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- SHOT-CALLING - HOW TO COUNTER ULTIMATES:
- Reinhardt Earthshatter:
- * Good in open areas and chokepoints
- * Can be set up by Brigitte stun. (Avoid her)
- * Avoid being run over.
- - Retaking on flanks makes it harder for enemy Rein to get good earthshatter.
- - Put our D.Va in front of Rein to prevent Brigitte stun
- - Friendly Brigitte stuns Enemy Brigitte
- Zarya Graviton Surge:
- * Easy follow-up in open areas
- * Walking through chokes - Zarya can graviton the wall to avoid matrix
- - Don't stack up
- - D.Va flank positioning to bait with defense matrix
- - When retaking - Walk in positions where it's hard for enemy team to follow-up
- Winston Primal Rage:
- * Good when Winston can use it whenever he wants
- * Good when close to edges (we can't rotate to edges vs. primal)
- - Make Winston use Primal Rage when he doesn't want to
- - Pressure Winston (Only when the enemy team doesn't have nanoboost)
- - Hack Winston when he has Primal Rage and expects to jump in and use it
- Pharah Barrage:
- * Good above choke points
- * Good in combination with D.Va defense matrix
- - Call for our D.Va to defense matrix enemy barrage
- - Call for pressure onto enemy D.Va at start of fight to prevent matrix for Pharah
- D.Va Self-Destruct:
- * Good at the start of fights to open space for your team
- * Good to use on points/payloads
- * Good to use in Graviton Surges
- - Call for team preemptively how to play around D.Va bomb (Push forward or bait)
- - Consciously stay away from open areas mid-fights
- - Use D.Va bomb on your own team to counter enemy dives (maybe during EMP?)
- Sombra EMP:
- * Good in open areas
- * Need follow-up
- * Fucks over Pharah/Mercy
- - Engage when you know Sombra is out of position to use EMP
- - Make it hard for enemy team to follow up
- - Peel with your own EMP
- - Hide with Lucio Sound Barrier from EMP
- - Take unorthodox rotations to catch enemy plans off-guard (counters shatter/D.Va)
- - Play fast, don't make her setup perfectly
- Genji Dragonblade (nanoblade):
- * Fucks you up.
- - Pressure enemy Ana to force premature nano usage.
- - Try to hack
- - Hide and surprise enemy team to ruin their plans
- Brigitte Rally:
- * Good for extra HP
- * Prevents dives on backline short-term
- - Poke the armor down if possible
- Lucio Sound Barrier:
- * Overall good ability everywhere and everything
- - Hack the Lucio
- - Pressure the Lucio (Brigitte)
- - Force Sound Barrier with Primal Rage
- - Dislocate enemy team to make them split, unreliable (Winston, D.Va ult)
- Ana Nanoboost:
- * Good for healing tanks
- * Good to initiate fights with
- - Pressure enemy Ana
- - DON'T pressure enemy tanks (useless)
- - Position yourself awkwardly, or be prepared to sleep dart
- - Should be prioritized as offensive ultimate rather than disruption (if you already have D.Va or Winston ultimate)
- Zenyatta Transcendence:
- * Good to counter engages
- * Good to counter EMP
- - Pressure enemy Zenyatta to force it out (Tracer/Winston/Sombra)
- - D.Va bomb to counter Transcendence grouping up
- - High noon to counter Transcendence healing
- Mercy Valkyrie:
- * Good to counter incoming dives onto you
- * Good for prolonged fights (healing and extra poke damage)
- * Pretty much ensures resurrection (KILL HER monkaW)
- - Take fast fights (instagib Mercy, or someone else during duration)
- - Play safe, they'll win open fights pretty easily. Either instagib or back out and wait.
- Hammond Minefield:
- * Good on points or payloads
- - Don't play on points or payloads
- Junkrat RIP-tire:
- * Good at the start of fights
- - Kill or avoid the RIP tire
- - Flankers watch out for Junkrat hiding - EZ Kill
- Moira Coalesence:
- * Good as power spike in tank compositions
- * Good to kill Pharah/Mercy
- - Play corners make it hard for sightlines
- - Split enemy team up
- - Either ALL-IN or ALL HIDE
- --------------------------------------------------------------------------------------------------------------
- Enemy ultimate priority:
- TOP PRIO:
- - EMP, Graviton, Nanoboost, Self-destruct, Earthshatter, Nanoblade, Coalesence
- MID PRIO:
- - Primal Rage, Minefield, Valkyrie, Barrage
- REACTIONARY:
- - Transcendence, Sound Barrier
- PLAY AROUND ENEMY ULTIMATES:
- - Dry engage if unwinnable fight and you have time
- - Unorthodox positions disrupts TOP PRIO ultimate executions
- - D.Va Self-Destruct to make space and fuck up enemy plans
- - Purposely give up space, and then D.Va ult (holding chokes enables EZ ults for enemy)
- - D.Va Self-Destruct on top of you to counter dives (not vs. insta-kill combos)
- - AGGRESSION or UNORTHODOX playstyle disrupts coordinated enemy team
- - Walking to objective is too stereotypical and easy for enemy to work with
- - Primal Rage can be used freely to force ultimates and win ultimate economy, rarely effective "teamfight ultimate" this meta
- DISRUPTION ULTIMATES: Self-Destruct, Primal Rage, Nanoboost - DISRUPT ENEMY TEAM -> WIN ULT ECONOMY
- !!! Self Destruct for chaos, not for damage (i.e. for SPACE, for DISRUPTION -- not to land kills with Primal Rage combo)
- Need offensive ultimate to wrap up fight after chaos (Nanoboost)
- WHEN TO DRY FIGHT:
- - They have tier 1 offensive ultimate and you're not in a position to reliably play around it
- - Exhausted ultimate economy
- - NO DISRUPTION ULTIMATES to force out unwanted ultimates or chaos enough chaos
- HOW TO WIN FIGHT WITH LESS ULTIMATES:
- 1. CAUSE CHAOS (Do WEIRD (OR EARLY) rotations, DISRUPT enemy team (Primal Rage, Self-Destruct)
- 2. Force out support ultimates while disrupting to reduce value, counter with your own if possible
- 3. Offensive ultimate to secure fight post-support ultimate (Nanoboost, Dragonblade, EMP, Coalesence, Barrage, Graviton)
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