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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Script")
- o4 = Instance.new("Part")
- o5 = Instance.new("Script")
- o6 = Instance.new("Part")
- o7 = Instance.new("Script")
- o8 = Instance.new("Part")
- o9 = Instance.new("Script")
- o10 = Instance.new("Part")
- o11 = Instance.new("Script")
- o12 = Instance.new("Part")
- o13 = Instance.new("Script")
- o14 = Instance.new("Part")
- o15 = Instance.new("Script")
- o16 = Instance.new("Part")
- o17 = Instance.new("Script")
- o18 = Instance.new("Part")
- o19 = Instance.new("Script")
- o20 = Instance.new("Part")
- o21 = Instance.new("Script")
- o22 = Instance.new("Part")
- o23 = Instance.new("Script")
- o24 = Instance.new("Part")
- o25 = Instance.new("Script")
- o26 = Instance.new("Part")
- o27 = Instance.new("Script")
- o28 = Instance.new("Part")
- o29 = Instance.new("Script")
- o30 = Instance.new("Part")
- o31 = Instance.new("Script")
- o32 = Instance.new("Part")
- o33 = Instance.new("Script")
- o34 = Instance.new("Part")
- o35 = Instance.new("Script")
- o36 = Instance.new("Part")
- o37 = Instance.new("Script")
- o38 = Instance.new("Part")
- o39 = Instance.new("Script")
- o40 = Instance.new("Part")
- o41 = Instance.new("Script")
- o42 = Instance.new("Part")
- o43 = Instance.new("Script")
- o44 = Instance.new("Part")
- o45 = Instance.new("Script")
- o46 = Instance.new("Part")
- o47 = Instance.new("Script")
- o48 = Instance.new("Part")
- o49 = Instance.new("Script")
- o50 = Instance.new("Part")
- o51 = Instance.new("Script")
- o52 = Instance.new("Part")
- o53 = Instance.new("Script")
- o54 = Instance.new("Part")
- o55 = Instance.new("Script")
- o56 = Instance.new("Part")
- o57 = Instance.new("Script")
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Sand
- o2.BrickColor = BrickColor.new("Black")
- o2.Position = Vector3.new(-109.66497, 0.735266268, 301.589111)
- o2.Rotation = Vector3.new(-180, 0, -180)
- o2.Anchored = true
- o2.Size = Vector3.new(139.079987, 0.49000001, 134.830002)
- o2.CFrame = CFrame.new(-109.66497, 0.735266268, 301.589111, -1, 1.95929774e-12, 2.93228983e-13, -1.95929731e-12, 1, 3.93356459e-11, -5.62079029e-13, 3.93356459e-11, -1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.Hinge
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o2.Position = Vector3.new(-109.66497, 0.735266268, 301.589111)
- o2.Orientation = Vector3.new(0, 180, 0)
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o3.Parent = o2
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o3)
- end))
- o4.Parent = o1
- o4.Material = Enum.Material.Sand
- o4.BrickColor = BrickColor.new("Black")
- o4.Position = Vector3.new(47.3199883, 0.244804606, -165.975784)
- o4.Anchored = true
- o4.Size = Vector3.new(112.219994, 0.49000001, 104.190002)
- o4.CFrame = CFrame.new(47.3199883, 0.244804606, -165.975784, 1, 1.11962661e-11, 5.36588729e-09, -6.00891559e-12, 1.00000405, 9.83476639e-07, -5.36600808e-09, -9.83476639e-07, 1.00000405)
- o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.FrontSurface = Enum.SurfaceType.Hinge
- o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(47.3199883, 0.244804606, -165.975784)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5.Parent = o4
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o5)
- end))
- o6.Parent = o1
- o6.Material = Enum.Material.Sand
- o6.BrickColor = BrickColor.new("Black")
- o6.Position = Vector3.new(49.0649986, 0.244954646, -57.0600052)
- o6.Rotation = Vector3.new(0, 90, 0)
- o6.Anchored = true
- o6.Size = Vector3.new(114.55999, 0.49000001, 116.130005)
- o6.CFrame = CFrame.new(49.0649986, 0.244954646, -57.0600052, -5.36586553e-09, -9.83459586e-07, 1, -6.02535339e-12, 1, 9.83459586e-07, -1, -6.02007636e-12, -5.36586553e-09)
- o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.FrontSurface = Enum.SurfaceType.Hinge
- o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6.Position = Vector3.new(49.0649986, 0.244954646, -57.0600052)
- o6.Orientation = Vector3.new(0, 90, 0)
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Parent = o6
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o7)
- end))
- o8.Parent = o1
- o8.Material = Enum.Material.Sand
- o8.BrickColor = BrickColor.new("Black")
- o8.Position = Vector3.new(46.4899826, 0.245056301, 63.2600021)
- o8.Rotation = Vector3.new(180, 0, 180)
- o8.Anchored = true
- o8.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o8.CFrame = CFrame.new(46.4899826, 0.245056301, 63.2600021, -0.99999994, -9.83459472e-07, -5.36586509e-09, -9.83459472e-07, 0.999999881, -6.02535296e-12, 5.36586509e-09, -6.0200755e-12, -0.99999994)
- o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.FrontSurface = Enum.SurfaceType.Hinge
- o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o8.Position = Vector3.new(46.4899826, 0.245056301, 63.2600021)
- o8.Orientation = Vector3.new(0, -180, 0)
- o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o9.Parent = o8
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o9)
- end))
- o10.Parent = o1
- o10.Material = Enum.Material.Sand
- o10.BrickColor = BrickColor.new("Black")
- o10.Position = Vector3.new(170.274963, 0.245061308, 62.3700142)
- o10.Rotation = Vector3.new(89.6900024, -89.9599991, 89.6900024)
- o10.Anchored = true
- o10.Size = Vector3.new(139.079987, 0.49000001, 134.830002)
- o10.CFrame = CFrame.new(170.274963, 0.245061308, 62.3700142, 5.36586375e-09, -9.83459017e-07, -0.999999702, 6.02535166e-12, 0.999999404, -9.83459245e-07, 0.999999702, -6.02007246e-12, 5.36586375e-09)
- o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.FrontSurface = Enum.SurfaceType.Hinge
- o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o10.Position = Vector3.new(170.274963, 0.245061308, 62.3700142)
- o10.Orientation = Vector3.new(0, -90, 0)
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Parent = o10
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o11)
- end))
- o12.Parent = o1
- o12.Material = Enum.Material.Sand
- o12.BrickColor = BrickColor.new("Black")
- o12.Position = Vector3.new(174.375107, 0.244928539, -80.5599136)
- o12.Anchored = true
- o12.Size = Vector3.new(143.849991, 0.49000001, 157.339996)
- o12.CFrame = CFrame.new(174.375107, 0.244928539, -80.5599136, 0.99999851, -9.8345663e-07, 5.36585754e-09, 9.83458108e-07, 0.99999702, 6.02534385e-12, -5.36585754e-09, -6.02005772e-12, 0.99999851)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.Hinge
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o12.Position = Vector3.new(174.375107, 0.244928539, -80.5599136)
- o12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o13.Parent = o12
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o13)
- end))
- o14.Parent = o1
- o14.Material = Enum.Material.Sand
- o14.BrickColor = BrickColor.new("Black")
- o14.Position = Vector3.new(186.545105, 0.244916305, -230.395096)
- o14.Rotation = Vector3.new(-90.3099976, 89.9000015, 90.3099976)
- o14.Anchored = true
- o14.Size = Vector3.new(149.569992, 0.49000001, 168.729996)
- o14.CFrame = CFrame.new(186.545105, 0.244916305, -230.395096, -5.36585754e-09, -9.8345663e-07, 0.99999851, -6.02534342e-12, 0.99999702, 9.83458108e-07, -0.99999851, -6.02005728e-12, -5.36585754e-09)
- o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.FrontSurface = Enum.SurfaceType.Hinge
- o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o14.Position = Vector3.new(186.545105, 0.244916305, -230.395096)
- o14.Orientation = Vector3.new(0, 90, 0)
- o14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o15.Parent = o14
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o15)
- end))
- o16.Parent = o1
- o16.Material = Enum.Material.Sand
- o16.BrickColor = BrickColor.new("Black")
- o16.Position = Vector3.new(-213.893066, 0.734961987, -259.350861)
- o16.Rotation = Vector3.new(0, 90, 0)
- o16.Anchored = true
- o16.Size = Vector3.new(143.849991, 0.49000001, 157.339996)
- o16.CFrame = CFrame.new(-213.893066, 0.734961987, -259.350861, -1.20051026e-11, 9.83466634e-07, 1, 9.83955147e-07, 1, -9.83466634e-07, -1, 9.83955147e-07, -1.29727895e-11)
- o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.FrontSurface = Enum.SurfaceType.Hinge
- o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o16.Position = Vector3.new(-213.893066, 0.734961987, -259.350861)
- o16.Orientation = Vector3.new(0, 90, 0)
- o16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o17.Parent = o16
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o17)
- end))
- o18.Parent = o1
- o18.Material = Enum.Material.Sand
- o18.BrickColor = BrickColor.new("Black")
- o18.Position = Vector3.new(-363.730011, 0.73509711, -271.520874)
- o18.Rotation = Vector3.new(-180, 0, -180)
- o18.Anchored = true
- o18.Size = Vector3.new(149.569992, 0.49000001, 168.729996)
- o18.CFrame = CFrame.new(-363.730011, 0.73509711, -271.520874, -1, 9.83466634e-07, -1.15774898e-11, 9.83466634e-07, 1, 9.83915811e-07, 1.25451377e-11, 9.83915811e-07, -1)
- o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.FrontSurface = Enum.SurfaceType.Hinge
- o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o18.Position = Vector3.new(-363.730011, 0.73509711, -271.520874)
- o18.Orientation = Vector3.new(0, -180, 0)
- o18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o19.Parent = o18
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o19)
- end))
- o20.Parent = o1
- o20.Material = Enum.Material.Sand
- o20.BrickColor = BrickColor.new("Black")
- o20.Position = Vector3.new(-299.309937, 0.734921992, -132.295746)
- o20.Rotation = Vector3.new(0, 90, 0)
- o20.Anchored = true
- o20.Size = Vector3.new(112.219994, 0.49000001, 104.190002)
- o20.CFrame = CFrame.new(-299.309937, 0.734921992, -132.295746, -1.31148911e-11, 3.30288372e-21, 1, 4.77721585e-10, 1, 2.96238257e-21, -1, 4.77721585e-10, -1.31148911e-11)
- o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.FrontSurface = Enum.SurfaceType.Hinge
- o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o20.Position = Vector3.new(-299.309937, 0.734921992, -132.295746)
- o20.Orientation = Vector3.new(0, 90, 0)
- o20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o21.Parent = o20
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o21)
- end))
- o22.Parent = o1
- o22.Material = Enum.Material.Sand
- o22.BrickColor = BrickColor.new("Black")
- o22.Position = Vector3.new(-190.392868, 0.734964907, -134.040756)
- o22.Rotation = Vector3.new(-180, 0, -180)
- o22.Anchored = true
- o22.Size = Vector3.new(114.55999, 0.49000001, 116.130005)
- o22.CFrame = CFrame.new(-190.392868, 0.734964907, -134.040756, -1, 9.83466634e-07, -1.1577489e-11, 9.83466634e-07, 1, 9.83915811e-07, 1.25451368e-11, 9.83915811e-07, -1)
- o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.FrontSurface = Enum.SurfaceType.Hinge
- o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o22.Position = Vector3.new(-190.392868, 0.734964907, -134.040756)
- o22.Orientation = Vector3.new(0, -180, 0)
- o22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o23.Parent = o22
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o23)
- end))
- o24.Parent = o1
- o24.Material = Enum.Material.Sand
- o24.BrickColor = BrickColor.new("Black")
- o24.Position = Vector3.new(-70.0713882, 0.734948218, -131.465744)
- o24.Rotation = Vector3.new(0, -90, 0)
- o24.Anchored = true
- o24.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o24.CFrame = CFrame.new(-70.0713882, 0.734948218, -131.465744, 1.20051044e-11, 9.83466634e-07, -1, -9.83955147e-07, 1, 9.83466634e-07, 1, 9.83955147e-07, 1.29727921e-11)
- o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.FrontSurface = Enum.SurfaceType.Hinge
- o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o24.Position = Vector3.new(-70.0713882, 0.734948218, -131.465744)
- o24.Orientation = Vector3.new(0, -90, 0)
- o24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o25.Parent = o24
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o25)
- end))
- o26.Parent = o1
- o26.Material = Enum.Material.Sand
- o26.BrickColor = BrickColor.new("Black")
- o26.Position = Vector3.new(-70.9613876, 0.734954178, -255.250717)
- o26.Anchored = true
- o26.Size = Vector3.new(139.079987, 0.49000001, 134.830002)
- o26.CFrame = CFrame.new(-70.9613876, 0.734954178, -255.250717, 1, 9.83466634e-07, 1.15774898e-11, -9.83466634e-07, 1, -9.83915811e-07, -1.25451368e-11, 9.83915811e-07, 1)
- o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.FrontSurface = Enum.SurfaceType.Hinge
- o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o26.Position = Vector3.new(-70.9613876, 0.734954178, -255.250717)
- o26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o27.Parent = o26
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o27)
- end))
- o28.Parent = o1
- o28.Material = Enum.Material.Sand
- o28.BrickColor = BrickColor.new("Black")
- o28.Position = Vector3.new(-357.083252, 0.245141447, 134.35907)
- o28.Rotation = Vector3.new(180, 0, -180)
- o28.Anchored = true
- o28.Size = Vector3.new(143.849991, 0.49000001, 157.339996)
- o28.CFrame = CFrame.new(-357.083252, 0.245141447, 134.35907, -1, 3.93356459e-11, -4.26158241e-13, 3.93356459e-11, 1, -2.17701884e-14, 4.29146302e-13, 2.17697666e-14, -1)
- o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.FrontSurface = Enum.SurfaceType.Hinge
- o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o28.Position = Vector3.new(-357.083252, 0.245141447, 134.35907)
- o28.Orientation = Vector3.new(0, -180, 0)
- o28.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o29.Parent = o28
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o29)
- end))
- o30.Parent = o1
- o30.Material = Enum.Material.Sand
- o30.BrickColor = BrickColor.new("Black")
- o30.Position = Vector3.new(-369.253265, 0.245117366, 284.195923)
- o30.Rotation = Vector3.new(0, -90, 0)
- o30.Anchored = true
- o30.Size = Vector3.new(149.569992, 0.49000001, 168.729996)
- o30.CFrame = CFrame.new(-369.253265, 0.245117366, 284.195923, -1.49359691e-15, 4.52638604e-28, -1, 2.17697666e-14, 1, -8.85442517e-27, 1, 2.17697649e-14, 1.49533164e-15)
- o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.FrontSurface = Enum.SurfaceType.Hinge
- o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o30.Position = Vector3.new(-369.253265, 0.245117366, 284.195923)
- o30.Orientation = Vector3.new(0, -90, 0)
- o30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o31.Parent = o30
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o31)
- end))
- o32.Parent = o1
- o32.Material = Enum.Material.Sand
- o32.BrickColor = BrickColor.new("Black")
- o32.Position = Vector3.new(-230.028137, 0.2451424, 219.775909)
- o32.Rotation = Vector3.new(-180, 0, 180)
- o32.Anchored = true
- o32.Size = Vector3.new(112.219994, 0.49000001, 104.190002)
- o32.CFrame = CFrame.new(-230.028137, 0.2451424, 219.775909, -1, -9.83438099e-07, -1.53590855e-12, -9.83438099e-07, 1, 9.83466634e-07, 5.7171802e-13, 9.83466634e-07, -1)
- o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.FrontSurface = Enum.SurfaceType.Hinge
- o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o32.Position = Vector3.new(-230.028137, 0.2451424, 219.775909)
- o32.Orientation = Vector3.new(0, -180, 0)
- o32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o33.Parent = o32
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o33)
- end))
- o34.Parent = o1
- o34.Material = Enum.Material.Sand
- o34.BrickColor = BrickColor.new("Black")
- o34.Position = Vector3.new(-231.773148, 0.245290816, 110.858849)
- o34.Rotation = Vector3.new(0, -90, 0)
- o34.Anchored = true
- o34.Size = Vector3.new(114.55999, 0.49000001, 116.130005)
- o34.CFrame = CFrame.new(-231.773148, 0.245290816, 110.858849, -1.49446427e-15, 4.52638604e-28, -1, 2.17697666e-14, 1, -8.85444289e-27, 1, 2.17697649e-14, 1.49446427e-15)
- o34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.FrontSurface = Enum.SurfaceType.Hinge
- o34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o34.Position = Vector3.new(-231.773148, 0.245290816, 110.858849)
- o34.Orientation = Vector3.new(0, -90, 0)
- o34.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o35.Parent = o34
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o35)
- end))
- o36.Parent = o1
- o36.Material = Enum.Material.Sand
- o36.BrickColor = BrickColor.new("Black")
- o36.Position = Vector3.new(-229.198135, 0.245395005, -9.46263123)
- o36.Anchored = true
- o36.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o36.CFrame = CFrame.new(-229.198135, 0.245395005, -9.46263123, 1, 3.93356459e-11, 4.26160843e-13, -3.93356459e-11, 1, 2.17701884e-14, -4.29148037e-13, 2.17697666e-14, 1)
- o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.FrontSurface = Enum.SurfaceType.Hinge
- o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o36.Position = Vector3.new(-229.198135, 0.245395005, -9.46263123)
- o36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o37.Parent = o36
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o37)
- end))
- o38.Parent = o1
- o38.Material = Enum.Material.Sand
- o38.BrickColor = BrickColor.new("Black")
- o38.Position = Vector3.new(-352.983124, 0.245278299, -8.57263184)
- o38.Rotation = Vector3.new(0, 90, 0)
- o38.Anchored = true
- o38.Size = Vector3.new(139.079987, 0.49000001, 134.830002)
- o38.CFrame = CFrame.new(-352.983124, 0.245278299, -8.57263184, 1.49446427e-15, 4.52638604e-28, 1, -2.17697666e-14, 1, 8.85442517e-27, -1, 2.17697649e-14, -1.49533164e-15)
- o38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.FrontSurface = Enum.SurfaceType.Hinge
- o38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o38.Position = Vector3.new(-352.983124, 0.245278299, -8.57263184)
- o38.Orientation = Vector3.new(0, 90, 0)
- o38.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o39.Parent = o38
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o39)
- end))
- o40.Parent = o1
- o40.Material = Enum.Material.Sand
- o40.BrickColor = BrickColor.new("Black")
- o40.Position = Vector3.new(33.2667198, 0.735129416, 305.68927)
- o40.Rotation = Vector3.new(0, -90, 0)
- o40.Anchored = true
- o40.Size = Vector3.new(143.849991, 0.49000001, 157.339996)
- o40.CFrame = CFrame.new(33.2667198, 0.735129416, 305.68927, 1.34421987e-13, 1.95929774e-12, -1, 5.49168576e-25, 1, -1.95929774e-12, 1, 5.49171879e-25, -1.34426324e-13)
- o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.FrontSurface = Enum.SurfaceType.Hinge
- o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Position = Vector3.new(33.2667198, 0.735129416, 305.68927)
- o40.Orientation = Vector3.new(0, -90, 0)
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o41.Parent = o40
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o41)
- end))
- o42.Parent = o1
- o42.Material = Enum.Material.Sand
- o42.BrickColor = BrickColor.new("Black")
- o42.Position = Vector3.new(183.103607, 0.735105336, 317.859253)
- o42.Anchored = true
- o42.Size = Vector3.new(149.569992, 0.49000001, 168.729996)
- o42.CFrame = CFrame.new(183.103607, 0.735105336, 317.859253, 1, 1.95929774e-12, -2.93228983e-13, 1.95929731e-12, 1, -3.93356459e-11, 5.62078162e-13, 3.93356459e-11, 1)
- o42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.FrontSurface = Enum.SurfaceType.Hinge
- o42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o42.Position = Vector3.new(183.103607, 0.735105336, 317.859253)
- o42.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o43.Parent = o42
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o43)
- end))
- o44.Parent = o1
- o44.Material = Enum.Material.Sand
- o44.BrickColor = BrickColor.new("Black")
- o44.Position = Vector3.new(118.683571, 0.73513037, 178.634125)
- o44.Rotation = Vector3.new(0, -90, 0)
- o44.Anchored = true
- o44.Size = Vector3.new(112.219994, 0.49000001, 104.190002)
- o44.CFrame = CFrame.new(118.683571, 0.73513037, 178.634125, 2.76991808e-13, 9.83468567e-07, -1, -9.83477435e-07, 1, 9.83464702e-07, 1, 9.83477435e-07, 9.75362694e-13)
- o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.FrontSurface = Enum.SurfaceType.Hinge
- o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o44.Position = Vector3.new(118.683571, 0.73513037, 178.634125)
- o44.Orientation = Vector3.new(0, -90, 0)
- o44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o45.Parent = o44
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o45)
- end))
- o46.Parent = o1
- o46.Material = Enum.Material.Sand
- o46.BrickColor = BrickColor.new("Black")
- o46.Position = Vector3.new(9.76649952, 0.735278785, 180.379135)
- o46.Anchored = true
- o46.Size = Vector3.new(114.55999, 0.49000001, 116.130005)
- o46.CFrame = CFrame.new(9.76649952, 0.735278785, 180.379135, 1, 1.95929774e-12, -2.9322985e-13, 1.95929731e-12, 1, -3.93356459e-11, 5.62079029e-13, 3.93356459e-11, 1)
- o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.FrontSurface = Enum.SurfaceType.Hinge
- o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o46.Position = Vector3.new(9.76649952, 0.735278785, 180.379135)
- o46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o47.Parent = o46
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o47)
- end))
- o48.Parent = o1
- o48.Material = Enum.Material.Sand
- o48.BrickColor = BrickColor.new("Black")
- o48.Position = Vector3.new(-110.55497, 0.735382974, 177.804123)
- o48.Rotation = Vector3.new(0, 90, 0)
- o48.Anchored = true
- o48.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o48.CFrame = CFrame.new(-110.55497, 0.735382974, 177.804123, -1.34423722e-13, 1.95929774e-12, 1, -5.49171879e-25, 1, 1.95929774e-12, -1, 5.49171879e-25, 1.34423722e-13)
- o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.FrontSurface = Enum.SurfaceType.Hinge
- o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o48.Position = Vector3.new(-110.55497, 0.735382974, 177.804123)
- o48.Orientation = Vector3.new(0, 90, 0)
- o48.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o49.Parent = o48
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o49)
- end))
- o50.Parent = o1
- o50.Material = Enum.Material.Sand
- o50.BrickColor = BrickColor.new("Black")
- o50.Position = Vector3.new(-68.7800064, 0.245056257, -28.95998)
- o50.Rotation = Vector3.new(-0.360000014, -89.9700012, -0.360000014)
- o50.Anchored = true
- o50.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o50.CFrame = CFrame.new(-68.7800064, 0.245056257, -28.95998, 5.36683187e-09, 3.33155205e-11, -0.999999821, -9.8349858e-07, 0.999999642, 3.33102435e-11, 0.999999821, 9.83498694e-07, 5.36586464e-09)
- o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.FrontSurface = Enum.SurfaceType.Hinge
- o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o50.Position = Vector3.new(-68.7800064, 0.245056257, -28.95998)
- o50.Orientation = Vector3.new(0, -90, 0)
- o50.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o51.Parent = o50
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o51)
- end))
- o52.Parent = o1
- o52.Material = Enum.Material.Sand
- o52.BrickColor = BrickColor.new("Black")
- o52.Position = Vector3.new(-61.8699722, 1.57494271, 84.6200333)
- o52.Anchored = true
- o52.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o52.CFrame = CFrame.new(-61.8699722, 1.57494271, 84.6200333, 0.999999404, -9.83404902e-07, 5.36682965e-09, 9.83405243e-07, 0.999998808, 4.32009983e-12, -5.36489519e-09, -5.11063067e-12, 0.999999404)
- o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.FrontSurface = Enum.SurfaceType.Hinge
- o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o52.Position = Vector3.new(-61.8699722, 1.57494271, 84.6200333)
- o52.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o53.Parent = o52
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o53)
- end))
- o54.Parent = o1
- o54.Material = Enum.Material.Sand
- o54.BrickColor = BrickColor.new("Black")
- o54.Position = Vector3.new(-145.37999, 1.57494271, -31.5399609)
- o54.Anchored = true
- o54.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o54.CFrame = CFrame.new(-145.37999, 1.57494271, -31.5399609, 0.999999404, -9.83404902e-07, 5.36682965e-09, 9.83405243e-07, 0.999998808, 4.32009983e-12, -5.36489519e-09, -5.11063067e-12, 0.999999404)
- o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.FrontSurface = Enum.SurfaceType.Hinge
- o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o54.Position = Vector3.new(-145.37999, 1.57494271, -31.5399609)
- o54.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o55.Parent = o54
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o55)
- end))
- o56.Parent = o1
- o56.Material = Enum.Material.Sand
- o56.BrickColor = BrickColor.new("Black")
- o56.Position = Vector3.new(-171.959824, 4.76489639, 77.6798401)
- o56.Rotation = Vector3.new(-90.3099976, 89.8600006, 90.3099976)
- o56.Anchored = true
- o56.Size = Vector3.new(114.55999, 0.49000001, 129.900009)
- o56.CFrame = CFrame.new(-171.959824, 4.76489639, 77.6798401, -5.36681677e-09, -9.83399673e-07, 0.99999702, -5.34327227e-12, 0.99999404, 9.83402288e-07, -0.99999702, -6.13378836e-12, -5.36488232e-09)
- o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.FrontSurface = Enum.SurfaceType.Hinge
- o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o56.Position = Vector3.new(-171.959824, 4.76489639, 77.6798401)
- o56.Orientation = Vector3.new(0, 90, 0)
- o56.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o57.Parent = o56
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- while true do
- script.Parent.Velocity = script.Parent.CFrame.lookVector * 10 --speed
- wait()
- end
- end,o57)
- end))
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.0588235, 0.0588235, 0.0588235)
- game:GetService("Lighting").Outlines = true
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "10:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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