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improved cop reactions setup for SoB's Build

a guest Oct 14th, 2019 138 Never
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  1. [SETTINGS]
  2. // [VIEW_SETTINGS]
  3. //------------------------------------------------------------------------------------
  4. //-- Set max distance cops can see. All other distance values must be lower than this.
  5. //------------------------------------------------------------------------------------
  6. COP_MAX_DISTANCE_CAN_SEE = 110
  7.  
  8. //--------------------------------------------
  9. //-- Set fov (field of view) of the cops here.
  10. //--------------------------------------------
  11. COP_FOV = 120
  12.  
  13.  
  14.  
  15.  
  16. // [ILLEGAL_WEAPONS]
  17. //----------------------------------------------------------------------------------------------
  18. //-- If this is set true, police will react if they see the player with illegal weapon in hands.
  19. //----------------------------------------------------------------------------------------------
  20. CHECK_PLAYER_HAS_ILLEGAL_WEAPON_IN_HANDS = true
  21.  
  22. //------------------------------------------------------------------------------------------------------------------
  23. //-- If this is set true, when player is seen shooting illegal weapon the individual wanted level is increased by 1.
  24. //------------------------------------------------------------------------------------------------------------------
  25. CHECK_PLAYER_IS_SHOOTING_ILLEGAL_WEAPON = true
  26.  
  27. //------------------------------------------------------------------------------------------------------------------------------------
  28. //-- Set the max distances at which cops can see your weapon. Range back is the distance cops can also see when they are in a vehicle.
  29. //------------------------------------------------------------------------------------------------------------------------------------
  30. BIG_WEAPON_CAN_SEE_RANGE_FRONT = 40
  31. MEDIUM_WEAPON_CAN_SEE_RANGE_FRONT = 30
  32. SMALL_WEAPON_CAN_SEE_RANGE_FRONT = 20
  33. BIG_WEAPON_CAN_SEE_RANGE_BACK = 20
  34. MEDIUM_WEAPON_CAN_SEE_RANGE_BACK = 15
  35. SMALL_WEAPON_CAN_SEE_RANGE_BACK = 10
  36.  
  37. //-------------------------------------------------------------------------------------
  38. //-- Set individual wanted level for the weapons when seen by police. Set 0 to disable.
  39. //-------------------------------------------------------------------------------------
  40. AdvancedRifle_Wanteds = 3
  41. APPistol_Wanteds = 1
  42. AssaultRifle_Wanteds = 3
  43. AssaultShotgun_Wanteds = 2
  44. AssaultSMG_Wanteds = 2
  45. Ball_Wanteds = 0
  46. Bat_Wanteds = 0
  47. Bottle_Wanteds = 0
  48. BullpupRifle_Wanteds = 2
  49. BullpupShotgun_Wanteds = 2
  50. BZGas_Wanteds = 1
  51. CarbineRifle_Wanteds = 3
  52. CombatMG_Wanteds = 3
  53. CombatPDW_Wanteds = 3
  54. CombatPistol_Wanteds = 1
  55. CompactRifle_Wanteds = 2
  56. Crowbar_Wanteds = 0
  57. Dagger_Wanteds = 1
  58. DoubleBarrelShotgun_Wanteds = 1
  59. FireExtinguisher_Wanteds = 0
  60. Firework_Wanteds = 1
  61. Flare_Wanteds = 0
  62. FlareGun_Wanteds = 1
  63. Flashlight_Wanteds = 0
  64. GolfClub_Wanteds = 0
  65. Grenade_Wanteds = 3
  66. GrenadeLauncher_Wanteds = 3
  67. GrenadeLauncherSmoke_Wanteds = 0
  68. Gusenberg_Wanteds = 2
  69. Hammer_Wanteds = 0
  70. Hatchet_Wanteds = 1
  71. HeavyPistol_Wanteds = 1
  72. HeavyShotgun_Wanteds = 2
  73. HeavySniper_Wanteds = 2
  74. HomingLauncher_Wanteds = 3
  75. Knife_Wanteds = 1
  76. KnuckleDuster_Wanteds = 0
  77. Machete_Wanteds = 0
  78. MachinePistol_Wanteds = 1
  79. MarksmanPistol_Wanteds = 1
  80. MarksmanRifle_Wanteds = 2
  81. MG_Wanteds = 3
  82. MicroSMG_Wanteds = 3
  83. Minigun_Wanteds = 3
  84. Molotov_Wanteds = 1
  85. Musket_Wanteds = 1
  86. Nightstick_Wanteds = 0
  87. NightVision_Wanteds = 0
  88. Parachute_Wanteds = 0
  89. PetrolCan_Wanteds = 0
  90. Pistol_Wanteds = 1
  91. Pistol50_Wanteds = 1
  92. ProximityMine_Wanteds = 3
  93. PumpShotgun_Wanteds = 2
  94. Railgun_Wanteds = 3
  95. Revolver_Wanteds = 1
  96. RPG_Wanteds = 3
  97. SawnOffShotgun_Wanteds = 2
  98. SMG_Wanteds = 2
  99. SmokeGrenade_Wanteds = 0
  100. SniperRifle_Wanteds = 2
  101. Snowball_Wanteds = 0
  102. SNSPistol_Wanteds = 1
  103. SpecialCarbine_Wanteds = 2
  104. StickyBomb_Wanteds = 3
  105. StunGun_Wanteds = 0
  106. SwitchBlade_Wanteds = 1
  107. Unarmed_Wanteds = 0
  108. VintagePistol_Wanteds = 1
  109.  
  110.  
  111.  
  112.  
  113. //[ROAD_RAGE]
  114. //------------------------------------------------------------------------
  115. //-- Set the max distances at which cops can see that you are road raging.
  116. //------------------------------------------------------------------------
  117. ROAD_RAGE_CAN_SEE_RANGE_FRONT = 80
  118. ROAD_RAGE_CAN_SEE_RANGE_BACK = 40
  119.  
  120. //-----------------------------------
  121. //-- Enable/Disable road rage checks.
  122. //-----------------------------------
  123. ROAD_RAGE_Wanteds = 1
  124. CHECK_PLAYER_SPEEDING = true
  125. PLAYER_SPEEDING_MIN_SPEED = 44,704 //speed in meters per second. 44,704ms = 100mph = 160kmh.
  126. CHECK_PLAYER_HIT_VEHICLE = true
  127. CHECK_PLAYER_HIT_PED = true
  128. CHECK_PLAYER_DROVE_ON_PAVEMENT = true
  129. CHECK_PLAYER_DROVE_AGAINST_TRAFFIC = true
  130. CHECK_PLAYER_IS_VEHICLE_IN_BURNOUT = true
  131. CHECK_PLAYER_CRASHED_CLOSE_TO_PED = true
  132.  
  133.  
  134.  
  135.  
  136. //[TOUCHING_POLICE]
  137. //----------------------------------------------------------------------------------------------------
  138. //-- Set the max distances at which cops can see that you are touching police vehicles or police peds.
  139. //----------------------------------------------------------------------------------------------------
  140. TOUCHING_POLICE_CAN_SEE_RANGE_FRONT = 60
  141. TOUCHING_POLICE_CAN_SEE_RANGE_BACK = 30
  142.  
  143. //-----------------------------------------
  144. //-- Enable/Disable touching police checks.
  145. //-----------------------------------------
  146. CHECK_PLAYER_IS_TOUCHING_POLICE = true
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