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- #==============================================#
- # ____ __ _
- # / ___| ___ _ __ / _| (_) __ _
- # | | / _ \ | '_ \ | |_ | | / _` |
- # | |___ | (_) | | | | | | _| | | | (_| |
- # \____| \___/ |_| |_| |_| |_| \__, |
- # |___/
- #==============================================#
- config: 3
- debug: false
- # Languge that the Featherboard should use #
- lang: 'en'
- # Should the Featherboard log a file. #
- log:
- enabled: false
- reset: true
- # Don't use this as your using Cracked Featherboard. #
- update:
- check: false
- # Placeholders put this at default. It's good already #
- placeholder:
- log-memory: false
- clear-unused: true
- config-cache: false
- # Leave this as it is
- tweaks:
- keepScoreboardOnQuit: false
- detect-placeholderdelay: false
- verbose-placeholder-timings: false
- ignore-placeholder-problems: false
- # If you are using Database then configure it your self #
- database:
- persistent: false
- database: "featherboard"
- username: bukkit
- isolation: SERIALIZABLE
- driver: org.sqlite.JDBC
- password: walrus
- url: jdbc:sqlite:{DIR}{NAME}.db
- save-interval: 6000
- # Which worlds should Featherboard be disallowed in #
- disabled-worlds:
- - 'eggwars'
- - 'hub'
- show-delay: 0
- # Anti-flicker to prevent scoreboard flicker #
- antiflicker: true
- scoreboard-assigning: "PERMISSION"
- gui:
- title: "Scoreboards"
- size: -1
- # Here are listed all the boards in the server. #
- boards:
- gta:
- title:
- text:
- - '&e&lGrand Theft Auto'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&e&l> &e&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '{ping} &e&lms latency'
- interval: 2
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-label:
- text:
- - '&e&l> &e&lMoney:'
- interval: 100
- random: false
- progress:
- text:
- - '{money_formatted}'
- interval: 100
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&e&l> &e&lFirst Joined:'
- - '&e&l> &e&lLast Joined:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '{firstplayed}'
- - '{lastplayed}'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&e&l> &e&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '<repeat times=100>{tps_rounded} TPS (Avg {avgtps_rounded})</repeat>'
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- creative:
- title:
- text:
- - '&d&lCreative'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&d&l> &d&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&b&l<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '&b&l{ping} &d&lms latency'
- interval: 2
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-label:
- text:
- - '&d&l> &d&lMarried With:'
- interval: 100
- random: false
- progress:
- text:
- - '&b&l{marriagemaster_partner}'
- interval: 100
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&d&l> &d&lCurrently On:'
- - '&d&l> &d&lPlot Helpers:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '&b&l{plotsquared_currentplot_owner} Plot'
- - '&b&l{plotsquared_currentplot_helpers}'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&d&l> &d&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '&b<repeat times=100>{tps_rounded} &bTPS &b(Avg {avgtps_rounded})</repeat>'
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- faction:
- title:
- text:
- - '&3&lFaction'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&b&l> &b&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&3&l<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '&3&l{ping} &b&lms latency'
- interval: 2
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-label:
- text:
- - '&b&l> &b&lMcmmo Power:'
- - '&b&l> &b&lBalance:'
- interval: 100
- random: false
- progress:
- text:
- - '&3&l{mcmmo_powerlevel}'
- - '&3&l{money_formatted}'
- interval: 100
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&b&l> &b&lFaction:'
- - '&b&l> &b&lFaction Power:'
- - '&b&l> &b&lPlayer Power:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '&3&l{factions_faction_name}'
- - '&3&l{factions_faction_power}'
- - '&3&l{factions_player_power}'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&b&l> &b&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '&3<repeat times=100>{tps_rounded} &bTPS &3(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- skyblock:
- title:
- text:
- - '&a&lSkyblock'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&6&l> &6&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&a&l<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '&a&l{ping} &6&lms latency'
- interval: 10
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-label:
- text:
- - '&6&l> &6&lBalance:'
- interval: 100
- random: false
- progress:
- text:
- - '&a&l{money_formatted}'
- interval: 100
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&6&l> &6&lSkyblock Level:'
- - '&6&l> &6&lTeam Leader:'
- - '&6&l> &6&lCurrently On:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '&a&l{askyblock_island_level}'
- - '&a&l{askyblock_team_leader}'
- - '&a&l{askyblock_island_owner_name} Island'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&6&l> &6&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '&a<repeat times=100>{tps_rounded} &6TPS &6(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- wizard:
- title:
- text:
- - '&5&lWizardry'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&b&l> &5&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&b&l<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '&b&l{ping} &5&lms latency'
- interval: 10
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-label:
- text:
- - '&b&l> &5&lBalance:'
- interval: 100
- random: false
- progress:
- text:
- - '&b&l{money_formatted}'
- interval: 100
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&b&l> &5&lWand:'
- - '&b&l> &5&lMana:'
- - '&b&l> &5&lSkill Point:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '&b&l{magic_mage_activewand_name}'
- - '&b&l{magic_mage_mana}'
- - '&b&l{magic_mage_skillpoints}'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&b&l> &5&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '&b<repeat times=100>{tps_rounded} &5TPS &b(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- prison:
- title:
- text:
- - '&c&lPrison'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- player-label:
- text:
- - '&b&l> &b&lPlayer Info:'
- interval: 100
- random: false
- player-line1:
- text:
- - '&c&l<cmd repeatmiddle="20">{player}</cmd>'
- interval: 2
- random: false
- player-line2:
- text:
- - '&c&l{ping} &b&lms latency'
- interval: 10
- random: false
- spacer1:
- text: []
- interval: 100
- random: false
- progress-info:
- text:
- - '&b&l> &b&lBalance:'
- interval: 100
- random: false
- progress:
- text:
- - '&c&l{money_formatted}'
- interval: 10
- random: false
- spacer2:
- text: []
- interval: 100
- random: false
- timesplayed-label:
- text:
- - '&b&l> &b&lRank:'
- - '&b&l> &b&lNext Rank:'
- - '&b&l> &b&lCost:'
- interval: 100
- random: false
- timesplayed:
- text:
- - '&c&l{placeholderapi_rankup_current_rank}'
- - '&c&l{placeholderapi_rankup_next_rank}'
- - '&c&l{placeholderapi_rankup_next_rank_cost_formatted}'
- interval: 100
- random: false
- spacer3:
- text: []
- interval: 100
- random: false
- server-label:
- text:
- - '&b&l> &b&lServer Info:'
- interval: 100
- random: false
- server-line1:
- text:
- - '&c<repeat times=100>{tps_rounded} &bTPS &c(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
- interval: 10
- random: false
- footer:
- text:
- - '&7&m+---------------------+'
- interval: 100
- random: true
- combat:
- title:
- text:
- - '&c&lCombat'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+-----------------+'
- interval: 100
- random: true
- combat-label:
- text:
- - '&8&l> &6&lCombat target:'
- interval: 100
- random: false
- combat-data:
- text:
- - '{vanilla-combat_opponent_name}'
- interval: 2
- random: false
- spacer1:
- text: []
- interval: 100
- health-label:
- text:
- - '&8&l> &6&lHealth stats:'
- interval: 100
- random: false
- health-data-1:
- text:
- - '&aYou: {healthbar}'
- interval: 1
- random: false
- health-data-2:
- text:
- - '&cTarget: {vanilla-combat_opponent_healthbar}'
- interval: 1
- random: false
- footer:
- text:
- - '&7&m+-----------------+'
- interval: 100
- random: true
- mcmmo:
- title:
- text:
- - '&6&lMcmmo'
- interval: 3
- random: false
- header:
- text:
- - '&7&m+-----------------+'
- interval: 100
- random: true
- info-label:
- text:
- - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}'
- interval: 10
- spacer1:
- text:
- - ''
- interval: 10
- random: false
- skill-label:
- text:
- - '&9&l> &e&lSkill:'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- skill:
- text:
- - '{mcmmo-levelup_skill_name}'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- spacer2:
- text:
- - ''
- interval: 100
- random: false
- skilllevel-label:
- text:
- - '&b&l> &e&lCurrent level:'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- skilllevel:
- text:
- - '{mcmmo-levelup_skilllevel}'
- interval: 10 # The interval is not important since its just 1 static text.
- random: false
- footer:
- text:
- - '&7&m+-----------------+'
- interval: 100
- random: true
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