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Damienlunas

Thunder Fang Level X

Jan 21st, 2012
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  1. Thunder Fang Level X
  2.  
  3. Treat trainer level as 100
  4.  
  5. You gain a pokemon turn, on which you may use the moves and stats of your Level X pokemon.
  6.  
  7. combine trainer HP with pokemon HP
  8.  
  9. May use pokemon defenses and typing, or use neutral typing and no defenses
  10.  
  11. All trainer stats are doubled
  12.  
  13. The stats of your Luxray are merged with that of your Raikou, meaning you take the highest of each stat, all of their abilities, their movelist, and increase all stats by 5 in addition to other Level X effects. You also receieve two attacks per pokemon turn.
  14.  
  15. Features
  16. Balancing Tail : Level X Feature
  17. Static
  18. Effect: Add your Charisma modifier to your Dexterity modifier.
  19.  
  20. Coiled Armor : Level X Feature
  21. Static
  22. Effect: Gain additional damage reduction equal to your charisma modifier
  23.  
  24. Spinner's Thread : Level X Feature
  25. Static
  26. Effect: You may make all of your attacks at a range of 10 meters, and gain the threaded capability.
  27.  
  28. Bolt Wings : Level X Feature
  29. Static
  30. Effect: Gain sky speed equal to Flygon's, and the ability "levitate"
  31.  
  32. Volt Bite : Level X Feature
  33. Static
  34. Effect: Make three attack rolls every time you use a "Fang" move, Bite, or Crunch. Take the highest of the 3 rolls.
  35.  
  36. Millionstrike : Level X Feature
  37. Trainer Action
  38. Daily/20
  39. Target: 1 Target
  40. Effect: Millionstrike is an AC 4 Electric Type Scatter move with a 1d8 base damage roll. Millionstrike can hit up to 5 times. Once the user misses, they cannot attempt to make another Millionstrike attack on that turn. If Millionstrike is used successfully and consecutively on the same target, use 2d8+6 on the second hit instead, 4d10+12 on the third hit instead, 6d10+24 on the fourth hit instead and 8d10+40 on the fifth hit.
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