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Mar 21st, 2019
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  1. //mat_phong 0
  2. //mat_showmiplevels 0
  3. mat_diffuse 1
  4. mat_disable_bloom 1
  5. mat_disable_lightmap_ambient 1
  6. mat_disable_lightmaps 1
  7. mat_disable_model_ambient 1
  8. mat_drawflat 1
  9. mat_enable_ssr 0
  10. mat_fastnobump 1
  11. mat_fastspecular 1
  12. mat_global_lighting 0
  13. mat_hdr_enabled 0
  14. mat_hdr_level 0
  15. mat_norendering 1
  16. mat_postprocess_enable 0
  17. //mat_reducefillrate 1
  18. //mat_screen_blur_enabled 0
  19. mat_dynamic_tonemapping 0
  20. mat_fxaa_enable 0
  21. //mat_use_compressed_hdr_textures 1
  22. mat_compressedtextures 1
  23. mat_fullbright 1
  24. //mat_antialias_mode 0
  25. //mat_colcorrection_disableentities 1
  26. mat_bloomscale 0
  27. mat_depthfeather_enable 0
  28. //mat_mip_linear 1
  29. mat_shadowstate 0
  30. mat_vignette_enable 0
  31.  
  32. //miles_occlusion 0
  33. //miles_occlusion_force 0
  34. //miles_occlusion_partial 0
  35.  
  36. fog_enable 0
  37. fog_enable_water_fog 0
  38. //fog_enableskybox 0
  39.  
  40. //r_drawmodelstatsoverlay 1
  41. //r_drawskybox_deprecated 1
  42. r_dynamic 0
  43. //r_fastzreject 1
  44. r_forcecheapwater 1
  45. r_modeldecal_maxtotal 1
  46. r_particle_lighting_enable 0
  47. r_particle_low_res_enable 1
  48. r_updaterefracttexture 0
  49. r_updaterefracttexture_allowmultiple 0
  50. r_WaterDrawReflection 0
  51. r_WaterDrawRefraction 0
  52. //r_decals 0
  53. //r_drawscreenspaceparticles 0
  54. r_waterforceexpensive 0
  55. r_waterforcereflectentities 0
  56. //r_jiggle_bones 0
  57. //r_rimlight 0
  58. //r_shadowrendertotexture 0
  59. //r_threaded_particles 0
  60. r_volumetric_lighting_enabled 0
  61. //r_particle_timescale 3
  62.  
  63. shadow_capable 0
  64. shadow_enable 0
  65.  
  66. //cl_fasttempentcollision 1
  67. cl_disable_ragdolls 1
  68. cl_particle_limiter_max_particle_count 10
  69. cl_particle_limiter_max_system_count 10
  70. cl_use_simd_bones 1
  71. cl_simdbones_slerp 1
  72. cl_ragdoll_collide 0
  73. cl_forcepreload 1
  74. //cl_drawmonitors 0
  75. cl_cull_weapon_fx 0
  76. //cl_ejectbrass 0
  77. cl_ragdoll_force_fade_time 0
  78. cl_ragdoll_force_fade_time_local_view_player 0
  79. cl_ragdoll_force_fade_time_on_moving_geo 0
  80. cl_ragdoll_self_collision 0
  81. cl_ragdoll_maxcount 0
  82. //cl_updaterate_mp 120
  83. cl_showfps 4
  84.  
  85. lightmap_realtimelight 0
  86. lightmap_realtimeshadows 0
  87. lightmap_ambient 0
  88.  
  89. csm_enabled 0
  90. csm_coverage 0
  91. csm_world_shadows 0
  92.  
  93. //violence_ablood 0
  94. //violence_hblood 0
  95.  
  96. ssao_enabled 0
  97. sssss_enable 0
  98.  
  99. //stream_cache_preload_from_rpak 0
  100. //stream_mode "none"
  101.  
  102. //hud_setting_minimapRotate "1"
  103. //hud_setting_pingAlpha 0.100000
  104.  
  105. fps_max 139
  106. dof_enable 0
  107. viewmodel_selfshadow 0
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