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- Set current directory to /home/7d2d/7d2d
- Found path: /home/7d2d/7d2d/7DaysToDieServer.x86_64
- Mono path[0] = '/home/7d2d/7d2d/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/7d2d/7d2d/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- PlayerPrefs - Creating folder: /root/.config/unity3d/The Fun Pimps
- PlayerPrefs - Creating folder: /root/.config/unity3d/The Fun Pimps/7 Days To Die - Dedicated
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.151 seconds
- UnloadTime: 1.637281 ms
- 2020-01-03T20:31:11 0.168 INF Awake
- 2020-01-03T20:31:11 0.325 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
- 2020-01-03T20:31:11 0.326 INF System information:
- 2020-01-03T20:31:11 0.408 INF OS: Linux 4.15 Ubuntu 18.04 64bit
- 2020-01-03T20:31:11 0.409 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 4)
- 2020-01-03T20:31:11 0.409 INF RAM: 7976 MB
- 2020-01-03T20:31:11 0.410 INF GPU: Null Device (128 MB)
- 2020-01-03T20:31:11 0.413 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-01-03T20:31:11 0.443 INF Last played version: Alpha 18.2
- 2020-01-03T20:31:11 0.444 INF Local UTC offset: 1 hours
- 2020-01-03T20:31:11 0.459 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-01-03__20-31-07.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
- 2020-01-03T20:31:11 0.465 INF Parsing server configfile: /home/7d2d/7d2d/7DaysToDieServer_Data/../serverconfig.xml
- 2020-01-03T20:31:12 0.642 INF Parsing server configfile successfully completed
- 2020-01-03T20:31:12 0.644 INF Starting dedicated server level=Kykoland game name=Kykoland
- 2020-01-03T20:31:12 0.644 INF Maximum allowed players: 20
- 2020-01-03T20:31:12 0.644 INF Game mode: GameModeSurvival
- 2020-01-03T20:31:12 0.644 INF Dedicated server only build
- 2020-01-03T20:31:12 0.647 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-03T20:31:12 0.648 INF Starting PlayerInputManager...
- 2020-01-03T20:31:12 0.685 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-01-03T20:31:12 1.013 INF Starting UserProfileManager...
- 2020-01-03T20:31:12 1.569 INF Occlusion: Awake
- 2020-01-03T20:31:12 1.575 INF Texture quality is set to 3
- 2020-01-03T20:31:13 1.719 INF [MODS] Start loading
- 2020-01-03T20:31:13 1.722 INF [MODS] Trying to load from Allocs_CommandExtensions
- 2020-01-03T20:31:13 1.747 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
- 2020-01-03T20:31:13 1.748 INF [MODS] Loaded Mod: Allocs command extensions (20)
- 2020-01-03T20:31:13 1.749 INF [MODS] Trying to load from Allocs_CommonFunc
- 2020-01-03T20:31:13 1.752 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
- 2020-01-03T20:31:13 1.752 INF [MODS] Loaded Mod: Allocs server fixes (23)
- 2020-01-03T20:31:13 1.752 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- 2020-01-03T20:31:13 1.754 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2020-01-03T20:31:13 1.754 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (33)
- 2020-01-03T20:31:13 1.754 INF [MODS] Trying to load from BCManager
- 2020-01-03T20:31:13 1.760 INF [MODS] Found ModAPI in BCManager.dll, creating instance
- 2020-01-03T20:31:13 1.761 INF [MODS] Loaded Mod: Bad Company Manager (4.2.1 (18.1))
- 2020-01-03T20:31:13 1.761 INF [MODS] Initializing mod code
- 2020-01-03T20:31:13 1.769 INF (BCM) Loading server config.
- 2020-01-03T20:31:13 1.936 INF [MODS] Loading done
- 2020-01-03T20:31:13 1.995 INF Loading permissions file at '/home/7d2d/7Saves/serveradmin.xml'
- 2020-01-03T20:31:13 2.033 INF Loading permissions file done.
- 2020-01-03T20:31:22 10.775 INF UMA Overlay loading took 5898 ms
- 2020-01-03T20:31:22 10.779 INF UMA Slot loading took 3 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:31:25 13.879 INF WorldStaticData.Init() needed 3.091s
- 2020-01-03T20:31:25 13.936 INF Started Telnet on 9000
- 2020-01-03T20:31:25 13.952 INF Awake done in 13787 ms
- 2020-01-03T20:31:25 13.994 INF NET: Starting server protocols
- 2020-01-03T20:31:25 13.996 INF [NET] Disabling protocol: SteamNetworking
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/Kernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/7d2d/7d2d/7DaysToDieServer_Data/Mono/libKernel32
- 2020-01-03T20:31:25 14.066 INF NET: LiteNetLib server started
- 2020-01-03T20:31:25 14.072 INF StartGame
- 2020-01-03T20:31:25 14.336 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Kykoland
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Kykoland
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 100
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/7d2d/7Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = KykoLand un lugar maravilloso donde sobrevivir, disfruta y rolea con la gente!. Para entrar deberás ser suscriptor del canal o ser viewer regular. Antes de entrar hablar con Kyko para que recibir la contraseña
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText = Bienvenido al servidor. Respeta las normas y preparate, porque la noche es fria y alberga horrores... No te olvides de rolear con los demás jugadores y divertirte, eso sobretodo
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 20
- GamePref.ServerMaxWorldTransferSpeedKiBs = 1300
- GamePref.ServerName = PBEKykoLand
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL = https://www.twitch.tv/kykowne
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 9000
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /root/.local/share/7DaysToDie
- GamePref.WorldGenSeed = Kykoland
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-03T20:31:25 14.436 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:31:58 47.035 INF Block IDs with mapping
- 2020-01-03T20:31:58 47.036 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:32:07 55.645 INF Item IDs with mapping
- 2020-01-03T20:32:07 55.646 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T20:32:28 77.466 INF createWorld: Kykoland, Kykoland, GameModeSurvival
- 2020-01-03T20:32:28 77.467 INF Occlusion: Disabled
- 2020-01-03T20:32:28 77.547 INF Started thread ChunkRegeneration
- 2020-01-03T20:32:28 77.547 INF Started thread ChunkCalc
- 2020-01-03T20:32:29 77.728 INF World.Load: Kykoland
- 2020-01-03T20:32:29 77.783 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
- 2020-01-03T20:32:29 77.786 INF BloodMoon SetDay: day 21, last day 14, freq 7, range 0
- 2020-01-03T20:32:53 102.453 INF Started thread GenerateChunks
- 2020-01-03T20:32:55 104.620 INF Loading dtm raw file took 2110ms
- 2020-01-03T20:32:56 105.620 INF Biomes image size w= 8192, h = 8192
- 2020-01-03T20:32:58 107.073 INF Loading and creating biomes took 2453ms
- 2020-01-03T20:33:05 114.023 INF Loading and creating shader control textures took 6949ms
- 2020-01-03T20:33:09 117.778 INF Loading and parsing of generator took 3754ms
- 2020-01-03T20:33:09 117.942 INF Started thread SaveChunks /home/7d2d/7Saves/Kykoland/Kykoland/Region
- 2020-01-03T20:33:12 121.459 INF [DECO] read 765/2692
- 2020-01-03T20:33:14 123.287 INF AstarManager Init
- 2020-01-03T20:33:15 124.229 INF Weather Packages Created FROM BIOMES
- 2020-01-03T20:33:15 124.229 INF createWorld() done
- 2020-01-03T20:33:15 124.231 INF Calculating world hashes
- 2020-01-03T20:33:15 124.235 INF Loading players.xml
- 2020-01-03T20:33:15 124.318 INF Loaded player
- 2020-01-03T20:33:15 124.426 INF VehicleManager /home/7d2d/7Saves/Kykoland/Kykoland/vehicles.dat, loaded 6
- 2020-01-03T20:33:15 124.541 INF [EAC] Starting EAC server
- 2020-01-03T20:33:15 124.563 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x405c85d0 LogLevel: Verb.
- 2020-01-03T20:33:15 124.563 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2020-01-03T20:33:15 124.566 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2020-01-03T20:33:16 124.712 INF Loading permissions file at '/home/7d2d/7Saves/webpermissions.xml'
- 2020-01-03T20:33:16 124.713 INF Loading permissions file done.
- 2020-01-03T20:33:16 124.757 INF Started Webserver on 8082
- 2020-01-03T20:33:33 141.933 INF Web:IconHandler: Icons loaded - 17172 ms
- 2020-01-03T20:33:33 141.936 INF (BCM) Loading world config.
- 2020-01-03T20:33:33 141.947 INF (BCM) It's Alive!!! (AIEvents Activated)
- 2020-01-03T20:33:33 141.947 INF StartGame done
- 2020-01-03T20:33:33 141.947 INF Started thread NeuronInvoker
- 2020-01-03T20:33:34 142.890 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-03T20:33:34 142.901 INF [Steamworks.NET] Making server public
- 2020-01-03T20:33:38 147.029 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131636101323780, public IP=213.136.91.139
- 2020-01-03T20:33:40 149.073 INF Calculating hashes took 24841 ms (world size 651 MiB)
- 2020-01-03T20:34:05 174.444 INF Telnet connection from: 95.60.216.157:62126
- 2020-01-03T20:34:05 174.445 INF Started thread TelnetClient_95.60.216.157:62126
- 2020-01-03T20:34:33 202.042 INF NET: LiteNetLib: Connect from: 95.60.216.157:58814
- 2020-01-03T20:34:33 202.050 INF Started thread NCS_Reader_0_0
- 2020-01-03T20:34:33 202.050 INF Started thread NCS_Writer_0_0
- 2020-01-03T20:34:33 202.057 INF Started thread NCS_Reader_0_1
- 2020-01-03T20:34:33 202.058 INF Started thread NCS_Writer_0_1
- 2020-01-03T20:34:33 202.058 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:34:33 202.061 INF NPCID.Write
- 2020-01-03T20:34:33 202.163 INF NPPL.Read
- 2020-01-03T20:34:33 202.175 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:34:33 202.176 INF Client IP: 95.60.216.157
- 2020-01-03T20:34:33 202.178 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:34:33 202.187 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:34:34 202.638 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:34:34 202.638 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:34:34 202.639 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:34:34 202.645 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:34:34 202.973 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:34:34 202.988 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:34:34 203.560 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1.
- 2020-01-03T20:34:35 203.860 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1
- 2020-01-03T20:34:35 203.860 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:34:35 203.879 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:34:35 203.879 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:34:35 203.879 INF Allowing player with id 76561198013525582
- 2020-01-03T20:34:35 204.130 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:34:35 204.135 INF [DECO] written 765/2692
- 2020-01-03T20:35:03 231.640 INF Time: 3.08m FPS: 20.00 Heap: 2374.2MB Max: 2374.2MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3673.4MB
- 2020-01-03T20:35:33 261.786 INF Time: 3.58m FPS: 20.00 Heap: 2342.7MB Max: 2374.2MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3673.4MB
- 2020-01-03T20:35:46 275.256 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:35:46 275.368 INF Created player with id=171
- 2020-01-03T20:35:46 275.374 WRN InitBreadCrumbs Franky (1150.9, 51.1, 1487.4)
- 2020-01-03T20:35:47 276.082 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:35:47 276.084 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:35:47 276.132 INF [DECO] written 765/2692
- 2020-01-03T20:35:49 277.799 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:35:49 277.801 INF Player set to online: 76561198013525582
- 2020-01-03T20:35:49 277.824 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1150, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:35:57 286.148 INF Player Franky disconnected after 0.2 minutes
- 2020-01-03T20:35:57 286.321 INF Player set to offline: 76561198013525582
- 2020-01-03T20:35:57 286.329 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:35:57 286.329 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:35:57 286.329 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:35:57 286.331 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561198013525582
- 2020-01-03T20:35:57 286.336 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:35:57 286.352 INF Exited thread NCS_Reader_0_0
- 2020-01-03T20:35:57 286.352 INF Exited thread NCS_Writer_0_0
- 2020-01-03T20:35:57 286.352 INF Exited thread NCS_Reader_0_1
- 2020-01-03T20:35:57 286.353 INF Exited thread NCS_Writer_0_1
- 2020-01-03T20:35:57 286.364 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:58814 (RemoteConnectionClose)
- 2020-01-03T20:36:02 291.585 INF NET: LiteNetLib: Connect from: 95.60.216.157:65073
- 2020-01-03T20:36:02 291.593 INF Started thread NCS_Reader_1_0
- 2020-01-03T20:36:02 291.594 INF Started thread NCS_Writer_1_0
- 2020-01-03T20:36:02 291.603 INF Started thread NCS_Reader_1_1
- 2020-01-03T20:36:02 291.603 INF Started thread NCS_Writer_1_1
- 2020-01-03T20:36:02 291.603 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:36:02 291.606 INF NPCID.Write
- 2020-01-03T20:36:03 291.675 INF NPPL.Read
- 2020-01-03T20:36:03 291.685 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:36:03 291.686 INF Client IP: 95.60.216.157
- 2020-01-03T20:36:03 291.686 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:36:03 291.686 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:36:03 292.086 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:36:03 292.086 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:36:03 292.086 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:36:03 292.086 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x2 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:36:03 292.386 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:36:03 292.386 INF Time: 4.08m FPS: 27.13 Heap: 2417.9MB Max: 2417.9MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3696.7MB
- 2020-01-03T20:36:03 292.412 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:36:03 292.533 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x2.
- 2020-01-03T20:36:04 292.833 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x2
- 2020-01-03T20:36:04 292.833 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x2 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:36:04 292.864 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:36:04 292.864 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:36:04 292.864 INF Allowing player with id 76561198013525582
- 2020-01-03T20:36:04 293.065 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:36:04 293.066 INF [DECO] written 765/2692
- 2020-01-03T20:36:05 294.115 INF Clearing all pools
- 2020-01-03T20:36:33 322.407 INF Time: 4.58m FPS: 20.00 Heap: 2421.4MB Max: 2421.4MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (5) Items: 0 CO: 0 RSS: 3697.0MB
- 2020-01-03T20:36:37 326.092 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:36:37 326.098 INF Created player with id=171
- 2020-01-03T20:36:37 326.098 WRN InitBreadCrumbs Franky (1151.5, 51.1, 1487.5)
- 2020-01-03T20:36:37 326.104 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:36:37 326.105 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:36:38 327.318 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:36:38 327.318 INF Player set to online: 76561198013525582
- 2020-01-03T20:36:38 327.327 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T20:37:03 352.412 INF Time: 5.08m FPS: 30.24 Heap: 2483.8MB Max: 2483.8MB Chunks: 450 CGO: 21 Ply: 1 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3729.6MB
- 2020-01-03T20:37:33 382.575 INF Time: 5.58m FPS: 30.15 Heap: 2422.3MB Max: 2483.8MB Chunks: 361 CGO: 21 Ply: 1 Zom: 0 Ent: 5 (10) Items: 0 CO: 1 RSS: 3729.6MB
- 2020-01-03T20:37:51 400.035 INF Player Franky disconnected after 1.2 minutes
- 2020-01-03T20:37:51 400.248 INF Player set to offline: 76561198013525582
- 2020-01-03T20:37:51 400.257 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:37:51 400.258 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:37:51 400.258 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:37:51 400.258 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x2 PlayerGUID: 76561198013525582
- 2020-01-03T20:37:51 400.258 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:37:51 400.259 INF Exited thread NCS_Reader_1_0
- 2020-01-03T20:37:51 400.259 INF Exited thread NCS_Reader_1_1
- 2020-01-03T20:37:51 400.259 INF Exited thread NCS_Writer_1_1
- 2020-01-03T20:37:51 400.259 INF Exited thread NCS_Writer_1_0
- 2020-01-03T20:37:51 400.259 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:65073 (RemoteConnectionClose)
- 2020-01-03T20:37:57 406.055 INF NET: LiteNetLib: Connect from: 95.60.216.157:62270
- 2020-01-03T20:37:57 406.064 INF Started thread NCS_Reader_2_0
- 2020-01-03T20:37:57 406.064 INF Started thread NCS_Writer_2_0
- 2020-01-03T20:37:57 406.075 INF Started thread NCS_Reader_2_1
- 2020-01-03T20:37:57 406.075 INF Started thread NCS_Writer_2_1
- 2020-01-03T20:37:57 406.075 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:37:57 406.077 INF NPCID.Write
- 2020-01-03T20:37:57 406.159 INF NPPL.Read
- 2020-01-03T20:37:57 406.168 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:37:57 406.168 INF Client IP: 95.60.216.157
- 2020-01-03T20:37:57 406.168 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:37:57 406.169 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:37:57 406.568 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:37:57 406.569 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:37:57 406.569 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:37:57 406.569 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x3 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:37:58 406.867 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:37:58 406.868 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:37:58 406.986 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x3.
- 2020-01-03T20:37:58 407.287 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x3
- 2020-01-03T20:37:58 407.287 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x3 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:37:58 407.318 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:37:58 407.318 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:37:58 407.318 INF Allowing player with id 76561198013525582
- 2020-01-03T20:37:58 407.518 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:37:58 407.519 INF [DECO] written 765/2692
- 2020-01-03T20:37:59 408.017 INF Clearing all pools
- 2020-01-03T20:38:03 412.577 INF Time: 6.08m FPS: 20.46 Heap: 2439.3MB Max: 2483.8MB Chunks: 240 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (7) Items: 0 CO: 0 RSS: 3731.2MB
- 2020-01-03T20:38:27 436.358 INF RequestToSpawnPlayer: 171, Franky, 6
- 2020-01-03T20:38:27 436.372 INF Created player with id=171
- 2020-01-03T20:38:27 436.372 WRN InitBreadCrumbs Franky (1151.4, 51.1, 1487.9)
- 2020-01-03T20:38:27 436.382 INF Player connected, entityid=171, name=Franky, steamid=76561198013525582, steamOwner=76561198013525582, ip=95.60.216.157
- 2020-01-03T20:38:27 436.382 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:38:28 437.616 INF GMSG: Player 'Franky' joined the game
- 2020-01-03T20:38:28 437.616 INF Player set to online: 76561198013525582
- 2020-01-03T20:38:29 437.624 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1151, 51, 1487): EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T20:38:30 439.007 INF Player Franky disconnected after 0.0 minutes
- 2020-01-03T20:38:30 439.204 INF Player set to offline: 76561198013525582
- 2020-01-03T20:38:30 439.213 INF (BCM) Saving server players config to /home/7d2d/7Saves/BCMDataV4.0.0/PlayersConfig.bin
- 2020-01-03T20:38:30 439.214 INF Player disconnected: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:38:30 439.214 INF [EAC] FreeUser: EntityID=171, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:38:30 439.214 INF [EAC] Log: [EAC Server] [Info] [UnregisterClient] Client: 0x3 PlayerGUID: 76561198013525582
- 2020-01-03T20:38:30 439.214 INF GMSG: Player 'Franky' left the game
- 2020-01-03T20:38:30 439.215 INF Exited thread NCS_Reader_2_0
- 2020-01-03T20:38:30 439.215 INF Exited thread NCS_Writer_2_1
- 2020-01-03T20:38:30 439.215 INF Exited thread NCS_Reader_2_1
- 2020-01-03T20:38:30 439.215 INF NET: LiteNetLib: Client disconnect from: 95.60.216.157:62270 (RemoteConnectionClose)
- 2020-01-03T20:38:30 439.215 INF Exited thread NCS_Writer_2_0
- 2020-01-03T20:38:33 442.611 INF Time: 6.58m FPS: 22.97 Heap: 2441.8MB Max: 2483.8MB Chunks: 225 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (8) Items: 0 CO: 0 RSS: 3734.5MB
- 2020-01-03T20:38:35 444.086 INF NET: LiteNetLib: Connect from: 95.60.216.157:51869
- 2020-01-03T20:38:35 444.095 INF Started thread NCS_Reader_3_0
- 2020-01-03T20:38:35 444.095 INF Started thread NCS_Writer_3_0
- 2020-01-03T20:38:35 444.105 INF Started thread NCS_Reader_3_1
- 2020-01-03T20:38:35 444.105 INF Started thread NCS_Writer_3_1
- 2020-01-03T20:38:35 444.105 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T20:38:35 444.108 INF NPCID.Write
- 2020-01-03T20:38:35 444.174 INF NPPL.Read
- 2020-01-03T20:38:35 444.191 INF PlayerLogin: Franky/Alpha 18.2
- 2020-01-03T20:38:35 444.191 INF Client IP: 95.60.216.157
- 2020-01-03T20:38:35 444.191 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T20:38:35 444.192 INF [Steamworks.NET] Authenticating player: Franky SteamId: 76561198013525582 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T20:38:35 444.491 INF [Steamworks.NET] Authentication callback. ID: 76561198013525582, owner: 76561198013525582, result: k_EAuthSessionResponseOK
- 2020-01-03T20:38:35 444.491 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:38:35 444.492 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:38:35 444.492 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x4 PlayerGUID: 76561198013525582 PlayerIP: 95.60.216.157 OwnerGUID: 76561198013525582 PlayerName: Franky
- 2020-01-03T20:38:36 444.792 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T20:38:36 444.792 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T20:38:36 444.905 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x4.
- 2020-01-03T20:38:36 445.206 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x4
- 2020-01-03T20:38:36 445.206 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x4 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T20:38:36 445.242 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T20:38:36 445.242 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198013525582', OwnerID='76561198013525582', PlayerName='Franky'
- 2020-01-03T20:38:36 445.242 INF Allowing player with id 76561198013525582
- 2020-01-03T20:38:36 445.441 INF RequestToEnterGame: 76561198013525582/Franky
- 2020-01-03T20:38:36 445.443 INF [DECO] written 765/2692
- 2020-01-03T20:38:38 446.992 INF Clearing all pools
- 2020-01-03T20:38:59 468.553 INF Executing command 'bc-trash' by Telnet from 95.60.216.157:62126
- 2020-01-03T20:39:04 472.642 INF Time: 7.08m FPS: 20.00 Heap: 2399.0MB Max: 2483.8MB Chunks: 4 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (8) Items: 0 CO: 0 RSS: 3734.5MB
- eac_server.so [x64] :: OnLoad()
- applicationmanager.cpp (3562) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
- applicationmanager.cpp (3562) : Assertion Failed: CApplicationManager::GetMountVolume: invalid index
- applicationmanager.cpp (3725) : Assertion Failed: m_vecInstallBaseFolders.Count() > 0
- mono_fdhandle_insert: duplicate File fd 0
- Receiving unhandled NULL exception
- #0 0x007effed29c801 in abort
- #1 0x007effeabf412c in mono_dl_fallback_unregister
- #2 0x007effeac044d8 in monoeg_g_logv
- #3 0x007effeac0456b in monoeg_g_log
- #4 0x007effeabe734c in mono_reflection_get_custom_attrs_data
- #5 0x007effeab34b6d in mono_unity_jit_cleanup
- #6 0x007effeab5fc5e in mono_install_unhandled_exception_hook
- #7 0x00000040169165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)
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