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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.2723]
- Renderer: NVIDIA GeForce GTX 770
- Vendor: NVIDIA
- VRAM: 1990 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.196 seconds
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 0.558843 ms
- 2017-04-02T10:49:26 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2017-04-02T10:49:26 0.023 INF [NET] Disabling protocol: UNET
- 2017-04-02T10:49:26 0.024 INF [NET] Disabling protocol: RakNet
- 2017-04-02T10:49:26 0.024 INF [NET] Disabling protocol: SteamNetworking
- 2017-04-02T10:49:26 0.026 INF NET: InitCallbacks
- 2017-04-02T10:49:26 0.031 INF Texture quality is set to 1
- 2017-04-02T10:49:26 0.032 INF Precaching...
- 2017-04-02T10:49:26 0.034 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2017-04-02T10:49:26 0.129 INF [EAC] Initializing ...
- 2017-04-02T10:49:26 0.131 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2017-04-02T10:49:26 0.291 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2017-04-02T10:49:26 0.308 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2017-04-02T10:49:26 0.326 INF Precaching file: Data/Bundles/TerrainTextures
- 2017-04-02T10:49:26 0.336 INF Precaching done
- 2017-04-02T10:49:27 1.468 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
- (Filename: Line: 1655)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.579508 ms
- 2017-04-02T10:49:28 1.610 INF Awake
- 2017-04-02T10:49:28 1.640 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
- 2017-04-02T10:49:28 1.640 INF System information:
- 2017-04-02T10:49:28 1.641 INF OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
- 2017-04-02T10:49:28 1.641 INF CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (cores: 8)
- 2017-04-02T10:49:28 1.641 INF RAM: 16245 MB
- 2017-04-02T10:49:28 1.641 INF GPU: NVIDIA GeForce GTX 770 (1990 MB)
- 2017-04-02T10:49:28 1.641 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.2723] (shader level 3.0)
- 2017-04-02T10:49:28 1.642 INF Last played version: Alpha 15.2
- 2017-04-02T10:49:28 1.642 INF Local UTC offset: 0 hours
- 2017-04-02T10:49:28 1.643 INF Command line arguments: 7daystodie.exe -logfile 7DaysToDie_Data\output_log__2017-04-02__10-49-21.txt
- 2017-04-02T10:49:28 1.644 INF Starting PlayerInputManager...
- 2017-04-02T10:49:28 1.653 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
- Failed to load 'G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386. You must recompile your plugin for 64 bit architecture.
- (Filename: Line: 108)
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libG:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libG:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libG:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Plugins/XInputInterface32.dll
- 2017-04-02T10:49:28 1.797 INF Starting UserProfileManager...
- 2017-04-02T10:49:28 1.801 WRN ApplyAllowControllerOption, sets: 3
- 2017-04-02T10:49:28 1.810 INF Texture quality is set to 1
- 2017-04-02T10:49:28 1.838 INF [MODS] No mods folder found
- 2017-04-02T10:49:28 1.846 INF Loading permissions file at 'C:\Users\Michael\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-04-02T10:49:28 1.887 INF Loading permissions file done.
- 2017-04-02T10:49:28 1.914 WRN Old savegame folder (C:\Users\Michael\Documents/7 Days To Die) exists but new one (C:\Users\Michael\AppData\Roaming/7DaysToDie) also exists, not moving
- 2017-04-02T10:49:28 1.915 INF Awake done
- 2017-04-02T10:49:28 2.050 INF Atlas reset took 92 ms
- 2017-04-02T10:49:28 2.051 INF Atlas load took 135 ms
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library G:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14592.
- Total: 11.179437 ms (FindLiveObjects: 0.750842 ms CreateObjectMapping: 0.336125 ms MarkObjects: 10.067125 ms DeleteObjects: 0.024575 ms)
- 2017-04-02T10:49:28 2.111 INF User joined: verum.amo
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1490 -> priority: 1
- Thread -> id: 1590 -> priority: 1
- 2017-04-02T10:49:29 2.594 INF Reloading serveradmin.xml
- 2017-04-02T10:49:29 2.594 INF Loading permissions file at 'C:\Users\Michael\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-04-02T10:49:29 2.595 INF Loading permissions file done.
- UMA Overlay loading took 552 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 2 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2017-04-02T10:49:36 10.078 INF XUI loading took 2210ms
- 2017-04-02T10:49:36 10.080 INF WorldStaticData.Init() needed 6.297s
- 2017-04-02T10:49:36 10.241 INF [Steamworks.NET] Login ok.
- 2017-04-02T10:49:37 10.618 INF AchievementManager: Received stats and achievements from Steam
- 2017-04-02T10:49:39 13.205 INF NET: Starting server protocols
- 2017-04-02T10:49:39 13.222 INF NET: UNET server started
- 2017-04-02T10:49:39 13.260 INF NET: Unity NW server started
- 2017-04-02T10:49:39 13.260 INF [Steamworks.NET] NET: Server started
- 2017-04-02T10:49:39 13.261 INF StartGame
- 2017-04-02T10:49:39 13.377 INF Atlas reset took 115 ms
- 2017-04-02T10:49:40 13.784 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 30
- GamePref.EnemySpawnMode = 1
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 0
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = Random1
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 15.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 9
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.6544926
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 11
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198026193584
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = verum.amo
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Michael\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-04-02T10:49:40 13.828 INF StartAsServer
- 2017-04-02T10:49:40 13.831 INF createWorld: Random Gen, Random1, GameModeSurvivalSP
- 2017-04-02T10:49:40 13.865 INF Started thread thread_Regenerating
- 2017-04-02T10:49:40 13.865 INF Started thread FQ
- 2017-04-02T10:49:40 13.889 INF World.Load: Random Gen
- 2017-04-02T10:49:40 13.902 INF Started thread thread_Pathfinder
- 2017-04-02T10:49:40 13.909 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-04-02T10:49:40 13.911 INF Started thread thread_GenerateChunks
- 2017-04-02T10:49:40 13.952 INF Loading and parsing of generator took 40ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-04-02T10:49:43 16.980 INF createWorld() done
- 2017-04-02T10:49:43 16.981 INF Loading players.xml
- 2017-04-02T10:49:43 17.113 INF Created player with id=231
- 2017-04-02T10:49:43 17.345 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
- 2017-04-02T10:49:43 17.346 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
- 2017-04-02T10:49:43 17.346 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 1, default = 3
- 2017-04-02T10:49:43 17.346 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2017-04-02T10:49:43 17.363 INF StartGame done
- Platform assembly: G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-04-02T10:49:47 21.009 INF [Steamworks.NET] GameServer.Init successful
- 2017-04-02T10:49:47 21.149 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2017-04-02T10:49:48 22.418 INF [Steamworks.NET] Create Lobby
- 2017-04-02T10:49:48 22.419 INF [Steamworks.NET] GameServer.LogOn successful
- 2017-04-02T10:49:49 22.686 INF [Steamworks.NET] Lobby creation succeeded
- 2017-04-02T10:49:49 22.688 INF [Steamworks.NET] Lobby entered: 109775244047997460
- Crash!!!
- SymInit: Symbol-SearchPath: '.;G:\Games\Steam\steamapps\common\7 Days To Die;G:\Games\Steam\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Michael'
- OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
- G:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (000000013FC60000), size: 21594112 (result: 0), SymType: 'PDB', PDB: '.\player_win_x64.pdb', fileVersion: 5.3.6.19923
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077090000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23677
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- G:\Games\Steam\crashhandler64.dll:crashhandler64.dll (000007FEE3BB0000), size: 3633152 (result: 0), SymType: '-exported-', PDB: 'G:\Games\Steam\crashhandler64.dll', fileVersion: 3.89.14.2
- C:\Windows\system32\WININET.dll:WININET.dll (000007FEFED20000), size: 3280896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WININET.dll', fileVersion: 11.0.9600.18618
- C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll:api-ms-win-downlevel-user32-l1-1-0.dll (000007FEFCE50000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll:api-ms-win-downlevel-shlwapi-l1-1-0.dll (000007FEFCD90000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll:api-ms-win-downlevel-version-l1-1-0.dll (000007FEFD100000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (000007FEFD110000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\normaliz.DLL:normaliz.DLL (00000000052A0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\normaliz.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\iertutil.dll:iertutil.dll (000007FEFE050000), size: 2920448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\iertutil.dll', fileVersion: 11.0.9600.18618
- C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (000007FEFCE40000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\Wlanapi.dll:Wlanapi.dll (000007FEEF730000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Wlanapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wlanutil.dll:wlanutil.dll (000007FEFA0D0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wlanutil.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF8230000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.<Missing stacktrace information>
- ========== END OF STACKTRACE ===========
- **** Crash! ****
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