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- ** Executing...
- ** Command: "E:\my_games\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "E:\my_games\steamapps\common\GarrysMod\garrysmod" "E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.vmf"
- FIND [E:\my_games\steamapps\common\counter-strike source\cstrike\*.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\counter-strike source\cstrike]
- FIND [E:\my_games\steamapps\common\Half-Life 2\episodic\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\episodic]
- FIND [E:\my_games\steamapps\common\Half-Life 2\ep2\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\ep2]
- Valve Software - vbsp.exe (Dec 15 2018)
- 4 threads
- materialPath: E:\my_games\steamapps\common\GarrysMod\garrysmod\materials
- Loading E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.vmf
- Can't find surfaceprop sheetrock for material PLASTER/MILWALL001, using default
- Can't find surfaceprop upholstery for material PLASTER/CEILING_INSULATION03_NOBUMP, using default
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- Can't find surfaceprop wet for material CONCRETE/URBAN_SIDEWALK_02A, using default
- Can't find surfaceprop upholstery for material PLASTER/CEILING_INSULATION02, using default
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_01, using default
- Can't find surfaceprop wet for material CONCRETE/URBAN_SIDEWALK_01A, using default
- material "concrete/blend_sidewalk_01" not found.
- Material not found!: CONCRETE/BLEND_SIDEWALK_01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop sheetrock for material PLASTER/MILWALL002, using default
- Can't find surfaceprop sheetrock for material PLASTER/OFFWLLB, using default
- Can't find surfaceprop sheetrock for material PLASTER/BLUE02, using default
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_CEILING_01, using default
- Can't find surfaceprop clay for material TILE/FLOOR05, using default
- material "concrete/blend_rubble_03" not found.
- Material not found!: CONCRETE/BLEND_RUBBLE_03
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_10, using default
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_CEILING_03, using default
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_11, using default
- Can't find surfaceprop wet for material BUILDINGS/POOL001_WET, using default
- Brush 3553807: bounds out of range
- Could not locate 'GameData' key in e:\my_games\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassdirt02_noprop_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/concrete/blendconcreterock001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendconcretedirt001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendrubbledirt001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blenddirtlawn01_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassgravel001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassdirt001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassgrass001a_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendpavedirt01_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassgravel01_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassdirt01_noprop_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassdirt01_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blenddirtleaves02_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/nature/blendgrassgravel001b_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/concrete/blend_rubble_02_wvt_patch
- Patching WVT material: maps/rp_necro_evocity_v33x_final_d/concrete/blend_blacktop_07_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- **** leaked ****
- Entity prop_static (-6268.81 -332.29 -23.28) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 41.5)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10240.0 9728.0 2572.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 -262.5)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 192.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 9728.0 2396.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (10752.0 10240.0 1941.5)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 8704.0 -262.5)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (11264.0 8704.0 192.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 830 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (3)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_10_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_10_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (2) (18496717 bytes)
- Error loading studio model "models/props_unique/atm01.mdl"!
- Error loading studio model "models/props_lighting/airportlight01.mdl"!
- Error loading studio model "models/props_interiors/sink_kitchen.mdl"!
- Error loading studio model "models/props_equipment/phone_booth.mdl"!
- Error loading studio model "models/props_buildings/storefront_window_neutral.mdl"!
- Error loading studio model "models/props_street/awning_department_store.mdl"!
- Error loading studio model "models/props_equipment/elevator_buttons.mdl"!
- Error loading studio model "models/props_interiors/elevator_arrows.mdl"!
- Error loading studio model "models/props_exteriors/wood_railing004c.mdl"!
- Error loading studio model "models/props_plants/plantairport01_dead.mdl"!
- Error loading studio model "models/props_lighting/lightfixture02.mdl"!
- Error loading studio model "models/props_equipment/fountain_drinks.mdl"!
- Error loading studio model "models/props_foliage/tree_base_bushes01.mdl"!
- Error loading studio model "models/props_foliage/tree_base_bushes02.mdl"!
- Error loading studio model "models/props_lighting/corner_light_180.mdl"!
- Error loading studio model "models/props_foliage/tree_city01.mdl"!
- Error loading studio model "models/props_interiors/bathtub01.mdl"!
- Error loading studio model "models/props_unique/hospital/hospital_bed.mdl"!
- Error loading studio model "models/props_interiors/chairs_airport.mdl"!
- Error loading studio model "models/props_misc/military_sign01.mdl"!
- Error loading studio model "models/props_misc/military_sign02.mdl"!
- Error loading studio model "models/props_urban/outhouse002.mdl"!
- Error loading studio model "models/props_interiors/shelvinggrocery01.mdl"!
- Error loading studio model "models/props_mall/mall_counter_corner.mdl"!
- Error loading studio model "models/props_mall/mall_counter_short.mdl"!
- Error loading studio model "models/props_mall/mall_counter_entrance.mdl"!
- Error loading studio model "models/props_urban/stoop002_128.mdl"!
- Error loading studio model "models/props_downtown/metal_window01_16.mdl"!
- Error loading studio model "models/props_downtown/metal_door_112_16_frame.mdl"!
- Error loading studio model "models/props_street/electrical_box02.mdl"!
- Error loading studio model "models/props_highway/plywood_02.mdl"!
- Error loading studio model "models/props_interiors/shelvingstore01.mdl"!
- Error loading studio model "models/props_unique/grocerystorechiller01.mdl"!
- Error loading studio model "models/props_downtown/booth_table.mdl"!
- Error loading studio model "models/props_downtown/booth02.mdl"!
- Error loading studio model "models/props_downtown/booth01.mdl"!
- Error loading studio model "models/props_downtown/metal_door_112_frame.mdl"!
- Error loading studio model "models/props_downtown/light02_64.mdl"!
- Error loading studio model "models/props_rooftop/satellitedish_large01.mdl"!
- Error loading studio model "models/props_signs/gas_station_banner.mdl"!
- Error loading studio model "models/props_signs/sign_truckstop_01.mdl"!
- Error loading studio model "models/props_mall/mall_register.mdl"!
- Error loading studio model "models/props_urban/concrete_car_stop001.mdl"!
- Error loading studio model "models/props_urban/curb_curve002_64.mdl"!
- Error loading studio model "models/props_foliage/urban_vine02.mdl"!
- Error loading studio model "models/props_urban/curb_straight001_128.mdl"!
- Error loading studio model "models/props_urban/curb_straight001_64.mdl"!
- Error loading studio model "models/props_urban/curb_straight001_256.mdl"!
- Error loading studio model "models/props_buildings/storefront_window_left.mdl"!
- Error loading studio model "models/props_buildings/storefront_window_right.mdl"!
- Error loading studio model "models/props_downtown/sign_post.mdl"!
- Error loading studio model "models/props_equipment/snack_machine2.mdl"!
- Error loading studio model "models/props_urban/hotel_ceiling_vent001.mdl"!
- Error loading studio model "models/props_interiors/cashregister01.mdl"!
- Error loading studio model "models/props_junk/petfoodbag01.mdl"!
- Error loading studio model "models/props_fairgrounds/garbage_pile_straight02.mdl"!
- Error loading studio model "models/props_urban/curb_straight001_32.mdl"!
- Error loading studio model "models/props_equipment/cooler.mdl"!
- Error loading studio model "models/props_rooftop/hotel_rooftop_equip002.mdl"!
- Error loading studio model "models/props_rooftop/acvent04.mdl"!
- Error loading studio model "models/props_urban/chimney002.mdl"!
- Error loading studio model "models/props_street/signgasstation01.mdl"!
- Error loading studio model "models/props_buildings/storefront_door_straight.mdl"!
- Error loading studio model "models/props_doors/roll-up_door_full.mdl"!
- Error loading studio model "models/props_doors/door_urban_48_118_damaged_boarded.mdl"!
- Error loading studio model "models/props_rooftop/acvent02.mdl"!
- Error loading studio model "models/props_urban/stoop003_48.mdl"!
- Error loading studio model "models/props_debris/burnt_building_debrispile_01.mdl"!
- Error loading studio model "models/props_debris/burnt_building_corner_01.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_03.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_02.mdl"!
- Error loading studio model "models/props_debris/burnt_building_debrispile_02.mdl"!
- Error loading studio model "models/props_unique/infectedbreakwall01_2x4mainframe01_dm.mdl"!
- Error loading studio model "models/props_interiors/breakwall_interior.mdl"!
- Error loading studio model "models/props_downtown/gutter_downspout_straight02.mdl"!
- Error loading studio model "models/props_downtown/gutter_downspout_straight_160_02.mdl"!
- Error loading studio model "models/props_debris/burnt_building_corner_02.mdl"!
- Error loading studio model "models/props_debris/burnt_building_roof_01.mdl"!
- Error loading studio model "models/props_debris/burnt_building_rafters_01.mdl"!
- Error loading studio model "models/props_debris/burnt_building_roof_02.mdl"!
- Error loading studio model "models/props_urban/chimney007.mdl"!
- Error loading studio model "models/props_debris/burnt_building_rafters_02.mdl"!
- Error loading studio model "models/props_exteriors/wood_stairs_120.mdl"!
- Error loading studio model "models/props_destruction/dest_rubbletile03.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_04.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_06.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_07.mdl"!
- Error loading studio model "models/props_debris/burnt_building_wall_01.mdl"!
- Error loading studio model "models/props_debris/debris_brick02.mdl"!
- Error loading studio model "models/props_debris/debris_brick01.mdl"!
- Error loading studio model "models/props_vehicles/cara_82hatchback_wrecked.mdl"!
- Error loading studio model "models/props_urban/hotel_sign001.mdl"!
- Error loading studio model "models/props_downtown/balcony_post_base04_154.mdl"!
- Error loading studio model "models/props_downtown/trim_exterior_edge_160.mdl"!
- Error loading studio model "models/props_urban/hotel_railing001.mdl"!
- Error loading studio model "models/props_urban/hotel_stairs001.mdl"!
- Error loading studio model "models/props_urban/hotel_support001.mdl"!
- Error loading studio model "models/props_urban/porch_light001.mdl"!
- Error loading studio model "models/props_downtown/metal_window01_8.mdl"!
- Error loading studio model "models/props_urban/ceiling_light001.mdl"!
- Error loading studio model "models/props_urban/hotel_bathroom_mirror001.mdl"!
- Error loading studio model "models/props_downtown/bathroom_vanity01.mdl"!
- Error loading studio model "models/props_urban/hotel_bathroom_light001.mdl"!
- Error loading studio model "models/props_interiors/toilet.mdl"!
- Error loading studio model "models/props_urban/hotel_bathroom_showerhead001.mdl"!
- Error loading studio model "models/props_interiors/ac_wallunit.mdl"!
- Error loading studio model "models/props_urban/porch_light001_02.mdl"!
- Error loading studio model "models/props_urban/concreteblock_corner001.mdl"!
- Error loading studio model "models/props_urban/concreteblock_wall001.mdl"!
- Error loading studio model "models/props_urban/concreteblock_wall002.mdl"!
- Error loading studio model "models/props_urban/ice_machine001.mdl"!
- Error loading studio model "models/props_urban/bench001.mdl"!
- Error loading studio model "models/props_rooftop/acunit2.mdl"!
- Error loading studio model "models/props_urban/pool_ladder001.mdl"!
- Error loading studio model "models/props_urban/diving_board001.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLAWN01 uses unknown detail object type rural_dkdirt_grass_smalltown!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- Material NATURE/BLENDDIRTLEAVES02 uses unknown detail object type rural_dirt_leaves!
- .Material CONCRETE/BLEND_BLACKTOP_07 uses unknown detail object type urban_grass_overgrown!
- ..10
- Compacting texture/material tables...
- Reduced 13101 texinfos to 8414
- Reduced 1620 texdatas to 1328 (88061 bytes to 72881)
- Writing E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.bsp
- 27 seconds elapsed
- ** Executing...
- ** Command: "E:\my_games\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "E:\my_games\steamapps\common\GarrysMod\garrysmod" -fast "E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d"
- Valve Software - vvis.exe (Dec 15 2018)
- FIND [E:\my_games\steamapps\common\counter-strike source\cstrike\*.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\counter-strike source\cstrike]
- FIND [E:\my_games\steamapps\common\Half-Life 2\episodic\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\episodic]
- FIND [E:\my_games\steamapps\common\Half-Life 2\ep2\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\ep2]
- fastvis = true
- 4 threads
- reading e:\my_games\steamapps\common\garrysmod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.bsp
- reading e:\my_games\steamapps\common\garrysmod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.prt
- LoadPortals: couldn't read e:\my_games\steamapps\common\garrysmod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.prt
- ** Executing...
- ** Command: "E:\my_games\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "E:\my_games\steamapps\common\GarrysMod\garrysmod" "E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d"
- FIND [E:\my_games\steamapps\common\counter-strike source\cstrike\*.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\counter-strike source\cstrike\cstrike_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\counter-strike source\cstrike]
- FIND [E:\my_games\steamapps\common\Half-Life 2\episodic\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\episodic\ep1_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\episodic]
- FIND [E:\my_games\steamapps\common\Half-Life 2\ep2\*.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_pak_000.vpk]
- ADDING [E:\my_games\steamapps\common\Half-Life 2\ep2\ep2_sound_vo_russian_000.vpk]
- Adding Path: [E:\my_games\steamapps\common\Half-Life 2\ep2]
- Valve Software - vrad.exe SSE (Dec 15 2018)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\my_games\steamapps\common\garrysmod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.bsp
- Error! Unable to load file "models/props_equipment/securitycheckpoint.dx80.vtx"
- Error! Unable to load file "models/props_unique/airport/temp_barricade.dx80.vtx"
- Error! Unable to load file "models/props_interiors/sofa.dx80.vtx"
- Error! Unable to load file "models/props_interiors/sofa_chair.dx80.vtx"
- Error! Unable to load file "models/props_exteriors/chimney5.dx80.vtx"
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- Patch Sample Radius Clamped!
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (11.86 seconds)
- 30050 faces
- 1 degenerate faces
- 11718309 square feet [1687436544.00 square inches]
- 958 Displacements
- 3588593 Square Feet [516757376.00 Square Inches]
- sun extent from map=0.000000
- 112 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (28)
- Build Patch/Sample Hash Table(s).....Done<0.0762 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (9)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (83)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 353/1024 16944/49152 (34.5%)
- brushes 6466/8192 77592/98304 (78.9%)
- brushsides 43706/65536 349648/524288 (66.7%)
- planes 20142/65536 402840/1310720 (30.7%)
- vertexes 50692/65536 608304/786432 (77.3%)
- nodes 22035/65536 705120/2097152 (33.6%)
- texinfos 8414/12288 605808/884736 (68.5%)
- texdata 1328/2048 42496/65536 (64.8%)
- dispinfos 958/0 168608/0 ( 0.0%)
- disp_verts 87862/0 1757240/0 ( 0.0%)
- disp_tris 143072/0 286144/0 ( 0.0%)
- disp_lmsamples 1054398/0 1054398/0 ( 0.0%)
- faces 30050/65536 1682800/3670016 (45.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 18562/65536 1039472/3670016 (28.3%)
- leaves 22389/65536 716448/2097152 (34.2%)
- leaffaces 36662/65536 73324/131072 (55.9%)
- leafbrushes 13312/65536 26624/131072 (20.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 217048/512000 868192/2048000 (42.4%)
- edges 136502/256000 546008/1024000 (53.3%)
- LDR worldlights 112/8192 9856/720896 ( 1.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 6/32768 72/393216 ( 0.0%)
- waterstrips 2765/32768 27650/327680 ( 8.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 50595/65536 101190/131072 (77.2%)
- cubemapsamples 177/1024 2832/16384 (17.3%)
- overlays 284/512 99968/180224 (55.5%)
- LDR lightdata [variable] 13333108/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 453145/393216 (115.2%) VERY FULL!
- LDR ambient table 22389/65536 89556/262144 (34.2%)
- HDR ambient table 22389/65536 89556/262144 (34.2%)
- LDR leaf ambient 129003/65536 3612084/1835008 (196.8%) VERY FULL!
- HDR leaf ambient 22389/65536 626892/1835008 (34.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/2529544 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/210640 ( 0.0%)
- pakfile [variable] 15878170/0 ( 0.0%)
- physics [variable] 18496717/4194304 (441.0%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 82478
- Writing e:\my_games\steamapps\common\garrysmod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.bsp
- 2 minutes, 23 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "E:\my_games\steamapps\common\GarrysMod\bin\meincat\decomp\unpackmap\rp_necro_evocity_v33x_final_d.bsp" "E:\my_games\steamapps\common\GarrysMod\garrysmod\maps\rp_necro_evocity_v33x_final_d.bsp"
- ** Executing...
- ** Command: "E:\my_games\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -game "E:\my_games\steamapps\common\GarrysMod\garrysmod" -gamemode sandbox -sv_cheats 1 -noborder -windowed +map "rp_necro_evocity_v33x_final_d" -steam
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