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- Updated Toonguide
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- William Maksen <iamthechozenone@yahoo.com>
- AttachmentsMay 27
- to me
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- Preview attachment ToonGuideV5.txt
- Text
- ToonGuideV5.txt
- Terry Gamble <thgamble@gmail.com>
- Jun 2
- to William
- did you make many changes after you tested the MA, etc stuff?
- On Wed, May 27, 2015 at 12:13 AM, William Maksen <iamthechozenone@yahoo.com> wrote:
- Billy <IamTheChozenOne@yahoo.com>
- Jun 2
- to me
- Yup changed a fww things
- Sent from my iPhone
- Terry Gamble <thgamble@gmail.com>
- Jun 2
- to Billy
- big or minor tweaks?
- Billy <IamTheChozenOne@yahoo.com>
- Jun 2
- to me
- Minor but it all adds up
- Sent from my iPhone
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- ---PURPLE RUNES---
- Runes with / can be changed based on preference.
- tank - truespirit legacy(dps)/Evaded reaper(Pure tank), relentless conviction, bolster attribute, bolster end,
- stout(pure tank)/winds of obol(extra dps)
- bard - truespirit legacy, winds of obol, relentless conviction, screams of battle, bolst attri
- ench - truespirit legacy, winds of obol, relentless conviction, bolst attribute, magnitude/Overbearing Onslaught
- Scout dps - truespirit legacy, winds of obol, relentless conviction, overbearing onslaught/(bolster attri if no mystic),
- magnitude/wild swing(extra ae for reforge)
- Mage dps - truespirit legacy, winds of obol, relentless conviction, overbearing onslaught, cipher/bolst att(if no mystic)
- druid/cleric/channeler/shaman - truespirit legacy, storm animus, defiance/bolst attri, resolve/winds of obol, foundations of adamant
- Bag the healer defiance/resolve until needed. Some fights OLD and NEW require resolve/defiance. Play at your own risk.
- ---WHITE ADORNS---
- Applies to all-Use crit chance adorns in any slot possible if under 700 CC. After 700 Don't bother with anymore.
- Applies to all-Use Pris resist in all slots available if your resists are under 150k.
- Hard mode - Use arcane resist in all slots available to help make some of the final fights easier.
- -Tank-
- Helm-Endurance
- Shoulder-Strength
- Chest-Block
- Forearms-Strength/Swift Cast speed if needed
- Gloves-Endurance
- Legs-Strength/Swift Cast speed if needed
- Feet-Weapon skills/crit chance personal pref
- Main Hand-Block
- Shield-Block
- Ranged-Crit Bonus
- Waist-Strength
- Wrist-Endurance
- Wrist-Endurance
- Ring-Pris Resist/arcane resist
- Ring-Pris Resist/arcane resist
- Neck-Strength/low lvl avoidance adorn if your hovered over extra avoid is under 12(think it is smoldering avoidance)
- Ear-Endurnace
- Ear-Endurance
- Charm-Strength/Swift Cast speed if needed
- Charm-Strength/Swift Cast speed if needed
- Cloak-Swift cast speed or crit chance/attack speed if you don't need Cast Speed.
- -Priest-
- Helm-Wis
- Shoulder-Wis
- Chest-Magical
- Forearms-Wis
- Gloves-End
- Legs-Wis
- Feet-Magical
- Primary-CB
- Offhand-CB
- 2Hand-CB
- Ranged-CB
- Waist-Wis
- Wrist-Pris/Arcane
- Wrist-Pris/Arcane
- Ring-Pris/Arcane
- Ring-Pris/Arcane
- Neck-Wis
- Ear-Pris/Arcane
- Ear-Pris/Arcane
- Charm-Wis
- Charm-Wis
- Cloak-Swift cast/crit chance if too much cast and you don't want to convert to dblecast
- -Mage-
- Helm-Int
- Shoulder-Int
- Chest-Magical
- Forearms-Int
- Gloves-End
- Legs-Int
- Feet-Magical
- Primary-CB(potency for pure mage)
- Offhand-CB(potency for pure mage)
- 2Hand-CB(potency for pure mage)
- Ranged-CB(potency for pure mage)
- Waist-Int
- Wrist-Pris/Arcane
- Wrist-Pris/Arcane
- Ring-Pris/Arcane
- Ring-Pris/Arcane
- Neck-Int
- Ear-Pris/Arcane
- Ear-Pris/Arcane
- Charm-Int
- Charm-Int
- Cloak-Swift Cast
- -Scout-
- Helm-Agil
- Shoulder-Agil
- Chest-Weaponry
- Forearms-Agil
- Gloves-End
- Legs-Agil
- Feet-Weaponry
- Primary-CB
- Offhand-CB
- Ranged-CB
- Waist-Agil
- Wrist-Pris/Arcane
- Wrist-Pris/Arcane
- Ring-Pris/Arcane
- Ring-Pris/Arcane
- Neck-Agil
- Ear-Pris/Arcane
- Ear-Pris/Arcane
- Charm-Agil/Swift cast only if needed
- Charm-Agil/Swift cast only if needed
- Cloak-Swift cast/Attack speed or crit chance if cast speed not needed.
- ---Purple armor adorns---
- -Tank-
- Helm-End
- Shoulder-Block
- Chest-Mit
- Forearms-End
- Gloves-End
- Legs-End
- Feet-End
- -Priest-
- CB/Pot in all 7
- -Mage-
- Helm-CB/Pot
- Shoulder-Doublecast
- Chest-CB/Pot
- Forearms-CB/Pot
- Gloves-CB/Pot
- Legs-CB/Pot
- Feet-CB/Pot
- -Scout-CB/Pot Gear
- Helm-CB
- Shoulder-Flurry
- Chest-CB
- Forearms-CB
- Gloves-Cb
- Legs-Cb
- Feet-Cb
- -Scout-WDB Gear
- Helm-DPS
- Shoulder-Flurry
- Chest-DPS
- Forearms-DPS
- Gloves-DPS
- Legs-DPS
- Feet-DPS
- ---Green adorns---
- -Tank-
- Malice of Bulwork
- -Priest-
- Bone Crystal(pure mage style) or Fanatic Core(melee style)
- -Mage-
- Bone Crystal(pure mage style) or Fanatic Core(melee style)
- -Scout-
- Fanatic Core
- ---Reforge base stats---
- -Tank-
- CC - 700
- Reuse - 100
- Cast Speed - 100
- multi attack - 115
- Attack Speed - 195
- ae - 100
- Do Recovery speed to 100 with any extra reforge (can skip this and just do below for max dps)
- Do abil mod on crusaders after recovery / do dps mod on all other tanks to 600 after recovery
- -Priest-
- CC - 700
- Abil Mod - 30,000
- Reuse - 100
- cast speed - 100
- recovery - 100
- multi Attack- 115
- attack speed - 195
- Do AE attack with any extra reforge to 100
- DPS mod to 600 or more abil mod (personal pref)
- -Mage-ENCHANTER
- CC - 700
- Abil Mod - 20,000
- Reuse - 100
- Cast Speed - 100
- Recovery - 100
- multi - 115
- attack speed - 195
- AE - 100
- Do more abil mod once 100 ae or dps mod to 600 once 100 ae instead of more abil mod. Personal choice
- -Mage-Pure Mage
- CC - 700
- Abil mod - 50,000+
- Reuse - 100
- Cast speed 200+
- Recovery - 100
- Multi - 115
- Attack Speed - 195
- Go to ability mod on any cast speed over 200
- Any other reforge goes to abil mod, take out of everything besides the above stats
- -Scout-
- CC - 700
- Abil mod - 20,000+ can have less on bards until enough gear to go higher. (WDB gear scouts stick to 5-10k)
- Reuse - 100
- Cast speed - 100
- Recovery - Do not go past 67 on main scout dps(anyone without ritual like bards can go 100)
- Multi - 115
- Attack Speed - 195
- 100 - AE
- DPS mod - 600min, 1000 reccomended (1700 if you have WDB set)
- Go into ability mod last. Also only go past 1k dps mod if you have all above stats first.
- Recovery is also last. Go out of it if needed, don't pass 67 if you get ritual from a shaman.
- ---Armor choices---
- tank-pure mit all 7
- scout - 5 cast 2 reuse or all cast (problem is the scout is WAY above cast speed cap and it all goes to waste if you do all 7)
- OR - 7 WDB
- mage - 7 cast
- healer - 5 cast 2 reuse or all cast (same as scout issue if you do all 7 cast)
- ToonGuideV5.txtOpen
- Displaying ToonGuideV5.txt.
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