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Gamerules

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Mar 25th, 2017
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  1. summon falling_block ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:falling_block,Block:redstone_block,Time:1,Passengers:[{id:falling_block,Block:activator_rail,Time:1,Passengers:[{id:commandblock_minecart,Command:gamerule commandBlockOutput false},{id:commandblock_minecart,Command:gamerule keepInventory true},{id:commandblock_minecart,Command:gamerule commandBlockOutput false},{id:commandblock_minecart,Command:gamerule doDaylightCycle false},{id:commandblock_minecart,Command:gamerule doFireTick false},{id:commandblock_minecart,Command:gamerule doMobSpawning false},{id:commandblock_minecart,Command:gamerule mobGriefing false},{id:commandblock_minecart,Command:gamerule sendCommandFeedback false},{id:commandblock_minecart,Command:gamerule doWeatherCycle false},{id:commandblock_minecart,Command:gamerule spawnRadius 0},{id:commandblock_minecart,Command:"tellraw @a [\"\",{\"text\":\"Done.\",\"color\":\"gold\",\"bold\":true}]"},{id:commandblock_minecart,Command:setblock ~ ~ ~1 command_block 0 0 {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:commandblock_minecart,Command:setblock ~ ~-1 ~1 redstone_block},{id:commandblock_minecart,Command:kill @e[type=commandblock_minecart,r=1]}]}]}]}
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  5. To Edit:
  6. INIT:gamerule keepInventory true
  7. INIT:gamerule commandBlockOutput false
  8. INIT:gamerule doDaylightCycle false
  9. INIT:gamerule doFireTick false
  10. INIT:gamerule doMobSpawning false
  11. INIT:gamerule mobGriefing false
  12. INIT:gamerule sendCommandFeedback false
  13. INIT:gamerule doWeatherCycle false
  14. INIT:gamerule spawnRadius 0
  15. INIT:tellraw @a ["",{"text":"Done.","color":"gold","bold":true}]
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