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xxtheadmincreatorxx

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Mar 25th, 2019
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  1. -- This script has convert to FE by xxtheadmincreatorxx
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("Now everyone can see what you see!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148. wait(1 / 60)
  149. Effects = { }
  150. local Player = game.Players.localPlayer
  151. local Character = Player.Character
  152. local Humanoid = Character.Humanoid
  153. local Mouse = Player:GetMouse()
  154. local LeftArm = Character["Left Arm"]
  155. local RightArm = Character["Right Arm"]
  156. local LeftLeg = Character["Left Leg"]
  157. local RightLeg = Character["Right Leg"]
  158. local Head = Character.Head
  159. local Torso = Character.Torso
  160. local Camera = game.Workspace.CurrentCamera
  161. local RootPart = Character.HumanoidRootPart
  162. local RootJoint = RootPart.RootJoint
  163. local attack = false
  164. local Anim = 'Idle'
  165. local attacktype = 1
  166. local delays = false
  167. local play = true
  168. local targetted = nil
  169. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  170. local velocity = RootPart.Velocity.y
  171. local sine = 0
  172. local change = 1
  173. local doe = 0
  174. local Create = LoadLibrary("RbxUtility").Create
  175. Humanoid.WalkSpeed = 8
  176. local m = Create("Model"){
  177. Parent = Character,
  178. Name = "WeaponModel",
  179. }
  180. local Orin = "rbxassetid://459924806"
  181. Head.face.Texture = Orin
  182. spawn(function()
  183. while wait() do
  184. Head.BrickColor = BrickColor.new("Bright yellow")
  185. RightArm.BrickColor = BrickColor.new("Bright yellow")
  186. LeftArm.BrickColor = BrickColor.new("Bright yellow")
  187. Torso.BrickColor = BrickColor.new("Bright blue")
  188. RightLeg.BrickColor = BrickColor.new("Br. yellowish green")
  189. LeftLeg.BrickColor = BrickColor.new("Br. yellowish green")
  190. end
  191. end)
  192. for i,v in pairs(Character:children()) do
  193. if v:IsA("Hat") then
  194. v:Destroy()
  195. end
  196. end
  197. for i,v in pairs(Character:children()) do
  198. if v:IsA("Accessory") then
  199. v:Destroy()
  200. end
  201. end
  202. for i,v in pairs(Character:children()) do
  203. if v:IsA("Hair") then
  204. v:Destroy()
  205. end
  206. end
  207. for i,v in pairs(Character:children()) do
  208. if v:IsA("Shirt") then
  209. v:Destroy()
  210. end
  211. end
  212. for i,v in pairs(Character:children()) do
  213. if v:IsA("Pants") then
  214. v:Destroy()
  215. end
  216. end
  217. for i,v in pairs(Character:children()) do
  218. if v:IsA("Graphic Shirt") then
  219. v:Destroy()
  220. end
  221. end
  222. Humanoid.Animator.Parent = nil
  223. Character.Animate.Parent = nil
  224.  
  225. local newMotor = function(part0, part1, c0, c1)
  226. local w = Create('Motor'){
  227. Parent = part0,
  228. Part0 = part0,
  229. Part1 = part1,
  230. C0 = c0,
  231. C1 = c1,
  232. }
  233. return w
  234. end
  235.  
  236. function clerp(a, b, t)
  237. return a:lerp(b, t)
  238. end
  239.  
  240. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  241. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  242.  
  243. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  244. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  245. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  246. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  247. RootJoint.C1 = CFrame.new(0, 0, 0)
  248. RootJoint.C0 = CFrame.new(0, 0, 0)
  249. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  250. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  251.  
  252. local rarmc1 = RW.C1
  253. local larmc1 = LW.C1
  254. local rlegc1 = RH.C1
  255. local llegc1 = LH.C1
  256.  
  257. local resetc1 = false
  258.  
  259. function PlayAnimationFromTable(table, speed, bool)
  260. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  261. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  262. RW.C0 = clerp(RW.C0, table[3], speed)
  263. LW.C0 = clerp(LW.C0, table[4], speed)
  264. RH.C0 = clerp(RH.C0, table[5], speed)
  265. LH.C0 = clerp(LH.C0, table[6], speed)
  266. if bool == true then
  267. if resetc1 == false then
  268. resetc1 = true
  269. RootJoint.C1 = RootJoint.C1
  270. Torso.Neck.C1 = Torso.Neck.C1
  271. RW.C1 = rarmc1
  272. LW.C1 = larmc1
  273. RH.C1 = rlegc1
  274. LH.C1 = llegc1
  275. end
  276. end
  277. end
  278.  
  279. ArtificialHB = Create("BindableEvent", script){
  280. Parent = script,
  281. Name = "Heartbeat",
  282. }
  283.  
  284. script:WaitForChild("Heartbeat")
  285.  
  286. frame = 1 / 30
  287. tf = 0
  288. allowframeloss = false
  289. tossremainder = false
  290. lastframe = tick()
  291. script.Heartbeat:Fire()
  292.  
  293. game:GetService("RunService").Heartbeat:connect(function(s, p)
  294. tf = tf + s
  295. if tf >= frame then
  296. if allowframeloss then
  297. script.Heartbeat:Fire()
  298. lastframe = tick()
  299. else
  300. for i = 1, math.floor(tf / frame) do
  301. script.Heartbeat:Fire()
  302. end
  303. lastframe = tick()
  304. end
  305. if tossremainder then
  306. tf = 0
  307. else
  308. tf = tf - frame * math.floor(tf / frame)
  309. end
  310. end
  311. end)
  312.  
  313. function swait(num)
  314. if num == 0 or num == nil then
  315. ArtificialHB.Event:wait()
  316. else
  317. for i = 0, num do
  318. ArtificialHB.Event:wait()
  319. end
  320. end
  321. end
  322.  
  323. function RemoveOutlines(part)
  324. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  325. end
  326.  
  327. CFuncs = {
  328. ["Part"] = {
  329. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  330. local Part = Create("Part"){
  331. Parent = Parent,
  332. Reflectance = Reflectance,
  333. Transparency = Transparency,
  334. CanCollide = false,
  335. Locked = true,
  336. BrickColor = BrickColor.new(tostring(BColor)),
  337. Name = Name,
  338. Size = Size,
  339. Material = Material,
  340. }
  341. RemoveOutlines(Part)
  342. return Part
  343. end;
  344. };
  345.  
  346. ["Mesh"] = {
  347. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  348. local Msh = Create(Mesh){
  349. Parent = Part,
  350. Offset = OffSet,
  351. Scale = Scale,
  352. }
  353. if Mesh == "SpecialMesh" then
  354. Msh.MeshType = MeshType
  355. Msh.MeshId = MeshId
  356. end
  357. return Msh
  358. end;
  359. };
  360.  
  361. ["Mesh"] = {
  362. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  363. local Msh = Create(Mesh){
  364. Parent = Part,
  365. Offset = OffSet,
  366. Scale = Scale,
  367. }
  368. if Mesh == "SpecialMesh" then
  369. Msh.MeshType = MeshType
  370. Msh.MeshId = MeshId
  371. end
  372. return Msh
  373. end;
  374. };
  375.  
  376. ["Weld"] = {
  377. Create = function(Parent, Part0, Part1, C0, C1)
  378. local Weld = Create("Weld"){
  379. Parent = Parent,
  380. Part0 = Part0,
  381. Part1 = Part1,
  382. C0 = C0,
  383. C1 = C1,
  384. }
  385. return Weld
  386. end;
  387. };
  388.  
  389. ["Sound"] = {
  390. Create = function(id, par, vol, pit)
  391. coroutine.resume(coroutine.create(function()
  392. local S = Create("Sound"){
  393. Volume = vol,
  394. Pitch = pit or 1,
  395. SoundId = id,
  396. Parent = par or workspace,
  397. }
  398. wait()
  399. S:play()
  400. game:GetService("Debris"):AddItem(S, 6)
  401. end))
  402. end;
  403. };
  404.  
  405. ["ParticleEmitter"] = {
  406. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  407. local fp = Create("ParticleEmitter"){
  408. Parent = Parent,
  409. Color = ColorSequence.new(Color1, Color2),
  410. LightEmission = LightEmission,
  411. Size = Size,
  412. Texture = Texture,
  413. Transparency = Transparency,
  414. ZOffset = ZOffset,
  415. Acceleration = Accel,
  416. Drag = Drag,
  417. LockedToPart = LockedToPart,
  418. VelocityInheritance = VelocityInheritance,
  419. EmissionDirection = EmissionDirection,
  420. Enabled = Enabled,
  421. Lifetime = LifeTime,
  422. Rate = Rate,
  423. Rotation = Rotation,
  424. RotSpeed = RotSpeed,
  425. Speed = Speed,
  426. VelocitySpread = VelocitySpread,
  427. }
  428. return fp
  429. end;
  430. };
  431.  
  432. CreateTemplate = {
  433.  
  434. };
  435. }
  436.  
  437.  
  438.  
  439. New = function(Object, Parent, Name, Data)
  440. local Object = Instance.new(Object)
  441. for Index, Value in pairs(Data or {}) do
  442. Object[Index] = Value
  443. end
  444. Object.Parent = Parent
  445. Object.Name = Name
  446. return Object
  447. end
  448.  
  449. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  450. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  451. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  452. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  453. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  454. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  455. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  456. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  457. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  458. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  459. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  460. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  461. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  462. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  463. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  464. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  465. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  466. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  467. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  468. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  470. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  471. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  473. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  474. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  475. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  476. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  477. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  479. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  480. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  481. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  482. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  483. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  484. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  485. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  486. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  487. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  488. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  489. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  490. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  491. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  492. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  493. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  494. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  495. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  496. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  497. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  498. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  499. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  500. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  501. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  502. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  503. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  504. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  505. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  506. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  507. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  508. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  509. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  510. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  511. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  512.  
  513. for _,v in pairs(m:children()) do
  514. if v:IsA("Part") then
  515. v.CanCollide = false
  516. end
  517. end
  518. for _,v in pairs(m:children()) do
  519. if v:IsA("Part") then
  520. v.Material = "Neon"
  521. end
  522. end
  523. spawn(function()
  524. while wait() do
  525. for _,v in pairs(m:children()) do
  526. if v:IsA("Part") then
  527. v.BrickColor=BrickColor.random()
  528. end
  529. end
  530. end
  531. end)
  532.  
  533.  
  534. function rayCast(Position, Direction, Range, Ignore)
  535. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  536. end
  537.  
  538. --[[FindNearestTorso = function(pos)
  539. local list = (game.Workspace:children())
  540. local torso = nil
  541. local dist = 1000
  542. local temp, human, temp2 = nil, nil, nil
  543. for x = 1, #list do
  544. temp2 = list[x]
  545. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  546. temp = temp2:findFirstChild("Torso")
  547. human = temp2:findFirstChild("Humanoid")
  548. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  549. local dohit = true
  550. if dohit == true then
  551. torso = temp
  552. dist = (temp.Position - pos).magnitude
  553. end
  554. end
  555. end
  556. end
  557. return torso, dist
  558. end]]
  559. function FindNearestTorso(Position, Distance, SinglePlayer)
  560. if SinglePlayer then
  561. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  562. end
  563. local List = {}
  564. for i, v in pairs(workspace:GetChildren()) do
  565. if v:IsA("Model") then
  566. if v:findFirstChild("Torso") then
  567. if v ~= Character then
  568. if (v.Torso.Position - Position).magnitude <= Distance then
  569. table.insert(List, v)
  570. end
  571. end
  572. end
  573. end
  574. end
  575. return List
  576. end
  577. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  578. if hit.Parent == nil then
  579. return
  580. end
  581. local h = hit.Parent:FindFirstChild("Humanoid")
  582. for _, v in pairs(hit.Parent:children()) do
  583. if v:IsA("Humanoid") then
  584. h = v
  585. end
  586. end
  587. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  588. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  589. if hit.Parent.DebounceHit.Value == true then
  590. return
  591. end
  592. end
  593. local c = Create("ObjectValue"){
  594. Name = "creator",
  595. Value = game:service("Players").LocalPlayer,
  596. Parent = h,
  597. }
  598. game:GetService("Debris"):AddItem(c, .5)
  599. if HitSound ~= nil and HitPitch ~= nil then
  600. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  601. end
  602. local Damage = math.random(minim, maxim)
  603. local blocked = false
  604. local block = hit.Parent:findFirstChild("Block")
  605. if block ~= nil then
  606. if block.className == "IntValue" then
  607. if block.Value > 0 then
  608. blocked = true
  609. block.Value = block.Value - 1
  610. print(block.Value)
  611. end
  612. end
  613. end
  614. if blocked == false then
  615. h.Health = h.Health - Damage
  616. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  617. else
  618. h.Health = h.Health - (Damage / 2)
  619. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  620. end
  621. if Type == "Knockdown" then
  622. local hum = hit.Parent.Humanoid
  623. hum.PlatformStand = true
  624. coroutine.resume(coroutine.create(function(HHumanoid)
  625. swait(1)
  626. HHumanoid.PlatformStand = false
  627. end), hum)
  628. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  629. local bodvol = Create("BodyVelocity"){
  630. velocity = angle * knockback,
  631. P = 5000,
  632. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  633. Parent = hit,
  634. }
  635. local rl = Create("BodyAngularVelocity"){
  636. P = 3000,
  637. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  638. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  639. Parent = hit,
  640. }
  641. game:GetService("Debris"):AddItem(bodvol, .5)
  642. game:GetService("Debris"):AddItem(rl, .5)
  643. elseif Type == "Normal" then
  644. local vp = Create("BodyVelocity"){
  645. P = 500,
  646. maxForce = Vector3.new(math.huge, 0, math.huge),
  647. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  648. }
  649. if knockback > 0 then
  650. vp.Parent = hit.Parent.Torso
  651. end
  652. game:GetService("Debris"):AddItem(vp, .5)
  653. elseif Type == "Up" then
  654. local bodyVelocity = Create("BodyVelocity"){
  655. velocity = Vector3.new(0, 20, 0),
  656. P = 5000,
  657. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  658. Parent = hit,
  659. }
  660. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  661. elseif Type == "DarkUp" then
  662. coroutine.resume(coroutine.create(function()
  663. for i = 0, 1, 0.1 do
  664. swait()
  665. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  666. end
  667. end))
  668. local bodyVelocity = Create("BodyVelocity"){
  669. velocity = Vector3.new(0, 20, 0),
  670. P = 5000,
  671. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  672. Parent = hit,
  673. }
  674. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  675. elseif Type == "Snare" then
  676. local bp = Create("BodyPosition"){
  677. P = 2000,
  678. D = 100,
  679. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  680. position = hit.Parent.Torso.Position,
  681. Parent = hit.Parent.Torso,
  682. }
  683. game:GetService("Debris"):AddItem(bp, 1)
  684. elseif Type == "Freeze" then
  685. local BodPos = Create("BodyPosition"){
  686. P = 50000,
  687. D = 1000,
  688. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  689. position = hit.Parent.Torso.Position,
  690. Parent = hit.Parent.Torso,
  691. }
  692. local BodGy = Create("BodyGyro") {
  693. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  694. P = 20e+003,
  695. Parent = hit.Parent.Torso,
  696. cframe = hit.Parent.Torso.CFrame,
  697. }
  698. hit.Parent.Torso.Anchored = true
  699. coroutine.resume(coroutine.create(function(Part)
  700. swait(1.5)
  701. Part.Anchored = false
  702. end), hit.Parent.Torso)
  703. game:GetService("Debris"):AddItem(BodPos, 3)
  704. game:GetService("Debris"):AddItem(BodGy, 3)
  705. end
  706. local debounce = Create("BoolValue"){
  707. Name = "DebounceHit",
  708. Parent = hit.Parent,
  709. Value = true,
  710. }
  711. game:GetService("Debris"):AddItem(debounce, Delay)
  712. c = Create("ObjectValue"){
  713. Name = "creator",
  714. Value = Player,
  715. Parent = h,
  716. }
  717. game:GetService("Debris"):AddItem(c, .5)
  718. end
  719. end
  720.  
  721. function ShowDamage(Pos, Text, Time, Color)
  722. local Rate = (1 / 30)
  723. local Pos = (Pos or Vector3.new(0, 0, 0))
  724. local Text = (Text or "")
  725. local Time = (Time or 2)
  726. local Color = (Color or Color3.new(1, 0, 1))
  727. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  728. EffectPart.Anchored = true
  729. local BillboardGui = Create("BillboardGui"){
  730. Size = UDim2.new(3, 0, 3, 0),
  731. Adornee = EffectPart,
  732. Parent = EffectPart,
  733. }
  734. local TextLabel = Create("TextLabel"){
  735. BackgroundTransparency = 1,
  736. Size = UDim2.new(1, 0, 1, 0),
  737. Text = Text,
  738. Font = "SciFi",
  739. TextColor3 = Color,
  740. TextScaled = true,
  741. Parent = BillboardGui,
  742. }
  743. game.Debris:AddItem(EffectPart, (Time))
  744. EffectPart.Parent = game:GetService("Workspace")
  745. delay(0, function()
  746. local Frames = (Time / Rate)
  747. for Frame = 1, Frames do
  748. wait(Rate)
  749. local Percent = (Frame / Frames)
  750. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  751. TextLabel.TextTransparency = Percent
  752. end
  753. if EffectPart and EffectPart.Parent then
  754. EffectPart:Destroy()
  755. end
  756. end)
  757. end
  758.  
  759. function dmg(dude)
  760. if dude.Name ~= Character then
  761. dude.Humanoid.PlatformStand = true
  762. local bgf = Instance.new("BodyGyro",dude.Head)
  763. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  764. local val = Instance.new("BoolValue",dude)
  765. val.Name = "IsHit"
  766. for i = 1, 6 do
  767. local blo = Instance.new("Part",game.Workspace)
  768. blo.Size = Vector3.new(.6,.2,.6)
  769. blo.Material = "Neon"
  770. blo.BrickColor = BrickColor.new("Crimson")
  771. --blo.Position = dude.Head.Position
  772. blo.CFrame = dude.Head.CFrame
  773. game:GetService("Debris"):AddItem(blo,30)
  774. end
  775. local ds = coroutine.wrap(function()
  776. wait(.2)
  777. dude.Torso:BreakJoints()
  778. end)
  779. ds()
  780. end
  781. end
  782.  
  783. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  784. --local buddy
  785. for _, c in pairs(workspace:children()) do
  786. local hum = c:findFirstChild("Humanoid")
  787. if hum ~= nil then
  788. local head = c:findFirstChild("Torso")
  789. if head ~= nil then
  790. local targ = head.Position - Part.Position
  791. local mag = targ.magnitude
  792. if mag <= Magnitude and c.Name ~= Player.Name then
  793. if c.Name ~= Character then
  794. if c.Name ~= "CKbackup" then
  795. local asd = Instance.new("ParticleEmitter",c.Torso)
  796. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  797. asd.LightEmission = .1
  798. asd.Size = NumberSequence.new(0.2)
  799. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  800. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  801. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  802. asd.Transparency = bbb
  803. asd.Size = aaa
  804. asd.ZOffset = .9
  805. asd.Acceleration = Vector3.new(0, -5, 0)
  806. asd.LockedToPart = false
  807. asd.EmissionDirection = "Back"
  808. asd.Lifetime = NumberRange.new(1, 2)
  809. asd.Rate = 1000
  810. asd.Rotation = NumberRange.new(-100, 100)
  811. asd.RotSpeed = NumberRange.new(-100, 100)
  812. asd.Speed = NumberRange.new(6)
  813. asd.VelocitySpread = 10000
  814. asd.Enabled=true
  815. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  816. dmg(c)
  817. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  818. coroutine.wrap(function()
  819. wait(.2)
  820. asd.Enabled = false
  821. wait(2)
  822. asd:Remove()
  823. end)()
  824. else
  825. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  826. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  827.  
  828. end
  829. end
  830. end
  831. end
  832. end
  833. end
  834. end
  835. EffectModel = Create("Model"){
  836. Parent = Character,
  837. Name = "Effects",
  838. }
  839.  
  840. Effects = {
  841. Block = {
  842. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  843. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  844. prt.Anchored = true
  845. prt.CFrame = cframe
  846. prt.Material = "Neon"
  847. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  848. game:GetService("Debris"):AddItem(prt, 10)
  849. if Type == 1 or Type == nil then
  850. table.insert(Effects, {
  851. prt,
  852. "Block1",
  853. delay,
  854. x3,
  855. y3,
  856. z3,
  857. msh
  858. })
  859. elseif Type == 2 then
  860. table.insert(Effects, {
  861. prt,
  862. "Block2",
  863. delay,
  864. x3,
  865. y3,
  866. z3,
  867. msh
  868. })
  869. end
  870. end;
  871. };
  872.  
  873. Cylinder = {
  874. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  875. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  876. prt.Anchored = true
  877. prt.Material = "Neon"
  878. prt.CFrame = cframe
  879. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  880. game:GetService("Debris"):AddItem(prt, 10)
  881. table.insert(Effects, {
  882. prt,
  883. "Cylinder",
  884. delay,
  885. x3,
  886. y3,
  887. z3,
  888. msh
  889. })
  890. end;
  891. };
  892. Head = {
  893. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  894. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  895. prt.Anchored = true
  896. prt.Material = "Neon"
  897. prt.CFrame = cframe
  898. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  899. game:GetService("Debris"):AddItem(prt, 10)
  900. table.insert(Effects, {
  901. prt,
  902. "Cylinder",
  903. delay,
  904. x3,
  905. y3,
  906. z3,
  907. msh
  908. })
  909. end;
  910. };
  911.  
  912. Sphere = {
  913. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  914. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  915. prt.Anchored = true
  916. prt.Material = "Neon"
  917. prt.CFrame = cframe
  918. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  919. game:GetService("Debris"):AddItem(prt, 10)
  920. table.insert(Effects, {
  921. prt,
  922. "Cylinder",
  923. delay,
  924. x3,
  925. y3,
  926. z3,
  927. msh
  928. })
  929. end;
  930. };
  931.  
  932. Elect = {
  933. Create = function(cff, x, y, z)
  934. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  935. prt.Anchored = true
  936. prt.Material = "Neon"
  937. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  938. prt.CFrame = CFrame.new(prt.Position)
  939. game:GetService("Debris"):AddItem(prt, 2)
  940. local xval = math.random() / 2
  941. local yval = math.random() / 2
  942. local zval = math.random() / 2
  943. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  944. table.insert(Effects, {
  945. prt,
  946. "Elec",
  947. 0.1,
  948. x,
  949. y,
  950. z,
  951. xval,
  952. yval,
  953. zval
  954. })
  955. end;
  956.  
  957. };
  958.  
  959. Ring = {
  960. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  961. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  962. prt.Anchored = true
  963. prt.CFrame = cframe
  964. prt.Material = "Neon"
  965. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  966. game:GetService("Debris"):AddItem(prt, 10)
  967. table.insert(Effects, {
  968. prt,
  969. "Cylinder",
  970. delay,
  971. x3,
  972. y3,
  973. z3,
  974. msh
  975. })
  976. end;
  977. };
  978.  
  979.  
  980. Wave = {
  981. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  982. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  983. prt.Anchored = true
  984. prt.CFrame = cframe
  985. prt.Material = "Neon"
  986. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  987. game:GetService("Debris"):AddItem(prt, 10)
  988. table.insert(Effects, {
  989. prt,
  990. "Cylinder",
  991. delay,
  992. x3,
  993. y3,
  994. z3,
  995. msh
  996. })
  997. end;
  998. };
  999.  
  1000. Break = {
  1001. Create = function(brickcolor, cframe, x1, y1, z1)
  1002. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1003. prt.Anchored = true
  1004. prt.Material = "Neon"
  1005. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1006. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1007. local num = math.random(10, 50) / 1000
  1008. game:GetService("Debris"):AddItem(prt, 10)
  1009. table.insert(Effects, {
  1010. prt,
  1011. "Shatter",
  1012. num,
  1013. prt.CFrame,
  1014. math.random() - math.random(),
  1015. 0,
  1016. math.random(50, 100) / 100
  1017. })
  1018. end;
  1019. };
  1020.  
  1021. Fire = {
  1022. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1023. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1024. prt.Anchored = true
  1025. prt.Material = "Neon"
  1026. prt.CFrame = cframe
  1027. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1028. game:GetService("Debris"):AddItem(prt, 10)
  1029. table.insert(Effects, {
  1030. prt,
  1031. "Fire",
  1032. delay,
  1033. 1,
  1034. 1,
  1035. 1,
  1036. msh
  1037. })
  1038. end;
  1039. };
  1040.  
  1041. FireWave = {
  1042. Create = function(brickcolor, cframe, x1, y1, z1)
  1043. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1044. prt.Anchored = true
  1045. prt.CFrame = cframe
  1046. prt.Material = "Neon"
  1047. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1048. local d = Create("Decal"){
  1049. Parent = prt,
  1050. Texture = "rbxassetid://26356434",
  1051. Face = "Top",
  1052. }
  1053. local d = Create("Decal"){
  1054. Parent = prt,
  1055. Texture = "rbxassetid://26356434",
  1056. Face = "Bottom",
  1057. }
  1058. game:GetService("Debris"):AddItem(prt, 10)
  1059. table.insert(Effects, {
  1060. prt,
  1061. "FireWave",
  1062. 1,
  1063. 30,
  1064. math.random(400, 600) / 100,
  1065. msh
  1066. })
  1067. end;
  1068. };
  1069.  
  1070. Lightning = {
  1071. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1072. local magz = (p0 - p1).magnitude
  1073. local curpos = p0
  1074. local trz = {
  1075. -ofs,
  1076. ofs
  1077. }
  1078. for i = 1, tym do
  1079. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1080. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1081. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1082. li.Material = "Neon"
  1083. if tym == i then
  1084. local magz2 = (curpos - p1).magnitude
  1085. li.Size = Vector3.new(th, th, magz2)
  1086. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1087. table.insert(Effects, {
  1088. li,
  1089. "Disappear",
  1090. last
  1091. })
  1092. else
  1093. do
  1094. do
  1095. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1096. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1097. game.Debris:AddItem(li, 10)
  1098. table.insert(Effects, {
  1099. li,
  1100. "Disappear",
  1101. last
  1102. })
  1103. end
  1104. end
  1105. end
  1106. end
  1107. end
  1108. };
  1109.  
  1110. EffectTemplate = {
  1111.  
  1112. };
  1113. }
  1114.  
  1115. function chatfunc(text)
  1116. local chat = coroutine.wrap(function()
  1117. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1118. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1119. end
  1120. local naeeym2 = Instance.new("BillboardGui",Character)
  1121. naeeym2.Size = UDim2.new(0,100,0,40)
  1122. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1123. naeeym2.Adornee = Character.Head
  1124. naeeym2.Name = "TalkingBillBoard"
  1125. local tecks2 = Instance.new("TextLabel",naeeym2)
  1126. tecks2.BackgroundTransparency = 1
  1127. tecks2.BorderSizePixel = 0
  1128. tecks2.Text = ""
  1129. tecks2.Font = "Cartoon"
  1130. tecks2.TextSize = 30
  1131. tecks2.TextStrokeTransparency = 0
  1132. tecks2.TextColor3 = Color3.new(.6,0,0)
  1133. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1134. tecks2.Size = UDim2.new(1,0,0.5,0)
  1135. local tecks3 = Instance.new("TextLabel",naeeym2)
  1136. tecks3.BackgroundTransparency = 1
  1137. tecks3.BorderSizePixel = 0
  1138. tecks3.Text = ""
  1139. tecks3.Font = "Cartoon"
  1140. tecks3.TextSize = 30
  1141. tecks3.TextStrokeTransparency = 0
  1142. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1143. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1144. tecks3.Size = UDim2.new(1,0,0.5,0)
  1145. spawn(function()
  1146. while wait() do
  1147. tecks3.TextColor3 = BrickColor.random().Color
  1148. tecks2.TextColor3 = BrickColor.random().Color
  1149. end
  1150. end)
  1151. for i = 1,string.len(text),1 do
  1152. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1153. tecks2.Text = string.sub(text,1,i)
  1154. tecks3.Text = string.sub(text,1,i)
  1155. wait(0.01)
  1156. end
  1157. wait(2)
  1158. for i = 1, 50 do
  1159. swait()
  1160. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1161. tecks2.Rotation = tecks2.Rotation - .8
  1162. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1163. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1164. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1165. tecks3.Rotation = tecks2.Rotation + .8
  1166. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1167. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1168. end
  1169. naeeym2:Destroy()
  1170. end)
  1171. chat()
  1172. end
  1173. function onChatted(msg)
  1174. chatfunc(msg)
  1175. end
  1176. Player.Chatted:connect(onChatted)
  1177.  
  1178. abss = Instance.new("BillboardGui",Character)
  1179. abss.Size = UDim2.new(10,0,10,0)
  1180. abss.Enabled = false
  1181. imgl = Instance.new("ImageLabel",abss)
  1182. imgl.Position = UDim2.new(0,0,0,0)
  1183. imgl.Size = UDim2.new(1,0,1,0)
  1184. imgl.Image = "rbxassetid://183711814"
  1185. imgl.BackgroundTransparency = 1
  1186. imgl.ImageColor3 = Color3.new(.9,0,0)
  1187. img2 = Instance.new("ImageLabel",abss)
  1188. img2.Position = UDim2.new(0,0,0,0)
  1189. img2.Size = UDim2.new(1,0,1,0)
  1190. img2.Image = "rbxassetid://183711814"
  1191. img2.BackgroundTransparency = 1
  1192. img2.ImageColor3 = Color3.new(.9,0,0)
  1193. spawn(function()
  1194. while wait() do
  1195. imgl.ImageColor3 = BrickColor.random().Color
  1196. img2.ImageColor3 = BrickColor.random().Color
  1197. end
  1198. end)
  1199.  
  1200. spawn(function()
  1201. chatfunc("Noobcider By Skrubl0rdzI")
  1202. wait(3)
  1203. chatfunc("Modified Date : 06/16/2017")
  1204. wait(3)
  1205. chatfunc("Original Script : Genocider")
  1206. wait(3)
  1207. chatfunc("Have Fun!1!!")
  1208. end)
  1209.  
  1210. spawn(function()
  1211. while wait(1) do
  1212. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1213. end
  1214. end)
  1215. function attackone()
  1216. attack = true
  1217. Humanoid.WalkSpeed = 0
  1218. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1219. if targetted.Name ~= "Skrubl0rdzI" then
  1220. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1221. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1222. partasdeff.LightEmission = .1
  1223. partasdeff.Size = NumberSequence.new(0.2)
  1224. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1225. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1226. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1227. partasdeff.Transparency = bbb
  1228. partasdeff.Size = aaa
  1229. partasdeff.ZOffset = .9
  1230. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1231. partasdeff.LockedToPart = false
  1232. partasdeff.EmissionDirection = "Back"
  1233. partasdeff.Lifetime = NumberRange.new(1, 2)
  1234. partasdeff.Rate = 1000
  1235. partasdeff.Rotation = NumberRange.new(-100, 100)
  1236. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1237. partasdeff.Speed = NumberRange.new(6)
  1238. partasdeff.VelocitySpread = 10000
  1239. partasdeff.Enabled=false
  1240. for i = 0, 3, 0.1 do
  1241. swait()
  1242. PlayAnimationFromTable({
  1243. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. }, .1, false)
  1250. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1251. end
  1252. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1253. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1254. dmg(targetted)
  1255. local ex = Instance.new("Explosion",workspace)
  1256. ex.Position = Partss.Position
  1257. ex.BlastRadius = 0
  1258. partasdeff.Enabled=true
  1259. for i = 0, 1, 0.1 do
  1260. swait()
  1261. PlayAnimationFromTable({
  1262. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. }, .3, false)
  1269. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1270. end
  1271. partasdeff.Enabled=false
  1272. for i = 0, 2, 0.1 do
  1273. swait()
  1274. PlayAnimationFromTable({
  1275. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. }, .3, false)
  1282. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1283. end
  1284. coroutine.wrap(function()
  1285. wait(2)
  1286. partasdeff:Remove()
  1287. end)()
  1288. else
  1289. sel = math.random(1,3)
  1290. if sel == 1 then
  1291. chatfunc("...")
  1292. elseif sel == 2 then
  1293. chatfunc("No...")
  1294. elseif sel == 3 then
  1295. chatfunc("I can't do that...")
  1296. end
  1297. for i = 0, 5, 0.1 do
  1298. swait()
  1299. PlayAnimationFromTable({
  1300. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1302. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1306. }, .3, false)
  1307. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1308. end
  1309. end
  1310. Humanoid.WalkSpeed = 8
  1311. attack = false
  1312. end
  1313. local Grabbed = false
  1314.  
  1315. function shoot()
  1316. attack = true
  1317. for i = 0, 3, 0.1 do
  1318. swait()
  1319. PlayAnimationFromTable({
  1320. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1326. }, .1, false)
  1327. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1328. end
  1329. for i = 1,10 do
  1330. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1331. wait(0.01)
  1332. end
  1333. wait(0.5)
  1334. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1335. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1336. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1337. for i = 1,10 do
  1338. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1339. end
  1340. wait(0.75)
  1341. ref1:Destroy()
  1342. attack = false
  1343. end
  1344.  
  1345. function hedshoot()
  1346. attack = true
  1347.  
  1348. --local GGyro = Instance.new("BodyPosition")
  1349. local grab = nil
  1350. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1351. if v:FindFirstChild('Torso') then
  1352. Grabbed = true
  1353. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1354. grab = v
  1355. end
  1356. end
  1357. spawn(function()
  1358. for i = 1,10 do
  1359. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1360. wait(0.03)
  1361. end
  1362. end)
  1363. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1364. for i = 0, 1, 0.1 do
  1365. swait()
  1366. if Grabbed == true then
  1367. grab.Humanoid.PlatformStand = true
  1368. --GGyro.position = Partss.Position
  1369. --GGyro.Parent = grab.Head
  1370. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1371. end
  1372. PlayAnimationFromTable({
  1373. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1379. }, .3, false)
  1380. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1381. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1382. end
  1383. if Grabbed == true then
  1384. Humanoid.WalkSpeed = 0
  1385. for i = 0, 2, 0.1 do
  1386. swait()
  1387. if Grabbed == true then
  1388. grab.Humanoid.PlatformStand = true
  1389. --GGyro.position = Partss.Position
  1390. --GGyro.Parent = grab.Head
  1391. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1392. end
  1393. PlayAnimationFromTable({
  1394. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1395. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. }, .3, false)
  1401. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1402. end
  1403. if grab.Name ~= "CKbackup" then
  1404. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1405. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1406. partasdeff.LightEmission = .1
  1407. partasdeff.Size = NumberSequence.new(0.2)
  1408. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1409. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1410. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1411. partasdeff.Transparency = bbb
  1412. partasdeff.Size = aaa
  1413. partasdeff.ZOffset = .9
  1414. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1415. partasdeff.LockedToPart = false
  1416. partasdeff.EmissionDirection = "Back"
  1417. partasdeff.Lifetime = NumberRange.new(1, 2)
  1418. partasdeff.Rate = 1000
  1419. partasdeff.Rotation = NumberRange.new(-100, 100)
  1420. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1421. partasdeff.Speed = NumberRange.new(10)
  1422. partasdeff.VelocitySpread = 20
  1423. partasdeff.Enabled=false
  1424. sel = math.random(1,3)
  1425. if sel == 1 then
  1426. chatfunc("im teting sori")
  1427. end
  1428. for i = 0, 2, 0.1 do
  1429. swait()
  1430. if Grabbed == true then
  1431. grab.Humanoid.PlatformStand = true
  1432. --GGyro.position = Partss.Position
  1433. --GGyro.Parent = grab.Head
  1434. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1435. end
  1436. PlayAnimationFromTable({
  1437. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. }, .1, false)
  1444. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1445. end
  1446. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1447. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1448. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1449. dmg(grab)
  1450. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1451. partasdeff.Enabled=true
  1452. for i = 0, 1, 0.1 do
  1453. swait()
  1454. PlayAnimationFromTable({
  1455. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. }, .3, false)
  1462. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1463. end
  1464. partasdeff.Enabled=false
  1465. for i = 0, 2.5, 0.1 do
  1466. swait()
  1467. PlayAnimationFromTable({
  1468. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. }, .2, false)
  1475. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1476. end
  1477. coroutine.wrap(function()
  1478. wait(2)
  1479. partasdeff:Remove()
  1480. end)()
  1481. else
  1482. grab.Humanoid.PlatformStand = false
  1483. for i = 0, 3, 0.1 do
  1484. swait()
  1485. PlayAnimationFromTable({
  1486. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. }, .1, false)
  1493. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1494. end
  1495. sel = math.random(1,3)
  1496. if sel == 1 then
  1497. chatfunc("im testing sori!")
  1498. end
  1499. for i = 0, 5, 0.1 do
  1500. swait()
  1501. PlayAnimationFromTable({
  1502. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1504. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. }, .3, false)
  1509. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1510. end
  1511. end
  1512. end
  1513. --GGyro.Parent = nil
  1514. attack = false
  1515. Grabbed = false
  1516. Humanoid.WalkSpeed = 20
  1517.  
  1518. end
  1519. function moarblood()
  1520. attack = true
  1521. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1522. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1523. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1524. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1525. wait(.5)
  1526. for i = 0, 1.2, 0.1 do
  1527. swait()
  1528. PlayAnimationFromTable({
  1529. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. }, .2, false)
  1536. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1537. end
  1538. if targetted.Name ~= "CKbackup" then
  1539. local grab = nil
  1540. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1541. if v:FindFirstChild('Head') then
  1542. Grabbed = true
  1543. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1544. grab = v
  1545. end
  1546. end
  1547. Humanoid.WalkSpeed = 0
  1548. for i = 0, 2, 0.1 do
  1549. swait()
  1550. if Grabbed == true then
  1551. grab.Humanoid.PlatformStand = true
  1552. --GGyro.position = Partss.Position
  1553. --GGyro.Parent = grab.Head
  1554. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1555. end
  1556. PlayAnimationFromTable({
  1557. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1560. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1561. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. }, .25, false)
  1564. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1565. end
  1566. if Grabbed == true then
  1567. sel = math.random(1,3)
  1568. if sel == 1 then
  1569. chatfunc("im testing sori")
  1570. end
  1571. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1572. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1573. partasdeff.LightEmission = .1
  1574. partasdeff.Size = NumberSequence.new(0.2)
  1575. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1576. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1577. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1578. partasdeff.Transparency = bbb
  1579. partasdeff.Size = aaa
  1580. partasdeff.ZOffset = .9
  1581. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1582. partasdeff.LockedToPart = false
  1583. partasdeff.EmissionDirection = "Back"
  1584. partasdeff.Lifetime = NumberRange.new(1, 2)
  1585. partasdeff.Rate = 1000
  1586. partasdeff.Rotation = NumberRange.new(-100, 100)
  1587. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1588. partasdeff.Speed = NumberRange.new(6)
  1589. partasdeff.VelocitySpread = 10000
  1590. partasdeff.Enabled=false
  1591. for i = 0, 3, 0.1 do
  1592. swait()
  1593. if Grabbed == true then
  1594. grab.Humanoid.PlatformStand = true
  1595. --GGyro.position = Partss.Position
  1596. --GGyro.Parent = grab.Head
  1597. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1598. end
  1599. PlayAnimationFromTable({
  1600. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1605. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1606. }, .1, false)
  1607. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1608. end
  1609. partasdeff.Enabled=true
  1610. grab.Torso.Transparency = 1
  1611. dmg(grab)
  1612. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1613. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1614.  
  1615. coroutine.wrap(function()
  1616. wait(.4)
  1617. partasdeff.Enabled=false
  1618. end)()
  1619. for i = 0, 3.5, 0.1 do
  1620. swait()
  1621. PlayAnimationFromTable({
  1622. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1625. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1626. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. }, .3, false)
  1629. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1630. end
  1631. end
  1632. else
  1633. Humanoid.WalkSpeed = 0
  1634. for i = 0, 3, 0.1 do
  1635. swait()
  1636. PlayAnimationFromTable({
  1637. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1641. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1642. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. }, .2, false)
  1644. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1645. end
  1646. sel = math.random(1,3)
  1647. if sel == 1 then
  1648. chatfunc("Aahhh...")
  1649. elseif sel == 2 then
  1650. chatfunc("Oh Sugarie, I thought you're enemy...")
  1651. elseif sel == 3 then
  1652. chatfunc("Sigh...")
  1653. end
  1654. for i = 0, 5, 0.1 do
  1655. swait()
  1656. PlayAnimationFromTable({
  1657. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1659. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. }, .3, false)
  1664. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1665. end
  1666. end
  1667. attack = false
  1668. Grabbed = false
  1669. k:Remove()
  1670. Humanoid.WalkSpeed = 8
  1671. end
  1672.  
  1673. function painlessrain2()
  1674. attack = true
  1675. Humanoid.WalkSpeed = 0
  1676. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1677.  
  1678. coroutine.wrap(function()
  1679. for i = 0, 4 do
  1680. wait(.2)
  1681. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1682. end
  1683. end)()
  1684. for i = 0, 4, 0.1 do
  1685. swait()
  1686. PlayAnimationFromTable({
  1687. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. }, .07, false)
  1694. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1695. end
  1696. for i = 0, 1.5, 0.1 do
  1697. swait()
  1698. PlayAnimationFromTable({
  1699. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. }, .2, false)
  1706. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1707. end
  1708. for i = 0, 0 do
  1709. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1710. wait(2)
  1711. end
  1712. attack = false
  1713. Humanoid.WalkSpeed = 8
  1714. for i = 0, 99 do
  1715. wait(0.01)
  1716. mdmg(ref1, 3)
  1717. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1718. ref1.Position = Mouse.hit.p
  1719. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1720. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1721. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1722. end
  1723. ref1:Remove()
  1724. end
  1725.  
  1726. function painlessrain()
  1727. attack = true
  1728. Humanoid.WalkSpeed = 0
  1729. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1730.  
  1731. coroutine.wrap(function()
  1732. for i = 0, 4 do
  1733. wait(.2)
  1734. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1735. end
  1736. end)()
  1737. for i = 0, 4, 0.1 do
  1738. swait()
  1739. PlayAnimationFromTable({
  1740. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1742. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. }, .07, false)
  1747. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1748. end
  1749. for i = 0, 1.5, 0.1 do
  1750. swait()
  1751. PlayAnimationFromTable({
  1752. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1753. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1754. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1756. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. }, .2, false)
  1759. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1760. end
  1761. for i = 0, 2 do
  1762. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1763. wait(1)
  1764. end
  1765. attack = false
  1766. Humanoid.WalkSpeed = 8
  1767. for i = 0, 1 do
  1768. wait(0.01)
  1769. mdmg(ref1, 50)
  1770. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1771. ref1.Position = Mouse.hit.p
  1772. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1773. for i = 1,10 do
  1774. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1775. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1776. end
  1777. end
  1778. ref1:Remove()
  1779. end
  1780.  
  1781. function TargetSelect(person)
  1782. local dd=coroutine.wrap(function()
  1783. if targetted ~= person then
  1784. targetted = person
  1785. img2.Size = UDim2.new(1,0,1,0)
  1786. img2.ImageTransparency = 0
  1787. img2.Position = UDim2.new(0,0,0,0)
  1788. for i = 0, 2, 0.1 do
  1789. swait()
  1790. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1791. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1792. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1793. end
  1794. end
  1795. end)
  1796. dd()
  1797. end
  1798.  
  1799. function LockOn()
  1800. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1801. TargetSelect(Mouse.Target.Parent)
  1802. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1803. end
  1804. end
  1805.  
  1806.  
  1807. function ofmoosic() -- 2 lazi hoh
  1808. delays = true
  1809. while wait() and kkk and kkk.Volume >= 0.02 do
  1810. kkk.Volume = kkk.Volume - 0.05
  1811. end
  1812. wait(0.1)
  1813. kkk.Pitch = 0
  1814. kkk.PlaybackSpeed = 0
  1815. play = false
  1816. delays = false
  1817. end
  1818. function onmoosic()
  1819. delays = true
  1820. kkk.Pitch = 1
  1821. kkk.PlaybackSpeed = 1
  1822. while wait() and kkk and kkk.Volume <= 1.5 do
  1823. kkk.Volume = kkk.Volume + 0.05
  1824. end
  1825. wait(0.1)
  1826. play = true
  1827. delays = false
  1828. end
  1829. Mouse.Button1Down:connect(function()
  1830. if attack == false and targetted ~= nil then
  1831. attackone()
  1832. end
  1833. end)
  1834.  
  1835. Mouse.KeyDown:connect(function(k)
  1836. k = k:lower()
  1837. if attack == false and k == 'q' then
  1838. LockOn()
  1839. end
  1840. if k == 'z' and attack == false then
  1841. spawn(function()
  1842. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1843. wait(2)
  1844. Head.face.Texture = Orin
  1845. end)
  1846. hedshoot()
  1847. elseif k == 'x' and attack == false and targetted ~= nil then
  1848. spawn(function()
  1849. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1850. wait(2)
  1851. Head.face.Texture = Orin
  1852. end)
  1853. moarblood()
  1854. elseif k == 'c' and attack == false then
  1855. spawn(function()
  1856. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1857. wait(2)
  1858. Head.face.Texture = Orin
  1859. end)
  1860. painlessrain()
  1861. chatfunc("Boom.")
  1862. elseif k == 'v' and attack == false then
  1863. spawn(function()
  1864. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1865. wait(2)
  1866. Head.face.Texture = Orin
  1867. end)
  1868. painlessrain2()
  1869. wait(6)
  1870. chatfunc("Ded!")
  1871. elseif k == 'e' and attack == false then
  1872. shoot()
  1873. elseif k == 'g' and delays == false and Character.Name == "Skrubl0rdzI" then
  1874. delays = true
  1875. chatfunc("Finally!")
  1876. wait(3)
  1877. chatfunc("i pay 999 tix for dis gun.")
  1878. wait(4)
  1879. chatfunc("Now let testing!")
  1880. delays = false
  1881. elseif k == 'm' and play == true and delays == false then
  1882. ofmoosic()
  1883. elseif k == 'm' and play == false and delays == false then
  1884. onmoosic()
  1885. end
  1886. end)
  1887.  
  1888. kkk = Instance.new("Sound",Character)
  1889. kkk.Volume = 3
  1890. kkk.Pitch = 1
  1891. kkk.SoundId = "rbxassetid://494244670"
  1892. kkk:Play()
  1893. kkk.Name = "a"
  1894. kkk.Looped = true
  1895.  
  1896.  
  1897. coroutine.wrap(function()
  1898. while true do
  1899. swait()
  1900. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1901. if v:IsA("Part") then
  1902. v.Anchored = false
  1903. end
  1904. end
  1905. for i, v in pairs(Character:GetChildren()) do
  1906. if v:IsA("Part") then
  1907. v.Anchored = false
  1908. elseif v:IsA("Accessory") then
  1909. v.Handle.Anchored = false
  1910. end
  1911. end
  1912. end
  1913. end)()
  1914. coroutine.wrap(function()
  1915. while 1 do
  1916. swait()
  1917. if doe <= 360 then
  1918. doe = doe + 2
  1919. else
  1920. doe = 0
  1921. end
  1922. end
  1923. end)()
  1924. while true do
  1925. swait()
  1926. for i, v in pairs(Character:GetChildren()) do
  1927. if v:IsA("Part") then
  1928. v.Material = "SmoothPlastic"
  1929. elseif v:IsA("Accessory") then
  1930. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1931. end
  1932. end
  1933. while true do
  1934. swait()
  1935. Character.Humanoid.MaxHealth = math.huge
  1936. Character.Humanoid.Health = math.huge
  1937. imgl.Rotation = imgl.Rotation + 3
  1938. img2.Rotation = img2.Rotation + 3
  1939. if targetted ~= nil then
  1940. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1941. abss.Enabled = true
  1942. elseif targetted == nil then
  1943. abss.Adornee = nil
  1944. abss.Enabled = false
  1945. end
  1946.  
  1947. P=Instance.new("ForceField",Character)
  1948. P.Visible = false
  1949.  
  1950. while true and imgl.Rotation >= 360 do
  1951. imgl.Rotation = 0
  1952. img2.Rotation = 0
  1953. end
  1954. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1955. velocity = RootPart.Velocity.y
  1956. sine = sine + change
  1957. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1958. if RootPart.Velocity.y > 1 and hit == nil then
  1959. Anim = "Jump"
  1960. if attack == false then
  1961. PlayAnimationFromTable({
  1962. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1965. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. }, .3, false)
  1969. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1970. end
  1971. elseif RootPart.Velocity.y < -1 and hit == nil then
  1972. Anim = "Fall"
  1973. if attack == false then
  1974. PlayAnimationFromTable({
  1975. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1976. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1977. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1979. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. }, .3, false)
  1982. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1983. end
  1984. elseif Torsovelocity < 1 and hit ~= nil then
  1985. Anim = "Idle"
  1986. if attack == false then
  1987. change = 1
  1988. PlayAnimationFromTable({
  1989. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1990. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1992. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1993. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. }, .3, false)
  1996. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1997. end
  1998. elseif Torsovelocity > 2 and hit ~= nil then
  1999. Anim = "Walk"
  2000. if attack == false then
  2001. PlayAnimationFromTable({
  2002. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2003. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2004. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2005. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  2006. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2007. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2008. }, .3, false)
  2009. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2010. end
  2011. end
  2012. if 0 < #Effects then
  2013. for e = 1, #Effects do
  2014. if Effects[e] ~= nil then
  2015. local Thing = Effects[e]
  2016. if Thing ~= nil then
  2017. local Part = Thing[1]
  2018. local Mode = Thing[2]
  2019. local Delay = Thing[3]
  2020. local IncX = Thing[4]
  2021. local IncY = Thing[5]
  2022. local IncZ = Thing[6]
  2023. if Thing[2] == "Shoot" then
  2024. local Look = Thing[1]
  2025. local move = 30
  2026. if Thing[8] == 3 then
  2027. move = 10
  2028. end
  2029. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2030. if Thing[10] ~= nil then
  2031. da = pos
  2032. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2033. cfa = CFrame.new(Thing[4], pos)
  2034. tehCF = cfa:lerp(cf2, 0.2)
  2035. Thing[1] = tehCF.lookVector
  2036. end
  2037. local mag = (Thing[4] - pos).magnitude
  2038. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2039. if Thing[8] == 2 then
  2040. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2041. end
  2042. Thing[4] = Thing[4] + Look * move
  2043. Thing[3] = Thing[3] - 1
  2044. if 2 < Thing[5] then
  2045. Thing[5] = Thing[5] - 0.3
  2046. Thing[6] = Thing[6] - 0.3
  2047. end
  2048. if hit ~= nil then
  2049. Thing[3] = 0
  2050. if Thing[8] == 1 or Thing[8] == 3 then
  2051. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2052. else
  2053. if Thing[8] == 2 then
  2054. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2055. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2056. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2057. ref.Anchored = true
  2058. ref.CFrame = CFrame.new(pos)
  2059. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2060. game:GetService("Debris"):AddItem(ref, 0.2)
  2061. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2062. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2063. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2064. end
  2065. end
  2066. end
  2067. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2068. ref.Anchored = true
  2069. ref.CFrame = CFrame.new(pos)
  2070. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2071. game:GetService("Debris"):AddItem(ref, 1)
  2072. end
  2073. if Thing[3] <= 0 then
  2074. table.remove(Effects, e)
  2075. end
  2076. end
  2077. do
  2078. do
  2079. if Thing[2] == "FireWave" then
  2080. if Thing[3] <= Thing[4] then
  2081. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2082. Thing[3] = Thing[3] + 1
  2083. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2084. else
  2085. Part.Parent = nil
  2086. table.remove(Effects, e)
  2087. end
  2088. end
  2089. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2090. if Thing[1].Transparency <= 1 then
  2091. if Thing[2] == "Block1" then
  2092. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2093. Mesh = Thing[7]
  2094. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2095. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2096. else
  2097. if Thing[2] == "Block2" then
  2098. Thing[1].CFrame = Thing[1].CFrame
  2099. Mesh = Thing[7]
  2100. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2101. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2102. else
  2103. if Thing[2] == "Fire" then
  2104. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2105. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2106. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2107. else
  2108. if Thing[2] == "Cylinder" then
  2109. Mesh = Thing[7]
  2110. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2111. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2112. else
  2113. if Thing[2] == "Blood" then
  2114. Mesh = Thing[7]
  2115. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2116. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2117. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2118. else
  2119. if Thing[2] == "Elec" then
  2120. Mesh = Thing[10]
  2121. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2122. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2123. else
  2124. if Thing[2] == "Disappear" then
  2125. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2126. else
  2127. if Thing[2] == "Shatter" then
  2128. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2129. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2130. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2131. Thing[6] = Thing[6] + Thing[5]
  2132. end
  2133. end
  2134. end
  2135. end
  2136. end
  2137. end
  2138. end
  2139. end
  2140. else
  2141. Part.Parent = nil
  2142. table.remove(Effects, e)
  2143. end
  2144. end
  2145. end
  2146. end
  2147. end
  2148. end
  2149. end
  2150. end
  2151. end
  2152. end
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