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G4U55

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Jun 21st, 2019
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  1. 1.0.4.3 A Tribute to Apollo 11
  2.  
  3. reworked automatic miner - changed displayed probabilities to amount per hour, fixed mining computations
  4. reworked libsqlite in Sandy engine (fixes save/load bugs mainly on Linux)
  5. increased area for spawning Terry's ship (should decrease the probability of spawning it under water)
  6. Magnetic Hever - added possibility to build it on another buildings / vehicles
  7. fixed light artifacts on sky
  8. removed advanced settings effect on oxygen (fixes troubles under water on Easy and Hard settings)
  9.  
  10. ********************************************************************************
  11.  
  12. 1.0.3.2 Released publicly
  13.  
  14. The full list of changes since last public version:
  15. new block: Autonomous Water Purifier
  16. increased distance and intensity of vehicle search lights
  17. added setting to change/disable the automatic miner excavation limit
  18. added lights on the Bike blueprint
  19. finished Czech translation
  20.  
  21. Various bugfixes (https://bugs.planet-nomads.com/?version_fixed=25):
  22. added saving of player crouch state (before, if you saved crouched under some block, it would kill you by loading you in standing position with your head inside the block)
  23. added more tries for world generator to put Terry's ship on dry place (it might cause different ship positions on same seed than in previous version, but only in new games)
  24. better visualization of finished, non finished and mutally exclusive quest tasks
  25. fixed sorting of UI (tutorial messages over the menu)
  26. tech tree: fixed access to some blocks (Short Basic Slope Wall 1x4, Short Basic Slope Corner Wall) for non-kickstarter players
  27. fixed workshop blueprint API to support more than 50 subscribed items
  28. fixed error in case of invalid blueprint
  29. fixed error caused by splitting grid with Suspension / Hinge / Rotor
  30. fixed frozen POIs in compass
  31. fixed Radar scan working only after Map refresh
  32. added notification about map being locked in the early game
  33. added random timeout before crafting (performance fix for lags in case of many synchronously running printers)
  34. disabled exit where entered functionality in cockpit (to prevent exiting in open-space)
  35. hidden inventory and compass while sleeping
  36.  
  37. ********************************************************************************
  38.  
  39. 1.0.2.1
  40. fixed building new blocks in old saves
  41. fixed exiting from cockpit, prevented exiting in dangerous cases (into terrain etc.)
  42. fixed spawning of nests, trees and other game objects in dead zones (around wrecks, monuments, etc.)
  43. fixed frozen swarm visuals
  44. fixed highlighting of blocks in block mover
  45. fixed compass visible in cut scenes
  46.  
  47. 1.0.2.0
  48. optimized geometic calcuations in Animal Nests, POIs & Navigation, Planet geometry, Dynamic Obstalces
  49. reduced frequency of computations in PlayerTerrainFixer, freezing Vehicles, Switchboard distances, Active Blocks, Items and Containers
  50. reduced UI refresh in Inventories, Block Catalog, POIs
  51. invisible animations and partices culling in Animals & Swarms
  52. optimized calculation and added caching of Dynamic Obstacles
  53. optimized Wheel physics
  54. reworked calculations of chunks and objects
  55.  
  56. ********************************************************************************
  57.  
  58. 1.0.1.0
  59.  
  60. new special blueprint - motocycle
  61. escape a vehicle at the point you entered it
  62. air blade - fixed target height stored in blueprint - possible to re-use aircrafts on planets of different size
  63. added an "easter egg" on one special day in June
  64.  
  65. ********************************************************************************
  66.  
  67. 1.0.0.1 Released publicly
  68.  
  69. fixed opening of planet map (in already "broken" saves you need to wait few minutes before a hint shows and unlock it)
  70. added syncing of physics to rebasin to address "invisible wall" bug
  71. added better saving and refresh of selected favourite blocks
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