegen: finished first draw call
  1624. 2019-03-26 10:02:54 facegen: using shader
  1625. 2019-03-26 10:02:54 facegen: finished second draw call
  1626. 2019-03-26 10:02:54 facegen count: 1
  1627. 2019-03-26 10:02:54 facegen: using shader
  1628. 2019-03-26 10:02:54 facegen: finished first draw call
  1629. 2019-03-26 10:02:54 facegen: using shader
  1630. 2019-03-26 10:02:54 facegen: finished second draw call
  1631. 2019-03-26 10:02:54 facegen count: 2
  1632. 2019-03-26 10:02:54 facegen count: 3
  1633. 2019-03-26 10:02:54 facegen count: 4
  1634. 2019-03-26 10:02:54 facegen count: 5
  1635. 2019-03-26 10:02:54 facegen: using shader
  1636. 2019-03-26 10:02:54 facegen: finished first draw call
  1637. 2019-03-26 10:02:54 facegen: using shader
  1638. 2019-03-26 10:02:54 facegen: finished second draw call
  1639. 2019-03-26 10:02:54 facegen count: 6
  1640. 2019-03-26 10:02:54 facegen count: 7
  1641. 2019-03-26 10:02:54 facegen count: 8
  1642. 2019-03-26 10:02:55 facegen count: 9
  1643. 2019-03-26 10:02:55 facegen: using shader
  1644. 2019-03-26 10:02:55 facegen: finished first draw call
  1645. 2019-03-26 10:02:55 facegen: using shader
  1646. 2019-03-26 10:02:55 facegen: finished second draw call
  1647. 2019-03-26 10:02:55 facegen count: 10
  1648. 2019-03-26 10:02:55 facegen: using shader
  1649. 2019-03-26 10:02:55 facegen: finished first draw call
  1650. 2019-03-26 10:02:55 facegen: using shader
  1651. 2019-03-26 10:02:55 facegen: finished second draw call
  1652. 2019-03-26 10:02:55 facegen count: 11
  1653. 2019-03-26 10:02:55 facegen count: 12
  1654. 2019-03-26 10:02:55 facegen: using shader
  1655. 2019-03-26 10:02:55 facegen: finished first draw call
  1656. 2019-03-26 10:02:55 facegen: using shader
  1657. 2019-03-26 10:02:55 facegen: finished second draw call
  1658. 2019-03-26 10:02:55 facegen count: 13
  1659. 2019-03-26 10:02:55 facegen: using shader
  1660. 2019-03-26 10:02:55 facegen: finished first draw call
  1661. 2019-03-26 10:02:55 facegen: using shader
  1662. 2019-03-26 10:02:55 facegen: finished second draw call
  1663. 2019-03-26 10:02:55 facegen count: 14
  1664. 2019-03-26 10:02:55 facegen: using shader
  1665. 2019-03-26 10:02:55 facegen: finished first draw call
  1666. 2019-03-26 10:02:55 facegen: using shader
  1667. 2019-03-26 10:02:55 facegen: finished second draw call
  1668. 2019-03-26 10:02:55 facegen count: 15
  1669. 2019-03-26 10:02:55 facegen: using shader
  1670. 2019-03-26 10:02:55 facegen: finished first draw call
  1671. 2019-03-26 10:02:55 facegen: using shader
  1672. 2019-03-26 10:02:55 facegen: finished second draw call
  1673. 2019-03-26 10:02:55 facegen: finished all drawing
  1674. 2019-03-26 10:02:55 facegen: finished render
  1675. 2019-03-26 10:02:55 facegen: init_rendering
  1676. 2019-03-26 10:02:55 facegen: init_rendering finished
  1677. 2019-03-26 10:02:55 facegen: start render
  1678. 2019-03-26 10:02:55 facegen count: 16
  1679. 2019-03-26 10:02:55 facegen count: 0
  1680. 2019-03-26 10:02:55 facegen: using shader
  1681. 2019-03-26 10:02:55 facegen: finished first draw call
  1682. 2019-03-26 10:02:55 facegen: using shader
  1683. 2019-03-26 10:02:55 facegen: finished second draw call
  1684. 2019-03-26 10:02:55 facegen count: 1
  1685. 2019-03-26 10:02:55 facegen: using shader
  1686. 2019-03-26 10:02:55 facegen: finished first draw call
  1687. 2019-03-26 10:02:55 facegen: using shader
  1688. 2019-03-26 10:02:55 facegen: finished second draw call
  1689. 2019-03-26 10:02:55 facegen count: 2
  1690. 2019-03-26 10:02:55 facegen count: 3
  1691. 2019-03-26 10:02:55 facegen count: 4
  1692. 2019-03-26 10:02:55 facegen count: 5
  1693. 2019-03-26 10:02:55 facegen: using shader
  1694. 2019-03-26 10:02:55 facegen: finished first draw call
  1695. 2019-03-26 10:02:55 facegen: using shader
  1696. 2019-03-26 10:02:55 facegen: finished second draw call
  1697. 2019-03-26 10:02:55 facegen count: 6
  1698. 2019-03-26 10:02:55 facegen count: 7
  1699. 2019-03-26 10:02:55 facegen count: 8
  1700. 2019-03-26 10:02:55 facegen count: 9
  1701. 2019-03-26 10:02:55 facegen: using shader
  1702. 2019-03-26 10:02:55 facegen: finished first draw call
  1703. 2019-03-26 10:02:55 facegen: using shader
  1704. 2019-03-26 10:02:55 facegen: finished second draw call
  1705. 2019-03-26 10:02:55 facegen count: 10
  1706. 2019-03-26 10:02:55 facegen: using shader
  1707. 2019-03-26 10:02:55 facegen: finished first draw call
  1708. 2019-03-26 10:02:55 facegen: using shader
  1709. 2019-03-26 10:02:55 facegen: finished second draw call
  1710. 2019-03-26 10:02:55 facegen count: 11
  1711. 2019-03-26 10:02:55 facegen count: 12
  1712. 2019-03-26 10:02:55 facegen: using shader
  1713. 2019-03-26 10:02:55 facegen: finished first draw call
  1714. 2019-03-26 10:02:55 facegen: using shader
  1715. 2019-03-26 10:02:55 facegen: finished second draw call
  1716. 2019-03-26 10:02:55 facegen count: 13
  1717. 2019-03-26 10:02:55 facegen: using shader
  1718. 2019-03-26 10:02:55 facegen: finished first draw call
  1719. 2019-03-26 10:02:55 facegen: using shader
  1720. 2019-03-26 10:02:55 facegen: finished second draw call
  1721. 2019-03-26 10:02:55 facegen count: 14
  1722. 2019-03-26 10:02:55 facegen: using shader
  1723. 2019-03-26 10:02:55 facegen: finished first draw call
  1724. 2019-03-26 10:02:55 facegen: using shader
  1725. 2019-03-26 10:02:55 facegen: finished second draw call
  1726. 2019-03-26 10:02:55 facegen count: 15
  1727. 2019-03-26 10:02:55 facegen: using shader
  1728. 2019-03-26 10:02:55 facegen: finished first draw call
  1729. 2019-03-26 10:02:55 facegen: using shader
  1730. 2019-03-26 10:02:55 facegen: finished second draw call
  1731. 2019-03-26 10:02:55 facegen: finished all drawing
  1732. 2019-03-26 10:02:55 facegen: finished render
  1733. 2019-03-26 10:02:55 facegen: init_rendering
  1734. 2019-03-26 10:02:55 facegen: init_rendering finished
  1735. 2019-03-26 10:02:55 facegen: start render
  1736. 2019-03-26 10:02:55 facegen count: 16
  1737. 2019-03-26 10:02:55 facegen count: 0
  1738. 2019-03-26 10:02:55 facegen: using shader
  1739. 2019-03-26 10:02:55 facegen: finished first draw call
  1740. 2019-03-26 10:02:55 facegen: using shader
  1741. 2019-03-26 10:02:55 facegen: finished second draw call
  1742. 2019-03-26 10:02:55 facegen count: 1
  1743. 2019-03-26 10:02:55 facegen: using shader
  1744. 2019-03-26 10:02:55 facegen: finished first draw call
  1745. 2019-03-26 10:02:55 facegen: using shader
  1746. 2019-03-26 10:02:55 facegen: finished second draw call
  1747. 2019-03-26 10:02:55 facegen count: 2
  1748. 2019-03-26 10:02:55 facegen count: 3
  1749. 2019-03-26 10:02:55 facegen count: 4
  1750. 2019-03-26 10:02:55 facegen count: 5
  1751. 2019-03-26 10:02:55 facegen: using shader
  1752. 2019-03-26 10:02:55 facegen: finished first draw call
  1753. 2019-03-26 10:02:55 facegen: using shader
  1754. 2019-03-26 10:02:55 facegen: finished second draw call
  1755. 2019-03-26 10:02:55 facegen count: 6
  1756. 2019-03-26 10:02:55 facegen count: 7
  1757. 2019-03-26 10:02:55 facegen count: 8
  1758. 2019-03-26 10:02:55 facegen count: 9
  1759. 2019-03-26 10:02:55 facegen: using shader
  1760. 2019-03-26 10:02:55 facegen: finished first draw call
  1761. 2019-03-26 10:02:55 facegen: using shader
  1762. 2019-03-26 10:02:55 facegen: finished second draw call
  1763. 2019-03-26 10:02:55 facegen count: 10
  1764. 2019-03-26 10:02:55 facegen: using shader
  1765. 2019-03-26 10:02:55 facegen: finished first draw call
  1766. 2019-03-26 10:02:55 facegen: using shader
  1767. 2019-03-26 10:02:55 facegen: finished second draw call
  1768. 2019-03-26 10:02:55 facegen count: 11
  1769. 2019-03-26 10:02:55 facegen count: 12
  1770. 2019-03-26 10:02:55 facegen: using shader
  1771. 2019-03-26 10:02:55 facegen: finished first draw call
  1772. 2019-03-26 10:02:55 facegen: using shader
  1773. 2019-03-26 10:02:55 facegen: finished second draw call
  1774. 2019-03-26 10:02:55 facegen count: 13
  1775. 2019-03-26 10:02:55 facegen: using shader
  1776. 2019-03-26 10:02:55 facegen: finished first draw call
  1777. 2019-03-26 10:02:55 facegen: using shader
  1778. 2019-03-26 10:02:55 facegen: finished second draw call
  1779. 2019-03-26 10:02:55 facegen count: 14
  1780. 2019-03-26 10:02:55 facegen: using shader
  1781. 2019-03-26 10:02:55 facegen: finished first draw call
  1782. 2019-03-26 10:02:55 facegen: using shader
  1783. 2019-03-26 10:02:55 facegen: finished second draw call
  1784. 2019-03-26 10:02:55 facegen count: 15
  1785. 2019-03-26 10:02:55 facegen: using shader
  1786. 2019-03-26 10:02:55 facegen: finished first draw call
  1787. 2019-03-26 10:02:55 facegen: using shader
  1788. 2019-03-26 10:02:55 facegen: finished second draw call
  1789. 2019-03-26 10:02:55 facegen: finished all drawing
  1790. 2019-03-26 10:02:55 facegen: finished render
  1791. 2019-03-26 10:02:55 facegen: init_rendering
  1792. 2019-03-26 10:02:55 facegen: init_rendering finished
  1793. 2019-03-26 10:02:55 facegen: start render
  1794. 2019-03-26 10:02:55 facegen count: 16
  1795. 2019-03-26 10:02:55 facegen count: 0
  1796. 2019-03-26 10:02:55 facegen: using shader
  1797. 2019-03-26 10:02:55 facegen: finished first draw call
  1798. 2019-03-26 10:02:55 facegen: using shader
  1799. 2019-03-26 10:02:55 facegen: finished second draw call
  1800. 2019-03-26 10:02:55 facegen count: 1
  1801. 2019-03-26 10:02:55 facegen: using shader
  1802. 2019-03-26 10:02:55 facegen: finished first draw call
  1803. 2019-03-26 10:02:55 facegen: using shader
  1804. 2019-03-26 10:02:55 facegen: finished second draw call
  1805. 2019-03-26 10:02:55 facegen count: 2
  1806. 2019-03-26 10:02:55 facegen count: 3
  1807. 2019-03-26 10:02:55 facegen count: 4
  1808. 2019-03-26 10:02:55 facegen count: 5
  1809. 2019-03-26 10:02:55 facegen: using shader
  1810. 2019-03-26 10:02:55 facegen: finished first draw call
  1811. 2019-03-26 10:02:55 facegen: using shader
  1812. 2019-03-26 10:02:55 facegen: finished second draw call
  1813. 2019-03-26 10:02:55 facegen count: 6
  1814. 2019-03-26 10:02:55 facegen count: 7
  1815. 2019-03-26 10:02:55 facegen count: 8
  1816. 2019-03-26 10:02:55 facegen count: 9
  1817. 2019-03-26 10:02:55 facegen: using shader
  1818. 2019-03-26 10:02:55 facegen: finished first draw call
  1819. 2019-03-26 10:02:55 facegen: using shader
  1820. 2019-03-26 10:02:55 facegen: finished second draw call
  1821. 2019-03-26 10:02:55 facegen count: 10
  1822. 2019-03-26 10:02:55 facegen: using shader
  1823. 2019-03-26 10:02:55 facegen: finished first draw call
  1824. 2019-03-26 10:02:55 facegen: using shader
  1825. 2019-03-26 10:02:55 facegen: finished second draw call
  1826. 2019-03-26 10:02:55 facegen count: 11
  1827. 2019-03-26 10:02:55 facegen count: 12
  1828. 2019-03-26 10:02:55 facegen: using shader
  1829. 2019-03-26 10:02:55 facegen: finished first draw call
  1830. 2019-03-26 10:02:55 facegen: using shader
  1831. 2019-03-26 10:02:55 facegen: finished second draw call
  1832. 2019-03-26 10:02:55 facegen count: 13
  1833. 2019-03-26 10:02:55 facegen: using shader
  1834. 2019-03-26 10:02:55 facegen: finished first draw call
  1835. 2019-03-26 10:02:55 facegen: using shader
  1836. 2019-03-26 10:02:55 facegen: finished second draw call
  1837. 2019-03-26 10:02:55 facegen count: 14
  1838. 2019-03-26 10:02:55 facegen: using shader
  1839. 2019-03-26 10:02:55 facegen: finished first draw call
  1840. 2019-03-26 10:02:55 facegen: using shader
  1841. 2019-03-26 10:02:55 facegen: finished second draw call
  1842. 2019-03-26 10:02:55 facegen count: 15
  1843. 2019-03-26 10:02:55 facegen: using shader
  1844. 2019-03-26 10:02:55 facegen: finished first draw call
  1845. 2019-03-26 10:02:55 facegen: using shader
  1846. 2019-03-26 10:02:55 facegen: finished second draw call
  1847. 2019-03-26 10:02:55 facegen: finished all drawing
  1848. 2019-03-26 10:02:55 facegen: finished render
  1849. 2019-03-26 10:02:55 facegen: init_rendering
  1850. 2019-03-26 10:02:55 facegen: init_rendering finished
  1851. 2019-03-26 10:02:55 facegen: start render
  1852. 2019-03-26 10:02:55 facegen count: 16
  1853. 2019-03-26 10:02:55 facegen count: 0
  1854. 2019-03-26 10:02:55 facegen: using shader
  1855. 2019-03-26 10:02:55 facegen: finished first draw call
  1856. 2019-03-26 10:02:55 facegen: using shader
  1857. 2019-03-26 10:02:55 facegen: finished second draw call
  1858. 2019-03-26 10:02:55 facegen count: 1
  1859. 2019-03-26 10:02:55 facegen: using shader
  1860. 2019-03-26 10:02:55 facegen: finished first draw call
  1861. 2019-03-26 10:02:55 facegen: using shader
  1862. 2019-03-26 10:02:55 facegen: finished second draw call
  1863. 2019-03-26 10:02:55 facegen count: 2
  1864. 2019-03-26 10:02:55 facegen count: 3
  1865. 2019-03-26 10:02:55 facegen count: 4
  1866. 2019-03-26 10:02:55 facegen count: 5
  1867. 2019-03-26 10:02:55 facegen: using shader
  1868. 2019-03-26 10:02:55 facegen: finished first draw call
  1869. 2019-03-26 10:02:55 facegen: using shader
  1870. 2019-03-26 10:02:55 facegen: finished second draw call
  1871. 2019-03-26 10:02:55 facegen count: 6
  1872. 2019-03-26 10:02:55 facegen count: 7
  1873. 2019-03-26 10:02:55 facegen count: 8
  1874. 2019-03-26 10:02:55 facegen count: 9
  1875. 2019-03-26 10:02:55 facegen: using shader
  1876. 2019-03-26 10:02:55 facegen: finished first draw call
  1877. 2019-03-26 10:02:55 facegen: using shader
  1878. 2019-03-26 10:02:55 facegen: finished second draw call
  1879. 2019-03-26 10:02:55 facegen count: 10
  1880. 2019-03-26 10:02:55 facegen: using shader
  1881. 2019-03-26 10:02:55 facegen: finished first draw call
  1882. 2019-03-26 10:02:55 facegen: using shader
  1883. 2019-03-26 10:02:56 facegen: finished second draw call
  1884. 2019-03-26 10:02:56 facegen count: 11
  1885. 2019-03-26 10:02:56 facegen count: 12
  1886. 2019-03-26 10:02:56 facegen: using shader
  1887. 2019-03-26 10:02:56 facegen: finished first draw call
  1888. 2019-03-26 10:02:56 facegen: using shader
  1889. 2019-03-26 10:02:56 facegen: finished second draw call
  1890. 2019-03-26 10:02:56 facegen count: 13
  1891. 2019-03-26 10:02:56 facegen: using shader
  1892. 2019-03-26 10:02:56 facegen: finished first draw call
  1893. 2019-03-26 10:02:56 facegen: using shader
  1894. 2019-03-26 10:02:56 facegen: finished second draw call
  1895. 2019-03-26 10:02:56 facegen count: 14
  1896. 2019-03-26 10:02:56 facegen: using shader
  1897. 2019-03-26 10:02:56 facegen: finished first draw call
  1898. 2019-03-26 10:02:56 facegen: using shader
  1899. 2019-03-26 10:02:56 facegen: finished second draw call
  1900. 2019-03-26 10:02:56 facegen count: 15
  1901. 2019-03-26 10:02:56 facegen: using shader
  1902. 2019-03-26 10:02:56 facegen: finished first draw call
  1903. 2019-03-26 10:02:56 facegen: using shader
  1904. 2019-03-26 10:02:56 facegen: finished second draw call
  1905. 2019-03-26 10:02:56 facegen: finished all drawing
  1906. 2019-03-26 10:02:56 facegen: finished render
  1907. 2019-03-26 10:02:56 facegen: init_rendering
  1908. 2019-03-26 10:02:56 facegen: init_rendering finished
  1909. 2019-03-26 10:02:56 facegen: start render
  1910. 2019-03-26 10:02:56 facegen count: 16
  1911. 2019-03-26 10:02:56 facegen count: 0
  1912. 2019-03-26 10:02:56 facegen: using shader
  1913. 2019-03-26 10:02:56 facegen: finished first draw call
  1914. 2019-03-26 10:02:56 facegen: using shader
  1915. 2019-03-26 10:02:56 facegen: finished second draw call
  1916. 2019-03-26 10:02:56 facegen count: 1
  1917. 2019-03-26 10:02:56 facegen: using shader
  1918. 2019-03-26 10:02:56 facegen: finished first draw call
  1919. 2019-03-26 10:02:56 facegen: using shader
  1920. 2019-03-26 10:02:56 facegen: finished second draw call
  1921. 2019-03-26 10:02:56 facegen count: 2
  1922. 2019-03-26 10:02:56 facegen count: 3
  1923. 2019-03-26 10:02:56 facegen count: 4
  1924. 2019-03-26 10:02:56 facegen count: 5
  1925. 2019-03-26 10:02:56 facegen: using shader
  1926. 2019-03-26 10:02:56 facegen: finished first draw call
  1927. 2019-03-26 10:02:56 facegen: using shader
  1928. 2019-03-26 10:02:56 facegen: finished second draw call
  1929. 2019-03-26 10:02:56 facegen count: 6
  1930. 2019-03-26 10:02:56 facegen count: 7
  1931. 2019-03-26 10:02:56 facegen count: 8
  1932. 2019-03-26 10:02:56 facegen count: 9
  1933. 2019-03-26 10:02:56 facegen: using shader
  1934. 2019-03-26 10:02:56 facegen: finished first draw call
  1935. 2019-03-26 10:02:56 facegen: using shader
  1936. 2019-03-26 10:02:56 facegen: finished second draw call
  1937. 2019-03-26 10:02:56 facegen count: 10
  1938. 2019-03-26 10:02:56 facegen: using shader
  1939. 2019-03-26 10:02:56 facegen: finished first draw call
  1940. 2019-03-26 10:02:56 facegen: using shader
  1941. 2019-03-26 10:02:56 facegen: finished second draw call
  1942. 2019-03-26 10:02:56 facegen count: 11
  1943. 2019-03-26 10:02:56 facegen count: 12
  1944. 2019-03-26 10:02:56 facegen: using shader
  1945. 2019-03-26 10:02:56 facegen: finished first draw call
  1946. 2019-03-26 10:02:56 facegen: using shader
  1947. 2019-03-26 10:02:56 facegen: finished second draw call
  1948. 2019-03-26 10:02:56 facegen count: 13
  1949. 2019-03-26 10:02:56 facegen: using shader
  1950. 2019-03-26 10:02:56 facegen: finished first draw call
  1951. 2019-03-26 10:02:56 facegen: using shader
  1952. 2019-03-26 10:02:56 facegen: finished second draw call
  1953. 2019-03-26 10:02:56 facegen count: 14
  1954. 2019-03-26 10:02:56 facegen: using shader
  1955. 2019-03-26 10:02:56 facegen: finished first draw call
  1956. 2019-03-26 10:02:56 facegen: using shader
  1957. 2019-03-26 10:02:56 facegen: finished second draw call
  1958. 2019-03-26 10:02:56 facegen count: 15
  1959. 2019-03-26 10:02:56 facegen: using shader
  1960. 2019-03-26 10:02:56 facegen: finished first draw call
  1961. 2019-03-26 10:02:56 facegen: using shader
  1962. 2019-03-26 10:02:56 facegen: finished second draw call
  1963. 2019-03-26 10:02:56 facegen: finished all drawing
  1964. 2019-03-26 10:02:56 facegen: finished render
  1965. 2019-03-26 10:02:56 facegen: init_rendering
  1966. 2019-03-26 10:02:56 facegen: init_rendering finished
  1967. 2019-03-26 10:02:56 facegen: start render
  1968. 2019-03-26 10:02:56 facegen count: 16
  1969. 2019-03-26 10:02:56 facegen count: 0
  1970. 2019-03-26 10:02:56 facegen: using shader
  1971. 2019-03-26 10:02:56 facegen: finished first draw call
  1972. 2019-03-26 10:02:56 facegen: using shader
  1973. 2019-03-26 10:02:56 facegen: finished second draw call
  1974. 2019-03-26 10:02:56 facegen count: 1
  1975. 2019-03-26 10:02:56 facegen: using shader
  1976. 2019-03-26 10:02:56 facegen: finished first draw call
  1977. 2019-03-26 10:02:56 facegen: using shader
  1978. 2019-03-26 10:02:56 facegen: finished second draw call
  1979. 2019-03-26 10:02:56 facegen count: 2
  1980. 2019-03-26 10:02:56 facegen count: 3
  1981. 2019-03-26 10:02:56 facegen count: 4
  1982. 2019-03-26 10:02:56 facegen count: 5
  1983. 2019-03-26 10:02:56 facegen: using shader
  1984. 2019-03-26 10:02:56 facegen: finished first draw call
  1985. 2019-03-26 10:02:56 facegen: using shader
  1986. 2019-03-26 10:02:56 facegen: finished second draw call
  1987. 2019-03-26 10:02:56 facegen count: 6
  1988. 2019-03-26 10:02:56 facegen count: 7
  1989. 2019-03-26 10:02:56 facegen count: 8
  1990. 2019-03-26 10:02:56 facegen count: 9
  1991. 2019-03-26 10:02:56 facegen: using shader
  1992. 2019-03-26 10:02:56 facegen: finished first draw call
  1993. 2019-03-26 10:02:56 facegen: using shader
  1994. 2019-03-26 10:02:56 facegen: finished second draw call
  1995. 2019-03-26 10:02:56 facegen count: 10
  1996. 2019-03-26 10:02:56 facegen: using shader
  1997. 2019-03-26 10:02:56 facegen: finished first draw call
  1998. 2019-03-26 10:02:56 facegen: using shader
  1999. 2019-03-26 10:02:56 facegen: finished second draw call
  2000. 2019-03-26 10:02:56 facegen count: 11
  2001. 2019-03-26 10:02:56 facegen count: 12
  2002. 2019-03-26 10:02:56 facegen: using shader
  2003. 2019-03-26 10:02:56 facegen: finished first draw call
  2004. 2019-03-26 10:02:56 facegen: using shader
  2005. 2019-03-26 10:02:56 facegen: finished second draw call
  2006. 2019-03-26 10:02:56 facegen count: 13
  2007. 2019-03-26 10:02:56 facegen: using shader
  2008. 2019-03-26 10:02:56 facegen: finished first draw call
  2009. 2019-03-26 10:02:56 facegen: using shader
  2010. 2019-03-26 10:02:56 facegen: finished second draw call
  2011. 2019-03-26 10:02:56 facegen count: 14
  2012. 2019-03-26 10:02:56 facegen: using shader
  2013. 2019-03-26 10:02:56 facegen: finished first draw call
  2014. 2019-03-26 10:02:56 facegen: using shader
  2015. 2019-03-26 10:02:56 facegen: finished second draw call
  2016. 2019-03-26 10:02:56 facegen count: 15
  2017. 2019-03-26 10:02:56 facegen: using shader
  2018. 2019-03-26 10:02:56 facegen: finished first draw call
  2019. 2019-03-26 10:02:56 facegen: using shader
  2020. 2019-03-26 10:02:56 facegen: finished second draw call
  2021. 2019-03-26 10:02:56 facegen: finished all drawing
  2022. 2019-03-26 10:02:56 facegen: finished render
  2023. 2019-03-26 10:02:56 facegen: init_rendering
  2024. 2019-03-26 10:02:56 facegen: init_rendering finished
  2025. 2019-03-26 10:02:56 facegen: start render
  2026. 2019-03-26 10:02:56 facegen count: 16
  2027. 2019-03-26 10:02:56 facegen count: 0
  2028. 2019-03-26 10:02:56 facegen: using shader
  2029. 2019-03-26 10:02:56 facegen: finished first draw call
  2030. 2019-03-26 10:02:56 facegen: using shader
  2031. 2019-03-26 10:02:56 facegen: finished second draw call
  2032. 2019-03-26 10:02:56 facegen count: 1
  2033. 2019-03-26 10:02:56 facegen: using shader
  2034. 2019-03-26 10:02:56 facegen: finished first draw call
  2035. 2019-03-26 10:02:56 facegen: using shader
  2036. 2019-03-26 10:02:56 facegen: finished second draw call
  2037. 2019-03-26 10:02:56 facegen count: 2
  2038. 2019-03-26 10:02:56 facegen count: 3
  2039. 2019-03-26 10:02:56 facegen count: 4
  2040. 2019-03-26 10:02:56 facegen count: 5
  2041. 2019-03-26 10:02:56 facegen: using shader
  2042. 2019-03-26 10:02:56 facegen: finished first draw call
  2043. 2019-03-26 10:02:56 facegen: using shader
  2044. 2019-03-26 10:02:56 facegen: finished second draw call
  2045. 2019-03-26 10:02:56 facegen count: 6
  2046. 2019-03-26 10:02:56 facegen count: 7
  2047. 2019-03-26 10:02:56 facegen count: 8
  2048. 2019-03-26 10:02:56 facegen count: 9
  2049. 2019-03-26 10:02:56 facegen: using shader
  2050. 2019-03-26 10:02:56 facegen: finished first draw call
  2051. 2019-03-26 10:02:56 facegen: using shader
  2052. 2019-03-26 10:02:56 facegen: finished second draw call
  2053. 2019-03-26 10:02:56 facegen count: 10
  2054. 2019-03-26 10:02:56 facegen: using shader
  2055. 2019-03-26 10:02:56 facegen: finished first draw call
  2056. 2019-03-26 10:02:56 facegen: using shader
  2057. 2019-03-26 10:02:56 facegen: finished second draw call
  2058. 2019-03-26 10:02:56 facegen count: 11
  2059. 2019-03-26 10:02:56 facegen count: 12
  2060. 2019-03-26 10:02:56 facegen: using shader
  2061. 2019-03-26 10:02:56 facegen: finished first draw call
  2062. 2019-03-26 10:02:56 facegen: using shader
  2063. 2019-03-26 10:02:56 facegen: finished second draw call
  2064. 2019-03-26 10:02:56 facegen count: 13
  2065. 2019-03-26 10:02:56 facegen: using shader
  2066. 2019-03-26 10:02:56 facegen: finished first draw call
  2067. 2019-03-26 10:02:56 facegen: using shader
  2068. 2019-03-26 10:02:56 facegen: finished second draw call
  2069. 2019-03-26 10:02:56 facegen count: 14
  2070. 2019-03-26 10:02:56 facegen: using shader
  2071. 2019-03-26 10:02:56 facegen: finished first draw call
  2072. 2019-03-26 10:02:56 facegen: using shader
  2073. 2019-03-26 10:02:56 facegen: finished second draw call
  2074. 2019-03-26 10:02:56 facegen count: 15
  2075. 2019-03-26 10:02:56 facegen: using shader
  2076. 2019-03-26 10:02:56 facegen: finished first draw call
  2077. 2019-03-26 10:02:56 facegen: using shader
  2078. 2019-03-26 10:02:56 facegen: finished second draw call
  2079. 2019-03-26 10:02:56 facegen: finished all drawing
  2080. 2019-03-26 10:02:56 facegen: finished render
  2081. 2019-03-26 10:02:56 facegen: init_rendering
  2082. 2019-03-26 10:02:56 facegen: init_rendering finished
  2083. 2019-03-26 10:02:56 facegen: start render
  2084. 2019-03-26 10:02:56 facegen count: 16
  2085. 2019-03-26 10:02:56 facegen count: 0
  2086. 2019-03-26 10:02:56 facegen: using shader
  2087. 2019-03-26 10:02:56 facegen: finished first draw call
  2088. 2019-03-26 10:02:56 facegen: using shader
  2089. 2019-03-26 10:02:56 facegen: finished second draw call
  2090. 2019-03-26 10:02:56 facegen count: 1
  2091. 2019-03-26 10:02:56 facegen: using shader
  2092. 2019-03-26 10:02:56 facegen: finished first draw call
  2093. 2019-03-26 10:02:56 facegen: using shader
  2094. 2019-03-26 10:02:56 facegen: finished second draw call
  2095. 2019-03-26 10:02:56 facegen count: 2
  2096. 2019-03-26 10:02:56 facegen count: 3
  2097. 2019-03-26 10:02:56 facegen count: 4
  2098. 2019-03-26 10:02:56 facegen count: 5
  2099. 2019-03-26 10:02:56 facegen: using shader
  2100. 2019-03-26 10:02:56 facegen: finished first draw call
  2101. 2019-03-26 10:02:56 facegen: using shader
  2102. 2019-03-26 10:02:56 facegen: finished second draw call
  2103. 2019-03-26 10:02:56 facegen count: 6
  2104. 2019-03-26 10:02:56 facegen count: 7
  2105. 2019-03-26 10:02:56 facegen count: 8
  2106. 2019-03-26 10:02:56 facegen count: 9
  2107. 2019-03-26 10:02:56 facegen: using shader
  2108. 2019-03-26 10:02:56 facegen: finished first draw call
  2109. 2019-03-26 10:02:56 facegen: using shader
  2110. 2019-03-26 10:02:56 facegen: finished second draw call
  2111. 2019-03-26 10:02:56 facegen count: 10
  2112. 2019-03-26 10:02:56 facegen: using shader
  2113. 2019-03-26 10:02:56 facegen: finished first draw call
  2114. 2019-03-26 10:02:56 facegen: using shader
  2115. 2019-03-26 10:02:56 facegen: finished second draw call
  2116. 2019-03-26 10:02:56 facegen count: 11
  2117. 2019-03-26 10:02:56 facegen count: 12
  2118. 2019-03-26 10:02:56 facegen: using shader
  2119. 2019-03-26 10:02:56 facegen: finished first draw call
  2120. 2019-03-26 10:02:56 facegen: using shader
  2121. 2019-03-26 10:02:56 facegen: finished second draw call
  2122. 2019-03-26 10:02:56 facegen count: 13
  2123. 2019-03-26 10:02:56 facegen: using shader
  2124. 2019-03-26 10:02:56 facegen: finished first draw call
  2125. 2019-03-26 10:02:56 facegen: using shader
  2126. 2019-03-26 10:02:56 facegen: finished second draw call
  2127. 2019-03-26 10:02:56 facegen count: 14
  2128. 2019-03-26 10:02:56 facegen: using shader
  2129. 2019-03-26 10:02:56 facegen: finished first draw call
  2130. 2019-03-26 10:02:56 facegen: using shader
  2131. 2019-03-26 10:02:56 facegen: finished second draw call
  2132. 2019-03-26 10:02:56 facegen count: 15
  2133. 2019-03-26 10:02:56 facegen: using shader
  2134. 2019-03-26 10:02:56 facegen: finished first draw call
  2135. 2019-03-26 10:02:56 facegen: using shader
  2136. 2019-03-26 10:02:56 facegen: finished second draw call
  2137. 2019-03-26 10:02:57 facegen: finished all drawing
  2138. 2019-03-26 10:02:57 facegen: finished render
  2139. 2019-03-26 10:02:57 facegen: init_rendering
  2140. 2019-03-26 10:02:57 facegen: init_rendering finished
  2141. 2019-03-26 10:02:57 facegen: start render
  2142. 2019-03-26 10:02:57 facegen count: 16
  2143. 2019-03-26 10:02:57 facegen count: 0
  2144. 2019-03-26 10:02:57 facegen: using shader
  2145. 2019-03-26 10:02:57 facegen: finished first draw call
  2146. 2019-03-26 10:02:57 facegen: using shader
  2147. 2019-03-26 10:02:57 facegen: finished second draw call
  2148. 2019-03-26 10:02:57 facegen count: 1
  2149. 2019-03-26 10:02:57 facegen: using shader
  2150. 2019-03-26 10:02:57 facegen: finished first draw call
  2151. 2019-03-26 10:02:57 facegen: using shader
  2152. 2019-03-26 10:02:57 facegen: finished second draw call
  2153. 2019-03-26 10:02:57 facegen count: 2
  2154. 2019-03-26 10:02:57 facegen count: 3
  2155. 2019-03-26 10:02:57 facegen count: 4
  2156. 2019-03-26 10:02:57 facegen count: 5
  2157. 2019-03-26 10:02:57 facegen: using shader
  2158. 2019-03-26 10:02:57 facegen: finished first draw call
  2159. 2019-03-26 10:02:57 facegen: using shader
  2160. 2019-03-26 10:02:57 facegen: finished second draw call
  2161. 2019-03-26 10:02:57 facegen count: 6
  2162. 2019-03-26 10:02:57 facegen count: 7
  2163. 2019-03-26 10:02:57 facegen count: 8
  2164. 2019-03-26 10:02:57 facegen count: 9
  2165. 2019-03-26 10:02:57 facegen: using shader
  2166. 2019-03-26 10:02:57 facegen: finished first draw call
  2167. 2019-03-26 10:02:57 facegen: using shader
  2168. 2019-03-26 10:02:57 facegen: finished second draw call
  2169. 2019-03-26 10:02:57 facegen count: 10
  2170. 2019-03-26 10:02:57 facegen: using shader
  2171. 2019-03-26 10:02:57 facegen: finished first draw call
  2172. 2019-03-26 10:02:57 facegen: using shader
  2173. 2019-03-26 10:02:57 facegen: finished second draw call
  2174. 2019-03-26 10:02:57 facegen count: 11
  2175. 2019-03-26 10:02:57 facegen count: 12
  2176. 2019-03-26 10:02:57 facegen: using shader
  2177. 2019-03-26 10:02:57 facegen: finished first draw call
  2178. 2019-03-26 10:02:57 facegen: using shader
  2179. 2019-03-26 10:02:57 facegen: finished second draw call
  2180. 2019-03-26 10:02:57 facegen count: 13
  2181. 2019-03-26 10:02:57 facegen: using shader
  2182. 2019-03-26 10:02:57 facegen: finished first draw call
  2183. 2019-03-26 10:02:57 facegen: using shader
  2184. 2019-03-26 10:02:57 facegen: finished second draw call
  2185. 2019-03-26 10:02:57 facegen count: 14
  2186. 2019-03-26 10:02:57 facegen: using shader
  2187. 2019-03-26 10:02:57 facegen: finished first draw call
  2188. 2019-03-26 10:02:57 facegen: using shader
  2189. 2019-03-26 10:02:57 facegen: finished second draw call
  2190. 2019-03-26 10:02:57 facegen count: 15
  2191. 2019-03-26 10:02:57 facegen: using shader
  2192. 2019-03-26 10:02:57 facegen: finished first draw call
  2193. 2019-03-26 10:02:57 facegen: using shader
  2194. 2019-03-26 10:02:57 facegen: finished second draw call
  2195. 2019-03-26 10:02:57 facegen: finished all drawing
  2196. 2019-03-26 10:02:57 facegen: finished render
  2197. 2019-03-26 10:02:57 facegen: init_rendering
  2198. 2019-03-26 10:02:57 facegen: init_rendering finished
  2199. 2019-03-26 10:02:57 facegen: start render
  2200. 2019-03-26 10:02:57 facegen count: 16
  2201. 2019-03-26 10:02:57 facegen count: 0
  2202. 2019-03-26 10:02:57 facegen: using shader
  2203. 2019-03-26 10:02:57 facegen: finished first draw call
  2204. 2019-03-26 10:02:57 facegen: using shader
  2205. 2019-03-26 10:02:57 facegen: finished second draw call
  2206. 2019-03-26 10:02:57 facegen count: 1
  2207. 2019-03-26 10:02:57 facegen: using shader
  2208. 2019-03-26 10:02:57 facegen: finished first draw call
  2209. 2019-03-26 10:02:57 facegen: using shader
  2210. 2019-03-26 10:02:57 facegen: finished second draw call
  2211. 2019-03-26 10:02:57 facegen count: 2
  2212. 2019-03-26 10:02:57 facegen count: 3
  2213. 2019-03-26 10:02:57 facegen count: 4
  2214. 2019-03-26 10:02:57 facegen count: 5
  2215. 2019-03-26 10:02:57 facegen: using shader
  2216. 2019-03-26 10:02:57 facegen: finished first draw call
  2217. 2019-03-26 10:02:57 facegen: using shader
  2218. 2019-03-26 10:02:57 facegen: finished second draw call
  2219. 2019-03-26 10:02:57 facegen count: 6
  2220. 2019-03-26 10:02:57 facegen count: 7
  2221. 2019-03-26 10:02:57 facegen count: 8
  2222. 2019-03-26 10:02:57 facegen count: 9
  2223. 2019-03-26 10:02:57 facegen: using shader
  2224. 2019-03-26 10:02:57 facegen: finished first draw call
  2225. 2019-03-26 10:02:57 facegen: using shader
  2226. 2019-03-26 10:02:57 facegen: finished second draw call
  2227. 2019-03-26 10:02:57 facegen count: 10
  2228. 2019-03-26 10:02:57 facegen: using shader
  2229. 2019-03-26 10:02:57 facegen: finished first draw call
  2230. 2019-03-26 10:02:57 facegen: using shader
  2231. 2019-03-26 10:02:57 facegen: finished second draw call
  2232. 2019-03-26 10:02:57 facegen count: 11
  2233. 2019-03-26 10:02:57 facegen count: 12
  2234. 2019-03-26 10:02:57 facegen: using shader
  2235. 2019-03-26 10:02:57 facegen: finished first draw call
  2236. 2019-03-26 10:02:57 facegen: using shader
  2237. 2019-03-26 10:02:57 facegen: finished second draw call
  2238. 2019-03-26 10:02:57 facegen count: 13
  2239. 2019-03-26 10:02:57 facegen: using shader
  2240. 2019-03-26 10:02:57 facegen: finished first draw call
  2241. 2019-03-26 10:02:57 facegen: using shader
  2242. 2019-03-26 10:02:57 facegen: finished second draw call
  2243. 2019-03-26 10:02:57 facegen count: 14
  2244. 2019-03-26 10:02:57 facegen: using shader
  2245. 2019-03-26 10:02:57 facegen: finished first draw call
  2246. 2019-03-26 10:02:57 facegen: using shader
  2247. 2019-03-26 10:02:57 facegen: finished second draw call
  2248. 2019-03-26 10:02:57 facegen count: 15
  2249. 2019-03-26 10:02:57 facegen: using shader
  2250. 2019-03-26 10:02:57 facegen: finished first draw call
  2251. 2019-03-26 10:02:57 facegen: using shader
  2252. 2019-03-26 10:02:57 facegen: finished second draw call
  2253. 2019-03-26 10:02:57 facegen: finished all drawing
  2254. 2019-03-26 10:02:57 facegen: finished render
  2255. 2019-03-26 10:02:57 facegen: init_rendering
  2256. 2019-03-26 10:02:57 facegen: init_rendering finished
  2257. 2019-03-26 10:02:57 facegen: start render
  2258. 2019-03-26 10:02:57 facegen count: 16
  2259. 2019-03-26 10:02:57 facegen count: 0
  2260. 2019-03-26 10:02:57 facegen: using shader
  2261. 2019-03-26 10:02:57 facegen: finished first draw call
  2262. 2019-03-26 10:02:57 facegen: using shader
  2263. 2019-03-26 10:02:57 facegen: finished second draw call
  2264. 2019-03-26 10:02:57 facegen count: 1
  2265. 2019-03-26 10:02:57 facegen: using shader
  2266. 2019-03-26 10:02:57 facegen: finished first draw call
  2267. 2019-03-26 10:02:57 facegen: using shader
  2268. 2019-03-26 10:02:57 facegen: finished second draw call
  2269. 2019-03-26 10:02:57 facegen count: 2
  2270. 2019-03-26 10:02:57 facegen count: 3
  2271. 2019-03-26 10:02:57 facegen count: 4
  2272. 2019-03-26 10:02:57 facegen count: 5
  2273. 2019-03-26 10:02:57 facegen: using shader
  2274. 2019-03-26 10:02:57 facegen: finished first draw call
  2275. 2019-03-26 10:02:57 facegen: using shader
  2276. 2019-03-26 10:02:57 facegen: finished second draw call
  2277. 2019-03-26 10:02:57 facegen count: 6
  2278. 2019-03-26 10:02:57 facegen count: 7
  2279. 2019-03-26 10:02:57 facegen count: 8
  2280. 2019-03-26 10:02:57 facegen count: 9
  2281. 2019-03-26 10:02:57 facegen: using shader
  2282. 2019-03-26 10:02:57 facegen: finished first draw call
  2283. 2019-03-26 10:02:57 facegen: using shader
  2284. 2019-03-26 10:02:57 facegen: finished second draw call
  2285. 2019-03-26 10:02:57 facegen count: 10
  2286. 2019-03-26 10:02:57 facegen: using shader
  2287. 2019-03-26 10:02:57 facegen: finished first draw call
  2288. 2019-03-26 10:02:57 facegen: using shader
  2289. 2019-03-26 10:02:57 facegen: finished second draw call
  2290. 2019-03-26 10:02:57 facegen count: 11
  2291. 2019-03-26 10:02:57 facegen count: 12
  2292. 2019-03-26 10:02:57 facegen: using shader
  2293. 2019-03-26 10:02:57 facegen: finished first draw call
  2294. 2019-03-26 10:02:57 facegen: using shader
  2295. 2019-03-26 10:02:57 facegen: finished second draw call
  2296. 2019-03-26 10:02:57 facegen count: 13
  2297. 2019-03-26 10:02:57 facegen: using shader
  2298. 2019-03-26 10:02:57 facegen: finished first draw call
  2299. 2019-03-26 10:02:57 facegen: using shader
  2300. 2019-03-26 10:02:57 facegen: finished second draw call
  2301. 2019-03-26 10:02:57 facegen count: 14
  2302. 2019-03-26 10:02:57 facegen: using shader
  2303. 2019-03-26 10:02:57 facegen: finished first draw call
  2304. 2019-03-26 10:02:57 facegen: using shader
  2305. 2019-03-26 10:02:57 facegen: finished second draw call
  2306. 2019-03-26 10:02:57 facegen count: 15
  2307. 2019-03-26 10:02:57 facegen: using shader
  2308. 2019-03-26 10:02:57 facegen: finished first draw call
  2309. 2019-03-26 10:02:57 facegen: using shader
  2310. 2019-03-26 10:02:57 facegen: finished second draw call
  2311. 2019-03-26 10:02:57 facegen: finished all drawing
  2312. 2019-03-26 10:02:57 facegen: finished render
  2313. 2019-03-26 10:02:57 facegen: init_rendering
  2314. 2019-03-26 10:02:57 facegen: init_rendering finished
  2315. 2019-03-26 10:02:57 facegen: start render
  2316. 2019-03-26 10:02:57 facegen count: 16
  2317. 2019-03-26 10:02:57 facegen count: 0
  2318. 2019-03-26 10:02:57 facegen: using shader
  2319. 2019-03-26 10:02:57 facegen: finished first draw call
  2320. 2019-03-26 10:02:57 facegen: using shader
  2321. 2019-03-26 10:02:57 facegen: finished second draw call
  2322. 2019-03-26 10:02:57 facegen count: 1
  2323. 2019-03-26 10:02:57 facegen: using shader
  2324. 2019-03-26 10:02:57 facegen: finished first draw call
  2325. 2019-03-26 10:02:57 facegen: using shader
  2326. 2019-03-26 10:02:57 facegen: finished second draw call
  2327. 2019-03-26 10:02:57 facegen count: 2
  2328. 2019-03-26 10:02:57 facegen count: 3
  2329. 2019-03-26 10:02:57 facegen count: 4
  2330. 2019-03-26 10:02:57 facegen count: 5
  2331. 2019-03-26 10:02:57 facegen: using shader
  2332. 2019-03-26 10:02:57 facegen: finished first draw call
  2333. 2019-03-26 10:02:57 facegen: using shader
  2334. 2019-03-26 10:02:57 facegen: finished second draw call
  2335. 2019-03-26 10:02:57 facegen count: 6
  2336. 2019-03-26 10:02:57 facegen count: 7
  2337. 2019-03-26 10:02:57 facegen count: 8
  2338. 2019-03-26 10:02:57 facegen count: 9
  2339. 2019-03-26 10:02:57 facegen: using shader
  2340. 2019-03-26 10:02:57 facegen: finished first draw call
  2341. 2019-03-26 10:02:57 facegen: using shader
  2342. 2019-03-26 10:02:57 facegen: finished second draw call
  2343. 2019-03-26 10:02:57 facegen count: 10
  2344. 2019-03-26 10:02:57 facegen: using shader
  2345. 2019-03-26 10:02:57 facegen: finished first draw call
  2346. 2019-03-26 10:02:57 facegen: using shader
  2347. 2019-03-26 10:02:57 facegen: finished second draw call
  2348. 2019-03-26 10:02:57 facegen count: 11
  2349. 2019-03-26 10:02:57 facegen count: 12
  2350. 2019-03-26 10:02:57 facegen: using shader
  2351. 2019-03-26 10:02:57 facegen: finished first draw call
  2352. 2019-03-26 10:02:57 facegen: using shader
  2353. 2019-03-26 10:02:57 facegen: finished second draw call
  2354. 2019-03-26 10:02:57 facegen count: 13
  2355. 2019-03-26 10:02:57 facegen: using shader
  2356. 2019-03-26 10:02:57 facegen: finished first draw call
  2357. 2019-03-26 10:02:57 facegen: using shader
  2358. 2019-03-26 10:02:57 facegen: finished second draw call
  2359. 2019-03-26 10:02:57 facegen count: 14
  2360. 2019-03-26 10:02:57 facegen: using shader
  2361. 2019-03-26 10:02:57 facegen: finished first draw call
  2362. 2019-03-26 10:02:57 facegen: using shader
  2363. 2019-03-26 10:02:57 facegen: finished second draw call
  2364. 2019-03-26 10:02:57 facegen count: 15
  2365. 2019-03-26 10:02:57 facegen: using shader
  2366. 2019-03-26 10:02:57 facegen: finished first draw call
  2367. 2019-03-26 10:02:57 facegen: using shader
  2368. 2019-03-26 10:02:57 facegen: finished second draw call
  2369. 2019-03-26 10:02:57 facegen: finished all drawing
  2370. 2019-03-26 10:02:57 facegen: finished render
  2371. 2019-03-26 10:02:57 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\japan__small.png and added it to the cache
  2372. 2019-03-26 10:02:57 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  2373. Play: SOUND_CROWD/0 - 65
  2374. Play: SOUND_CROWD_MAIN/0 - 41
  2375. 2019-03-26 10:03:00 check_3d_park_path: No 3D park file found for file name =
  2376. 2019-03-26 10:03:00 ENGINE_3D::start3d: Loading: $MYCUSTDATA
  2377. 2019-03-26 10:03:00 OBJECT_MANAGER::load_model: load model,baseball.obj
  2378. 2019-03-26 10:03:00 load_model: Successfully loaded model: baseball.obj, faces: 0, textures: 0, loading time: 0 ms
  2379. 2019-03-26 10:03:00 OBJECT_MANAGER::load_model: load model,shadow.obj
  2380. 2019-03-26 10:03:00 load_model: Successfully loaded model: shadow.obj, faces: 0, textures: 0, loading time: 0 ms
  2381. 2019-03-26 10:03:00 Bounding box: Game object 0 - min->x = 0.00000 min->y = 0.00000 min->z = 0.00000 max->x = 0.00000 max->y = 0.00000 max->z = 0.00000
  2382. 2019-03-26 10:03:00 Bounding box: Game object 2 - min->x = -1.00000 min->y = 0.00000 min->z = -1.00000 max->x = 1.00000 max->y = 0.00000 max->z = 1.00000
  2383. 2019-03-26 10:03:00 OBJECT_MAPNAGER::read_pod_file: POD size: 308829
  2384. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: field
  2385. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp01
  2386. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_ootp_02
  2387. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad_mlb
  2388. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad09
  2389. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad07
  2390. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad14
  2391. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad21
  2392. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad11
  2393. 2019-03-26 10:03:00 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad15
  2394. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad20
  2395. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad04
  2396. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad16
  2397. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad12
  2398. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: ad08
  2399. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: default_major_stadium
  2400. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: alpha
  2401. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity1
  2402. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity2
  2403. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity3
  2404. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: Material without pfx file: popularity4
  2405. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: field.webp
  2406. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2407. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_night.webp
  2408. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2409. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: default_major_day.webp
  2410. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2411. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: alpha.png
  2412. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2413. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_night.webp
  2414. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2415. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: popularity_shadow_day.webp
  2416. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2417. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_01.webp
  2418. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2419. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_ootp_04.webp
  2420. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2421. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_mlb.webp
  2422. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2423. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_09.webp
  2424. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2425. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_07.webp
  2426. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2427. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_14.webp
  2428. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2429. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_21.webp
  2430. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2431. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_11.webp
  2432. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2433. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_15.webp
  2434. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2435. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_20.webp
  2436. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2437. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_04.webp
  2438. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2439. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_16.webp
  2440. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2441. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_12.webp
  2442. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2443. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: ad_08.webp
  2444. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2445. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2446. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: smoke.png
  2447. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2448. 2019-03-26 10:03:01 load_stadium: start loading skyboxes
  2449. 2019-03-26 10:03:01 load_stadium: day skybox loaded
  2450. 2019-03-26 10:03:01 load_stadium: night skybox loaded
  2451. 2019-03-26 10:03:01 load_stadium: generate raypic geometry
  2452. 2019-03-26 10:03:01 load_stadium: raypic geometry generated
  2453. 2019-03-26 10:03:01 load_stadium: stadium loaded
  2454. 2019-03-26 10:03:01 OBJECT_MAPNAGER::read_pod_file: POD size: 130346
  2455. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2456. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2457. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
  2458. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2459. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2460. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2461. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2462. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2463. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2464. 2019-03-26 10:03:01 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
  2465. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
  2466. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2467. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2468. 2019-03-26 10:03:01 OBJECT_MAPNAGER::read_pod_file: POD size: 156411
  2469. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: bat.webp
  2470. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2471. 2019-03-26 10:03:01 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2472. 2019-03-26 10:03:01 OBJECT_MAPNAGER::read_pod_file: POD size: 130810
  2473. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2474. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2475. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
  2476. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2477. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2478. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2479. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2480. 2019-03-26 10:03:01 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2481. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2482. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
  2483. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2484. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2485. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2486. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2487. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2488. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2489. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
  2490. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2491. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
  2492. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2493. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2494. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 29637
  2495. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
  2496. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2497. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2498. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 29633
  2499. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: glove.webp
  2500. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2501. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2502. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 364674
  2503. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2504. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2505. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2506. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2507. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2508. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2509. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: catcher_gear.webp
  2510. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2511. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: catcher.webp
  2512. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2513. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2514. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 130550
  2515. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2516. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2517. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
  2518. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2519. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2520. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2521. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2522. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2523. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2524. 2019-03-26 10:03:02 OBJECT_MAPNAGER::read_pod_file: POD size: 130790
  2525. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: jersey.webp
  2526. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2527. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: cap.webp
  2528. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2529. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: pants.webp
  2530. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2531. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loading texture: head.webp
  2532. 2019-03-26 10:03:02 OBJECT_MANAGER::image_to_texture: loaded texture successfully
  2533. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file: texture: ---------------------------------
  2534. 2019-03-26 10:03:02 load_animations: Reading animations from C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\ballparks\models\misc\player\animations
  2535. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 100863
  2536. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 66271
  2537. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 42471
  2538. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 40955
  2539. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56115
  2540. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56105
  2541. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27385
  2542. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 189015
  2543. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 43863
  2544. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87419
  2545. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 65031
  2546. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 13911
  2547. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 69671
  2548. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 125264
  2549. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 49911
  2550. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 37399
  2551. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 94431
  2552. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126929
  2553. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 99359
  2554. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 38160
  2555. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117077
  2556. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130913
  2557. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147537
  2558. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205853
  2559. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 152013
  2560. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
  2561. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 191929
  2562. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 160865
  2563. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 159309
  2564. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 155009
  2565. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 123357
  2566. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126909
  2567. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126926
  2568. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85682
  2569. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 84182
  2570. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114710
  2571. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 126890
  2572. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210558
  2573. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 210394
  2574. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85754
  2575. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146839
  2576. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 111667
  2577. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130022
  2578. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83246
  2579. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 103538
  2580. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187706
  2581. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 187633
  2582. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130311
  2583. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150909
  2584. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 167773
  2585. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 203153
  2586. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 186421
  2587. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145897
  2588. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 158213
  2589. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 124569
  2590. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 205541
  2591. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208673
  2592. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 161301
  2593. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 181821
  2594. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147405
  2595. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 183273
  2596. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 200897
  2597. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165789
  2598. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88233
  2599. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 165813
  2600. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 162533
  2601. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 148937
  2602. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 208841
  2603. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 145861
  2604. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138217
  2605. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 83094
  2606. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 109150
  2607. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 194814
  2608. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 104530
  2609. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 193926
  2610. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 119322
  2611. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 190270
  2612. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 156678
  2613. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 150550
  2614. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 216581
  2615. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 147938
  2616. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 207871
  2617. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209390
  2618. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 238306
  2619. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 209397
  2620. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 245890
  2621. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 27364
  2622. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 56084
  2623. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 138859
  2624. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130621
  2625. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 87993
  2626. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 86501
  2627. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 117849
  2628. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 130313
  2629. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 214905
  2630. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 215002
  2631. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 88065
  2632. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 146794
  2633. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 114818
  2634. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 133401
  2635. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 85737
  2636. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 105769
  2637. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 188825
  2638. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29633
  2639. 2019-03-26 10:03:02 OBJECT_MANAGER::read_pod_file_no_texture: POD size: 29637
  2640. 2019-03-26 10:03:02 load_stadium: player models loaded
  2641. 2019-03-26 10:03:02 MESH_READER::load_textures: num Textures 0
  2642. 2019-03-26 10:03:02 MESH_READER::load_textures: num Textures 1
  2643. 2019-03-26 10:03:02 MESH_READER::load_textures: Current file material.png
  2644. 2019-03-26 10:03:02 MESH_READER::load_textures: Opened folder file_name= material.png
  2645. 2019-03-26 10:03:02 MESH_READER::load_textures: Loading material.webp
  2646. 2019-03-26 10:03:02 MESH_READER::load_textures: load_textures finished
  2647. 2019-03-26 10:03:02 MESH_READER::load_textures: num Textures 0
  2648. 2019-03-26 10:03:02 MESH_READER::load_textures: num Textures 1
  2649. 2019-03-26 10:03:02 MESH_READER::load_textures: Current file images/shadow.png
  2650. 2019-03-26 10:03:02 MESH_READER::load_textures: Opened folder images/ file_name= shadow.png
  2651. 2019-03-26 10:03:02 MESH_READER::load_textures: Loading via SOIL_load_OGL_texture: C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\ballparks\models\misc\shadow\images\shadow.png, textureIds[i] = 115, i = 0
  2652. 2019-03-26 10:03:02 MESH_READER::load_textures: Binding texture
  2653. 2019-03-26 10:03:02 MESH_READER::load_textures: load_textures finished
  2654. 2019-03-26 10:03:02 apply_trialpha: seating_attendance1_t.png
  2655. 2019-03-26 10:03:02 apply_trialpha: seating_attendance2_t.png
  2656. 2019-03-26 10:03:02 apply_trialpha: seating_attendance3_t.png
  2657. 2019-03-26 10:03:03 apply_trialpha: seating_attendance4_t.png
  2658. 2019-03-26 10:03:03 OBJECT_MANAGER::gen_vbos: make VBOs
  2659. 2019-03-26 10:03:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\tokyo_yakult_swallows.png and added it to the cache
  2660. 2019-03-26 10:03:03 facegen: init_rendering
  2661. 2019-03-26 10:03:03 facegen: init_rendering finished
  2662. 2019-03-26 10:03:03 facegen: start render
  2663. 2019-03-26 10:03:03 facegen count: 16
  2664. 2019-03-26 10:03:03 facegen count: 0
  2665. 2019-03-26 10:03:03 facegen: using shader
  2666. 2019-03-26 10:03:03 facegen: finished first draw call
  2667. 2019-03-26 10:03:03 facegen: using shader
  2668. 2019-03-26 10:03:03 facegen: finished second draw call
  2669. 2019-03-26 10:03:03 facegen count: 1
  2670. 2019-03-26 10:03:03 facegen: using shader
  2671. 2019-03-26 10:03:03 facegen: finished first draw call
  2672. 2019-03-26 10:03:03 facegen: using shader
  2673. 2019-03-26 10:03:03 facegen: finished second draw call
  2674. 2019-03-26 10:03:03 facegen count: 2
  2675. 2019-03-26 10:03:03 facegen count: 3
  2676. 2019-03-26 10:03:03 facegen count: 4
  2677. 2019-03-26 10:03:03 facegen count: 5
  2678. 2019-03-26 10:03:03 facegen: using shader
  2679. 2019-03-26 10:03:03 facegen: finished first draw call
  2680. 2019-03-26 10:03:03 facegen: using shader
  2681. 2019-03-26 10:03:03 facegen: finished second draw call
  2682. 2019-03-26 10:03:03 facegen count: 6
  2683. 2019-03-26 10:03:03 facegen count: 7
  2684. 2019-03-26 10:03:03 facegen count: 8
  2685. 2019-03-26 10:03:03 facegen count: 9
  2686. 2019-03-26 10:03:03 facegen: using shader
  2687. 2019-03-26 10:03:03 facegen: finished first draw call
  2688. 2019-03-26 10:03:03 facegen: using shader
  2689. 2019-03-26 10:03:03 facegen: finished second draw call
  2690. 2019-03-26 10:03:03 facegen count: 10
  2691. 2019-03-26 10:03:03 facegen: using shader
  2692. 2019-03-26 10:03:03 facegen: finished first draw call
  2693. 2019-03-26 10:03:03 facegen: using shader
  2694. 2019-03-26 10:03:03 facegen: finished second draw call
  2695. 2019-03-26 10:03:03 facegen count: 11
  2696. 2019-03-26 10:03:03 facegen count: 12
  2697. 2019-03-26 10:03:03 facegen: using shader
  2698. 2019-03-26 10:03:03 facegen: finished first draw call
  2699. 2019-03-26 10:03:03 facegen: using shader
  2700. 2019-03-26 10:03:03 facegen: finished second draw call
  2701. 2019-03-26 10:03:03 facegen count: 13
  2702. 2019-03-26 10:03:03 facegen: using shader
  2703. 2019-03-26 10:03:03 facegen: finished first draw call
  2704. 2019-03-26 10:03:03 facegen: using shader
  2705. 2019-03-26 10:03:03 facegen: finished second draw call
  2706. 2019-03-26 10:03:03 facegen count: 14
  2707. 2019-03-26 10:03:03 facegen: using shader
  2708. 2019-03-26 10:03:03 facegen: finished first draw call
  2709. 2019-03-26 10:03:03 facegen: using shader
  2710. 2019-03-26 10:03:03 facegen: finished second draw call
  2711. 2019-03-26 10:03:03 facegen count: 15
  2712. 2019-03-26 10:03:03 facegen: using shader
  2713. 2019-03-26 10:03:03 facegen: finished first draw call
  2714. 2019-03-26 10:03:03 facegen: using shader
  2715. 2019-03-26 10:03:03 facegen: finished second draw call
  2716. 2019-03-26 10:03:03 facegen: finished all drawing
  2717. 2019-03-26 10:03:03 facegen: finished render
  2718. 2019-03-26 10:03:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\milwaukee_brewers.png and added it to the cache
  2719. 2019-03-26 10:03:03 facegen: init_rendering
  2720. 2019-03-26 10:03:03 facegen: init_rendering finished
  2721. 2019-03-26 10:03:03 facegen: start render
  2722. 2019-03-26 10:03:03 facegen count: 16
  2723. 2019-03-26 10:03:03 facegen count: 0
  2724. 2019-03-26 10:03:03 facegen: using shader
  2725. 2019-03-26 10:03:03 facegen: finished first draw call
  2726. 2019-03-26 10:03:03 facegen: using shader
  2727. 2019-03-26 10:03:03 facegen: finished second draw call
  2728. 2019-03-26 10:03:03 facegen count: 1
  2729. 2019-03-26 10:03:03 facegen: using shader
  2730. 2019-03-26 10:03:03 facegen: finished first draw call
  2731. 2019-03-26 10:03:03 facegen: using shader
  2732. 2019-03-26 10:03:03 facegen: finished second draw call
  2733. 2019-03-26 10:03:03 facegen count: 2
  2734. 2019-03-26 10:03:03 facegen count: 3
  2735. 2019-03-26 10:03:03 facegen count: 4
  2736. 2019-03-26 10:03:03 facegen count: 5
  2737. 2019-03-26 10:03:03 facegen: using shader
  2738. 2019-03-26 10:03:03 facegen: finished first draw call
  2739. 2019-03-26 10:03:03 facegen: using shader
  2740. 2019-03-26 10:03:03 facegen: finished second draw call
  2741. 2019-03-26 10:03:03 facegen count: 6
  2742. 2019-03-26 10:03:03 facegen count: 7
  2743. 2019-03-26 10:03:03 facegen count: 8
  2744. 2019-03-26 10:03:03 facegen count: 9
  2745. 2019-03-26 10:03:03 facegen: using shader
  2746. 2019-03-26 10:03:03 facegen: finished first draw call
  2747. 2019-03-26 10:03:03 facegen: using shader
  2748. 2019-03-26 10:03:03 facegen: finished second draw call
  2749. 2019-03-26 10:03:03 facegen count: 10
  2750. 2019-03-26 10:03:03 facegen: using shader
  2751. 2019-03-26 10:03:03 facegen: finished first draw call
  2752. 2019-03-26 10:03:03 facegen: using shader
  2753. 2019-03-26 10:03:03 facegen: finished second draw call
  2754. 2019-03-26 10:03:03 facegen count: 11
  2755. 2019-03-26 10:03:03 facegen count: 12
  2756. 2019-03-26 10:03:03 facegen: using shader
  2757. 2019-03-26 10:03:03 facegen: finished first draw call
  2758. 2019-03-26 10:03:03 facegen: using shader
  2759. 2019-03-26 10:03:03 facegen: finished second draw call
  2760. 2019-03-26 10:03:03 facegen count: 13
  2761. 2019-03-26 10:03:03 facegen: using shader
  2762. 2019-03-26 10:03:03 facegen: finished first draw call
  2763. 2019-03-26 10:03:03 facegen: using shader
  2764. 2019-03-26 10:03:03 facegen: finished second draw call
  2765. 2019-03-26 10:03:03 facegen count: 14
  2766. 2019-03-26 10:03:03 facegen: using shader
  2767. 2019-03-26 10:03:03 facegen: finished first draw call
  2768. 2019-03-26 10:03:03 facegen: using shader
  2769. 2019-03-26 10:03:03 facegen: finished second draw call
  2770. 2019-03-26 10:03:03 facegen count: 15
  2771. 2019-03-26 10:03:03 facegen: using shader
  2772. 2019-03-26 10:03:03 facegen: finished first draw call
  2773. 2019-03-26 10:03:03 facegen: using shader
  2774. 2019-03-26 10:03:03 facegen: finished second draw call
  2775. 2019-03-26 10:03:03 facegen: finished all drawing
  2776. 2019-03-26 10:03:03 facegen: finished render
  2777. 2019-03-26 10:03:03 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\minnesota_twins.png and added it to the cache
  2778. 2019-03-26 10:03:03 facegen: init_rendering
  2779. 2019-03-26 10:03:03 facegen: init_rendering finished
  2780. 2019-03-26 10:03:03 facegen: start render
  2781. 2019-03-26 10:03:03 facegen count: 16
  2782. 2019-03-26 10:03:03 facegen count: 0
  2783. 2019-03-26 10:03:03 facegen: using shader
  2784. 2019-03-26 10:03:03 facegen: finished first draw call
  2785. 2019-03-26 10:03:03 facegen: using shader
  2786. 2019-03-26 10:03:03 facegen: finished second draw call
  2787. 2019-03-26 10:03:03 facegen count: 1
  2788. 2019-03-26 10:03:03 facegen: using shader
  2789. 2019-03-26 10:03:03 facegen: finished first draw call
  2790. 2019-03-26 10:03:03 facegen: using shader
  2791. 2019-03-26 10:03:04 facegen: finished second draw call
  2792. 2019-03-26 10:03:04 facegen count: 2
  2793. 2019-03-26 10:03:04 facegen count: 3
  2794. 2019-03-26 10:03:04 facegen count: 4
  2795. 2019-03-26 10:03:04 facegen count: 5
  2796. 2019-03-26 10:03:04 facegen: using shader
  2797. 2019-03-26 10:03:04 facegen: finished first draw call
  2798. 2019-03-26 10:03:04 facegen: using shader
  2799. 2019-03-26 10:03:04 facegen: finished second draw call
  2800. 2019-03-26 10:03:04 facegen count: 6
  2801. 2019-03-26 10:03:04 facegen count: 7
  2802. 2019-03-26 10:03:04 facegen count: 8
  2803. 2019-03-26 10:03:04 facegen count: 9
  2804. 2019-03-26 10:03:04 facegen: using shader
  2805. 2019-03-26 10:03:04 facegen: finished first draw call
  2806. 2019-03-26 10:03:04 facegen: using shader
  2807. 2019-03-26 10:03:04 facegen: finished second draw call
  2808. 2019-03-26 10:03:04 facegen count: 10
  2809. 2019-03-26 10:03:04 facegen: using shader
  2810. 2019-03-26 10:03:04 facegen: finished first draw call
  2811. 2019-03-26 10:03:04 facegen: using shader
  2812. 2019-03-26 10:03:04 facegen: finished second draw call
  2813. 2019-03-26 10:03:04 facegen count: 11
  2814. 2019-03-26 10:03:04 facegen count: 12
  2815. 2019-03-26 10:03:04 facegen: using shader
  2816. 2019-03-26 10:03:04 facegen: finished first draw call
  2817. 2019-03-26 10:03:04 facegen: using shader
  2818. 2019-03-26 10:03:04 facegen: finished second draw call
  2819. 2019-03-26 10:03:04 facegen count: 13
  2820. 2019-03-26 10:03:04 facegen: using shader
  2821. 2019-03-26 10:03:04 facegen: finished first draw call
  2822. 2019-03-26 10:03:04 facegen: using shader
  2823. 2019-03-26 10:03:04 facegen: finished second draw call
  2824. 2019-03-26 10:03:04 facegen count: 14
  2825. 2019-03-26 10:03:04 facegen: using shader
  2826. 2019-03-26 10:03:04 facegen: finished first draw call
  2827. 2019-03-26 10:03:04 facegen: using shader
  2828. 2019-03-26 10:03:04 facegen: finished second draw call
  2829. 2019-03-26 10:03:04 facegen count: 15
  2830. 2019-03-26 10:03:04 facegen: using shader
  2831. 2019-03-26 10:03:04 facegen: finished first draw call
  2832. 2019-03-26 10:03:04 facegen: using shader
  2833. 2019-03-26 10:03:04 facegen: finished second draw call
  2834. 2019-03-26 10:03:04 facegen: finished all drawing
  2835. 2019-03-26 10:03:04 facegen: finished render
  2836. 2019-03-26 10:03:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\orix_buffaloes.png and added it to the cache
  2837. 2019-03-26 10:03:04 facegen: init_rendering
  2838. 2019-03-26 10:03:04 facegen: init_rendering finished
  2839. 2019-03-26 10:03:04 facegen: start render
  2840. 2019-03-26 10:03:04 facegen count: 16
  2841. 2019-03-26 10:03:04 facegen count: 0
  2842. 2019-03-26 10:03:04 facegen: using shader
  2843. 2019-03-26 10:03:04 facegen: finished first draw call
  2844. 2019-03-26 10:03:04 facegen: using shader
  2845. 2019-03-26 10:03:04 facegen: finished second draw call
  2846. 2019-03-26 10:03:04 facegen count: 1
  2847. 2019-03-26 10:03:04 facegen: using shader
  2848. 2019-03-26 10:03:04 facegen: finished first draw call
  2849. 2019-03-26 10:03:04 facegen: using shader
  2850. 2019-03-26 10:03:04 facegen: finished second draw call
  2851. 2019-03-26 10:03:04 facegen count: 2
  2852. 2019-03-26 10:03:04 facegen count: 3
  2853. 2019-03-26 10:03:04 facegen count: 4
  2854. 2019-03-26 10:03:04 facegen count: 5
  2855. 2019-03-26 10:03:04 facegen: using shader
  2856. 2019-03-26 10:03:04 facegen: finished first draw call
  2857. 2019-03-26 10:03:04 facegen: using shader
  2858. 2019-03-26 10:03:04 facegen: finished second draw call
  2859. 2019-03-26 10:03:04 facegen count: 6
  2860. 2019-03-26 10:03:04 facegen count: 7
  2861. 2019-03-26 10:03:04 facegen count: 8
  2862. 2019-03-26 10:03:04 facegen count: 9
  2863. 2019-03-26 10:03:04 facegen: using shader
  2864. 2019-03-26 10:03:04 facegen: finished first draw call
  2865. 2019-03-26 10:03:04 facegen: using shader
  2866. 2019-03-26 10:03:04 facegen: finished second draw call
  2867. 2019-03-26 10:03:04 facegen count: 10
  2868. 2019-03-26 10:03:04 facegen: using shader
  2869. 2019-03-26 10:03:04 facegen: finished first draw call
  2870. 2019-03-26 10:03:04 facegen: using shader
  2871. 2019-03-26 10:03:04 facegen: finished second draw call
  2872. 2019-03-26 10:03:04 facegen count: 11
  2873. 2019-03-26 10:03:04 facegen count: 12
  2874. 2019-03-26 10:03:04 facegen: using shader
  2875. 2019-03-26 10:03:04 facegen: finished first draw call
  2876. 2019-03-26 10:03:04 facegen: using shader
  2877. 2019-03-26 10:03:04 facegen: finished second draw call
  2878. 2019-03-26 10:03:04 facegen count: 13
  2879. 2019-03-26 10:03:04 facegen: using shader
  2880. 2019-03-26 10:03:04 facegen: finished first draw call
  2881. 2019-03-26 10:03:04 facegen: using shader
  2882. 2019-03-26 10:03:04 facegen: finished second draw call
  2883. 2019-03-26 10:03:04 facegen count: 14
  2884. 2019-03-26 10:03:04 facegen: using shader
  2885. 2019-03-26 10:03:04 facegen: finished first draw call
  2886. 2019-03-26 10:03:04 facegen: using shader
  2887. 2019-03-26 10:03:04 facegen: finished second draw call
  2888. 2019-03-26 10:03:04 facegen count: 15
  2889. 2019-03-26 10:03:04 facegen: using shader
  2890. 2019-03-26 10:03:04 facegen: finished first draw call
  2891. 2019-03-26 10:03:04 facegen: using shader
  2892. 2019-03-26 10:03:04 facegen: finished second draw call
  2893. 2019-03-26 10:03:04 facegen: finished all drawing
  2894. 2019-03-26 10:03:04 facegen: finished render
  2895. 2019-03-26 10:03:04 facegen: init_rendering
  2896. 2019-03-26 10:03:04 facegen: init_rendering finished
  2897. 2019-03-26 10:03:04 facegen: start render
  2898. 2019-03-26 10:03:04 facegen count: 16
  2899. 2019-03-26 10:03:04 facegen count: 0
  2900. 2019-03-26 10:03:04 facegen: using shader
  2901. 2019-03-26 10:03:04 facegen: finished first draw call
  2902. 2019-03-26 10:03:04 facegen: using shader
  2903. 2019-03-26 10:03:04 facegen: finished second draw call
  2904. 2019-03-26 10:03:04 facegen count: 1
  2905. 2019-03-26 10:03:04 facegen: using shader
  2906. 2019-03-26 10:03:04 facegen: finished first draw call
  2907. 2019-03-26 10:03:04 facegen: using shader
  2908. 2019-03-26 10:03:04 facegen: finished second draw call
  2909. 2019-03-26 10:03:04 facegen count: 2
  2910. 2019-03-26 10:03:04 facegen count: 3
  2911. 2019-03-26 10:03:04 facegen count: 4
  2912. 2019-03-26 10:03:04 facegen count: 5
  2913. 2019-03-26 10:03:04 facegen: using shader
  2914. 2019-03-26 10:03:04 facegen: finished first draw call
  2915. 2019-03-26 10:03:04 facegen: using shader
  2916. 2019-03-26 10:03:04 facegen: finished second draw call
  2917. 2019-03-26 10:03:04 facegen count: 6
  2918. 2019-03-26 10:03:04 facegen count: 7
  2919. 2019-03-26 10:03:04 facegen count: 8
  2920. 2019-03-26 10:03:04 facegen count: 9
  2921. 2019-03-26 10:03:04 facegen: using shader
  2922. 2019-03-26 10:03:04 facegen: finished first draw call
  2923. 2019-03-26 10:03:04 facegen: using shader
  2924. 2019-03-26 10:03:04 facegen: finished second draw call
  2925. 2019-03-26 10:03:04 facegen count: 10
  2926. 2019-03-26 10:03:04 facegen: using shader
  2927. 2019-03-26 10:03:04 facegen: finished first draw call
  2928. 2019-03-26 10:03:04 facegen: using shader
  2929. 2019-03-26 10:03:04 facegen: finished second draw call
  2930. 2019-03-26 10:03:04 facegen count: 11
  2931. 2019-03-26 10:03:04 facegen count: 12
  2932. 2019-03-26 10:03:04 facegen: using shader
  2933. 2019-03-26 10:03:04 facegen: finished first draw call
  2934. 2019-03-26 10:03:04 facegen: using shader
  2935. 2019-03-26 10:03:04 facegen: finished second draw call
  2936. 2019-03-26 10:03:04 facegen count: 13
  2937. 2019-03-26 10:03:04 facegen: using shader
  2938. 2019-03-26 10:03:04 facegen: finished first draw call
  2939. 2019-03-26 10:03:04 facegen: using shader
  2940. 2019-03-26 10:03:04 facegen: finished second draw call
  2941. 2019-03-26 10:03:04 facegen count: 14
  2942. 2019-03-26 10:03:04 facegen: using shader
  2943. 2019-03-26 10:03:04 facegen: finished first draw call
  2944. 2019-03-26 10:03:04 facegen: using shader
  2945. 2019-03-26 10:03:04 facegen: finished second draw call
  2946. 2019-03-26 10:03:04 facegen count: 15
  2947. 2019-03-26 10:03:04 facegen: using shader
  2948. 2019-03-26 10:03:04 facegen: finished first draw call
  2949. 2019-03-26 10:03:04 facegen: using shader
  2950. 2019-03-26 10:03:04 facegen: finished second draw call
  2951. 2019-03-26 10:03:04 facegen: finished all drawing
  2952. 2019-03-26 10:03:04 facegen: finished render
  2953. 2019-03-26 10:03:04 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\fukuoka_softbank_hawks.png and added it to the cache
  2954. 2019-03-26 10:03:04 facegen: init_rendering
  2955. 2019-03-26 10:03:04 facegen: init_rendering finished
  2956. 2019-03-26 10:03:04 facegen: start render
  2957. 2019-03-26 10:03:04 facegen count: 16
  2958. 2019-03-26 10:03:04 facegen count: 0
  2959. 2019-03-26 10:03:04 facegen: using shader
  2960. 2019-03-26 10:03:04 facegen: finished first draw call
  2961. 2019-03-26 10:03:04 facegen: using shader
  2962. 2019-03-26 10:03:04 facegen: finished second draw call
  2963. 2019-03-26 10:03:04 facegen count: 1
  2964. 2019-03-26 10:03:04 facegen: using shader
  2965. 2019-03-26 10:03:04 facegen: finished first draw call
  2966. 2019-03-26 10:03:04 facegen: using shader
  2967. 2019-03-26 10:03:04 facegen: finished second draw call
  2968. 2019-03-26 10:03:04 facegen count: 2
  2969. 2019-03-26 10:03:04 facegen count: 3
  2970. 2019-03-26 10:03:04 facegen count: 4
  2971. 2019-03-26 10:03:04 facegen count: 5
  2972. 2019-03-26 10:03:04 facegen: using shader
  2973. 2019-03-26 10:03:04 facegen: finished first draw call
  2974. 2019-03-26 10:03:04 facegen: using shader
  2975. 2019-03-26 10:03:04 facegen: finished second draw call
  2976. 2019-03-26 10:03:04 facegen count: 6
  2977. 2019-03-26 10:03:04 facegen count: 7
  2978. 2019-03-26 10:03:04 facegen count: 8
  2979. 2019-03-26 10:03:04 facegen count: 9
  2980. 2019-03-26 10:03:04 facegen: using shader
  2981. 2019-03-26 10:03:04 facegen: finished first draw call
  2982. 2019-03-26 10:03:04 facegen: using shader
  2983. 2019-03-26 10:03:04 facegen: finished second draw call
  2984. 2019-03-26 10:03:04 facegen count: 10
  2985. 2019-03-26 10:03:04 facegen: using shader
  2986. 2019-03-26 10:03:04 facegen: finished first draw call
  2987. 2019-03-26 10:03:04 facegen: using shader
  2988. 2019-03-26 10:03:04 facegen: finished second draw call
  2989. 2019-03-26 10:03:04 facegen count: 11
  2990. 2019-03-26 10:03:04 facegen count: 12
  2991. 2019-03-26 10:03:04 facegen: using shader
  2992. 2019-03-26 10:03:04 facegen: finished first draw call
  2993. 2019-03-26 10:03:04 facegen: using shader
  2994. 2019-03-26 10:03:04 facegen: finished second draw call
  2995. 2019-03-26 10:03:04 facegen count: 13
  2996. 2019-03-26 10:03:04 facegen: using shader
  2997. 2019-03-26 10:03:04 facegen: finished first draw call
  2998. 2019-03-26 10:03:04 facegen: using shader
  2999. 2019-03-26 10:03:04 facegen: finished second draw call
  3000. 2019-03-26 10:03:04 facegen count: 14
  3001. 2019-03-26 10:03:04 facegen: using shader
  3002. 2019-03-26 10:03:04 facegen: finished first draw call
  3003. 2019-03-26 10:03:04 facegen: using shader
  3004. 2019-03-26 10:03:04 facegen: finished second draw call
  3005. 2019-03-26 10:03:04 facegen count: 15
  3006. 2019-03-26 10:03:04 facegen: using shader
  3007. 2019-03-26 10:03:04 facegen: finished first draw call
  3008. 2019-03-26 10:03:04 facegen: using shader
  3009. 2019-03-26 10:03:04 facegen: finished second draw call
  3010. 2019-03-26 10:03:04 facegen: finished all drawing
  3011. 2019-03-26 10:03:04 facegen: finished render
  3012. 2019-03-26 10:03:04 facegen: init_rendering
  3013. 2019-03-26 10:03:05 facegen: init_rendering finished
  3014. 2019-03-26 10:03:05 facegen: start render
  3015. 2019-03-26 10:03:05 facegen count: 16
  3016. 2019-03-26 10:03:05 facegen count: 0
  3017. 2019-03-26 10:03:05 facegen: using shader
  3018. 2019-03-26 10:03:05 facegen: finished first draw call
  3019. 2019-03-26 10:03:05 facegen: using shader
  3020. 2019-03-26 10:03:05 facegen: finished second draw call
  3021. 2019-03-26 10:03:05 facegen count: 1
  3022. 2019-03-26 10:03:05 facegen: using shader
  3023. 2019-03-26 10:03:05 facegen: finished first draw call
  3024. 2019-03-26 10:03:05 facegen: using shader
  3025. 2019-03-26 10:03:05 facegen: finished second draw call
  3026. 2019-03-26 10:03:05 facegen count: 2
  3027. 2019-03-26 10:03:05 facegen count: 3
  3028. 2019-03-26 10:03:05 facegen count: 4
  3029. 2019-03-26 10:03:05 facegen count: 5
  3030. 2019-03-26 10:03:05 facegen: using shader
  3031. 2019-03-26 10:03:05 facegen: finished first draw call
  3032. 2019-03-26 10:03:05 facegen: using shader
  3033. 2019-03-26 10:03:05 facegen: finished second draw call
  3034. 2019-03-26 10:03:05 facegen count: 6
  3035. 2019-03-26 10:03:05 facegen count: 7
  3036. 2019-03-26 10:03:05 facegen count: 8
  3037. 2019-03-26 10:03:05 facegen count: 9
  3038. 2019-03-26 10:03:05 facegen: using shader
  3039. 2019-03-26 10:03:05 facegen: finished first draw call
  3040. 2019-03-26 10:03:05 facegen: using shader
  3041. 2019-03-26 10:03:05 facegen: finished second draw call
  3042. 2019-03-26 10:03:05 facegen count: 10
  3043. 2019-03-26 10:03:05 facegen: using shader
  3044. 2019-03-26 10:03:05 facegen: finished first draw call
  3045. 2019-03-26 10:03:05 facegen: using shader
  3046. 2019-03-26 10:03:05 facegen: finished second draw call
  3047. 2019-03-26 10:03:05 facegen count: 11
  3048. 2019-03-26 10:03:05 facegen count: 12
  3049. 2019-03-26 10:03:05 facegen: using shader
  3050. 2019-03-26 10:03:05 facegen: finished first draw call
  3051. 2019-03-26 10:03:05 facegen: using shader
  3052. 2019-03-26 10:03:05 facegen: finished second draw call
  3053. 2019-03-26 10:03:05 facegen count: 13
  3054. 2019-03-26 10:03:05 facegen: using shader
  3055. 2019-03-26 10:03:05 facegen: finished first draw call
  3056. 2019-03-26 10:03:05 facegen: using shader
  3057. 2019-03-26 10:03:05 facegen: finished second draw call
  3058. 2019-03-26 10:03:05 facegen count: 14
  3059. 2019-03-26 10:03:05 facegen: using shader
  3060. 2019-03-26 10:03:05 facegen: finished first draw call
  3061. 2019-03-26 10:03:05 facegen: using shader
  3062. 2019-03-26 10:03:05 facegen: finished second draw call
  3063. 2019-03-26 10:03:05 facegen count: 15
  3064. 2019-03-26 10:03:05 facegen: using shader
  3065. 2019-03-26 10:03:05 facegen: finished first draw call
  3066. 2019-03-26 10:03:05 facegen: using shader
  3067. 2019-03-26 10:03:05 facegen: finished second draw call
  3068. 2019-03-26 10:03:05 facegen: finished all drawing
  3069. 2019-03-26 10:03:05 facegen: finished render
  3070. 2019-03-26 10:03:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\chiba_lotte_marines.png and added it to the cache
  3071. 2019-03-26 10:03:05 facegen: init_rendering
  3072. 2019-03-26 10:03:05 facegen: init_rendering finished
  3073. 2019-03-26 10:03:05 facegen: start render
  3074. 2019-03-26 10:03:05 facegen count: 16
  3075. 2019-03-26 10:03:05 facegen count: 0
  3076. 2019-03-26 10:03:05 facegen: using shader
  3077. 2019-03-26 10:03:05 facegen: finished first draw call
  3078. 2019-03-26 10:03:05 facegen: using shader
  3079. 2019-03-26 10:03:05 facegen: finished second draw call
  3080. 2019-03-26 10:03:05 facegen count: 1
  3081. 2019-03-26 10:03:05 facegen: using shader
  3082. 2019-03-26 10:03:05 facegen: finished first draw call
  3083. 2019-03-26 10:03:05 facegen: using shader
  3084. 2019-03-26 10:03:05 facegen: finished second draw call
  3085. 2019-03-26 10:03:05 facegen count: 2
  3086. 2019-03-26 10:03:05 facegen count: 3
  3087. 2019-03-26 10:03:05 facegen count: 4
  3088. 2019-03-26 10:03:05 facegen count: 5
  3089. 2019-03-26 10:03:05 facegen: using shader
  3090. 2019-03-26 10:03:05 facegen: finished first draw call
  3091. 2019-03-26 10:03:05 facegen: using shader
  3092. 2019-03-26 10:03:05 facegen: finished second draw call
  3093. 2019-03-26 10:03:05 facegen count: 6
  3094. 2019-03-26 10:03:05 facegen count: 7
  3095. 2019-03-26 10:03:05 facegen count: 8
  3096. 2019-03-26 10:03:05 facegen count: 9
  3097. 2019-03-26 10:03:05 facegen: using shader
  3098. 2019-03-26 10:03:05 facegen: finished first draw call
  3099. 2019-03-26 10:03:05 facegen: using shader
  3100. 2019-03-26 10:03:05 facegen: finished second draw call
  3101. 2019-03-26 10:03:05 facegen count: 10
  3102. 2019-03-26 10:03:05 facegen: using shader
  3103. 2019-03-26 10:03:05 facegen: finished first draw call
  3104. 2019-03-26 10:03:05 facegen: using shader
  3105. 2019-03-26 10:03:05 facegen: finished second draw call
  3106. 2019-03-26 10:03:05 facegen count: 11
  3107. 2019-03-26 10:03:05 facegen count: 12
  3108. 2019-03-26 10:03:05 facegen: using shader
  3109. 2019-03-26 10:03:05 facegen: finished first draw call
  3110. 2019-03-26 10:03:05 facegen: using shader
  3111. 2019-03-26 10:03:05 facegen: finished second draw call
  3112. 2019-03-26 10:03:05 facegen count: 13
  3113. 2019-03-26 10:03:05 facegen: using shader
  3114. 2019-03-26 10:03:05 facegen: finished first draw call
  3115. 2019-03-26 10:03:05 facegen: using shader
  3116. 2019-03-26 10:03:05 facegen: finished second draw call
  3117. 2019-03-26 10:03:05 facegen count: 14
  3118. 2019-03-26 10:03:05 facegen: using shader
  3119. 2019-03-26 10:03:05 facegen: finished first draw call
  3120. 2019-03-26 10:03:05 facegen: using shader
  3121. 2019-03-26 10:03:05 facegen: finished second draw call
  3122. 2019-03-26 10:03:05 facegen count: 15
  3123. 2019-03-26 10:03:05 facegen: using shader
  3124. 2019-03-26 10:03:05 facegen: finished first draw call
  3125. 2019-03-26 10:03:05 facegen: using shader
  3126. 2019-03-26 10:03:05 facegen: finished second draw call
  3127. 2019-03-26 10:03:05 facegen: finished all drawing
  3128. 2019-03-26 10:03:05 facegen: finished render
  3129. 2019-03-26 10:03:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\hokkaido_nippon-ham_fighters.png and added it to the cache
  3130. 2019-03-26 10:03:05 facegen: init_rendering
  3131. 2019-03-26 10:03:05 facegen: init_rendering finished
  3132. 2019-03-26 10:03:05 facegen: start render
  3133. 2019-03-26 10:03:05 facegen count: 16
  3134. 2019-03-26 10:03:05 facegen count: 0
  3135. 2019-03-26 10:03:05 facegen: using shader
  3136. 2019-03-26 10:03:05 facegen: finished first draw call
  3137. 2019-03-26 10:03:05 facegen: using shader
  3138. 2019-03-26 10:03:05 facegen: finished second draw call
  3139. 2019-03-26 10:03:05 facegen count: 1
  3140. 2019-03-26 10:03:05 facegen: using shader
  3141. 2019-03-26 10:03:05 facegen: finished first draw call
  3142. 2019-03-26 10:03:05 facegen: using shader
  3143. 2019-03-26 10:03:05 facegen: finished second draw call
  3144. 2019-03-26 10:03:05 facegen count: 2
  3145. 2019-03-26 10:03:05 facegen count: 3
  3146. 2019-03-26 10:03:05 facegen count: 4
  3147. 2019-03-26 10:03:05 facegen count: 5
  3148. 2019-03-26 10:03:05 facegen: using shader
  3149. 2019-03-26 10:03:05 facegen: finished first draw call
  3150. 2019-03-26 10:03:05 facegen: using shader
  3151. 2019-03-26 10:03:05 facegen: finished second draw call
  3152. 2019-03-26 10:03:05 facegen count: 6
  3153. 2019-03-26 10:03:05 facegen count: 7
  3154. 2019-03-26 10:03:05 facegen count: 8
  3155. 2019-03-26 10:03:05 facegen count: 9
  3156. 2019-03-26 10:03:05 facegen: using shader
  3157. 2019-03-26 10:03:05 facegen: finished first draw call
  3158. 2019-03-26 10:03:05 facegen: using shader
  3159. 2019-03-26 10:03:05 facegen: finished second draw call
  3160. 2019-03-26 10:03:05 facegen count: 10
  3161. 2019-03-26 10:03:05 facegen: using shader
  3162. 2019-03-26 10:03:05 facegen: finished first draw call
  3163. 2019-03-26 10:03:05 facegen: using shader
  3164. 2019-03-26 10:03:05 facegen: finished second draw call
  3165. 2019-03-26 10:03:05 facegen count: 11
  3166. 2019-03-26 10:03:05 facegen count: 12
  3167. 2019-03-26 10:03:05 facegen: using shader
  3168. 2019-03-26 10:03:05 facegen: finished first draw call
  3169. 2019-03-26 10:03:05 facegen: using shader
  3170. 2019-03-26 10:03:05 facegen: finished second draw call
  3171. 2019-03-26 10:03:05 facegen count: 13
  3172. 2019-03-26 10:03:05 facegen: using shader
  3173. 2019-03-26 10:03:05 facegen: finished first draw call
  3174. 2019-03-26 10:03:05 facegen: using shader
  3175. 2019-03-26 10:03:05 facegen: finished second draw call
  3176. 2019-03-26 10:03:05 facegen count: 14
  3177. 2019-03-26 10:03:05 facegen: using shader
  3178. 2019-03-26 10:03:05 facegen: finished first draw call
  3179. 2019-03-26 10:03:05 facegen: using shader
  3180. 2019-03-26 10:03:05 facegen: finished second draw call
  3181. 2019-03-26 10:03:05 facegen count: 15
  3182. 2019-03-26 10:03:05 facegen: using shader
  3183. 2019-03-26 10:03:05 facegen: finished first draw call
  3184. 2019-03-26 10:03:05 facegen: using shader
  3185. 2019-03-26 10:03:05 facegen: finished second draw call
  3186. 2019-03-26 10:03:05 facegen: finished all drawing
  3187. 2019-03-26 10:03:05 facegen: finished render
  3188. 2019-03-26 10:03:05 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\kansas_city_royals.png and added it to the cache
  3189. 2019-03-26 10:03:05 facegen: init_rendering
  3190. 2019-03-26 10:03:05 facegen: init_rendering finished
  3191. 2019-03-26 10:03:05 facegen: start render
  3192. 2019-03-26 10:03:05 facegen count: 16
  3193. 2019-03-26 10:03:05 facegen count: 0
  3194. 2019-03-26 10:03:05 facegen: using shader
  3195. 2019-03-26 10:03:05 facegen: finished first draw call
  3196. 2019-03-26 10:03:05 facegen: using shader
  3197. 2019-03-26 10:03:05 facegen: finished second draw call
  3198. 2019-03-26 10:03:05 facegen count: 1
  3199. 2019-03-26 10:03:05 facegen: using shader
  3200. 2019-03-26 10:03:05 facegen: finished first draw call
  3201. 2019-03-26 10:03:05 facegen: using shader
  3202. 2019-03-26 10:03:05 facegen: finished second draw call
  3203. 2019-03-26 10:03:05 facegen count: 2
  3204. 2019-03-26 10:03:05 facegen count: 3
  3205. 2019-03-26 10:03:05 facegen count: 4
  3206. 2019-03-26 10:03:05 facegen count: 5
  3207. 2019-03-26 10:03:05 facegen: using shader
  3208. 2019-03-26 10:03:05 facegen: finished first draw call
  3209. 2019-03-26 10:03:05 facegen: using shader
  3210. 2019-03-26 10:03:05 facegen: finished second draw call
  3211. 2019-03-26 10:03:05 facegen count: 6
  3212. 2019-03-26 10:03:05 facegen count: 7
  3213. 2019-03-26 10:03:05 facegen count: 8
  3214. 2019-03-26 10:03:05 facegen count: 9
  3215. 2019-03-26 10:03:05 facegen: using shader
  3216. 2019-03-26 10:03:05 facegen: finished first draw call
  3217. 2019-03-26 10:03:05 facegen: using shader
  3218. 2019-03-26 10:03:05 facegen: finished second draw call
  3219. 2019-03-26 10:03:05 facegen count: 10
  3220. 2019-03-26 10:03:05 facegen: using shader
  3221. 2019-03-26 10:03:05 facegen: finished first draw call
  3222. 2019-03-26 10:03:05 facegen: using shader
  3223. 2019-03-26 10:03:05 facegen: finished second draw call
  3224. 2019-03-26 10:03:05 facegen count: 11
  3225. 2019-03-26 10:03:05 facegen count: 12
  3226. 2019-03-26 10:03:05 facegen: using shader
  3227. 2019-03-26 10:03:05 facegen: finished first draw call
  3228. 2019-03-26 10:03:05 facegen: using shader
  3229. 2019-03-26 10:03:05 facegen: finished second draw call
  3230. 2019-03-26 10:03:05 facegen count: 13
  3231. 2019-03-26 10:03:05 facegen: using shader
  3232. 2019-03-26 10:03:05 facegen: finished first draw call
  3233. 2019-03-26 10:03:05 facegen: using shader
  3234. 2019-03-26 10:03:05 facegen: finished second draw call
  3235. 2019-03-26 10:03:05 facegen count: 14
  3236. 2019-03-26 10:03:05 facegen: using shader
  3237. 2019-03-26 10:03:05 facegen: finished first draw call
  3238. 2019-03-26 10:03:05 facegen: using shader
  3239. 2019-03-26 10:03:05 facegen: finished second draw call
  3240. 2019-03-26 10:03:05 facegen count: 15
  3241. 2019-03-26 10:03:05 facegen: using shader
  3242. 2019-03-26 10:03:05 facegen: finished first draw call
  3243. 2019-03-26 10:03:05 facegen: using shader
  3244. 2019-03-26 10:03:05 facegen: finished second draw call
  3245. 2019-03-26 10:03:05 facegen: finished all drawing
  3246. 2019-03-26 10:03:05 facegen: finished render
  3247. 2019-03-26 10:03:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\venezuela__small.png and added it to the cache
  3248. 2019-03-26 10:03:05 get_logo: force_small_logo || side_len < USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\japan__small.png and added it to the cache
  3249. 2019-03-26 10:03:07 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\new_york_yankees.png and added it to the cache
  3250. 2019-03-26 10:03:07 facegen: init_rendering
  3251. 2019-03-26 10:03:07 facegen: init_rendering finished
  3252. 2019-03-26 10:03:07 facegen: start render
  3253. 2019-03-26 10:03:07 facegen count: 16
  3254. 2019-03-26 10:03:07 facegen count: 0
  3255. 2019-03-26 10:03:07 facegen: using shader
  3256. 2019-03-26 10:03:07 facegen: finished first draw call
  3257. 2019-03-26 10:03:07 facegen: using shader
  3258. 2019-03-26 10:03:07 facegen: finished second draw call
  3259. 2019-03-26 10:03:07 facegen count: 1
  3260. 2019-03-26 10:03:07 facegen: using shader
  3261. 2019-03-26 10:03:07 facegen: finished first draw call
  3262. 2019-03-26 10:03:07 facegen: using shader
  3263. 2019-03-26 10:03:07 facegen: finished second draw call
  3264. 2019-03-26 10:03:07 facegen count: 2
  3265. 2019-03-26 10:03:07 facegen count: 3
  3266. 2019-03-26 10:03:07 facegen count: 4
  3267. 2019-03-26 10:03:07 facegen count: 5
  3268. 2019-03-26 10:03:07 facegen: using shader
  3269. 2019-03-26 10:03:07 facegen: finished first draw call
  3270. 2019-03-26 10:03:07 facegen: using shader
  3271. 2019-03-26 10:03:07 facegen: finished second draw call
  3272. 2019-03-26 10:03:07 facegen count: 6
  3273. 2019-03-26 10:03:07 facegen count: 7
  3274. 2019-03-26 10:03:07 facegen count: 8
  3275. 2019-03-26 10:03:07 facegen count: 9
  3276. 2019-03-26 10:03:07 facegen: using shader
  3277. 2019-03-26 10:03:07 facegen: finished first draw call
  3278. 2019-03-26 10:03:08 facegen: using shader
  3279. 2019-03-26 10:03:08 facegen: finished second draw call
  3280. 2019-03-26 10:03:08 facegen count: 10
  3281. 2019-03-26 10:03:08 facegen: using shader
  3282. 2019-03-26 10:03:08 facegen: finished first draw call
  3283. 2019-03-26 10:03:08 facegen: using shader
  3284. 2019-03-26 10:03:08 facegen: finished second draw call
  3285. 2019-03-26 10:03:08 facegen count: 11
  3286. 2019-03-26 10:03:08 facegen count: 12
  3287. 2019-03-26 10:03:08 facegen: using shader
  3288. 2019-03-26 10:03:08 facegen: finished first draw call
  3289. 2019-03-26 10:03:08 facegen: using shader
  3290. 2019-03-26 10:03:08 facegen: finished second draw call
  3291. 2019-03-26 10:03:08 facegen count: 13
  3292. 2019-03-26 10:03:08 facegen: using shader
  3293. 2019-03-26 10:03:08 facegen: finished first draw call
  3294. 2019-03-26 10:03:08 facegen: using shader
  3295. 2019-03-26 10:03:08 facegen: finished second draw call
  3296. 2019-03-26 10:03:08 facegen count: 14
  3297. 2019-03-26 10:03:08 facegen: using shader
  3298. 2019-03-26 10:03:08 facegen: finished first draw call
  3299. 2019-03-26 10:03:08 facegen: using shader
  3300. 2019-03-26 10:03:08 facegen: finished second draw call
  3301. 2019-03-26 10:03:08 facegen count: 15
  3302. 2019-03-26 10:03:08 facegen: using shader
  3303. 2019-03-26 10:03:08 facegen: finished first draw call
  3304. 2019-03-26 10:03:08 facegen: using shader
  3305. 2019-03-26 10:03:08 facegen: finished second draw call
  3306. 2019-03-26 10:03:08 facegen: finished all drawing
  3307. 2019-03-26 10:03:08 facegen: finished render
  3308. 2019-03-26 10:03:08 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\san_diego_padres.png and added it to the cache
  3309. 2019-03-26 10:03:08 facegen: init_rendering
  3310. 2019-03-26 10:03:08 facegen: init_rendering finished
  3311. 2019-03-26 10:03:08 facegen: start render
  3312. 2019-03-26 10:03:08 facegen count: 16
  3313. 2019-03-26 10:03:08 facegen count: 0
  3314. 2019-03-26 10:03:08 facegen: using shader
  3315. 2019-03-26 10:03:08 facegen: finished first draw call
  3316. 2019-03-26 10:03:08 facegen: using shader
  3317. 2019-03-26 10:03:08 facegen: finished second draw call
  3318. 2019-03-26 10:03:08 facegen count: 1
  3319. 2019-03-26 10:03:08 facegen: using shader
  3320. 2019-03-26 10:03:08 facegen: finished first draw call
  3321. 2019-03-26 10:03:08 facegen: using shader
  3322. 2019-03-26 10:03:08 facegen: finished second draw call
  3323. 2019-03-26 10:03:08 facegen count: 2
  3324. 2019-03-26 10:03:08 facegen count: 3
  3325. 2019-03-26 10:03:08 facegen count: 4
  3326. 2019-03-26 10:03:08 facegen count: 5
  3327. 2019-03-26 10:03:08 facegen: using shader
  3328. 2019-03-26 10:03:08 facegen: finished first draw call
  3329. 2019-03-26 10:03:08 facegen: using shader
  3330. 2019-03-26 10:03:08 facegen: finished second draw call
  3331. 2019-03-26 10:03:08 facegen count: 6
  3332. 2019-03-26 10:03:08 facegen count: 7
  3333. 2019-03-26 10:03:08 facegen count: 8
  3334. 2019-03-26 10:03:08 facegen count: 9
  3335. 2019-03-26 10:03:08 facegen: using shader
  3336. 2019-03-26 10:03:08 facegen: finished first draw call
  3337. 2019-03-26 10:03:08 facegen: using shader
  3338. 2019-03-26 10:03:08 facegen: finished second draw call
  3339. 2019-03-26 10:03:08 facegen count: 10
  3340. 2019-03-26 10:03:08 facegen: using shader
  3341. 2019-03-26 10:03:08 facegen: finished first draw call
  3342. 2019-03-26 10:03:08 facegen: using shader
  3343. 2019-03-26 10:03:08 facegen: finished second draw call
  3344. 2019-03-26 10:03:08 facegen count: 11
  3345. 2019-03-26 10:03:08 facegen count: 12
  3346. 2019-03-26 10:03:08 facegen: using shader
  3347. 2019-03-26 10:03:08 facegen: finished first draw call
  3348. 2019-03-26 10:03:08 facegen: using shader
  3349. 2019-03-26 10:03:08 facegen: finished second draw call
  3350. 2019-03-26 10:03:08 facegen count: 13
  3351. 2019-03-26 10:03:08 facegen: using shader
  3352. 2019-03-26 10:03:08 facegen: finished first draw call
  3353. 2019-03-26 10:03:08 facegen: using shader
  3354. 2019-03-26 10:03:08 facegen: finished second draw call
  3355. 2019-03-26 10:03:08 facegen count: 14
  3356. 2019-03-26 10:03:08 facegen: using shader
  3357. 2019-03-26 10:03:08 facegen: finished first draw call
  3358. 2019-03-26 10:03:08 facegen: using shader
  3359. 2019-03-26 10:03:08 facegen: finished second draw call
  3360. 2019-03-26 10:03:08 facegen count: 15
  3361. 2019-03-26 10:03:08 facegen: using shader
  3362. 2019-03-26 10:03:08 facegen: finished first draw call
  3363. 2019-03-26 10:03:08 facegen: using shader
  3364. 2019-03-26 10:03:08 facegen: finished second draw call
  3365. 2019-03-26 10:03:08 facegen: finished all drawing
  3366. 2019-03-26 10:03:08 facegen: finished render
  3367. 2019-03-26 10:03:08 facegen: init_rendering
  3368. 2019-03-26 10:03:08 facegen: init_rendering finished
  3369. 2019-03-26 10:03:08 facegen: start render
  3370. 2019-03-26 10:03:08 facegen count: 16
  3371. 2019-03-26 10:03:08 facegen count: 0
  3372. 2019-03-26 10:03:08 facegen: using shader
  3373. 2019-03-26 10:03:08 facegen: finished first draw call
  3374. 2019-03-26 10:03:08 facegen: using shader
  3375. 2019-03-26 10:03:08 facegen: finished second draw call
  3376. 2019-03-26 10:03:08 facegen count: 1
  3377. 2019-03-26 10:03:08 facegen: using shader
  3378. 2019-03-26 10:03:08 facegen: finished first draw call
  3379. 2019-03-26 10:03:08 facegen: using shader
  3380. 2019-03-26 10:03:08 facegen: finished second draw call
  3381. 2019-03-26 10:03:08 facegen count: 2
  3382. 2019-03-26 10:03:08 facegen count: 3
  3383. 2019-03-26 10:03:08 facegen count: 4
  3384. 2019-03-26 10:03:08 facegen count: 5
  3385. 2019-03-26 10:03:08 facegen: using shader
  3386. 2019-03-26 10:03:08 facegen: finished first draw call
  3387. 2019-03-26 10:03:08 facegen: using shader
  3388. 2019-03-26 10:03:08 facegen: finished second draw call
  3389. 2019-03-26 10:03:08 facegen count: 6
  3390. 2019-03-26 10:03:08 facegen count: 7
  3391. 2019-03-26 10:03:08 facegen count: 8
  3392. 2019-03-26 10:03:08 facegen count: 9
  3393. 2019-03-26 10:03:08 facegen: using shader
  3394. 2019-03-26 10:03:08 facegen: finished first draw call
  3395. 2019-03-26 10:03:08 facegen: using shader
  3396. 2019-03-26 10:03:08 facegen: finished second draw call
  3397. 2019-03-26 10:03:08 facegen count: 10
  3398. 2019-03-26 10:03:08 facegen: using shader
  3399. 2019-03-26 10:03:08 facegen: finished first draw call
  3400. 2019-03-26 10:03:08 facegen: using shader
  3401. 2019-03-26 10:03:08 facegen: finished second draw call
  3402. 2019-03-26 10:03:08 facegen count: 11
  3403. 2019-03-26 10:03:08 facegen count: 12
  3404. 2019-03-26 10:03:08 facegen: using shader
  3405. 2019-03-26 10:03:08 facegen: finished first draw call
  3406. 2019-03-26 10:03:08 facegen: using shader
  3407. 2019-03-26 10:03:08 facegen: finished second draw call
  3408. 2019-03-26 10:03:08 facegen count: 13
  3409. 2019-03-26 10:03:08 facegen: using shader
  3410. 2019-03-26 10:03:08 facegen: finished first draw call
  3411. 2019-03-26 10:03:08 facegen: using shader
  3412. 2019-03-26 10:03:08 facegen: finished second draw call
  3413. 2019-03-26 10:03:08 facegen count: 14
  3414. 2019-03-26 10:03:08 facegen: using shader
  3415. 2019-03-26 10:03:08 facegen: finished first draw call
  3416. 2019-03-26 10:03:08 facegen: using shader
  3417. 2019-03-26 10:03:08 facegen: finished second draw call
  3418. 2019-03-26 10:03:08 facegen count: 15
  3419. 2019-03-26 10:03:08 facegen: using shader
  3420. 2019-03-26 10:03:08 facegen: finished first draw call
  3421. 2019-03-26 10:03:08 facegen: using shader
  3422. 2019-03-26 10:03:08 facegen: finished second draw call
  3423. 2019-03-26 10:03:08 facegen: finished all drawing
  3424. 2019-03-26 10:03:08 facegen: finished render
  3425. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 0.000000
  3426. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 1.729589
  3427. 2019-03-26 10:03:09 ENGINE_3D::player_run_for_ball_catch: player_run_for_ball_catch, time: 1.429589
  3428. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.729589
  3429. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.429589
  3430. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.429589
  3431. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.261357
  3432. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.425151
  3433. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 4.671980
  3434. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 3.504371
  3435. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 3.504371
  3436. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.671980
  3437. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 4.671980
  3438. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 1.429589
  3439. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 4.671980
  3440. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 4.671980
  3441. 2019-03-26 10:03:09 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.429589
  3442. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.719036
  3443. 2019-03-26 10:03:09 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 9.012526
  3444. 2019-03-26 10:03:09 ENGINE_3D::empty: empty, time: 7.185702
  3445. Play: SOUND_HIT_NORMAL/1 - 80
  3446. Play: SOUND_CHEER_LIGHT/8 - 56
  3447. 2019-03-26 10:03:17 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\oakland_athletics.png and added it to the cache
  3448. 2019-03-26 10:03:17 facegen: init_rendering
  3449. 2019-03-26 10:03:17 facegen: init_rendering finished
  3450. 2019-03-26 10:03:17 facegen: start render
  3451. 2019-03-26 10:03:17 facegen count: 16
  3452. 2019-03-26 10:03:17 facegen count: 0
  3453. 2019-03-26 10:03:17 facegen: using shader
  3454. 2019-03-26 10:03:17 facegen: finished first draw call
  3455. 2019-03-26 10:03:17 facegen: using shader
  3456. 2019-03-26 10:03:17 facegen: finished second draw call
  3457. 2019-03-26 10:03:17 facegen count: 1
  3458. 2019-03-26 10:03:17 facegen: using shader
  3459. 2019-03-26 10:03:17 facegen: finished first draw call
  3460. 2019-03-26 10:03:17 facegen: using shader
  3461. 2019-03-26 10:03:17 facegen: finished second draw call
  3462. 2019-03-26 10:03:17 facegen count: 2
  3463. 2019-03-26 10:03:17 facegen count: 3
  3464. 2019-03-26 10:03:17 facegen count: 4
  3465. 2019-03-26 10:03:17 facegen count: 5
  3466. 2019-03-26 10:03:17 facegen: using shader
  3467. 2019-03-26 10:03:17 facegen: finished first draw call
  3468. 2019-03-26 10:03:17 facegen: using shader
  3469. 2019-03-26 10:03:17 facegen: finished second draw call
  3470. 2019-03-26 10:03:17 facegen count: 6
  3471. 2019-03-26 10:03:17 facegen count: 7
  3472. 2019-03-26 10:03:17 facegen count: 8
  3473. 2019-03-26 10:03:17 facegen count: 9
  3474. 2019-03-26 10:03:17 facegen: using shader
  3475. 2019-03-26 10:03:17 facegen: finished first draw call
  3476. 2019-03-26 10:03:17 facegen: using shader
  3477. 2019-03-26 10:03:17 facegen: finished second draw call
  3478. 2019-03-26 10:03:17 facegen count: 10
  3479. 2019-03-26 10:03:17 facegen: using shader
  3480. 2019-03-26 10:03:17 facegen: finished first draw call
  3481. 2019-03-26 10:03:17 facegen: using shader
  3482. 2019-03-26 10:03:17 facegen: finished second draw call
  3483. 2019-03-26 10:03:17 facegen count: 11
  3484. 2019-03-26 10:03:17 facegen count: 12
  3485. 2019-03-26 10:03:17 facegen: using shader
  3486. 2019-03-26 10:03:17 facegen: finished first draw call
  3487. 2019-03-26 10:03:17 facegen: using shader
  3488. 2019-03-26 10:03:17 facegen: finished second draw call
  3489. 2019-03-26 10:03:17 facegen count: 13
  3490. 2019-03-26 10:03:17 facegen: using shader
  3491. 2019-03-26 10:03:17 facegen: finished first draw call
  3492. 2019-03-26 10:03:17 facegen: using shader
  3493. 2019-03-26 10:03:17 facegen: finished second draw call
  3494. 2019-03-26 10:03:17 facegen count: 14
  3495. 2019-03-26 10:03:17 facegen: using shader
  3496. 2019-03-26 10:03:17 facegen: finished first draw call
  3497. 2019-03-26 10:03:17 facegen: using shader
  3498. 2019-03-26 10:03:17 facegen: finished second draw call
  3499. 2019-03-26 10:03:17 facegen count: 15
  3500. 2019-03-26 10:03:17 facegen: using shader
  3501. 2019-03-26 10:03:17 facegen: finished first draw call
  3502. 2019-03-26 10:03:17 facegen: using shader
  3503. 2019-03-26 10:03:17 facegen: finished second draw call
  3504. 2019-03-26 10:03:17 facegen: finished all drawing
  3505. 2019-03-26 10:03:17 facegen: finished render
  3506. 2019-03-26 10:03:18 ENGINE_3D::empty: empty, time: 0.000000
  3507. 2019-03-26 10:03:18 ENGINE_3D::empty: empty, time: 2.127030
  3508. 2019-03-26 10:03:18 ENGINE_3D::empty: empty, time: 0.050000
  3509. 2019-03-26 10:03:18 ENGINE_3D::empty: empty, time: 1.621475
  3510. 2019-03-26 10:03:18 ENGINE_3D::empty: empty, time: 3.000000
  3511. Play: SOUND_AMBIENT/8 - 60
  3512. Play: SOUND_CATCH_BALL/0 - 70
  3513. Play: SOUND_STRIKE3/0 - 70
  3514. 2019-03-26 10:03:23 facegen: init_rendering
  3515. 2019-03-26 10:03:23 facegen: init_rendering finished
  3516. 2019-03-26 10:03:23 facegen: start render
  3517. 2019-03-26 10:03:23 facegen count: 16
  3518. 2019-03-26 10:03:23 facegen count: 0
  3519. 2019-03-26 10:03:23 facegen: using shader
  3520. 2019-03-26 10:03:23 facegen: finished first draw call
  3521. 2019-03-26 10:03:23 facegen: using shader
  3522. 2019-03-26 10:03:23 facegen: finished second draw call
  3523. 2019-03-26 10:03:23 facegen count: 1
  3524. 2019-03-26 10:03:23 facegen: using shader
  3525. 2019-03-26 10:03:23 facegen: finished first draw call
  3526. 2019-03-26 10:03:23 facegen: using shader
  3527. 2019-03-26 10:03:23 facegen: finished second draw call
  3528. 2019-03-26 10:03:23 facegen count: 2
  3529. 2019-03-26 10:03:23 facegen count: 3
  3530. 2019-03-26 10:03:23 facegen count: 4
  3531. 2019-03-26 10:03:23 facegen count: 5
  3532. 2019-03-26 10:03:23 facegen: using shader
  3533. 2019-03-26 10:03:23 facegen: finished first draw call
  3534. 2019-03-26 10:03:23 facegen: using shader
  3535. 2019-03-26 10:03:23 facegen: finished second draw call
  3536. 2019-03-26 10:03:23 facegen count: 6
  3537. 2019-03-26 10:03:23 facegen count: 7
  3538. 2019-03-26 10:03:23 facegen count: 8
  3539. 2019-03-26 10:03:23 facegen count: 9
  3540. 2019-03-26 10:03:23 facegen: using shader
  3541. 2019-03-26 10:03:23 facegen: finished first draw call
  3542. 2019-03-26 10:03:23 facegen: using shader
  3543. 2019-03-26 10:03:23 facegen: finished second draw call
  3544. 2019-03-26 10:03:23 facegen count: 10
  3545. 2019-03-26 10:03:23 facegen: using shader
  3546. 2019-03-26 10:03:23 facegen: finished first draw call
  3547. 2019-03-26 10:03:23 facegen: using shader
  3548. 2019-03-26 10:03:23 facegen: finished second draw call
  3549. 2019-03-26 10:03:23 facegen count: 11
  3550. 2019-03-26 10:03:23 facegen count: 12
  3551. 2019-03-26 10:03:23 facegen: using shader
  3552. 2019-03-26 10:03:23 facegen: finished first draw call
  3553. 2019-03-26 10:03:23 facegen: using shader
  3554. 2019-03-26 10:03:23 facegen: finished second draw call
  3555. 2019-03-26 10:03:23 facegen count: 13
  3556. 2019-03-26 10:03:23 facegen: using shader
  3557. 2019-03-26 10:03:23 facegen: finished first draw call
  3558. 2019-03-26 10:03:23 facegen: using shader
  3559. 2019-03-26 10:03:23 facegen: finished second draw call
  3560. 2019-03-26 10:03:23 facegen count: 14
  3561. 2019-03-26 10:03:23 facegen: using shader
  3562. 2019-03-26 10:03:23 facegen: finished first draw call
  3563. 2019-03-26 10:03:23 facegen: using shader
  3564. 2019-03-26 10:03:23 facegen: finished second draw call
  3565. 2019-03-26 10:03:23 facegen count: 15
  3566. 2019-03-26 10:03:23 facegen: using shader
  3567. 2019-03-26 10:03:23 facegen: finished first draw call
  3568. 2019-03-26 10:03:23 facegen: using shader
  3569. 2019-03-26 10:03:23 facegen: finished second draw call
  3570. 2019-03-26 10:03:23 facegen: finished all drawing
  3571. 2019-03-26 10:03:23 facegen: finished render
  3572. 2019-03-26 10:03:23 facegen: init_rendering
  3573. 2019-03-26 10:03:23 facegen: init_rendering finished
  3574. 2019-03-26 10:03:23 facegen: start render
  3575. 2019-03-26 10:03:23 facegen count: 16
  3576. 2019-03-26 10:03:23 facegen count: 0
  3577. 2019-03-26 10:03:23 facegen: using shader
  3578. 2019-03-26 10:03:23 facegen: finished first draw call
  3579. 2019-03-26 10:03:23 facegen: using shader
  3580. 2019-03-26 10:03:23 facegen: finished second draw call
  3581. 2019-03-26 10:03:23 facegen count: 1
  3582. 2019-03-26 10:03:23 facegen: using shader
  3583. 2019-03-26 10:03:23 facegen: finished first draw call
  3584. 2019-03-26 10:03:23 facegen: using shader
  3585. 2019-03-26 10:03:23 facegen: finished second draw call
  3586. 2019-03-26 10:03:23 facegen count: 2
  3587. 2019-03-26 10:03:23 facegen count: 3
  3588. 2019-03-26 10:03:23 facegen count: 4
  3589. 2019-03-26 10:03:23 facegen count: 5
  3590. 2019-03-26 10:03:23 facegen: using shader
  3591. 2019-03-26 10:03:23 facegen: finished first draw call
  3592. 2019-03-26 10:03:23 facegen: using shader
  3593. 2019-03-26 10:03:23 facegen: finished second draw call
  3594. 2019-03-26 10:03:23 facegen count: 6
  3595. 2019-03-26 10:03:23 facegen count: 7
  3596. 2019-03-26 10:03:23 facegen count: 8
  3597. 2019-03-26 10:03:23 facegen count: 9
  3598. 2019-03-26 10:03:23 facegen: using shader
  3599. 2019-03-26 10:03:23 facegen: finished first draw call
  3600. 2019-03-26 10:03:23 facegen: using shader
  3601. 2019-03-26 10:03:23 facegen: finished second draw call
  3602. 2019-03-26 10:03:23 facegen count: 10
  3603. 2019-03-26 10:03:23 facegen: using shader
  3604. 2019-03-26 10:03:23 facegen: finished first draw call
  3605. 2019-03-26 10:03:23 facegen: using shader
  3606. 2019-03-26 10:03:23 facegen: finished second draw call
  3607. 2019-03-26 10:03:23 facegen count: 11
  3608. 2019-03-26 10:03:23 facegen count: 12
  3609. 2019-03-26 10:03:23 facegen: using shader
  3610. 2019-03-26 10:03:23 facegen: finished first draw call
  3611. 2019-03-26 10:03:23 facegen: using shader
  3612. 2019-03-26 10:03:23 facegen: finished second draw call
  3613. 2019-03-26 10:03:23 facegen count: 13
  3614. 2019-03-26 10:03:23 facegen: using shader
  3615. 2019-03-26 10:03:23 facegen: finished first draw call
  3616. 2019-03-26 10:03:23 facegen: using shader
  3617. 2019-03-26 10:03:23 facegen: finished second draw call
  3618. 2019-03-26 10:03:23 facegen count: 14
  3619. 2019-03-26 10:03:23 facegen: using shader
  3620. 2019-03-26 10:03:23 facegen: finished first draw call
  3621. 2019-03-26 10:03:23 facegen: using shader
  3622. 2019-03-26 10:03:23 facegen: finished second draw call
  3623. 2019-03-26 10:03:23 facegen count: 15
  3624. 2019-03-26 10:03:23 facegen: using shader
  3625. 2019-03-26 10:03:23 facegen: finished first draw call
  3626. 2019-03-26 10:03:23 facegen: using shader
  3627. 2019-03-26 10:03:23 facegen: finished second draw call
  3628. 2019-03-26 10:03:23 facegen: finished all drawing
  3629. 2019-03-26 10:03:23 facegen: finished render
  3630. 2019-03-26 10:03:23 get_logo: side_len == DEFAULT_LOGO_SIDE_LENGTH || side_len >= USE_BIG_LOGO_THRESHOLD - Loaded C:\Users\Go Blue\Documents\Out of the Park Developments\OOTP Baseball 20\saved_games\MLB2050.lg\news\html\images\team_logos\las_vegas_aces.png and added it to the cache
  3631. 2019-03-26 10:03:23 facegen: init_rendering
  3632. 2019-03-26 10:03:23 facegen: init_rendering finished
  3633. 2019-03-26 10:03:23 facegen: start render
  3634. 2019-03-26 10:03:23 facegen count: 16
  3635. 2019-03-26 10:03:23 facegen count: 0
  3636. 2019-03-26 10:03:23 facegen: using shader
  3637. 2019-03-26 10:03:23 facegen: finished first draw call
  3638. 2019-03-26 10:03:23 facegen: using shader
  3639. 2019-03-26 10:03:23 facegen: finished second draw call
  3640. 2019-03-26 10:03:23 facegen count: 1
  3641. 2019-03-26 10:03:23 facegen: using shader
  3642. 2019-03-26 10:03:23 facegen: finished first draw call
  3643. 2019-03-26 10:03:23 facegen: using shader
  3644. 2019-03-26 10:03:23 facegen: finished second draw call
  3645. 2019-03-26 10:03:23 facegen count: 2
  3646. 2019-03-26 10:03:23 facegen count: 3
  3647. 2019-03-26 10:03:23 facegen count: 4
  3648. 2019-03-26 10:03:23 facegen count: 5
  3649. 2019-03-26 10:03:23 facegen: using shader
  3650. 2019-03-26 10:03:23 facegen: finished first draw call
  3651. 2019-03-26 10:03:23 facegen: using shader
  3652. 2019-03-26 10:03:23 facegen: finished second draw call
  3653. 2019-03-26 10:03:23 facegen count: 6
  3654. 2019-03-26 10:03:23 facegen count: 7
  3655. 2019-03-26 10:03:23 facegen count: 8
  3656. 2019-03-26 10:03:23 facegen count: 9
  3657. 2019-03-26 10:03:23 facegen: using shader
  3658. 2019-03-26 10:03:23 facegen: finished first draw call
  3659. 2019-03-26 10:03:23 facegen: using shader
  3660. 2019-03-26 10:03:23 facegen: finished second draw call
  3661. 2019-03-26 10:03:23 facegen count: 10
  3662. 2019-03-26 10:03:23 facegen: using shader
  3663. 2019-03-26 10:03:23 facegen: finished first draw call
  3664. 2019-03-26 10:03:23 facegen: using shader
  3665. 2019-03-26 10:03:23 facegen: finished second draw call
  3666. 2019-03-26 10:03:23 facegen count: 11
  3667. 2019-03-26 10:03:23 facegen count: 12
  3668. 2019-03-26 10:03:23 facegen: using shader
  3669. 2019-03-26 10:03:23 facegen: finished first draw call
  3670. 2019-03-26 10:03:23 facegen: using shader
  3671. 2019-03-26 10:03:23 facegen: finished second draw call
  3672. 2019-03-26 10:03:23 facegen count: 13
  3673. 2019-03-26 10:03:23 facegen: using shader
  3674. 2019-03-26 10:03:23 facegen: finished first draw call
  3675. 2019-03-26 10:03:23 facegen: using shader
  3676. 2019-03-26 10:03:23 facegen: finished second draw call
  3677. 2019-03-26 10:03:23 facegen count: 14
  3678. 2019-03-26 10:03:23 facegen: using shader
  3679. 2019-03-26 10:03:23 facegen: finished first draw call
  3680. 2019-03-26 10:03:23 facegen: using shader
  3681. 2019-03-26 10:03:23 facegen: finished second draw call
  3682. 2019-03-26 10:03:23 facegen count: 15
  3683. 2019-03-26 10:03:23 facegen: using shader
  3684. 2019-03-26 10:03:23 facegen: finished first draw call
  3685. 2019-03-26 10:03:23 facegen: using shader
  3686. 2019-03-26 10:03:23 facegen: finished second draw call
  3687. 2019-03-26 10:03:23 facegen: finished all drawing
  3688. 2019-03-26 10:03:23 facegen: finished render
  3689. 2019-03-26 10:03:23 facegen: init_rendering
  3690. 2019-03-26 10:03:23 facegen: init_rendering finished
  3691. 2019-03-26 10:03:23 facegen: start render
  3692. 2019-03-26 10:03:23 facegen count: 16
  3693. 2019-03-26 10:03:23 facegen count: 0
  3694. 2019-03-26 10:03:23 facegen: using shader
  3695. 2019-03-26 10:03:23 facegen: finished first draw call
  3696. 2019-03-26 10:03:23 facegen: using shader
  3697. 2019-03-26 10:03:23 facegen: finished second draw call
  3698. 2019-03-26 10:03:23 facegen count: 1
  3699. 2019-03-26 10:03:23 facegen: using shader
  3700. 2019-03-26 10:03:23 facegen: finished first draw call
  3701. 2019-03-26 10:03:23 facegen: using shader
  3702. 2019-03-26 10:03:23 facegen: finished second draw call
  3703. 2019-03-26 10:03:23 facegen count: 2
  3704. 2019-03-26 10:03:23 facegen count: 3
  3705. 2019-03-26 10:03:23 facegen count: 4
  3706. 2019-03-26 10:03:23 facegen count: 5
  3707. 2019-03-26 10:03:23 facegen: using shader
  3708. 2019-03-26 10:03:23 facegen: finished first draw call
  3709. 2019-03-26 10:03:23 facegen: using shader
  3710. 2019-03-26 10:03:23 facegen: finished second draw call
  3711. 2019-03-26 10:03:23 facegen count: 6
  3712. 2019-03-26 10:03:23 facegen count: 7
  3713. 2019-03-26 10:03:23 facegen count: 8
  3714. 2019-03-26 10:03:23 facegen count: 9
  3715. 2019-03-26 10:03:23 facegen: using shader
  3716. 2019-03-26 10:03:23 facegen: finished first draw call
  3717. 2019-03-26 10:03:23 facegen: using shader
  3718. 2019-03-26 10:03:23 facegen: finished second draw call
  3719. 2019-03-26 10:03:23 facegen count: 10
  3720. 2019-03-26 10:03:23 facegen: using shader
  3721. 2019-03-26 10:03:23 facegen: finished first draw call
  3722. 2019-03-26 10:03:23 facegen: using shader
  3723. 2019-03-26 10:03:23 facegen: finished second draw call
  3724. 2019-03-26 10:03:23 facegen count: 11
  3725. 2019-03-26 10:03:23 facegen count: 12
  3726. 2019-03-26 10:03:23 facegen: using shader
  3727. 2019-03-26 10:03:23 facegen: finished first draw call
  3728. 2019-03-26 10:03:23 facegen: using shader
  3729. 2019-03-26 10:03:23 facegen: finished second draw call
  3730. 2019-03-26 10:03:23 facegen count: 13
  3731. 2019-03-26 10:03:23 facegen: using shader
  3732. 2019-03-26 10:03:23 facegen: finished first draw call
  3733. 2019-03-26 10:03:23 facegen: using shader
  3734. 2019-03-26 10:03:23 facegen: finished second draw call
  3735. 2019-03-26 10:03:23 facegen count: 14
  3736. 2019-03-26 10:03:23 facegen: using shader
  3737. 2019-03-26 10:03:23 facegen: finished first draw call
  3738. 2019-03-26 10:03:23 facegen: using shader
  3739. 2019-03-26 10:03:23 facegen: finished second draw call
  3740. 2019-03-26 10:03:23 facegen count: 15
  3741. 2019-03-26 10:03:23 facegen: using shader
  3742. 2019-03-26 10:03:23 facegen: finished first draw call
  3743. 2019-03-26 10:03:23 facegen: using shader
  3744. 2019-03-26 10:03:23 facegen: finished second draw call
  3745. 2019-03-26 10:03:23 facegen: finished all drawing
  3746. 2019-03-26 10:03:23 facegen: finished render
  3747. 2019-03-26 10:03:26 ENGINE_3D::empty: empty, time: 0.000000
  3748. 2019-03-26 10:03:26 ENGINE_3D::empty: empty, time: 1.943238
  3749. 2019-03-26 10:03:26 ENGINE_3D::empty: empty, time: 0.050000
  3750. 2019-03-26 10:03:26 ENGINE_3D::player_run_for_ball_catch: player_run_for_ball_catch, time: 1.487682
  3751. 2019-03-26 10:03:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.943238
  3752. 2019-03-26 10:03:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.487682
  3753. 2019-03-26 10:03:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.557279
  3754. 2019-03-26 10:03:26 ENGINE_3D::empty: empty, time: 5.280881
  3755. 2019-03-26 10:03:26 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.487682
  3756. 2019-03-26 10:03:26 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.487682
  3757. 2019-03-26 10:03:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.280881
  3758. 2019-03-26 10:03:26 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.652063
  3759. SetVolume: SOUND_CROWD - 47
  3760. SetVolume: SOUND_CROWD_MAIN - 27
  3761. SetVolume: SOUND_CROWD - 48
  3762. SetVolume: SOUND_CROWD_MAIN - 28
  3763. Play: SOUND_HIT_NORMAL/1 - 80
  3764. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 0.000000
  3765. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 1.601786
  3766. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 0.050000
  3767. 2019-03-26 10:03:33 ENGINE_3D::player_run_for_ball_pick_up: player_run_for_ball_pic_up, time: 1.368453
  3768. 2019-03-26 10:03:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.368453
  3769. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 3.697024
  3770. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 3.697024
  3771. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 1.888453
  3772. 2019-03-26 10:03:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.368453
  3773. 2019-03-26 10:03:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.368453
  3774. 2019-03-26 10:03:33 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.601786
  3775. 2019-03-26 10:03:33 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.368453
  3776. 2019-03-26 10:03:33 ENGINE_3D::empty: empty, time: 4.697024
  3777. Play: SOUND_HIT_NORMAL/0 - 80
  3778. SetVolume: SOUND_CROWD - 47
  3779. SetVolume: SOUND_CROWD_MAIN - 27
  3780. SetVolume: SOUND_CROWD - 46
  3781. SetVolume: SOUND_CROWD_MAIN - 26
  3782. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 0.000000
  3783. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 1.777171
  3784. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 0.050000
  3785. 2019-03-26 10:03:43 ENGINE_3D::player_run_for_ball_catch: player_run_for_ball_catch, time: 1.443838
  3786. 2019-03-26 10:03:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.777171
  3787. 2019-03-26 10:03:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.443838
  3788. 2019-03-26 10:03:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 4.299024
  3789. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 5.280409
  3790. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 1.443838
  3791. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 5.280409
  3792. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 5.280409
  3793. 2019-03-26 10:03:43 ENGINE_3D::PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT: PLAYER_RUN_TO_PATH_OF_BALL_MOVEMENT, time: 1.443838
  3794. 2019-03-26 10:03:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 5.280409
  3795. 2019-03-26 10:03:43 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 8.426592
  3796. 2019-03-26 10:03:43 ENGINE_3D::empty: empty, time: 6.880409
  3797. SetVolume: SOUND_CROWD - 47
  3798. SetVolume: SOUND_CROWD_MAIN - 27
  3799. SetVolume: SOUND_CROWD - 48
  3800. SetVolume: SOUND_CROWD_MAIN - 28
  3801. Play: SOUND_HIT_NORMAL/1 - 80
  3802. 2019-03-26 10:03:51 facegen: init_rendering
  3803. 2019-03-26 10:03:51 facegen: init_rendering finished
  3804. 2019-03-26 10:03:51 facegen: start render
  3805. 2019-03-26 10:03:51 facegen count: 16
  3806. 2019-03-26 10:03:51 facegen count: 0
  3807. 2019-03-26 10:03:51 facegen: using shader
  3808. 2019-03-26 10:03:51 facegen: finished first draw call
  3809. 2019-03-26 10:03:51 facegen: using shader
  3810. 2019-03-26 10:03:51 facegen: finished second draw call
  3811. 2019-03-26 10:03:51 facegen count: 1
  3812. 2019-03-26 10:03:51 facegen: using shader
  3813. 2019-03-26 10:03:51 facegen: finished first draw call
  3814. 2019-03-26 10:03:51 facegen: using shader
  3815. 2019-03-26 10:03:51 facegen: finished second draw call
  3816. 2019-03-26 10:03:51 facegen count: 2
  3817. 2019-03-26 10:03:51 facegen count: 3
  3818. 2019-03-26 10:03:51 facegen count: 4
  3819. 2019-03-26 10:03:51 facegen count: 5
  3820. 2019-03-26 10:03:51 facegen: using shader
  3821. 2019-03-26 10:03:51 facegen: finished first draw call
  3822. 2019-03-26 10:03:51 facegen: using shader
  3823. 2019-03-26 10:03:51 facegen: finished second draw call
  3824. 2019-03-26 10:03:51 facegen count: 6
  3825. 2019-03-26 10:03:51 facegen count: 7
  3826. 2019-03-26 10:03:51 facegen count: 8
  3827. 2019-03-26 10:03:51 facegen count: 9
  3828. 2019-03-26 10:03:51 facegen: using shader
  3829. 2019-03-26 10:03:51 facegen: finished first draw call
  3830. 2019-03-26 10:03:51 facegen: using shader
  3831. 2019-03-26 10:03:51 facegen: finished second draw call
  3832. 2019-03-26 10:03:51 facegen count: 10
  3833. 2019-03-26 10:03:51 facegen: using shader
  3834. 2019-03-26 10:03:51 facegen: finished first draw call
  3835. 2019-03-26 10:03:51 facegen: using shader
  3836. 2019-03-26 10:03:51 facegen: finished second draw call
  3837. 2019-03-26 10:03:51 facegen count: 11
  3838. 2019-03-26 10:03:51 facegen count: 12
  3839. 2019-03-26 10:03:51 facegen: using shader
  3840. 2019-03-26 10:03:51 facegen: finished first draw call
  3841. 2019-03-26 10:03:51 facegen: using shader
  3842. 2019-03-26 10:03:51 facegen: finished second draw call
  3843. 2019-03-26 10:03:51 facegen count: 13
  3844. 2019-03-26 10:03:51 facegen: using shader
  3845. 2019-03-26 10:03:51 facegen: finished first draw call
  3846. 2019-03-26 10:03:51 facegen: using shader
  3847. 2019-03-26 10:03:51 facegen: finished second draw call
  3848. 2019-03-26 10:03:51 facegen count: 14
  3849. 2019-03-26 10:03:51 facegen: using shader
  3850. 2019-03-26 10:03:51 facegen: finished first draw call
  3851. 2019-03-26 10:03:51 facegen: using shader
  3852. 2019-03-26 10:03:51 facegen: finished second draw call
  3853. 2019-03-26 10:03:51 facegen count: 15
  3854. 2019-03-26 10:03:51 facegen: using shader
  3855. 2019-03-26 10:03:51 facegen: finished first draw call
  3856. 2019-03-26 10:03:51 facegen: using shader
  3857. 2019-03-26 10:03:51 facegen: finished second draw call
  3858. 2019-03-26 10:03:51 facegen: finished all drawing
  3859. 2019-03-26 10:03:51 facegen: finished render
  3860. 2019-03-26 10:03:52 ENGINE_3D::empty: empty, time: 0.075000
  3861. 2019-03-26 10:03:52 ENGINE_3D::empty: empty, time: 0.125000
  3862. 2019-03-26 10:03:52 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 2.629601
  3863. Play: SOUND_OOH/11 - 48
  3864. SetVolume: SOUND_CROWD - 49
  3865. SetVolume: SOUND_CROWD_MAIN - 29
  3866. SetVolume: SOUND_CROWD - 50
  3867. SetVolume: SOUND_CROWD_MAIN - 30
  3868. 2019-03-26 10:03:56 ENGINE_3D::empty: empty, time: 0.000000
  3869. 2019-03-26 10:03:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.895449
  3870. 2019-03-26 10:03:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.895449
  3871. 2019-03-26 10:03:56 ENGINE_3D::runner_move_to_base: runner_move_to_base, time: 1.895449
  3872. Play: SOUND_CATCH_BALL/1 - 70
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