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- Have: The inject pack, TexConv2 (can't link here, google) and https://github.com/aboood40091/GTX-Extractor/releases/download/v2.2.1/gtx_extract_v2.2.1.zip (warning: 40.2 MB download) and lastly the nvidia dds utilities - https://developer.nvidia.com/gameworksdownload#?dn=dds-utilities-8-31
- --------------------------------First time setup---------------------------------------
- -Extract the inject pack and GTX extractor to their own folders
- -run dds utilities installer
- -go to the install directory of dds utilities (C:/Program Files(x86)/NVIDIA Corp/DDS Utilities/ for me) and copy nvdxt.exe to a folder beside your inject pack and gtx extractor folders
- ---------------------------------------------------------------------------------------
- -------------------------------Using CEMU for testing----------------------------------
- -Download the latest version of CEMU and unzip into any folder
- -Put your dump somewhere CEMU can access
- -File -> Load, select your game.
- -Now you are probably seeing a black screen that you are stuck on, what you need to do is remove all controllers then plug as many as you want back in. (Options -> Input Settings to drop/connect controllers)
- *dump your game then continue here*
- -to install a save you should just be replacing files in \cemu folder\mlc01\emulatorSave\ (or something similar) for me I had a folder called d72e798a_255 inside which is where I put the contents of my save's common folder and d72e798a for the 80000002 folder
- you should now be good to test using that save
- ----------------------------------------------------------------------------------------
- Step 1: dump you save with saviine https://gbatemp.net/threads/release-saviine-wiiu-savedata-tool.399833/
- Step 2: make a complete backup of your save that you never touch - just in case
- Step 3: go into the common folder of your game save and find the texture folder then copy any .TEX file into your inject pack folder
- Step 4: extract the tex the same way you would a nut (in the newer versions drag and drop the .TEX on top of A.Extract.A.bat, this should print out some text that looks exactly like this:
- Slot 0 ID 0 1 Mipmaps ABGR_8888/A8B8G8R8
- It will then tell you that TexConv2 crashed, don't worry about that. That should happen.
- Go into your Convert folder and you should have a 0.gtx, take that and move it over into your gtx extractor folder
- Step 5: drag and drop 0.gtx on top of gtx_extract.exe and you should get 0.png
- Step 6: edit 0.png to your hearts content then move it to the nvdxt.exe folder and run the command: (Note: to open command prompt from a folder hold shift and right click some blank space in the folder then select "open command window here")
- nvdxt.exe -file 0.png -nmips 1 -u8888
- then you should get a file called 0.dds, take this and move it to your inject pack folder.
- Step 7: From within the inject pack folder run the command:
- NUT_Inject.py mtex_00_00.tex 0.dds 0
- replace "mtex_00_00.tx" with your .tex name
- Step 8: Inject your save using saviine (Note: you shouldn't have to inject the whole save, just inject the relevant files)
- Enjoy your custom mii icons!
- -jam1garner (Please don't copy/paste this onto another site, just link mine or make your own tut where you credit me)
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