Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.3630
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.133 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.477400 ms
- 2019-10-27T16:00:03 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-27T16:00:03 0.057 INF Texture quality is set to 0
- 2019-10-27T16:00:03 0.057 INF Precaching...
- 2019-10-27T16:00:03 0.061 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-27T16:00:03 0.119 INF [EAC] Not loading, not started from launcher
- 2019-10-27T16:00:04 1.194 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-27T16:00:04 1.224 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-27T16:00:05 1.526 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-27T16:00:05 1.862 INF Precaching done
- 2019-10-27T16:00:10 6.678 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.439100 ms
- 2019-10-27T16:00:10 6.761 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-27T16:00:10 6.811 INF Version: Alpha 18.1 (b2) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
- 2019-10-27T16:00:10 6.811 INF System information:
- 2019-10-27T16:00:10 6.811 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-27T16:00:10 6.811 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
- 2019-10-27T16:00:10 6.811 INF RAM: 65465 MB
- 2019-10-27T16:00:10 6.811 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
- 2019-10-27T16:00:10 6.811 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-27T16:00:10 6.811 INF Last played version: Alpha 18.1
- 2019-10-27T16:00:10 6.812 INF Local UTC offset: -6 hours
- 2019-10-27T16:00:10 6.817 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-27__16-00-01.txt
- 2019-10-27T16:00:10 6.818 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-27T16:00:10 6.819 INF Starting PlayerInputManager...
- 2019-10-27T16:00:10 6.834 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-10-27T16:00:10 6.933 INF Starting UserProfileManager...
- 2019-10-27T16:00:10 7.012 INF Occlusion: Awake
- 2019-10-27T16:00:10 7.020 INF ApplyAllOptions streaming True, budget 10014.3 MB
- 2019-10-27T16:00:10 7.020 INF ApplyAllOptions AF Enable
- 2019-10-27T16:00:10 7.021 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
- 2019-10-27T16:00:10 7.021 INF Texture quality is set to 0
- 2019-10-27T16:00:10 7.181 INF [MODS] Start loading
- 2019-10-27T16:00:10 7.182 INF [MODS] Trying to load from KHA18-BackpackButtons
- 2019-10-27T16:00:10 7.183 WRN [MODS] Folder KHA18-BackpackButtons does not contain a ModInfo.xml, ignoring
- 2019-10-27T16:00:10 7.183 WRN [MODS] Failed loading mod from KHA18-BackpackButtons
- 2019-10-27T16:00:10 7.183 INF [MODS] Trying to load from Telrics Health Bars
- 2019-10-27T16:00:10 7.183 WRN [MODS] Folder Telrics Health Bars does not contain a ModInfo.xml, ignoring
- 2019-10-27T16:00:10 7.183 WRN [MODS] Failed loading mod from Telrics Health Bars
- 2019-10-27T16:00:10 7.183 INF [MODS] Initializing mod code
- 2019-10-27T16:00:10 7.183 INF [MODS] Loading done
- 2019-10-27T16:00:10 7.191 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-27T16:00:10 7.229 INF Loading permissions file done.
- 2019-10-27T16:00:10 7.274 INF Awake done in 512 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.701900 ms (FindLiveObjects: 0.201200 ms CreateObjectMapping: 0.088000 ms MarkObjects: 5.364400 ms DeleteObjects: 0.048000 ms)
- 2019-10-27T16:00:10 7.354 INF User joined: Dan
- 2019-10-27T16:00:11 7.792 INF UMA Overlay loading took 242 ms
- 2019-10-27T16:00:11 7.794 INF UMA Slot loading took 1 ms
- 2019-10-27T16:00:11 7.941 INF Reloading serveradmin.xml
- 2019-10-27T16:00:11 7.941 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-27T16:00:11 7.942 INF Loading permissions file done.
- 2019-10-27T16:00:12 8.717 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-10-27T16:00:13 9.824 INF WorldStaticData.Init() needed 1.841s
- 2019-10-27T16:00:14 10.591 INF [Steamworks.NET] Login ok.
- 2019-10-27T16:00:14 10.914 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-27T16:00:49 45.593 INF NET: Starting server protocols
- 2019-10-27T16:00:49 45.608 INF NET: LiteNetLib server started
- 2019-10-27T16:00:49 45.609 INF [Steamworks.NET] NET: Server started
- 2019-10-27T16:00:49 45.610 INF Started thread SteamNetworkingServer
- 2019-10-27T16:00:49 45.610 INF StartGame
- 2019-10-27T16:00:49 45.626 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = animal tracker
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = test_fall_water
- GamePref.LastLoadedPrefabSize = 13,19,16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-27T16:00:49 45.642 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-27T16:00:49 46.130 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:00:49 46.130 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:00:49 46.130 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:00:52 48.845 INF Block IDs with mapping
- 2019-10-27T16:00:52 48.845 INF BlockIDs from Mapping
- 2019-10-27T16:00:53 49.735 INF Item IDs with mapping
- 2019-10-27T16:00:53 49.735 INF ItemIDs from Mapping
- 2019-10-27T16:00:57 53.982 INF createWorld: Navezgane, animal tracker, GameModeSurvival
- 2019-10-27T16:00:57 53.983 INF Occlusion: Enabled
- 2019-10-27T16:00:57 54.072 INF Started thread ChunkRegeneration
- 2019-10-27T16:00:57 54.072 INF Started thread ChunkCalc
- 2019-10-27T16:00:58 54.467 INF World.Load: Navezgane
- 2019-10-27T16:00:58 54.468 INF Loading base world file header...
- 2019-10-27T16:00:58 54.468 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2019-10-27T16:00:58 54.471 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:00:58 54.483 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:00:58 54.483 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:00:59 55.812 INF ShapeControllers: 64
- 2019-10-27T16:01:01 58.072 INF Started thread GenerateChunks
- 2019-10-27T16:01:01 58.248 INF Loading dtm raw file took 175ms
- 2019-10-27T16:01:01 58.350 INF Biomes image size w= 3072, h = 3072
- 2019-10-27T16:01:02 58.422 INF Loading and creating biomes took 173ms
- 2019-10-27T16:01:03 59.913 INF Loading and creating shader control textures took 1491ms
- 2019-10-27T16:01:03 60.147 INF Loading and parsing of generator took 233ms
- 2019-10-27T16:01:03 60.150 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:01:04 61.027 INF [DECO] read 0/0
- 2019-10-27T16:01:05 61.640 INF AstarManager Init
- 2019-10-27T16:01:05 61.896 INF Weather Packages Created FROM BIOMES
- 2019-10-27T16:01:05 61.898 INF createWorld() done
- 2019-10-27T16:01:05 61.898 INF Calculating world hashes
- 2019-10-27T16:01:05 61.900 INF Loading players.xml
- 2019-10-27T16:01:05 62.015 INF Created player with id=171
- 2019-10-27T16:01:05 62.039 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
- 2019-10-27T16:01:05 62.042 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:01:06 62.575 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2019-10-27T16:01:06 62.575 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2019-10-27T16:01:06 62.576 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:01:06 62.661 INF OpenSpawnWindow
- 2019-10-27T16:01:06 62.714 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:01:06 63.027 INF [DECO] written 1/0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:01:07 63.524 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:01:07 64.358 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073506735112, public IP=73.229.181.37
- 2019-10-27T16:01:07 64.369 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-27T16:01:08 64.662 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986187240, server SteamID=90130073506735112, server public IP=73.229.181.37, server port=26900
- 2019-10-27T16:01:08 64.666 INF [Steamworks.NET] Lobby entered: 109775240986187240
- 2019-10-27T16:01:09 65.858 INF Respawn almost done
- 2019-10-27T16:01:09 65.868 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
- 2019-10-27T16:01:09 65.891 INF DMS Entered Game!
- 2019-10-27T16:01:09 65.991 INF Getting new currentStreamer!
- 2019-10-27T16:01:10 67.269 INF Calculating hashes took 5370 ms (world size 683 MiB)
- 2019-10-27T16:01:11 68.345 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-27T16:01:26 82.468 INF Executing command 'giveselfxp 10000000'
- 2019-10-27T16:01:26 82.470 INF Dan made level 79 (was 1), exp for next level 187335
- 2019-10-27T16:01:32 88.983 INF Executing command 'cm'
- 2019-10-27T16:01:32 89.316 INF Executing command 'dm'
- 2019-10-27T16:01:33 90.341 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-27T16:01:36 92.507 INF Time: 1.40m FPS: 111.90 Heap: 1311.5MB Max: 1311.5MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3687.7MB
- 2019-10-27T16:02:06 122.511 INF Time: 1.90m FPS: 105.58 Heap: 1363.2MB Max: 1363.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3727.2MB
- 2019-10-27T16:02:36 152.525 INF Time: 2.40m FPS: 107.56 Heap: 1445.4MB Max: 1445.4MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3755.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:03:06 182.507 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:03:06 182.525 INF Time: 2.90m FPS: 106.96 Heap: 1472.8MB Max: 1472.8MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3768.4MB
- 2019-10-27T16:03:36 212.526 INF Time: 3.40m FPS: 106.70 Heap: 1499.3MB Max: 1499.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3782.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:04:01 238.257 INF Entity animalRabbit 172 killed by Dan 171
- 2019-10-27T16:04:06 242.527 INF Time: 3.90m FPS: 97.30 Heap: 1460.6MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 3865.8MB
- 2019-10-27T16:04:08 244.944 INF Calling Play on 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:04:36 272.530 INF Time: 4.40m FPS: 101.13 Heap: 1436.3MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 3852.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:04:53 289.769 INF Entity animalStag 174 killed by Dan 171
- 2019-10-27T16:04:59 295.459 INF Entity animalDoe 173 killed by Dan 171
- 2019-10-27T16:05:06 302.511 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:05:06 302.531 INF Time: 4.90m FPS: 96.96 Heap: 1471.7MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3874.0MB
- 2019-10-27T16:05:36 332.536 INF Time: 5.40m FPS: 98.44 Heap: 1447.5MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3861.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:06:06 362.541 INF Time: 5.90m FPS: 97.11 Heap: 1496.2MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3864.7MB
- 2019-10-27T16:06:32 388.843 INF Set loop to false on 005ExpPsp
- 2019-10-27T16:06:32 388.843 INF Set loop to false on 016ExpSec
- 2019-10-27T16:06:32 388.843 INF Set loop to false on 006ExpLfx
- 2019-10-27T16:06:36 392.544 INF Time: 6.40m FPS: 99.21 Heap: 1460.1MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3875.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:06:56 412.438 INF Getting new currentStreamer!
- 2019-10-27T16:07:06 422.511 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:07:06 422.548 INF Time: 6.90m FPS: 99.16 Heap: 1445.5MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3865.5MB
- 2019-10-27T16:07:36 452.553 INF Time: 7.40m FPS: 96.97 Heap: 1467.1MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3863.9MB
- 2019-10-27T16:07:55 472.392 INF 469.4498 SleeperVolume 1323, 61, -120. Spawning at 1341, 63, -113, group 'scoutHordeStageGS1', class zombieCheerleader, count 0
- 2019-10-27T16:08:06 482.562 INF Time: 7.90m FPS: 92.51 Heap: 1490.9MB Max: 1499.3MB Chunks: 306 CGO: 204 Ply: 1 Zom: 1 Ent: 2 (6) Items: 0 CO: 1 RSS: 3897.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:08:32 509.085 INF Saving 134 of chunks took 82ms
- 2019-10-27T16:08:33 510.167 INF Disconnect
- 2019-10-27T16:08:33 510.172 INF [NET] ServerShutdown
- 2019-10-27T16:08:33 510.172 INF NET: Stopping server protocols
- 2019-10-27T16:08:33 510.183 INF NET: LiteNetLib server stopped
- 2019-10-27T16:08:33 510.183 INF Exited thread SteamNetworkingServer
- 2019-10-27T16:08:33 510.184 INF [Steamworks.NET] NET: Server stopped
- 2019-10-27T16:08:33 510.185 INF SaveAndCleanupWorld
- 2019-10-27T16:08:33 510.243 INF Saving 57 of chunks took 41ms
- 2019-10-27T16:08:33 510.248 INF [Steamworks.NET] Stopping server
- 2019-10-27T16:08:33 510.265 INF [Steamworks.NET] Exiting Lobby
- 2019-10-27T16:08:33 510.277 INF AstarManager Cleanup
- 2019-10-27T16:08:33 510.281 INF World.Unload
- 2019-10-27T16:08:33 510.289 INF Exited thread GenerateChunks
- 2019-10-27T16:08:33 510.312 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:08:33 510.385 INF World.Cleanup
- 2019-10-27T16:08:33 510.386 INF Exited thread ChunkRegeneration
- 2019-10-27T16:08:33 510.392 INF Exited thread ChunkCalc
- 2019-10-27T16:08:33 510.394 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:08:34 510.410 INF Persistent GamePrefs saved
- 2019-10-27T16:08:44 521.096 INF NET: Starting server protocols
- 2019-10-27T16:08:44 521.097 INF NET: LiteNetLib server started
- 2019-10-27T16:08:44 521.098 INF [Steamworks.NET] NET: Server started
- 2019-10-27T16:08:44 521.098 INF Started thread SteamNetworkingServer
- 2019-10-27T16:08:44 521.098 INF StartGame
- 2019-10-27T16:08:44 521.137 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = animal tracker
- GamePref.GameNameClient = animal tracker
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = test_fall_water
- GamePref.LastLoadedPrefabSize = 13,19,16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 73.229.181.37
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 7
- GameStat.BloodMoonEnemyCount = 24
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 1
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 3
- GameStat.GameDifficultyBonus = 1.7
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 71
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 4
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2019-10-27T16:08:44 521.143 INF StartAsServer
- 2019-10-27T16:08:44 521.278 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:08:44 521.278 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:08:44 521.278 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:08:45 522.060 INF Block IDs with mapping
- 2019-10-27T16:08:45 522.060 INF BlockIDs from Mapping
- 2019-10-27T16:08:46 522.637 INF Item IDs with mapping
- 2019-10-27T16:08:46 522.637 INF ItemIDs from Mapping
- 2019-10-27T16:08:50 526.491 INF createWorld: Navezgane, animal tracker, GameModeSurvival
- 2019-10-27T16:08:50 526.491 INF Occlusion: Enabled
- 2019-10-27T16:08:50 526.515 INF Started thread ChunkRegeneration
- 2019-10-27T16:08:50 526.515 INF Started thread ChunkCalc
- 2019-10-27T16:08:50 526.924 INF World.Load: Navezgane
- 2019-10-27T16:08:50 526.924 INF Loading base world file header...
- 2019-10-27T16:08:50 526.925 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2019-10-27T16:08:50 526.925 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:08:50 526.929 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:08:50 526.930 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:08:51 528.083 INF ShapeControllers: 64
- 2019-10-27T16:08:53 530.355 INF Started thread GenerateChunks
- 2019-10-27T16:08:54 530.529 INF Loading dtm raw file took 173ms
- 2019-10-27T16:08:54 530.623 INF Biomes image size w= 3072, h = 3072
- 2019-10-27T16:08:54 530.729 INF Loading and creating biomes took 200ms
- 2019-10-27T16:08:55 532.206 INF Loading and creating shader control textures took 1476ms
- 2019-10-27T16:08:56 532.541 INF Loading and parsing of generator took 335ms
- 2019-10-27T16:08:56 532.542 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:08:57 533.405 INF [DECO] read 0/0
- 2019-10-27T16:08:57 534.000 INF AstarManager Init
- 2019-10-27T16:08:57 534.099 INF createWorld() done
- 2019-10-27T16:08:57 534.099 INF Calculating world hashes
- 2019-10-27T16:08:57 534.100 INF Loading players.xml
- 2019-10-27T16:08:57 534.142 INF Created player with id=178
- 2019-10-27T16:08:57 534.147 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
- 2019-10-27T16:08:57 534.147 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:08:58 534.429 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2019-10-27T16:08:58 534.429 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2019-10-27T16:08:58 534.430 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:08:58 534.479 INF OpenSpawnWindow
- 2019-10-27T16:08:58 534.530 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:08:58 534.997 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:08:59 535.960 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073567064068, public IP=73.229.181.37
- 2019-10-27T16:08:59 535.962 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-27T16:08:59 536.234 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986194447, server SteamID=90130073567064068, server public IP=73.229.181.37, server port=26900
- 2019-10-27T16:08:59 536.237 INF [Steamworks.NET] Lobby entered: 109775240986194447
- 2019-10-27T16:09:00 536.976 INF Respawn almost done
- 2019-10-27T16:09:00 536.976 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
- 2019-10-27T16:09:00 536.978 INF DMS Entered Game!
- 2019-10-27T16:09:00 537.038 INF Getting new currentStreamer!
- 2019-10-27T16:09:01 537.991 INF Time: 8.80m FPS: 21.07 Heap: 2496.5MB Max: 2496.5MB Chunks: 578 CGO: 61 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 4927.8MB
- 2019-10-27T16:09:02 538.471 INF Calculating hashes took 4372 ms (world size 683 MiB)
- 2019-10-27T16:09:03 539.430 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-27T16:09:08 544.679 INF [DECO] written 1/0
- 2019-10-27T16:09:22 559.201 INF Executing command 'dm'
- 2019-10-27T16:09:23 560.175 INF Executing command 'cm'
- 2019-10-27T16:09:28 564.472 INF Executing command 'giveselfxp 10000000'
- 2019-10-27T16:09:28 564.473 INF Dan made level 79 (was 1), exp for next level 187335
- 2019-10-27T16:09:29 565.431 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-27T16:09:31 567.996 INF Time: 9.30m FPS: 86.39 Heap: 2509.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 4988.6MB
- 2019-10-27T16:10:01 598.004 INF Time: 9.80m FPS: 92.14 Heap: 1626.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 5061.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:10:31 628.013 INF Time: 10.30m FPS: 94.35 Heap: 1700.1MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 5060.7MB
- 2019-10-27T16:10:57 654.366 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:11:01 658.023 INF Time: 10.80m FPS: 89.78 Heap: 1697.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (7) Items: 0 CO: 1 RSS: 5059.1MB
- 2019-10-27T16:11:04 660.756 INF Entity animalChicken 179 killed by Dan 178
- 2019-10-27T16:11:31 688.033 INF Time: 11.30m FPS: 93.57 Heap: 1713.0MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 5089.8MB
- 2019-10-27T16:11:35 691.466 INF Entity animalChicken 180 killed by Dan 178
- 2019-10-27T16:11:59 715.981 INF Calling Play on 3
- 2019-10-27T16:12:01 718.042 INF Time: 11.80m FPS: 99.76 Heap: 1728.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (8) Items: 0 CO: 1 RSS: 5080.6MB
- 2019-10-27T16:12:31 748.043 INF Time: 12.30m FPS: 98.63 Heap: 1749.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (8) Items: 0 CO: 1 RSS: 5080.6MB
- 2019-10-27T16:12:43 760.222 INF Entity animalChicken 181 killed by Dan 178
- 2019-10-27T16:12:57 774.369 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:12:59 775.596 INF Entity animalChicken 182 killed by Dan 178
- 2019-10-27T16:13:01 778.047 INF Time: 12.80m FPS: 97.53 Heap: 1771.3MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (10) Items: 0 CO: 1 RSS: 5113.3MB
- 2019-10-27T16:13:22 799.139 INF Entity animalChicken 183 killed by Dan 178
- 2019-10-27T16:13:31 808.051 INF Time: 13.30m FPS: 88.14 Heap: 1713.2MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (10) Items: 0 CO: 1 RSS: 5113.6MB
- 2019-10-27T16:13:39 816.256 INF Entity animalChicken 184 killed by Dan 178
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:13:54 831.138 INF Entity animalChicken 185 killed by Dan 178
- 2019-10-27T16:14:01 838.058 INF Time: 13.80m FPS: 98.71 Heap: 1729.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (12) Items: 0 CO: 1 RSS: 5114.3MB
- 2019-10-27T16:14:17 853.975 INF Entity animalChicken 186 killed by Dan 178
- 2019-10-27T16:14:23 859.884 INF Set loop to false on 002ExpPsp
- 2019-10-27T16:14:23 859.884 INF Set loop to false on 014ExpSec
- 2019-10-27T16:14:23 859.884 INF Set loop to false on 000ExpLfx
- 2019-10-27T16:14:31 868.066 INF Time: 14.30m FPS: 99.13 Heap: 1746.4MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 5113.5MB
- 2019-10-27T16:14:47 883.483 INF Getting new currentStreamer!
- 2019-10-27T16:14:57 894.344 INF Entity animalChicken 189 killed by Dan 178
- 2019-10-27T16:14:57 894.378 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:14:58 894.484 INF Entity animalDoe 188 killed by Dan 178
- 2019-10-27T16:15:01 898.066 INF Time: 14.80m FPS: 94.46 Heap: 1766.7MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (16) Items: 0 CO: 1 RSS: 5120.8MB
- 2019-10-27T16:15:07 903.666 INF Entity animalChicken 187 killed by Dan 178
- 2019-10-27T16:15:20 917.304 INF Saving 154 of chunks took 83ms
- 2019-10-27T16:15:22 918.887 INF Disconnect
- 2019-10-27T16:15:22 918.890 INF [NET] ServerShutdown
- 2019-10-27T16:15:22 918.890 INF NET: Stopping server protocols
- 2019-10-27T16:15:22 918.910 INF NET: LiteNetLib server stopped
- 2019-10-27T16:15:22 918.910 INF Exited thread SteamNetworkingServer
- 2019-10-27T16:15:22 918.911 INF [Steamworks.NET] NET: Server stopped
- 2019-10-27T16:15:22 918.911 INF SaveAndCleanupWorld
- 2019-10-27T16:15:22 918.971 INF Saving 58 of chunks took 41ms
- 2019-10-27T16:15:22 918.976 INF [Steamworks.NET] Stopping server
- 2019-10-27T16:15:22 918.992 INF [Steamworks.NET] Exiting Lobby
- 2019-10-27T16:15:22 918.998 INF AstarManager Cleanup
- 2019-10-27T16:15:22 918.998 INF World.Unload
- 2019-10-27T16:15:22 919.005 INF Exited thread GenerateChunks
- 2019-10-27T16:15:22 919.032 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:15:22 919.080 INF World.Cleanup
- 2019-10-27T16:15:22 919.084 INF Exited thread ChunkRegeneration
- 2019-10-27T16:15:22 919.090 INF Exited thread ChunkCalc
- 2019-10-27T16:15:22 919.090 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:15:22 919.103 INF Persistent GamePrefs saved
- 2019-10-27T16:15:48 944.482 INF NET: Starting server protocols
- 2019-10-27T16:15:48 944.483 INF NET: LiteNetLib server started
- 2019-10-27T16:15:48 944.483 INF [Steamworks.NET] NET: Server started
- 2019-10-27T16:15:48 944.483 INF Started thread SteamNetworkingServer
- 2019-10-27T16:15:48 944.483 INF StartGame
- 2019-10-27T16:15:48 944.522 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = animal tracker
- GamePref.GameNameClient = animal tracker
- GamePref.GameVersion = Alpha 18.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 5
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = test_fall_water
- GamePref.LastLoadedPrefabSize = 13,19,16
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3793103
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.0775862
- GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 425
- GamePref.OptionsReflectionQuality = 5
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 100
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0.2456897
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197971591482
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Dan
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP = 73.229.181.37
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 7
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 7
- GameStat.BloodMoonEnemyCount = 24
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 3
- GameStat.GameDifficultyBonus = 1.7
- GameStat.GameModeId = 1
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 5
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 71
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 4
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2019-10-27T16:15:48 944.528 INF StartAsServer
- 2019-10-27T16:15:48 944.675 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:15:48 944.675 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:15:48 944.675 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-27T16:15:49 945.473 INF Block IDs with mapping
- 2019-10-27T16:15:49 945.473 INF BlockIDs from Mapping
- 2019-10-27T16:15:49 946.043 INF Item IDs with mapping
- 2019-10-27T16:15:49 946.043 INF ItemIDs from Mapping
- 2019-10-27T16:15:53 949.951 INF createWorld: Navezgane, animal tracker, GameModeSurvival
- 2019-10-27T16:15:53 949.951 INF Occlusion: Enabled
- 2019-10-27T16:15:53 950.267 INF Started thread ChunkRegeneration
- 2019-10-27T16:15:53 950.267 INF Started thread ChunkCalc
- 2019-10-27T16:15:54 950.434 INF World.Load: Navezgane
- 2019-10-27T16:15:54 950.434 INF Loading base world file header...
- 2019-10-27T16:15:54 950.434 INF Loaded world file from different version: 'Alpha 18 (b35)'
- 2019-10-27T16:15:54 950.434 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:15:54 950.439 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:15:54 950.439 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-27T16:15:55 951.434 INF ShapeControllers: 64
- 2019-10-27T16:15:57 953.874 INF Started thread GenerateChunks
- 2019-10-27T16:15:57 954.065 INF Loading dtm raw file took 184ms
- 2019-10-27T16:15:57 954.156 INF Biomes image size w= 3072, h = 3072
- 2019-10-27T16:15:57 954.265 INF Loading and creating biomes took 199ms
- 2019-10-27T16:15:59 955.768 INF Loading and creating shader control textures took 1503ms
- 2019-10-27T16:15:59 956.096 INF Loading and parsing of generator took 328ms
- 2019-10-27T16:15:59 956.098 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:16:00 956.951 INF [DECO] read 0/0
- 2019-10-27T16:16:01 957.539 INF AstarManager Init
- 2019-10-27T16:16:01 957.644 INF createWorld() done
- 2019-10-27T16:16:01 957.644 INF Calculating world hashes
- 2019-10-27T16:16:01 957.645 INF Loading players.xml
- 2019-10-27T16:16:01 957.679 INF Created player with id=191
- 2019-10-27T16:16:01 957.686 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
- 2019-10-27T16:16:01 957.686 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:16:01 957.945 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2019-10-27T16:16:01 957.945 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2019-10-27T16:16:01 957.945 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:16:01 957.989 INF OpenSpawnWindow
- 2019-10-27T16:16:01 958.040 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:16:02 958.541 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-27T16:16:03 959.515 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073637297152, public IP=73.229.181.37
- 2019-10-27T16:16:03 959.516 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-10-27T16:16:03 959.715 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986200529, server SteamID=90130073637297152, server public IP=73.229.181.37, server port=26900
- 2019-10-27T16:16:03 959.717 INF [Steamworks.NET] Lobby entered: 109775240986200529
- 2019-10-27T16:16:04 960.655 INF Respawn almost done
- 2019-10-27T16:16:04 960.655 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
- 2019-10-27T16:16:04 960.657 INF DMS Entered Game!
- 2019-10-27T16:16:04 960.719 INF Getting new currentStreamer!
- 2019-10-27T16:16:05 961.906 INF Calculating hashes took 4262 ms (world size 683 MiB)
- 2019-10-27T16:16:06 963.029 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-27T16:16:10 966.833 INF [DECO] written 1/0
- 2019-10-27T16:16:12 968.781 INF Time: 15.95m FPS: 96.55 Heap: 1940.0MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (9) Items: 0 CO: 1 RSS: 5160.9MB
- 2019-10-27T16:16:15 972.033 INF Executing command 'giveselfxp'
- 2019-10-27T16:16:19 976.390 INF Executing command 'giveselfxp 10000000'
- 2019-10-27T16:16:19 976.390 INF Dan made level 79 (was 1), exp for next level 187335
- 2019-10-27T16:16:23 979.904 INF Executing command 'cm'
- 2019-10-27T16:16:23 980.253 INF Executing command 'dm'
- 2019-10-27T16:16:28 985.077 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromKillThisLevel == 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:16:42 998.787 INF Time: 16.45m FPS: 93.80 Heap: 1908.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (9) Items: 0 CO: 1 RSS: 5165.9MB
- 2019-10-27T16:17:12 1028.789 INF Time: 16.95m FPS: 95.17 Heap: 2006.1MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (10) Items: 0 CO: 1 RSS: 5170.9MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:17:17 1034.317 INF Saving 190 of chunks took 104ms
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-27T16:17:21 1037.572 INF Saving 55 of chunks took 42ms
- 2019-10-27T16:19:53 1190.002 INF Disconnect
- 2019-10-27T16:19:53 1190.005 INF [NET] ServerShutdown
- 2019-10-27T16:19:53 1190.005 INF NET: Stopping server protocols
- 2019-10-27T16:19:53 1190.021 INF NET: LiteNetLib server stopped
- 2019-10-27T16:19:53 1190.026 INF Exited thread SteamNetworkingServer
- 2019-10-27T16:19:53 1190.026 INF [Steamworks.NET] NET: Server stopped
- 2019-10-27T16:19:53 1190.026 INF SaveAndCleanupWorld
- 2019-10-27T16:19:53 1190.086 INF Saving 53 of chunks took 41ms
- 2019-10-27T16:19:53 1190.090 INF [Steamworks.NET] Stopping server
- 2019-10-27T16:19:53 1190.106 INF [Steamworks.NET] Exiting Lobby
- 2019-10-27T16:19:53 1190.111 INF AstarManager Cleanup
- 2019-10-27T16:19:53 1190.112 INF World.Unload
- 2019-10-27T16:19:53 1190.120 INF Exited thread GenerateChunks
- 2019-10-27T16:19:53 1190.144 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
- 2019-10-27T16:19:53 1190.192 INF World.Cleanup
- 2019-10-27T16:19:53 1190.198 INF Exited thread ChunkRegeneration
- 2019-10-27T16:19:53 1190.204 INF Exited thread ChunkCalc
- 2019-10-27T16:19:53 1190.204 INF VehicleManager saving 0 (0 / 0)
- 2019-10-27T16:19:53 1190.214 INF Persistent GamePrefs saved
- 2019-10-27T16:19:55 1191.531 INF Preparing quit
- 2019-10-27T16:19:55 1191.535 INF Persistent GamePrefs saved
- 2019-10-27T16:19:55 1191.536 INF Cleanup
- 2019-10-27T16:19:55 1191.573 INF AchievementManager.Cleanup
- 2019-10-27T16:19:55 1191.909 INF Terminating threads
- 2019-10-27T16:19:55 1191.909 INF OnApplicationQuit
- 2019-10-27T16:19:55 1191.910 INF Terminating threads
- 2019-10-27T16:19:55 1191.911 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 45c8 -> priority: 1
- Thread -> id: 4b80 -> priority: 1
- Thread -> id: 4408 -> priority: 1
- Thread -> id: 3930 -> priority: 1
Add Comment
Please, Sign In to add comment