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  1. Process: UE4Editor-Mac-Debug [75364]
  2. Path: /Users/USER/*/UE4Editor-Mac-Debug.app/Contents/MacOS/UE4Editor-Mac-Debug
  3. Identifier: com.epicgames.UE4Editor
  4. Version: 4.7.0 (4.7.0)
  5. Code Type: X86-64 (Native)
  6. Parent Process: Qt Creator [63975]
  7. Responsible: Qt Creator [63975]
  8. User ID: 501
  9.  
  10. Date/Time: 2015-02-07 12:34:51.353 +0100
  11. OS Version: Mac OS X 10.10.1 (14B25)
  12. Report Version: 11
  13. Anonymous UUID: 3111A0CB-7D4C-6A4F-FC43-FD40AF334827
  14.  
  15. Sleep/Wake UUID: 3419E61E-7487-4255-BAFB-AA9DAF919FA8
  16.  
  17. Time Awake Since Boot: 400000 seconds
  18. Time Since Wake: 3400 seconds
  19.  
  20. Crashed Thread: 2
  21.  
  22. Exception Type: EXC_CRASH (SIGABRT)
  23. Exception Codes: 0x0000000000000000, 0x0000000000000000
  24.  
  25. Application Specific Information:
  26. abort() called
  27.  
  28. Thread 0:: Dispatch queue: com.apple.main-thread
  29. 0 com.apple.CoreFoundation 0x00007fff86746f9b CFArrayGetCount + 75
  30. 1 com.apple.CoreFoundation 0x00007fff867aebc6 __CFRunLoopDoObservers + 86
  31. 2 com.apple.CoreFoundation 0x00007fff867a112b __CFRunLoopRun + 1707
  32. 3 com.apple.CoreFoundation 0x00007fff867a0838 CFRunLoopRunSpecific + 296
  33. 4 com.apple.HIToolbox 0x00007fff84f0843f RunCurrentEventLoopInMode + 235
  34. 5 com.apple.HIToolbox 0x00007fff84f081ba ReceiveNextEventCommon + 431
  35. 6 com.apple.HIToolbox 0x00007fff84f07ffb _BlockUntilNextEventMatchingListInModeWithFilter + 71
  36. 7 com.apple.AppKit 0x00007fff8af2f6d1 _DPSNextEvent + 964
  37. 8 com.apple.AppKit 0x00007fff8af2ee80 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194
  38. 9 com.apple.AppKit 0x00007fff8af22e23 -[NSApplication run] + 594
  39. 10 com.epicgames.UE4Editor 0x000000010ec4a404 tchar_main(int, wchar_t**) + 7748 (LaunchMac.cpp:281)
  40. 11 com.epicgames.UE4Editor 0x000000010ec4850b main + 475 (LaunchMac.cpp:255)
  41. 12 libdyld.dylib 0x00007fff8fac75c9 start + 1
  42.  
  43. Thread 1:: Dispatch queue: com.apple.libdispatch-manager
  44. 0 libsystem_kernel.dylib 0x00007fff823cf22e kevent64 + 10
  45. 1 libdispatch.dylib 0x00007fff8c040a6a _dispatch_mgr_thread + 52
  46.  
  47. Thread 2 Crashed:
  48. 0 libsystem_kernel.dylib 0x00007fff823ce282 __pthread_kill + 10
  49. 1 libsystem_c.dylib 0x00007fff85b99b73 abort + 129
  50. 2 UE4Editor-Core-Mac-Debug.dylib 0x000000010effd902 FMacPlatformMisc::RequestExit(bool) + 242 (MacPlatformMisc.cpp:594)
  51. 3 UE4Editor-Core-Mac-Debug.dylib 0x000000010f0a90ae FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) + 1662 (MacPlatformOutputDevices.cpp:99)
  52. 4 UE4Editor-Core-Mac-Debug.dylib 0x000000010f271901 FOutputDevice::Logf(wchar_t const*, ...) + 977 (OutputDevice.cpp:144)
  53. 5 UE4Editor-Core-Mac-Debug.dylib 0x000000010f1f7248 FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) + 7944 (OutputDevice.cpp:224)
  54. 6 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001236ef7ce FBlueprintEditor::OnActiveTabChanged(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>) + 1550 (SharedPointer.h:659)
  55. 7 UE4Editor-Persona-Mac-Debug.dylib 0x000000012f31681b FPersona::OnActiveTabChanged(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>) + 4507 (Persona.cpp:1765)
  56. 8 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001237ff5d2 _ZN21TMemberFunctionCallerI16FBlueprintEditorMS0_Fv10TSharedPtrI8SDockTabL7ESPMode0EES4_EEclIJRS4_S9_EEEDTclpmdtdefpT3ObjdtdefpT9MemFunPtrspcl7ForwardIT_Efp_EEEDpOSA_ + 562 (DelegateInstanceInterface_Variadics.h:161)
  57. 9 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001237ff309 void TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<void, TMemberFunctionCaller<FBlueprintEditor, void (FBlueprintEditor::*)(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>)>, TSharedPtr<SDockTab, (ESPMode)0>&, TSharedPtr<SDockTab, (ESPMode)0>&>(TMemberFunctionCaller<FBlueprintEditor, void (FBlueprintEditor::*)(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>)>&&, TSharedPtr<SDockTab, (ESPMode)0>&&&, TSharedPtr<SDockTab, (ESPMode)0>&&&) const + 57 (Tuple.h:78)
  58. 10 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001237ff0b1 TBaseRawMethodDelegateInstance<false, FBlueprintEditor, TTypeWrapper<void> (TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>)>::Execute(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>) const + 465 (DelegateInstancesImpl_Variadics.inl:491)
  59. 11 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001237ff262 TBaseRawMethodDelegateInstance<false, FBlueprintEditor, void (TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>)>::ExecuteIfSafe(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>) const + 386 (DelegateInstancesImpl_Variadics.inl:580)
  60. 12 UE4Editor-Slate-Mac-Debug.dylib 0x0000000119689fad TBaseMulticastDelegate<void, TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0> >::Broadcast(TSharedPtr<SDockTab, (ESPMode)0>, TSharedPtr<SDockTab, (ESPMode)0>) const + 1421 (DelegateSignatureImpl_Variadics.inl:1030)
  61. 13 UE4Editor-Slate-Mac-Debug.dylib 0x00000001195b9f15 FGlobalTabmanager::SetActiveTab(TSharedPtr<SDockTab, (ESPMode)0> const&) + 1365 (TabManager.cpp:1606)
  62. 14 UE4Editor-Slate-Mac-Debug.dylib 0x00000001195e6a29 SDockingTabWell::RefreshParentContent() + 665 (SDockingTabWell.cpp:573)
  63. 15 UE4Editor-Slate-Mac-Debug.dylib 0x00000001195f41ac SDockingTabWell::BringTabToFront(int) + 2188 (SDockingTabWell.cpp:469)
  64. 16 UE4Editor-Slate-Mac-Debug.dylib 0x00000001195e7b46 SDockingTabWell::AddTab(TSharedRef<SDockTab, (ESPMode)0> const&, int) + 150 (SDockingTabWell.cpp:51)
  65. 17 UE4Editor-Slate-Mac-Debug.dylib 0x00000001195e63f5 SDockingTabStack::AddTabWidget(TSharedRef<SDockTab, (ESPMode)0> const&, int) + 373 (SDockingTabStack.cpp:268)
  66. 18 UE4Editor-Slate-Mac-Debug.dylib 0x0000000119637451 FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) + 6593 (TabManager.cpp:1076)
  67. 19 UE4Editor-Slate-Mac-Debug.dylib 0x000000011963fcd2 FTabManager::RestoreSplitterContent(TSharedRef<FTabManager::FSplitter, (ESPMode)0> const&, TSharedRef<SDockingSplitter, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&) + 1682 (TabManager.cpp:1188)
  68. 20 UE4Editor-Slate-Mac-Debug.dylib 0x000000011963d3b4 FTabManager::RestoreArea_Helper(TSharedRef<FTabManager::FLayoutNode, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) + 31012 (TabManager.cpp:1153)
  69. 21 UE4Editor-Slate-Mac-Debug.dylib 0x0000000119621feb FTabManager::RestoreArea(TSharedRef<FTabManager::FArea, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) + 347 (TabManager.cpp:1045)
  70. 22 UE4Editor-Slate-Mac-Debug.dylib 0x0000000119621689 FTabManager::RestoreFrom(TSharedRef<FTabManager::FLayout, (ESPMode)0> const&, TSharedPtr<SWindow, (ESPMode)0> const&, bool) + 3321 (TabManager.cpp:658)
  71. 23 UE4Editor-UnrealEd-Mac-Debug.dylib 0x000000011d1d7dda SStandaloneAssetEditorToolkitHost::RestoreFromLayout(TSharedRef<FTabManager::FLayout, (ESPMode)0> const&) + 3434 (SStandaloneAssetEditorToolkitHost.cpp:124)
  72. 24 UE4Editor-UnrealEd-Mac-Debug.dylib 0x000000011d1cced4 FAssetEditorToolkit::RestoreFromLayout(TSharedRef<FTabManager::FLayout, (ESPMode)0> const&) + 1124 (AssetEditorToolkit.cpp:809)
  73. 25 UE4Editor-Kismet-Mac-Debug.dylib 0x0000000124166963 FWorkflowCentricApplication::SetCurrentMode(FName) + 5763 (WorkflowCentricApplication.cpp:67)
  74. 26 UE4Editor-Kismet-Mac-Debug.dylib 0x00000001236bfd4d FBlueprintEditor::SetCurrentMode(FName) + 141 (BlueprintEditor.cpp:1502)
  75. 27 UE4Editor-Persona-Mac-Debug.dylib 0x000000012f2f3b8f FPersona::InitPersona(EToolkitMode::Type, TSharedPtr<IToolkitHost, (ESPMode)0> const&, USkeleton*, UAnimBlueprint*, UAnimationAsset*, USkeletalMesh*) + 27583 (Persona.cpp:714)
  76. 28 UE4Editor-Persona-Mac-Debug.dylib 0x000000012f36d768 FPersonaModule::CreatePersona(EToolkitMode::Type, TSharedPtr<IToolkitHost, (ESPMode)0> const&, USkeleton*, UAnimBlueprint*, UAnimationAsset*, USkeletalMesh*) + 2200 (PersonaModule.cpp:92)
  77. 29 UE4Editor-AssetTools-Mac-Debug.dylib 0x000000012c93e35b FAssetTypeActions_SkeletalMesh::OpenAssetEditor(TArray<UObject*, FDefaultAllocator> const&, TSharedPtr<IToolkitHost, (ESPMode)0>) + 3259 (AssetTypeActions_SkeletalMesh.cpp:528)
  78. 30 UE4Editor-UnrealEd-Mac-Debug.dylib 0x000000011d175b32 FAssetEditorManager::OpenEditorForAsset(UObject*, EToolkitMode::Type, TSharedPtr<IToolkitHost, (ESPMode)0>) + 5538 (AssetEditorManager.cpp:301)
  79. 31 UE4Editor-AssetTools-Mac-Debug.dylib 0x000000012c998019 FAssetTypeActions_Base::AssetsActivated(TArray<UObject*, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type) + 937 (AssetTypeActions_Base.h:35)
  80. 32 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b2bb16f SContentBrowser::OnAssetsActivated(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type) + 9343 (SContentBrowser.cpp:1557)
  81. 33 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b4e39a0 _ZN21TMemberFunctionCallerI15SContentBrowserMS0_FvRK6TArrayI10FAssetData17FDefaultAllocatorEN26EAssetTypeActivationMethod4TypeEEEclIJS6_RS8_EEEDTclpmdtdefpT3ObjdtdefpT9MemFunPtrspcl7ForwardIT_Efp_EEEDpOSE_ + 144 (DelegateInstanceInterface_Variadics.h:161)
  82. 34 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b4e3879 void TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<void, TMemberFunctionCaller<SContentBrowser, void (SContentBrowser::*)(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type)>, TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type&>(TMemberFunctionCaller<SContentBrowser, void (SContentBrowser::*)(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type)>&&, TArray<FAssetData, FDefaultAllocator> const&&&, EAssetTypeActivationMethod::Type&&&) const + 57 (Tuple.h:78)
  83. 35 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b4e368e TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)0, TTypeWrapper<void> (TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type)>::Execute(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type) const + 1102 (DelegateInstancesImpl_Variadics.inl:282)
  84. 36 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b4e37d3 TBaseSPMethodDelegateInstance<false, SContentBrowser, (ESPMode)0, void (TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type)>::ExecuteIfSafe(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type) const + 243 (DelegateInstancesImpl_Variadics.inl:388)
  85. 37 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b38b94f TBaseDelegate<void, TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type>::ExecuteIfBound(TArray<FAssetData, FDefaultAllocator> const&, EAssetTypeActivationMethod::Type) const + 79 (DelegateSignatureImpl_Variadics.inl:518)
  86. 38 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b25f332 SAssetView::OnListMouseButtonDoubleClick(TSharedPtr<FAssetViewItem, (ESPMode)0>) + 2898 (SAssetView.cpp:3197)
  87. 39 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b5be6fe _ZN21TMemberFunctionCallerI10SAssetViewMS0_Fv10TSharedPtrI14FAssetViewItemL7ESPMode0EEEEclIJRS4_EEEDTclpmdtdefpT3ObjdtdefpT9MemFunPtrspcl7ForwardIT_Efp_EEEDpOSA_ + 318 (DelegateInstanceInterface_Variadics.h:161)
  88. 40 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b5be529 void TTupleImpl<TIntegerSequence<> >::ApplyAfter_ExplicitReturnType<void, TMemberFunctionCaller<SAssetView, void (SAssetView::*)(TSharedPtr<FAssetViewItem, (ESPMode)0>)>, TSharedPtr<FAssetViewItem, (ESPMode)0>&>(TMemberFunctionCaller<SAssetView, void (SAssetView::*)(TSharedPtr<FAssetViewItem, (ESPMode)0>)>&&, TSharedPtr<FAssetViewItem, (ESPMode)0>&&&) const + 41 (Tuple.h:78)
  89. 41 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b5be263 TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)0, TTypeWrapper<void> (TSharedPtr<FAssetViewItem, (ESPMode)0>)>::Execute(TSharedPtr<FAssetViewItem, (ESPMode)0>) const + 1075 (DelegateInstancesImpl_Variadics.inl:282)
  90. 42 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b5be46d TBaseSPMethodDelegateInstance<false, SAssetView, (ESPMode)0, void (TSharedPtr<FAssetViewItem, (ESPMode)0>)>::ExecuteIfSafe(TSharedPtr<FAssetViewItem, (ESPMode)0>) const + 445 (DelegateInstancesImpl_Variadics.inl:388)
  91. 43 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b3f7057 TBaseDelegate<void, TSharedPtr<FAssetViewItem, (ESPMode)0> >::ExecuteIfBound(TSharedPtr<FAssetViewItem, (ESPMode)0>) const + 263 (DelegateSignatureImpl_Variadics.inl:518)
  92. 44 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b3c8c9c SListView<TSharedPtr<FAssetViewItem, (ESPMode)0> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)0>) + 188 (SListView.h:693)
  93. 45 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b3ca3bc non-virtual thunk to SListView<TSharedPtr<FAssetViewItem, (ESPMode)0> >::Private_OnItemDoubleClicked(TSharedPtr<FAssetViewItem, (ESPMode)0>) + 28 (SListView.h:699)
  94. 46 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b3e77b6 STableRow<TSharedPtr<FAssetViewItem, (ESPMode)0> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) + 2678 (STableRow.h:251)
  95. 47 UE4Editor-ContentBrowser-Mac-Debug.dylib 0x000000012b3f0b3e non-virtual thunk to STableRow<TSharedPtr<FAssetViewItem, (ESPMode)0> >::OnMouseButtonDoubleClick(FGeometry const&, FPointerEvent const&) + 62 (STableRow.h:261)
  96. 48 UE4Editor-Slate-Mac-Debug.dylib 0x0000000119655ebd FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)0> const&, FPointerEvent&)::$_15::operator()(FArrangedWidget const&, FPointerEvent const&) const + 445 (SlateApplication.cpp:3918)
  97. 49 UE4Editor-Slate-Mac-Debug.dylib 0x000000011956c60b FReply FEventRouter::Route<FReply, FEventRouter::FBubblePolicy, FPointerEvent, FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)0> const&, FPointerEvent&)::$_15>(FSlateApplication*, FEventRouter::FBubblePolicy, FPointerEvent, FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)0> const&, FPointerEvent&)::$_15 const&) + 363 (SlateApplication.cpp:202)
  98. 50 UE4Editor-Slate-Mac-Debug.dylib 0x000000011956c23d FSlateApplication::ProcessMouseButtonDoubleClickEvent(TSharedPtr<FGenericWindow, (ESPMode)0> const&, FPointerEvent&) + 861 (SlateApplication.cpp:3916)
  99. 51 UE4Editor-Slate-Mac-Debug.dylib 0x000000011956bdf4 FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)0> const&, EMouseButtons::Type) + 1524 (SlateApplication.cpp:3900)
  100. 52 UE4Editor-Slate-Mac-Debug.dylib 0x000000011956c495 non-virtual thunk to FSlateApplication::OnMouseDoubleClick(TSharedPtr<FGenericWindow, (ESPMode)0> const&, EMouseButtons::Type) + 53 (SlateApplication.cpp:3901)
  101. 53 UE4Editor-Core-Mac-Debug.dylib 0x000000010efdbc8b FMacApplication::ProcessNSEvent(NSEvent*) + 12107 (MacApplication.cpp:719)
  102. 54 UE4Editor-Core-Mac-Debug.dylib 0x000000010efd84df FMacApplication::ProcessEvent(FMacEvent const*) + 351 (MacApplication.cpp:341)
  103. 55 UE4Editor-Core-Mac-Debug.dylib 0x000000010eff08dc ___ZN9FMacEvent17SendToGameRunLoopEPKS_19EMacEventSendMethodP7NSArray_block_invoke + 28 (MacEvent.cpp:60)
  104. 56 UE4Editor-Core-Mac-Debug.dylib 0x000000010f0399d4 FCocoaRunLoopSource::Process(__CFString const*) + 2596 (CocoaThread.cpp:123)
  105. 57 UE4Editor-Core-Mac-Debug.dylib 0x000000010efc80d2 -[FCocoaRunLoopSourceInfo perform] + 1410 (CocoaThread.cpp:293)
  106. 58 UE4Editor-Core-Mac-Debug.dylib 0x000000010f096b95 FCocoaRunLoopSource::Perform(void*) + 53 (CocoaThread.cpp:229)
  107. 59 com.apple.CoreFoundation 0x00007fff867af661 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
  108. 60 com.apple.CoreFoundation 0x00007fff867a17ed __CFRunLoopDoSources0 + 269
  109. 61 com.apple.CoreFoundation 0x00007fff867a0e1f __CFRunLoopRun + 927
  110. 62 com.apple.CoreFoundation 0x00007fff867a0838 CFRunLoopRunSpecific + 296
  111. 63 UE4Editor-Core-Mac-Debug.dylib 0x000000010efc87cb ProcessGameThreadEvents() + 59 (CocoaThread.cpp:456)
  112. 64 UE4Editor-Core-Mac-Debug.dylib 0x000000010efe70df FMacPlatformMisc::PumpMessages(bool) + 31 (MacPlatformMisc.cpp:492)
  113. 65 com.epicgames.UE4Editor 0x000000010ec143ba FEngineLoop::Tick() + 59194 (LaunchEngineLoop.cpp:2216)
  114. 66 com.epicgames.UE4Editor 0x000000010ec05c70 EngineTick() + 16 (Launch.cpp:52)
  115. 67 com.epicgames.UE4Editor 0x000000010ec2a66e GuardedMain(wchar_t const*) + 622 (Launch.cpp:133)
  116. 68 com.epicgames.UE4Editor 0x000000010ec45919 -[UE4AppDelegate runGameThread:] + 297 (LaunchMac.cpp:193)
  117. 69 UE4Editor-Core-Mac-Debug.dylib 0x000000010efc839b -[FCocoaGameThread main] + 123 (CocoaThread.cpp:360)
  118. 70 com.apple.Foundation 0x00007fff8f7f9b7a __NSThread__main__ + 1345
  119. 71 libsystem_pthread.dylib 0x00007fff810112fc _pthread_body + 131
  120. 72 libsystem_pthread.dylib 0x00007fff81011279 _pthread_start + 176
  121. 73 libsystem_pthread.dylib 0x00007fff8100f4b1 thread_start + 13
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