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- // had to edit this code a bit to make the CCPageTurnTransition work properly
- EAGLView *glView = [EAGLView viewWithFrame:[window bounds]
- pixelFormat:kEAGLColorFormatRGBA8 // kEAGLColorFormatRGBA8
- depthFormat:GL_DEPTH_COMPONENT24_OES // GL_DEPTH_COMPONENT16_OES
- ];
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