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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
- local rp = RealPlayer
- script.Parent = rp.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent then
- for _,f in pairs(t.Functions) do
- f(...)
- end
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=rp then return end
- m.Target = io.Target
- m.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local Mouse = Player:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local _rg = game
- --Metatable for fake service
- local fsmt = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then return s[k] end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end,
- __call = function(self,...)
- local s = rawget(self,"_RealService")
- if s then return s(...) end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
- return setmetatable(t,fsmt)
- end
- --Fake game object
- local g = {
- GetService = function(self,s)
- return self[s]
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- }
- rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
- g.service = g.GetService
- g.RunService = FakeService({
- RenderStepped = _rg:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- setmetatable(g,{
- __index=function(self,s)
- return _rg:GetService(s) or typeof(_rg[s])=="function"
- and function(_,...)return _rg[s](_rg,...)end or _rg[s]
- end,
- __newindex = fsmt.__newindex,
- __call = fsmt.__call
- })
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = g,g.Players.LocalPlayer
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Tool0 = Instance.new("Tool")
- Script1 = Instance.new("Script")
- Part2 = Instance.new("Part")
- SpecialMesh3 = Instance.new("SpecialMesh")
- Sound4 = Instance.new("Sound")
- Sound5 = Instance.new("Sound")
- Tool0.Name = "Bloxy Cola"
- Tool0.Parent = mas
- Tool0.TextureId = "http://www.roblox.com/Item.aspx?ID=10017771"
- Tool0.Grip = CFrame.new(0.0299999993, 0, 0, 0.217036352, 0, 0.976163507, 0, 1, -0, -0.976163507, 0, 0.217036352)
- Tool0.GripForward = Vector3.new(-0.976163507, 0, -0.217036352)
- Tool0.GripPos = Vector3.new(0.0299999993, 0, 0)
- Tool0.GripRight = Vector3.new(0.217036352, 0, -0.976163507)
- Script1.Name = "BloxyColaScript"
- Script1.Parent = Tool0
- table.insert(cors,sandbox(Script1,function()
- local Tool = script.Parent;
- enabled = true
- function onActivated()
- if not enabled then
- return
- end
- enabled = false
- Tool.GripForward = Vector3.new(0,-.759,-.651)
- Tool.GripPos = Vector3.new(1.5,-.5,.3)
- Tool.GripRight = Vector3.new(1,0,0)
- Tool.GripUp = Vector3.new(0,.651,-.759)
- Tool.Handle.DrinkSound:Play()
- wait(3)
- local h = Tool.Parent:FindFirstChild("Humanoid")
- if (h ~= nil) then
- if (h.MaxHealth > h.Health - 100) then
- h.Health = h.Health -100
- else
- h.Health = h.MaxHealth
- end
- end
- Tool.GripForward = Vector3.new(-.976,0,-0.217)
- Tool.GripPos = Vector3.new(0.03,0,0)
- Tool.GripRight = Vector3.new(.217,0,-.976)
- Tool.GripUp = Vector3.new(0,1,0)
- enabled = true
- end
- function onEquipped()
- Tool.Handle.OpenSound:play()
- end
- script.Parent.Activated:connect(onActivated)
- script.Parent.Equipped:connect(onEquipped)
- end))
- Part2.Name = "Handle"
- Part2.Parent = Tool0
- Part2.CFrame = CFrame.new(19.3999882, 0.744999945, 41.8350143, 1, 1.7752798e-07, -8.94069672e-08, -1.77652808e-07, 1, 3.10862447e-15, 5.96046448e-08, 3.50210172e-09, 1)
- Part2.Position = Vector3.new(19.3999882, 0.744999945, 41.8350143)
- Part2.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part2.Size = Vector3.new(0.585381627, 1.17333329, 0.61400044)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Mid gray")
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Mid gray")
- Part2.FormFactor = Enum.FormFactor.Plate
- Part2.formFactor = Enum.FormFactor.Plate
- SpecialMesh3.Parent = Part2
- SpecialMesh3.MeshId = "http://www.roblox.com/asset/?id=28501599"
- SpecialMesh3.Scale = Vector3.new(1, 1.20000005, 1)
- SpecialMesh3.TextureId = "http://www.roblox.com/asset/?id=58182162"
- SpecialMesh3.MeshType = Enum.MeshType.FileMesh
- Sound4.Name = "DrinkSound"
- Sound4.Parent = Part2
- Sound4.SoundId = "http://www.roblox.com/asset/?id=10722059"
- Sound5.Name = "OpenSound"
- Sound5.Parent = Part2
- Sound5.SoundId = "http://www.roblox.com/asset/?id=10721950"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Backpack
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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