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Oct 27th, 2019
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
  9. Vendor:
  10. VRAM: 11127 MB
  11. Driver: 26.21.14.3630
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.133 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.477400 ms
  21. 2019-10-27T16:00:03 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-27T16:00:03 0.057 INF Texture quality is set to 0
  23. 2019-10-27T16:00:03 0.057 INF Precaching...
  24. 2019-10-27T16:00:03 0.061 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2019-10-27T16:00:03 0.119 INF [EAC] Not loading, not started from launcher
  26. 2019-10-27T16:00:04 1.194 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  27. 2019-10-27T16:00:04 1.224 INF Precaching file: Data/Bundles/blocktextureatlases
  28. 2019-10-27T16:00:05 1.526 INF Precaching file: Data/Bundles/terraintextures
  29. 2019-10-27T16:00:05 1.862 INF Precaching done
  30. 2019-10-27T16:00:10 6.678 INF Loading main scene
  31. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  32. UnloadTime: 2.439100 ms
  33. 2019-10-27T16:00:10 6.761 INF Awake
  34. Localization language: English
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  37.  
  38. 2019-10-27T16:00:10 6.811 INF Version: Alpha 18.1 (b2) Compatibility Version: Alpha 18.1, Build: Windows 64 Bit
  39. 2019-10-27T16:00:10 6.811 INF System information:
  40. 2019-10-27T16:00:10 6.811 INF OS: Windows 10 (10.0.0) 64bit
  41. 2019-10-27T16:00:10 6.811 INF CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (cores: 8)
  42. 2019-10-27T16:00:10 6.811 INF RAM: 65465 MB
  43. 2019-10-27T16:00:10 6.811 INF GPU: NVIDIA GeForce GTX 1080 Ti (11127 MB)
  44. 2019-10-27T16:00:10 6.811 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2019-10-27T16:00:10 6.811 INF Last played version: Alpha 18.1
  46. 2019-10-27T16:00:10 6.812 INF Local UTC offset: -6 hours
  47. 2019-10-27T16:00:10 6.817 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -popupwindow -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-27__16-00-01.txt
  48. 2019-10-27T16:00:10 6.818 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2019-10-27T16:00:10 6.819 INF Starting PlayerInputManager...
  50. 2019-10-27T16:00:10 6.834 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  57. 2019-10-27T16:00:10 6.933 INF Starting UserProfileManager...
  58. 2019-10-27T16:00:10 7.012 INF Occlusion: Awake
  59. 2019-10-27T16:00:10 7.020 INF ApplyAllOptions streaming True, budget 10014.3 MB
  60. 2019-10-27T16:00:10 7.020 INF ApplyAllOptions AF Enable
  61. 2019-10-27T16:00:10 7.021 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen False Windowed
  62. 2019-10-27T16:00:10 7.021 INF Texture quality is set to 0
  63. 2019-10-27T16:00:10 7.181 INF [MODS] Start loading
  64. 2019-10-27T16:00:10 7.182 INF [MODS] Trying to load from KHA18-BackpackButtons
  65. 2019-10-27T16:00:10 7.183 WRN [MODS] Folder KHA18-BackpackButtons does not contain a ModInfo.xml, ignoring
  66. 2019-10-27T16:00:10 7.183 WRN [MODS] Failed loading mod from KHA18-BackpackButtons
  67. 2019-10-27T16:00:10 7.183 INF [MODS] Trying to load from Telrics Health Bars
  68. 2019-10-27T16:00:10 7.183 WRN [MODS] Folder Telrics Health Bars does not contain a ModInfo.xml, ignoring
  69. 2019-10-27T16:00:10 7.183 WRN [MODS] Failed loading mod from Telrics Health Bars
  70. 2019-10-27T16:00:10 7.183 INF [MODS] Initializing mod code
  71. 2019-10-27T16:00:10 7.183 INF [MODS] Loading done
  72. 2019-10-27T16:00:10 7.191 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  73. 2019-10-27T16:00:10 7.229 INF Loading permissions file done.
  74. 2019-10-27T16:00:10 7.274 INF Awake done in 512 ms
  75. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  76. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  77. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  78.  
  79. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  80. Total: 5.701900 ms (FindLiveObjects: 0.201200 ms CreateObjectMapping: 0.088000 ms MarkObjects: 5.364400 ms DeleteObjects: 0.048000 ms)
  81.  
  82. 2019-10-27T16:00:10 7.354 INF User joined: Dan
  83. 2019-10-27T16:00:11 7.792 INF UMA Overlay loading took 242 ms
  84. 2019-10-27T16:00:11 7.794 INF UMA Slot loading took 1 ms
  85. 2019-10-27T16:00:11 7.941 INF Reloading serveradmin.xml
  86. 2019-10-27T16:00:11 7.941 INF Loading permissions file at 'C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  87. 2019-10-27T16:00:11 7.942 INF Loading permissions file done.
  88. 2019-10-27T16:00:12 8.717 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  89. 2019-10-27T16:00:13 9.824 INF WorldStaticData.Init() needed 1.841s
  90. 2019-10-27T16:00:14 10.591 INF [Steamworks.NET] Login ok.
  91. 2019-10-27T16:00:14 10.914 INF AchievementManager: Received stats and achievements from Steam
  92. 2019-10-27T16:00:49 45.593 INF NET: Starting server protocols
  93. 2019-10-27T16:00:49 45.608 INF NET: LiteNetLib server started
  94. 2019-10-27T16:00:49 45.609 INF [Steamworks.NET] NET: Server started
  95. 2019-10-27T16:00:49 45.610 INF Started thread SteamNetworkingServer
  96. 2019-10-27T16:00:49 45.610 INF StartGame
  97. 2019-10-27T16:00:49 45.626 INF Persistent GamePrefs saved
  98. GamePref.AdminFileName = serveradmin.xml
  99. GamePref.AirDropFrequency = 72
  100. GamePref.AirDropMarker = True
  101. GamePref.AutopilotMode = 0
  102. GamePref.BedrollDeadZoneSize = 15
  103. GamePref.BedrollExpiryTime = 45
  104. GamePref.BlockDamageAI = 100
  105. GamePref.BlockDamageAIBM = 100
  106. GamePref.BlockDamagePlayer = 100
  107. GamePref.BloodMoonEnemyCount = 24
  108. GamePref.BloodMoonFrequency = 7
  109. GamePref.BloodMoonRange = 0
  110. GamePref.BloodMoonWarning = 8
  111. GamePref.BuildCreate = False
  112. GamePref.ConnectToServerIP = 127.0.0.1
  113. GamePref.ConnectToServerPort = 26900
  114. GamePref.ControlPanelEnabled = False
  115. GamePref.ControlPanelPort = 8080
  116. GamePref.CraftTimer =
  117. GamePref.CreateLevelDim = 8
  118. GamePref.CreateLevelName = My Level
  119. GamePref.CreativeMenuEnabled = False
  120. GamePref.DayCount = 3
  121. GamePref.DayLightLength = 18
  122. GamePref.DayNightLength = 90
  123. GamePref.DebugMenuEnabled = False
  124. GamePref.DebugMenuShowTasks = False
  125. GamePref.DebugStopEnemiesMoving = False
  126. GamePref.DropOnDeath = 1
  127. GamePref.DropOnQuit = 0
  128. GamePref.DynamicSpawner =
  129. GamePref.EACEnabled = False
  130. GamePref.EnemyDifficulty = 0
  131. GamePref.EnemySpawnMode = True
  132. GamePref.FavoriteServersList =
  133. GamePref.FragLimit = 20
  134. GamePref.GameDifficulty = 3
  135. GamePref.GameGuidClient =
  136. GamePref.GameMode = GameModeSurvival
  137. GamePref.GameName = animal tracker
  138. GamePref.GameNameClient = My Game
  139. GamePref.GameVersion = Alpha 18.1
  140. GamePref.GameWorld = Navezgane
  141. GamePref.HideCommandExecutionLog = 0
  142. GamePref.JoiningOptions = True
  143. GamePref.LandClaimCount = 5
  144. GamePref.LandClaimDeadZone = 30
  145. GamePref.LandClaimDecayMode = 0
  146. GamePref.LandClaimExpiryTime = 7
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 71
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab = test_fall_water
  152. GamePref.LastLoadedPrefabSize = 13,19,16
  153. GamePref.LootAbundance = 100
  154. GamePref.LootRespawnDays = 30
  155. GamePref.LootTimer =
  156. GamePref.MatchLength = 10
  157. GamePref.MaxSpawnedAnimals = 50
  158. GamePref.MaxSpawnedZombies = 60
  159. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  160. GamePref.NoGraphicsMode = False
  161. GamePref.OptionsAA = 1
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 0.5
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsDeferredLighting = True
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.3
  170. GamePref.OptionsDynamicMusicEnabled = True
  171. GamePref.OptionsFieldOfView = 78
  172. GamePref.OptionsFieldOfViewNew = 65
  173. GamePref.OptionsForegroundGlobalOpacity = 1
  174. GamePref.OptionsGamma = 0.3793103
  175. GamePref.OptionsGfxBloom = True
  176. GamePref.OptionsGfxDOF = False
  177. GamePref.OptionsGfxMotionBlur = 0
  178. GamePref.OptionsGfxOcclusion = True
  179. GamePref.OptionsGfxSSAO = True
  180. GamePref.OptionsGfxSSReflections = 3
  181. GamePref.OptionsGfxSunShafts = True
  182. GamePref.OptionsGraphicsQuality = 4
  183. GamePref.OptionsGrassDistance = 2
  184. GamePref.OptionsHudOpacity = 1
  185. GamePref.OptionsHudSize = 2
  186. GamePref.OptionsInterfaceSensitivity = 0.75
  187. GamePref.OptionsInvertMouse = False
  188. GamePref.OptionsJournalPopup = True
  189. GamePref.OptionsLODDistance = 1
  190. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  191. GamePref.OptionsMicVolumeLevel = 0.75
  192. GamePref.OptionsMouseSensitivity = 0.5
  193. GamePref.OptionsMusicVolumeLevel = 0.0775862
  194. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  195. GamePref.OptionsPlayChanceFrequency = 3
  196. GamePref.OptionsPlayChanceProbability = 0.983
  197. GamePref.OptionsPlayerModel = playerMale
  198. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  199. GamePref.OptionsPOICulling = 1
  200. GamePref.OptionsReflectedShadows = True
  201. GamePref.OptionsReflectionBounces = 1
  202. GamePref.OptionsReflectionCullList = Default
  203. GamePref.OptionsReflectionFarClip = 425
  204. GamePref.OptionsReflectionQuality = 5
  205. GamePref.OptionsReflectionRefreshMode = ViaScripting
  206. GamePref.OptionsReflectionRefreshRate = 0
  207. GamePref.OptionsReflectionShadowDistance = 100
  208. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  209. GamePref.OptionsResolution = 0
  210. GamePref.OptionsScreenBoundsValue = 1
  211. GamePref.OptionsShadowDistance = 3
  212. GamePref.OptionsShowCompass = True
  213. GamePref.OptionsShowCrosshair = True
  214. GamePref.OptionsStabSpawnBlocksOnGround = True
  215. GamePref.OptionsStreamingMipmapsBudget = 4096
  216. GamePref.OptionsStreamingMipmapsEnabled = True
  217. GamePref.OptionsTempCelsius = True
  218. GamePref.OptionsTextureQuality = 0
  219. GamePref.OptionsTreeDistance = 4
  220. GamePref.OptionsTreeQuality = 3
  221. GamePref.OptionsUMATextureQuality = 0
  222. GamePref.OptionsViewDistance = 7
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsVsync = 0
  226. GamePref.OptionsWaterParticleLimiter = 0.2456897
  227. GamePref.OptionsWaterQuality = 1
  228. GamePref.OptionsZoomMouseSensitivity = 0.5
  229. GamePref.PartySharedKillRange = 100
  230. GamePref.PersistentPlayerProfiles = False
  231. GamePref.PlayerAutologin = False
  232. GamePref.PlayerId = 76561197971591482
  233. GamePref.PlayerKillingMode = 2
  234. GamePref.PlayerName = Dan
  235. GamePref.PlayerSafeZoneHours = 7
  236. GamePref.PlayerSafeZoneLevel = 5
  237. GamePref.PlayerToken =
  238. GamePref.RebuildMap = False
  239. GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
  240. GamePref.SelectionContextMode = 0
  241. GamePref.SelectionOperationMode = 0
  242. GamePref.ServerAdminSlots = 0
  243. GamePref.ServerAdminSlotsPermission = 0
  244. GamePref.ServerDescription =
  245. GamePref.ServerDisabledNetworkProtocols =
  246. GamePref.ServerIP =
  247. GamePref.ServerIsPublic = True
  248. GamePref.ServerLoginConfirmationText =
  249. GamePref.ServerMaxAllowedViewDistance = 12
  250. GamePref.ServerMaxPlayerCount = 1
  251. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  252. GamePref.ServerName = Default Server
  253. GamePref.ServerPort = 26900
  254. GamePref.ServerReservedSlots = 0
  255. GamePref.ServerReservedSlotsPermission = 100
  256. GamePref.ServerVisibility = 0
  257. GamePref.ServerWebsiteURL =
  258. GamePref.ShowFriendPlayerOnMap = True
  259. GamePref.TelnetEnabled = False
  260. GamePref.TelnetFailedLoginLimit = 10
  261. GamePref.TelnetFailedLoginsBlocktime = 10
  262. GamePref.TelnetPort = 25003
  263. GamePref.TerminalWindowEnabled = True
  264. GamePref.UNUSED_OptionsBloom =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsImageEffects =
  267. GamePref.UNUSED_OptionsMotionBlur =
  268. GamePref.UNUSED_OptionsObjectBlur =
  269. GamePref.UNUSED_OptionsSSAO =
  270. GamePref.UNUSED_OptionsSunShafts =
  271. GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
  272. GamePref.WorldGenSeed =
  273. GamePref.WorldGenSize = 8192
  274. GamePref.XPMultiplier = 100
  275. GamePref.ZombieBMMove = 3
  276. GamePref.ZombieFeralMove = 3
  277. GamePref.ZombieMove = 0
  278. GamePref.ZombieMoveNight = 3
  279. GamePref.ZombiePlayers = True
  280. GameStat.AirDropFrequency = 0
  281. GameStat.AirDropMarker = False
  282. GameStat.AllowedViewDistance = 12
  283. GameStat.AnimalCount = 0
  284. GameStat.AutoParty = False
  285. GameStat.BedrollExpiryTime = 45
  286. GameStat.BlockDamagePlayer = 100
  287. GameStat.BloodMoonDay = 0
  288. GameStat.BloodMoonEnemyCount = 8
  289. GameStat.BloodMoonWarning = 8
  290. GameStat.ChunkStabilityEnabled = True
  291. GameStat.CraftTimer =
  292. GameStat.CurrentRoundIx = 0
  293. GameStat.DayLightLength = 18
  294. GameStat.DayLimitActive = False
  295. GameStat.DayLimitThisRound = 0
  296. GameStat.DropOnDeath = 1
  297. GameStat.DropOnQuit = 0
  298. GameStat.EnemyCount = 0
  299. GameStat.EnemyDifficulty = Normal
  300. GameStat.EnemySpawnMode = True
  301. GameStat.FragLimitActive = False
  302. GameStat.FragLimitThisRound = 0
  303. GameStat.GameDifficulty = 2
  304. GameStat.GameDifficultyBonus = 1
  305. GameStat.GameModeId = 0
  306. GameStat.GameState = 0
  307. GameStat.GlobalMessageToShow =
  308. GameStat.IsCreativeMenuEnabled = False
  309. GameStat.IsFlyingEnabled = False
  310. GameStat.IsPlayerCollisionEnabled = True
  311. GameStat.IsPlayerDamageEnabled = True
  312. GameStat.IsResetMapOnRestart = False
  313. GameStat.IsSaveSupplyCrates = True
  314. GameStat.IsSpawnEnemies = True
  315. GameStat.IsSpawnNearOtherPlayer = False
  316. GameStat.IsTeleportEnabled = False
  317. GameStat.IsVersionCheckDone = True
  318. GameStat.LandClaimCount = 1
  319. GameStat.LandClaimDeadZone = 30
  320. GameStat.LandClaimDecayMode = 0
  321. GameStat.LandClaimExpiryTime = 3
  322. GameStat.LandClaimOfflineDurabilityModifier = 32
  323. GameStat.LandClaimOnlineDurabilityModifier = 32
  324. GameStat.LandClaimSize = 41
  325. GameStat.LoadScene =
  326. GameStat.LootTimer =
  327. GameStat.OptionsPOICulling = 0
  328. GameStat.PartySharedKillRange = 100
  329. GameStat.PlayerKillingMode = KillStrangersOnly
  330. GameStat.ScoreDiedMultiplier = -5
  331. GameStat.ScorePlayerKillMultiplier = 1
  332. GameStat.ScoreZombieKillMultiplier = 1
  333. GameStat.ShowAllPlayersOnMap = False
  334. GameStat.ShowFriendPlayerOnMap = True
  335. GameStat.ShowSpawnWindow = False
  336. GameStat.ShowWindow =
  337. GameStat.ShowZombieCounter = False
  338. GameStat.TimeLimitActive = False
  339. GameStat.TimeLimitThisRound = 0
  340. GameStat.TimeOfDayIncPerSec = 20
  341. GameStat.XPMultiplier = 100
  342. GameStat.ZombieHordeMeter = False
  343. 2019-10-27T16:00:49 45.642 INF StartAsServer
  344. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  345. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  346. 2019-10-27T16:00:49 46.130 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  347. 2019-10-27T16:00:49 46.130 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  348. 2019-10-27T16:00:49 46.130 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  349. 2019-10-27T16:00:52 48.845 INF Block IDs with mapping
  350. 2019-10-27T16:00:52 48.845 INF BlockIDs from Mapping
  351. 2019-10-27T16:00:53 49.735 INF Item IDs with mapping
  352. 2019-10-27T16:00:53 49.735 INF ItemIDs from Mapping
  353. 2019-10-27T16:00:57 53.982 INF createWorld: Navezgane, animal tracker, GameModeSurvival
  354. 2019-10-27T16:00:57 53.983 INF Occlusion: Enabled
  355. 2019-10-27T16:00:57 54.072 INF Started thread ChunkRegeneration
  356. 2019-10-27T16:00:57 54.072 INF Started thread ChunkCalc
  357. 2019-10-27T16:00:58 54.467 INF World.Load: Navezgane
  358. 2019-10-27T16:00:58 54.468 INF Loading base world file header...
  359. 2019-10-27T16:00:58 54.468 INF Loaded world file from different version: 'Alpha 18 (b35)'
  360. 2019-10-27T16:00:58 54.471 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  361. 2019-10-27T16:00:58 54.483 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  362. 2019-10-27T16:00:58 54.483 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  363. 2019-10-27T16:00:59 55.812 INF ShapeControllers: 64
  364. 2019-10-27T16:01:01 58.072 INF Started thread GenerateChunks
  365. 2019-10-27T16:01:01 58.248 INF Loading dtm raw file took 175ms
  366. 2019-10-27T16:01:01 58.350 INF Biomes image size w= 3072, h = 3072
  367. 2019-10-27T16:01:02 58.422 INF Loading and creating biomes took 173ms
  368. 2019-10-27T16:01:03 59.913 INF Loading and creating shader control textures took 1491ms
  369. 2019-10-27T16:01:03 60.147 INF Loading and parsing of generator took 233ms
  370. 2019-10-27T16:01:03 60.150 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  371. 2019-10-27T16:01:04 61.027 INF [DECO] read 0/0
  372. 2019-10-27T16:01:05 61.640 INF AstarManager Init
  373. 2019-10-27T16:01:05 61.896 INF Weather Packages Created FROM BIOMES
  374. 2019-10-27T16:01:05 61.898 INF createWorld() done
  375. 2019-10-27T16:01:05 61.898 INF Calculating world hashes
  376. 2019-10-27T16:01:05 61.900 INF Loading players.xml
  377. 2019-10-27T16:01:05 62.015 INF Created player with id=171
  378. 2019-10-27T16:01:05 62.039 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
  379. 2019-10-27T16:01:05 62.042 INF Loaded player
  380. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  381.  
  382. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  383.  
  384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  385.  
  386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  387.  
  388. 2019-10-27T16:01:06 62.575 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  389. 2019-10-27T16:01:06 62.575 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  390. 2019-10-27T16:01:06 62.576 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
  391. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  392.  
  393. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  394.  
  395. 2019-10-27T16:01:06 62.661 INF OpenSpawnWindow
  396. 2019-10-27T16:01:06 62.714 INF StartGame done
  397. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  398.  
  399. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  400.  
  401. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  402.  
  403. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  404.  
  405. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  406. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  407. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  419.  
  420. Calling Animator.GotoState on Synchronize layer
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  423.  
  424. 2019-10-27T16:01:06 63.027 INF [DECO] written 1/0
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. 2019-10-27T16:01:07 63.524 INF [Steamworks.NET] GameServer.Init successful
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  453.  
  454. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  455.  
  456. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  457.  
  458. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  459.  
  460. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  461.  
  462. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  463.  
  464. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  465.  
  466. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  467.  
  468. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  469.  
  470. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  471.  
  472. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  473.  
  474. 2019-10-27T16:01:07 64.358 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073506735112, public IP=73.229.181.37
  475. 2019-10-27T16:01:07 64.369 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  476. 2019-10-27T16:01:08 64.662 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986187240, server SteamID=90130073506735112, server public IP=73.229.181.37, server port=26900
  477. 2019-10-27T16:01:08 64.666 INF [Steamworks.NET] Lobby entered: 109775240986187240
  478. 2019-10-27T16:01:09 65.858 INF Respawn almost done
  479. 2019-10-27T16:01:09 65.868 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
  480. 2019-10-27T16:01:09 65.891 INF DMS Entered Game!
  481. 2019-10-27T16:01:09 65.991 INF Getting new currentStreamer!
  482. 2019-10-27T16:01:10 67.269 INF Calculating hashes took 5370 ms (world size 683 MiB)
  483. 2019-10-27T16:01:11 68.345 INF MinEventLogMessage: XP gained during the last level:
  484. 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromLootThisLevel == 0
  485. 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  486. 2019-10-27T16:01:11 68.345 INF CVarLogValue: $xpFromKillThisLevel == 0
  487. 2019-10-27T16:01:26 82.468 INF Executing command 'giveselfxp 10000000'
  488. 2019-10-27T16:01:26 82.470 INF Dan made level 79 (was 1), exp for next level 187335
  489. 2019-10-27T16:01:32 88.983 INF Executing command 'cm'
  490. 2019-10-27T16:01:32 89.316 INF Executing command 'dm'
  491. 2019-10-27T16:01:33 90.341 INF MinEventLogMessage: XP gained during the last level:
  492. 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromLootThisLevel == 0
  493. 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  494. 2019-10-27T16:01:33 90.341 INF CVarLogValue: $xpFromKillThisLevel == 0
  495. 2019-10-27T16:01:36 92.507 INF Time: 1.40m FPS: 111.90 Heap: 1311.5MB Max: 1311.5MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3687.7MB
  496. 2019-10-27T16:02:06 122.511 INF Time: 1.90m FPS: 105.58 Heap: 1363.2MB Max: 1363.2MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3727.2MB
  497. 2019-10-27T16:02:36 152.525 INF Time: 2.40m FPS: 107.56 Heap: 1445.4MB Max: 1445.4MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 3755.7MB
  498. Calling Animator.GotoState on Synchronize layer
  499.  
  500. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  501.  
  502. 2019-10-27T16:03:06 182.507 INF VehicleManager saving 0 (0 / 0)
  503. 2019-10-27T16:03:06 182.525 INF Time: 2.90m FPS: 106.96 Heap: 1472.8MB Max: 1472.8MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 3768.4MB
  504. 2019-10-27T16:03:36 212.526 INF Time: 3.40m FPS: 106.70 Heap: 1499.3MB Max: 1499.3MB Chunks: 289 CGO: 144 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3782.5MB
  505. Calling Animator.GotoState on Synchronize layer
  506.  
  507. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  508.  
  509. Calling Animator.GotoState on Synchronize layer
  510.  
  511. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  512.  
  513. 2019-10-27T16:04:01 238.257 INF Entity animalRabbit 172 killed by Dan 171
  514. 2019-10-27T16:04:06 242.527 INF Time: 3.90m FPS: 97.30 Heap: 1460.6MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 3865.8MB
  515. 2019-10-27T16:04:08 244.944 INF Calling Play on 0
  516. Calling Animator.GotoState on Synchronize layer
  517.  
  518. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  519.  
  520. Calling Animator.GotoState on Synchronize layer
  521.  
  522. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  523.  
  524. 2019-10-27T16:04:36 272.530 INF Time: 4.40m FPS: 101.13 Heap: 1436.3MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 3 (4) Items: 0 CO: 1 RSS: 3852.1MB
  525. Calling Animator.GotoState on Synchronize layer
  526.  
  527. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  528.  
  529. Calling Animator.GotoState on Synchronize layer
  530.  
  531. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  532.  
  533. 2019-10-27T16:04:53 289.769 INF Entity animalStag 174 killed by Dan 171
  534. 2019-10-27T16:04:59 295.459 INF Entity animalDoe 173 killed by Dan 171
  535. 2019-10-27T16:05:06 302.511 INF VehicleManager saving 0 (0 / 0)
  536. 2019-10-27T16:05:06 302.531 INF Time: 4.90m FPS: 96.96 Heap: 1471.7MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3874.0MB
  537. 2019-10-27T16:05:36 332.536 INF Time: 5.40m FPS: 98.44 Heap: 1447.5MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3861.0MB
  538. Calling Animator.GotoState on Synchronize layer
  539.  
  540. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  541.  
  542. Calling Animator.GotoState on Synchronize layer
  543.  
  544. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  545.  
  546. Calling Animator.GotoState on Synchronize layer
  547.  
  548. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  549.  
  550. 2019-10-27T16:06:06 362.541 INF Time: 5.90m FPS: 97.11 Heap: 1496.2MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3864.7MB
  551. 2019-10-27T16:06:32 388.843 INF Set loop to false on 005ExpPsp
  552. 2019-10-27T16:06:32 388.843 INF Set loop to false on 016ExpSec
  553. 2019-10-27T16:06:32 388.843 INF Set loop to false on 006ExpLfx
  554. 2019-10-27T16:06:36 392.544 INF Time: 6.40m FPS: 99.21 Heap: 1460.1MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3875.9MB
  555. Calling Animator.GotoState on Synchronize layer
  556.  
  557. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  558.  
  559. Calling Animator.GotoState on Synchronize layer
  560.  
  561. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  562.  
  563. Calling Animator.GotoState on Synchronize layer
  564.  
  565. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  566.  
  567. 2019-10-27T16:06:56 412.438 INF Getting new currentStreamer!
  568. 2019-10-27T16:07:06 422.511 INF VehicleManager saving 0 (0 / 0)
  569. 2019-10-27T16:07:06 422.548 INF Time: 6.90m FPS: 99.16 Heap: 1445.5MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (4) Items: 0 CO: 1 RSS: 3865.5MB
  570. 2019-10-27T16:07:36 452.553 INF Time: 7.40m FPS: 96.97 Heap: 1467.1MB Max: 1499.3MB Chunks: 295 CGO: 168 Ply: 1 Zom: 0 Ent: 1 (5) Items: 0 CO: 1 RSS: 3863.9MB
  571. 2019-10-27T16:07:55 472.392 INF 469.4498 SleeperVolume 1323, 61, -120. Spawning at 1341, 63, -113, group 'scoutHordeStageGS1', class zombieCheerleader, count 0
  572. 2019-10-27T16:08:06 482.562 INF Time: 7.90m FPS: 92.51 Heap: 1490.9MB Max: 1499.3MB Chunks: 306 CGO: 204 Ply: 1 Zom: 1 Ent: 2 (6) Items: 0 CO: 1 RSS: 3897.6MB
  573. Calling Animator.GotoState on Synchronize layer
  574.  
  575. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  576.  
  577. Calling Animator.GotoState on Synchronize layer
  578.  
  579. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  580.  
  581. Calling Animator.GotoState on Synchronize layer
  582.  
  583. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  584.  
  585. Calling Animator.GotoState on Synchronize layer
  586.  
  587. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  588.  
  589. Calling Animator.GotoState on Synchronize layer
  590.  
  591. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  592.  
  593. Calling Animator.GotoState on Synchronize layer
  594.  
  595. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  596.  
  597. 2019-10-27T16:08:32 509.085 INF Saving 134 of chunks took 82ms
  598. 2019-10-27T16:08:33 510.167 INF Disconnect
  599. 2019-10-27T16:08:33 510.172 INF [NET] ServerShutdown
  600. 2019-10-27T16:08:33 510.172 INF NET: Stopping server protocols
  601. 2019-10-27T16:08:33 510.183 INF NET: LiteNetLib server stopped
  602. 2019-10-27T16:08:33 510.183 INF Exited thread SteamNetworkingServer
  603. 2019-10-27T16:08:33 510.184 INF [Steamworks.NET] NET: Server stopped
  604. 2019-10-27T16:08:33 510.185 INF SaveAndCleanupWorld
  605. 2019-10-27T16:08:33 510.243 INF Saving 57 of chunks took 41ms
  606. 2019-10-27T16:08:33 510.248 INF [Steamworks.NET] Stopping server
  607. 2019-10-27T16:08:33 510.265 INF [Steamworks.NET] Exiting Lobby
  608. 2019-10-27T16:08:33 510.277 INF AstarManager Cleanup
  609. 2019-10-27T16:08:33 510.281 INF World.Unload
  610. 2019-10-27T16:08:33 510.289 INF Exited thread GenerateChunks
  611. 2019-10-27T16:08:33 510.312 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  612. 2019-10-27T16:08:33 510.385 INF World.Cleanup
  613. 2019-10-27T16:08:33 510.386 INF Exited thread ChunkRegeneration
  614. 2019-10-27T16:08:33 510.392 INF Exited thread ChunkCalc
  615. 2019-10-27T16:08:33 510.394 INF VehicleManager saving 0 (0 / 0)
  616. 2019-10-27T16:08:34 510.410 INF Persistent GamePrefs saved
  617. 2019-10-27T16:08:44 521.096 INF NET: Starting server protocols
  618. 2019-10-27T16:08:44 521.097 INF NET: LiteNetLib server started
  619. 2019-10-27T16:08:44 521.098 INF [Steamworks.NET] NET: Server started
  620. 2019-10-27T16:08:44 521.098 INF Started thread SteamNetworkingServer
  621. 2019-10-27T16:08:44 521.098 INF StartGame
  622. 2019-10-27T16:08:44 521.137 INF Persistent GamePrefs saved
  623. GamePref.AdminFileName = serveradmin.xml
  624. GamePref.AirDropFrequency = 72
  625. GamePref.AirDropMarker = True
  626. GamePref.AutopilotMode = 0
  627. GamePref.BedrollDeadZoneSize = 15
  628. GamePref.BedrollExpiryTime = 45
  629. GamePref.BlockDamageAI = 100
  630. GamePref.BlockDamageAIBM = 100
  631. GamePref.BlockDamagePlayer = 100
  632. GamePref.BloodMoonEnemyCount = 24
  633. GamePref.BloodMoonFrequency = 7
  634. GamePref.BloodMoonRange = 0
  635. GamePref.BloodMoonWarning = 8
  636. GamePref.BuildCreate = False
  637. GamePref.ConnectToServerIP = 127.0.0.1
  638. GamePref.ConnectToServerPort = 26900
  639. GamePref.ControlPanelEnabled = False
  640. GamePref.ControlPanelPort = 8080
  641. GamePref.CraftTimer =
  642. GamePref.CreateLevelDim = 8
  643. GamePref.CreateLevelName = My Level
  644. GamePref.CreativeMenuEnabled = False
  645. GamePref.DayCount = 3
  646. GamePref.DayLightLength = 18
  647. GamePref.DayNightLength = 90
  648. GamePref.DebugMenuEnabled = False
  649. GamePref.DebugMenuShowTasks = False
  650. GamePref.DebugStopEnemiesMoving = False
  651. GamePref.DropOnDeath = 1
  652. GamePref.DropOnQuit = 0
  653. GamePref.DynamicSpawner =
  654. GamePref.EACEnabled = False
  655. GamePref.EnemyDifficulty = 0
  656. GamePref.EnemySpawnMode = True
  657. GamePref.FavoriteServersList =
  658. GamePref.FragLimit = 20
  659. GamePref.GameDifficulty = 3
  660. GamePref.GameGuidClient =
  661. GamePref.GameMode = GameModeSurvival
  662. GamePref.GameName = animal tracker
  663. GamePref.GameNameClient = animal tracker
  664. GamePref.GameVersion = Alpha 18.1
  665. GamePref.GameWorld = Navezgane
  666. GamePref.HideCommandExecutionLog = 0
  667. GamePref.JoiningOptions = True
  668. GamePref.LandClaimCount = 5
  669. GamePref.LandClaimDeadZone = 30
  670. GamePref.LandClaimDecayMode = 0
  671. GamePref.LandClaimExpiryTime = 7
  672. GamePref.LandClaimOfflineDurabilityModifier = 4
  673. GamePref.LandClaimOnlineDurabilityModifier = 4
  674. GamePref.LandClaimSize = 71
  675. GamePref.LastGameResetRevision = 13
  676. GamePref.LastLoadedPrefab = test_fall_water
  677. GamePref.LastLoadedPrefabSize = 13,19,16
  678. GamePref.LootAbundance = 100
  679. GamePref.LootRespawnDays = 30
  680. GamePref.LootTimer =
  681. GamePref.MatchLength = 10
  682. GamePref.MaxSpawnedAnimals = 50
  683. GamePref.MaxSpawnedZombies = 60
  684. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  685. GamePref.NoGraphicsMode = False
  686. GamePref.OptionsAA = 1
  687. GamePref.OptionsAllowController = True
  688. GamePref.OptionsAmbientVolumeLevel = 0.5
  689. GamePref.OptionsAudioOcclusion = False
  690. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  691. GamePref.OptionsControllerVibration = True
  692. GamePref.OptionsDeferredLighting = True
  693. GamePref.OptionsDisableChunkLODs = False
  694. GamePref.OptionsDynamicMusicDailyTime = 0.3
  695. GamePref.OptionsDynamicMusicEnabled = True
  696. GamePref.OptionsFieldOfView = 78
  697. GamePref.OptionsFieldOfViewNew = 65
  698. GamePref.OptionsForegroundGlobalOpacity = 1
  699. GamePref.OptionsGamma = 0.3793103
  700. GamePref.OptionsGfxBloom = True
  701. GamePref.OptionsGfxDOF = False
  702. GamePref.OptionsGfxMotionBlur = 0
  703. GamePref.OptionsGfxOcclusion = True
  704. GamePref.OptionsGfxSSAO = True
  705. GamePref.OptionsGfxSSReflections = 3
  706. GamePref.OptionsGfxSunShafts = True
  707. GamePref.OptionsGraphicsQuality = 4
  708. GamePref.OptionsGrassDistance = 2
  709. GamePref.OptionsHudOpacity = 1
  710. GamePref.OptionsHudSize = 2
  711. GamePref.OptionsInterfaceSensitivity = 0.75
  712. GamePref.OptionsInvertMouse = False
  713. GamePref.OptionsJournalPopup = True
  714. GamePref.OptionsLODDistance = 1
  715. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  716. GamePref.OptionsMicVolumeLevel = 0.75
  717. GamePref.OptionsMouseSensitivity = 0.5
  718. GamePref.OptionsMusicVolumeLevel = 0.0775862
  719. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  720. GamePref.OptionsPlayChanceFrequency = 3
  721. GamePref.OptionsPlayChanceProbability = 0.983
  722. GamePref.OptionsPlayerModel = playerMale
  723. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  724. GamePref.OptionsPOICulling = 1
  725. GamePref.OptionsReflectedShadows = True
  726. GamePref.OptionsReflectionBounces = 1
  727. GamePref.OptionsReflectionCullList = Default
  728. GamePref.OptionsReflectionFarClip = 425
  729. GamePref.OptionsReflectionQuality = 5
  730. GamePref.OptionsReflectionRefreshMode = ViaScripting
  731. GamePref.OptionsReflectionRefreshRate = 0
  732. GamePref.OptionsReflectionShadowDistance = 100
  733. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  734. GamePref.OptionsResolution = 0
  735. GamePref.OptionsScreenBoundsValue = 1
  736. GamePref.OptionsShadowDistance = 3
  737. GamePref.OptionsShowCompass = True
  738. GamePref.OptionsShowCrosshair = True
  739. GamePref.OptionsStabSpawnBlocksOnGround = True
  740. GamePref.OptionsStreamingMipmapsBudget = 4096
  741. GamePref.OptionsStreamingMipmapsEnabled = True
  742. GamePref.OptionsTempCelsius = True
  743. GamePref.OptionsTextureQuality = 0
  744. GamePref.OptionsTreeDistance = 4
  745. GamePref.OptionsTreeQuality = 3
  746. GamePref.OptionsUMATextureQuality = 0
  747. GamePref.OptionsViewDistance = 7
  748. GamePref.OptionsVoiceChatEnabled = True
  749. GamePref.OptionsVoiceVolumeLevel = 0.75
  750. GamePref.OptionsVsync = 0
  751. GamePref.OptionsWaterParticleLimiter = 0.2456897
  752. GamePref.OptionsWaterQuality = 1
  753. GamePref.OptionsZoomMouseSensitivity = 0.5
  754. GamePref.PartySharedKillRange = 100
  755. GamePref.PersistentPlayerProfiles = False
  756. GamePref.PlayerAutologin = False
  757. GamePref.PlayerId = 76561197971591482
  758. GamePref.PlayerKillingMode = 2
  759. GamePref.PlayerName = Dan
  760. GamePref.PlayerSafeZoneHours = 7
  761. GamePref.PlayerSafeZoneLevel = 5
  762. GamePref.PlayerToken =
  763. GamePref.RebuildMap = False
  764. GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
  765. GamePref.SelectionContextMode = 0
  766. GamePref.SelectionOperationMode = 0
  767. GamePref.ServerAdminSlots = 0
  768. GamePref.ServerAdminSlotsPermission = 0
  769. GamePref.ServerDescription =
  770. GamePref.ServerDisabledNetworkProtocols =
  771. GamePref.ServerIP = 73.229.181.37
  772. GamePref.ServerIsPublic = True
  773. GamePref.ServerLoginConfirmationText =
  774. GamePref.ServerMaxAllowedViewDistance = 12
  775. GamePref.ServerMaxPlayerCount = 1
  776. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  777. GamePref.ServerName = Default Server
  778. GamePref.ServerPort = 26900
  779. GamePref.ServerReservedSlots = 0
  780. GamePref.ServerReservedSlotsPermission = 100
  781. GamePref.ServerVisibility = 0
  782. GamePref.ServerWebsiteURL =
  783. GamePref.ShowFriendPlayerOnMap = True
  784. GamePref.TelnetEnabled = False
  785. GamePref.TelnetFailedLoginLimit = 10
  786. GamePref.TelnetFailedLoginsBlocktime = 10
  787. GamePref.TelnetPort = 25003
  788. GamePref.TerminalWindowEnabled = True
  789. GamePref.UNUSED_OptionsBloom =
  790. GamePref.UNUSED_OptionsDOF =
  791. GamePref.UNUSED_OptionsImageEffects =
  792. GamePref.UNUSED_OptionsMotionBlur =
  793. GamePref.UNUSED_OptionsObjectBlur =
  794. GamePref.UNUSED_OptionsSSAO =
  795. GamePref.UNUSED_OptionsSunShafts =
  796. GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
  797. GamePref.WorldGenSeed =
  798. GamePref.WorldGenSize = 8192
  799. GamePref.XPMultiplier = 100
  800. GamePref.ZombieBMMove = 3
  801. GamePref.ZombieFeralMove = 3
  802. GamePref.ZombieMove = 0
  803. GamePref.ZombieMoveNight = 3
  804. GamePref.ZombiePlayers = True
  805. GameStat.AirDropFrequency = 72
  806. GameStat.AirDropMarker = True
  807. GameStat.AllowedViewDistance = 7
  808. GameStat.AnimalCount = 0
  809. GameStat.AutoParty = False
  810. GameStat.BedrollExpiryTime = 45
  811. GameStat.BlockDamagePlayer = 100
  812. GameStat.BloodMoonDay = 7
  813. GameStat.BloodMoonEnemyCount = 24
  814. GameStat.BloodMoonWarning = 8
  815. GameStat.ChunkStabilityEnabled = True
  816. GameStat.CraftTimer =
  817. GameStat.CurrentRoundIx = 0
  818. GameStat.DayLightLength = 18
  819. GameStat.DayLimitActive = False
  820. GameStat.DayLimitThisRound = 0
  821. GameStat.DropOnDeath = 1
  822. GameStat.DropOnQuit = 0
  823. GameStat.EnemyCount = 1
  824. GameStat.EnemyDifficulty = 0
  825. GameStat.EnemySpawnMode = True
  826. GameStat.FragLimitActive = False
  827. GameStat.FragLimitThisRound = 0
  828. GameStat.GameDifficulty = 3
  829. GameStat.GameDifficultyBonus = 1.7
  830. GameStat.GameModeId = 1
  831. GameStat.GameState = 0
  832. GameStat.GlobalMessageToShow =
  833. GameStat.IsCreativeMenuEnabled = False
  834. GameStat.IsFlyingEnabled = False
  835. GameStat.IsPlayerCollisionEnabled = True
  836. GameStat.IsPlayerDamageEnabled = True
  837. GameStat.IsResetMapOnRestart = False
  838. GameStat.IsSaveSupplyCrates = True
  839. GameStat.IsSpawnEnemies = True
  840. GameStat.IsSpawnNearOtherPlayer = False
  841. GameStat.IsTeleportEnabled = False
  842. GameStat.IsVersionCheckDone = True
  843. GameStat.LandClaimCount = 5
  844. GameStat.LandClaimDeadZone = 30
  845. GameStat.LandClaimDecayMode = 0
  846. GameStat.LandClaimExpiryTime = 7
  847. GameStat.LandClaimOfflineDurabilityModifier = 4
  848. GameStat.LandClaimOnlineDurabilityModifier = 4
  849. GameStat.LandClaimSize = 71
  850. GameStat.LoadScene =
  851. GameStat.LootTimer =
  852. GameStat.OptionsPOICulling = 1
  853. GameStat.PartySharedKillRange = 100
  854. GameStat.PlayerKillingMode = 2
  855. GameStat.ScoreDiedMultiplier = -5
  856. GameStat.ScorePlayerKillMultiplier = 0
  857. GameStat.ScoreZombieKillMultiplier = 1
  858. GameStat.ShowAllPlayersOnMap = False
  859. GameStat.ShowFriendPlayerOnMap = True
  860. GameStat.ShowSpawnWindow = False
  861. GameStat.ShowWindow =
  862. GameStat.ShowZombieCounter = False
  863. GameStat.TimeLimitActive = False
  864. GameStat.TimeLimitThisRound = 0
  865. GameStat.TimeOfDayIncPerSec = 4
  866. GameStat.XPMultiplier = 100
  867. GameStat.ZombieHordeMeter = True
  868. 2019-10-27T16:08:44 521.143 INF StartAsServer
  869. 2019-10-27T16:08:44 521.278 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  870. 2019-10-27T16:08:44 521.278 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  871. 2019-10-27T16:08:44 521.278 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  872. 2019-10-27T16:08:45 522.060 INF Block IDs with mapping
  873. 2019-10-27T16:08:45 522.060 INF BlockIDs from Mapping
  874. 2019-10-27T16:08:46 522.637 INF Item IDs with mapping
  875. 2019-10-27T16:08:46 522.637 INF ItemIDs from Mapping
  876. 2019-10-27T16:08:50 526.491 INF createWorld: Navezgane, animal tracker, GameModeSurvival
  877. 2019-10-27T16:08:50 526.491 INF Occlusion: Enabled
  878. 2019-10-27T16:08:50 526.515 INF Started thread ChunkRegeneration
  879. 2019-10-27T16:08:50 526.515 INF Started thread ChunkCalc
  880. 2019-10-27T16:08:50 526.924 INF World.Load: Navezgane
  881. 2019-10-27T16:08:50 526.924 INF Loading base world file header...
  882. 2019-10-27T16:08:50 526.925 INF Loaded world file from different version: 'Alpha 18 (b35)'
  883. 2019-10-27T16:08:50 526.925 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  884. 2019-10-27T16:08:50 526.929 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  885. 2019-10-27T16:08:50 526.930 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  886. 2019-10-27T16:08:51 528.083 INF ShapeControllers: 64
  887. 2019-10-27T16:08:53 530.355 INF Started thread GenerateChunks
  888. 2019-10-27T16:08:54 530.529 INF Loading dtm raw file took 173ms
  889. 2019-10-27T16:08:54 530.623 INF Biomes image size w= 3072, h = 3072
  890. 2019-10-27T16:08:54 530.729 INF Loading and creating biomes took 200ms
  891. 2019-10-27T16:08:55 532.206 INF Loading and creating shader control textures took 1476ms
  892. 2019-10-27T16:08:56 532.541 INF Loading and parsing of generator took 335ms
  893. 2019-10-27T16:08:56 532.542 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  894. 2019-10-27T16:08:57 533.405 INF [DECO] read 0/0
  895. 2019-10-27T16:08:57 534.000 INF AstarManager Init
  896. 2019-10-27T16:08:57 534.099 INF createWorld() done
  897. 2019-10-27T16:08:57 534.099 INF Calculating world hashes
  898. 2019-10-27T16:08:57 534.100 INF Loading players.xml
  899. 2019-10-27T16:08:57 534.142 INF Created player with id=178
  900. 2019-10-27T16:08:57 534.147 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
  901. 2019-10-27T16:08:57 534.147 INF Loaded player
  902. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  903.  
  904. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  905.  
  906. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  907.  
  908. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  909.  
  910. 2019-10-27T16:08:58 534.429 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  911. 2019-10-27T16:08:58 534.429 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  912. 2019-10-27T16:08:58 534.430 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
  913. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  914.  
  915. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  916.  
  917. 2019-10-27T16:08:58 534.479 INF OpenSpawnWindow
  918. 2019-10-27T16:08:58 534.530 INF StartGame done
  919. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  920.  
  921. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  922.  
  923. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  924.  
  925. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  926.  
  927. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  928.  
  929. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  930.  
  931. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  932.  
  933. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  934.  
  935. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  936.  
  937. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  938.  
  939. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  940.  
  941. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  942.  
  943. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  944.  
  945. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  946.  
  947. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  948.  
  949. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  950.  
  951. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  952.  
  953. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  954.  
  955. 2019-10-27T16:08:58 534.997 INF [Steamworks.NET] GameServer.Init successful
  956. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  957.  
  958. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  959.  
  960. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  961.  
  962. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  963.  
  964. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  965.  
  966. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  967.  
  968. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  969.  
  970. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  971.  
  972. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  973.  
  974. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  975.  
  976. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  977.  
  978. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  979.  
  980. Calling Animator.GotoState on Synchronize layer
  981.  
  982. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  983.  
  984. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  985.  
  986. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  987.  
  988. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  989.  
  990. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  991.  
  992. 2019-10-27T16:08:59 535.960 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073567064068, public IP=73.229.181.37
  993. 2019-10-27T16:08:59 535.962 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  994. 2019-10-27T16:08:59 536.234 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986194447, server SteamID=90130073567064068, server public IP=73.229.181.37, server port=26900
  995. 2019-10-27T16:08:59 536.237 INF [Steamworks.NET] Lobby entered: 109775240986194447
  996. 2019-10-27T16:09:00 536.976 INF Respawn almost done
  997. 2019-10-27T16:09:00 536.976 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
  998. 2019-10-27T16:09:00 536.978 INF DMS Entered Game!
  999. 2019-10-27T16:09:00 537.038 INF Getting new currentStreamer!
  1000. 2019-10-27T16:09:01 537.991 INF Time: 8.80m FPS: 21.07 Heap: 2496.5MB Max: 2496.5MB Chunks: 578 CGO: 61 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 4927.8MB
  1001. 2019-10-27T16:09:02 538.471 INF Calculating hashes took 4372 ms (world size 683 MiB)
  1002. 2019-10-27T16:09:03 539.430 INF MinEventLogMessage: XP gained during the last level:
  1003. 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromLootThisLevel == 0
  1004. 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1005. 2019-10-27T16:09:03 539.430 INF CVarLogValue: $xpFromKillThisLevel == 0
  1006. 2019-10-27T16:09:08 544.679 INF [DECO] written 1/0
  1007. 2019-10-27T16:09:22 559.201 INF Executing command 'dm'
  1008. 2019-10-27T16:09:23 560.175 INF Executing command 'cm'
  1009. 2019-10-27T16:09:28 564.472 INF Executing command 'giveselfxp 10000000'
  1010. 2019-10-27T16:09:28 564.473 INF Dan made level 79 (was 1), exp for next level 187335
  1011. 2019-10-27T16:09:29 565.431 INF MinEventLogMessage: XP gained during the last level:
  1012. 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromLootThisLevel == 0
  1013. 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1014. 2019-10-27T16:09:29 565.431 INF CVarLogValue: $xpFromKillThisLevel == 0
  1015. 2019-10-27T16:09:31 567.996 INF Time: 9.30m FPS: 86.39 Heap: 2509.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 4988.6MB
  1016. 2019-10-27T16:10:01 598.004 INF Time: 9.80m FPS: 92.14 Heap: 1626.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 5061.9MB
  1017. Calling Animator.GotoState on Synchronize layer
  1018.  
  1019. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1020.  
  1021. 2019-10-27T16:10:31 628.013 INF Time: 10.30m FPS: 94.35 Heap: 1700.1MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (6) Items: 0 CO: 1 RSS: 5060.7MB
  1022. 2019-10-27T16:10:57 654.366 INF VehicleManager saving 0 (0 / 0)
  1023. 2019-10-27T16:11:01 658.023 INF Time: 10.80m FPS: 89.78 Heap: 1697.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (7) Items: 0 CO: 1 RSS: 5059.1MB
  1024. 2019-10-27T16:11:04 660.756 INF Entity animalChicken 179 killed by Dan 178
  1025. 2019-10-27T16:11:31 688.033 INF Time: 11.30m FPS: 93.57 Heap: 1713.0MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (8) Items: 0 CO: 1 RSS: 5089.8MB
  1026. 2019-10-27T16:11:35 691.466 INF Entity animalChicken 180 killed by Dan 178
  1027. 2019-10-27T16:11:59 715.981 INF Calling Play on 3
  1028. 2019-10-27T16:12:01 718.042 INF Time: 11.80m FPS: 99.76 Heap: 1728.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (8) Items: 0 CO: 1 RSS: 5080.6MB
  1029. 2019-10-27T16:12:31 748.043 INF Time: 12.30m FPS: 98.63 Heap: 1749.6MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (8) Items: 0 CO: 1 RSS: 5080.6MB
  1030. 2019-10-27T16:12:43 760.222 INF Entity animalChicken 181 killed by Dan 178
  1031. 2019-10-27T16:12:57 774.369 INF VehicleManager saving 0 (0 / 0)
  1032. 2019-10-27T16:12:59 775.596 INF Entity animalChicken 182 killed by Dan 178
  1033. 2019-10-27T16:13:01 778.047 INF Time: 12.80m FPS: 97.53 Heap: 1771.3MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (10) Items: 0 CO: 1 RSS: 5113.3MB
  1034. 2019-10-27T16:13:22 799.139 INF Entity animalChicken 183 killed by Dan 178
  1035. 2019-10-27T16:13:31 808.051 INF Time: 13.30m FPS: 88.14 Heap: 1713.2MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (10) Items: 0 CO: 1 RSS: 5113.6MB
  1036. 2019-10-27T16:13:39 816.256 INF Entity animalChicken 184 killed by Dan 178
  1037. Calling Animator.GotoState on Synchronize layer
  1038.  
  1039. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1040.  
  1041. 2019-10-27T16:13:54 831.138 INF Entity animalChicken 185 killed by Dan 178
  1042. 2019-10-27T16:14:01 838.058 INF Time: 13.80m FPS: 98.71 Heap: 1729.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (12) Items: 0 CO: 1 RSS: 5114.3MB
  1043. 2019-10-27T16:14:17 853.975 INF Entity animalChicken 186 killed by Dan 178
  1044. 2019-10-27T16:14:23 859.884 INF Set loop to false on 002ExpPsp
  1045. 2019-10-27T16:14:23 859.884 INF Set loop to false on 014ExpSec
  1046. 2019-10-27T16:14:23 859.884 INF Set loop to false on 000ExpLfx
  1047. 2019-10-27T16:14:31 868.066 INF Time: 14.30m FPS: 99.13 Heap: 1746.4MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (14) Items: 0 CO: 1 RSS: 5113.5MB
  1048. 2019-10-27T16:14:47 883.483 INF Getting new currentStreamer!
  1049. 2019-10-27T16:14:57 894.344 INF Entity animalChicken 189 killed by Dan 178
  1050. 2019-10-27T16:14:57 894.378 INF VehicleManager saving 0 (0 / 0)
  1051. 2019-10-27T16:14:58 894.484 INF Entity animalDoe 188 killed by Dan 178
  1052. 2019-10-27T16:15:01 898.066 INF Time: 14.80m FPS: 94.46 Heap: 1766.7MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (16) Items: 0 CO: 1 RSS: 5120.8MB
  1053. 2019-10-27T16:15:07 903.666 INF Entity animalChicken 187 killed by Dan 178
  1054. 2019-10-27T16:15:20 917.304 INF Saving 154 of chunks took 83ms
  1055. 2019-10-27T16:15:22 918.887 INF Disconnect
  1056. 2019-10-27T16:15:22 918.890 INF [NET] ServerShutdown
  1057. 2019-10-27T16:15:22 918.890 INF NET: Stopping server protocols
  1058. 2019-10-27T16:15:22 918.910 INF NET: LiteNetLib server stopped
  1059. 2019-10-27T16:15:22 918.910 INF Exited thread SteamNetworkingServer
  1060. 2019-10-27T16:15:22 918.911 INF [Steamworks.NET] NET: Server stopped
  1061. 2019-10-27T16:15:22 918.911 INF SaveAndCleanupWorld
  1062. 2019-10-27T16:15:22 918.971 INF Saving 58 of chunks took 41ms
  1063. 2019-10-27T16:15:22 918.976 INF [Steamworks.NET] Stopping server
  1064. 2019-10-27T16:15:22 918.992 INF [Steamworks.NET] Exiting Lobby
  1065. 2019-10-27T16:15:22 918.998 INF AstarManager Cleanup
  1066. 2019-10-27T16:15:22 918.998 INF World.Unload
  1067. 2019-10-27T16:15:22 919.005 INF Exited thread GenerateChunks
  1068. 2019-10-27T16:15:22 919.032 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  1069. 2019-10-27T16:15:22 919.080 INF World.Cleanup
  1070. 2019-10-27T16:15:22 919.084 INF Exited thread ChunkRegeneration
  1071. 2019-10-27T16:15:22 919.090 INF Exited thread ChunkCalc
  1072. 2019-10-27T16:15:22 919.090 INF VehicleManager saving 0 (0 / 0)
  1073. 2019-10-27T16:15:22 919.103 INF Persistent GamePrefs saved
  1074. 2019-10-27T16:15:48 944.482 INF NET: Starting server protocols
  1075. 2019-10-27T16:15:48 944.483 INF NET: LiteNetLib server started
  1076. 2019-10-27T16:15:48 944.483 INF [Steamworks.NET] NET: Server started
  1077. 2019-10-27T16:15:48 944.483 INF Started thread SteamNetworkingServer
  1078. 2019-10-27T16:15:48 944.483 INF StartGame
  1079. 2019-10-27T16:15:48 944.522 INF Persistent GamePrefs saved
  1080. GamePref.AdminFileName = serveradmin.xml
  1081. GamePref.AirDropFrequency = 72
  1082. GamePref.AirDropMarker = True
  1083. GamePref.AutopilotMode = 0
  1084. GamePref.BedrollDeadZoneSize = 15
  1085. GamePref.BedrollExpiryTime = 45
  1086. GamePref.BlockDamageAI = 100
  1087. GamePref.BlockDamageAIBM = 100
  1088. GamePref.BlockDamagePlayer = 100
  1089. GamePref.BloodMoonEnemyCount = 24
  1090. GamePref.BloodMoonFrequency = 7
  1091. GamePref.BloodMoonRange = 0
  1092. GamePref.BloodMoonWarning = 8
  1093. GamePref.BuildCreate = False
  1094. GamePref.ConnectToServerIP = 127.0.0.1
  1095. GamePref.ConnectToServerPort = 26900
  1096. GamePref.ControlPanelEnabled = False
  1097. GamePref.ControlPanelPort = 8080
  1098. GamePref.CraftTimer =
  1099. GamePref.CreateLevelDim = 8
  1100. GamePref.CreateLevelName = My Level
  1101. GamePref.CreativeMenuEnabled = False
  1102. GamePref.DayCount = 3
  1103. GamePref.DayLightLength = 18
  1104. GamePref.DayNightLength = 90
  1105. GamePref.DebugMenuEnabled = False
  1106. GamePref.DebugMenuShowTasks = False
  1107. GamePref.DebugStopEnemiesMoving = False
  1108. GamePref.DropOnDeath = 1
  1109. GamePref.DropOnQuit = 0
  1110. GamePref.DynamicSpawner =
  1111. GamePref.EACEnabled = False
  1112. GamePref.EnemyDifficulty = 0
  1113. GamePref.EnemySpawnMode = True
  1114. GamePref.FavoriteServersList =
  1115. GamePref.FragLimit = 20
  1116. GamePref.GameDifficulty = 3
  1117. GamePref.GameGuidClient =
  1118. GamePref.GameMode = GameModeSurvival
  1119. GamePref.GameName = animal tracker
  1120. GamePref.GameNameClient = animal tracker
  1121. GamePref.GameVersion = Alpha 18.1
  1122. GamePref.GameWorld = Navezgane
  1123. GamePref.HideCommandExecutionLog = 0
  1124. GamePref.JoiningOptions = True
  1125. GamePref.LandClaimCount = 5
  1126. GamePref.LandClaimDeadZone = 30
  1127. GamePref.LandClaimDecayMode = 0
  1128. GamePref.LandClaimExpiryTime = 7
  1129. GamePref.LandClaimOfflineDurabilityModifier = 4
  1130. GamePref.LandClaimOnlineDurabilityModifier = 4
  1131. GamePref.LandClaimSize = 71
  1132. GamePref.LastGameResetRevision = 13
  1133. GamePref.LastLoadedPrefab = test_fall_water
  1134. GamePref.LastLoadedPrefabSize = 13,19,16
  1135. GamePref.LootAbundance = 100
  1136. GamePref.LootRespawnDays = 30
  1137. GamePref.LootTimer =
  1138. GamePref.MatchLength = 10
  1139. GamePref.MaxSpawnedAnimals = 50
  1140. GamePref.MaxSpawnedZombies = 60
  1141. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  1142. GamePref.NoGraphicsMode = False
  1143. GamePref.OptionsAA = 1
  1144. GamePref.OptionsAllowController = True
  1145. GamePref.OptionsAmbientVolumeLevel = 0.5
  1146. GamePref.OptionsAudioOcclusion = False
  1147. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  1148. GamePref.OptionsControllerVibration = True
  1149. GamePref.OptionsDeferredLighting = True
  1150. GamePref.OptionsDisableChunkLODs = False
  1151. GamePref.OptionsDynamicMusicDailyTime = 0.3
  1152. GamePref.OptionsDynamicMusicEnabled = True
  1153. GamePref.OptionsFieldOfView = 78
  1154. GamePref.OptionsFieldOfViewNew = 65
  1155. GamePref.OptionsForegroundGlobalOpacity = 1
  1156. GamePref.OptionsGamma = 0.3793103
  1157. GamePref.OptionsGfxBloom = True
  1158. GamePref.OptionsGfxDOF = False
  1159. GamePref.OptionsGfxMotionBlur = 0
  1160. GamePref.OptionsGfxOcclusion = True
  1161. GamePref.OptionsGfxSSAO = True
  1162. GamePref.OptionsGfxSSReflections = 3
  1163. GamePref.OptionsGfxSunShafts = True
  1164. GamePref.OptionsGraphicsQuality = 4
  1165. GamePref.OptionsGrassDistance = 2
  1166. GamePref.OptionsHudOpacity = 1
  1167. GamePref.OptionsHudSize = 2
  1168. GamePref.OptionsInterfaceSensitivity = 0.75
  1169. GamePref.OptionsInvertMouse = False
  1170. GamePref.OptionsJournalPopup = True
  1171. GamePref.OptionsLODDistance = 1
  1172. GamePref.OptionsMenuMusicVolumeLevel = 0.0775862
  1173. GamePref.OptionsMicVolumeLevel = 0.75
  1174. GamePref.OptionsMouseSensitivity = 0.5
  1175. GamePref.OptionsMusicVolumeLevel = 0.0775862
  1176. GamePref.OptionsOverallAudioVolumeLevel = 0.2456897
  1177. GamePref.OptionsPlayChanceFrequency = 3
  1178. GamePref.OptionsPlayChanceProbability = 0.983
  1179. GamePref.OptionsPlayerModel = playerMale
  1180. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  1181. GamePref.OptionsPOICulling = 1
  1182. GamePref.OptionsReflectedShadows = True
  1183. GamePref.OptionsReflectionBounces = 1
  1184. GamePref.OptionsReflectionCullList = Default
  1185. GamePref.OptionsReflectionFarClip = 425
  1186. GamePref.OptionsReflectionQuality = 5
  1187. GamePref.OptionsReflectionRefreshMode = ViaScripting
  1188. GamePref.OptionsReflectionRefreshRate = 0
  1189. GamePref.OptionsReflectionShadowDistance = 100
  1190. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  1191. GamePref.OptionsResolution = 0
  1192. GamePref.OptionsScreenBoundsValue = 1
  1193. GamePref.OptionsShadowDistance = 3
  1194. GamePref.OptionsShowCompass = True
  1195. GamePref.OptionsShowCrosshair = True
  1196. GamePref.OptionsStabSpawnBlocksOnGround = True
  1197. GamePref.OptionsStreamingMipmapsBudget = 4096
  1198. GamePref.OptionsStreamingMipmapsEnabled = True
  1199. GamePref.OptionsTempCelsius = True
  1200. GamePref.OptionsTextureQuality = 0
  1201. GamePref.OptionsTreeDistance = 4
  1202. GamePref.OptionsTreeQuality = 3
  1203. GamePref.OptionsUMATextureQuality = 0
  1204. GamePref.OptionsViewDistance = 7
  1205. GamePref.OptionsVoiceChatEnabled = True
  1206. GamePref.OptionsVoiceVolumeLevel = 0.75
  1207. GamePref.OptionsVsync = 0
  1208. GamePref.OptionsWaterParticleLimiter = 0.2456897
  1209. GamePref.OptionsWaterQuality = 1
  1210. GamePref.OptionsZoomMouseSensitivity = 0.5
  1211. GamePref.PartySharedKillRange = 100
  1212. GamePref.PersistentPlayerProfiles = False
  1213. GamePref.PlayerAutologin = False
  1214. GamePref.PlayerId = 76561197971591482
  1215. GamePref.PlayerKillingMode = 2
  1216. GamePref.PlayerName = Dan
  1217. GamePref.PlayerSafeZoneHours = 7
  1218. GamePref.PlayerSafeZoneLevel = 5
  1219. GamePref.PlayerToken =
  1220. GamePref.RebuildMap = False
  1221. GamePref.SaveGameFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves
  1222. GamePref.SelectionContextMode = 0
  1223. GamePref.SelectionOperationMode = 0
  1224. GamePref.ServerAdminSlots = 0
  1225. GamePref.ServerAdminSlotsPermission = 0
  1226. GamePref.ServerDescription =
  1227. GamePref.ServerDisabledNetworkProtocols =
  1228. GamePref.ServerIP = 73.229.181.37
  1229. GamePref.ServerIsPublic = True
  1230. GamePref.ServerLoginConfirmationText =
  1231. GamePref.ServerMaxAllowedViewDistance = 12
  1232. GamePref.ServerMaxPlayerCount = 1
  1233. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  1234. GamePref.ServerName = Default Server
  1235. GamePref.ServerPort = 26900
  1236. GamePref.ServerReservedSlots = 0
  1237. GamePref.ServerReservedSlotsPermission = 100
  1238. GamePref.ServerVisibility = 0
  1239. GamePref.ServerWebsiteURL =
  1240. GamePref.ShowFriendPlayerOnMap = True
  1241. GamePref.TelnetEnabled = False
  1242. GamePref.TelnetFailedLoginLimit = 10
  1243. GamePref.TelnetFailedLoginsBlocktime = 10
  1244. GamePref.TelnetPort = 25003
  1245. GamePref.TerminalWindowEnabled = True
  1246. GamePref.UNUSED_OptionsBloom =
  1247. GamePref.UNUSED_OptionsDOF =
  1248. GamePref.UNUSED_OptionsImageEffects =
  1249. GamePref.UNUSED_OptionsMotionBlur =
  1250. GamePref.UNUSED_OptionsObjectBlur =
  1251. GamePref.UNUSED_OptionsSSAO =
  1252. GamePref.UNUSED_OptionsSunShafts =
  1253. GamePref.UserDataFolder = C:\Users\Daniel\AppData\Roaming/7DaysToDie
  1254. GamePref.WorldGenSeed =
  1255. GamePref.WorldGenSize = 8192
  1256. GamePref.XPMultiplier = 100
  1257. GamePref.ZombieBMMove = 3
  1258. GamePref.ZombieFeralMove = 3
  1259. GamePref.ZombieMove = 0
  1260. GamePref.ZombieMoveNight = 3
  1261. GamePref.ZombiePlayers = True
  1262. GameStat.AirDropFrequency = 72
  1263. GameStat.AirDropMarker = True
  1264. GameStat.AllowedViewDistance = 7
  1265. GameStat.AnimalCount = 0
  1266. GameStat.AutoParty = False
  1267. GameStat.BedrollExpiryTime = 45
  1268. GameStat.BlockDamagePlayer = 100
  1269. GameStat.BloodMoonDay = 7
  1270. GameStat.BloodMoonEnemyCount = 24
  1271. GameStat.BloodMoonWarning = 8
  1272. GameStat.ChunkStabilityEnabled = True
  1273. GameStat.CraftTimer =
  1274. GameStat.CurrentRoundIx = 0
  1275. GameStat.DayLightLength = 18
  1276. GameStat.DayLimitActive = False
  1277. GameStat.DayLimitThisRound = 0
  1278. GameStat.DropOnDeath = 1
  1279. GameStat.DropOnQuit = 0
  1280. GameStat.EnemyCount = 0
  1281. GameStat.EnemyDifficulty = 0
  1282. GameStat.EnemySpawnMode = True
  1283. GameStat.FragLimitActive = False
  1284. GameStat.FragLimitThisRound = 0
  1285. GameStat.GameDifficulty = 3
  1286. GameStat.GameDifficultyBonus = 1.7
  1287. GameStat.GameModeId = 1
  1288. GameStat.GameState = 0
  1289. GameStat.GlobalMessageToShow =
  1290. GameStat.IsCreativeMenuEnabled = False
  1291. GameStat.IsFlyingEnabled = False
  1292. GameStat.IsPlayerCollisionEnabled = True
  1293. GameStat.IsPlayerDamageEnabled = True
  1294. GameStat.IsResetMapOnRestart = False
  1295. GameStat.IsSaveSupplyCrates = True
  1296. GameStat.IsSpawnEnemies = True
  1297. GameStat.IsSpawnNearOtherPlayer = False
  1298. GameStat.IsTeleportEnabled = False
  1299. GameStat.IsVersionCheckDone = True
  1300. GameStat.LandClaimCount = 5
  1301. GameStat.LandClaimDeadZone = 30
  1302. GameStat.LandClaimDecayMode = 0
  1303. GameStat.LandClaimExpiryTime = 7
  1304. GameStat.LandClaimOfflineDurabilityModifier = 4
  1305. GameStat.LandClaimOnlineDurabilityModifier = 4
  1306. GameStat.LandClaimSize = 71
  1307. GameStat.LoadScene =
  1308. GameStat.LootTimer =
  1309. GameStat.OptionsPOICulling = 1
  1310. GameStat.PartySharedKillRange = 100
  1311. GameStat.PlayerKillingMode = 2
  1312. GameStat.ScoreDiedMultiplier = -5
  1313. GameStat.ScorePlayerKillMultiplier = 0
  1314. GameStat.ScoreZombieKillMultiplier = 1
  1315. GameStat.ShowAllPlayersOnMap = False
  1316. GameStat.ShowFriendPlayerOnMap = True
  1317. GameStat.ShowSpawnWindow = False
  1318. GameStat.ShowWindow =
  1319. GameStat.ShowZombieCounter = False
  1320. GameStat.TimeLimitActive = False
  1321. GameStat.TimeLimitThisRound = 0
  1322. GameStat.TimeOfDayIncPerSec = 4
  1323. GameStat.XPMultiplier = 100
  1324. GameStat.ZombieHordeMeter = True
  1325. 2019-10-27T16:15:48 944.528 INF StartAsServer
  1326. 2019-10-27T16:15:48 944.675 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  1327. 2019-10-27T16:15:48 944.675 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  1328. 2019-10-27T16:15:48 944.675 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  1329. 2019-10-27T16:15:49 945.473 INF Block IDs with mapping
  1330. 2019-10-27T16:15:49 945.473 INF BlockIDs from Mapping
  1331. 2019-10-27T16:15:49 946.043 INF Item IDs with mapping
  1332. 2019-10-27T16:15:49 946.043 INF ItemIDs from Mapping
  1333. 2019-10-27T16:15:53 949.951 INF createWorld: Navezgane, animal tracker, GameModeSurvival
  1334. 2019-10-27T16:15:53 949.951 INF Occlusion: Enabled
  1335. 2019-10-27T16:15:53 950.267 INF Started thread ChunkRegeneration
  1336. 2019-10-27T16:15:53 950.267 INF Started thread ChunkCalc
  1337. 2019-10-27T16:15:54 950.434 INF World.Load: Navezgane
  1338. 2019-10-27T16:15:54 950.434 INF Loading base world file header...
  1339. 2019-10-27T16:15:54 950.434 INF Loaded world file from different version: 'Alpha 18 (b35)'
  1340. 2019-10-27T16:15:54 950.434 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  1341. 2019-10-27T16:15:54 950.439 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  1342. 2019-10-27T16:15:54 950.439 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  1343. 2019-10-27T16:15:55 951.434 INF ShapeControllers: 64
  1344. 2019-10-27T16:15:57 953.874 INF Started thread GenerateChunks
  1345. 2019-10-27T16:15:57 954.065 INF Loading dtm raw file took 184ms
  1346. 2019-10-27T16:15:57 954.156 INF Biomes image size w= 3072, h = 3072
  1347. 2019-10-27T16:15:57 954.265 INF Loading and creating biomes took 199ms
  1348. 2019-10-27T16:15:59 955.768 INF Loading and creating shader control textures took 1503ms
  1349. 2019-10-27T16:15:59 956.096 INF Loading and parsing of generator took 328ms
  1350. 2019-10-27T16:15:59 956.098 INF Started thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  1351. 2019-10-27T16:16:00 956.951 INF [DECO] read 0/0
  1352. 2019-10-27T16:16:01 957.539 INF AstarManager Init
  1353. 2019-10-27T16:16:01 957.644 INF createWorld() done
  1354. 2019-10-27T16:16:01 957.644 INF Calculating world hashes
  1355. 2019-10-27T16:16:01 957.645 INF Loading players.xml
  1356. 2019-10-27T16:16:01 957.679 INF Created player with id=191
  1357. 2019-10-27T16:16:01 957.686 WRN InitBreadCrumbs Dan (1390.0, 61.0, -141.0)
  1358. 2019-10-27T16:16:01 957.686 INF Loaded player
  1359. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1360.  
  1361. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1362.  
  1363. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1364.  
  1365. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1366.  
  1367. 2019-10-27T16:16:01 957.945 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  1368. 2019-10-27T16:16:01 957.945 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  1369. 2019-10-27T16:16:01 957.945 INF Origin Reposition (0.0, 0.0, 0.0) to (1376.0, 48.0, -128.0)
  1370. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1373.  
  1374. 2019-10-27T16:16:01 957.989 INF OpenSpawnWindow
  1375. 2019-10-27T16:16:01 958.040 INF StartGame done
  1376. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1377.  
  1378. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1379.  
  1380. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1381.  
  1382. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1383.  
  1384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1385.  
  1386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1387.  
  1388. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1389.  
  1390. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1391.  
  1392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1393.  
  1394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1395.  
  1396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1397.  
  1398. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1399.  
  1400. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1401.  
  1402. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1403.  
  1404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1405.  
  1406. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1407.  
  1408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1409.  
  1410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1411.  
  1412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1413.  
  1414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1415.  
  1416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1417.  
  1418. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1419.  
  1420. 2019-10-27T16:16:02 958.541 INF [Steamworks.NET] GameServer.Init successful
  1421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1422.  
  1423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1424.  
  1425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1426.  
  1427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1428.  
  1429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1430.  
  1431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1432.  
  1433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1434.  
  1435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1436.  
  1437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1438.  
  1439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1440.  
  1441. Calling Animator.GotoState on Synchronize layer
  1442.  
  1443. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1444.  
  1445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1446.  
  1447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1448.  
  1449. 2019-10-27T16:16:03 959.515 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90130073637297152, public IP=73.229.181.37
  1450. 2019-10-27T16:16:03 959.516 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  1451. 2019-10-27T16:16:03 959.715 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240986200529, server SteamID=90130073637297152, server public IP=73.229.181.37, server port=26900
  1452. 2019-10-27T16:16:03 959.717 INF [Steamworks.NET] Lobby entered: 109775240986200529
  1453. 2019-10-27T16:16:04 960.655 INF Respawn almost done
  1454. 2019-10-27T16:16:04 960.655 INF PlayerSpawnedInWorld (reason: NewGame, position: 1390, 61, -141): localplayer
  1455. 2019-10-27T16:16:04 960.657 INF DMS Entered Game!
  1456. 2019-10-27T16:16:04 960.719 INF Getting new currentStreamer!
  1457. 2019-10-27T16:16:05 961.906 INF Calculating hashes took 4262 ms (world size 683 MiB)
  1458. 2019-10-27T16:16:06 963.029 INF MinEventLogMessage: XP gained during the last level:
  1459. 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromLootThisLevel == 0
  1460. 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1461. 2019-10-27T16:16:06 963.029 INF CVarLogValue: $xpFromKillThisLevel == 0
  1462. 2019-10-27T16:16:10 966.833 INF [DECO] written 1/0
  1463. 2019-10-27T16:16:12 968.781 INF Time: 15.95m FPS: 96.55 Heap: 1940.0MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (9) Items: 0 CO: 1 RSS: 5160.9MB
  1464. 2019-10-27T16:16:15 972.033 INF Executing command 'giveselfxp'
  1465. 2019-10-27T16:16:19 976.390 INF Executing command 'giveselfxp 10000000'
  1466. 2019-10-27T16:16:19 976.390 INF Dan made level 79 (was 1), exp for next level 187335
  1467. 2019-10-27T16:16:23 979.904 INF Executing command 'cm'
  1468. 2019-10-27T16:16:23 980.253 INF Executing command 'dm'
  1469. 2019-10-27T16:16:28 985.077 INF MinEventLogMessage: XP gained during the last level:
  1470. 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromLootThisLevel == 0
  1471. 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  1472. 2019-10-27T16:16:28 985.077 INF CVarLogValue: $xpFromKillThisLevel == 0
  1473. Calling Animator.GotoState on Synchronize layer
  1474.  
  1475. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1476.  
  1477. 2019-10-27T16:16:42 998.787 INF Time: 16.45m FPS: 93.80 Heap: 1908.8MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 1 (9) Items: 0 CO: 1 RSS: 5165.9MB
  1478. 2019-10-27T16:17:12 1028.789 INF Time: 16.95m FPS: 95.17 Heap: 2006.1MB Max: 2509.6MB Chunks: 578 CGO: 144 Ply: 1 Zom: 0 Ent: 2 (10) Items: 0 CO: 1 RSS: 5170.9MB
  1479. Calling Animator.GotoState on Synchronize layer
  1480.  
  1481. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1482.  
  1483. Calling Animator.GotoState on Synchronize layer
  1484.  
  1485. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1486.  
  1487. 2019-10-27T16:17:17 1034.317 INF Saving 190 of chunks took 104ms
  1488. Calling Animator.GotoState on Synchronize layer
  1489.  
  1490. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1491.  
  1492. Calling Animator.GotoState on Synchronize layer
  1493.  
  1494. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1495.  
  1496. 2019-10-27T16:17:21 1037.572 INF Saving 55 of chunks took 42ms
  1497. 2019-10-27T16:19:53 1190.002 INF Disconnect
  1498. 2019-10-27T16:19:53 1190.005 INF [NET] ServerShutdown
  1499. 2019-10-27T16:19:53 1190.005 INF NET: Stopping server protocols
  1500. 2019-10-27T16:19:53 1190.021 INF NET: LiteNetLib server stopped
  1501. 2019-10-27T16:19:53 1190.026 INF Exited thread SteamNetworkingServer
  1502. 2019-10-27T16:19:53 1190.026 INF [Steamworks.NET] NET: Server stopped
  1503. 2019-10-27T16:19:53 1190.026 INF SaveAndCleanupWorld
  1504. 2019-10-27T16:19:53 1190.086 INF Saving 53 of chunks took 41ms
  1505. 2019-10-27T16:19:53 1190.090 INF [Steamworks.NET] Stopping server
  1506. 2019-10-27T16:19:53 1190.106 INF [Steamworks.NET] Exiting Lobby
  1507. 2019-10-27T16:19:53 1190.111 INF AstarManager Cleanup
  1508. 2019-10-27T16:19:53 1190.112 INF World.Unload
  1509. 2019-10-27T16:19:53 1190.120 INF Exited thread GenerateChunks
  1510. 2019-10-27T16:19:53 1190.144 INF Exited thread SaveChunks C:\Users\Daniel\AppData\Roaming/7DaysToDie/Saves/Navezgane/animal tracker\Region
  1511. 2019-10-27T16:19:53 1190.192 INF World.Cleanup
  1512. 2019-10-27T16:19:53 1190.198 INF Exited thread ChunkRegeneration
  1513. 2019-10-27T16:19:53 1190.204 INF Exited thread ChunkCalc
  1514. 2019-10-27T16:19:53 1190.204 INF VehicleManager saving 0 (0 / 0)
  1515. 2019-10-27T16:19:53 1190.214 INF Persistent GamePrefs saved
  1516. 2019-10-27T16:19:55 1191.531 INF Preparing quit
  1517. 2019-10-27T16:19:55 1191.535 INF Persistent GamePrefs saved
  1518. 2019-10-27T16:19:55 1191.536 INF Cleanup
  1519. 2019-10-27T16:19:55 1191.573 INF AchievementManager.Cleanup
  1520. 2019-10-27T16:19:55 1191.909 INF Terminating threads
  1521. 2019-10-27T16:19:55 1191.909 INF OnApplicationQuit
  1522. 2019-10-27T16:19:55 1191.910 INF Terminating threads
  1523. 2019-10-27T16:19:55 1191.911 INF OnApplicationQuit
  1524. Setting up 4 worker threads for Enlighten.
  1525. Thread -> id: 45c8 -> priority: 1
  1526. Thread -> id: 4b80 -> priority: 1
  1527. Thread -> id: 4408 -> priority: 1
  1528. Thread -> id: 3930 -> priority: 1
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