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- thing MTF_EXTRA08 "Sentricle"
- {
- +SOLID
- +RANGEHALF
- -SHOOTABLE
- +DMGIGNORED
- Health 200
- Mass 10000000
- Reactiontime 2
- Radius 20
- Height 128
- Painchance 100
- ProjectileGroup 2
- Speed 0
- Ednum 1006
- States {
- Spawn:
- //SP05 A 0 A_RemoveFlags(SHOOTABLE)
- SP05 AA 4 A_Look
- Loop
- See:
- SP05 A 0 A_JumpIfFlagsSet(SeeTall, SHOOTABLE)
- SP05 A 2 A_Chase
- Loop
- SeeTall:
- SP05 GGGHH 2 A_Chase
- SP05 H 2 A_RandomJump(Retract, 64)
- Loop
- Retract:
- SP05 FEDCB 3
- SP05 A 3 A_RemoveFlags(SHOOTABLE)
- Goto See
- Missile:
- SP05 B 0 A_JumpIfFlagsSet(Fire, SHOOTABLE)
- SP05 B 3 A_AddFlags(SHOOTABLE)
- SP05 CDEF 3
- Goto Fire
- Fire:
- SP05 I 8 Bright
- SP05 K 8 Bright
- SP05 J 8 Bright A_MonsterProjectile(MTF_EXTRA10, 0.0, 15.0, 0.0, 80.0)
- SP05 I 8 Bright A_CPosRefire
- Loop
- Pain:
- SP05 L 6 A_Pain
- Goto SeeTall
- Death:
- SP05 L 4 A_Scream
- SP05 M 4 A_Fall
- SP05 NOPQRS 4
- SP05 T -1
- Stop
- }
- }
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