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- wouter52@wouter52-precision3630tower:~/Downloads/TheIsland/LD60$ wine LD60_The_Island.exe
- 0080:err:environ:init_peb starting L"C:\\windows\\syswow64\\winedevice.exe" in experimental wow64 mode
- 0090:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SecDrv": c0000142
- [13:05:26] [info] Sputnik runtime starting with scene 'C:\users\wouter52\AppData\Local\SputnikEngi
- ne\RuntimeCache\LD60\160826622_134368968400000000\Assets\Scenes\LD60_Intro.scene.json'
- [13:05:26] [info] GLFW initialized
- [13:05:26] [info] GLFW initialized
- [13:05:26] [info] Window created (1680x1050)
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loading shader from 'Assets/Shaders/Particle.vert' and 'Assets/Shaders/Particle.
- frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] OpenGL loaded: 4.6.0 NVIDIA 595.99.02
- [13:05:26] [info] Renderer: NVIDIA GeForce RTX 2080/PCIe/SSE2
- [13:05:26] [info] Render context ready
- [13:05:26] [info] Loading shader from 'Assets/Shaders/SceneLit.vert' and 'Assets/Shaders/SceneLit.
- frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loading shader from 'Assets/Shaders/SceneUnlit.vert' and 'Assets/Shaders/SceneUn
- lit.frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loading shader from 'Assets/Shaders/TerrainLit.vert' and 'Assets/Shaders/Terrain
- Lit.frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loading shader from 'Assets/Shaders/GroundCover.vert' and 'Assets/Shaders/Ground
- Cover.frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loading shader from 'Assets/Shaders/Water.vert' and 'Assets/Shaders/Water.frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [warning] Failed to load texture 'Assets/Textures/cube.png': can't fopen
- [13:05:26] [info] Loading shader from 'Assets/Shaders/Custom Materials/ProceduralDiamonds.vert' an
- d 'Assets/Shaders/Custom Materials/ProceduralDiamonds.frag'
- [13:05:26] [info] Shader program linked
- [13:05:26] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:26] [info] Loaded model 'Assets/Meshes/Detector_Signal.glb' with materials (30 mesh part(s)
- , 0 animation clip(s))
- [13:05:26] [info] Loaded model collection 'Assets/Meshes/Detector_Signal.glb' (30 item(s))
- [13:05:26] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:26] [info] Loaded model 'Assets/Meshes/Fence.glb' with materials (1 mesh part(s), 0 animati
- on clip(s))
- [13:05:26] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:26] [info] Loaded embedded texture '*3' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*6' (1024x1024)
- [13:05:27] [info] Loaded model 'Assets/Meshes/Lighthouse.glb' with materials (4 mesh part(s), 0 an
- imation clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/Lighthouse.glb' (4 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:27] [info] Loaded model 'Assets/Meshes/OldBridge.glb' with materials (2 mesh part(s), 0 ani
- mation clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/OldBridge.glb' (2 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*3' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*6' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*9' (1024x1024)
- [13:05:27] [info] Loaded model 'Assets/Meshes/RadioSafeZone.glb' with materials (13 mesh part(s),
- 0 animation clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/RadioSafeZone.glb' (8 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:27] [info] Loaded model 'Assets/Meshes/Rock.glb' with materials (1 mesh part(s), 0 animatio
- n clip(s))
- [13:05:27] [info] Loaded model 'Assets/Meshes/SciFi_Radio.glb' with materials (29 mesh part(s), 0
- animation clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/SciFi_Radio.glb' (23 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*2' (128x128)
- [13:05:27] [info] Loaded embedded texture '*4' (128x128)
- [13:05:27] [info] Loaded embedded texture '*6' (128x128)
- [13:05:27] [info] Loaded embedded texture '*8' (64x64)
- [13:05:27] [info] Loaded embedded texture '*10' (128x128)
- [13:05:27] [info] Loaded embedded texture '*12' (64x64)
- [13:05:27] [info] Loaded embedded texture '*14' (128x128)
- [13:05:27] [info] Loaded embedded texture '*16' (128x128)
- [13:05:27] [info] Loaded model 'Assets/Meshes/Ship.glb' with materials (11 mesh part(s), 0 animati
- on clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/Ship.glb' (2 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:27] [info] Loaded embedded texture '*2' (1024x1024)
- [13:05:27] [info] Loaded model 'Assets/Meshes/Tree_01.glb' with materials (2 mesh part(s), 0 anima
- tion clip(s))
- [13:05:27] [info] Loaded model collection 'Assets/Meshes/Tree_01.glb' (2 item(s))
- [13:05:27] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:28] [info] Loaded model 'Assets/Meshes/Tree_02.glb' with materials (9 mesh part(s), 0 anima
- tion clip(s))
- [13:05:29] [info] Loaded model collection 'Assets/Meshes/Tree_02.glb' (9 item(s))
- [13:05:29] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:29] [info] Loaded embedded texture '*3' (1024x1024)
- [13:05:29] [info] Loaded model 'Assets/Meshes/WindTurbine.glb' with materials (29 mesh part(s), 0
- animation clip(s))
- [13:05:29] [info] Loaded model collection 'Assets/Meshes/WindTurbine.glb' (29 item(s))
- [13:05:29] [info] Loaded embedded texture '*0' (1024x1024)
- [13:05:29] [info] Loaded model 'Assets/Meshes/WoodenBoat.glb' with materials (1 mesh part(s), 0 an
- imation clip(s))
- [13:05:29] [info] Loaded embedded texture '*0' (2048x2048)
- [13:05:29] [info] Loaded model 'Assets/Meshes/WoodenHouse.glb' with materials (1 mesh part(s), 0 a
- nimation clip(s))
- [13:05:29] [info] Loaded texture 'Assets\Textures\512x512\Brick\Brick_01-512x512.png' (512x512)
- [13:05:29] [info] Registered texture asset '512x512/Brick/Brick_01-512x512' from 'Assets\Textures\
- 512x512\Brick\Brick_01-512x512.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\512x512\Brick\Brick_06-512x512.png' (512x512)
- [13:05:29] [info] Registered texture asset '512x512/Brick/Brick_06-512x512' from 'Assets\Textures\
- 512x512\Brick\Brick_06-512x512.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\512x512\Metal\Metal_03-512x512.png' (512x512)
- [13:05:29] [info] Registered texture asset '512x512/Metal/Metal_03-512x512' from 'Assets\Textures\
- 512x512\Metal\Metal_03-512x512.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\512x512\Stone\Stone_02-512x512.png' (512x512)
- [13:05:29] [info] Registered texture asset '512x512/Stone/Stone_02-512x512' from 'Assets\Textures\
- 512x512\Stone\Stone_02-512x512.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Bootstrap.png' (512x512)
- [13:05:29] [info] Registered texture asset 'Bootstrap' from 'Assets\Textures\Bootstrap.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Crate.jpg' (512x512)
- [13:05:29] [info] Registered texture asset 'Crate' from 'Assets\Textures\Crate.jpg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Foliage\Foliage01.png' (1088x1301)
- [13:05:29] [info] Registered texture asset 'Foliage/Foliage01' from 'Assets\Textures\Foliage\Folia
- ge01.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Foliage\Foliage02.png' (762x1740)
- [13:05:29] [info] Registered texture asset 'Foliage/Foliage02' from 'Assets\Textures\Foliage\Folia
- ge02.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Foliage\Foliage03.png' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Foliage/Foliage03' from 'Assets\Textures\Foliage\Folia
- ge03.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Foliage\Foliage04.png' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Foliage/Foliage04' from 'Assets\Textures\Foliage\Folia
- ge04.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\LUT\LUTx32_Candy.png' (1024x32)
- [13:05:29] [info] Registered texture asset 'LUT/LUTx32_Candy' from 'Assets\Textures\LUT\LUTx32_Can
- dy.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Normals\Bump_Rock.jpg' (512x512)
- [13:05:29] [info] Registered texture asset 'Normals/Bump_Rock' from 'Assets\Textures\Normals\Bump_
- Rock.jpg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Panorama\Panorama_Sky_10-512x512.png' (2048x1024
- )
- [13:05:29] [info] Registered texture asset 'Panorama/Panorama_Sky_10-512x512' from 'Assets\Texture
- s\Panorama\Panorama_Sky_10-512x512.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Particles\Particles.png' (256x256)
- [13:05:29] [info] Registered texture asset 'Particles/Particles' from 'Assets\Textures\Particles\P
- articles.png'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\BlackYellowStone.jpg' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Terrain/BlackYellowStone' from 'Assets\Textures\Terrai
- n\BlackYellowStone.jpg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\Clover.jpg' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Terrain/Clover' from 'Assets\Textures\Terrain\Clover.j
- pg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\DirtyWay.jpg' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Terrain/DirtyWay' from 'Assets\Textures\Terrain\DirtyW
- ay.jpg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\Grass.jpg' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Terrain/Grass' from 'Assets\Textures\Terrain\Grass.jpg
- '
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\Perlin_Noise\Terrain.jpg' (1920x1920)
- [13:05:29] [info] Registered texture asset 'Terrain/Perlin_Noise/Terrain' from 'Assets\Textures\Te
- rrain\Perlin_Noise\Terrain.jpg'
- [13:05:29] [info] Loaded texture 'Assets\Textures\Terrain\Sand.jpg' (1024x1024)
- [13:05:29] [info] Registered texture asset 'Terrain/Sand' from 'Assets\Textures\Terrain\Sand.jpg'
- [13:05:30] [info] Loaded texture 'Assets\Textures\Winner.png' (683x694)
- [13:05:30] [info] Registered texture asset 'Winner' from 'Assets\Textures\Winner.png'
- [13:05:30] [info] Loaded material instance asset 'CrateMaterialInstance'
- [13:05:30] [info] Loaded material instance asset 'DefaultLit'
- [13:05:30] [info] Loaded material instance asset 'LighthouseMaterialInstance'
- [13:05:30] [info] Loaded material instance asset 'LighthouseMaterialInstance_1'
- [13:05:30] [info] Loaded material instance asset 'LighthouseMaterialInstance_2'
- [13:05:30] [info] Loaded material instance asset 'LighthouseMaterialInstance_3'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_1'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_2'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_3'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_4'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_5'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_6'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_7'
- [13:05:30] [info] Loaded material instance asset 'ShipMaterialInstance_8'
- [13:05:30] [info] Loaded material instance asset 'Tree_01MaterialInstance'
- [13:05:30] [info] Loaded material instance asset 'Tree_01MaterialInstance_1'
- [13:05:30] [info] Lua scripting initialized
- [13:05:30] [info] Loaded scene from C:\users\wouter52\AppData\Local\SputnikEngine\RuntimeCache\LD6
- 0\160826622_134368968400000000\Assets\Scenes\LD60_Intro.scene.json
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
- [13:05:30] [info] Shader program linked
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