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Apr 27th, 2017
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  1. eddster's visual effect improvements list:
  2.  
  3. GENERAL-
  4.  
  5. Jump icon: Grey it out when you have no jump available
  6.  
  7. *Flying character suggestion: When flying pressing "w" indents the jump icon. Since it's not really a "jump" it seems a bit out of place when no other basic movement direction does the same.
  8.  
  9. **Hover character suggestion: Have a circle on the jump icon (or a green bar similar to a reverse gnaw) that shows remaining hover duration.
  10.  
  11. NAUT SPECIFIC-
  12.  
  13. Frog: Different aa icon during hydrosmash buff (this might already be a thing)
  14.  
  15. Lone: Different aa icon when a missile is ready to be fired, add a number to the jump icon that shows remaining jumps.
  16.  
  17. Leon: Different aa icon when a clover crit/party mask crit is prepared
  18.  
  19. Scoop: Different aa icons for the <80% hp dmg upgrade and for penguin throne (think there is a number for PT but an icon would be nice in addition)
  20.  
  21. Gnaw: *Small* visual indicator on gnaw showing how many weeds stored (best if visible to allies only)
  22.  
  23. Rae: See hitmarker suggestion
  24.  
  25. Ayla: See flying character suggestion*
  26.  
  27. Clunk: See hover character suggestion**
  28.  
  29. Voltar: See hover character suggestion**
  30.  
  31. Coco: Different aa icon when buffed by syphon disruptor
  32.  
  33. Skoll: Different aa icon when buffed by oily. Add a number to the jump icon that shows remaining jumps
  34.  
  35. Yuri: See flying character suggestion*. Have a different icon for jetpack enabled/disabled for the jump icon
  36.  
  37. Derpl: See hover character suggestion**
  38.  
  39. Vinnie: Add a timer bar above vinnie showing the remaining duration of cloud
  40.  
  41. Genji: See hover character suggestion**
  42.  
  43. Swiggs: See hover character suggestion**. Add a timer bar showing remaining tether duration for anchored targets
  44.  
  45. Rocco: Different aa icon for ghillie suit instead of blue sword since it's specific to the aa. Change the shape/colour of ghillie suit buffed arrows to make it clearer to enemies where the extra dmg comes from.
  46.  
  47. Ksenia: Different aa icon for frog afro instea of blue sword(See ghillie suit reasoning). Move the scissor count to the spot you made for it (this is a bug I assume). Add a number to the jump icon that shows remaining jumps
  48.  
  49. Ix: See hover character suggestion**. Different aa icon during Root tea buff. Different aa icon during
  50. Luxor's purest crystal buff.
  51.  
  52. Deadlift: Different aa icon for stun attacks (if there isn't one already). Much clearer visual for shield break burst dmg lunge upgrade.
  53.  
  54. Ted: Move the ammo count to the spot you made for it (this is a bug I assume)
  55.  
  56. Penny: Add a number to the jump icon that shows remaining jumps. When hitting max charges with Nine
  57. tails badge show the speedup icon (more satisfying)
  58.  
  59. Sentry: See hover character suggestion**
  60.  
  61. Skree: See hover character suggestion**
  62.  
  63. Nibbs: Add a number to the jump icon that shows remaining jumps. Different firebreath icon when
  64. darkenstone is active.
  65.  
  66. Yoolip: Different aa icon when quark microscope is active (along with the number counter)
  67.  
  68. Chucho: See flying character suggestion*.
  69.  
  70. Lux: See hover character suggestion**
  71.  
  72. Max: See flying character suggestion*
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