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Engine.ini

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Jun 3rd, 2015
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  1. [/Script/Engine.RendererSettings]
  2. r.DefaultFeature.Bloom=False
  3. r.DefaultFeature.AmbientOcclusion=False
  4. r.DefaultFeature.AutoExposure=False
  5. r.DefaultFeature.MotionBlur=False
  6. r.DefaultFeature.LensFlare=False
  7. r.EarlyZPass=0
  8. r.SSAOSmartBlur=0
  9. r.HZBOcclusion=0
  10. r.AmbientOcclusionLevels=0
  11. r.BloomQuality=0
  12. r.DepthOfFieldQuality=0
  13. r.SSR.Quality=0
  14. r.SSS.Scale=0
  15. r.SSS.SampleSet=0
  16. r.DetailMode=0
  17. r.LensFlareQuality=0
  18. r.MaxAnisotropy=0
  19. r.oneframethreadlag=1
  20. r.simpledynamiclighting=1
  21. r.LightShaftQuality=0
  22. r.RefractionQuality=0
  23. r.ExposureOffset=0.3
  24. r.ReflectionEnvironment=0
  25. r.Atmosphere=0
  26. r.Shadow.MaxResolution=2
  27. r.UpsampleQuality=0
  28. r.ViewDistanceScale=0.4
  29. r.TrueSkyQuality=0
  30.  
  31. [/Script/ShooterGame.ShooterEngine]
  32. bFirstRun=False
  33. FrameRateCap=60
  34. FrameRateMinimum=60
  35.  
  36. [Core.System]
  37. Paths=../../../Engine/Content
  38. Paths=../../../ShooterGame/Content
  39. Paths=../../../Engine/Plugins/Experimental/CharacterAI/Content
  40. Paths=../../../Engine/Plugins/TrueSkyPlugin/Content
  41.  
  42. [SystemSettings]
  43. TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  44. TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  45. TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  46. TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  47. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  48. TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  49. TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  50. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  51. TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  52. TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  53. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  54. TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  55. TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  56. TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  57. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  58. TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  59. TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  60. TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  61. TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  62. TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  63. TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  64. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  65. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  66.  
  67. [WindowsApplication.Accessibility]
  68. StickyKeysHotkey=False
  69. ToggleKeysHotkey=False
  70. FilterKeysHotkey=False
  71. StickyKeysConfirmation=False
  72. ToggleKeysConfirmation=False
  73. FilterKeysConfirmation=False
  74.  
  75. [Oculus.Settings]
  76. bChromaAbCorrectionEnabled=True
  77. bYawDriftCorrectionEnabled=True
  78. bDevSettingsEnabled=False
  79. bOverrideIPD=False
  80. bOverrideStereo=False
  81. bOverrideVSync=True
  82. VSync=True
  83. bOverrideScreenPercentage=False
  84. bAllowFinishCurrentFrame=True
  85. bLowPersistenceMode=True
  86. bUpdateOnRT=False
  87. FarClippingPlane=0.000000
  88. NearClippingPlane=0.000000
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