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- GetCarChassisMaterial().color = DataCollection.CAR_COLOR_OPTIONS[colorIndex];
- Material GetCarChassisMaterial()
- {
- Material[] carSharedMats = carChassisMeshRenderers[currentCarIndex].sharedMaterials;
- for (int i = 0; i < carSharedMats.Length; i++)
- {
- if (RemoveInstanceFromName(carSharedMats[i].name).Equals(carsChasisMat[currentCarIndex].name))
- return carSharedMats[i];
- }
- return carsChasisMat[currentCarIndex];
- }
- // remove "(Instance)" word from runtime created material name
- private string RemoveInstanceFromName(string name)
- {
- return name.Split(new char[] { ' ' })[0];
- }
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