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- local oldtick = tick()
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "TripleDomm Refinery Caves", HidePremium = false, SaveConfig = true, ConfigFolder = "RefineryCaves"})
- function GetPlot()
- for i,v in pairs(game:GetService("Workspace").Plots:GetChildren()) do
- if v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer then
- return v
- end
- end
- end
- function MoveMinedOres(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "MaterialPart" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.PrimaryPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.PrimaryPart.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "MaterialPart" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.PrimaryPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,2,0)
- v.PrimaryPart.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.2)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,5,0)
- end
- end
- end
- function MoveDeliveryBox(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "DeliveryBox" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Box.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Box.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Box.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "DeliveryBox" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Box.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Box.CFrame + Vector3.new(0,2,0)
- v.Box.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Box.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveBoxedRustyPickaxe(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Boxed Rusty Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "Boxed Rusty Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveBoxedStonePickaxe(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Boxed Stone Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "Boxed Stone Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveBoxedIronPickaxe(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Boxed Iron Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "Boxed Iron Pickaxe" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveSoulReader(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Soul Reader" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "Soul Reader" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- v.Part.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Part.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveSunMinedOres(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "MaterialPart" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer
- and (v.PrimaryPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30
- and v.PrimaryPart.Color == Color3.fromRGB(199, 172, 120)
- and v.PrimaryPart.Material == Enum.Material.Neon then -- Check for SunOre color and Neon material
- v.PrimaryPart.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "MaterialPart" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer
- and (v.PrimaryPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30
- and v.PrimaryPart.Color == Color3.fromRGB(199, 172, 120)
- and v.PrimaryPart.Material == Enum.Material.Neon then -- Check for SunOre color and Neon material
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,2,0)
- v.PrimaryPart.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.PrimaryPart.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- function MoveMetTot(V3x,V3y,V3z)
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Meteorite Totem" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Ball.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 30 then
- v.Ball.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Ball.CFrame + Vector3.new(0,2,0)
- elseif v.Name == "Soul Reader" and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and (v.Part.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 30 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Ball.CFrame + Vector3.new(0,2,0)
- v.Ball.CFrame = CFrame.new(V3x,V3y,V3z)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(v.Part,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(v.Part,{})
- task.wait(.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Ball.CFrame + Vector3.new(0,2,0)
- end
- end
- end
- local Tab = Window:MakeTab({
- Name = "Main",
- })
- local Tab2 = Window:MakeTab({
- Name = "Auto Buy",
- })
- local Tab3 = Window:MakeTab({
- Name = "Teleports",
- })
- local Tab4 = Window:MakeTab({
- Name = "Item Tp's",
- })
- local Tab5 = Window:MakeTab({
- Name = "All Runes",
- })
- local Tab6 = Window:MakeTab({
- Name = "Misc",
- })
- local Tab7 = Window:MakeTab({
- Name = "ore esp??",
- })
- local Tab8 = Window:MakeTab({
- Name = "Manual Duality",
- })
- local Section = Tab8:AddSection({
- Name = "Manual Craft Duality Pickaxe"
- })
- local Section = Tab7:AddSection({
- Name = "Ore esp (That you Have)"
- })
- local Section = Tab:AddSection({
- Name = "Teleporting Ores"
- })
- Tab:AddButton({
- Name = "Tp To Sun Ore",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1017.62573, 255.572464, 72.2335663, 0.785606921, 3.27651826e-08, -0.618725896, -2.01257411e-08, 1, 2.74018941e-08, 0.618725896, -9.07480047e-09, 0.785606921)
- end
- })
- Tab:AddButton({
- Name = "Tp Ores To Plot",
- Callback = function()
- MoveMinedOres(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- Tab:AddButton({
- Name = "Tp Ores Into Furnace [NEED CONVEY ALIGNER]",
- Callback = function()
- MoveMinedOres(GetPlot().Objects["Conveyor Aligner"].PrimaryPart.Position.X,GetPlot().Objects["Conveyor Aligner"].PrimaryPart.Position.Y+3,GetPlot().Objects["Conveyor Aligner"].PrimaryPart.Position.Z)
- end
- })
- Tab:AddButton({
- Name = "Bring Ores",
- Callback = function()
- MoveMinedOres(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 2,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab:AddButton({
- Name = "Bring Delivery Box",
- Callback = function()
- MoveDeliveryBox(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 2,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- local Section = Tab4:AddSection({
- Name = "Boxed Rusty Pickaxe"
- })
- Tab4:AddButton({
- Name = "Bring Boxed Rusty Pickaxe",
- Callback = function()
- MoveBoxedRustyPickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 5,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab4:AddButton({
- Name = "Tp Boxed Rusty Pickaxe To Plot",
- Callback = function()
- MoveBoxedRustyPickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab4:AddSection({
- Name = "Boxed Stone Pickaxe"
- })
- Tab4:AddButton({
- Name = "Bring Boxed Stone Pickaxe",
- Callback = function()
- MoveBoxedStonePickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 3,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab4:AddButton({
- Name = "Tp Boxed Stone Pickaxe To Plot",
- Callback = function()
- MoveBoxedStonePickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab4:AddSection({
- Name = "Boxed Iron Pickaxe"
- })
- Tab4:AddButton({
- Name = "Bring Iron Pickaxe",
- Callback = function()
- MoveBoxedIronPickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 3,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab4:AddButton({
- Name = "Tp Boxed Iron Pickaxe To Plot",
- Callback = function()
- MoveBoxedIronPickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab4:AddSection({
- Name = "Soul Reader"
- })
- Tab4:AddButton({
- Name = "Bring Soul Reader",
- Callback = function()
- MoveSoulReader(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 3,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab4:AddButton({
- Name = "Tp Soul Reader To Plot",
- Callback = function()
- MoveSoulReader(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab4:AddSection({
- Name = "Meteorite Totem"
- })
- Tab4:AddButton({
- Name = "Bring Meteorite Totem",
- Callback = function()
- MoveMetTot(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 3,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab4:AddButton({
- Name = "Tp Meteorite Totem To Plot",
- Callback = function()
- MoveMetTot(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 3,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab5:AddSection({
- Name = "Runes"
- })
- Tab5:AddButton({
- Name = "Rune 1 Claim",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-540.645264, 97.0931015, 94.8520203, 0.765064538, -0.000711263914, 0.643953085, -2.80757513e-06, 0.999999404, 0.00110786303, -0.643953502, -0.000849394943, 0.765064061)
- local Event = game:GetService("Workspace").Map.Objects.DualSign1.Hitbox.Interact
- Event:FireServer()
- end
- })
- Tab5:AddButton({
- Name = "Rune 2 Claim",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(737.316345, 3.74999976, -28.1613083, -0.998501897, -1.94334646e-10, 0.0547173098, -2.91429769e-10, 1, -1.76650727e-09, -0.0547173098, -1.77980708e-09, -0.998501897)
- local Event = game:GetService("Workspace").Map.Objects.DualSign2.Hitbox.Interact
- Event:FireServer()
- end
- })
- Tab5:AddButton({
- Name = "Rune 3 Claim",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(211.703949, 214.249954, 428.844299, -0.70919776, -7.71002391e-08, -0.705009639, -1.16610712e-08, 1, -9.76302061e-08, 0.705009639, -6.10179498e-08, -0.70919776)
- local Event = game:GetService("Workspace").Map.Objects.DualSign3.Hitbox.Interact
- Event:FireServer()
- end
- })
- Tab5:AddButton({
- Name = "Rune 4 Claim",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-207.875931, 8.99999809, -2219.01465, -0.784155428, -6.29033181e-08, 0.620564461, -3.18572013e-08, 1, 6.11094038e-08, -0.620564461, 2.81498238e-08, -0.784155428)
- local Event = game:GetService("Workspace").Map.Objects.DualSign4.Hitbox.Interact
- Event:FireServer()
- end
- })
- Tab5:AddButton({
- Name = "Rune 5 (DualityBase) - Reset when Unable to teleport",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(448.366241, 46.2215347, 814.951294, -0.999725044, 5.48246608e-05, -0.0234479234, -8.76118065e-06, 0.999996305, 0.00271073682, 0.0234479848, 0.00271019619, -0.999721348)
- local Event = game:GetService("Workspace").Map.MovingMaze.GetRoom.DualSign5.Hitbox.Interact
- Event:FireServer()
- end
- })
- Tab:AddButton({
- Name = "Sell Ores",
- Callback = function()
- MoveMinedOres(game:GetService("Workspace").Map.Sellary.Counter.Counter.CFrame.X,game:GetService("Workspace").Map.Sellary.Counter.Counter.CFrame.Y+10,game:GetService("Workspace").Map.Sellary.Counter.Counter.CFrame.Z)
- game.workspace.Map.Sellary.Keeper.IPart.Interact:FireServer()
- end
- })
- Tab:AddButton({
- Name = "Goto Plot",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab3:AddSection({
- Name = "Store Teleports are Sort of Buggy."
- })
- Tab3:AddButton({
- Name = "Dealership",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(694.888855, 9.24999809, -1020.94073, -0.99999994, 4.37540031e-08, 0.000251338468, 4.37446772e-08, 1, -3.71089186e-08, -0.000251338468, -3.7097923e-08, -0.99999994)
- end
- })
- Tab3:AddButton({
- Name = "WoodStore",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-459.104736, 7.23551273, 3.41158056, -0.733496547, 0.00316123432, -0.679685831, -1.68170154e-05, 0.999989092, 0.00466914149, 0.679693222, 0.00343624293, -0.733488441)
- end
- })
- Tab3:AddButton({
- Name = "PickaxeStore",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(740.190063, 3.72254491, 61.2342415, -1, -9.59708086e-06, 7.27104489e-05, -1.01203032e-05, 0.999974072, -0.00719952537, -7.26395519e-05, -0.00719952676, -0.999974132)
- end
- })
- Tab3:AddButton({
- Name = "SecretStash",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-498.502625, 5.21990681, -649.769226, 0.999653637, 5.74879705e-05, -0.0263169911, -5.75516106e-06, 0.999998093, 0.0019651989, 0.0263170525, -0.00196436606, 0.99965173)
- end
- })
- Tab3:AddButton({
- Name = "FurnitureStore",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1017.76459, 5.24999905, 718.887756, 0.999831796, 7.5414377e-08, -0.0183397364, -7.47519806e-08, 1, 3.6803339e-08, 0.0183397364, -3.54262184e-08, 0.999831796)
- end
- })
- Tab3:AddButton({
- Name = "LogicShop",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-101.195862, 241.24826, 1109.50391, -0.915372908, -0.000984731363, 0.402605861, -3.11846679e-06, 0.99999702, 0.00243878993, -0.402607083, 0.00223114528, -0.915370166)
- end
- })
- Tab3:AddButton({
- Name = "LandAgency",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1007.00378, 5.23879242, -696.133057, 0.999994338, 3.00098709e-05, -0.00337663502, -1.48113031e-05, 0.999989867, 0.00449872995, 0.00337673561, -0.00449865405, 0.999984205)
- end
- })
- Tab3:AddButton({
- Name = "Meteor/PyramidShop",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3478.89111, 18.7499886, 1044.86121, 0.792123199, 3.25785869e-08, -0.610361278, -1.59596958e-08, 1, 3.2663511e-08, 0.610361278, -1.61323435e-08, 0.792123199)
- end
- })
- Tab3:AddButton({
- Name = "UCS",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1033.78967, 5.34648705, -611.93811, 0.00276735658, 0.000736759976, -0.999995887, -5.62433627e-07, 0.999999702, 0.000736761314, 0.999996185, -1.48725576e-06, 0.00276735635)
- end
- })
- Tab3:AddButton({
- Name = "Merchant",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3176.1853, 18.2305832, 607.633118, 0.0329657532, -0.00460644672, 0.999445796, -1.78544469e-05, 0.99998939, 0.0046095401, -0.999456406, -0.000169780527, 0.0329653211)
- end
- })
- Tab3:AddButton({
- Name = "RadShop",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1554.85242, -11.6362095, 320.647095, 0.0527675562, 0.00449329987, -0.998596728, -1.49351063e-05, 0.999989867, 0.00449877884, 0.998606861, -0.000222467643, 0.0527670905)
- end
- })
- local Section = Tab3:AddSection({
- Name = "Tp to The Eye"
- })
- Tab3:AddButton({
- Name = "The Eye",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1085.8468, 174.228271, 1203.40881, 0.999385655, 0.000171317195, -0.035047017, -1.6845539e-05, 0.999990284, 0.0044078459, 0.0350474343, -0.00440454809, 0.999375939)
- Event:FireServer()
- end
- })
- local Section = Tab3:AddSection({
- Name = "TP to Sun Eye Door"
- })
- Tab3:AddButton({
- Name = "Tp To Sun Eye Door(Inside - BUGGY)",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(128.763794, 90.2499771, 1067.77625, -0.922261953, 2.66046349e-08, -0.386565506, 5.17163956e-09, 1, 5.648468e-08, 0.386565506, 5.00944921e-08, -0.922261953)
- end
- })
- Tab3:AddButton({
- Name = "Tp To Sun Eye Door(Outside - Same Altitude Required.",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(145.649765, 90.2467499, 1040.81458, -0.969344735, -0.000800494512, -0.245703235, -1.67023313e-06, 0.999994695, -0.00325137237, 0.245704547, -0.00315129082, -0.969339609)
- end
- })
- local Section = Tab3:AddSection({
- Name = "Duality Pickaxe Crafting Teleport"
- })
- Tab3:AddButton({
- Name = "Craft Duality Pickaxe (Same Altitude Required)",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(573.314392, 366.295593, 442.294647, -0.81028682, 0.00254016137, -0.58602798, -1.65725123e-05, 0.999990523, 0.00435740547, 0.586033404, 0.00354045769, -0.810279071)
- end
- })
- local Section = Tab2:AddSection({
- Name = "Utility Store"
- })
- Utility = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.UCS.Products:GetChildren()) do
- if not table.find(Utility, v.Name) then
- table.insert(Utility,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = Utility,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.UCS.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.UCS.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.UCS.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab2:AddSection({
- Name = "Delearship"
- })
- Dealer = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.Delearship.Products:GetChildren()) do
- if not table.find(Dealer, v.Name) then
- table.insert(Dealer,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = Dealer,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.Delearship.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.Delearship.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.Delearship.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab2:AddSection({
- Name = "Logic Shop"
- })
- logic = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.LogicShop.Products:GetChildren()) do
- if not table.find(logic, v.Name) then
- table.insert(logic,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = logic,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.LogicShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.LogicShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.LogicShop.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab2:AddSection({
- Name = "Pickaxe Shop"
- })
- pick = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.PickaxeShop.Products:GetChildren()) do
- if not table.find(pick, v.Name) then
- table.insert(pick,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = pick,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.PickaxeShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.PickaxeShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.PickaxeShop.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab2:AddSection({
- Name = "Furniture Shop"
- })
- furn = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.FurnitureShop.Products:GetChildren()) do
- if not table.find(furn, v.Name) then
- table.insert(furn,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = furn,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.FurnitureShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.FurnitureShop.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.FurnitureShop.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab2:AddSection({
- Name = "WoodStore - Buggy"
- })
- wood = {}
- for i,v in pairs(game:GetService("Workspace").Map.Buildings.WoodStore.Products:GetChildren()) do
- if not table.find(wood, v.Name) then
- table.insert(wood,v.Name)
- end
- end
- Tab2:AddDropdown({
- Name = "Buy Item",
- Options = wood,
- Callback = function(Value)
- local obj = game:GetService("Workspace").Grabable:FindFirstChild(Value)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = obj.PrimaryPart.CFrame
- task.wait(.1)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- obj.PrimaryPart.CFrame = game:GetService("Workspace").Map.Buildings.WoodStore.Registers.Register1.Counter.Counter.CFrame + Vector3.new(0,2,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Buildings.WoodStore.Registers.Register1.Counter.Counter.CFrame + Vector3.new(3,2,0)
- game:GetService("ReplicatedStorage").Events.Grab:InvokeServer(obj.PrimaryPart,{})
- game:GetService("ReplicatedStorage").Events.Ungrab:FireServer(obj.PrimaryPart,{})
- task.wait(.3)
- workspace.Map.Buildings.FurnitureShop.Registers.Register1.Worker.IPart.Interact:FireServer()
- repeat task.wait() until game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog:FindFirstChild("Yes")
- firesignal(game:GetService("Players").LocalPlayer.PlayerGui.UserGui.Dialog.Yes.MouseButton1Click)
- wait(3)
- obj.PrimaryPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = GetPlot().Base.CFrame + Vector3.new(0,10,0)
- end
- })
- local Section = Tab6:AddSection({
- Name = "AutoClicker"
- })
- Tab6:AddButton({
- Name = "AutoClicker - G To Toggle On/Off",
- Callback = function()
- local time = 0.001 --decrease if too slow increase if too fast
- click = false
- m = game.Players.LocalPlayer:GetMouse()
- m.KeyDown:connect(function(key)
- if key == "g" then
- if click == true then click = false
- elseif
- click == false then click = true
- while click == true do
- wait(time)
- mouse1click()
- end
- end
- end
- end)
- end
- })
- local Section = Tab6:AddSection({
- Name = "Full Bright"
- })
- Tab6:AddButton({
- Name = "Full Bright(!Flashing Lights Warning!)",
- Callback = function()
- loadstring(game:HttpGet("https://pastebin.com/raw/06iG6YkU", true))()
- end
- })
- local Section = Tab6:AddSection({
- Name = "Inf Yield"
- })
- Tab6:AddButton({
- Name = "Inf Yield",
- Callback = function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end
- })
- local Section = Tab6:AddSection({
- Name = "Dark Dex v3"
- })
- Tab6:AddButton({
- Name = "Dark Dex",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/BypassedDarkDexV3.lua", true))()
- end
- })
- Tab7:AddButton({
- Name = "All Ore esp",
- Callback = function()
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "MaterialPart" and v.Part and v.Part.Parent and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v.Part.Parent:FindFirstChild("Highlight") == nil then
- local esp = Instance.new("Highlight")
- esp.Name = v.Part.Name
- esp.FillTransparency = 1
- esp.FillColor = Color3.new(1, 0, 0)
- esp.OutlineColor = Color3.new(0, 0, 1)
- esp.OutlineTransparency = 0
- esp.Parent = v.Part
- end
- end
- end
- })
- Tab7:AddButton({
- Name = "Shiny Key Esp",
- Callback = function()
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Shiny Key" and v.Part and v.Part.Parent and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v.Part.Parent:FindFirstChild("Highlight") == nil then
- local esp = Instance.new("Highlight")
- esp.Name = v.Part.Name
- esp.FillTransparency = 1
- esp.FillColor = Color3.new(1, 0, 0)
- esp.OutlineColor = Color3.new(0, 0, 1)
- esp.OutlineTransparency = 0
- esp.Parent = v.Part
- end
- end
- end
- })
- Tab7:AddButton({
- Name = "Meteorite Totem Esp",
- Callback = function()
- for i,v in pairs(game:GetService("Workspace").Grabable:GetChildren()) do
- if v.Name == "Meteorite Totem" and v.Ball and v.Ball.Parent and v:FindFirstChild("Owner") and v.Owner.Value == game.Players.LocalPlayer and v.Ball.Parent:FindFirstChild("Highlight") == nil then
- local esp = Instance.new("Highlight")
- esp.Name = v.Ball.Name
- esp.FillTransparency = 1
- esp.FillColor = Color3.new(1, 0, 0)
- esp.OutlineColor = Color3.new(0, 0, 1)
- esp.OutlineTransparency = 0
- esp.Parent = v.Ball
- end
- end
- end
- })
- Tab8:AddButton({
- Name = "Teleport To UCS",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1033.78967, 5.34648705, -611.93811, 0.00276735658, 0.000736759976, -0.999995887, -5.62433627e-07, 0.999999702, 0.000736761314, 0.999996185, -1.48725576e-06, 0.00276735635)
- end
- })
- Tab8:AddButton({
- Name = "Tp Boxed Rusty Pickaxe To Plot",
- Callback = function()
- MoveBoxedRustyPickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 5,GetPlot().Base.Position.Z)
- end
- })
- Tab8:AddButton({
- Name = "Tp Boxed Stone Pickaxe To Plot",
- Callback = function()
- MoveBoxedStonePickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 5,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab8:AddSection({
- Name = "Tp To PickaxeStore"
- })
- Tab8:AddButton({
- Name = "Tp To PickaxeStore",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(740.190063, 3.72254491, 61.2342415, -1, -9.59708086e-06, 7.27104489e-05, -1.01203032e-05, 0.999974072, -0.00719952537, -7.26395519e-05, -0.00719952676, -0.999974132)
- end
- })
- Tab8:AddButton({
- Name = "Tp Boxed Iron Pickaxe To Plot",
- Callback = function()
- MoveBoxedIronPickaxe(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 5,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab8:AddSection({
- Name = "Fast Rune Claim"
- })
- Tab8:AddButton({
- Name = "All Rune Claim",
- Callback = function()
- local Event = game:GetService("Workspace").Map.Objects.DualSign1.Hitbox.Interact
- Event:FireServer()
- local Event = game:GetService("Workspace").Map.Objects.DualSign2.Hitbox.Interact
- Event:FireServer()
- local Event = game:GetService("Workspace").Map.Objects.DualSign3.Hitbox.Interact
- Event:FireServer()
- local Event = game:GetService("Workspace").Map.Objects.DualSign4.Hitbox.Interact
- Event:FireServer()
- local Event = game:GetService("Workspace").Map.MovingMaze.GetRoom.DualSign5.Hitbox.Interact
- Event:FireServer()
- end
- })
- local Section = Tab8:AddSection({
- Name = "Soul Reader"
- })
- Tab8:AddButton({
- Name = "Tp Soul Reader To The Eye(Press a few Times)",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1085.8468, 174.228271, 1203.40881, 0.999385655, 0.000171317195, -0.035047017, -1.6845539e-05, 0.999990284, 0.0044078459, 0.0350474343, -0.00440454809, 0.999375939)
- MoveSoulReader(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 15,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab8:AddButton({
- Name = "Tp Soul Reader To Plot",
- Callback = function()
- MoveSoulReader(GetPlot().Base.Position.X,GetPlot().Base.Position.Y + 5,GetPlot().Base.Position.Z)
- end
- })
- local Section = Tab8:AddSection({
- Name = "Sun Eye"
- })
- Tab8:AddButton({
- Name = "Sun Eye Door (Outside):SunOre Tp",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(145.650162, 90.2499771, 1040.81616, -0.969217718, 6.58570727e-08, -0.246205166, 5.11922131e-08, 1, 6.59639952e-08, 0.246205166, 5.13296854e-08, -0.969217718)
- MoveSunMinedOres(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 1,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab8:AddButton({
- Name = "Sun Eye Door (Outside):Pickaxe Tp",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(145.650162, 90.2499771, 1040.81616, -0.969217718, 6.58570727e-08, -0.246205166, 5.11922131e-08, 1, 6.59639952e-08, 0.246205166, 5.13296854e-08, -0.969217718)
- MoveBoxedStonePickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y +1,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- wait(1)
- MoveBoxedIronPickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 1,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- wait(1)
- MoveBoxedRustyPickaxe(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y + 1,game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- end
- })
- Tab8:AddButton({
- Name = "Tp To Sun Eye Door(Outside - Same Altitude Required.",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(145.649765, 90.2467499, 1040.81458, -0.969344735, -0.000800494512, -0.245703235, -1.67023313e-06, 0.999994695, -0.00325137237, 0.245704547, -0.00315129082, -0.969339609)
- end
- })
- local Section = Tab8:AddSection({
- Name = "CraftStation of Duality Pickaxe"
- })
- Tab8:AddButton({
- Name = "Craft Duality Pickaxe Tp (Same Altitude Required)",
- Callback = function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(573.314392, 366.295593, 442.294647, -0.81028682, 0.00254016137, -0.58602798, -1.65725123e-05, 0.999990523, 0.00435740547, 0.586033404, 0.00354045769, -0.810279071)
- end
- })
- OrionLib:MakeNotification({
- Name = "Loaded!",
- Content = "Loaded in: "..tostring(math.floor((tick() - oldtick)).."s"),
- Image = "rbxassetid://4483345998",
- Time = 3
- })
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