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- ###########################################################
- # WikiBoard by Gabriel Paul #Astera2 #
- ###########################################################
- import ui
- import player
- import constInfo
- import uiScriptLocale
- import net
- import snd
- import app
- import mouseModule
- import playerSettingModule
- import uicharacter
- import uiToolTip
- import grp
- import item
- import locale
- pos = [[20, 150], [20, 180], [20, 210], [20, 240], [20, 270], [20, 300]]
- NavigationTextButton = ["Arme", "Evolutii I", "Evolutii II", "Mape", "NPC", "Informatii"]
- Face_Icon = ["0", "1", "2", "3", "4", "5", "6"]
- WillkommensText = [["Bine ai venit pe Astera2 @Sistem wiki"], [" "], ["Acest sistem a fost creat în principal pentru clarificarea îndoielilor."], ["Aici puteti vedea toate stirile de pe Astera2."], ["În cazul sugestiilor, îndoielilor sau erorilor, trebuie să consultati echipa."]]
- ## Bonus
- Bonus1 = [[155, 125], [295, 125], [435, 135], [575, 135], [155, 265], [290, 265], [430, 265], [570, 265]]
- BoardPosition = [[110, 100], [250, 100], [390, 100], [530, 100], [110, 230], [250, 230], [390, 230], [530, 230]]
- Bonus__Text = [["Espada Rúnica"], ["Lâmina Solar"], ["Lâmina Dente de Dragăo"], ["Lâmina Cinco Elementos"], ["Arco de Fénix"], ["Campaínha Dracónica"], ["Leque Dragăo"], ["Lorde Dragăo"]]
- Bonus__Position = [[135, 110], [280, 110], [420, 110], [560, 110], [135, 240], [285, 240], [425, 240], [556, 240]]
- Bonus_Image = [["icon/item/00460.tga"], ["icon/item/03190.tga"], ["icon/item/00470.tga"], ["icon/item/01340.tga"], ["icon/item/02370.tga"], ["icon/item/05340.tga"], ["icon/item/07370.tga"], ["icon/item/06090.tga"]]
- ## Rüstung Uppsystem
- RustungUppsystem = [[180, 100], [180, 230], [180, 100], [180, 230]]
- RustungButtonPos = [[115, 350], [560, 350]]
- RustungButtonBeschreibung = [["Înapoi"], ["Următorul"]]
- RustungUberschrift = [["Evolutii Armuri de Razboinic"], ["Evolutii Armuri de Ninja"], ["Evolutii Armuri de Shaman"], ["Evolutii Armuri de Sura"]]
- RustungUberschriftPosition = [[300, 110], [300, 240], [300, 110], [300, 240]]
- Rustung_Icons = [["icon/item/11290.tga", "pfeile.tga"], ["icon/item/12020.tga"], ["icon/item/20000.tga"], ["icon/item/8240.tga"], ["icon/item/11490.tga"], ["icon/item/12030.tga"], ["icon/item/20250.tga"], ["icon/item/8250.tga"], ["icon/item/11890.tga"], ["icon/item/12040.tga"], ["icon/item/20500.tga"], ["icon/item/8270.tga"], ["icon/item/11690.tga"], ["icon/item/12010.tga"], ["icon/item/20750.tga"], ["icon/item/8260.tga"]]
- Rustung_IconPos = [[215, 125], [315, 125], [415, 125], [515, 125], [215, 255], [315, 255], [415, 255], [515, 255], [215, 125], [315, 125], [415, 125], [515, 125], [215, 255], [315, 255], [415, 255], [515, 255]]
- Rustung_PfeilePos = [[265, 125], [365, 125], [465, 125], [570, 125], [265, 255], [365, 255], [465, 255], [570, 255], [265, 125], [365, 125], [465, 125], [570, 125], [265, 255], [365, 255], [465, 255], [570, 255]]
- Notige_Items_Rustung = [["icon/item/money.tga", 20, 170], ["icon/item/71123.tga", 20, 40], ["icon/item/71129.tga", 20, 80], ["icon/item/30509.tga", 20, 40], ["icon/item/30514.tga", 20, 80], ["icon/item/30516.tga", 20, 120], ["icon/item/30512.tga", 20, 40], ["icon/item/30511.tga", 20, 80], ["icon/item/30513.tga", 20, 120]]
- ## Waffen Uppsystem
- WaffenUppText = [["Evolutii Arme de Razboinic I"], ["Evolutii Arme de Razboinic II"], ["Evolutii pumnale"], ["Evolutii arcuri"], ["Evolutii clopot"], ["Evolutii evantai"], ["Evolutii Arme de Sura"], [" "]]
- WaffenUppTextPos = [[300, 110], [300, 220], [300, 110], [300, 220], [300, 110], [300, 220], [300, 110], [300, 220]]
- WaffenButtonText = [["Razboinic"], ["Ninja"], ["Saman"], ["Sura"]]
- WaffenButtonPos = [[205, 350], [295, 350], [385, 350], [475, 350]]
- Waffen_Image = [["icon/item/00140.tga"], ["icon/item/00270.tga"], ["icon/item/00460.tga"], ["icon/item/set_17_sword.tga"], ["icon/item/03130.tga"], ["icon/item/03200.tga"], ["icon/item/03190.tga"], ["icon/item/set_17_spear.tga"], ["icon/item/01100.tga"], ["icon/item/04040.tga"], ["icon/item/01340.tga"], ["icon/item/set_17_knife.tga"], ["icon/item/02140.tga"], ["icon/item/02160.tga"], ["icon/item/02370.tga"], ["icon/item/set_17_bow.tga"], ["icon/item/05100.tga"], ["icon/item/05330.tga"], ["icon/item/05340.tga"], ["icon/item/set_17_bell.tga"], ["icon/item/07140.tga"], ["icon/item/07190.tga"], ["icon/item/07370.tga"], ["icon/item/set_17_range.tga"], ["icon/item/00150.tga"], ["icon/item/00280.tga"], ["icon/item/00470.tga"], ["icon/item/set_17_sword_s.tga"]]
- Waffen_IconPos = [[215, 125], [315, 125], [415, 125], [515, 125], [215, 235], [315, 235], [415, 235], [515, 235], [215, 135], [315, 135], [415, 135], [515, 135], [215, 255], [315, 255], [415, 255], [515, 255], [215, 135], [315, 135], [415, 135], [515, 135], [215, 265], [315, 265], [415, 265], [515, 265], [215, 125], [315, 125], [415, 125], [515, 125]]
- Notige_Items_Waffen = [["icon/item/money.tga", 20, 170], ["icon/item/25040.tga", 20, 40], ["icon/item/70031.tga", 20, 80], ["icon/item/51001.tga", 20, 120]]
- ## Run´s
- Run_Image = [["run1.tga"], ["run2.tga"], ["run3.tga"]]
- Run_ImagePos = [[120, 110], [120, 110], [120, 110]]
- Run1 = "Mapa PVP o puteti găsi la Administratorul Luptelor (Sungzi Deschis)."
- Run2 = "Mapele PVM Sunt cele de la Tiffny alături de mapa REDBULL"
- Run3 = "TEXTO PARA EDITAR 3"
- Run_Buttons = [["Mapa PvP"], ["Mapa PvM"], ["TESTE"]]
- Run_ButtonsPos = [[205, 355], [295, 355], [385, 355]]
- Anzahl = [[1], [2], [3]]
- ## Quests
- Quest_Icons = [["uriel.tga", 115, 120], ["uriel.tga", 115, 120], ["uriel.tga", 115, 120], ["uriel.tga", 115, 120]]
- Quest1 = "Bună străinule, eu sunt Uriel si am fost implementată pe acest server pentru a-ti procura itemele upgrade"
- Quest2 = "Limbile pentru obtinerea perlelor albe se fac in templu hwang la Broaste(Brotac general, sau galbene)"
- Quest3 = "Globurile pentru obtinerea perlelor albastre se fac in Muntele Sohan la Golem de gheata"
- Quest4 = "Dintii de ork pentru obtinerea perlelor rosi se fac in Valea orcilor la Orc Negru!"
- QuestButtons = [["Uriel"], ["Perla Alba"], ["Perla Albastra"], ["Perla Visinie"]]
- QuestButtonsPos = [[205, 360], [295, 360], [385, 360], [475, 360]]
- QuestAnzahl = [["1"], ["2"], ["3"], ["4"]]
- ## FAQ
- FAQ_Text = "Informatii importante:# #Acest sistem se deschide automat făcând clic pe tasta F7 .# #Pentru a evita erorile, sistemul Wiki trebuie închis înainte de a părăsi contul sau de a schimba caracterul.# #În caz de îndoieli, greseli sau sugestii, contactati echipa.# #Cu plăcere,# Echipa Astera2"
- FACE_IMAGE_DICT = ["icon/face/warrior_m.tga", "icon/face/warrior_w.tga", "icon/face/assassin_m.tga", "icon/face/assassin_w.tga", "icon/face/sura_m.tga", "icon/face/sura_w.tga", "icon/face/shaman_m.tga", "icon/face/shaman_w.tga", "icon/face/wolfman_m.tga", "icon/face/wolfman_w.tga"]
- class Item(ui.ListBoxEx.Item):
- def __init__(self, fileName):
- ui.ListBoxEx.Item.__init__(self)
- self.canLoad=0
- self.text=fileName
- self.textLine=self.__CreateTextLine(fileName)
- def __del__(self):
- ui.ListBoxEx.Item.__del__(self)
- def GetText(self):
- return self.text
- def SetSize(self, width, height):
- ui.ListBoxEx.Item.SetSize(self, 6*len(self.textLine.GetText()) + 4, height)
- def __CreateTextLine(self, fileName):
- textLine=ui.TextLine()
- textLine.SetParent(self)
- textLine.SetPosition(0, 0)
- textLine.SetText(fileName)
- textLine.SetFontColor(1.0, 1.0, 0.0)
- textLine.Show()
- return textLine
- class AgeofPlatonWiki(ui.BoardWithTitleBar):
- AFFECT_DICT = {
- item.APPLY_MAX_HP : locale.TOOLTIP_MAX_HP,
- item.APPLY_MAX_SP : locale.TOOLTIP_MAX_SP,
- item.APPLY_CON : locale.TOOLTIP_CON,
- item.APPLY_INT : locale.TOOLTIP_INT,
- item.APPLY_STR : locale.TOOLTIP_STR,
- item.APPLY_DEX : locale.TOOLTIP_DEX,
- item.APPLY_ATT_SPEED : locale.TOOLTIP_ATT_SPEED,
- item.APPLY_MOV_SPEED : locale.TOOLTIP_MOV_SPEED,
- item.APPLY_CAST_SPEED : locale.TOOLTIP_CAST_SPEED,
- item.APPLY_HP_REGEN : locale.TOOLTIP_HP_REGEN,
- item.APPLY_SP_REGEN : locale.TOOLTIP_SP_REGEN,
- item.APPLY_POISON_PCT : locale.TOOLTIP_APPLY_POISON_PCT,
- item.APPLY_STUN_PCT : locale.TOOLTIP_APPLY_STUN_PCT,
- item.APPLY_SLOW_PCT : locale.TOOLTIP_APPLY_SLOW_PCT,
- item.APPLY_CRITICAL_PCT : locale.TOOLTIP_APPLY_CRITICAL_PCT,
- item.APPLY_PENETRATE_PCT : locale.TOOLTIP_APPLY_PENETRATE_PCT,
- item.APPLY_ATTBONUS_WARRIOR : locale.TOOLTIP_APPLY_ATTBONUS_WARRIOR,
- item.APPLY_ATTBONUS_ASSASSIN : locale.TOOLTIP_APPLY_ATTBONUS_ASSASSIN,
- item.APPLY_ATTBONUS_SURA : locale.TOOLTIP_APPLY_ATTBONUS_SURA,
- item.APPLY_ATTBONUS_SHAMAN : locale.TOOLTIP_APPLY_ATTBONUS_SHAMAN,
- item.APPLY_ATTBONUS_MONSTER : locale.TOOLTIP_APPLY_ATTBONUS_MONSTER,
- item.APPLY_ATTBONUS_HUMAN : locale.TOOLTIP_APPLY_ATTBONUS_HUMAN,
- item.APPLY_ATTBONUS_ANIMAL : locale.TOOLTIP_APPLY_ATTBONUS_ANIMAL,
- item.APPLY_ATTBONUS_ORC : locale.TOOLTIP_APPLY_ATTBONUS_ORC,
- item.APPLY_ATTBONUS_MILGYO : locale.TOOLTIP_APPLY_ATTBONUS_MILGYO,
- item.APPLY_ATTBONUS_UNDEAD : locale.TOOLTIP_APPLY_ATTBONUS_UNDEAD,
- item.APPLY_ATTBONUS_DEVIL : locale.TOOLTIP_APPLY_ATTBONUS_DEVIL,
- item.APPLY_STEAL_HP : locale.TOOLTIP_APPLY_STEAL_HP,
- item.APPLY_STEAL_SP : locale.TOOLTIP_APPLY_STEAL_SP,
- item.APPLY_MANA_BURN_PCT : locale.TOOLTIP_APPLY_MANA_BURN_PCT,
- item.APPLY_DAMAGE_SP_RECOVER : locale.TOOLTIP_APPLY_DAMAGE_SP_RECOVER,
- item.APPLY_BLOCK : locale.TOOLTIP_APPLY_BLOCK,
- item.APPLY_DODGE : locale.TOOLTIP_APPLY_DODGE,
- item.APPLY_RESIST_SWORD : locale.TOOLTIP_APPLY_RESIST_SWORD,
- item.APPLY_RESIST_TWOHAND : locale.TOOLTIP_APPLY_RESIST_TWOHAND,
- item.APPLY_RESIST_DAGGER : locale.TOOLTIP_APPLY_RESIST_DAGGER,
- item.APPLY_RESIST_BELL : locale.TOOLTIP_APPLY_RESIST_BELL,
- item.APPLY_RESIST_FAN : locale.TOOLTIP_APPLY_RESIST_FAN,
- item.APPLY_RESIST_BOW : locale.TOOLTIP_RESIST_BOW,
- item.APPLY_RESIST_FIRE : locale.TOOLTIP_RESIST_FIRE,
- item.APPLY_RESIST_ELEC : locale.TOOLTIP_RESIST_ELEC,
- item.APPLY_RESIST_MAGIC : locale.TOOLTIP_RESIST_MAGIC,
- item.APPLY_RESIST_WIND : locale.TOOLTIP_APPLY_RESIST_WIND,
- item.APPLY_REFLECT_MELEE : locale.TOOLTIP_APPLY_REFLECT_MELEE,
- item.APPLY_REFLECT_CURSE : locale.TOOLTIP_APPLY_REFLECT_CURSE,
- item.APPLY_POISON_REDUCE : locale.TOOLTIP_APPLY_POISON_REDUCE,
- item.APPLY_KILL_SP_RECOVER : locale.TOOLTIP_APPLY_KILL_SP_RECOVER,
- item.APPLY_EXP_DOUBLE_BONUS : locale.TOOLTIP_APPLY_EXP_DOUBLE_BONUS,
- item.APPLY_GOLD_DOUBLE_BONUS : locale.TOOLTIP_APPLY_GOLD_DOUBLE_BONUS,
- item.APPLY_ITEM_DROP_BONUS : locale.TOOLTIP_APPLY_ITEM_DROP_BONUS,
- item.APPLY_POTION_BONUS : locale.TOOLTIP_APPLY_POTION_BONUS,
- item.APPLY_KILL_HP_RECOVER : locale.TOOLTIP_APPLY_KILL_HP_RECOVER,
- item.APPLY_IMMUNE_STUN : locale.TOOLTIP_APPLY_IMMUNE_STUN,
- item.APPLY_IMMUNE_SLOW : locale.TOOLTIP_APPLY_IMMUNE_SLOW,
- item.APPLY_IMMUNE_FALL : locale.TOOLTIP_APPLY_IMMUNE_FALL,
- item.APPLY_BOW_DISTANCE : locale.TOOLTIP_BOW_DISTANCE,
- #item.APPLY_DEF_GRADE : locale.TOOLTIP_DEF_GRADE,
- #item.APPLY_ATT_GRADE : locale.TOOLTIP_ATT_GRADE,
- item.APPLY_MAGIC_ATT_GRADE : locale.TOOLTIP_MAGIC_ATT_GRADE,
- item.APPLY_MAGIC_DEF_GRADE : locale.TOOLTIP_MAGIC_DEF_GRADE,
- item.APPLY_MAX_STAMINA : locale.TOOLTIP_MAX_STAMINA,
- item.APPLY_MALL_ATTBONUS : locale.TOOLTIP_MALL_ATTBONUS,
- item.APPLY_MALL_DEFBONUS : locale.TOOLTIP_MALL_DEFBONUS,
- item.APPLY_MALL_EXPBONUS : locale.TOOLTIP_MALL_EXPBONUS,
- item.APPLY_MALL_ITEMBONUS : locale.TOOLTIP_MALL_ITEMBONUS,
- item.APPLY_MALL_GOLDBONUS : locale.TOOLTIP_MALL_GOLDBONUS,
- item.APPLY_SKILL_DAMAGE_BONUS : locale.TOOLTIP_SKILL_DAMAGE_BONUS,
- item.APPLY_NORMAL_HIT_DAMAGE_BONUS : locale.TOOLTIP_NORMAL_HIT_DAMAGE_BONUS,
- item.APPLY_SKILL_DEFEND_BONUS : locale.TOOLTIP_SKILL_DEFEND_BONUS,
- item.APPLY_NORMAL_HIT_DEFEND_BONUS : locale.TOOLTIP_NORMAL_HIT_DEFEND_BONUS,
- item.APPLY_PC_BANG_EXP_BONUS : locale.TOOLTIP_MALL_EXPBONUS_P_STATIC,
- item.APPLY_PC_BANG_DROP_BONUS : locale.TOOLTIP_MALL_ITEMBONUS_P_STATIC,
- item.APPLY_RESIST_WARRIOR : locale.TOOLTIP_APPLY_RESIST_WARRIOR,
- item.APPLY_RESIST_ASSASSIN : locale.TOOLTIP_APPLY_RESIST_ASSASSIN,
- item.APPLY_RESIST_SURA : locale.TOOLTIP_APPLY_RESIST_SURA,
- item.APPLY_RESIST_SHAMAN : locale.TOOLTIP_APPLY_RESIST_SHAMAN,
- # item.APPLY_MAX_HP_PCT : locale.TOOLTIP_APPLY_MAX_HP_PCT,
- # item.APPLY_MAX_SP_PCT : locale.TOOLTIP_APPLY_MAX_SP_PCT,
- # item.APPLY_ENERGY : locale.TOOLTIP_ENERGY,
- }
- CHARACTER_NAMES = (
- locale.TOOLTIP_WARRIOR,
- locale.TOOLTIP_ASSASSIN,
- locale.TOOLTIP_SURA,
- locale.TOOLTIP_SHAMAN
- )
- ENABLE_COLOR = grp.GenerateColor(0.7607, 0.7607, 0.7607, 1.0)
- DISABLE_COLOR = grp.GenerateColor(0.9, 0.4745, 0.4627, 1.0)
- CHARACTER_COUNT = len(CHARACTER_NAMES)
- def __init__(self):
- ui.BoardWithTitleBar.__init__(self)
- self.SetSize(660, 405)
- self.SetCenterPosition()
- self.AddFlag('movable')
- self.AddFlag('float')
- self.SetTitleName('Astera2 Wiki')
- self.SetCloseEvent(self.__del__)
- self.Hide()
- self.Buttons = {}
- self.haupttext = {}
- self.Bonusliste = {}
- self.MinniBoard = {}
- self.Bonus_Text = {}
- self.Rustungupp = {}
- self.EinstellungsButton = {}
- self.RustungUberschrift = {}
- self.RustungIcons = {}
- self.Pfeile_Icon = {}
- self.Pfeile_Icon = {}
- self.WaffenuppText = {}
- self.WaffenButtons = {}
- self.WaffenIcon = {}
- self.RunImages = {}
- self.List = {}
- self.RunButtons = {}
- self.Upp_Items_2 = {}
- self.Upp_Items = {}
- self.QuestIcon = {}
- self.Quest_Buttons = {}
- self.Listcc = {}
- Seite = 0
- self.__Load()
- def __del__(self):
- self.Hide()
- def Destroy(self):
- self.Hide()
- return TRUE
- def __Load(self):
- import wiki
- global pos
- global NavigationTextButton
- self.WikiText = []
- posy = 10
- posy2 = 110
- race = net.GetMainActorRace()
- faceImageName = FACE_IMAGE_DICT[race]
- ### Charakter Informationen ###
- self.header = ui.ThinBoard()
- self.header.SetParent(self)
- self.header.SetPosition(7, 27)
- self.header.SetSize(646, 80)
- self.header.Show()
- self.Face_slot = ui.ImageBox()
- self.Face_slot.SetParent(self.header)
- self.Face_slot.SetPosition(20, 10)
- self.Face_slot.LoadImage("d:/ymir work/ui/game/windows/box_face.sub")
- self.Face_slot.Show()
- self.Face_image = ui.ImageBox()
- self.Face_image.SetParent(self.Face_slot)
- self.Face_image.SetPosition(4, 4)
- self.Face_image.LoadImage(faceImageName)
- self.Face_image.Show()
- for text in wiki.Wiki1:
- self.Seite1Text = ui.TextLine()
- self.Seite1Text.SetParent(self.header)
- self.Seite1Text.SetPosition(75, posy)
- self.Seite1Text.SetText(str(text).split("#")[0])
- self.Seite1Text.Show()
- self.WikiText.append(self.Seite1Text)
- posy += 11
- ### Charakter Informationen END ###
- ### Willommens Naricht ###
- for haupt in xrange(len(WillkommensText)):
- self.haupttext[str(haupt)] = ui.TextLine()
- self.haupttext[str(haupt)].SetParent(self)
- self.haupttext[str(haupt)].SetPosition(300, posy2)
- self.haupttext[str(haupt)].SetText(WillkommensText[haupt][0])
- self.haupttext[str(haupt)].Show()
- posy2 += 11
- ### Willommens Naricht END ###
- ### Navigation ###
- self.Thinbordd = ui.ThinBoard()
- self.Thinbordd.SetParent(self)
- self.Thinbordd.SetSize(110, 300)
- self.Thinbordd.SetPosition(7, 102)
- self.Thinbordd.Show()
- for line in xrange(len(pos)):
- self.Buttons[str(line)] = ui.Button()
- self.Buttons[str(line)].SetParent(self)
- self.Buttons[str(line)].SetPosition(pos[line][0], pos[line][1])
- self.Buttons[str(line)].SetUpVisual("d:/ymir work/ui/public/large_Button_01.sub")
- self.Buttons[str(line)].SetOverVisual("d:/ymir work/ui/public/large_Button_02.sub")
- self.Buttons[str(line)].SetDownVisual("d:/ymir work/ui/public/large_Button_03.sub")
- self.Buttons[str(line)].SetText(NavigationTextButton[line])
- self.Buttons[str(line)].SetEvent(lambda arg = line : self.__OnClickButton (arg))
- self.Buttons[str(line)].Show()
- ### Navigation END ###
- ### Bonus Liste ###
- self.toolTiprustung = uiToolTip.ToolTip()
- self.toolTiprustung.ClearToolTip()
- self.toolTiprustung.AutoAppendTextLine("Bonús da Arma+0", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTiprustung.AutoAppendTextLine("")
- self.toolTiprustung.AutoAppendTextLine("Nível Mínimo: 87", grp.GenerateColor(255,185,15, 1.0))
- self.toolTiprustung.AutoAppendTextLine("Valor de Ataque: 153 - 208")
- self.toolTiprustung.AutoAppendTextLine("Valor de Ataque Mágico: 119 - 161 ")
- self.toolTiprustung.AutoAppendTextLine("Rapidez de Ataque: +15%")
- self.toolTiprustung.AutoAppendTextLine("Forte contra Semi-Humanos: +2%")
- self.toolTiprustung.AutoAppendTextLine("Forte contra Monstros: +1&")
- self.toolTiprustung.AutoAppendTextLine("Equipável para:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTiprustung.AutoAppendTextLine("Guerreiro Ninja Sura")
- self.toolTiprustung.AlignHorizonalCenter()
- self.toolTipwaffen = uiToolTip.ToolTip()
- self.toolTipwaffen.ClearToolTip()
- self.toolTipwaffen.AutoAppendTextLine("Mögliche Boni für Waffen:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipwaffen.AutoAppendTextLine("")
- self.toolTipwaffen.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipwaffen.AutoAppendTextLine("Esoterische +20% ")
- self.toolTipwaffen.AutoAppendTextLine("Halbmenschen +10% ")
- self.toolTipwaffen.AutoAppendTextLine("Orks +20% ")
- self.toolTipwaffen.AutoAppendTextLine("Teufel +20% ")
- self.toolTipwaffen.AutoAppendTextLine("Tiere +20% ")
- self.toolTipwaffen.AutoAppendTextLine("Untote +20% ")
- self.toolTipwaffen.AutoAppendTextLine("")
- self.toolTipwaffen.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipwaffen.AutoAppendTextLine("Keine")
- self.toolTipwaffen.AutoAppendTextLine("")
- self.toolTipwaffen.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipwaffen.AutoAppendTextLine("10% Chance auf durchbohrenden Treffer")
- self.toolTipwaffen.AutoAppendTextLine("10% Chance auf kritischen Treffer")
- self.toolTipwaffen.AutoAppendTextLine("Vergiftungschance: 8%")
- self.toolTipwaffen.AutoAppendTextLine("Ohnmachtschance: 8%")
- self.toolTipwaffen.AutoAppendTextLine("Verlangsamungschance: 8%")
- self.toolTipwaffen.AutoAppendTextLine("Zaubergeschwindigkeit +20%")
- self.toolTipwaffen.AutoAppendTextLine("Intelligenz +12")
- self.toolTipwaffen.AutoAppendTextLine("Stärke +12")
- self.toolTipwaffen.AutoAppendTextLine("Beweglichkeit +12")
- self.toolTipwaffen.AutoAppendTextLine("Lebenskraft +12")
- self.toolTipwaffen.AlignHorizonalCenter()
- self.toolTipschuhe = uiToolTip.ToolTip()
- self.toolTipschuhe.ClearToolTip()
- self.toolTipschuhe.AutoAppendTextLine("Mögliche Boni für Schuhe:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipschuhe.AutoAppendTextLine("")
- self.toolTipschuhe.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipschuhe.AutoAppendTextLine("Keine")
- self.toolTipschuhe.AutoAppendTextLine("")
- self.toolTipschuhe.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipschuhe.AutoAppendTextLine("15% Schwertverteidigung")
- self.toolTipschuhe.AutoAppendTextLine("15% Zweihandverteidigung")
- self.toolTipschuhe.AutoAppendTextLine("15% Dolchverteidigung")
- self.toolTipschuhe.AutoAppendTextLine("15% Glockenverteidigung")
- self.toolTipschuhe.AutoAppendTextLine("15% Fächerverteidigung")
- self.toolTipschuhe.AutoAppendTextLine("15% Pfeilwiderstand")
- self.toolTipschuhe.AutoAppendTextLine("")
- self.toolTipschuhe.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipschuhe.AutoAppendTextLine("10% Chance auf kritischen Treffer")
- self.toolTipschuhe.AutoAppendTextLine("Ohnmachtschance: 8%")
- self.toolTipschuhe.AutoAppendTextLine("Verlangsamungschance: 8%")
- self.toolTipschuhe.AutoAppendTextLine("Max. TP +100 bis +2000")
- self.toolTipschuhe.AutoAppendTextLine("Max. MP +20 bis +80")
- self.toolTipschuhe.AutoAppendTextLine("20% Chance auf EXP Bonus")
- self.toolTipschuhe.AutoAppendTextLine("Angriffsgeschwindigkeit +8%")
- self.toolTipschuhe.AutoAppendTextLine("20% Chance, eine doppelte Menge Yang fallen zu lassen")
- self.toolTipschuhe.AutoAppendTextLine("15% Chance Pfeilangriffen auszuweichen")
- self.toolTipschuhe.AlignHorizonalCenter()
- self.toolTipSchilld = uiToolTip.ToolTip()
- self.toolTipSchilld.ClearToolTip()
- self.toolTipSchilld.AutoAppendTextLine("Mögliche Boni für Schilder:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipSchilld.AutoAppendTextLine("")
- self.toolTipSchilld.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipSchilld.AutoAppendTextLine("Esoterische +20%")
- self.toolTipSchilld.AutoAppendTextLine("Halbmenschen +10%")
- self.toolTipSchilld.AutoAppendTextLine("Orks +20%")
- self.toolTipSchilld.AutoAppendTextLine("Teufel +20%")
- self.toolTipSchilld.AutoAppendTextLine("Tiere +20%")
- self.toolTipSchilld.AutoAppendTextLine("Untote +20%")
- self.toolTipSchilld.AutoAppendTextLine("")
- self.toolTipSchilld.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipSchilld.AutoAppendTextLine("Abwehr gegen Ohnmacht")
- self.toolTipSchilld.AutoAppendTextLine("Abwehr gegen Verlangsamung")
- self.toolTipSchilld.AutoAppendTextLine("")
- self.toolTipSchilld.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipSchilld.AutoAppendTextLine("15% Chance, Nahkampftreffer zu reflektieren")
- self.toolTipSchilld.AutoAppendTextLine("15% Chance direkten körperlichen Angriff abzublocken")
- self.toolTipSchilld.AutoAppendTextLine("20% Chance auf EXP Bonus")
- self.toolTipSchilld.AutoAppendTextLine("20% Chance, eine doppelte Menge Yang fallen zu lassen")
- self.toolTipSchilld.AutoAppendTextLine("Intelligenz +12")
- self.toolTipSchilld.AutoAppendTextLine("Stärke +12")
- self.toolTipSchilld.AutoAppendTextLine("Beweglichkeit +12")
- self.toolTipSchilld.AutoAppendTextLine("Lebenskraft +12")
- self.toolTipSchilld.AlignHorizonalCenter()
- self.toolTipOhr = uiToolTip.ToolTip()
- self.toolTipOhr.ClearToolTip()
- self.toolTipOhr.AutoAppendTextLine("Mögliche Boni für Ohrringe:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipOhr.AutoAppendTextLine("")
- self.toolTipOhr.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipOhr.AutoAppendTextLine("Esoterische +20%")
- self.toolTipOhr.AutoAppendTextLine("Halbmenschen +10%")
- self.toolTipOhr.AutoAppendTextLine("Orks +20%")
- self.toolTipOhr.AutoAppendTextLine("Teufel +20%")
- self.toolTipOhr.AutoAppendTextLine("Tiere +20%")
- self.toolTipOhr.AutoAppendTextLine("Untote +20%")
- self.toolTipOhr.AutoAppendTextLine("")
- self.toolTipOhr.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipOhr.AutoAppendTextLine("15% Schwertverteidigung")
- self.toolTipOhr.AutoAppendTextLine("15% Zweihandverteidigung")
- self.toolTipOhr.AutoAppendTextLine("15% Dolchverteidigung")
- self.toolTipOhr.AutoAppendTextLine("15% Glockenverteidigung")
- self.toolTipOhr.AutoAppendTextLine("15% Fächerverteidigung")
- self.toolTipOhr.AutoAppendTextLine("15% Pfeilwiderstand")
- self.toolTipOhr.AutoAppendTextLine("")
- self.toolTipOhr.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipOhr.AutoAppendTextLine("10% Chance auf Manaraub")
- self.toolTipOhr.AutoAppendTextLine("5% Giftwiderstand")
- self.toolTipOhr.AutoAppendTextLine("20% Chance, eine doppelte Menge von Gegenständen fallen zu lassen")
- self.toolTipOhr.AutoAppendTextLine("20% Bewegungsgeschwindigkeit")
- self.toolTipOhr.AlignHorizonalCenter()
- self.toolTipHelm = uiToolTip.ToolTip()
- self.toolTipHelm.ClearToolTip()
- self.toolTipHelm.AutoAppendTextLine("Mögliche Boni für Helme:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipHelm.AutoAppendTextLine("")
- self.toolTipHelm.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipHelm.AutoAppendTextLine("Esoterische +20%")
- self.toolTipHelm.AutoAppendTextLine("Halbmenschen +10%")
- self.toolTipHelm.AutoAppendTextLine("Orks +20%")
- self.toolTipHelm.AutoAppendTextLine("Teufel +20%")
- self.toolTipHelm.AutoAppendTextLine("Tiere +20%")
- self.toolTipHelm.AutoAppendTextLine("Untote +20%")
- self.toolTipHelm.AutoAppendTextLine("")
- self.toolTipHelm.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipHelm.AutoAppendTextLine("15% Magiewiderstand")
- self.toolTipHelm.AutoAppendTextLine("15% Blitzwiderstand")
- self.toolTipHelm.AutoAppendTextLine("15% Windwiderstand")
- self.toolTipHelm.AutoAppendTextLine("15% Feuerwiderstand")
- self.toolTipHelm.AutoAppendTextLine("")
- self.toolTipHelm.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipHelm.AutoAppendTextLine("Vergiftungschance: 8%")
- self.toolTipHelm.AutoAppendTextLine("Schaden 10% wird von MP absorbiert")
- self.toolTipHelm.AutoAppendTextLine("MP-Regeneration +30%")
- self.toolTipHelm.AutoAppendTextLine("TP-Regeneration +30%")
- self.toolTipHelm.AutoAppendTextLine("Angriffsgeschwindigkeit +8%")
- self.toolTipHelm.AutoAppendTextLine("15% Chance Pfeilangriffen auszuweichen")
- self.toolTipHelm.AlignHorizonalCenter()
- self.toolTipKetten = uiToolTip.ToolTip()
- self.toolTipKetten.ClearToolTip()
- self.toolTipKetten.AutoAppendTextLine("Mögliche Boni für Ketten:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipKetten.AutoAppendTextLine("")
- self.toolTipKetten.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipKetten.AutoAppendTextLine("Keine")
- self.toolTipKetten.AutoAppendTextLine("")
- self.toolTipKetten.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipKetten.AutoAppendTextLine("15% Schwertverteidigung")
- self.toolTipKetten.AutoAppendTextLine("15% Zweihandverteidigung")
- self.toolTipKetten.AutoAppendTextLine("15% Dolchverteidigung")
- self.toolTipKetten.AutoAppendTextLine("15% Glockenverteidigung")
- self.toolTipKetten.AutoAppendTextLine("15% Fächerverteidigung")
- self.toolTipKetten.AutoAppendTextLine("15% Pfeilwiderstand")
- self.toolTipKetten.AutoAppendTextLine("")
- self.toolTipKetten.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipKetten.AutoAppendTextLine("Ohnmachtschance: 8%")
- self.toolTipKetten.AutoAppendTextLine("10% Chance auf durchbohrenden Treffer")
- self.toolTipKetten.AutoAppendTextLine("10% Chance auf kritischen Treffer")
- self.toolTipKetten.AutoAppendTextLine("Schaden 10% wird von MP absorbiert")
- self.toolTipKetten.AutoAppendTextLine("10% Chance auf Manaraub")
- self.toolTipKetten.AutoAppendTextLine("Max. TP +100 bis +2000")
- self.toolTipKetten.AutoAppendTextLine("Max. MP +10 bis +200")
- self.toolTipKetten.AutoAppendTextLine("MP-Regeneration +30%")
- self.toolTipKetten.AutoAppendTextLine("TP-Regeneration +30%")
- self.toolTipKetten.AutoAppendTextLine("20% Chance auf EXP Bonus")
- self.toolTipKetten.AutoAppendTextLine("20% Chance, eine doppelte Menge Yang fallen zu lassen")
- self.toolTipKetten.AlignHorizonalCenter()
- self.toolTipABand = uiToolTip.ToolTip()
- self.toolTipABand.ClearToolTip()
- self.toolTipABand.AutoAppendTextLine("Mögliche Boni für Armbänder:", uiToolTip.ToolTip.TITLE_COLOR)
- self.toolTipABand.AutoAppendTextLine("")
- self.toolTipABand.AutoAppendTextLine("Stark Gegen:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipABand.AutoAppendTextLine("Esoterische +20%")
- self.toolTipABand.AutoAppendTextLine("Halbmenschen +10%")
- self.toolTipABand.AutoAppendTextLine("Orks +20%")
- self.toolTipABand.AutoAppendTextLine("Teufel +20%")
- self.toolTipABand.AutoAppendTextLine("Tiere +20%")
- self.toolTipABand.AutoAppendTextLine("Untote +20%")
- self.toolTipABand.AutoAppendTextLine("")
- self.toolTipABand.AutoAppendTextLine("Mögliche Widerstände:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipABand.AutoAppendTextLine("15% Magiewiderstand")
- self.toolTipABand.AutoAppendTextLine("15% Blitzwiderstand")
- self.toolTipABand.AutoAppendTextLine("15% Windwiderstand")
- self.toolTipABand.AutoAppendTextLine("15% Feuerwiderstand")
- self.toolTipABand.AutoAppendTextLine("")
- self.toolTipABand.AutoAppendTextLine("Sonstiges:", grp.GenerateColor(255,185,15, 1.0))
- self.toolTipABand.AutoAppendTextLine("10% Chance auf durchbohrenden Treffer")
- self.toolTipABand.AutoAppendTextLine("Schaden 10% wird von TP absorbiert")
- self.toolTipABand.AutoAppendTextLine("10% Chance auf Manaraub")
- self.toolTipABand.AutoAppendTextLine("Max. TP +100 bis +2000 (Bei Armbändern mit Standard TP-Bonus nicht)")
- self.toolTipABand.AutoAppendTextLine("Max. MP +10 bis +80 (Bei Armbändern mit Standard MP-Bonus nicht)")
- self.toolTipABand.AutoAppendTextLine("20% Chance, eine doppelte Menge von Gegenständen fallen zu lassen")
- self.toolTipABand.AlignHorizonalCenter()
- for miniboard in xrange(len(BoardPosition)):
- self.MinniBoard[str(miniboard)] = ui.Board()
- self.MinniBoard[str(miniboard)].SetParent(self)
- self.MinniBoard[str(miniboard)].SetSize(120, 110)
- self.MinniBoard[str(miniboard)].SetPosition(BoardPosition[miniboard][0], BoardPosition[miniboard][1])
- self.MinniBoard[str(miniboard)].Hide()
- for Bonus in xrange(len(Bonus1)):
- self.Bonusliste[str(Bonus)] = ui.ImageBox()
- self.Bonusliste[str(Bonus)].SetParent(self)
- self.Bonusliste[str(Bonus)].LoadImage(Bonus_Image[Bonus][0])
- self.Bonusliste[str(Bonus)].SetPosition(Bonus1[Bonus][0], Bonus1[Bonus][1])
- self.Bonusliste[str(Bonus)].Hide()
- self.Bonusliste[str(0)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip)
- self.Bonusliste[str(0)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip)
- self.Bonusliste[str(1)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip1)
- self.Bonusliste[str(1)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip1)
- self.Bonusliste[str(2)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip2)
- self.Bonusliste[str(2)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip2)
- self.Bonusliste[str(3)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip3)
- self.Bonusliste[str(3)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip3)
- self.Bonusliste[str(4)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip4)
- self.Bonusliste[str(4)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip4)
- self.Bonusliste[str(5)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip5)
- self.Bonusliste[str(5)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip5)
- self.Bonusliste[str(6)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip6)
- self.Bonusliste[str(6)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip6)
- self.Bonusliste[str(7)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowToolTip7)
- self.Bonusliste[str(7)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideToolTip7)
- for BonusText in xrange(len(Bonus__Position)):
- self.Bonus_Text[str(BonusText)] = ui.TextLine()
- self.Bonus_Text[str(BonusText)].SetParent(self)
- self.Bonus_Text[str(BonusText)].SetPosition(Bonus__Position[BonusText][0], Bonus__Position[BonusText][1])
- self.Bonus_Text[str(BonusText)].SetText(Bonus__Text[BonusText][0])
- self.Bonus_Text[str(BonusText)].Hide()
- ### Rüstungen Seite ###
- for Copy in xrange(len(RustungUppsystem)):
- self.Rustungupp[str(Copy)] = ui.Board()
- self.Rustungupp[str(Copy)].SetParent(self)
- self.Rustungupp[str(Copy)].SetSize(400, 110)
- self.Rustungupp[str(Copy)].SetPosition(RustungUppsystem[Copy][0], RustungUppsystem[Copy][1])
- self.Rustungupp[str(Copy)].Hide()
- for ProfessorDrEnte in xrange(len(RustungButtonPos)):
- self.EinstellungsButton[str(ProfessorDrEnte)] = ui.Button()
- self.EinstellungsButton[str(ProfessorDrEnte)].SetParent(self)
- self.EinstellungsButton[str(ProfessorDrEnte)].SetPosition(RustungButtonPos[ProfessorDrEnte][0], RustungButtonPos[ProfessorDrEnte][1])
- self.EinstellungsButton[str(ProfessorDrEnte)].SetUpVisual("d:/ymir work/ui/public/large_Button_01.sub")
- self.EinstellungsButton[str(ProfessorDrEnte)].SetOverVisual("d:/ymir work/ui/public/large_Button_02.sub")
- self.EinstellungsButton[str(ProfessorDrEnte)].SetDownVisual("d:/ymir work/ui/public/large_Button_03.sub")
- self.EinstellungsButton[str(ProfessorDrEnte)].SetText(RustungButtonBeschreibung[ProfessorDrEnte][0])
- self.EinstellungsButton[str(ProfessorDrEnte)].SetEvent(lambda arg = ProfessorDrEnte : self.__OnKlickRustung (arg))
- self.EinstellungsButton[str(ProfessorDrEnte)].Hide()
- for poccix in xrange(len(RustungUppsystem)):
- self.RustungUberschrift[str(poccix)] = ui.TextLine()
- self.RustungUberschrift[str(poccix)].SetParent(self)
- self.RustungUberschrift[str(poccix)].SetPosition(RustungUberschriftPosition[poccix][0], RustungUberschriftPosition[poccix][1])
- self.RustungUberschrift[str(poccix)].SetText(RustungUberschrift[poccix][0])
- self.RustungUberschrift[str(poccix)].Hide()
- for Kryter in xrange(len(Rustung_Icons)):
- self.RustungIcons[str(Kryter)] = ui.ImageBox()
- self.RustungIcons[str(Kryter)].SetParent(self)
- self.RustungIcons[str(Kryter)].SetPosition(Rustung_IconPos[Kryter][0], Rustung_IconPos[Kryter][1])
- self.RustungIcons[str(Kryter)].LoadImage(Rustung_Icons[Kryter][0])
- self.RustungIcons[str(Kryter)].Hide()
- self.RustungIcons[str(1)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp)
- self.RustungIcons[str(1)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp)
- self.RustungIcons[str(2)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe2)
- self.RustungIcons[str(2)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe2)
- self.RustungIcons[str(3)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe3)
- self.RustungIcons[str(3)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe3)
- self.RustungIcons[str(5)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp)
- self.RustungIcons[str(5)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp)
- self.RustungIcons[str(6)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe2)
- self.RustungIcons[str(6)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe2)
- self.RustungIcons[str(7)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe3)
- self.RustungIcons[str(7)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe3)
- self.RustungIcons[str(9)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp)
- self.RustungIcons[str(9)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp)
- self.RustungIcons[str(10)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe2)
- self.RustungIcons[str(10)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe2)
- self.RustungIcons[str(11)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe3)
- self.RustungIcons[str(11)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe3)
- self.RustungIcons[str(13)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp)
- self.RustungIcons[str(13)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp)
- self.RustungIcons[str(14)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe2)
- self.RustungIcons[str(14)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe2)
- self.RustungIcons[str(15)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowRustungUpp_Stufe3)
- self.RustungIcons[str(15)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideRustungUpp_Stufe3)
- self.UppBoard = ui.ThinBoard()
- self.UppBoard.SetSize(250, 210)
- self.UppBoard.SetParent(self)
- self.UppBoard.SetPosition(665, 120)
- self.UppBoard.AddFlag('float')
- self.UppBoard.Hide()
- self.UppText = ui.TextLine()
- self.UppText.SetParent(self.UppBoard)
- self.UppText.SetText("Benötigte Items für diese Rüstung:")
- self.UppText.SetPosition(50, 20)
- self.UppText.Hide()
- ##Stufe 1
- self.UppText_Stufe1_1 = ui.TextLine()
- self.UppText_Stufe1_1.SetParent(self.UppBoard)
- self.UppText_Stufe1_1.SetText("Benötigte Drachenschuppen: 3x")
- self.UppText_Stufe1_1.SetPosition(55, 50)
- self.UppText_Stufe1_1.Hide()
- self.UppText_Stufe1_2 = ui.TextLine()
- self.UppText_Stufe1_2.SetParent(self.UppBoard)
- self.UppText_Stufe1_2.SetText("Benötigte Drachenkrallen: 4x")
- self.UppText_Stufe1_2.SetPosition(55, 90)
- self.UppText_Stufe1_2.Hide()
- self.UppText_Stufe1_3 = ui.TextLine()
- self.UppText_Stufe1_3.SetParent(self.UppBoard)
- self.UppText_Stufe1_3.SetText("Bani necesari: 10.000")
- self.UppText_Stufe1_3.SetPosition(55, 180)
- self.UppText_Stufe1_3.Hide()
- ##Stufe 2
- self.UppText_Stufe2_1 = ui.TextLine()
- self.UppText_Stufe2_1.SetParent(self.UppBoard)
- self.UppText_Stufe2_1.SetText("Benötigtes Blaudrachenstahl: 10x")
- self.UppText_Stufe2_1.SetPosition(55, 50)
- self.UppText_Stufe2_1.Hide()
- self.UppText_Stufe2_2 = ui.TextLine()
- self.UppText_Stufe2_2.SetParent(self.UppBoard)
- self.UppText_Stufe2_2.SetText("Benötigter Violetter Stoff: 10x")
- self.UppText_Stufe2_2.SetPosition(55, 90)
- self.UppText_Stufe2_2.Hide()
- self.UppText_Stufe2_3 = ui.TextLine()
- self.UppText_Stufe2_3.SetParent(self.UppBoard)
- self.UppText_Stufe2_3.SetText("Benötigtes Antikes Schulterstück: 10x")
- self.UppText_Stufe2_3.SetPosition(55, 130)
- self.UppText_Stufe2_3.Hide()
- self.UppText_Stufe2_4 = ui.TextLine()
- self.UppText_Stufe2_4.SetParent(self.UppBoard)
- self.UppText_Stufe2_4.SetText("Benötigtes Yang: 30.000")
- self.UppText_Stufe2_4.SetPosition(55, 180)
- self.UppText_Stufe2_4.Hide()
- ## Stufe 3
- self.UppText_Stufe3_1 = ui.TextLine()
- self.UppText_Stufe3_1.SetParent(self.UppBoard)
- self.UppText_Stufe3_1.SetText("Benötigtes Rotdrachenstahl: 10x")
- self.UppText_Stufe3_1.SetPosition(55, 50)
- self.UppText_Stufe3_1.Hide()
- self.UppText_Stufe3_2 = ui.TextLine()
- self.UppText_Stufe3_2.SetParent(self.UppBoard)
- self.UppText_Stufe3_2.SetText("Benötigter Roter Stoff: 10x")
- self.UppText_Stufe3_2.SetPosition(55, 90)
- self.UppText_Stufe3_2.Hide()
- self.UppText_Stufe3_3 = ui.TextLine()
- self.UppText_Stufe3_3.SetParent(self.UppBoard)
- self.UppText_Stufe3_3.SetText("Benötigtes Edles Schulterstück: 10x")
- self.UppText_Stufe3_3.SetPosition(55, 130)
- self.UppText_Stufe3_3.Hide()
- self.UppText_Stufe3_4 = ui.TextLine()
- self.UppText_Stufe3_4.SetParent(self.UppBoard)
- self.UppText_Stufe3_4.SetText("Benötigtes Yang: 900.000")
- self.UppText_Stufe3_4.SetPosition(55, 180)
- self.UppText_Stufe3_4.Hide()
- for UppItems in xrange(len(Notige_Items_Rustung)):
- self.Upp_Items[str(UppItems)] = ui.ImageBox()
- self.Upp_Items[str(UppItems)].SetParent(self.UppBoard)
- self.Upp_Items[str(UppItems)].SetPosition(Notige_Items_Rustung[UppItems][1], Notige_Items_Rustung[UppItems][2])
- self.Upp_Items[str(UppItems)].LoadImage(Notige_Items_Rustung[UppItems][0])
- self.Upp_Items[str(UppItems)].Hide()
- ### Waffen Seite ###
- self.Waffenupp = ui.Board()
- self.Waffenupp.SetParent(self)
- self.Waffenupp.SetSize(400, 240)
- self.Waffenupp.SetPosition(180, 100)
- self.Waffenupp.Hide()
- for UppItems_2 in xrange(len(Notige_Items_Waffen)):
- self.Upp_Items_2[str(UppItems_2)] = ui.ImageBox()
- self.Upp_Items_2[str(UppItems_2)].SetParent(self.UppBoard)
- self.Upp_Items_2[str(UppItems_2)].SetPosition(Notige_Items_Waffen[UppItems_2][1], Notige_Items_Waffen[UppItems_2][2])
- self.Upp_Items_2[str(UppItems_2)].LoadImage(Notige_Items_Waffen[UppItems_2][0])
- self.Upp_Items_2[str(UppItems_2)].Hide()
- self.UppText_w = ui.TextLine()
- self.UppText_w.SetParent(self.UppBoard)
- self.UppText_w.SetText("Benötigte Items für diese Waffe:")
- self.UppText_w.SetPosition(50, 20)
- self.UppText_w.Hide()
- ## Stufe 1
- self.UppText_Waffen_Stufe1_1 = ui.TextLine()
- self.UppText_Waffen_Stufe1_1.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe1_1.SetText("Benötigte SegenSchriftrollen: 2x")
- self.UppText_Waffen_Stufe1_1.SetPosition(55, 50)
- self.UppText_Waffen_Stufe1_1.Hide()
- self.UppText_Waffen_Stufe1_2 = ui.TextLine()
- self.UppText_Waffen_Stufe1_2.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe1_2.SetText("Benötigte Traktat zur Fechtkunst: 1x")
- self.UppText_Waffen_Stufe1_2.SetPosition(55, 90)
- self.UppText_Waffen_Stufe1_2.Hide()
- self.UppText_Waffen_Stufe1_3 = ui.TextLine()
- self.UppText_Waffen_Stufe1_3.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe1_3.SetText("Benötigtes Yang: 100.000")
- self.UppText_Waffen_Stufe1_3.SetPosition(55, 180)
- self.UppText_Waffen_Stufe1_3.Hide()
- # Stufe 2
- self.UppText_Waffen_Stufe2_1 = ui.TextLine()
- self.UppText_Waffen_Stufe2_1.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe2_1.SetText("Benötigte Segenschriftrollen: 2x")
- self.UppText_Waffen_Stufe2_1.SetPosition(55, 50)
- self.UppText_Waffen_Stufe2_1.Hide()
- self.UppText_Waffen_Stufe2_2 = ui.TextLine()
- self.UppText_Waffen_Stufe2_2.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe2_2.SetText("Benötigte Traktat zur Fechtkunst: 3x")
- self.UppText_Waffen_Stufe2_2.SetPosition(55, 90)
- self.UppText_Waffen_Stufe2_2.Hide()
- self.UppText_Waffen_Stufe2_3 = ui.TextLine()
- self.UppText_Waffen_Stufe2_3.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe2_3.SetText("Benötigte Energiesplitter: 100x")
- self.UppText_Waffen_Stufe2_3.SetPosition(55, 130)
- self.UppText_Waffen_Stufe2_3.Hide()
- self.UppText_Waffen_Stufe2_4 = ui.TextLine()
- self.UppText_Waffen_Stufe2_4.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe2_4.SetText("Benötigtes Yang: 500.000")
- self.UppText_Waffen_Stufe2_4.SetPosition(55, 180)
- self.UppText_Waffen_Stufe2_4.Hide()
- #Stufe 3
- self.UppText_Waffen_Stufe3_1 = ui.TextLine()
- self.UppText_Waffen_Stufe3_1.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe3_1.SetText("Benötigte Segenschriftrollen: 10x")
- self.UppText_Waffen_Stufe3_1.SetPosition(55, 50)
- self.UppText_Waffen_Stufe3_1.Hide()
- self.UppText_Waffen_Stufe3_2 = ui.TextLine()
- self.UppText_Waffen_Stufe3_2.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe3_2.SetText("Benötigte Traktat zur Fechtkunst: 10x")
- self.UppText_Waffen_Stufe3_2.SetPosition(55, 90)
- self.UppText_Waffen_Stufe3_2.Hide()
- self.UppText_Waffen_Stufe3_3 = ui.TextLine()
- self.UppText_Waffen_Stufe3_3.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe3_3.SetText("Benötigte Energiesplitter: 200x")
- self.UppText_Waffen_Stufe3_3.SetPosition(55, 130)
- self.UppText_Waffen_Stufe3_3.Hide()
- self.UppText_Waffen_Stufe3_4 = ui.TextLine()
- self.UppText_Waffen_Stufe3_4.SetParent(self.UppBoard)
- self.UppText_Waffen_Stufe3_4.SetText("Benötigtes Yang: 1.000.000")
- self.UppText_Waffen_Stufe3_4.SetPosition(55, 180)
- self.UppText_Waffen_Stufe3_4.Hide()
- for jauteng in xrange(len(WaffenUppTextPos)):
- self.WaffenuppText[str(jauteng)] = ui.TextLine()
- self.WaffenuppText[str(jauteng)].SetParent(self)
- self.WaffenuppText[str(jauteng)].SetPosition(WaffenUppTextPos[jauteng][0], WaffenUppTextPos[jauteng][1])
- self.WaffenuppText[str(jauteng)].SetText(WaffenUppText[jauteng][0])
- self.WaffenuppText[str(jauteng)].Hide()
- for Kori in xrange(len(WaffenButtonPos)):
- self.WaffenButtons[str(Kori)] = ui.Button()
- self.WaffenButtons[str(Kori)].SetParent(self)
- self.WaffenButtons[str(Kori)].SetPosition(WaffenButtonPos[Kori][0], WaffenButtonPos[Kori][1])
- self.WaffenButtons[str(Kori)].SetUpVisual("d:/ymir work/ui/public/large_Button_01.sub")
- self.WaffenButtons[str(Kori)].SetOverVisual("d:/ymir work/ui/public/large_Button_02.sub")
- self.WaffenButtons[str(Kori)].SetDownVisual("d:/ymir work/ui/public/large_Button_03.sub")
- self.WaffenButtons[str(Kori)].SetText(WaffenButtonText[Kori][0])
- self.WaffenButtons[str(Kori)].SetEvent(lambda arg = Kori : self.__OnKlickWaffen (arg))
- self.WaffenButtons[str(Kori)].Hide()
- for Mojo in xrange(len(Waffen_IconPos)):
- self.WaffenIcon[str(Mojo)] = ui.ImageBox()
- self.WaffenIcon[str(Mojo)].SetParent(self)
- self.WaffenIcon[str(Mojo)].SetPosition(Waffen_IconPos[Mojo][0], Waffen_IconPos[Mojo][1])
- self.WaffenIcon[str(Mojo)].LoadImage(Waffen_Image[Mojo][0])
- self.WaffenIcon[str(Mojo)].Hide()
- self.WaffenIcon[str(1)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(1)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(2)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(2)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(3)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(3)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(5)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(5)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(6)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(6)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(7)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(7)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(9)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(9)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(10)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(10)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(11)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(11)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(13)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(13)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(14)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(14)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(15)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(15)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(17)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(17)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(18)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(18)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(19)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(19)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(21)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(21)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(22)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(22)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(23)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(23)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- self.WaffenIcon[str(25)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe1)
- self.WaffenIcon[str(25)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe1)
- self.WaffenIcon[str(26)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe2)
- self.WaffenIcon[str(26)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe2)
- self.WaffenIcon[str(27)].SAFE_SetStringEvent("MOUSE_OVER_IN", self.__ShowWaffenUpp_Stufe3)
- self.WaffenIcon[str(27)].SAFE_SetStringEvent("MOUSE_OVER_OUT", self.__HideWaffenUpp_Stufe3)
- for Epvp in xrange(len(Rustung_Icons)):
- self.Pfeile_Icon[str(Epvp)] = ui.ImageBox()
- self.Pfeile_Icon[str(Epvp)].SetParent(self)
- self.Pfeile_Icon[str(Epvp)].SetPosition(Rustung_PfeilePos[Epvp][0], Rustung_PfeilePos[Epvp][1])
- self.Pfeile_Icon[str(Epvp)].LoadImage(Rustung_Icons[0][1])
- self.Pfeile_Icon[str(Epvp)].Hide()
- ### Run´s ###
- for DasSchwarzeT in xrange(len(Run_Image)):
- self.RunImages[str(DasSchwarzeT)] = ui.ImageBox()
- self.RunImages[str(DasSchwarzeT)].SetParent(self)
- self.RunImages[str(DasSchwarzeT)].SetPosition(Run_ImagePos[DasSchwarzeT][0], Run_ImagePos[DasSchwarzeT][1])
- self.RunImages[str(DasSchwarzeT)].LoadImage(Run_Image[DasSchwarzeT][0])
- self.RunImages[str(DasSchwarzeT)].Hide()
- self.scroll1 = ui.ScrollBar()
- self.scroll1.SetParent(self)
- self.scroll1.SetPosition(630, 180)
- self.scroll1.SetScrollBarSize(200)
- self.scroll1.Hide()
- self.scroll2 = ui.ScrollBar()
- self.scroll2.SetParent(self)
- self.scroll2.SetPosition(630, 180)
- self.scroll2.SetScrollBarSize(200)
- self.scroll2.Hide()
- self.scroll3 = ui.ScrollBar()
- self.scroll3.SetParent(self)
- self.scroll3.SetPosition(630, 180)
- self.scroll3.SetScrollBarSize(200)
- self.scroll3.Hide()
- for Kori in xrange(len(Anzahl)):
- self.List[str(Kori)] = ui.ListBoxEx()
- self.List[str(Kori)].SetParent(self)
- self.List[str(Kori)].SetSize(500, 200)
- self.List[str(Kori)].SetViewItemCount(9)
- self.List[str(Kori)].SetPosition(130, 180)
- self.List[str(Kori)].Hide()
- self.List[str(0)].SetScrollBar(self.scroll1)
- self.List[str(1)].SetScrollBar(self.scroll2)
- self.List[str(2)].SetScrollBar(self.scroll3)
- for xy in xrange(len(Run_Buttons)):
- self.RunButtons[str(xy)] = ui.Button()
- self.RunButtons[str(xy)].SetParent(self)
- self.RunButtons[str(xy)].SetPosition(Run_ButtonsPos[xy][0], Run_ButtonsPos[xy][1])
- self.RunButtons[str(xy)].SetUpVisual("d:/ymir work/ui/public/large_Button_01.sub")
- self.RunButtons[str(xy)].SetOverVisual("d:/ymir work/ui/public/large_Button_02.sub")
- self.RunButtons[str(xy)].SetDownVisual("d:/ymir work/ui/public/large_Button_03.sub")
- self.RunButtons[str(xy)].SetText(Run_Buttons[xy][0])
- self.RunButtons[str(xy)].SetEvent(lambda arg = xy : self.__OnKlickRun (arg))
- self.RunButtons[str(xy)].Hide()
- Kori_Natur = Run1.split("#")
- for i in Kori_Natur:
- self.List[str(0)].AppendItem(Item(i))
- Kori_Natur_1 = Run2.split("#")
- for ik in Kori_Natur_1:
- self.List[str(1)].AppendItem(Item(ik))
- Kori_Natur_2 = Run3.split("#")
- for xyz in Kori_Natur_2:
- self.List[str(2)].AppendItem(Item(xyz))
- ## Quests
- for Zitronenlimonade in xrange(len(Quest_Icons)):
- self.QuestIcon[str(Zitronenlimonade)] = ui.ImageBox()
- self.QuestIcon[str(Zitronenlimonade)].SetParent(self)
- self.QuestIcon[str(Zitronenlimonade)].SetPosition(Quest_Icons[Zitronenlimonade][1], Quest_Icons[Zitronenlimonade][2])
- self.QuestIcon[str(Zitronenlimonade)].LoadImage(Quest_Icons[Zitronenlimonade][0])
- self.QuestIcon[str(Zitronenlimonade)].Hide()
- for Apfelsaft in xrange(len(QuestButtons)):
- self.Quest_Buttons[str(Apfelsaft)] = ui.Button()
- self.Quest_Buttons[str(Apfelsaft)].SetParent(self)
- self.Quest_Buttons[str(Apfelsaft)].SetPosition(QuestButtonsPos[Apfelsaft][0], QuestButtonsPos[Apfelsaft][1])
- self.Quest_Buttons[str(Apfelsaft)].SetUpVisual("d:/ymir work/ui/public/large_Button_01.sub")
- self.Quest_Buttons[str(Apfelsaft)].SetOverVisual("d:/ymir work/ui/public/large_Button_02.sub")
- self.Quest_Buttons[str(Apfelsaft)].SetDownVisual("d:/ymir work/ui/public/large_Button_03.sub")
- self.Quest_Buttons[str(Apfelsaft)].SetText(QuestButtons[Apfelsaft][0])
- self.Quest_Buttons[str(Apfelsaft)].SetEvent(lambda arg = Apfelsaft : self.__OnKlickBio (arg))
- self.Quest_Buttons[str(Apfelsaft)].Hide()
- self.Scrollbar = ui.ScrollBar()
- self.Scrollbar.SetParent(self)
- self.Scrollbar.SetPosition(630, 120)
- self.Scrollbar.SetScrollBarSize(250)
- self.Scrollbar.Hide()
- self.Scrollbar1 = ui.ScrollBar()
- self.Scrollbar1.SetParent(self)
- self.Scrollbar1.SetPosition(630, 120)
- self.Scrollbar1.SetScrollBarSize(250)
- self.Scrollbar1.Hide()
- self.Scrollbar2 = ui.ScrollBar()
- self.Scrollbar2.SetParent(self)
- self.Scrollbar2.SetPosition(630, 120)
- self.Scrollbar2.SetScrollBarSize(250)
- self.Scrollbar2.Hide()
- self.Scrollbar3 = ui.ScrollBar()
- self.Scrollbar3.SetParent(self)
- self.Scrollbar3.SetPosition(630, 120)
- self.Scrollbar3.SetScrollBarSize(250)
- self.Scrollbar3.Hide()
- for BirnenSaft in xrange(len(QuestAnzahl)):
- self.Listcc[str(BirnenSaft)] = ui.ListBoxEx()
- self.Listcc[str(BirnenSaft)].SetParent(self)
- self.Listcc[str(BirnenSaft)].SetSize(100, 90)
- self.Listcc[str(BirnenSaft)].SetViewItemCount(12)
- self.Listcc[str(BirnenSaft)].SetPosition(220, 120)
- self.Listcc[str(BirnenSaft)].Hide()
- self.Listcc[str(0)].SetScrollBar(self.Scrollbar)
- self.Listcc[str(1)].SetScrollBar(self.Scrollbar1)
- self.Listcc[str(2)].SetScrollBar(self.Scrollbar2)
- self.Listcc[str(3)].SetScrollBar(self.Scrollbar3)
- Kori_Natur_3 = Quest1.split("#")
- for xyz in Kori_Natur_3:
- self.Listcc[str(0)].AppendItem(Item(xyz))
- Kori_Natur_4 = Quest2.split("#")
- for xyzi in Kori_Natur_4:
- self.Listcc[str(1)].AppendItem(Item(xyzi))
- Kori_Natur_5 = Quest3.split("#")
- for xyzg in Kori_Natur_5:
- self.Listcc[str(2)].AppendItem(Item(xyzg))
- Kori_Natur_6 = Quest4.split("#")
- for xyzh in Kori_Natur_6:
- self.Listcc[str(3)].AppendItem(Item(xyzh))
- ### FAQ
- self.FAQUberschrift = ui.TextLine()
- self.FAQUberschrift.SetParent(self)
- self.FAQUberschrift.SetPosition(120, 110)
- self.FAQUberschrift.SetText("Sistemul wiki a fost creat în primul rând pentru clarificarea îndoielilor.")
- self.FAQUberschrift.Hide()
- self.ScrollBarFAQ = ui.ScrollBar()
- self.ScrollBarFAQ.SetParent(self)
- self.ScrollBarFAQ.SetPosition(630, 120)
- self.ScrollBarFAQ.SetScrollBarSize(250)
- self.ScrollBarFAQ.Hide()
- self.FAQListBox = ui.ListBoxEx()
- self.FAQListBox.SetParent(self)
- self.FAQListBox.SetSize(100, 90)
- self.FAQListBox.SetViewItemCount(12)
- self.FAQListBox.SetPosition(120, 130)
- self.FAQListBox.Hide()
- self.FAQListBox.SetScrollBar(self.ScrollBarFAQ)
- Kori_Natur_7 = FAQ_Text.split("#")
- for vplus in Kori_Natur_7:
- self.FAQListBox.AppendItem(Item(vplus))
- ### Item_ Liste
- self.ItemSearchText = ui.TextLine()
- self.ItemSearchText.SetParent(self)
- self.ItemSearchText.SetDefaultFontName()
- self.ItemSearchText.SetPosition(290, 120)
- self.ItemSearchText.SetFeather()
- self.ItemSearchText.SetText("Suchen:")
- self.ItemSearchText.SetFontColor(1.0, 1.0, 1.0)
- self.ItemSearchText.SetOutline()
- self.ItemSearchText.Hide()
- self.ItemSearchSlotBar = ui.SlotBar()
- self.ItemSearchSlotBar.SetParent(self)
- self.ItemSearchSlotBar.SetSize(190, 18)
- self.ItemSearchSlotBar.SetPosition(360, 120)
- self.ItemSearchSlotBar.Hide()
- self.ItemSearchEditline = ui.EditLine()
- self.ItemSearchEditline.SetParent(self.ItemSearchSlotBar)
- self.ItemSearchEditline.SetSize(190, 18)
- self.ItemSearchEditline.SetPosition(10, 0)
- self.ItemSearchEditline.SetMax(25)
- self.ItemSearchEditline.SetFocus()
- self.ItemSearchEditline.SetReturnEvent(ui.__mem_func__(self.SetOrSearch))
- self.ItemSearchEditline.SetTabEvent(ui.__mem_func__(self.SetOrSearch))
- self.ItemSearchEditline.SetNumberMode()
- self.ItemSearchEditline.Hide()
- self.SetItemButton = ui.Button()
- self.SetItemButton.SetParent(self)
- self.SetItemButton.SetUpVisual("d:/ymir work/ui/public/middle_button_01.sub")
- self.SetItemButton.SetOverVisual("d:/ymir work/ui/public/middle_button_02.sub")
- self.SetItemButton.SetDownVisual("d:/ymir work/ui/public/middle_button_03.sub")
- self.SetItemButton.SetText("Suchen")
- self.SetItemButton.SetPosition(560, 120)
- self.SetItemButton.SetEvent(self.SetOrSearch)
- self.SetItemButton.Hide()
- self.ItemSearchIcon = ui.ExpandedImageBox()
- self.ItemSearchIcon.SetParent(self)
- self.ItemSearchIcon.SetPosition(320, 140)
- self.ItemSearchIcon.Hide()
- self.ItemNameText = ui.TextLine()
- self.ItemNameText.SetParent(self)
- self.ItemNameText.SetDefaultFontName()
- self.ItemNameText.SetPosition(365, 140)
- self.ItemNameText.SetFeather()
- self.ItemNameText.SetText("Kein Item")
- self.ItemNameText.SetFontColor(1.0, 1.0, 1.0)
- self.ItemNameText.SetOutline()
- self.ItemNameText.Hide()
- self.ItemDescriptionText = ui.TextLine()
- self.ItemDescriptionText.SetParent(self)
- self.ItemDescriptionText.SetDefaultFontName()
- self.ItemDescriptionText.SetPosition(365, 160)
- self.ItemDescriptionText.SetFeather()
- self.ItemDescriptionText.SetText("Keine Informationen verfügbar.")
- self.ItemDescriptionText.SetFontColor(1.0, 1.0, 1.0)
- self.ItemDescriptionText.SetOutline()
- self.ItemDescriptionText.Hide()
- self.LevelDescriptionText = ui.TextLine()
- self.LevelDescriptionText.SetParent(self)
- self.LevelDescriptionText.SetDefaultFontName()
- self.LevelDescriptionText.SetPosition(365, 180)
- self.LevelDescriptionText.SetFeather()
- self.LevelDescriptionText.SetText("Level: -")
- self.LevelDescriptionText.SetFontColor(1.0, 1.0, 1.0)
- self.LevelDescriptionText.SetOutline()
- self.LevelDescriptionText.Hide()
- self.WeartypesText = ui.TextLine()
- self.WeartypesText.SetParent(self)
- self.WeartypesText.SetDefaultFontName()
- self.WeartypesText.SetPosition(365, 200)
- self.WeartypesText.SetFeather()
- self.WeartypesText.SetText("Guerreiro, Ninja, Sura, Xamă, Lycan")
- self.WeartypesText.SetFontColor(1.0, 1.0, 1.0)
- self.WeartypesText.SetOutline()
- self.AttackOrDefStatText = ui.TextLine()
- self.AttackOrDefStatText.SetParent(self)
- self.AttackOrDefStatText.SetDefaultFontName()
- self.AttackOrDefStatText.SetPosition(365, 220)
- self.AttackOrDefStatText.SetFeather()
- self.AttackOrDefStatText.SetText("Angriffswert: 0")
- self.AttackOrDefStatText.SetFontColor(1.0, 1.0, 1.0)
- self.AttackOrDefStatText.SetOutline()
- self.MagicAttackOrDefStatText = ui.TextLine()
- self.MagicAttackOrDefStatText.SetParent(self)
- self.MagicAttackOrDefStatText.SetDefaultFontName()
- self.MagicAttackOrDefStatText.SetPosition(365, 240)
- self.MagicAttackOrDefStatText.SetFeather()
- self.MagicAttackOrDefStatText.SetText("Magischer Angriffswert: 0")
- self.MagicAttackOrDefStatText.SetFontColor(1.0, 1.0, 1.0)
- self.MagicAttackOrDefStatText.SetOutline()
- self.AttackOrMoveSpeed = ui.TextLine()
- self.AttackOrMoveSpeed.SetParent(self)
- self.AttackOrMoveSpeed.SetDefaultFontName()
- self.AttackOrMoveSpeed.SetPosition(365, 260)
- self.AttackOrMoveSpeed.SetFeather()
- self.AttackOrMoveSpeed.SetText("")
- self.AttackOrMoveSpeed.SetFontColor(1.0, 1.0, 1.0)
- self.AttackOrMoveSpeed.SetOutline()
- self.ItemBonusOne = ui.TextLine()
- self.ItemBonusOne.SetParent(self)
- self.ItemBonusOne.SetDefaultFontName()
- self.ItemBonusOne.SetPosition(365, 280)
- self.ItemBonusOne.SetFeather()
- self.ItemBonusOne.SetText("Bonus 1: -")
- self.ItemBonusOne.SetFontColor(1.0, 1.0, 1.0)
- self.ItemBonusOne.SetOutline()
- self.ItemBonusTwo = ui.TextLine()
- self.ItemBonusTwo.SetParent(self)
- self.ItemBonusTwo.SetDefaultFontName()
- self.ItemBonusTwo.SetPosition(365, 300)
- self.ItemBonusTwo.SetFeather()
- self.ItemBonusTwo.SetText("Bonus 2: -")
- self.ItemBonusTwo.SetFontColor(1.0, 1.0, 1.0)
- self.ItemBonusTwo.SetOutline()
- self.ItemBonusThree = ui.TextLine()
- self.ItemBonusThree.SetParent(self)
- self.ItemBonusThree.SetDefaultFontName()
- self.ItemBonusThree.SetPosition(365, 320)
- self.ItemBonusThree.SetFeather()
- self.ItemBonusThree.SetText("Bonus 3: -")
- self.ItemBonusThree.SetFontColor(1.0, 1.0, 1.0)
- self.ItemBonusThree.SetOutline()
- self.fileListBox2 = self.__CreateFileListBox()
- self.LoadFuckingScrollBar()
- self.fileListBox.SetScrollBar(self.ScrollBar)
- self.UpdateFileList()
- def __CreateFileListBox(self):
- self.fileListBox = ui.ListBoxEx()
- self.fileListBox.SetParent(self)
- self.fileListBox.SetSize(90, 500)
- self.fileListBox.SetPosition(115, 110)
- self.fileListBox.SetViewItemCount(13)
- self.fileListBox.Hide()
- self.fileListBox.SetSelectEvent(self.SetSearchedItem)
- def LoadFuckingScrollBar(self):
- self.ScrollBar = ui.ScrollBar()
- self.ScrollBar.SetParent(self)
- self.ScrollBar.SetPosition(260, 110)
- self.ScrollBar.SetScrollBarSize(280)
- self.ScrollBar.Hide()
- def SetOrSearch(self):
- self.data = str(self.ItemSearchEditline.GetText())
- if self.data.isdigit():
- self.SetItem()
- else:
- self.SearchItem()
- def SetItem(self):
- ItemSearchValue = self.data.split()
- ItemSearchValue = int(ItemSearchValue[0])
- item.SelectItem(ItemSearchValue)
- itemIcon = item.GetIconImageFileName()
- self.ItemSearchIcon.LoadImage(itemIcon)
- ItemType = item.GetItemType()
- ItemSubType = item.GetItemSubType()
- ItemDescription = item.GetItemDescription()
- ItemSummary = item.GetItemSummary()
- for i in xrange(0,1):
- (ItemTypeLimit, ItemLevelLimit) = item.GetLimit(i)
- if item.LIMIT_LEVEL == ItemTypeLimit:
- if ItemLevelLimit > 0:
- self.LevelDescriptionText.SetText("Level: -")
- self.LevelDescriptionText.SetText("Level: " + str(ItemLevelLimit))
- if player.GetStatus(player.LEVEL) < ItemLevelLimit:
- self.LevelDescriptionText.SetPackedFontColor(self.DISABLE_COLOR)
- else:
- self.LevelDescriptionText.SetPackedFontColor(self.ENABLE_COLOR)
- elif item.LIMIT_STR == ItemTypeLimit:
- if ItemLevelLimit > 0:
- self.LevelDescriptionText.SetText("Stärke: -")
- self.LevelDescriptionText.SetText("Stärke: " + str(ItemLevelLimit))
- if player.GetStatus(player.LEVEL) < ItemLevelLimit:
- self.LevelDescriptionText.SetPackedFontColor(self.DISABLE_COLOR)
- else:
- self.LevelDescriptionText.SetPackedFontColor(self.ENABLE_COLOR)
- elif item.LIMIT_DEX == ItemTypeLimit:
- if ItemLevelLimit > 0:
- self.LevelDescriptionText.SetText("Verteidigung: -")
- self.LevelDescriptionText.SetText("Verteidigung: " + str(ItemLevelLimit))
- if player.GetStatus(player.LEVEL) < ItemLevelLimit:
- self.LevelDescriptionText.SetPackedFontColor(self.DISABLE_COLOR)
- else:
- self.LevelDescriptionText.SetPackedFontColor(self.ENABLE_COLOR)
- elif item.LIMIT_INT == ItemTypeLimit:
- if ItemLevelLimit > 0:
- self.LevelDescriptionText.SetText("Intelligenz: -")
- self.LevelDescriptionText.SetText("Intelligenz: " + str(ItemLevelLimit))
- if player.GetStatus(player.LEVEL) < ItemLevelLimit:
- self.LevelDescriptionText.SetPackedFontColor(self.DISABLE_COLOR)
- else:
- self.LevelDescriptionText.SetPackedFontColor(self.ENABLE_COLOR)
- elif item.LIMIT_CON == ItemTypeLimit:
- if ItemLevelLimit > 0:
- self.LevelDescriptionText.SetText("Vitalität: -")
- self.LevelDescriptionText.SetText("Vitalität: " + str(ItemLevelLimit))
- if player.GetStatus(player.LEVEL) < ItemLevelLimit:
- self.LevelDescriptionText.SetPackedFontColor(self.DISABLE_COLOR)
- else:
- self.LevelDescriptionText.SetPackedFontColor(self.ENABLE_COLOR)
- else:
- self.LevelDescriptionText.SetText("Bonus Status non noti")
- self.LevelDescriptionText.SetFontColor(1.0, 1.0, 1.0)
- if str(ItemDescription) != "":
- self.ItemDescriptionText.SetText(ItemDescription)
- elif str(ItemDescription) == "":
- self.ItemDescriptionText.SetText("Keine Informationen verfügbar.")
- self.ItemNameText.SetText(str(item.GetItemName()))
- FlagListe = (
- not item.IsAntiFlag(item.ITEM_ANTIFLAG_WARRIOR),
- not item.IsAntiFlag(item.ITEM_ANTIFLAG_ASSASSIN),
- not item.IsAntiFlag(item.ITEM_ANTIFLAG_SURA),
- not item.IsAntiFlag(item.ITEM_ANTIFLAG_SHAMAN))
- CharacterTypes = ""
- for i in xrange(self.CHARACTER_COUNT):
- name = self.CHARACTER_NAMES[i]
- Character = FlagListe[i]
- if Character:
- CharacterTypes += " "
- CharacterTypes += name
- if item.IsAntiFlag(item.ITEM_ANTIFLAG_MALE):
- CharacterTypes += " "
- CharacterTypes += locale.FOR_FEMALE
- if item.IsAntiFlag(item.ITEM_ANTIFLAG_FEMALE):
- CharacterTypes += " "
- CharacterTypes += locale.FOR_MALE
- self.WeartypesText.SetText(str(CharacterTypes[1:]))
- self.WeartypesText.Show()
- if item.ITEM_TYPE_ARMOR == ItemType:
- self.AttackOrDefStatText.Show()
- self.MagicAttackOrDefStatText.Hide()
- DefenseValue0Magic = item.GetValue(0)
- DefenseValue1Physic = item.GetValue(1)
- DefenseValue5Physic = item.GetValue(5) * 2
- if DefenseValue1Physic > 0:
- self.AttackOrDefStatText.SetText(str("Verteidigung: " + str(int(DefenseValue1Physic + DefenseValue5Physic))))
- if DefenseValue0Magic > 0:
- self.MagicAttackOrDefStatText.SetText(str("Magische Verteidigung: " + str(int(DefenseValue0Magic))))
- elif item.ITEM_TYPE_WEAPON == ItemType:
- self.AttackOrDefStatText.Show()
- self.MagicAttackOrDefStatText.Show()
- AttackSpeed = item.GetValue(0)
- MinimumMagicAttack = item.GetValue(1)
- MaximumMagicAttack = item.GetValue(2)
- MinimumPower = item.GetValue(3)
- MaximumPower = item.GetValue(4)
- AdditionalPower = item.GetValue(5)
- if MaximumPower > MinimumPower:
- self.AttackOrDefStatText.SetText(str("Angriffswert: " + str(int(MinimumPower + AdditionalPower)) + " - " + str(int(MaximumPower + AdditionalPower))))
- else:
- self.AttackOrDefStatText.SetText(str("Angriffswert: " + str(int(MinimumPower + AdditionalPower))))
- if MinimumMagicAttack > 0 or MaximumMagicAttack > 0:
- if MaximumMagicAttack > MinimumMagicAttack:
- self.MagicAttackOrDefStatText.SetText("Magischer Angriffswert: " + str(int(MinimumMagicAttack + AdditionalPower)) + " - " + str(int(MaximumMagicAttack + AdditionalPower)))
- else:
- self.MagicAttackOrDefStatText.SetText("Magischer Angriffswert: " + str(int(MinimumMagicAttack + AdditionalPower)))
- else:
- self.MagicAttackOrDefStatText.Hide()
- else:
- self.MagicAttackOrDefStatText.Hide()
- self.AttackOrDefStatText.Hide()
- self.AttackOrMoveSpeed.Hide()
- self.ItemBonusOne.Hide()
- self.ItemBonusTwo.Hide()
- self.ItemBonusThree.Hide()
- for i in xrange(item.ITEM_APPLY_MAX_NUM):
- (AffectType, AffectValue) = item.GetAffect(i)
- AffectString = self.GetAffect(AffectType, AffectValue)
- if AffectString:
- if int(i) == 0:
- self.AttackOrMoveSpeed.SetText(str(AffectString))
- self.AttackOrMoveSpeed.Show()
- if int(i) == 1:
- self.ItemBonusOne.SetText("Bonus 1: " + str(AffectString))
- self.ItemBonusOne.Show()
- if int(i) == 2:
- self.ItemBonusTwo.SetText("Bonus 2: " + str(AffectString))
- self.ItemBonusTwo.Show()
- if int(i) == 3:
- self.ItemBonusThree.SetText("Bonus 3: " + str(AffectString))
- self.ItemBonusThree.Show()
- def GetAffect(self, AffectType, AffectValue):
- if 0 == AffectType:
- return None
- if 0 == AffectValue:
- return None
- try:
- return self.AFFECT_DICT[AffectType](AffectValue)
- except TypeError:
- return "Unknown Value[%s] %s" % (AffectType, AffectValue)
- except KeyError:
- return "Unknown Value[%s] %s" % (AffectType, AffectValue)
- def OnUpdate(self):
- global NewItemValue
- global SearchedItem
- if str(SearchedItem) != str(self.ItemSearchEditline.GetText()) and NewItemValue == "TRUE":
- self.ItemSearchEditline.SetText(str(SearchedItem))
- NewItemValue = "FALSE"
- self.SetItem()
- def CancelGuildName(self):
- self.guildNameBoard.Close()
- self.guildNameBoard = None
- return TRUE
- def SearchItem(self):
- self.fileListBox.RemoveAllItems()
- SearchName = str(self.data)
- try:
- handle = app.OpenTextFile("locale/de/item_list.txt")
- count = app.GetTextFileLineCount(handle)
- except IOError:
- import dbg
- dbg.LogBox("Load Itemlist Error")
- app.Abort()
- for i in xrange(count):
- line = app.GetTextFileLine(handle, i)
- tokens = str(line).split("\t")
- if len(tokens) == 0 or not tokens[0]:
- continue
- ItemValue = str(tokens[0])
- if str(ItemValue).find(" ") != -1:
- ItemValue = str(ItemValue).replace(" ", "")
- item.SelectItem(int(ItemValue))
- Itemname = str(item.GetItemName())
- if ItemValue and str(Itemname) != "":
- if str(Itemname).find(str(SearchName)) != -1:
- self.fileListBox.AppendItem(Item(str(ItemValue) + " " + str(Itemname)))
- def SetSearchedItem(self, item):
- searched = item
- selected = searched.GetText()
- selected = selected.split()
- self.data = selected[0]
- self.SetItem()
- def UpdateFileList(self):
- self.fileListBox.RemoveAllItems()
- try:
- handle = app.OpenTextFile("locale/de/item_list.txt")
- count = app.GetTextFileLineCount(handle)
- except IOError:
- import dbg
- dbg.LogBox("Load Itemlist Error")
- app.Abort()
- for i in xrange(count):
- line = app.GetTextFileLine(handle, i)
- tokens = str(line).split("\t")
- if len(tokens) == 0 or not tokens[0]:
- continue
- ItemValue = str(tokens[0])
- if str(ItemValue).find(" ") != -1:
- ItemValue = str(ItemValue).replace(" ", "")
- item.SelectItem(int(ItemValue))
- Itemname = str(item.GetItemName())
- if ItemValue and str(Itemname) != "":
- self.fileListBox.AppendItem(Item(str(ItemValue) + " " + str(Itemname)))
- def SetBonis(self):
- global SearchedItem
- global NewItemValue
- SelectedIndex = self.fileListBox.GetSelectedItem()
- SelectedIndex = SelectedIndex.GetText()
- Itemvalue = SelectedIndex.split("\t")[0]
- SearchedItem = int(Itemvalue)
- NewItemValue = "TRUE"
- self.Close()
- def __OnClickButton(self, parameter):
- Seite = parameter
- if Seite != 0:
- if Seite == 1: # Rüstungs Seite
- ## WillkommensText
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- ## Rüstung
- self.__CrearRustung()
- ## Pfeile
- self.__ClearPfeile()
- ## Quest
- self.__ClearQuest()
- ## FAQ
- self.__ClearFAQ()
- self.__ClearITEMLIST()
- ##Run
- self.__ClearRun()
- self.Rustungupp[str(0)].Show()
- self.Rustungupp[str(1)].Show()
- self.EinstellungsButton[str(1)].Show()
- self.RustungUberschrift[str(0)].Show()
- self.RustungUberschrift[str(1)].Show()
- self.RustungIcons[str(0)].Show()
- self.RustungIcons[str(1)].Show()
- self.RustungIcons[str(2)].Show()
- self.RustungIcons[str(3)].Show()
- self.RustungIcons[str(4)].Show()
- self.RustungIcons[str(5)].Show()
- self.RustungIcons[str(6)].Show()
- self.RustungIcons[str(7)].Show()
- self.Pfeile_Icon[str(0)].Show()
- self.Pfeile_Icon[str(1)].Show()
- self.Pfeile_Icon[str(2)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- self.__ClearWaffen()
- elif Seite == 2:
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- ## Rüstung
- self.__CrearRustung()
- self.__ClearPfeile()
- self.__ClearWaffen()
- ## Quest
- self.__ClearQuest()
- ## FAQ
- self.__ClearFAQ()
- self.__ClearITEMLIST()
- ##Run
- self.__ClearRun()
- self.Pfeile_Icon[str(0)].Show()
- self.Pfeile_Icon[str(1)].Show()
- self.Pfeile_Icon[str(2)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- self.Waffenupp.Show()
- self.WaffenuppText[str(0)].Show()
- self.WaffenuppText[str(1)].Show()
- self.WaffenButtons[str(0)].Show()
- self.WaffenButtons[str(1)].Show()
- self.WaffenButtons[str(2)].Show()
- self.WaffenButtons[str(3)].Show()
- self.WaffenIcon[str(0)].Show()
- self.WaffenIcon[str(1)].Show()
- self.WaffenIcon[str(2)].Show()
- self.WaffenIcon[str(3)].Show()
- self.WaffenIcon[str(4)].Show()
- self.WaffenIcon[str(5)].Show()
- self.WaffenIcon[str(6)].Show()
- self.WaffenIcon[str(7)].Show()
- elif Seite == 3:
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- ## FAQ
- self.__ClearFAQ()
- ## Rüstung
- self.__CrearRustung()
- ## Quest
- self.__ClearQuest()
- self.__ClearITEMLIST()
- self.__ClearPfeile()
- self.__ClearWaffen()
- self.__ClearRun()
- self.RunImages[str(0)].Show()
- self.scroll1.Show()
- self.List[str(0)].Show()
- self.RunButtons[str(0)].Show()
- self.RunButtons[str(1)].Show()
- self.RunButtons[str(2)].Show()
- elif Seite == 4:
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- self.__ClearITEMLIST()
- ## Rüstung
- self.__CrearRustung()
- self.__ClearPfeile()
- ## FAQ
- self.__ClearFAQ()
- self.__ClearWaffen()
- ##Run
- self.__ClearRun()
- self.QuestIcon[str(0)].Show()
- self.Scrollbar.Show()
- self.Listcc[str(0)].Show()
- self.Quest_Buttons[str(0)].Show()
- self.Quest_Buttons[str(1)].Show()
- self.Quest_Buttons[str(2)].Show()
- self.Quest_Buttons[str(3)].Show()
- elif Seite == 5:
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- self.__ClearITEMLIST()
- ## Rüstung
- self.__CrearRustung()
- ## Quest
- self.__ClearQuest()
- self.__ClearPfeile()
- self.__ClearWaffen()
- self.__ClearRun()
- self.FAQUberschrift.Show()
- self.ScrollBarFAQ.Show()
- self.FAQListBox.Show()
- elif Seite == 6:
- self.__ClearWillkommensText()
- ## Bonus Seite
- self.__CrearBonusSeite()
- self.__ClearFAQ()
- ## Rüstung
- self.__CrearRustung()
- ## Quest
- self.__ClearQuest()
- self.__ClearPfeile()
- self.__ClearWaffen()
- self.__ClearRun()
- self.ItemSearchText.Show()
- self.ItemSearchSlotBar.Show()
- self.ItemSearchEditline.Show()
- self.SetItemButton.Show()
- self.ItemSearchIcon.Show()
- self.ItemNameText.Show()
- self.ItemDescriptionText.Show()
- self.LevelDescriptionText.Show()
- self.fileListBox.Show()
- self.ScrollBar.Show()
- else: #Bonus Seite
- self.__ClearWillkommensText()
- ## FAQ
- self.__ClearFAQ()
- self.__CrearRustung()
- self.__ClearWaffen()
- ## Quest
- self.__ClearQuest()
- self.__ClearITEMLIST()
- self.__ClearPfeile()
- ##Run
- self.__ClearRun()
- ## Bonus Seite
- self.Bonusliste[str(0)].Show()
- self.Bonusliste[str(1)].Show()
- self.Bonusliste[str(2)].Show()
- self.Bonusliste[str(3)].Show()
- self.Bonusliste[str(4)].Show()
- self.Bonusliste[str(5)].Show()
- self.Bonusliste[str(6)].Show()
- self.Bonusliste[str(7)].Show()
- self.MinniBoard[str(0)].Show()
- self.MinniBoard[str(1)].Show()
- self.MinniBoard[str(2)].Show()
- self.MinniBoard[str(3)].Show()
- self.MinniBoard[str(4)].Show()
- self.MinniBoard[str(5)].Show()
- self.MinniBoard[str(6)].Show()
- self.MinniBoard[str(7)].Show()
- self.Bonus_Text[str(0)].Show()
- self.Bonus_Text[str(1)].Show()
- self.Bonus_Text[str(2)].Show()
- self.Bonus_Text[str(3)].Show()
- self.Bonus_Text[str(4)].Show()
- self.Bonus_Text[str(5)].Show()
- self.Bonus_Text[str(6)].Show()
- self.Bonus_Text[str(7)].Show()
- def __OnKlickRustung(self, parameter):
- Seite = parameter
- if Seite != 0:
- if Seite == 1:
- self.__CrearRustung()
- self.Rustungupp[str(0)].Show()
- self.Rustungupp[str(1)].Show()
- self.EinstellungsButton[str(0)].Show()
- self.Rustungupp[str(2)].Show()
- self.Rustungupp[str(3)].Show()
- self.RustungUberschrift[str(2)].Show()
- self.RustungUberschrift[str(3)].Show()
- self.RustungIcons[str(8)].Show()
- self.RustungIcons[str(9)].Show()
- self.RustungIcons[str(10)].Show()
- self.RustungIcons[str(11)].Show()
- self.RustungIcons[str(12)].Show()
- self.RustungIcons[str(13)].Show()
- self.RustungIcons[str(14)].Show()
- self.RustungIcons[str(15)].Show()
- self.Pfeile_Icon[str(8)].Show()
- self.Pfeile_Icon[str(9)].Show()
- self.Pfeile_Icon[str(10)].Show()
- self.Pfeile_Icon[str(12)].Show()
- self.Pfeile_Icon[str(13)].Show()
- self.Pfeile_Icon[str(14)].Show()
- else:
- self.__CrearRustung()
- self.Rustungupp[str(0)].Show()
- self.Rustungupp[str(1)].Show()
- self.EinstellungsButton[str(1)].Show()
- self.Rustungupp[str(0)].Show()
- self.Rustungupp[str(1)].Show()
- self.RustungUberschrift[str(0)].Show()
- self.RustungUberschrift[str(1)].Show()
- self.RustungIcons[str(0)].Show()
- self.RustungIcons[str(1)].Show()
- self.RustungIcons[str(2)].Show()
- self.RustungIcons[str(3)].Show()
- self.RustungIcons[str(4)].Show()
- self.RustungIcons[str(5)].Show()
- self.RustungIcons[str(6)].Show()
- self.RustungIcons[str(7)].Show()
- self.Pfeile_Icon[str(0)].Show()
- self.Pfeile_Icon[str(1)].Show()
- self.Pfeile_Icon[str(2)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- def __OnKlickWaffen(self, parameter):
- Seite = parameter
- if Seite != 0:
- if Seite == 1:
- self.__ClearWaffen()
- self.Waffenupp.Show()
- self.WaffenuppText[str(2)].Show()
- self.WaffenuppText[str(3)].Show()
- self.WaffenButtons[str(0)].Show()
- self.WaffenButtons[str(1)].Show()
- self.WaffenButtons[str(2)].Show()
- self.WaffenButtons[str(3)].Show()
- self.WaffenIcon[str(8)].Show()
- self.WaffenIcon[str(9)].Show()
- self.WaffenIcon[str(10)].Show()
- self.WaffenIcon[str(11)].Show()
- self.WaffenIcon[str(12)].Show()
- self.WaffenIcon[str(13)].Show()
- self.WaffenIcon[str(14)].Show()
- self.WaffenIcon[str(15)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- elif Seite == 2:
- self.__ClearWaffen()
- self.Waffenupp.Show()
- self.WaffenButtons[str(0)].Show()
- self.WaffenButtons[str(1)].Show()
- self.WaffenButtons[str(2)].Show()
- self.WaffenButtons[str(3)].Show()
- self.WaffenuppText[str(4)].Show()
- self.WaffenuppText[str(5)].Show()
- self.WaffenIcon[str(16)].Show()
- self.WaffenIcon[str(17)].Show()
- self.WaffenIcon[str(18)].Show()
- self.WaffenIcon[str(19)].Show()
- self.WaffenIcon[str(20)].Show()
- self.WaffenIcon[str(21)].Show()
- self.WaffenIcon[str(22)].Show()
- self.WaffenIcon[str(23)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- elif Seite == 3:
- self.__ClearWaffen()
- self.Waffenupp.Show()
- self.__ClearPfeile()
- self.WaffenButtons[str(0)].Show()
- self.WaffenButtons[str(1)].Show()
- self.WaffenButtons[str(2)].Show()
- self.WaffenButtons[str(3)].Show()
- self.WaffenuppText[str(6)].Show()
- self.WaffenuppText[str(7)].Show()
- self.WaffenIcon[str(24)].Show()
- self.WaffenIcon[str(25)].Show()
- self.WaffenIcon[str(26)].Show()
- self.WaffenIcon[str(27)].Show()
- self.Pfeile_Icon[str(0)].Show()
- self.Pfeile_Icon[str(1)].Show()
- self.Pfeile_Icon[str(2)].Show()
- else:
- self.__ClearWaffen()
- self.Waffenupp.Show()
- self.WaffenuppText[str(0)].Show()
- self.WaffenuppText[str(1)].Show()
- self.WaffenButtons[str(0)].Show()
- self.WaffenButtons[str(1)].Show()
- self.WaffenButtons[str(2)].Show()
- self.WaffenButtons[str(3)].Show()
- self.WaffenIcon[str(0)].Show()
- self.WaffenIcon[str(1)].Show()
- self.WaffenIcon[str(2)].Show()
- self.WaffenIcon[str(3)].Show()
- self.WaffenIcon[str(4)].Show()
- self.WaffenIcon[str(5)].Show()
- self.WaffenIcon[str(6)].Show()
- self.WaffenIcon[str(7)].Show()
- self.Pfeile_Icon[str(4)].Show()
- self.Pfeile_Icon[str(5)].Show()
- self.Pfeile_Icon[str(6)].Show()
- def __OnKlickRun(self, parameter):
- Seite = parameter
- if Seite != 0:
- if Seite == 1:
- self.__ClearRun()
- self.List[str(1)].Show()
- self.RunImages[str(1)].Show()
- self.scroll2.Show()
- self.RunButtons[str(0)].Show()
- self.RunButtons[str(1)].Show()
- self.RunButtons[str(2)].Show()
- elif Seite == 2:
- self.__ClearRun()
- self.List[str(2)].Show()
- self.RunImages[str(2)].Show()
- self.scroll3.Show()
- self.RunButtons[str(0)].Show()
- self.RunButtons[str(1)].Show()
- self.RunButtons[str(2)].Show()
- else:
- self.__ClearRun()
- self.List[str(0)].Show()
- self.RunImages[str(0)].Show()
- self.scroll1.Show()
- self.RunButtons[str(0)].Show()
- self.RunButtons[str(1)].Show()
- self.RunButtons[str(2)].Show()
- def __OnKlickBio(self, parameter):
- Seite = parameter
- if Seite != 0:
- if Seite == 1:
- self.__ClearQuest()
- self.Quest_Buttons[str(0)].Show()
- self.Quest_Buttons[str(1)].Show()
- self.Quest_Buttons[str(2)].Show()
- self.Quest_Buttons[str(3)].Show()
- self.Scrollbar1.Show()
- self.Listcc[str(1)].Show()
- self.QuestIcon[str(1)].Show()
- elif Seite == 2:
- self.__ClearQuest()
- self.Quest_Buttons[str(0)].Show()
- self.Quest_Buttons[str(1)].Show()
- self.Quest_Buttons[str(2)].Show()
- self.Quest_Buttons[str(3)].Show()
- self.Scrollbar2.Show()
- self.Listcc[str(2)].Show()
- self.QuestIcon[str(2)].Show()
- elif Seite == 3:
- self.__ClearQuest()
- self.Quest_Buttons[str(0)].Show()
- self.Quest_Buttons[str(1)].Show()
- self.Quest_Buttons[str(2)].Show()
- self.Quest_Buttons[str(3)].Show()
- self.Listcc[str(3)].Show()
- self.QuestIcon[str(3)].Show()
- self.Scrollbar3.Show()
- else:
- self.__ClearQuest()
- self.Quest_Buttons[str(0)].Show()
- self.Quest_Buttons[str(1)].Show()
- self.Quest_Buttons[str(2)].Show()
- self.Quest_Buttons[str(3)].Show()
- self.Scrollbar.Show()
- self.Listcc[str(0)].Show()
- self.QuestIcon[str(0)].Show()
- def __ClearWillkommensText(self):
- self.haupttext[str(0)].Hide()
- self.haupttext[str(1)].Hide()
- self.haupttext[str(2)].Hide()
- self.haupttext[str(3)].Hide()
- self.haupttext[str(4)].Hide()
- def __CrearBonusSeite(self):
- self.Bonusliste[str(0)].Hide()
- self.Bonusliste[str(1)].Hide()
- self.Bonusliste[str(2)].Hide()
- self.Bonusliste[str(3)].Hide()
- self.Bonusliste[str(4)].Hide()
- self.Bonusliste[str(5)].Hide()
- self.Bonusliste[str(6)].Hide()
- self.Bonusliste[str(7)].Hide()
- self.MinniBoard[str(0)].Hide()
- self.MinniBoard[str(1)].Hide()
- self.MinniBoard[str(2)].Hide()
- self.MinniBoard[str(3)].Hide()
- self.MinniBoard[str(4)].Hide()
- self.MinniBoard[str(5)].Hide()
- self.MinniBoard[str(6)].Hide()
- self.MinniBoard[str(7)].Hide()
- self.Bonus_Text[str(0)].Hide()
- self.Bonus_Text[str(1)].Hide()
- self.Bonus_Text[str(2)].Hide()
- self.Bonus_Text[str(3)].Hide()
- self.Bonus_Text[str(4)].Hide()
- self.Bonus_Text[str(5)].Hide()
- self.Bonus_Text[str(6)].Hide()
- self.Bonus_Text[str(7)].Hide()
- def __CrearRustung(self):
- self.Rustungupp[str(0)].Hide()
- self.Rustungupp[str(1)].Hide()
- self.Rustungupp[str(2)].Hide()
- self.Rustungupp[str(3)].Hide()
- self.EinstellungsButton[str(1)].Hide()
- self.EinstellungsButton[str(0)].Hide()
- self.RustungUberschrift[str(0)].Hide()
- self.RustungUberschrift[str(1)].Hide()
- self.RustungUberschrift[str(2)].Hide()
- self.RustungUberschrift[str(3)].Hide()
- self.RustungIcons[str(0)].Hide()
- self.RustungIcons[str(1)].Hide()
- self.RustungIcons[str(2)].Hide()
- self.RustungIcons[str(3)].Hide()
- self.RustungIcons[str(4)].Hide()
- self.RustungIcons[str(5)].Hide()
- self.RustungIcons[str(6)].Hide()
- self.RustungIcons[str(7)].Hide()
- self.RustungIcons[str(8)].Hide()
- self.RustungIcons[str(9)].Hide()
- self.RustungIcons[str(10)].Hide()
- self.RustungIcons[str(11)].Hide()
- self.RustungIcons[str(12)].Hide()
- self.RustungIcons[str(13)].Hide()
- self.RustungIcons[str(14)].Hide()
- self.RustungIcons[str(15)].Hide()
- def __ClearWaffen(self):
- self.Waffenupp.Hide()
- self.WaffenuppText[str(0)].Hide()
- self.WaffenuppText[str(1)].Hide()
- self.WaffenuppText[str(2)].Hide()
- self.WaffenuppText[str(3)].Hide()
- self.WaffenuppText[str(4)].Hide()
- self.WaffenuppText[str(5)].Hide()
- self.WaffenuppText[str(6)].Hide()
- self.WaffenuppText[str(7)].Hide()
- self.WaffenButtons[str(0)].Hide()
- self.WaffenButtons[str(1)].Hide()
- self.WaffenButtons[str(2)].Hide()
- self.WaffenButtons[str(3)].Hide()
- self.WaffenIcon[str(0)].Hide()
- self.WaffenIcon[str(1)].Hide()
- self.WaffenIcon[str(2)].Hide()
- self.WaffenIcon[str(3)].Hide()
- self.WaffenIcon[str(4)].Hide()
- self.WaffenIcon[str(5)].Hide()
- self.WaffenIcon[str(6)].Hide()
- self.WaffenIcon[str(7)].Hide()
- self.WaffenIcon[str(8)].Hide()
- self.WaffenIcon[str(9)].Hide()
- self.WaffenIcon[str(10)].Hide()
- self.WaffenIcon[str(11)].Hide()
- self.WaffenIcon[str(12)].Hide()
- self.WaffenIcon[str(13)].Hide()
- self.WaffenIcon[str(14)].Hide()
- self.WaffenIcon[str(15)].Hide()
- self.WaffenIcon[str(16)].Hide()
- self.WaffenIcon[str(17)].Hide()
- self.WaffenIcon[str(18)].Hide()
- self.WaffenIcon[str(19)].Hide()
- self.WaffenIcon[str(20)].Hide()
- self.WaffenIcon[str(21)].Hide()
- self.WaffenIcon[str(22)].Hide()
- self.WaffenIcon[str(23)].Hide()
- self.WaffenIcon[str(24)].Hide()
- self.WaffenIcon[str(25)].Hide()
- self.WaffenIcon[str(26)].Hide()
- self.WaffenIcon[str(27)].Hide()
- def __ClearPfeile(self):
- self.Pfeile_Icon[str(0)].Hide()
- self.Pfeile_Icon[str(1)].Hide()
- self.Pfeile_Icon[str(2)].Hide()
- self.Pfeile_Icon[str(4)].Hide()
- self.Pfeile_Icon[str(5)].Hide()
- self.Pfeile_Icon[str(6)].Hide()
- self.Pfeile_Icon[str(8)].Hide()
- self.Pfeile_Icon[str(9)].Hide()
- self.Pfeile_Icon[str(10)].Hide()
- self.Pfeile_Icon[str(12)].Hide()
- self.Pfeile_Icon[str(13)].Hide()
- self.Pfeile_Icon[str(14)].Hide()
- def __ClearRun(self):
- self.RunImages[str(0)].Hide()
- self.RunImages[str(1)].Hide()
- self.RunImages[str(2)].Hide()
- self.scroll1.Hide()
- self.scroll2.Hide()
- self.scroll3.Hide()
- self.List[str(0)].Hide()
- self.List[str(1)].Hide()
- self.List[str(2)].Hide()
- self.RunButtons[str(0)].Hide()
- self.RunButtons[str(1)].Hide()
- self.RunButtons[str(2)].Hide()
- def __ClearQuest(self):
- self.QuestIcon[str(0)].Hide()
- self.QuestIcon[str(1)].Hide()
- self.QuestIcon[str(2)].Hide()
- self.QuestIcon[str(3)].Hide()
- self.Scrollbar.Hide()
- self.Scrollbar1.Hide()
- self.Scrollbar2.Hide()
- self.Scrollbar3.Hide()
- self.Listcc[str(0)].Hide()
- self.Listcc[str(1)].Hide()
- self.Listcc[str(2)].Hide()
- self.Listcc[str(3)].Hide()
- self.Quest_Buttons[str(0)].Hide()
- self.Quest_Buttons[str(1)].Hide()
- self.Quest_Buttons[str(2)].Hide()
- self.Quest_Buttons[str(3)].Hide()
- def __ClearFAQ(self):
- self.FAQUberschrift.Hide()
- self.ScrollBarFAQ.Hide()
- self.FAQListBox.Hide()
- def __ClearITEMLIST(self):
- self.ItemSearchText.Hide()
- self.ItemSearchSlotBar.Hide()
- self.ItemSearchEditline.Hide()
- self.SetItemButton.Hide()
- self.ItemSearchIcon.Hide()
- self.ItemNameText.Hide()
- self.ItemDescriptionText.Hide()
- self.LevelDescriptionText.Hide()
- self.fileListBox.Hide()
- self.ScrollBar.Hide()
- def __ShowToolTip(self):
- self.toolTiprustung.ShowToolTip()
- def __HideToolTip(self):
- self.toolTiprustung.HideToolTip()
- def __ShowToolTip1(self):
- self.toolTipwaffen.ShowToolTip()
- def __HideToolTip1(self):
- self.toolTipwaffen.HideToolTip()
- def __ShowToolTip2(self):
- self.toolTipschuhe.ShowToolTip()
- def __HideToolTip2(self):
- self.toolTipschuhe.HideToolTip()
- def __ShowToolTip3(self):
- self.toolTipSchilld.ShowToolTip()
- def __HideToolTip3(self):
- self.toolTipSchilld.HideToolTip()
- def __ShowToolTip4(self):
- self.toolTipOhr.ShowToolTip()
- def __HideToolTip4(self):
- self.toolTipOhr.HideToolTip()
- def __ShowToolTip5(self):
- self.toolTipHelm.ShowToolTip()
- def __HideToolTip5(self):
- self.toolTipHelm.HideToolTip()
- def __ShowToolTip6(self):
- self.toolTipKetten.ShowToolTip()
- def __HideToolTip6(self):
- self.toolTipKetten.HideToolTip()
- def __ShowToolTip7(self):
- self.toolTipABand.ShowToolTip()
- def __HideToolTip7(self):
- self.toolTipABand.HideToolTip()
- def __ShowRustungUpp(self):
- self.UppBoard.Show()
- self.Upp_Items[str(0)].Show()
- self.Upp_Items[str(1)].Show()
- self.Upp_Items[str(2)].Show()
- self.UppText_Stufe1_1.Show()
- self.UppText_Stufe1_2.Show()
- self.UppText_Stufe1_3.Show()
- self.UppText.Show()
- def __HideRustungUpp(self):
- self.UppBoard.Hide()
- self.Upp_Items[str(0)].Hide()
- self.Upp_Items[str(1)].Hide()
- self.Upp_Items[str(2)].Hide()
- self.UppText_Stufe1_1.Hide()
- self.UppText_Stufe1_2.Hide()
- self.UppText_Stufe1_3.Hide()
- self.UppText.Hide()
- def __ShowRustungUpp_Stufe2(self):
- self.UppBoard.Show()
- self.UppText.Show()
- self.UppText_Stufe2_1.Show()
- self.UppText_Stufe2_2.Show()
- self.UppText_Stufe2_3.Show()
- self.UppText_Stufe2_4.Show()
- self.Upp_Items[str(0)].Show()
- self.Upp_Items[str(3)].Show()
- self.Upp_Items[str(4)].Show()
- self.Upp_Items[str(5)].Show()
- def __HideRustungUpp_Stufe2(self):
- self.UppBoard.Hide()
- self.UppText.Hide()
- self.UppText_Stufe2_1.Hide()
- self.UppText_Stufe2_2.Hide()
- self.UppText_Stufe2_3.Hide()
- self.UppText_Stufe2_4.Hide()
- self.Upp_Items[str(0)].Hide()
- self.Upp_Items[str(3)].Hide()
- self.Upp_Items[str(4)].Hide()
- self.Upp_Items[str(5)].Hide()
- def __ShowRustungUpp_Stufe3(self):
- self.UppBoard.Show()
- self.UppText.Show()
- self.UppText_Stufe3_1.Show()
- self.UppText_Stufe3_2.Show()
- self.UppText_Stufe3_3.Show()
- self.UppText_Stufe3_4.Show()
- self.Upp_Items[str(0)].Show()
- self.Upp_Items[str(6)].Show()
- self.Upp_Items[str(7)].Show()
- self.Upp_Items[str(8)].Show()
- def __HideRustungUpp_Stufe3(self):
- self.UppBoard.Hide()
- self.UppText.Hide()
- self.UppText_Stufe3_1.Hide()
- self.UppText_Stufe3_2.Hide()
- self.UppText_Stufe3_3.Hide()
- self.UppText_Stufe3_4.Hide()
- self.Upp_Items[str(0)].Hide()
- self.Upp_Items[str(6)].Hide()
- self.Upp_Items[str(7)].Hide()
- self.Upp_Items[str(8)].Hide()
- def __ShowWaffenUpp_Stufe1(self):
- self.UppBoard.Show()
- self.UppText_w.Show()
- self.Upp_Items_2[str(0)].Show()
- self.Upp_Items_2[str(1)].Show()
- self.Upp_Items_2[str(2)].Show()
- self.UppText_Waffen_Stufe1_1.Show()
- self.UppText_Waffen_Stufe1_2.Show()
- self.UppText_Waffen_Stufe1_3.Show()
- def __HideWaffenUpp_Stufe1(self):
- self.UppBoard.Hide()
- self.UppText_w.Hide()
- self.Upp_Items_2[str(0)].Hide()
- self.Upp_Items_2[str(1)].Hide()
- self.Upp_Items_2[str(2)].Hide()
- self.UppText_Waffen_Stufe1_1.Hide()
- self.UppText_Waffen_Stufe1_2.Hide()
- self.UppText_Waffen_Stufe1_3.Hide()
- def __ShowWaffenUpp_Stufe2(self):
- self.UppBoard.Show()
- self.UppText_w.Show()
- self.Upp_Items_2[str(0)].Show()#yang
- self.Upp_Items_2[str(1)].Show()#Segenrolle
- self.Upp_Items_2[str(2)].Show()#Tiktat
- self.Upp_Items_2[str(3)].Show()#Energie
- self.UppText_Waffen_Stufe2_1.Show()
- self.UppText_Waffen_Stufe2_2.Show()
- self.UppText_Waffen_Stufe2_3.Show()
- self.UppText_Waffen_Stufe2_4.Show()
- def __HideWaffenUpp_Stufe2(self):
- self.UppBoard.Hide()
- self.UppText_w.Hide()
- self.Upp_Items_2[str(0)].Hide()
- self.Upp_Items_2[str(1)].Hide()
- self.Upp_Items_2[str(2)].Hide()
- self.Upp_Items_2[str(3)].Hide()
- self.UppText_Waffen_Stufe2_1.Hide()
- self.UppText_Waffen_Stufe2_2.Hide()
- self.UppText_Waffen_Stufe2_3.Hide()
- self.UppText_Waffen_Stufe2_4.Hide()
- def __ShowWaffenUpp_Stufe3(self):
- self.UppBoard.Show()
- self.UppText_w.Show()
- self.Upp_Items_2[str(0)].Show()#yang
- self.Upp_Items_2[str(1)].Show()#Segenrolle
- self.Upp_Items_2[str(2)].Show()#Tiktat
- self.Upp_Items_2[str(3)].Show()#Energie
- self.UppText_Waffen_Stufe3_1.Show()
- self.UppText_Waffen_Stufe3_2.Show()
- self.UppText_Waffen_Stufe3_3.Show()
- self.UppText_Waffen_Stufe3_4.Show()
- def __HideWaffenUpp_Stufe3(self):
- self.UppBoard.Hide()
- self.UppText_w.Hide()
- self.Upp_Items_2[str(0)].Hide()
- self.Upp_Items_2[str(1)].Hide()
- self.Upp_Items_2[str(2)].Hide()
- self.Upp_Items_2[str(3)].Hide()
- self.UppText_Waffen_Stufe3_1.Hide()
- self.UppText_Waffen_Stufe3_2.Hide()
- self.UppText_Waffen_Stufe3_3.Hide()
- self.UppText_Waffen_Stufe3_4.Hide()
- def OnOpen(self):
- if self.IsShow():
- self.Hide()
- return
- self.Show()
- NewItemValue = "FALSE"
- SearchedItem = 0
- FILE_NAME_LEN = 40
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