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Jul 25th, 2017
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  1. SIMPLE_A_1(EASY, SIMPLE, OBJECT, 34585, "A crate found in the tower of a church is your next location."),
  2. SIMPLE_D_1(MEDIUM, SIMPLE, OBJECT, 24911, "A town with a different sort of night-life is your destination", "Search for some crates in one of the houses."),
  3. SIMPLE_G_1(EASY, SIMPLE, TILE, 40275377, "Dig near some giant mushrooms behind", "the Grand Tree."),
  4. SIMPLE_L_1(EASY, SIMPLE, OBJECT, 67304, "Go to the village being attacked by", "trolls and search the drawers in one of", "the houses."),
  5. SIMPLE_N_1(MEDIUM, SIMPLE, OBJECT, 10159, "North of the best monkey restaurant on Karamja,", "look for the centre of the triangle of boats and", "search there."),
  6. SIMPLE_O_1(EASY, SIMPLE, NPC, 376, "One of the sailors in Port Sarim is your", "next destination."),
  7. SIMPLE_S_1(EASY, SIMPLE, OBJECT, 66875, "Search a barrel near the Combat.", "Skill SlayerMasterD at the combat", "training area, in Burthorpe."),
  8. SIMPLE_S_2(EASY, SIMPLE, OBJECT, 66875, "Search a barrel outside the Pick", "and Lute inn, in Taverley."),
  9. SIMPLE_S_3(EASY, SIMPLE, OBJECT, 66875, "Search a barrel outside the mill,", "in Taverley."),
  10. SIMPLE_S_4(EASY, SIMPLE, OBJECT, 40093, "Search chests found in the ,", "upstairs of shops in Port Sarim."),
  11. SIMPLE_S_5(EASY, SIMPLE, OBJECT, 48998, "Search for a crate in a building in", "Hemenster."),
  12. SIMPLE_S_6(EASY, SIMPLE, OBJECT, 46266, "Search for a crate in Varrock", "Palace."),
  13. SIMPLE_S_7(EASY, SIMPLE, OBJECT, 25775, "Search for a crate on the ground", "floor of a house in Seers' Village."),
  14. SIMPLE_S_8(EASY, SIMPLE, OBJECT, 11745, "Search in the basement of the", "Artisan Dwarves' workshop in", "Falador."),
  15. SIMPLE_S_9(EASY, SIMPLE, OBJECT, 76811, "Search the boxes in one of the", "tents in Al Kharid."),
  16. SIMPLE_S_10(EASY, SIMPLE, OBJECT, 46237, "Search the boxes in the Goblin", "house near Lumbridge."),
  17. SIMPLE_S_11(EASY, SIMPLE, OBJECT, 12104, "Search the boxes in the house", "near the South entrance of", "Varrock."),
  18. SIMPLE_S_12(EASY, SIMPLE, OBJECT, 34586, "Search the crate just outside", "the Armour shop in east", "Ardougne."),
  19. SIMPLE_S_13(EASY, SIMPLE, OBJECT, 76811, "Search the crates in the house in", "Al Kharid with racks of silk."),
  20. SIMPLE_S_14(EASY, SIMPLE, OBJECT, 11745, "Search the crates of Falador's", "general store."),
  21. SIMPLE_S_15(EASY, SIMPLE, OBJECT, 37010, "Search the chest in the Duke of", "Lumbridge's bedroom."),
  22. SIMPLE_S_16(EASY, SIMPLE, OBJECT, 25593, "Search the chest in the left-hand", "tower of Camelot castle."),
  23. SIMPLE_S_17(EASY, SIMPLE, OBJECT, 30928, "Search the chests in the", "Dwarven Mine."),
  24. SIMPLE_S_18(EASY, SIMPLE, OBJECT, 76216, "Search the chests in Al", "Kharid palace."),
  25. SIMPLE_S_19(EASY, SIMPLE, OBJECT, 21806, "Search the crate in the left-hand ", "tower of Lumbridge castle."),
  26. SIMPLE_S_20(EASY, SIMPLE, OBJECT, 46270, "Search the crate near a cart in", "Port Khazard."),
  27. SIMPLE_S_21(EASY, SIMPLE, OBJECT, 24202, "Search the crates in a house in", "Yanille that has a piano."),
  28. SIMPLE_S_23(EASY, SIMPLE, OBJECT, 24911, "Search the crates in Canifis."),
  29. SIMPLE_S_24(EASY, SIMPLE, OBJECT, 47560, "Search the crates in Draynor", "Manor."),
  30. SIMPLE_S_25(EASY, SIMPLE, OBJECT, 34585, "Search the crates in East", "Ardougne's general store."),
  31. SIMPLE_S_26(EASY, SIMPLE, OBJECT, 46269, "Search the crates in Horvik's", "armoury."),
  32. SIMPLE_S_27(EASY, SIMPLE, OBJECT, 11600, "Search the crates in", "Gunnarsgrunn (Barbarian Village)", "helmet shop."),
  33. SIMPLE_S_28(EASY, SIMPLE, OBJECT, 34585, "Search the crates in the guard", "house of the northern gate of", "East Ardougne."),
  34. SIMPLE_S_29(EASY, SIMPLE, OBJECT, 76811, "Search the crates in the", "northernmost house in Al Kharid."),
  35. SIMPLE_S_30(EASY, SIMPLE, OBJECT, 40021, "Search the crates in the Port", "Sarim fishing shop."),
  36. SIMPLE_S_31(EASY, SIMPLE, OBJECT, 34586, "Search the crates in the shed", "just north of east Ardougne."),
  37. SIMPLE_S_32(EASY, SIMPLE, OBJECT, 46269, "Search the crates near a cart in", "Varrock."),
  38. SIMPLE_S_33(EASY, SIMPLE, OBJECT, 24294, "Search the drawers above", "Varrock's shops."),
  39. SIMPLE_S_34(EASY, SIMPLE, OBJECT, 34482, "Search the drawers found", "upstairs in the houses of East", "Ardougne."),
  40. SIMPLE_S_35(EASY, SIMPLE, OBJECT, 2631, "Search the drawers in a house in", "Draynor Village."),
  41. SIMPLE_S_36(EASY, SIMPLE, OBJECT, 25034, "Search the drawers in Falador's", "chainmail shop."),
  42. SIMPLE_S_37(EASY, SIMPLE, OBJECT, 33931, "Search the drawers in Catherby's", "Archery Shop."),
  43. SIMPLE_S_38(EASY, SIMPLE, OBJECT, 24294, "Search the drawers in one of", "Gertrude's bedrooms."),
  44. SIMPLE_S_39(EASY, SIMPLE, OBJECT, 350, "Search the drawers in the ground", "floor of a shop in Yanille."),
  45. SIMPLE_S_40(EASY, SIMPLE, OBJECT, 33931, "Search the drawers in the", "upstairs of a house in Catherby."),
  46. SIMPLE_S_41(EASY, SIMPLE, OBJECT, 24294, "Search the drawers upstairs in", "the bank to the East of Varrock."),
  47. SIMPLE_S_42(EASY, SIMPLE, OBJECT, 67304, "Search the drawers of houses in", "Burthorpe."),
  48. SIMPLE_S_43(EASY, SIMPLE, OBJECT, 34482, "Search the drawers on the first", "floor of a building overlooking", "Ardougne market."),
  49. SIMPLE_S_44(EASY, SIMPLE, OBJECT, 25034, "Search the drawers upstairs in", "Falador's shield shop."),
  50. SIMPLE_S_45(EASY, SIMPLE, OBJECT, 11745, "Search the crates upstairs of", "houses in eastern part of", "Falador."),
  51. SIMPLE_S_47(MEDIUM, SIMPLE, OBJECT, 348, "Search the upstairs drawers of a", "house in a village were pirates", "are known to have a good time."),
  52. SIMPLE_S_48(EASY, SIMPLE, OBJECT, 99820, "Search through chests found in", "the upstairs of houses in eastern", "Falador."),
  53. SIMPLE_S_50(EASY, SIMPLE, OBJECT, 71943, "Search through some drawers in ", "the upstairs of a house in", "Rimmington."),
  54. SIMPLE_S_51(EASY, SIMPLE, OBJECT, 25766, "Search upstairs in the houses of", "Seers' Village for some drawers."),
  55. SIMPLE_S_52(EASY, SIMPLE, NPC, 969, "Someone watching the fights in", "the duel arena is your next", "destination."),
  56. SIMPLE_S_53(MEDIUM, SIMPLE, NPC, 635, "Speak to a referee."),
  57. SIMPLE_S_54(EASY, SIMPLE, NPC, 563, "Speak to Arhein in Catherby."),
  58. SIMPLE_S_55(MEDIUM, SIMPLE, NPC, 171, "Speak to Brimstail."),
  59. SIMPLE_S_56(EASY, SIMPLE, NPC, 806, "Speak to Donovan the Family", "Handyman."),
  60. SIMPLE_S_57(EASY, SIMPLE, NPC, 284, "Speak to Doric who lives north of", "Falador."),
  61. SIMPLE_S_58(EASY, SIMPLE, NPC, 2824, "Speak to Ellis in Al Kharid."),
  62. SIMPLE_S_59(EASY, SIMPLE, NPC, 586, "Speak to Gaius in Burthorpe."),
  63. SIMPLE_S_60(MEDIUM, SIMPLE, NPC, 510, "Speak to Hajedy."),
  64. SIMPLE_S_61(EASY, SIMPLE, NPC, 0, "Speak to Hans."),
  65. SIMPLE_S_62(MEDIUM, SIMPLE, NPC, 669, "Speak to Hazelmere."),
  66. SIMPLE_S_63(EASY, SIMPLE, NPC, 918, "Speak to Ned in Draynor Village."),
  67. SIMPLE_S_64(EASY, SIMPLE, NPC, 1042, "Speak to Roavar."),
  68. SIMPLE_S_65(EASY, SIMPLE, NPC, 241, "Speak to Sir Kay in Camelot", "Castle."),
  69. SIMPLE_S_66(EASY, SIMPLE, NPC, 733, "Speak to the bartender of the", "Blue Moon Inn in Varrock."),
  70. SIMPLE_S_67(EASY, SIMPLE, NPC, 809, "Speak to the staff of Sinclair", "Mansion."),
  71. SIMPLE_S_68(EASY, SIMPLE, NPC, 1054, "Speak to Ulizius."),
  72. SIMPLE_T_1(EASY, SIMPLE, NPC, 734, "Talk to the bartender of the Rusty", "Anchor in Port Sarim."),
  73. SIMPLE_T_2(EASY, SIMPLE, NPC, 606, "Talk to the Squire in the White", "Knights' castle in Falador."),
  74. SIMPLE_T_3(EASY, SIMPLE, NPC, 541, "Talk to Zeke in Al Kharid."),
  75. SIMPLE_T_4(MEDIUM, SIMPLE, TILE, 54988211, "The treasure is buried in a small", "building full of bones. Here is a hint: ", "it's not near a graveyard."),
  76. COORDINATE_00_1(HARD, COORDINATE, TILE, UNUSED, 0, 0, NORTH, 7, 13, WEST),
  77. COORDINATE_00_2(MEDIUM, COORDINATE, TILE, UNUSED, 0, 5, SOUTH, 1, 13, EAST),
  78. COORDINATE_00_3(MEDIUM, COORDINATE, TILE, UNUSED, 0, 13, SOUTH, 13, 58, EAST),
  79. COORDINATE_00_4(MEDIUM, COORDINATE, TILE, UNUSED, 0, 18, SOUTH, 9, 28, EAST),
  80. COORDINATE_00_5(MEDIUM, COORDINATE, TILE, UNUSED, 0, 20, SOUTH, 23, 15, EAST),
  81. COORDINATE_00_6(MEDIUM, COORDINATE, TILE, UNUSED, 0, 30, NORTH, 24, 16, EAST),
  82. COORDINATE_00_7(MEDIUM, COORDINATE, TILE, UNUSED, 0, 31, SOUTH, 17, 43, EAST),
  83. COORDINATE_00_8(MEDIUM, COORDINATE, TILE, UNUSED, 1, 18, SOUTH, 14, 15, EAST),
  84. COORDINATE_00_9(MEDIUM, COORDINATE, TILE, UNUSED, 1, 24, NORTH, 8, 5, WEST),
  85. COORDINATE_00_10(MEDIUM, COORDINATE, TILE, UNUSED, 1, 26, NORTH, 8, 1, EAST),
  86. COORDINATE_00_11(MEDIUM, COORDINATE, TILE, UNUSED, 1, 35, SOUTH, 7, 28, EAST),
  87. COORDINATE_00_12(MEDIUM, COORDINATE, TILE, UNUSED, 2, 46, NORTH, 29, 11, EAST),
  88. COORDINATE_00_13(MEDIUM, COORDINATE, TILE, UNUSED, 2, 48, NORTH, 22, 30, EAST),
  89. COORDINATE_00_14(MEDIUM, COORDINATE, TILE, UNUSED, 2, 50, NORTH, 6, 20, EAST),
  90. COORDINATE_00_15(MEDIUM, COORDINATE, TILE, UNUSED, 3, 35, SOUTH, 13, 35, EAST),
  91. COORDINATE_00_16(HARD, COORDINATE, TILE, UNUSED, 3, 45, SOUTH, 22, 45, EAST),
  92. COORDINATE_00_17(MEDIUM, COORDINATE, TILE, UNUSED, 4, 0, SOUTH, 12, 46, EAST),
  93. COORDINATE_00_18(HARD, COORDINATE, TILE, UNUSED, 4, 3, SOUTH, 3, 11, EAST),
  94. COORDINATE_00_19(HARD, COORDINATE, TILE, UNUSED, 4, 5, SOUTH, 4, 24, EAST),
  95. COORDINATE_00_20(MEDIUM, COORDINATE, TILE, UNUSED, 4, 13, NORTH, 12, 45, EAST),
  96. COORDINATE_00_21(HARD, COORDINATE, TILE, UNUSED, 4, 16, SOUTH, 16, 16, EAST),
  97. COORDINATE_00_22(HARD, COORDINATE, TILE, UNUSED, 4, 41, NORTH, 3, 9, WEST),
  98. COORDINATE_00_23(MEDIUM, COORDINATE, TILE, UNUSED, 5, 20, SOUTH, 4, 28, EAST),
  99. COORDINATE_00_24(HARD, COORDINATE, TILE, UNUSED, 5, 37, NORTH, 31, 15, EAST),
  100. COORDINATE_00_25(MEDIUM, COORDINATE, TILE, UNUSED, 5, 43, NORTH, 23, 5, EAST),
  101. COORDINATE_00_26(HARD, COORDINATE, TILE, UNUSED, 5, 50, SOUTH, 10, 5, EAST),
  102. COORDINATE_00_27(HARD, COORDINATE, TILE, UNUSED, 6, 0, SOUTH, 21, 48, EAST),
  103. COORDINATE_00_28(HARD, COORDINATE, TILE, UNUSED, 6, 11, SOUTH, 15, 7, EAST),
  104. COORDINATE_00_29(MEDIUM, COORDINATE, TILE, UNUSED, 6, 31, NORTH, 1, 46, WEST),
  105. COORDINATE_00_30(MEDIUM, COORDINATE, TILE, UNUSED, 7, 5, NORTH, 30, 56, EAST),
  106. COORDINATE_00_31(MEDIUM, COORDINATE, TILE, UNUSED, 7, 33, NORTH, 15, 0, EAST),
  107. COORDINATE_00_32(HARD, COORDINATE, TILE, UNUSED, 7, 43, SOUTH, 12, 26, EAST),
  108. COORDINATE_00_33(HARD, COORDINATE, TILE, UNUSED, 8, 3, NORTH, 31, 16, EAST),
  109. COORDINATE_00_34(HARD, COORDINATE, TILE, UNUSED, 8, 5, SOUTH, 15, 56, EAST),
  110. COORDINATE_00_35(HARD, COORDINATE, TILE, UNUSED, 8, 26, SOUTH, 10, 28, EAST),
  111. COORDINATE_00_36(MEDIUM, COORDINATE, TILE, UNUSED, 8, 33, NORTH, 1, 39, WEST),
  112. COORDINATE_00_37(MEDIUM, COORDINATE, TILE, UNUSED, 9, 33, NORTH, 2, 15, EAST),
  113. COORDINATE_00_38(MEDIUM, COORDINATE, TILE, UNUSED, 9, 48, NORTH, 17, 39, EAST),
  114. COORDINATE_00_39(MEDIUM, COORDINATE, TILE, UNUSED, 11, 3, NORTH, 31, 20, EAST),
  115. COORDINATE_00_40(MEDIUM, COORDINATE, TILE, UNUSED, 11, 5, NORTH, 0, 45, WEST),
  116. COORDINATE_00_41(MEDIUM, COORDINATE, TILE, UNUSED, 11, 41, NORTH, 14, 58, EAST),
  117. COORDINATE_00_42(HARD, COORDINATE, TILE, UNUSED, 12, 48, NORTH, 20, 20, EAST),
  118. COORDINATE_00_43(HARD, COORDINATE, TILE, UNUSED, 13, 46, NORTH, 21, 1, EAST),
  119. COORDINATE_00_44(MEDIUM, COORDINATE, TILE, UNUSED, 14, 54, NORTH, 9, 13, EAST),
  120. COORDINATE_00_45(HARD, COORDINATE, TILE, UNUSED, 15, 48, NORTH, 13, 52, EAST),
  121. COORDINATE_00_46(HARD, COORDINATE, TILE, UNUSED, 16, 3, NORTH, 14, 7, EAST),
  122. COORDINATE_00_47(HARD, COORDINATE, TILE, UNUSED, 16, 20, NORTH, 12, 45, EAST),
  123. COORDINATE_00_48(HARD, COORDINATE, TILE, UNUSED, 16, 35, NORTH, 27, 1, EAST),
  124. COORDINATE_00_49(HARD, COORDINATE, TILE, UNUSED, 16, 43, NORTH, 19, 11, EAST),
  125. COORDINATE_00_50(HARD, COORDINATE, TILE, UNUSED, 17, 50, NORTH, 8, 30, EAST),
  126. COORDINATE_00_51(HARD, COORDINATE, TILE, UNUSED, 18, 3, NORTH, 25, 16, EAST),
  127. COORDINATE_00_52(HARD, COORDINATE, TILE, UNUSED, 18, 22, NORTH, 16, 33, EAST),
  128. COORDINATE_00_53(HARD, COORDINATE, TILE, UNUSED, 19, 43, NORTH, 25, 7, EAST),
  129. COORDINATE_00_54(HARD, COORDINATE, TILE, UNUSED, 20, 5, NORTH, 21, 52, EAST),
  130. COORDINATE_00_55(HARD, COORDINATE, TILE, UNUSED, 20, 7, NORTH, 18, 33, EAST),
  131. COORDINATE_00_56(HARD, COORDINATE, TILE, UNUSED, 20, 33, NORTH, 15, 48, EAST),
  132. COORDINATE_00_57(HARD, COORDINATE, TILE, UNUSED, 21, 24, NORTH, 17, 54, EAST),
  133. COORDINATE_00_58(MEDIUM, COORDINATE, TILE, UNUSED, 22, 30, NORTH, 3, 1, EAST),
  134. COORDINATE_00_59(HARD, COORDINATE, TILE, UNUSED, 22, 35, NORTH, 19, 18, EAST),
  135. COORDINATE_00_60(HARD, COORDINATE, TILE, UNUSED, 22, 45, NORTH, 26, 33, EAST),
  136. COORDINATE_00_61(HARD, COORDINATE, TILE, UNUSED, 24, 24, NORTH, 26, 24, EAST),
  137. COORDINATE_00_62(HARD, COORDINATE, TILE, UNUSED, 24, 56, NORTH, 22, 28, EAST),
  138. COORDINATE_00_63(HARD, COORDINATE, TILE, UNUSED, 24, 58, NORTH, 18, 43, EAST),
  139. COORDINATE_00_64(HARD, COORDINATE, TILE, UNUSED, 25, 3, NORTH, 17, 5, EAST),
  140. COORDINATE_00_65(HARD, COORDINATE, TILE, UNUSED, 25, 3, NORTH, 23, 24, EAST),
  141. COORDINATE_00_66(HARD, COORDINATE, TILE, UNUSED, 8, 5, NORTH, 15, 56, EAST),
  142.  
  143. ANAGRAM_A_1(HARD, ANAGRAM, NPC, 589, "A Zen ", "She"),
  144. ANAGRAM_A_2(HARD, ANAGRAM, NPC, 2812, "Ace", "Match", "Elm"),
  145. ANAGRAM_A_3(MEDIUM, ANAGRAM, NPC, 962, "Aha Jar"),
  146. ANAGRAM_A_4(HARD, ANAGRAM, NPC, 4594, "An Paint", "Tonic"),
  147. ANAGRAM_A_5(MEDIUM, ANAGRAM, NPC, 696, "Arc O", "Line"),
  148. ANAGRAM_A_6(HARD, ANAGRAM, NPC, 746, "Are Col"),
  149. ANAGRAM_A_7(MEDIUM, ANAGRAM, NPC, 3827, "Arr! So I", "am a", "crust", "and?"),
  150. ANAGRAM_B_1(MEDIUM, ANAGRAM, NPC, 171, "Bail Trims"),
  151. ANAGRAM_B_2(HARD, ANAGRAM, NPC, 471, "By Look"),
  152. ANAGRAM_B_3(MEDIUM, ANAGRAM, NPC, 15096, "Boast B"),
  153. ANAGRAM_C_1(HARD, ANAGRAM, NPC, 2802, "C on game", "hoc"),
  154. ANAGRAM_D_1(HARD, ANAGRAM, NPC, 1294, "Dt Run B"),
  155. ANAGRAM_E_1(HARD, ANAGRAM, NPC, 28, "Eek Zero Op"),
  156. ANAGRAM_E_2(MEDIUM, ANAGRAM, NPC, 550, "El Ow"),
  157. ANAGRAM_E_3(HARD, ANAGRAM, NPC, 720, "Err Cure It"),
  158. ANAGRAM_G_1(MEDIUM, ANAGRAM, NPC, 469, "Goblin Kem"),
  159. ANAGRAM_G_2(MEDIUM, ANAGRAM, NPC, 2520, "Got A Boy"),
  160. ANAGRAM_G_3(HARD, ANAGRAM, NPC, 2039, "Gulag Run"),
  161. ANAGRAM_H_1(MEDIUM, ANAGRAM, NPC, 379, "Halt Us"),
  162. // ANAGRAM_H_2(HARD, ANAGRAM, NPC, 2142, "He Do Pose. It is", "Cultrrl,
  163. // Mk?"),
  164. ANAGRAM_I_1(MEDIUM, ANAGRAM, NPC, 1011, "Icy Fe"),
  165. ANAGRAM_I_2(HARD, ANAGRAM, NPC, 3044, "I Eat Its", "Chart", "Hints Do", "U"),
  166. ANAGRAM_I_3(HARD, ANAGRAM, NPC, 4431, "I Faffy", "Run"),
  167. ANAGRAM_L_1(HARD, ANAGRAM, NPC, 9173, "Land Doomd"),
  168. ANAGRAM_L_2(HARD, ANAGRAM, NPC, 648, "Lark In Dog"),
  169. ANAGRAM_M_1(HARD, ANAGRAM, NPC, 2812, "Me Am The", "Calc"),
  170. ANAGRAM_M_2(MEDIUM, ANAGRAM, NPC, 676, "Me if"),
  171. ANAGRAM_N_1(MEDIUM, ANAGRAM, NPC, 714, "Nod med"),
  172. ANAGRAM_O_1(MEDIUM, ANAGRAM, NPC, 437, "O Birdz A Zany", "En Pc"),
  173. ANAGRAM_O_2(HARD, ANAGRAM, NPC, 278, "Ok Co"),
  174. ANAGRAM_O_3(HARD, ANAGRAM, NPC, 460, "Or Zinc Fumes", "Ward"),
  175. ANAGRAM_P_1(MEDIUM, ANAGRAM, NPC, 659, "Peaty Pert"),
  176. ANAGRAM_P_2(HARD, ANAGRAM, NPC, 4585, "Profs Lose Wrong Pie"),
  177. ANAGRAM_R_1(HARD, ANAGRAM, NPC, 543, "R Ak Mi"),
  178. ANAGRAM_R_2(HARD, ANAGRAM, NPC, 4650, "Red Art Tans"),
  179. ANAGRAM_S_1(HARD, ANAGRAM, NPC, 1359, "Sequin", "Dirge"),
  180. ANAGRAM_S_2(MEDIUM, ANAGRAM, NPC, 0, "Hans"),
  181. ANAGRAM_S_3(MEDIUM, ANAGRAM, NPC, 15096, "Stab", "Ob"),
  182. ANAGRAM_T_1(HARD, ANAGRAM, NPC, 2812, "Them Cal Came"),
  183. MAP_1(EASY, MAP, OBJECT, 46331, 361),
  184. MAP_2(EASY, MAP, OBJECT, 24202, 355),
  185. MAP_3(HARD, MAP, OBJECT, 46331, 359),
  186. MAP_4(EASY, MAP, OBJECT, 18506, 358),
  187. MAP_5(EASY, MAP, OBJECT, 2620, 350),
  188. MAP_6(EASY, MAP, TILE, 40209568, 342),
  189. MAP_7(EASY, MAP, TILE, 50826302, 356),
  190. MAP_8(EASY, MAP, TILE, 42798490, 354),
  191. MAP_9(EASY, MAP, TILE, 41520921, 340),
  192. MAP_10(EASY, MAP, TILE, 40783082, 357),
  193. MAP_11(EASY, MAP, TILE, 42863621, 353),
  194. MAP_12(EASY, MAP, TILE, 43437216, 360),
  195. MAP_13(EASY, MAP, TILE, 44354915, 349),
  196. MAP_14(EASY, MAP, TILE, 49859911, 351),
  197. MAP_15(EASY, MAP, TILE, 51907877, 346),
  198. MAP_16(EASY, MAP, TILE, 48729430, 337),
  199. MAP_17(EASY, MAP, TILE, 53890349, 347),
  200. MAP_18(EASY, MAP, TILE, 43797996, 344),
  201. MAP_19(EASY, MAP, TILE, 47615201, 352),
  202. MAP_20(EASY, MAP, TILE, 44633354, 339),
  203. MAP_21(HARD, MAP, TILE, 49499975, 338),
  204. MAP_22(EASY, MAP, TILE, 42241549, 343),
  205. MAP_23(EASY, MAP, TILE, 50711705, 348),
  206. MAP_24(EASY, MAP, TILE, 56282305, 341),
  207. MAP_25(EASY, MAP, TILE, 47893642, 362),
  208. EMOTE_B_1(MEDIUM, EMOTE, TILE, 45829116, new int[] { 10, 22 }, new Item[] { new Item(20922, 1), new Item(1099, 1), new Item(1143, 1) }, "Beckon in Tai Bwo Wannai.", "Clap before you talk to me.", " Equip green dragonhide chaps,", "a ring of duelling, and a mithril med helm."),
  209. EMOTE_B_2(MEDIUM, EMOTE, TILE, 55184739, new int[] { 10, 4 }, new Item[] { new Item(3329, 1), new Item(6328, 1), new Item(6328, 1) }, "Beckon in the Digsite, near", "the eastern winch.", " Bow or curtsy before you talk to me.", "Equip a pointed red and black snelm (round),", "snakeskin boots, and an iron pickaxe."),
  210. // EMOTE_B_3(HARD, EMOTE, TILE, 46730121, new int[]
  211. // { 19 }, new Item[]
  212. // { new Item(3385, 1), new Item(7170, 1), new Item(1127, 1) }, "Blow a
  213. // kiss between the tables", "in Shilo Village bank.", "Beware of double
  214. // agents!", "Equip a splitbark helmet, mud pie", "and rune
  215. // platebody."),
  216. EMOTE_B_4(EASY, EMOTE, TILE, 42732751, new int[] { 21 }, new Item[] { new Item(1133, 1), new Item(1075, 1), new Item(7170, 1) }, "Blow a raspberry at the monkey", "cage in Ardougne Zoo.", "Equip a studded body,", "bronze platelegs and a mud pie."),
  217. EMOTE_B_5(HARD, EMOTE, TILE, 42372446, new int[] { 21 }, new Item[] { new Item(2890, 1), new Item(2493, 1), new Item(1347, 1) }, "Blow a raspberry in", "the Fishing Guild bank.", "Beware of double agents!", "Equip an elemental shield, blue ", "dragonhide chaps, and a rune warhammer."),
  218. EMOTE_B_6(EASY, EMOTE, TILE, 45272394, new int[] { 21 }, new Item[] { new Item(1169, 1), new Item(1115, 1), new Item(1059, 1) }, "Blow raspberries outside", "the entrance to Keep Le Faye.", "Equip a coif, an iron platebody", "and leather gloves."),
  219. EMOTE_B_7(HARD, EMOTE, TILE, 577982012, new int[] { 4 }, new Item[] { new Item(2499, 1), new Item(2487, 1) }, "Bow or curtsy at the", "top of the lighthouse.", "Beware of double agents!", "Equip a blue dragonhide body,", "blue dragonhide vambraces", "and no jewellery."),
  220. EMOTE_B_8(EASY, EMOTE, TILE, 55200971, new int[] { 4 }, new Item[] { new Item(1101, 1), new Item(1095, 1), new Item(1169, 1) }, "Bow or curtsy in the lobby", "of the Duel Arena.", "Equip an iron chainbody,", "leather chaps and a coif."),
  221. EMOTE_B_9(EASY, EMOTE, TILE, 44715285, new int[] { 4 }, new Item[] { new Item(1067, 1), new Item(1696, 1), new Item(845, 1) }, "Bow or curtsy outside", "the entrance to the Legends' Guild.", "Equip iron platelegs,", "an emerald amulet and oak longbow."),
  222. EMOTE_C_1(EASY, EMOTE, TILE, 36164446, new int[] { 9 }, new Item[] {}, "Cheer at the Burthrope Games Room.", "Have nothing equipped at all when you do."),
  223. EMOTE_C_2(EASY, EMOTE, TILE, 47648172, new int[] { 9 }, new Item[] { new Item(5527, 1), new Item(1307, 1), new Item(1692, 1) }, "Cheer at the druids circle,", "equip an Air tiara, a bronze 2h sword,", "and Gold amulet."),
  224. EMOTE_C_3(EASY, EMOTE, TILE, 49941668, new int[] { 9 }, new Item[] { new Item(1169, 1), new Item(1083, 1), new Item(1656, 1) }, "Cheer for the monks at Port Sarim.", "Equip a coif, steel plateskirt", "and a sapphire necklace."),
  225. EMOTE_C_4(MEDIUM, EMOTE, TILE, 41799140, new int[] { 9, 17 }, new Item[] { new Item(1119, 1), new Item(853, 1), new Item(4119, 1) }, "Cheer in the Barbarian Agility Arena.", "Headbang before you talk to me.", "Equip a steel platebody, maple, ", "shortbow and bronze boots."),
  226. EMOTE_C_5(MEDIUM, EMOTE, TILE, 41422128, new int[] { 9, 5 }, new Item[] { new Item(1135, 1), new Item(1099, 1), new Item(1177, 1) }, "Cheer in the Ogre pen", "in the Training Camp.", "Show you are angry before you talk", "to me. Equip a Green Dragonhide Body, ", "green dragonhide chaps", "and a steel sq shield."),
  227. EMOTE_C_6(EASY, EMOTE, TILE, 55086348, new int[] { 22 }, new Item[] { new Item(1698, 1), new Item(2464, 1), new Item(1059, 1) }, "Clap in the main exam room", "in the Exam Centre.", "Equip a ruby amulet, blue flowers", "and leather gloves."),
  228. EMOTE_C_7(EASY, EMOTE, TILE, 51022956, new int[] { 22 }, new Item[] { new Item(1137, 1), new Item(1639, 1), new Item(1059, 1) }, "Clap on the causeway to", "the Wizard's Tower.", " Equip an Iron helm, emerald ring", "and leather gloves."),
  229. EMOTE_C_8(EASY, EMOTE, TILE, 579980602, new int[] { 22 }, new Item[] { new Item(1639, 1), new Item(1119, 1), new Item(5525, 1) }, "Clap on the top level of the mill,", "north of east Ardougne.", "Equip an Emerald ring,", "Steel platebody and an uncharged tiara."),
  230. EMOTE_C_9(MEDIUM, EMOTE, TILE, 46255474, new int[] { 18, 4 }, new Item[] { new Item(3329, 1), new Item(1131, 1), new Item(2961, 1) }, "Cry in Catherby archery shop.", "Bow or curtsy before you talk to me.", "Equip a round red and black snelm,", "a hardleather body and an unblessed", "silver sickle."),
  231. EMOTE_C_10(MEDIUM, EMOTE, TILE, 577424732, new int[] { 18, 3 }, new Item[] { new Item(1099, 1), new Item(1193, 1), new Item(2568, 1) }, "Cry on the platform of", "the north-west tree of the", "Gnome Agility Arena. Indicate 'no'", "before talking to me,", "equip green d'hide chaps, a steel", "kiteshield, and a ring of forging."),
  232. EMOTE_D_1(MEDIUM, EMOTE, TILE, 54152242, new int[] { 15, 4 }, new Item[] { new Item(3343, 1), new Item(1381, 1) }, "Dance a jig under Shantay's Awning.", "Bow or curtsy before you talk to me.", "Equip a pointed blue snail", "helmet and an air staff."),
  233. EMOTE_D_2(HARD, EMOTE, TILE, 53971677, new int[] { 14, }, new Item[] { new Item(2570, 1), new Item(1704, 1), new Item(1317, 1) }, "Dance at the cat-doored", "pyramid in Sophanem.", "Beware of double agents!", "Equip a ring of life,", "an uncharged amulet of glory,", "and an adamant 2h sword."),
  234. EMOTE_D_3(EASY, EMOTE, TILE, 50957536, new int[] { 14 }, new Item[] { new Item(1101, 1), new Item(1637, 1), new Item(839, 1) }, "Dance at the crossroads", "north of Draynor,", "equip an iron chainbody,", "a sapphire ring and a longbow. "),
  235. EMOTE_D_4(MEDIUM, EMOTE, TILE, 57281956, new int[] { 14, 4 }, new Item[] { new Item(4551, 1), new Item(1071, 1), new Item(1309, 1) }, "Dance in the centre of Canifis.", "Bow or curtsy before you talk to me.", "Equip a spiny helm,", "mithril platelegs, and an", "iron two-handed sword."),
  236. EMOTE_D_5(EASY, EMOTE, TILE, 49892657, new int[] { 14 }, new Item[] { new Item(1157, 1), new Item(1119, 1), new Item(1081, 1) }, "Dance in the Party Room.", "Equip a steel full helm,", "steel platebody and, ", "iron plateskirt."),
  237. EMOTE_D_6(EASY, EMOTE, TILE, 52481120, new int[] { 14 }, new Item[] { new Item(1205, 1), new Item(1153, 1), new Item(1635, 1) }, "Dance in the shack", "in Lumbridge Swamp.", "Equip a bronze dagger,", "iron full helm and", "a gold ring."),
  238. EMOTE_H_1(EASY, EMOTE, TILE, 54086900, new int[] { 17 }, new Item[] { new Item(1059, 1), new Item(1061, 1) }, "Headbang in the mine", "north of Al-kharid.", "Equip Leather Gloves", "and Leather Boots."),
  239. EMOTE_J_1(EASY, EMOTE, TILE, 42831162, new int[] { 15 }, new Item[] { new Item(1694, 1), new Item(1639, 1), new Item(1103, 1) }, "Dance a jig by the", "entrance to the Fishing Guild,", "equip a sapphire amulet,", "an emerald ring ", "and a bronze chainbody."),
  240. EMOTE_J_2(MEDIUM, EMOTE, TILE, 54152242, new int[] { 15, 4 }, new Item[] { new Item(3333, 1), new Item(1381, 1) }, "Dance a jig", "under Shantay's Awning.", "Bow or curtsy before you talk to me.", "Equip a pointed blue", "snail helmet, air staff."),
  241. EMOTE_J_3(EASY, EMOTE, TILE, 45206898, new int[] { 11 }, new Item[] { new Item(4121, 1), new Item(1724, 1), new Item(1353, 1) }, "Jump for joy", "at the beehives.", "Equip iron boots, unholy symbol,", "and a steel hatchet."),
  242. EMOTE_J_4(MEDIUM, EMOTE, TILE, 42781716, new int[] { 11, 15 }, new Item[] { new Item(9177, 1), new Item(1145, 1), new Item(6324, 1) }, "Jump for joy in Yanille Bank.", "Dance a jig before you talk to me.", "Equip an iron crossbow,", "adamant medium helmet", "and snakeskin chaps."),
  243. EMOTE_L_1(EASY, EMOTE, TILE, 44912080, new int[] { 12 }, new Item[] { new Item(1167, 1), new Item(1725, 1), new Item(1323, 1) }, "Laugh at the crossroads", "south of Sinclair Mansion.", "Equip a leather cowl,", "amulet of strength", "and iron scimitar."),
  244. EMOTE_L_2(HARD, EMOTE, TILE, 45780567, new int[] { 12 }, new Item[] { new Item(1163, 1), new Item(2493, 1), new Item(1393, 1) }, "Laugh in the Jokul's tent", "in the mountain camp.", "Beware of double agents!", "Equip a rune full helm, blue", "d'hide chaps and a fire battlestaff."),
  245. EMOTE_P_1(HARD, EMOTE, TILE, 59231649, new int[] { 20 }, new Item[] {}, "Panic in the heart of", "the Haunted Woods.", "Beware of double agents!", "Have no items equipped when you do."),
  246. EMOTE_P_2(EASY, EMOTE, TILE, 55250348, new int[] { 20 }, new Item[] { new Item(1075, 1), new Item(1269, 1), new Item(1141, 1) }, "Panic in the limestone mine.", "Equip bronze platelegs,", "steel pickaxe", "and steel helm."),
  247. EMOTE_P_3(HARD, EMOTE, TILE, 46615979, new int[] { 20 }, new Item[] { new Item(1071, 1), new Item(2570, 1), new Item(1359, 1) }, "Panic by the pilot", "on White Wolf Mountain.", "Beware of double agents!", "Equip mithril platelegs,", "a ring of life,", "and a rune hatchet."),
  248. EMOTE_P_4(EASY, EMOTE, TILE, 43846754, new int[] { 20 }, new Item[] {}, "Panic on the pier where you", "catch the Fishing Trawler.", "Have nothing equipped at all", "when you do.")
  249. // , EMOTE_P_5(EASY, EMOTE, TILE,57413112, new int[] {20, 7}, new Item[]
  250. // {new Item(1085, 1), new Item(851, 1)}, "Panic by the mausoleum", "in
  251. // Morytania. ", " Wave before you speak to me.", "Equip a mithril
  252. // plateskirt,", "a maple longbow and no boots.")
  253. ,
  254. EMOTE_S_1(HARD, EMOTE, TILE, 47844442, new int[] { 23 }, new Item[] { new Item(1643, 1), new Item(1731, 1) }, "Salute in the banana plantation.", "Beware of double agents!", "Equip a diamond ring,", "amulet of power", "and nothing on your chest and legs."),
  255. EMOTE_S_2(EASY, EMOTE, TILE, 48745637, new int[] { 8 }, new Item[] { new Item(1654, 1), new Item(1635, 1), new Item(1237, 1) }, "Shrug in the mine near Rimmington,", "Equip a gold necklace,", "a gold ring and a bronze spear."),
  256. EMOTE_S_3(HARD, EMOTE, TILE, 53087770, new int[] { 8 }, new Item[] { new Item(1075, 1), new Item(1115, 1), new Item(2487, 1) }, "Shrug in the Zamorak temple", "found in the Eastern Wilderness.", "Beware of double agents!", "Equip bronze platelegs,", "an iron platebody,", "and blue d'hide vambraces."),
  257. EMOTE_T_1(EASY, EMOTE, TILE, 51776739, new int[] { 6 }, new Item[] { new Item(1656, 1), new Item(843, 1) }, "Think in the middle of the", "wheat field by the Lumbridge mill.", "Equip a sapphire necklace", "and an oak shortbow. ")
  258. // , EMOTE_T_2(MEDIUM,EMOTE, TILE, -1, new int[] {6,16}, new Item[] {new
  259. // Item(1109,1), new Item(1099,1), new Item(1698,1)}, "Think under the
  260. // lens in the Observatory.", "Twirl before you talk to me.", "Equip a
  261. // mithril chainbody,", "green dragonhide chaps", "and ruby amulet. ")
  262. ,
  263. EMOTE_T_3(EASY, EMOTE, TILE, 48794823, new int[] { 16 }, new Item[] { new Item(1637, 1), new Item(2466, 1), new Item(1095, 1) }, "Twirl at the crossroads", "north of Rimmington.", "Equip a Sapphire ring,", "yellow flowers", "and leather chaps."),
  264. EMOTE_T_4(EASY, EMOTE, TILE, 50629897, new int[] { 16 }, new Item[] { new Item(1115, 1), new Item(1097, 1), new Item(1155, 1) }, "Twirl in Draynor Manor", "by the fountain.", "Equip an iron platebody,", "studded chaps", "and a bronze full helm. "),
  265. EMOTE_T_5(MEDIUM, EMOTE, TILE, 50892125, new int[] { 16, 23 }, new Item[] { new Item(1349, 1), new Item(1193, 1), new Item(1159, 1) }, "Twirl on the bridge", "by Gunnarsgrunn (or Barbarian Village).", "Salute before you talk to me.", "Equip an iron hatchet,", "steel kiteshield", "and mithril full helm."),
  266. EMOTE_W_1(EASY, EMOTE, TILE, 49138733, new int[] { 7 }, new Item[] { new Item(1635, 1), new Item(1095, 1), new Item(1424, 1) }, "Wave on Mudskipper Point. Equip a gold ring, leather chaps and a steel mace. "),
  267. EMOTE_W_2(EASY, EMOTE, TILE, 54168995, new int[] { 7 }, new Item[] { new Item(1095, 1), new Item(1351, 1), new Item(1131, 1) }, "Wave along the south", "fence of the lumberyard.", "Equip leather chaps,", "bronze hatchet", "and a hardleather body. "),
  268. EMOTE_Y_1(MEDIUM, EMOTE, TILE, 40012822, new int[] { 13, 8 }, new Item[] { new Item(1698, 1), new Item(1329, 1), new Item(1175, 1) }, "Yawn in the Castle Wars lobby.", "Shrug before you talk to me.", "Equip a ruby amulet,", "mithril scimitar", "and an iron sq shield. "),
  269. EMOTE_Y_2(EASY, EMOTE, TILE, 50482355, new int[] { 13 }, new Item[] { new Item(1191, 1), new Item(1295, 1), new Item(1097, 1) }, "Yawn in Draynor Marketplace.", "Equip an iron kiteshield,", "steel longsword", "and studded leather chaps."),
  270. EMOTE_Y_3(EASY, EMOTE, TILE, 52596135, new int[] { 13 }, new Item[] { new Item(1718, 1), new Item(1063, 1), new Item(1335, 1) }, "Yawn in Varrock Palace library.", "Equip a holy symbol,", "leather vambraces", "and an iron warhammer."),
  271. EMOTE_Y_4(HARD, EMOTE, TILE, 49581685, new int[] { 13 }, new Item[] { new Item(1175, 1), new Item(2487, 1), new Item(1267, 1) }, "Yawn in the rogues' general store.", "Beware of double agents!", "Equip an iron square shield,", "blue dragonhide vambraces,", "and an iron pickaxe.")
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