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- /*Overriding the BeginPlay function*/
- virtual void BeginPlay() override;
- /*This function is called when an Actor enters the Trigger - PRE 4.12 version*/
- UFUNCTION()
- void OnTriggerEnter(AActor* Other);
- /*This function is called when an Actor exits the Trigger - PRE 4.12 version*/
- UFUNCTION()
- void OnTriggerExit(AActor* Other);
- /*This function is called when an Actor enters the Trigger - 4.12 version*/
- UFUNCTION()
- void OnTriggerEnter(AActor* OverlapedActor, AActor* OtherActor);
- /*This function is called when an Actor exits the Trigger - 4.12 version*/
- UFUNCTION()
- void OnTriggerExit(AActor* OverlapedActor, AActor* OtherActor);
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