Advertisement
Guest User

Untitled

a guest
Jul 8th, 2023
9,587
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.16 KB | None | 0 0
  1. // 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code
  2. // 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device.
  3. // 3rd: Mouse button ID that will proc this event.
  4. // 4th: Gamepad button ID that will proc this event.
  5. // 5th: If set to 1, this event can be remapped to a keyboard key
  6. // 6th: If set to 1, this event can be remapped to a mouse button
  7. // 7th: If set to 1, this event can be remapped to a gamepad button
  8. // 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or
  9. // "Menu", so they can be toggled on and off together
  10. //
  11. // Blank lines signify the start of a new input context.
  12. // See ControlMap.h for more details on input contexts.
  13. //
  14. // Main Gameplay
  15. Forward 0x11 0xff 0xff 1 1 0 0x801
  16. Back 0x1f 0xff 0xff 1 1 0 0x801
  17. Strafe Left 0x1e 0xff 0xff 1 1 0 0x801
  18. Strafe Right 0x20 0xff 0xff 1 1 0 0x801
  19. Move 0xff 0xff 0x000b 0 0 0 0x801
  20. Look 0xff 0xa 0x000c 0 0 0 0x2
  21. Left Attack/Block 0xff 0x1 0x0100 1 1 1 0x841
  22. Right Attack/Block 0xff 0x0 0x0200 1 1 1 0x841
  23. Activate 0x12 0xff 0x1000 1 1 1 0x804
  24. Ready Weapon 0x13 0xff 0x0200+0x1000 1 1 1 0x840
  25. Tween Menu 0x0f 0xff 0x0020 1 1 1 0x908
  26. Toggle POV 0x21 0xff 0x0080 1 1 1 0x820
  27. Zoom Out 0xff 0x9 0xff 0 0 0 0x220
  28. Zoom In 0xff 0x8 0xff 0 0 0 0x220
  29. Jump 0x39 0xff 0x8000 1 1 1 0xc01
  30. Sprint 0x38 0xff 0x2000 1 1 1 0x801
  31. Shout 0x2c 0xff 0x0009 1 1 1 0x840
  32. Sneak 0x1d 0xff 0x0040 1 1 1 0x881
  33. Run 0x2a 0xff 0xff 1 1 0 0x801
  34. Toggle Always Run 0x3a 0xff 0xff 1 1 0 0x801
  35. Auto-Move 0x2e 0xff 0xff 1 1 0 0x801
  36. Favorites 0x10 0xff 0x1000+0x0020 1 1 0 0x908
  37. Hotkey1 0x02,0x4f 0xff 0xff 0 0 0 0x908
  38. Hotkey2 0x03,0x50 0xff 0xff 0 0 0 0x908
  39. Hotkey3 0x04,0x51 0xff 0xff 0 0 0 0x908
  40. Hotkey4 0x05,0x4b 0xff 0xff 0 0 0 0x908
  41. Hotkey5 0x06,0x4c 0xff 0xff 0 0 0 0x908
  42. Hotkey6 0x07,0x4d 0xff 0xff 0 0 0 0x908
  43. Hotkey7 0x08,0x47 0xff 0xff 0 0 0 0x908
  44. Hotkey8 0x09,0x48 0xff 0xff 0 0 0 0x908
  45. Quicksave 0x3f 0xff 0xff 1 0 0
  46. Quickload 0x43 0xff 0xff 1 0 0
  47. Wait 0x14 0xff 0x1000+0x0010 1 1 1 0x808
  48. Journal 0x24 0xff 0x0010 1 1 1 0x808
  49. Pause 0x01 0xff 0xff 1 1 0 0x8
  50. Screenshot 0xb7 0xff 0xff 0 0 0
  51. Multi-Screenshot 0x1d+0xb7,0x9d+0xb7 0xff 0xff 0 0 0
  52. Console 0x29,0x94 0xff 0xff 0 0 0 0x10
  53. CameraPath 0x58 0xff 0xff 0 0 0
  54. Quick Inventory 0x17 0xff 0xff 1 1 0 0x908
  55. Quick Magic 0x19 0xff 0xff 1 1 0 0x908
  56. Quick Stats 0x35 0xff 0xff 1 1 0 0x908
  57. Quick Map 0x32 0xff 0xff 1 1 0 0x908
  58.  
  59. // Menu Mode
  60. Accept 0x12 0xff 0x1000 0 0 0 0x8
  61. Cancel 0x0f 0xff 0x2000 0 0 0 0x8
  62. Up 0x11 0xff 0x0001 0 0 0 0x8
  63. Down 0x1f 0xff 0x0002 0 0 0 0x8
  64. Left 0x1e 0xff 0x0004 0 0 0 0x8
  65. Right 0x20 0xff 0x0008 0 0 0 0x8
  66. Left Stick 0xff 0xff 0x000b 0 0 0 0x8
  67. Console 0x29 0xff 0xff 0 0 0 0x10
  68.  
  69. // Console
  70. PickPrevious 0xff 0x8 0x0002 0 0 0 0x10
  71. PickNext 0xff 0x9 0x0001 0 0 0 0x10
  72. Up 0xc8 0xff 0xff 0 0 0 0x10
  73. Down 0xd0 0xff 0xff 0 0 0 0x10
  74. PageUp 0xc9 0xff 0xff 0 0 0 0x10
  75. PageDown 0xd1 0xff 0xff 0 0 0 0x10
  76. Console 0x29 0xff 0xff 0 0 0 0x10
  77. NextFocus 0x0f 0xff 0x0200 0 0 0 0x10
  78. PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10
  79.  
  80. // Item Menus
  81. LeftEquip !0,Left Attack/Block !0,Left Attack/Block !0,Left Attack/Block 0 0 0 0x8
  82. RightEquip !0,Right Attack/Block !0,Right Attack/Block !0,Right Attack/Block 0 0 0 0x8
  83. Item Zoom 0xff 0x2 0x0080 0 0 0 0x8
  84. Rotate 0xff 0xff 0x000c 0 0 0 0x8
  85. XButton !0,Ready Weapon 0xff 0x4000 0 0 0 0x8
  86. YButton 0x21 0xff 0x8000 0 0 0 0x8
  87. Cursor 0xff 0xa 0xff 0 0 0 0x8
  88.  
  89. // Inventory
  90. ChargeItem 0x14 0xff 0x0040 0 0 0 0x8
  91.  
  92. // Debug Text
  93. PrevPage 0xc8 0xff 0xff 0 0 0 0x10
  94. NextPage 0xd0 0xff 0xff 0 0 0 0x10
  95. PrevSubPage 0xc9 0xff 0xff 0 0 0 0x10
  96. NextSubPage 0xd1 0xff 0xff 0 0 0 0x10
  97.  
  98. // Favorites menu
  99. Up 0x11 0xff 0x0001 0 0 0 0x8
  100. Down 0x1f 0xff 0x0002 0 0 0 0x8
  101. Accept 0x12 0xff 0x1000 0 0 0 0x8
  102. Cancel 0x0f,0xff 0xff 0x2000 0 0 0 0x8
  103. Left Stick 0xff 0xff 0x000b 0 0 0 0x8
  104. Cursor 0xff 0xa 0xff 0 0 0 0x8
  105.  
  106. // Map Menu
  107. Cancel 0x0f,!0,Quick Map 0xff 0x2000 0 0 0 0x8
  108. Look 0xff 0xff 0x000c 0 0 0 0x8
  109. Zoom In 0xff 0x8 0x000a 0 0 0 0x8
  110. Zoom Out 0xff 0x9 0x0009 0 0 0 0x8
  111. MapLookMode 0xff 0x1 0xff 0 0 0 0x8
  112. Click 0xff 0xff 0x1000 0 0 0 0x8
  113. PlacePlayerMarker 0x10 0xff 0xff 0 0 0 0x8
  114. Cursor 0xff 0xa 0x000b 0 0 0 0x8
  115. PlayerPosition 0x12 0xff 0x8000 0 0 0 0x8
  116. LocalMap 0x26 0xff 0x4000 0 0 0 0x8
  117. LocalMapMoveMode 0xff 0x0 0xff 0 0 0 0x8
  118. Up 0x11 0xff 0xff 0 0 0 0x8
  119. Down 0x1f 0xff 0xff 0 0 0 0x8
  120. Left 0x1e 0xff 0xff 0 0 0 0x8
  121. Right 0x20 0xff 0xff 0 0 0 0x8
  122.  
  123. // Stats
  124. Rotate 0xff 0xff 0x000b 0 0 0 0x8
  125. YButton 0x21 0xff 0x8000 0 0 0 0x8
  126.  
  127. // Cursor
  128. Cursor 0xff 0xa 0x000c 0 0 0 0x10
  129. Click 0xff 0x0 0x1000 0 0 0 0x10
  130.  
  131. // Book
  132. PrevPage 0xcb,0x1e 0x0,0x9 0x0004 0 0 0 0x8
  133. NextPage 0xcd,0x20 0x1,0x8 0x0008 0 0 0 0x8
  134.  
  135. // Debug overlay
  136. Console 0x29 0xff 0xff 0 0 0 0x10
  137. NextFocus 0x0f 0xff 0x0200 0 0 0 0x10
  138. PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10
  139. Up 0xc8 0xff 0x0001 0 0 0 0x10
  140. Down 0xd0 0xff 0x0002 0 0 0 0x10
  141. Left 0xcb 0xff 0x0004 0 0 0 0x10
  142. Right 0xcd 0xff 0x0008 0 0 0 0x10
  143. PageUp 0xc9 0xff 0xff 0 0 0 0x10
  144. PageDown 0xd1 0xff 0xff 0 0 0 0x10
  145. ToggleMinimize 0x3f 0xff 0x0020 0 0 0 0x10
  146. ToggleMove 0x3e 0xff 0x0080 0 0 0 0x10
  147. Close 0x40 0xff 0xff 0 0 0 0x10
  148. F1 0x3b 0xff 0xff 0 0 0 0x10
  149. F2 0x3c 0xff 0xff 0 0 0 0x10
  150. F3 0x3d 0xff 0xff 0 0 0 0x10
  151. F7 0x41 0xff 0xff 0 0 0 0x10
  152. F8 0x42 0xff 0xff 0 0 0 0x10
  153. F9 0x43 0xff 0xff 0 0 0 0x10
  154. F10 0x44 0xff 0xff 0 0 0 0x10
  155. F11 0x57 0xff 0xff 0 0 0 0x10
  156. F12 0x58 0xff 0xff 0 0 0 0x10
  157. LTrigger 0xff 0xff 0x0009 0 0 0 0x10
  158. RTrigger 0xff 0xff 0x000a 0 0 0 0x10
  159. Backspace 0x0e 0xff 0xff 0 0 0 0x10
  160. Enter 0x1c 0xff 0xff 0 0 0 0x10
  161. B 0xff 0xff 0x2000 0 0 0 0x10
  162. Y 0xff 0xff 0x8000 0 0 0 0x10
  163. X 0xff 0xff 0x4000 0 0 0 0x10
  164.  
  165. // Journal
  166. Zoom In 0xff 0x8 0xff 0 0 0 0x8
  167. Zoom Out 0xff 0x9 0xff 0 0 0 0x8
  168. XButton !0,0x12 0xff 0x4000 0 0 0 0x8
  169. YButton !0,0x32 0xff 0x8000 0 0 0 0x8
  170. TabSwitch 0xff 0xff 0x0009,0x000a 0 0 0 0x8
  171.  
  172. // TFC mode
  173. CameraZUp 0xff 0x8 0x000a 0 0 0
  174. CameraZDown 0xff 0x9 0x0009 0 0 0
  175. WorldZUp 0xff 0x0 0x0200 0 0 0
  176. WorldZDown 0xff 0x1 0x0100 0 0 0
  177. LockToZPlane 0xff 0xff 0x4000 0 0 0
  178.  
  179. // Debug Map Menu-like mode (but not the actual map menu)
  180. Look 0xff 0xff 0x000c 0 0 0 0x8
  181. Zoom In 0xff 0x8 0x000a 0 0 0 0x8
  182. Zoom Out 0xff 0x9 0x0009 0 0 0 0x8
  183. Move 0xff 0xa 0x000b 0 0 0 0x8
  184.  
  185. // Lockpicking
  186. RotatePick 0xff 0xa 0x000b 0 0 0 0x8
  187. RotateLock 0x1e,0xff 0xff 0x000c 0 0 0 0x8
  188. DebugMode 0x35 0xff 0x4000 0 0 0 0x8
  189. Cancel 0x0f 0xff 0x2000 0 0 0 0x8
  190.  
  191. // Favor
  192. Cancel 0x0f 0xff 0x2000 0 0 0 0x108
  193.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement