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Apr 30th, 2018
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[1];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(631.857727, 309.879852, "LD_SPAC:white");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.000000, 0.000000);
  8. TextDrawTextSize(TDEditor_TD[0], 2.000000, 100.000000);
  9. TextDrawAlignment(TDEditor_TD[0], 1);
  10. TextDrawColor(TDEditor_TD[0], 7838207);
  11. TextDrawSetShadow(TDEditor_TD[0], 0);
  12. TextDrawSetOutline(TDEditor_TD[0], 0);
  13. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  14. TextDrawFont(TDEditor_TD[0], 4);
  15. TextDrawSetProportional(TDEditor_TD[0], 0);
  16. TextDrawSetShadow(TDEditor_TD[0], 0);
  17.  
  18.  
  19.  
  20. //Player TextDraws:
  21.  
  22.  
  23. new PlayerText:TDEditor_PTD[MAX_PLAYERS][23];
  24.  
  25. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 495.857360, 191.266754, "LD_SPAC:white");
  26. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  27. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 136.000000, 218.000000);
  28. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  29. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1381126657);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  31. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  32. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  33. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  34. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  36.  
  37. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 494.333374, 190.839965, "LD_SPAC:white");
  38. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  39. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 2.000000, 100.000000);
  40. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  41. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 7838207);
  42. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  43. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  44. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  45. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  46. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  48.  
  49. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 494.333404, 189.559967, "LD_SPAC:white");
  50. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  51. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 69.000000, 2.000000);
  52. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  53. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 7838207);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  55. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  56. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  57. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  58. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  59. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  60.  
  61. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 564.809997, 409.293151, "LD_SPAC:white");
  62. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  63. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 69.000000, 2.000000);
  64. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  65. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 7838207);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  67. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  68. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  69. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  70. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  72.  
  73. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 530.904968, 198.946655, "LD_SPAC:white");
  74. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  75. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 69.000000, 15.000000);
  76. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  77. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 7838207);
  78. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  79. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  80. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  81. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  82. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  83. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  84.  
  85. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 566.190429, 201.093353, "Ime~n~servera");
  86. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.241142, 0.588799);
  87. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 2);
  88. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  89. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  90. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  91. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  92. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  93. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  95.  
  96. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 533.428466, 198.960052, "_*");
  97. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.168761, 0.580265);
  98. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 2);
  99. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  101. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  102. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  103. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  104. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  106.  
  107. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 595.523864, 207.493316, "_*");
  108. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.168761, 0.580265);
  109. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 2);
  110. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  112. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  113. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  114. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  115. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  116. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  117.  
  118. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 630.572509, 403.759918, "All_rights_reserved");
  119. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.104000, 0.563199);
  120. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 3);
  121. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  122. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  123. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  124. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  125. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  126. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  127. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  128.  
  129. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 531.286010, 242.466613, "LD_SPAC:white");
  130. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  131. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 69.000000, 10.000000);
  132. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  133. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 7838207);
  134. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  135. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  136. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  137. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  138. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  139. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  140.  
  141. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 531.286010, 262.519927, "LD_SPAC:white");
  142. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  143. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 69.000000, 10.000000);
  144. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  145. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 7838207);
  146. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  147. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  148. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  149. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  150. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  152.  
  153. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 531.286071, 282.573242, "LD_SPAC:white");
  154. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  155. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 69.000000, 10.000000);
  156. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  157. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 7838207);
  158. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  159. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  160. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  161. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  162. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  163. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  164.  
  165. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 531.667053, 303.053222, "LD_SPAC:white");
  166. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  167. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 69.000000, 10.000000);
  168. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  169. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 7838207);
  170. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  171. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  172. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  173. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  174. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  175. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  176.  
  177. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 531.667053, 323.106536, "LD_SPAC:white");
  178. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  179. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 69.000000, 10.000000);
  180. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  181. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 7838207);
  182. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  183. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  184. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  185. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  186. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  187. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  188.  
  189. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 496.857086, 219.439971, "..................................................");
  190. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.300952, 1.156267);
  191. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  192. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 7838207);
  193. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  194. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  195. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  196. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  197. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  198. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  199.  
  200. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 547.524230, 244.186676, "Lozinka");
  201. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.207619, 0.657066);
  202. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  203. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  204. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  205. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  206. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  207. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  208. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  209. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  210. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][15], true);
  211.  
  212. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 552.476684, 264.239990, "E-mail");
  213. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.207619, 0.657066);
  214. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  215. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  216. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  217. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  218. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  219. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  220. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  221. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  222. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][16], true);
  223.  
  224. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 557.810058, 284.293304, "Pol");
  225. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.207619, 0.657066);
  226. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  227. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  228. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  229. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  230. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  231. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  232. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  233. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  234. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][17], true);
  235.  
  236. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 549.429077, 304.773284, "Drzava");
  237. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.207619, 0.657066);
  238. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  239. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  240. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  241. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  242. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  243. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  244. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  245. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  246. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][18], true);
  247.  
  248. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 537.619323, 324.826599, "Registruj_se");
  249. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.207619, 0.657066);
  250. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  251. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  252. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  253. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  254. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  255. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  256. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  257. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  258. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][19], true);
  259.  
  260. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 496.476135, 337.199859, "..................................................");
  261. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.300952, 1.156267);
  262. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  263. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 7838207);
  264. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  265. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  266. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  267. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 2);
  268. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 1);
  269. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  270.  
  271. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 486.714263, 349.559936, "");
  272. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  273. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 65.000000, 56.000000);
  274. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  275. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  276. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  277. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  278. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 0);
  279. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 5);
  280. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  281. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  282. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][21], 294);
  283. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000, 0.000000, 1.000000);
  284.  
  285. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 578.381225, 362.373291, "Pozdrav_drugaru~n~Hvala_sto_si_se_vratio_nasem_serveru~n~Ugodnu_igru_zeli_ti_Staff_Team");
  286. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.097142, 0.772265);
  287. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 2);
  288. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 255);
  289. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  290. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  291. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  292. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  293. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  294. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  295.  
  296.  
  297.  
  298.  
  299. //Total textdraws exported: 24 (1 global textdraws / 23 player textdraws) ~ 30/4/2018 ~ 13:38:10
  300. TDEditor V1.17 BY ADRI1
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