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- GetMonitorPosition(SYS_D3D_DEVICE_SETTINGS_OPTIONS const &)
- GetClientRect(HWND__ *,RECTF *)
- SYS_D3D::GetMasterAspectRatio(void)
- SYS_D3D::CalcRectMonitor(void)
- SYS_D3D::Render(void)
- SYS_D3D::Present(void)
- SYS_D3D::IsWindowedMode(void)
- DIRECT3DDEVICE_CACHE::InvalidateCache(void)
- DIRECT3DDEVICE_CACHE::DIRECT3DDEVICE_CACHE(void)
- CgReportError(SYS_D3D &)
- SYS_D3D::_CreateCg(void)
- SYS_D3D::_CloseCg(void)
- SYS_D3D_PS::_CreatePixelShader_CgString(char const *,uint,char const *,char const *,SYS_D3D_DEVICE *)
- SYS_D3D_PS::_TextureRemap_SetCg(uchar,char const *)
- SYS_D3D_DEVICE::UseCG(void)
- cgErrorCallback(void)
- SaverProcStub(HWND__ *,uint,uint,long)
- SYS_D3D_DEVICE_SETTINGS_OPTIONS::CalcMonitorSize(void)
- SYS_D3D_DEVICE_SETTINGS_OPTIONS::Clear(void)
- SYS_D3D_DEVICE_SETTINGS_OPTIONS::SYS_D3D_DEVICE_SETTINGS_OPTIONS(void)
- SYS_D3D_DEVICE_SETTINGS::Clear(void)
- SYS_D3D_DEVICE::Present(void)
- SYS_D3D_DEVICE::SetupMonitorRects(void)
- SYS_D3D_DEVICE::SetupRects(void)
- SYS_D3D_DEVICE::RestoreDevice(void)
- SYS_D3D_DEVICE::SetupDeviceData(HWND__ *)
- SYS_D3D_DEVICE::CreateDevice(void)
- SYS_D3D_DEVICE::CloseDevice(void)
- SYS_D3D_DEVICE::SYS_D3D_DEVICE(SYS_D3D &,SYS_D3D_DEVICE_SETTINGS const &,IDirect3D9 *)
- SYS_D3D_DEVICE::~SYS_D3D_DEVICE(void)
- SYS_D3D_DEVICE::GetDeviceIndex(void)
- SYS_D3D_DEVICE_SETTINGS::SYS_D3D_DEVICE_SETTINGS(void)
- std::vector<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE,std::allocator<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE>>::~vector<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE,std::allocator<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE>>(void)
- std::vector<SYS_D3D_DEVICE_CUBEMAP_BUFFER,std::allocator<SYS_D3D_DEVICE_CUBEMAP_BUFFER>>::~vector<SYS_D3D_DEVICE_CUBEMAP_BUFFER,std::allocator<SYS_D3D_DEVICE_CUBEMAP_BUFFER>>(void)
- SYS_AVERAGE_STORAGE<float,100>::~SYS_AVERAGE_STORAGE<float,100>(void)
- SYS_D3D_DEVICE::`vector deleting destructor'(uint)
- GetPow2Min(uint)
- GetPow2Max(uint)
- DrawDeviceSetupScreen(SYS_D3D_DEVICE *)
- FillDiffSpec(SYS_D3D_TEXTURE_IMAGE &,float)
- FillDiffAnisotropic(SYS_D3D_TEXTURE_IMAGE &,float)
- FillShadowFalloff(SYS_D3D_TEXTURE_IMAGE &)
- FillShadowCutoff(SYS_D3D_TEXTURE_IMAGE &)
- FillShadowBlob(SYS_D3D_TEXTURE_IMAGE &)
- TextureFogFade(SYS_D3D_TEXTURE_IMAGE &)
- TextureGrid(SYS_D3D_TEXTURE_IMAGE &,uint,uint)
- FillDiffSpecIrid(SYS_D3D_TEXTURE_IMAGE &,float,float,uchar const *,uint)
- FillDiffSpecFur(SYS_D3D_TEXTURE_IMAGE &,float)
- FillDiffSpecBRDF(SYS_D3D_TEXTURE_IMAGE &,float,float,float)
- SnowNormalOffsets(SYS_D3D_TEXTURE_IMAGE &)
- WaterNormals(SYS_D3D_TEXTURE_IMAGE &,float)
- FillUVtoRG(SYS_D3D_TEXTURE_IMAGE &)
- FillRandomFlatNormals(SYS_D3D_TEXTURE_IMAGE &)
- SYS_D3D::CreateSystemResources(void)
- SYS_D3D::CloseSystemResources(void)
- SYS_D3D_DEVICE_DOUBLE_BUFFERED_TEXTURE::SYS_D3D_DEVICE_DOUBLE_BUFFERED_TEXTURE(void)
- SYS_D3D_DEVICE::CreateSurfaces_Application(void)
- SYS_D3D_DEVICE::CloseSurfaces_Application(void)
- SYS_D3D_DEVICE::CreateSurfaces(void)
- SYS_D3D_DEVICE::CloseSurfaces(void)
- SYS_D3D_DEVICE::CreateResources(void)
- SYS_D3D_DEVICE::CloseResources(void)
- SYS_D3D_DEVICE_DOUBLE_BUFFERED_TEXTURE::Attach(uint)
- SYS_D3D_DEVICE_DOUBLE_BUFFERED_TEXTURE::Refresh(void)
- SYS_D3D_IB<ushort,0>::GetStride(void)
- SYS_D3D_IB<ushort,0>::GetIndex_Type(void)
- SYS_D3D_VB<VF_VCT,1>::GetVertex_FVF(void)
- std::vector<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE,std::allocator<SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE>>::insert(SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE *,uint,SYS_D3D_DEVICE_RENDER_TARGET_TEXTURE const &)
- std::vector<SYS_D3D_DEVICE_CUBEMAP_BUFFER,std::allocator<SYS_D3D_DEVICE_CUBEMAP_BUFFER>>::insert(SYS_D3D_DEVICE_CUBEMAP_BUFFER *,uint,SYS_D3D_DEVICE_CUBEMAP_BUFFER const &)
- SYS_D3D_DEVICE_CUBEMAP_BUFFER::~SYS_D3D_DEVICE_CUBEMAP_BUFFER(void)
- SYS_D3D_VB<VF_VCT,1>::`vector deleting destructor'(uint)
- SYS_D3D_VB_POOL<VF_VCT,1>::`scalar deleting destructor'(uint)
- SYS_D3D_IB<ushort,0>::`scalar deleting destructor'(uint)
- SYS_D3D_VB<VF_VCT,1>::~SYS_D3D_VB<VF_VCT,1>(void)
- SYS_D3D_DEVICE::CreateResources_TSS(void)
- SYS_D3D_DEVICE::TestRenderTarget(IDirect3DSurface9 *,IDirect3DSurface9 *)
- SYS_D3D_FORMAT_DESC::CanDirectlyMapData(_D3DFORMAT)
- SYS_D3D_ADAPTER_ALLOWED_SETTINGS_OPTIONS::Setup(SYS_D3D const &,SYS_D3D_ADAPTER const &)
- SYS_D3D_ADAPTER_ALLOWED_SETTINGS_OPTIONS::SYS_D3D_ADAPTER_ALLOWED_SETTINGS_OPTIONS(void)
- SYS_D3D_ADAPTER_MULTISAMPLE::SYS_D3D_ADAPTER_MULTISAMPLE(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,SYS_D3D_ADAPTER_DEPTH const *,_D3DMULTISAMPLE_TYPE,SYS_ERROR &)
- SYS_D3D_ADAPTER_DEPTH::AddMultiSample(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,_D3DMULTISAMPLE_TYPE)
- SYS_D3D_ADAPTER_DEPTH::SYS_D3D_ADAPTER_DEPTH(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,_D3DFORMAT,SYS_ERROR &)
- SYS_D3D_ADAPTER_TEXTURE::SYS_D3D_ADAPTER_TEXTURE(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,ulong,_D3DRESOURCETYPE,_D3DFORMAT,SYS_ERROR &)
- SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH::SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE const *,_D3DFORMAT,SYS_ERROR &)
- SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE::AddDepth(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,_D3DFORMAT)
- SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE::SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE(IDirect3D9 *,SYS_D3D_ADAPTER const *,SYS_D3D_ADAPTER_FORMAT const *,ulong,_D3DRESOURCETYPE,_D3DFORMAT,SYS_ERROR &)
- SYS_D3D_ADAPTER_FORMAT::AddTexture(SYS_D3D_ADAPTER_TEXTURE * &,IDirect3D9 *,SYS_D3D_ADAPTER const *,ulong,_D3DRESOURCETYPE,_D3DFORMAT)
- SYS_D3D_ADAPTER_FORMAT::AddRenderTarget(SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE * &,IDirect3D9 *,SYS_D3D_ADAPTER const *,ulong,_D3DRESOURCETYPE,_D3DFORMAT)
- SYS_D3D_ADAPTER_FORMAT::AddDepth(IDirect3D9 *,SYS_D3D_ADAPTER const *,_D3DFORMAT)
- SYS_D3D_ADAPTER_FORMAT::SYS_D3D_ADAPTER_FORMAT(IDirect3D9 *,SYS_D3D_ADAPTER const *,_D3DFORMAT,_D3DFORMAT,bool,SYS_ERROR &)
- SYS_D3D_ADAPTER_FORMAT::~SYS_D3D_ADAPTER_FORMAT(void)
- SYS_D3D_ADAPTER::AddFilter(SYS_D3D_TEXTURE_FILTER)
- SYS_D3D_ADAPTER::AddFormat(IDirect3D9 *,_D3DFORMAT,_D3DFORMAT,bool)
- SYS_D3D_ADAPTER::SYS_D3D_ADAPTER(SYS_D3D const &,IDirect3D9 *,uint,_D3DDEVTYPE,SYS_ERROR &)
- SYS_D3D_ADAPTER::~SYS_D3D_ADAPTER(void)
- SYS_D3D::EnumDevices(void)
- SYS_D3D::CloseEnumDevices(void)
- SYS_D3D::GetFilterString(SYS_D3D_TEXTURE_FILTER)
- SYS_D3D::GetMultiSampleString(_D3DMULTISAMPLE_TYPE)
- SYS_D3D::GetFormatDesc(_D3DFORMAT)
- SYS_D3D::GetFormatString(_D3DFORMAT)
- SYS_D3D::EnumMonitors(void)
- SYS_D3D_MONITOR::~SYS_D3D_MONITOR(void)
- SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE::~SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE(void)
- SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH::~SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH(void)
- SYS_D3D_ADAPTER_TEXTURE::~SYS_D3D_ADAPTER_TEXTURE(void)
- SYS_D3D_ADAPTER_DEPTH::~SYS_D3D_ADAPTER_DEPTH(void)
- SYS_D3D_ADAPTER_MULTISAMPLE::~SYS_D3D_ADAPTER_MULTISAMPLE(void)
- SYS_D3D_ADAPTER_MODE::~SYS_D3D_ADAPTER_MODE(void)
- SYS_D3D_ADAPTER_FILTER::~SYS_D3D_ADAPTER_FILTER(void)
- SYS_D3D_MONITOR::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER_MODE::`scalar deleting destructor'(uint)
- SYS_D3D_ADAPTER_FILTER::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER_FORMAT::`scalar deleting destructor'(uint)
- SYS_D3D_ADAPTER_DEPTH::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER_TEXTURE::`scalar deleting destructor'(uint)
- SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER_MULTISAMPLE::`vector deleting destructor'(uint)
- SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH::`scalar deleting destructor'(uint)
- SYS_D3D_DEVICE_FONT_TEXTURE::Close(void)
- SYS_D3D_DEVICE_FONT_TEXTURE::Create(SYS_D3D_DEVICE *)
- SYS_D3D_DEVICE_FONT_TEXTURE::Create_Filename(SYS_D3D_DEVICE *,char *)
- SYS_D3D_DEVICE_FONT_TEXTURE::Create_PS2(SYS_D3D_DEVICE *,uint,uint,void const *)
- SYS_D3D_DEVICE_FONT_TEXTURE::Create_Data(SYS_D3D_DEVICE *,uint,uint,void const *)
- SYS_D3D_DEVICE_FONT_BUFFER::Print(uint,SYS_D3D_DEVICE_FONT_BUFFER::QUAD const &)
- SYS_D3D_DEVICE_FONT_BUFFER::Print(uint,float,float,float,float,char const * const,uint)
- SYS_D3D_DEVICE_FONT_BUFFER::Flush(void)
- SYS_D3D_DEVICE_FONT_BUFFER::Create(SYS_D3D_DEVICE *)
- SYS_D3D_DEVICE_FONT_BUFFER::SYS_D3D_DEVICE_FONT_BUFFER(uint)
- SYS_D3D_DEVICE_FONT_BUFFER::~SYS_D3D_DEVICE_FONT_BUFFER(void)
- SYS_D3D_DEVICE_FONT_BUFFER::Close(void)
- SYS_D3D_DEVICE_FONT_TEXTURE::~SYS_D3D_DEVICE_FONT_TEXTURE(void)
- SYS_D3D_IB_POOL<ushort,1>::GetBuffer(uint,IDirect3DIndexBuffer9 * &,ushort * &)
- SYS_D3D_VB<VF_XYZRHWCST,1>::GetStride(void)
- SYS_D3D_VB<VF_XYZRHWCST,1>::GetVertex_FVF(void)
- SYS_D3D_VB_POOL<VF_XYZRHWCST,1>::GetBuffer(uint,IDirect3DVertexBuffer9 * &,VF_XYZRHWCST * &)
- SYS_D3D_IB<ushort,1>::`scalar deleting destructor'(uint)
- SYS_D3D_VB<VF_XYZRHWCST,1>::`vector deleting destructor'(uint)
- SYS_D3D_IB_POOL<ushort,1>::`scalar deleting destructor'(uint)
- SYS_D3D_VB_POOL<VF_XYZRHWCST,1>::`vector deleting destructor'(uint)
- SYS_D3D_IB<ushort,1>::~SYS_D3D_IB<ushort,1>(void)
- SYS_D3D_VB<VF_XYZRHWCST,1>::~SYS_D3D_VB<VF_XYZRHWCST,1>(void)
- SYS_D3D_IB_BASE::SetIndexCount(uint)
- SYS_D3D_IB_BASE::Clear(void)
- SYS_D3D_IB_BASE::~SYS_D3D_IB_BASE(void)
- SYS_D3D_IB_BASE::SYS_D3D_IB_BASE(SYS_D3D_DEVICE *,bool)
- SYS_D3D_IB_BASE::`scalar deleting destructor'(uint)
- SYS_D3D::CreateDevices_AddDevice(HWND__ *,SYS_D3D_DEVICE_SETTINGS const &)
- SYS_D3D::CreateD3D(void)
- SYS_D3D::CloseD3D(void)
- SYS_D3D::Init(void)
- SYS_D3D::ToggleWindowedMode(HWND__ *)
- SYS_D3D::CreateDevices(HWND__ *,bool,SYS_D3D_DEVICE_SETTINGS const *,uint)
- SYS_D3D::CloseDevices(void)
- SYS_D3D::Create(void)
- SYS_D3D::SYS_D3D(SYS_COMMAND_LINE const &,HWND__ *)
- SYS_D3D::~SYS_D3D(void)
- SYS_D3D::Close(void)
- SYS_D3D::ToggleHALMode(HWND__ *)
- SYS_D3D::Minimise(HWND__ *)
- SYS_D3D::_Unlock(char *,uint)
- SYS_D3D::_Lock(char *,uint)
- SYS_D3D_PS::Clear_Shader(void)
- SYS_D3D_PS::TextureRemap_Reset(void)
- SYS_D3D_PS::SetPixelShader(void)
- SYS_D3D_PS::CreatePixelShader_HLSLString(char const *,uint,char const *,char const *,SYS_D3D_DEVICE *)
- SYS_D3D_PS::CreatePixelShader_HLSLResource(ulong,char const *,char const *,SYS_D3D_DEVICE *)
- SYS_D3D_PS::CreatePixelShader_String(char const *,uint,SYS_D3D_DEVICE *)
- SYS_D3D_PS::CreatePixelShader(ulong const *,SYS_D3D_DEVICE *)
- SYS_D3D_PS::TextureRemap_SetHLSL(uchar,char const *)
- SYS_D3D_PS::Clear(void)
- SYS_D3D_PS::SYS_D3D_PS(void)
- SYS_D3D_PS::~SYS_D3D_PS(void)
- SYS_D3D_PS::TextureRemap_Set(uchar,uchar)
- SYS_D3D_SHADER_BASE::ListRemove(std::list<SYS_D3D_SHADER_BASE *,std::allocator<SYS_D3D_SHADER_BASE *>> &)
- SYS_D3D_SHADER_BASE::ListAdd(std::list<SYS_D3D_SHADER_BASE *,std::allocator<SYS_D3D_SHADER_BASE *>> &)
- std::list<SYS_D3D_SHADER_BASE *,std::allocator<SYS_D3D_SHADER_BASE *>>::remove(SYS_D3D_SHADER_BASE * const &)
- SYS_D3D_DEVICE::Blend_Set_Disable(void)
- SYS_D3D_DEVICE::Blend_Set_Copy(void)
- SYS_D3D_DEVICE::Blend_Set_AlphaBlendSrc_AddDst(void)
- SYS_D3D_DEVICE::Blend_Set_Dst_SubAlphaBlendSrc(void)
- SYS_D3D_DEVICE::Blend_Set_Src_Add_DstModAlphaSrc(void)
- SYS_D3D_DEVICE::Blend_Set_Add(void)
- SYS_D3D_DEVICE::Blend_Set_Sub(void)
- SYS_D3D_DEVICE::Blend_Set_AlphaBlend(void)
- SYS_D3D_DEVICE::Blend_Set_Modulate(void)
- SYS_D3D_DEVICE::Blend_Set_Copy_AlphaTest(_D3DCMPFUNC,uchar)
- SYS_D3D_DEVICE::Blend_Set_AlphaBlend_AlphaTest(_D3DCMPFUNC,uchar)
- SYS_D3D_DEVICE::Blend_Set_Disable_AlphaTest(_D3DCMPFUNC,uchar)
- SYS_D3D_DEVICE::Blend_FBOperations(uint)
- SYS_D3D_DEVICE::TSS_SetSampler(uchar,SYS_D3D_TEXTURE_FILTER,_D3DTEXTURETRANSFORMFLAGS,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,uint)
- SYS_D3D_DEVICE::TSS_SetAddress(uchar,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,uint)
- SYS_D3D_DEVICE::TSS_SetFilter(uchar,SYS_D3D_TEXTURE_FILTER)
- SYS_D3D_DEVICE::TSS_SetTexture(uchar,uint)
- SYS_D3D_DEVICE::TSS_DisableFromStage(uchar)
- SYS_D3D_DEVICE::TSS_Set_S0TFactorModColour(uint)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1(uint,uint,uint)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1Alpha(uint,uint,uint)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1ModColour(uint,uint,uint)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1ModTFactor(uint,uint,uint)
- SYS_D3D_DEVICE::TSS_Set_S0TFactor(uint)
- SYS_D3D_DEVICE::TSS_Set_S0Colour(void)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1_S1Texture2AddCurrent(uint,uint,uint,uint,uint)
- SYS_D3D_DEVICE::TSS_Set_S0Texture1ModTFactor_S1Current_A_CurrentModTexture2(uint,uint,uint,uint,uint)
- SYS_D3D_DEVICE::SetDefaults(void)
- SYS_D3D_DEVICE::SetGammaRamp(float)
- sub_413D78
- sub_413F20
- SYS_D3D_DEVICE::GrabFrontBuffer(uint)
- unknown_libname_281
- SYS_D3D_DEVICE::GrabFrontBuffer(void)
- sub_41441C
- sub_41448C
- sub_414804
- sub_414890
- sub_414A44
- sub_414BCC
- sub_414D40
- SYS_D3D::Texture_SetPoolSize(uint)
- SYS_D3D::Texture_CreateHandle(uint &)
- SYS_D3D::Texture_Create(uint &,char const *)
- SYS_D3D::Texture_Create(uint &,SYS_D3D_TEXTURE_IMAGE const &)
- SYS_D3D::Texture_Create(uint &,TEXTURE const * * const)
- SYS_D3D::Texture_Delete(uint &)
- SYS_D3D::Texture_DeleteAll(void)
- SYS_D3D::Texture_CreateCubeNormalMap(uint &,uint)
- SYS_D3D_DEVICE::Texture_SetPoolSize(uint)
- SYS_D3D_DEVICE::Texture_Delete(uint)
- SYS_D3D_DEVICE::Texture_DeleteAll(void)
- SYS_D3D_DEVICE::Texture_Create(uint)
- SYS_D3D_DEVICE::Texture_Create(uint &,char const *)
- SYS_D3D_DEVICE::Texture_Create(uint,SYS_D3D_TEXTURE_IMAGE const &)
- SYS_D3D_DEVICE::Texture_Create(uint,TEXTURE const * * const)
- SYS_D3D_DEVICE::Texture_CreateDynamic(uint &,uint,uint,_D3DFORMAT)
- SYS_D3D_DEVICE::Texture_CreateTarget(uint &,uint,uint,_D3DFORMAT)
- SYS_D3D_DEVICE::Texture_CreateCubeTarget(uint &,uint,_D3DFORMAT)
- SYS_D3D_DEVICE::Texture_CreateDepthTarget(uint &,uint,uint,_D3DFORMAT)
- SYS_D3D_DEVICE::Surface_CreateDepthTarget(uint &,uint,uint,_D3DFORMAT,SYS_D3D_ADAPTER_MULTISAMPLE const *)
- SYS_D3D_DEVICE::Texture_Duplicate(uint,uint &)
- SYS_D3D_DEVICE::Texture_IsValid(uint)
- SYS_D3D_DEVICE::Texture_ShouldUpload(SYS_D3D_TEXTURE_IMAGE const &)
- SYS_D3D_DEVICE::Texture_GetDstFormat(SYS_D3D_TEXTURE_IMAGE const &,_D3DFORMAT &,uint &)
- PIXELFORMAT::CalcBitsAndShift(uint,uint *,int *)
- PIXELFORMAT::SetFromDDPF(SYS_D3D_FORMAT_DESC const *)
- PIXELFORMAT::Clear(void)
- PIXELFORMAT::PIXELFORMAT(void)
- SYS_D3D_DEVICE::Texture_GetDeviceTexture(uint)
- SYS_D3D_DEVICE_TEXTURE::~SYS_D3D_DEVICE_TEXTURE(void)
- SYS_D3D_DEVICE_TEXTURE::`vector deleting destructor'(uint)
- SYS_D3D_TSS::Validate(void)
- SYS_D3D_TSS::Use(SYS_D3D_TSS_METHOD const * const)
- SYS_D3D_TSS::SetTSSShader(void)
- SYS_D3D_TSS::SetSampler(uchar,uint,SYS_D3D_TEXTURE_FILTER,_D3DTEXTURETRANSFORMFLAGS,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,_D3DTEXTUREADDRESS,uint)
- SYS_D3D_TSS::CreateTSS(SYS_D3D_TSS_METHODS const *,SYS_D3D_DEVICE *)
- SYS_D3D_TSS::Clear(void)
- SYS_D3D_TSS::SYS_D3D_TSS(void)
- SYS_D3D_TSS::~SYS_D3D_TSS(void)
- SYS_D3D_TSS::SetTSSFallback(SYS_D3D_TSS *)
- SYS_D3D_VB_BASE::SetVertexCount(uint)
- SYS_D3D_VB_BASE::Clear(void)
- SYS_D3D_VB_BASE::~SYS_D3D_VB_BASE(void)
- SYS_D3D_VB_BASE::SYS_D3D_VB_BASE(SYS_D3D_DEVICE *,bool)
- SYS_D3D_VB_BASE::`scalar deleting destructor'(uint)
- SYS_D3D_VDECL::CreateVertexDecl(_D3DVERTEXELEMENT9 * const,SYS_D3D_DEVICE *)
- SYS_D3D_VDECL::Clear(void)
- SYS_D3D_VDECL::~SYS_D3D_VDECL(void)
- SYS_D3D_VS::SetVertexShader(void)
- SYS_D3D_VS::CreateVertexShader_HLSLString(char const *,uint,char const *,char const *,SYS_D3D_DEVICE *)
- SYS_D3D_VS::CreateVertexShader_HLSLResource(ulong,char const *,char const *,SYS_D3D_DEVICE *)
- SYS_D3D_VS::CreateVertexShader_FromResourceData(ulong,SYS_D3D_DEVICE *)
- SYS_D3D_VS::CreateVertexShader(ulong *,SYS_D3D_DEVICE *)
- SYS_D3D_VS::operator=(SYS_D3D_VS const &)
- SYS_D3D_VS::Clear(void)
- SYS_D3D_VS::SYS_D3D_VS(void)
- SYS_D3D_VS::~SYS_D3D_VS(void)
- CalcVideoRects(SYS_D3D_DEVICE *,tagRECT const &,tagRECT const &,RECTF &,RECTF &)
- GetPins(IBaseFilter *,_PinDirection,std::vector<IPin *,std::allocator<IPin *>> &)
- _sysFmvPlay
- [thunk]:CBaseVideoRenderer::QueryInterface`adjustor{4}' (_GUID const &,void * *)
- [thunk]:CBaseVideoRenderer::AddRef`adjustor{4}' (void)
- [thunk]:CBaseVideoRenderer::Release`adjustor{4}' (void)
- [thunk]:CBaseVideoRenderer::QueryInterface`adjustor{212}' (_GUID const &,void * *)
- [thunk]:CBaseVideoRenderer::AddRef`adjustor{212}' (void)
- [thunk]:CBaseVideoRenderer::Release`adjustor{212}' (void)
- [thunk]:CBaseVideoRenderer::QueryInterface`adjustor{216}' (_GUID const &,void * *)
- [thunk]:CBaseVideoRenderer::AddRef`adjustor{216}' (void)
- [thunk]:CBaseVideoRenderer::Release`adjustor{216}' (void)
- [thunk]:CAllocator::QueryInterface`adjustor{4}' (_GUID const &,void * *)
- [thunk]:CAllocator::AddRef`adjustor{4}' (void)
- [thunk]:CAllocator::Release`adjustor{4}' (void)
- SYS_D3D_ADAPTER_ALLOWED_SETTINGS_OPTIONS::Setup_FMV(SYS_D3D const &,SYS_D3D_ADAPTER const &)
- SYS_D3D::Video_Play(char *)
- SYS_D3D::Video_Stop(void)
- SYS_D3D_VMR9::ClearRenderer(void)
- SYS_D3D_VMR9::ClearOverlay(void)
- SYS_D3D_VMR9::ClearVMR9(void)
- SYS_D3D_VMR9::ClearAudio(void)
- SYS_D3D_VMR9::SetAllocatorPresenter(ATL::CComPtr<IBaseFilter>)
- SYS_D3D_VMR9::SetupRender(void)
- SYS_D3D_VMR9::SetupOverlay(void)
- SYS_D3D_VMR9::SetupVMR9(void)
- SYS_D3D_VMR9::SetupAudio(void)
- SYS_D3D_VMR9::Draw(void)
- SYS_D3D_VMR9::Play(void)
- SYS_D3D_VMR9::Stop(void)
- SYS_D3D_VMR9::Update(void)
- SYS_D3D_VMR9::SYS_D3D_VMR9(char *,SYS_ERROR &)
- SYS_D3D_VMR9::~SYS_D3D_VMR9(void)
- CTextureRenderer::CTextureRenderer(IUnknown *,SYS_D3D_DEVICE *,long *)
- CTextureRenderer::~CTextureRenderer(void)
- CTextureRenderer::CheckMediaType(CMediaType const *)
- CTextureRenderer::SetMediaType(CMediaType const *)
- CTextureRenderer::DoRenderSample(IMediaSample *)
- CAllocator::CAllocator(long &,SYS_D3D *)
- CAllocator::~CAllocator(void)
- CAllocator::InitializeDevice(ulong,_VMR9AllocationInfo *,ulong *)
- CAllocator::GetSurface(ulong,ulong,ulong,IDirect3DSurface9 * *)
- CAllocator::AdviseNotify(IVMRSurfaceAllocatorNotify9 *)
- CAllocator::PresentImage(ulong,_VMR9PresentationInfo *)
- CAllocator::QueryInterface(_GUID const &,void * *)
- CAllocator::Release(void)
- CAllocator::DeleteSurfaces(void)
- CAllocator::PresentHelper(_VMR9PresentationInfo *)
- SCREEN_FMV::Process(void)
- SCREEN_FMV::SCREEN_FMV(void)
- SCREEN_FMV::Render(void)
- CAllocator::AddRef(void)
- CAllocator::TerminateDevice(ulong)
- SYS_WINDOW::Video_Play(char *)
- std::out_of_range::out_of_range(std::out_of_range const &)
- std::out_of_range::_Doraise(void)
- std::out_of_range::~out_of_range(void)
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::_Grow(uint,bool)
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::_Copy(uint)
- unknown_libname_282
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::assign(std::basic_string<char,std::char_traits<char>,std::allocator<char>> const &,uint,uint)
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::~basic_string<char,std::char_traits<char>,std::allocator<char>>(void)
- std::logic_error::logic_error(std::logic_error const &)
- std::logic_error::_Doraise(void)
- std::logic_error::what(void)
- std::logic_error::~logic_error(void)
- SCREEN_FMV::~SCREEN_FMV(void)
- CBaseVideoRenderer::Release(void)
- CBaseVideoRenderer::AddRef(void)
- CBaseVideoRenderer::QueryInterface(_GUID const &,void * *)
- CBaseRenderer::OnReceiveFirstSample(IMediaSample *)
- std::vector<IPin *,std::allocator<IPin *>>::~vector<IPin *,std::allocator<IPin *>>(void)
- ATL::CComPtr<IMediaEvent>::~CComPtr<IMediaEvent>(void)
- SYS_D3D_VMR9::`scalar deleting destructor'(uint)
- std::out_of_range::`vector deleting destructor'(uint)
- std::logic_error::`vector deleting destructor'(uint)
- SCREEN_FMV::`scalar deleting destructor'(uint)
- CTextureRenderer::`scalar deleting destructor'(uint)
- SCREEN_DISK_SCREEN_PROCESS_BASE::`vector deleting destructor'(uint)
- CAllocator::`scalar deleting destructor'(uint)
- SYS_DI::CreateDI(void)
- SYS_DI::Init(void)
- SYS_DI::CreateDevices(void)
- SYS_DI::CloseDevices(void)
- SYS_DI::Create(void)
- SYS_DI::SYS_DI(SYS_COMMAND_LINE const &,HWND__ *,SYS_ERROR &)
- SYS_DI::~SYS_DI(void)
- SYS_DI::Close(void)
- SYS_DI_ADAPTER::`vector deleting destructor'(uint)
- SYS_DI_DEVICE::`vector deleting destructor'(uint)
- SYS_DI_ADAPTER_OBJECT::SYS_DI_ADAPTER_OBJECT(DIDEVICEOBJECTINSTANCEA const &)
- SYS_DI_ADAPTER::DIEnumDeviceObjectsCallback(DIDEVICEOBJECTINSTANCEA const *,void *)
- SYS_DI_ADAPTER::GetAdapterInfo(SYS_DI *)
- SYS_DI_ADAPTER::FindObject(ulong,ulong)
- SYS_DI_ADAPTER::SYS_DI_ADAPTER(DIDEVICEINSTANCEA const &,SYS_DI *,SYS_ERROR &)
- SYS_DI_ADAPTER::~SYS_DI_ADAPTER(void)
- SYS_DI_ADAPTER::DIEnumDeviceEffectsCallback(DIEFFECTINFOA const *,void *)
- SYS_DI_ADAPTER_OBJECT::~SYS_DI_ADAPTER_OBJECT(void)
- SYS_DI_ADAPTER_OBJECT::`vector deleting destructor'(uint)
- RELEASE(IDirectInputDevice8A * &)
- sub_41BC00
- SYS_DI_DEVICE_DATA::Init(void)
- SYS_DI_DEVICE_DATA::FindObjectData(ulong,ulong)
- SYS_DI_DEVICE_DATA::ReadData(SYS_DI_DEVICE *)
- SYS_DI_DEVICE_DATA::SetFormat(SYS_DI_DEVICE *)
- SYS_DI_DEVICE_DATA::Clear(void)
- SYS_DI_DEVICE::SetFormat(void)
- SYS_DI_DEVICE_DATA::~SYS_DI_DEVICE_DATA(void)
- SYS_DI_DEVICE::SetActiveProfile(char const *)
- SYS_DI_DEVICE::CreateDevice(SYS_DI *)
- SYS_DI_DEVICE::SYS_DI_DEVICE(SYS_DI_ADAPTER *,SYS_DI *,SYS_ERROR &)
- SYS_DI_DEVICE::~SYS_DI_DEVICE(void)
- SYS_DI_DEVICE_DATA::`scalar deleting destructor'(uint)
- SYS_DI_PROFILE::`scalar deleting destructor'(uint)
- SYS_DI::EnumDevices(void)
- SYS_DI::DIEnumDevicesCallback(DIDEVICEINSTANCEA const *,void *)
- SYS_DI::ConfigDialog(SYS_D3D_DEVICE *)
- SYS_DI_PROFILE::ConnectDeviceData(SYS_DI_DEVICE_DATA *)
- SYS_DI_PROFILE::~SYS_DI_PROFILE(void)
- SYS_DI_PROFILE::SYS_DI_PROFILE(char const *)
- SYS_DI_PROFILE::ClearItems(void)
- SYS_DI_PROFILE_ITEM::~SYS_DI_PROFILE_ITEM(void)
- SYS_DI_PROFILE_ITEM::SYS_DI_PROFILE_ITEM(uint,SYS_DI_ADAPTER_OBJECT const *)
- SYS_DI_PROFILE_ITEM::`vector deleting destructor'(uint)
- sub_41C6A4
- _sysGetInput
- SYS_DI::ClearPS2PAD(void)
- SYS_DI::GetPS2PAD(uint,CONTROLLER_TAG &)
- MouseBuffer::MouseBuffer(void)
- MouseBuffer::Update(float,float)
- MouseBuffer::GetValue(float const * const,float &)
- MouseBuffer::GetY(void)
- MouseBuffer::GetX(void)
- AddToCentre(float,float &,float &)
- GetGameProfileName(void)
- SYS_DI::ReadInputs(void)
- _sysGetButtonPressure
- SYS_DI::LoadControl(CONTROLLER_TAG &)
- SYS_DI::SaveControl(CONTROLLER_TAG const &)
- sysDrawBufferDevice_Get(SYS_D3D_DEVICE *)
- _Camera_DrawBlinds
- _gameCloseLevel
- _mapAddDrawMeshAnim
- _mapDrawMeshGroup_PC
- _DrawRoomGeometry
- _sysDrawBg
- conDraw(SYS_D3D_DEVICE *,SYS_DRAW_ITEM_POOL<SYS_DRAW_TEXT_CHAR> const &)
- DrawBorderColours(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER_DEVICE const &)
- DrawViewLines(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,uint)
- DrawScreenLines(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,uint)
- DrawWorldLines(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawFade(SYS_DRAW_BUFFER_DEVICE &,float)
- DrawEffects(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- _DrawScene_SetupDOF_PS20(VF_DOF *,uint,SYS_DRAW_BUFFER_DEVICE &,uint,uint,float,float,uint)
- _DrawScene_SetupDOF_PS11(VF_DOF *,uint,SYS_DRAW_BUFFER_DEVICE &,uint,uint,uint,float,float,uint)
- DrawSceneDOF_PS11(SYS_DRAW_BUFFER_DEVICE &,uint,uint,uint,float,float,float,float,uint,float,float)
- DrawSceneDOF_PS20(SYS_DRAW_BUFFER_DEVICE &,uint,uint,float,float,float,float,uint,float,float)
- DrawSceneUnderWater_SetupCopy(VF_DOF *,uint,SYS_DRAW_BUFFER_DEVICE &,uint,uint)
- DrawSceneUnderWater(SYS_DRAW_BUFFER_DEVICE &,uint,uint,uint,float,float,float,float,uint,float,float,float,float)
- DrawSceneGlow(SYS_DRAW_BUFFER_DEVICE &,uint,uint,float,float,float,float,uint,float,float)
- SYS_DRAW_TEXTURE::`vector deleting destructor'(uint)
- SYS_D3D_DEVICE::Texture_GetSurface(uint)
- SYS_D3D_DEVICE::DrawCube(uint,float,float,float,float)
- SYS_D3D_DEVICE::DrawTexture_Modulate(uint,float,float,float,float,uint,bool,uint,float,float)
- SYS_D3D_DEVICE::DrawTexture_Modulate(uint,RECTF const &,RECTF const &,uint,bool,uint)
- SYS_D3D_DEVICE::DrawTexture(uint,float,float,float,float,bool,uint,float,float)
- SYS_D3D_DEVICE::DrawTexture(uint,RECTF const &,RECTF const &,bool,uint)
- SYS_D3D_DEVICE::DrawTextureAlpha(uint,float,float,float,float)
- SYS_D3D_DEVICE::SetRenderTargetFromTextures(uint,uint)
- SYS_D3D_DEVICE::ClearRenderTarger(ulong,_D3DRECT const *,ulong,ulong,float,ulong)
- SYS_D3D_DEVICE::Render(void)
- SYS_DRAW_FOG::GetD3DColour(void)
- SYS_DRAW_FOG::SetFog_FF(SYS_D3D_DEVICE *)
- SYS_DRAW_MATERIAL::CalcMaterialFlags(void)
- SYS_DRAW_MATERIAL_POOL::CalcMaterialFlags(void)
- SYS_DRAW::_SetNew_Fill(void)
- SYS_DRAW::_SetNew_Draw(void)
- SYS_DRAW::Reset(void)
- SYS_DRAW::SetNew_Draw(void)
- SYS_DRAW::End_Draw(void)
- SYS_DRAW::SetNew_Fill(void)
- SYS_DRAW::End_Fill(void)
- SYS_DRAW::GetPresent_Draw(void)
- SYS_DRAW::GetPresent_Fill(void)
- SYS_DRAW::SYS_DRAW(void)
- SYS_DRAW::~SYS_DRAW(void)
- SYS_DRAW_BUFFER_DEVICE::Reset(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER *)
- SYS_DRAW_BUFFER_DEVICE::SYS_DRAW_BUFFER_DEVICE(void)
- SYS_DRAW_BUFFER_DEVICE::~SYS_DRAW_BUFFER_DEVICE(void)
- SYS_DRAW_CAMERA_VIEW::SYS_DRAW_CAMERA_VIEW(matrix4 const &,matrix4,RECTF)
- sub_4238E8
- sub_42391C
- sub_423928
- SYS_DRAW_MATERIAL_POOL::~SYS_DRAW_MATERIAL_POOL(void)
- SYS_DRAW_MATERIAL_POOL::SYS_DRAW_MATERIAL_POOL(void)
- SYS_DRAW_TEXTURE::~SYS_DRAW_TEXTURE(void)
- SYS_DRAW_TEXTURE::SYS_DRAW_TEXTURE(void)
- SYS_D3D_DEVICE::RenderThread(void *)
- _sysAllocDrawMatrix
- std::vector<SYS_DRAW_BUFFER_DEVICE *,std::allocator<SYS_DRAW_BUFFER_DEVICE *>>::insert(SYS_DRAW_BUFFER_DEVICE * *,uint,SYS_DRAW_BUFFER_DEVICE * const &)
- SYS_ALIGNED_ARRAY<SYS_DRAW_BUFFER>::~SYS_ALIGNED_ARRAY<SYS_DRAW_BUFFER>(void)
- SYS_ALIGNED_ARRAY<SYS_DRAW_BUFFER>::New(uint)
- SYS_DRAW_ITEM_POOL_VS::~SYS_DRAW_ITEM_POOL_VS(void)
- SYS_DRAW_BUFFER_DEVICE::`scalar deleting destructor'(uint)
- operator delete(void *,void *)
- Draw_VS_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- Draw_FF_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- SYS_DRAW_BATCH_RUN::DoRenderStatesMatch(SYS_DRAW_BATCH_RUN const &)
- SYS_DRAW_BATCH::TextureSet(uchar,uint)
- SYS_DRAW_BATCH::TextureRemap_Reset(void)
- SYS_DRAW_BATCH::TextureRemap_Set(uchar,uchar,uchar,uchar,uchar,uchar,uchar,uchar)
- SYS_DRAW_BATCH::TextureRemap_Set(SYS_D3D_TSS const &)
- SYS_DRAW_BATCH::TextureRemap_Set(SYS_D3D_PS const &)
- SYS_DRAW_BATCH::Clear(void)
- SYS_DRAW_BATCH::GetNewBatch(SYS_DRAW_BATCH_RUN * &)
- SYS_DRAW_BATCH::Merge(SYS_DRAW_BATCH_RUN *)
- SYS_DRAW_BATCH::Draw(SYS_D3D_DEVICE *,SYS_DRAW_BATCH_CALLBACK_CACHE *)
- SYS_DRAW_BATCH::SYS_DRAW_BATCH(void)
- sub_4244E0
- sub_4244EC
- SYS_DRAW_BATCH::~SYS_DRAW_BATCH(void)
- SYS_DRAW_BATCH_CALLBACK_CACHE::SYS_DRAW_BATCH_CALLBACK_CACHE(void)
- AddAnimMesh_Basics(tagMESH_HEADER *,matrix4 *,SYS_DRAW_DYANIMC_VOLUME &)
- SYS_DRAW_BUFFER::GetNext_Matrix(uint)
- SYS_DRAW_BUFFER::AddViewLine(vector4 const *,vector4 const *,uint)
- SYS_DRAW_BUFFER::AddScreenLine(vector4 const *,vector4 const *,uint)
- SYS_DRAW_BUFFER::AddWorldLine(vector4 const *,vector4 const *,uint)
- SYS_DRAW_BUFFER::AddAnimMesh(tagMESH_HEADER *,matrix4 *,tagMAP_OBJNODE *,int)
- SYS_DRAW_BUFFER::Reset(void)
- SYS_DRAW_BUFFER::SYS_DRAW_BUFFER(void)
- SYS_DRAW_BUFFER::~SYS_DRAW_BUFFER(void)
- SYS_DRAW_BUFFER_DEVICE::AddBorderColour(uint)
- IsThinOBB(vector4 const &,vector4 const &)
- IntersectOBB(vector4 const &,vector4 const &,vector4 const &,vector4 const &,vector4 &,vector4 &)
- TouchingOBB(vector4 const &,vector4 const &,vector4 const &,vector4 const &)
- ClippedOBB_CPP(matrix4 const &,RECTF const &,vector4 const &,vector4 const &)
- ClippedOBB_SSE(matrix4 const &,RECTF const &,vector4 const &,vector4 const &)
- UnionRect(RECTF const &,RECTF const &,RECTF &)
- IntersectRect(RECTF const &,RECTF const &,RECTF &)
- GetPositionFromViewMatrix(vector4 &,matrix4 const *)
- CalculateClipPlanes(SYS_DRAW_CAMERA_VIEW const &,RECTF const &,vector4 *,uint &)
- operator==(matrix4 const &,matrix4 const &)
- _mapCalcVisibleRooms
- SYS_DRAW_BUFFER::DrawRECT(RECTF const &,uint)
- SYS_DRAW_CRP::CalculateMeshGroups(MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,RECTF const &,uint,tagMAP_OBJNODE *)
- SYS_DRAW_CRP::CalculateMeshGroups(MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,RECTF const &,uint,uint)
- SYS_DRAW_CRP::CalculateWater(SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &,MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &)
- SYS_DRAW_CRP::CalculateObjectsStatic(SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &,MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_CRP::CalculateObjectsAnimated_DynamicLight(SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &,SYS_DRAW_BUFFER &,MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_CRP::CalculateObjectsAnimated_StaticLight(SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &,SYS_DRAW_BUFFER &,MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_CRP::CalculateCharacters(SYS_DRAW_BUFFER &,MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_CRP::CalculateFakes(MATRIX_STACK &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_CRP::CalcMaterialFlags(SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &)
- SYS_DRAW_CRP::AddMirror(uint,RECTF const &)
- SYS_DRAW_CRP::AddRoom(uint,RECTF const &)
- SYS_DRAW_CRP::AddMesh(tagMESH_HEADER const *,SYS_DRAW_CAMERA_VIEW const &,RECTF const &,MATRIX_STACK &,uint)
- SYS_DRAW_CRP::GetClippedRect(SYS_DRAW_BUFFER *,vector4 const *,uint,vector4 const *,uint,SYS_DRAW_CAMERA_VIEW const &,RECTF &,uint)
- SYS_DRAW_CRP::Calculate(SYS_DRAW_BUFFER *,MATRIX_STACK &,SYS_DRAW_ITEM_POOL<ROOM_HEADER_TAG *> &,SYS_DRAW_CAMERA_VIEW const &,uint,float)
- SYS_DRAW_CRP::Clear(void)
- SYS_DRAW_CRP::SYS_DRAW_CRP(void)
- SYS_DRAW_CRP::~SYS_DRAW_CRP(void)
- SYS_DRAW_CRP::AddMesh(uint,SYS_DRAW_CAMERA_VIEW const &,RECTF const &,MATRIX_STACK &,uint)
- SYS_DRAW_CAMERA_VIEW::~SYS_DRAW_CAMERA_VIEW(void)
- SYS_DRAW_ITEM_POOL<DRAW_WATER_DATA>::~SYS_DRAW_ITEM_POOL<DRAW_WATER_DATA>(void)
- SYS_DRAW_ITEM_POOL<SYS_DRAW_CRP::PORTAL>::~SYS_DRAW_ITEM_POOL<SYS_DRAW_CRP::PORTAL>(void)
- menuDrawLogoAOD(SYS_DRAW_BUFFER_DEVICE &,uint)
- menuDrawLogo(SYS_DRAW_BUFFER_DEVICE &,uchar,uint)
- menuDrawBg(SYS_DRAW_BUFFER_DEVICE &,uint)
- feDrawCircle(SYS_DRAW_BUFFER_DEVICE &,float,float,float,float,float,uchar)
- Render_FrontEnd(SYS_D3D_DEVICE *,SYS_MENU_MODE_PC)
- GetFrontEndTextureHandle(uint)
- SYS_TIMER_DURATION_TO_STORAGE<float,100>::~SYS_TIMER_DURATION_TO_STORAGE<float,100>(void)
- SYS_D3D_VB_POOL<VF_VCT,1>::GetBuffer(uint,IDirect3DVertexBuffer9 * &,VF_VCT * &,uint &)
- SYS_D3D_VB_POOL<VF_VCT,1>::GetBuffer(uint,IDirect3DVertexBuffer9 * &,VF_VCT * &)
- sub_42DDF8
- sysLoadingScreen_Pause(void)
- sysLoadingScreen_Restart(void)
- _sysBeginLoadingScreen
- _sysEndLoadingScreen
- sub_42E2F8
- sub_42E320
- THREAD_LOADINGSCREEN_DATA::Reset(void)
- _sysSetLoadingScreenText
- DrawRain_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Room_CalcMaterialFlags(tagMAP_GMXINFO *,SYS_D3D_ROOM *)
- Room_CalcMaterialFlags(tagMAP_GMXINFO *,ROOM_HEADER_TAG * *,uint,tagMESH_HEADER *,uint)
- sysD3DCreateResources_RainBuffers(void)
- sysD3DDeleteResources_RainBuffers(void)
- _sysD3DCreateResources_Room
- sysD3DCreateResources_RoomBuffers_FillVertexs(vector4 const &,SYS_D3D_ROOM const *,VF_VNCTT *)
- sysD3DCreateResources_RoomBuffers_FillVertexs(vector4 const &,SYS_D3D_ROOM const *,VF_VNCTTUV *)
- _sysD3DCreateResources_RoomBuffers
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::`vector deleting destructor'(uint)
- std::vector<SYS_D3D_IB<ushort,0> *,std::allocator<SYS_D3D_IB<ushort,0> *>>::`vector deleting destructor'(uint)
- sysD3DDeleteResources_sysD3DRoom(SYS_D3D_ROOM *)
- _sysD3DDeleteResources_Room
- _sysD3DCreateResources_RoomMaterials
- _sysD3DDeleteResources_RoomMaterials
- sysD3DRoom_Create(void *)
- sysD3DRoom_Destroy(tagMAP_GMXINFO *)
- mapBindMeshGeometryPC(vector4 const *,uchar *)
- _mapPlatformBindZoneData
- _mapPlatformReleaseZone
- _mapPlatformAllocZone
- gameCloseLevel_Rooms(void)
- _mapPlatformLoadZone
- _mapPlatformUpload
- _mapPlatformAlloc
- _mapPlatformBindZoneTexture
- sysD3DRoom_GetMaterialPointer(tagMAP_GMXINFO *)
- std::copy(SYS_D3D_VB_BASE * *,SYS_D3D_VB_BASE * *,SYS_D3D_VB_BASE * *)
- std::vector<SYS_D3D_IB<ushort,0> *,std::allocator<SYS_D3D_IB<ushort,0> *>>::assign(uint,SYS_D3D_IB<ushort,0> * const &)
- std::vector<SYS_D3D_IB<ushort,0> *,std::allocator<SYS_D3D_IB<ushort,0> *>>::at(uint)
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::_Destroy(SYS_D3D_VB_BASE * *,SYS_D3D_VB_BASE * *)
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::insert(SYS_D3D_VB_BASE * *,uint,SYS_D3D_VB_BASE * const &)
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::assign(uint,SYS_D3D_VB_BASE * const &)
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::at(uint)
- std::vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>::~vector<SYS_D3D_VB_BASE *,std::allocator<SYS_D3D_VB_BASE *>>(void)
- std::vector<ROOM_BUFFER_DATA,std::allocator<ROOM_BUFFER_DATA>>::assign(uint,ROOM_BUFFER_DATA const &)
- std::vector<ROOM_BUFFER_DATA,std::allocator<ROOM_BUFFER_DATA>>::at(uint)
- std::vector<ROOM_BUFFER_DATA,std::allocator<ROOM_BUFFER_DATA>>::~vector<ROOM_BUFFER_DATA,std::allocator<ROOM_BUFFER_DATA>>(void)
- std::list<BUFFER_DATA,std::allocator<BUFFER_DATA>>::push_back(BUFFER_DATA const &)
- std::list<BUFFER_DATA,std::allocator<BUFFER_DATA>>::~list<BUFFER_DATA,std::allocator<BUFFER_DATA>>(void)
- std::list<BUFFER_DATA,std::allocator<BUFFER_DATA>>::list<BUFFER_DATA,std::allocator<BUFFER_DATA>>(std::allocator<BUFFER_DATA> const &)
- std::list<MESH_BUFFER_SOURCE,std::allocator<MESH_BUFFER_SOURCE>>::push_back(MESH_BUFFER_SOURCE const &)
- std::list<MESH_BUFFER_SOURCE,std::allocator<MESH_BUFFER_SOURCE>>::list<MESH_BUFFER_SOURCE,std::allocator<MESH_BUFFER_SOURCE>>(std::allocator<MESH_BUFFER_SOURCE> const &)
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::_Tidy(bool)
- SYS_D3D_VB<VF_VNCTTUV,0>::GetStride(void)
- SYS_D3D_VB<VF_VNCTTUV,0>::GetVertex_FVF(void)
- SYS_D3D_VB<VF_VNCTT,0>::GetStride(void)
- SYS_D3D_VB<VF_VNCTT,0>::GetVertex_FVF(void)
- SYS_D3D_VB<VF_C,0>::GetStride(void)
- SYS_D3D_VB<VF_C,0>::GetVertex_FVF(void)
- SYS_D3D_VB<VF_VNCTTUV,0>::`scalar deleting destructor'(uint)
- SYS_D3D_VB<VF_VNCTT,0>::`vector deleting destructor'(uint)
- SYS_D3D_VB<VF_C,0>::`scalar deleting destructor'(uint)
- std::vector<SYS_D3D_IB<ushort,0> *,std::allocator<SYS_D3D_IB<ushort,0> *>>::`default constructor closure'(void)
- std::vector<ROOM_BUFFER_DATA,std::allocator<ROOM_BUFFER_DATA>>::insert(ROOM_BUFFER_DATA *,uint,ROOM_BUFFER_DATA const &)
- DrawRoom_Depth(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawRoomChar(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawRain(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- sub_432B6C
- sub_432BC4
- sub_432C1C
- sub_432C58
- DrawRoom_Meshes_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,SYS_DRAW_ROOM_BATCHES_BASE *)
- DrawRoom_Rooms_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,SYS_DRAW_ROOM_BATCHES_BASE *)
- DrawRoom_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawRoomChar_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_BLANK::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_FOG::Draw(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_FOG const &)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::Add_DiffuseLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::Add_DiffuseSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::Add_Diffuse(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::Add_Light(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::Add_None(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS::Draw_Opaque(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS::Draw_Alpha(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- sub_43540C
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS::~SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS(void)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::~SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE(void)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE::SYS_DRAW_ROOM_BATCHES_FF_TSS_MATERIALS_BASE(void)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_FOG::~SYS_DRAW_ROOM_BATCHES_FF_TSS_FOG(void)
- SYS_DRAW_ROOM_BATCHES_FF_TSS_BLANK::~SYS_DRAW_ROOM_BATCHES_FF_TSS_BLANK(void)
- SYS_DRAW_BATCH_BLEND_ARRAY::~SYS_DRAW_BATCH_BLEND_ARRAY(void)
- sub_43583C
- sub_4358F4
- sub_4359C0
- sub_435A50
- sub_435C58
- sub_435D18
- sub_435EA8
- sub_435F5C
- sub_436178
- sub_436380
- sub_436588
- sub_4367A8
- sub_436948
- sub_436B5C
- sub_436D00
- sub_436DBC
- sub_436E50
- sub_436EE4
- sub_436F54
- Draw_RoomFogBlend(SYS_D3D_DEVICE *,uint,uint)
- Draw_RoomFogBlend_Env(SYS_D3D_DEVICE *,uint,uint)
- DrawRoom_Depth_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_Plane_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawMesh_VS_PS(SYS_DRAW_CRP::MESH_STATIC const &,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE *)
- DrawRoom_Meshes_VS_PS(SYS_DRAW_QUALITY,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE *)
- DrawRoom_Rooms_VS_PS(SYS_DRAW_QUALITY,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE *)
- DrawRoom_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawRoomChar_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawRoom_Reflect_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,vector4 const &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_BLANK::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_VS_PS_DEPTH::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_EnvBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Bump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_BumpLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBumpEnvLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBumpEnv(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseEnv(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseSelfLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Diffuse(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBumpSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBumpLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBumpLightSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_DiffuseEnvLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Lightmap(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_SelfIlluminating(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Snow(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Glass(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Unknown(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_None(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Fur(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Add_Metal(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::Draw_Wire(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::SetActive(SYS_D3D_DEVICE *)
- SYS_DRAW_ROOM_BATCHES_VS_PS_FOG_MATERIALS::Draw_Opaque(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_FOG_MATERIALS::Draw_Alpha(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint,bool)
- SYS_DRAW_ROOM_BATCHES_VS_PS_TYPE_MATERIALS::Draw_Opaque(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_TYPE_MATERIALS::Draw_Alpha(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint,bool)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_Unknown(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_Snow(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_Diffuse(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_DiffuseLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_DiffuseBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Add_DiffuseBumpLight(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Draw_Opaque(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::Draw_Alpha(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint,bool)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_VS_PS_REFLECT_FOG_MATERIALS::Draw_Opaque(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint)
- SYS_DRAW_ROOM_BATCHES_VS_PS_REFLECT_FOG_MATERIALS::Draw_Alpha(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,uint,bool)
- DrawRoom_ThreadBatchRun(void *)
- sub_43FB0C
- sub_43FB2C
- sub_43FB4C
- SYS_DRAW_ROOM_BATCHES_VS_PS_REFLECT_FOG_MATERIALS::~SYS_DRAW_ROOM_BATCHES_VS_PS_REFLECT_FOG_MATERIALS(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING::~SYS_DRAW_ROOM_BATCHES_VS_PS_LIGHTING(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_TYPE_MATERIALS::~SYS_DRAW_ROOM_BATCHES_VS_PS_TYPE_MATERIALS(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_FOG_MATERIALS::~SYS_DRAW_ROOM_BATCHES_VS_PS_FOG_MATERIALS(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::~SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE::SYS_DRAW_ROOM_BATCHES_VS_PS_MATERIALS_BASE(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_DEPTH::~SYS_DRAW_ROOM_BATCHES_VS_PS_DEPTH(void)
- SYS_DRAW_ROOM_BATCHES_VS_PS_BLANK::~SYS_DRAW_ROOM_BATCHES_VS_PS_BLANK(void)
- DrawRoom_DrawProjectedDepthShadow_VS_PS_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- DrawRoom_DrawProjectedDepthShadow_ScanMeshes(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_ROOM_BATCHES_PROJECTED_DEPTH_SHADOW &)
- DrawRoom_DrawProjectedDepthShadow_nVidiaGF34_Const(SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA const &,matrix4 const &,matrix4 const &,SYS_DRAW_OBJECT_SHADOW const &)
- DrawRoom_DrawProjectedDepthShadow_nVidiaGF34(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_DrawProjectedDepthShadow_VS_PS_Const(SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA const &,matrix4 const &,matrix4 const &,SYS_DRAW_OBJECT_SHADOW const &)
- DrawRoom_DrawProjectedDepthShadow_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_DrawProjectedDepthShadow_VS_PS20_Const(SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA const &,matrix4 const &,matrix4 const &,SYS_DRAW_OBJECT_SHADOW const &)
- DrawRoom_DrawProjectedDepthShadow_VS_PS20(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_DrawProjectedDepthShadow_FF_TSS_Const(SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA const &,matrix4 const &,matrix4 const &,SYS_DRAW_OBJECT_SHADOW const &)
- DrawRoom_DrawProjectedDepthShadow_FF_TSS_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- DrawRoom_DrawProjectedDepthShadow_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_DrawProjectedDepthShadow(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawRoom_DrawProjectedDepthShadow_GetTextureDepth(SYS_D3D_DEVICE const *,DRAW_CHAR_DEVICE_DATA const &)
- DrawRoom_DrawProjectedDepthShadow_GetTextureColour(SYS_D3D_DEVICE const *,DRAW_CHAR_DEVICE_DATA const &)
- DrawRoom_DrawProjectedDepthShadow_GetTextureFF(SYS_D3D_DEVICE const *,DRAW_CHAR_DEVICE_DATA const &)
- SYS_DRAW_ROOM_BATCHES_PROJECTED_DEPTH_SHADOW::~SYS_DRAW_ROOM_BATCHES_PROJECTED_DEPTH_SHADOW(void)
- Render_Allow_PostProcess_Multisampled(SYS_D3D_DEVICE const *)
- Render_Use_PostProcess(SYS_D3D_DEVICE const *,SYS_DRAW_BUFFER_DEVICE const &,SYS_DRAW_CAMERA_VIEW const &)
- fxZoomBlur(SYS_DRAW_BUFFER_DEVICE &,uint,float,float,uchar,uchar,uchar,uchar,int,int)
- DrawHeliCamLines(SYS_DRAW_BUFFER_DEVICE &,uint,uint)
- Render_Scene_PostProcess_SpecialCameras(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW &,uint,float,float)
- Render_Scene_Main(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW &)
- Render_Scene_PostProcess(SYS_DRAW_BUFFER_DEVICE &,_D3DVIEWPORT9 &,SYS_DRAW_CAMERA_VIEW &,uint,uint,uint)
- Render_Scene_Overlay_Window(SYS_DRAW_BUFFER_DEVICE &)
- Render_Scene_Overlay(SYS_DRAW_BUFFER_DEVICE &)
- Render_Scene_DOF_PS11(SYS_DRAW_BUFFER_DEVICE &)
- Render_Scene(SYS_D3D_DEVICE *)
- FindOldDoubleBufferedTexture(uint,std::vector<SYS_D3D_DEVICE_CUBEMAP_BUFFER,std::allocator<SYS_D3D_DEVICE_CUBEMAP_BUFFER>> &)
- Draw_DrawEnvironmentCubeMaps(SYS_DRAW_BUFFER_DEVICE &,SYS_D3D_DEVICE_CUBEMAP_BUFFER *,vector4 const &,SYS_DRAW_CUBEMAP_UPDATE_DESC const &)
- DrawChar_DrawEnvironmentCubeMaps(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::UpdateFrame(SYS_DRAW_CUBEMAP_UPDATE_DESC const &)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::UpdateSide(SYS_DRAW_CUBEMAP_UPDATE_DESC const &)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::Reset(void)
- SYS_DRAW_FOG::SetPlane(vector4 const &,vector4 const &)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::SYS_DRAW_CUBEMAP_UPDATE_STATE(void)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::GetRenderBuffer(void)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::GetDrawBuffer(void)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::GetSide(void)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::GetSetup(void)
- SYS_DRAW_CUBEMAP_UPDATE_STATE::Trigger(void)
- SYS_DRAW_CUBEMAP_UPDATE_DESC::SYS_DRAW_CUBEMAP_UPDATE_DESC(void)
- SYS_DRAW_CUBEMAP_UPDATE_DESC::SetValues(uint,uint,uint)
- SYS_DRAW_CUBEMAP_UPDATE_DESC::Decode(uint)
- SYS_DRAW_CUBEMAP_UPDATE_DESC::Encode(void)
- Draw_SceneExtra_Consts(matrix4 const &,matrix4 const &,vector4 const &,vector4 const &,DRAW_DATA_VS * &,SYS_DRAW_BUFFER_DEVICE &)
- Draw_SceneExtra_Char_AnimatedMeshes_Consts(SYS_DRAW_ROOM_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra_Char_Rigged_Consts(SYS_DRAW_ROOM_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra_Char_Skinned_Consts(SYS_DRAW_ROOM_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra_Meshes_Consts(SYS_DRAW_ROOM_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra_Rooms_Consts(SYS_DRAW_ROOM_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- Draw_SceneExtra(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- SYS_DRAW_ROOM_BATCHES_SCENE_EXTRA::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_ROOM_BATCHES_SCENE_EXTRA::~SYS_DRAW_ROOM_BATCHES_SCENE_EXTRA(void)
- SYS_DRAW_ROOM_BATCHES_SCENE_EXTRA::SYS_DRAW_ROOM_BATCHES_SCENE_EXTRA(void)
- _animProcessBone
- _animBeginFrame
- _animDrawChar
- _sysDXCreateResources_Chars
- _sysDXDeleteResources_Chars
- sysD3DCreateResources_SkinBuffers(std::list<SYS_D3D_SKIN *,std::allocator<SYS_D3D_SKIN *>> &)
- _sysD3DCreateResources_Skin
- _sysD3DDeleteResources_Skin
- gameCloseLevel_Characters(void)
- SYS_D3D_SKIN::MESH_RIGGED::`vector deleting destructor'(uint)
- SYS_DRAW_OBJECT_LIGHT_LITE::Clear(void)
- SYS_DRAW_OBJECT_LIGHTING::Clear(void)
- SYS_DRAW_OBJECT_LIGHTING::ClearUnused(void)
- SYS_D3D_SKIN::Clear(void)
- SYS_D3D_SKIN::Init(void)
- SYS_D3D_SKIN::SYS_D3D_SKIN(void)
- SYS_D3D_SKIN::~SYS_D3D_SKIN(void)
- SYS_D3D_SKIN::MESH_RIGGED::~MESH_RIGGED(void)
- sub_44B228
- sub_44B284
- SYS_D3D_SKIN::MESH_RIGGED::MESH_RIGGED(void)
- SYS_DRAW_OBJECT_SHADOW::Clear(void)
- SYS_DRAW_OBJECT_LIGHT_FULL::Clear(void)
- _sysD3DSkin_Create
- _animEndFrame
- SYS_D3D_VB<VF_VNT,1>::GetVertex_FVF(void)
- SYS_D3D_VB<VF_VNT,0>::`vector deleting destructor'(uint)
- SYS_D3D_VB<VF_VNT,1>::`vector deleting destructor'(uint)
- SYS_D3D_VB<VF_VNCTTUV,1>::`scalar deleting destructor'(uint)
- std::list<CharCloth *,std::allocator<CharCloth *>>::`scalar deleting destructor'(uint)
- SYS_D3D_SKIN::`scalar deleting destructor'(uint)
- DrawChar_BatchRuns_VS(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_BATCHES_BASE &,SYS_D3D_SKIN::MESH_RIGGED const &,SYS_DRAW_INSTANCE_CHAR const *,DRAW_CHAR_DEVICE_DATA &,SYS_D3D_SKIN const *,void (*)(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *),void *)
- DrawChar_BatchRuns_FF(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_BATCHES_BASE &,SYS_D3D_SKIN::MESH_RIGGED const &,SYS_DRAW_INSTANCE_CHAR const *,DRAW_CHAR_DEVICE_DATA &,SYS_D3D_SKIN const *,void (*)(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *),void *)
- DrawChar_Depth(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Plane(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Fog(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar(SYS_D3D_DEVICE *,SYS_DRAW_QUALITY,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawDiary(SYS_DRAW_BUFFER_DEVICE &)
- DrawConsoleObjects(SYS_DRAW_BUFFER_DEVICE &)
- SYS_DRAW_AOCHAR::IsChildVisible(uint)
- sub_44BCFC
- sub_44BD6C
- sub_44BDBC
- SetupLightData(SYS_DRAW_DYANIMC_VOLUME const &,SYS_DRAW_OBJECT_LIGHTING const &,DRAW_CHAR_DATA_FF &)
- DrawChar_FF_TSS_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- DrawChar_MeshAnimated_FF_TSS(SYS_DRAW_CRP::MESH_ANIMATED const &,SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_MeshsAnimated_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Children_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Skinned_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Fog_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_MeshAnimated_FF_TSS(tagMESH_HEADER *,matrix4 &,SYS_DRAW_CRP::MESH_ANIMATED &,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawDiary_FF_TSS(SYS_DRAW_BUFFER_DEVICE &,uint)
- sub_44D574
- DrawConsoleObjects_FF_TSS(SYS_DRAW_BUFFER_DEVICE &)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_BLANK::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_FOG::Draw(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_FOG const &)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS::~SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS(void)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS::SYS_DRAW_CHAR_BATCHES_FF_TSS_MATERIALS(void)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_FOG::~SYS_DRAW_CHAR_BATCHES_FF_TSS_FOG(void)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_FOG::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_FF_TSS_BLANK::~SYS_DRAW_CHAR_BATCHES_FF_TSS_BLANK(void)
- SYS_DRAW_CHAR_BATCHES_BASE::GetDefaultBatch(void)
- mapSetLights_PC_BestMax(SYS_DRAW_OBJECT_LIGHTING &,uint,LIGHT *,bool)
- mapSetLights_PC_SubUnified(SYS_DRAW_OBJECT_LIGHT_FULL const &,uint,LIGHT *)
- mapSetLights_PC_Unified(SYS_DRAW_OBJECT_LIGHT_FULL &,SYS_DRAW_DYANIMC_VOLUME const &,vector4 const &,uint,LIGHT const *)
- mapSetLights_PC_Shadow_BB(SYS_DRAW_OBJECT_SHADOW &,SYS_DRAW_DYANIMC_VOLUME const &)
- mapSetLights_PC_EffectsLight(SYS_DRAW_DYANIMC_VOLUME const &,SYS_DRAW_OBJECT_LIGHTING &,SYS_DRAW_OBJECT_SHADOW *,bool)
- FindMinMax(ushort *,uint,uint &,uint &)
- sysD3DSkin_Create_PC(void * *,uint)
- sysD3DSkin_Textures(SYS_D3D_SKIN *,uchar *,uint)
- _animLoadCharWad
- CalcFOV(vector4 const &,vector4 const &,vector4 const &,vector4 const &,vector4 &,float &,float &)
- CalcFOVandNear(vector4 const &,vector4 const &,vector4 const &,vector4 const &,SYS_DRAW_OBJECT_SHADOW &,float &,float &,float &)
- DrawChar_CalcProjectedShadows(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &)
- DrawChar_StreamVectors_Morph_Char(VF_VNT const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS const &)
- DrawChar_StreamVectors_Morph_Char(VF_VNCTTUV const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS const &)
- DrawChar_StreamVectors_Trans_Char(VF_VNT const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS const &)
- DrawChar_StreamVectors_Trans_Char(VF_VNCTTUV const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS const &)
- DrawChar_Calc(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,DRAWCHAR_CALC_FINISH_DATA &)
- DrawChar_CalcBones(SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &)
- SYS_DRAW_CHAR_STREAM_VECTOR_STATUS::Increment_Cloth(void)
- SYS_DRAW_CHAR_STREAM_VECTOR_STATUS::Increment_Morph(void)
- SYS_DRAW_CHAR_STREAM_VECTOR_STATUS::Increment(void)
- DRAWCHAR_CALC_FINISH_DATA::Finish(void)
- DRAWCHAR_CALC_FINISH_DATA::DRAWCHAR_CALC_FINISH_DATA(void)
- DRAWCHAR_CALC_FINISH_DATA::SetData(IDirect3DVertexBuffer9 *,SYS_THREAD_POOL *)
- SYS_DRAW_CHAR_STREAM_VECTOR_STATUS::Status(void)
- Get_DrawChar_StreamVectors_Trans_Char_Thread(VF_VNCTTUV const *)
- Get_DrawChar_StreamVectors_Trans_Char_Thread(VF_VNT const *)
- DrawChar_StreamVectors_Trans_Char_Thread_FF(void *)
- DrawChar_StreamVectors_Trans_Char_Thread_VS(void *)
- DrawChar_StreamVectors(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA *,SYS_D3D_VB<VF_VNCTTUV,1> *,DRAWCHAR_CALC_FINISH_DATA &)
- DrawChar_StreamVectors(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA *,SYS_D3D_VB<VF_VNT,1> *,DRAWCHAR_CALC_FINISH_DATA &)
- _DrawChar_StreamVectors_Trans_Char_Thread(VF_VNT const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS *)
- _DrawChar_StreamVectors_Trans_Char_Thread(VF_VNCTTUV const *,SYS_DRAW_CHAR_STREAM_VECTOR_STATUS *)
- Trans_VS(SYS_D3D_SKIN::VECTOR_WEIGHTED const &,DRAW_CHAR_DATA_BONE const *,DRAW_CHAR_DATA_BONE const *,VF_VNCTTUV &)
- Trans_VS(SYS_D3D_SKIN::VECTOR_WEIGHTED const &,DRAW_CHAR_DATA_BONE const *,VF_VNCTTUV &)
- DrawChar_StreamVectors_Trans(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA *,VF_VNCTTUV *,uint)
- DrawChar_StreamVectors_Trans(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,DRAW_CHAR_DEVICE_DATA *,VF_VNT *,uint)
- sub_4553F8
- sub_455448
- sub_45566C
- sub_455728
- sub_455798
- sub_45585C
- sub_455AFC
- sub_455C68
- sub_455D84
- sub_455EA0
- sub_45600C
- sub_456178
- sub_456234
- sub_456398
- sub_456430
- DrawChar_AnimatedMesh_Fog_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Child_Fog_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Children_Fog_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Skin_Fog_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Skins_Fog_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Child_Blank_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Children_Blank_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Skin_Blank_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Skins_Blank_VS(SYS_D3D_DEVICE *,SYS_DRAW_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_FillVSPS(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_OBJECT_LIGHTING const &,DRAW_DATA_VS * &,DRAWCHAR_FILLVSPS_DATA const &)
- DrawChar_MeshAnimated_VS(SYS_DRAW_CRP::MESH_ANIMATED const &,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_MeshsAnimated_VS(SYS_D3D_DEVICE *,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Children_VS(SYS_D3D_DEVICE *,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Skinned_VS(SYS_D3D_DEVICE *,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Plane_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawChar_Depth_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_Fog_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_DrawProjectedShadows_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawChar_MeshAnimated_VS(tagMESH_HEADER *,matrix4 &,SYS_DRAW_CRP::MESH_ANIMATED &,SYS_DRAW_CHAR_BATCHES_BASE &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawDiary_VS_PS(SYS_DRAW_BUFFER_DEVICE &,uint)
- sub_45CE74
- DrawConsoleObjects_VS_PS(SYS_DRAW_BUFFER_DEVICE &)
- SYS_DRAW_INSTANCE_CHAR::FindCloth(uint)
- SYS_DRAW_INSTANCE_CHAR::FindMorph(uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_Diffuse(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_DiffuseBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_DiffuseBumpSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_DiffuseBumpSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_DiffuseSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_Iridescence(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Add_Wire(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Bump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Diffuse(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseBumpSelf(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseBumpSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseEnv(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseEnvBumpSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseEnvSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_DiffuseSpec(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_EnvBump(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Iridescence(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Fur(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Glass(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Metal(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_None(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Skin(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Hair(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Add_Wire(SYS_DRAW_RUN const &,SYS_DRAW_MATERIAL const &,SYS_DRAW_BATCH_DATA &,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::SetActive(SYS_D3D_DEVICE *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_BLANK::BatchRuns(SYS_DRAW_BATCH_RUNS_DATA *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_BLANK::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_PLANE::Draw(SYS_D3D_DEVICE *,uint)
- SYS_DRAW_CHAR_BATCHES_VS_PS_DEPTH::Draw(SYS_D3D_DEVICE *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_FOG::Draw(SYS_D3D_DEVICE *)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::SetActive(SYS_D3D_DEVICE *)
- DrawChar_DrawProjectedShadows(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- GetBlendIndex(uint)
- DrawChar_GetChildBone(SYS_D3D_SKIN::MESH_RIGGED const &,SYS_DRAW_INSTANCE_CHAR const &)
- SYS_DRAW_CHAR_BATCHES_VS_PS_FOG::~SYS_DRAW_CHAR_BATCHES_VS_PS_FOG(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_DEPTH::~SYS_DRAW_CHAR_BATCHES_VS_PS_DEPTH(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_PLANE::~SYS_DRAW_CHAR_BATCHES_VS_PS_PLANE(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_BLANK::~SYS_DRAW_CHAR_BATCHES_VS_PS_BLANK(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::~SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_MATERIALS::GetDefaultBatch(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::~SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING(void)
- SYS_DRAW_CHAR_BATCHES_VS_PS_LIGHTING::GetDefaultBatch(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::NormaliseMonitors(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::PromoteMonitor(uint)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::FindMonitorFromMouse(short,short)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::ConvertViewToBitmap(float,float,short &,short &)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::ConvertBitmapToView(short,short,float &,float &)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::CalcUnSelectedMonitorRect(RECTF &)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::Setup_ViewScale(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::Save_Settings(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::Draw_Monitor(HDC__ *,bool,uint,RECTF const &)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::Draw_View(HDC__ *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_PAINT(HDC__ *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_LBUTTONUP(uint,short,short)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_LBUTTONDOWN(uint,short,short)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_MOUSEMOVE(uint,short,short)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_DESTROY(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::HandleWM_INITDIALOG(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::DlgProc(uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS(HWND__ *,SYS_D3D *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::GetTabName(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::GetDialogResource(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::Save(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::AddAdapterPage(SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER *)
- std::list<SYS_SDP_DM_MONITOR,std::allocator<SYS_SDP_DM_MONITOR>>::erase(std::list<SYS_SDP_DM_MONITOR,std::allocator<SYS_SDP_DM_MONITOR>>::iterator)
- SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS::`scalar deleting destructor'(uint)
- sub_4628B4
- IsDevice_ATI_Radeon8500(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9000(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9100(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9200(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9500(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9600(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9700(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_Radeon9800(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_RadeonSlow(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_RadeonMedium(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_ATI_RadeonFast(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_nVidia_GeForce3(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_nVidia_GeForce4(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_nVidia_GeForceMedium(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_nVidia_GeForceSlow(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_VSPS_Medium(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_VSPS_Fast(_D3DADAPTER_IDENTIFIER9 const &)
- IsDevice_VSPS_Slow(_D3DADAPTER_IDENTIFIER9 const &)
- SYS_D3D_ADAPTER::RegOpenKeyA(bool,bool,HKEY__ * &)
- SYS_D3D_ADAPTER::SetSettings_Reg(bool,SYS_D3D_DEVICE_SETTINGS const &)
- SYS_D3D_ADAPTER::GetSettings_Reg(bool,SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::Settings_Override(SYS_COMMAND_LINE const &,SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::Settings_Override_Disabled(SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::Settings_Remove_Cards(SYS_D3D_DEVICE_SETTINGS &,bool)
- SYS_D3D_ADAPTER::Settings_Remove_PS20(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::Settings_Remove_PS11(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::GetSettings_Default_Filters_PS(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::GetSettings_Default_Filters_TSS(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::GetSettings_Default_Options(SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::GetSettings_Default_Textures(SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::GetSettings_Default(bool,SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::GetSettings(bool,SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_SETTINGS::Clear(void)
- SYS_D3D::FindFormat(_D3DFORMAT,_D3DFORMAT,SYS_D3D_ADAPTER_FORMAT *)
- SYS_D3D::FindDepth(_D3DFORMAT,SYS_D3D_ADAPTER_DEPTH *)
- SYS_D3D::FindBestTexture_ARGB(SYS_D3D_ADAPTER_TEXTURE *,bool)
- SYS_D3D::FindBestTexture_RGB(SYS_D3D_ADAPTER_TEXTURE *,bool)
- SYS_D3D::FindTexture(_D3DFORMAT,SYS_D3D_ADAPTER_TEXTURE *)
- SYS_D3D::FindMultiSample(_D3DMULTISAMPLE_TYPE,SYS_D3D_ADAPTER_MULTISAMPLE *)
- SYS_D3D::FindMode(uint,uint,uint,SYS_D3D_ADAPTER_MODE *)
- SYS_D3D::FindNearest(uint,uint,uint,SYS_D3D_ADAPTER_MODE *)
- SYS_D3D::FindNearest(SYS_D3D_TEXTURE_FILTER,SYS_D3D_ADAPTER_FILTER *)
- SYS_D3D::FindNearestDepth(_D3DFORMAT,SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH *)
- SYS_D3D::FindNearestTexture(_D3DFORMAT,SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE *)
- SYS_D3D_SETTINGS::SYS_D3D_SETTINGS(void)
- SYS_D3D_ADAPTER::SetSettings(bool,SYS_D3D_DEVICE_SETTINGS &)
- SYS_D3D_ADAPTER::Settings_Remove_FF_HW(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::Settings_Remove_PS14(SYS_D3D_DEVICE_SETTINGS_OPTIONS &)
- SYS_D3D_ADAPTER::Allowed_HWFF(void)
- SYS_D3D_ADAPTER::Allowed_PS11(void)
- SYS_D3D_ADAPTER::Allowed_PS14(void)
- SYS_D3D_ADAPTER::Allowed_PS20(void)
- FindNearest_Texture(_D3DFORMAT,SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE *)
- FindNearest_Texture(_D3DFORMAT,SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH *)
- FINDNEAREST_SCORE::CalcScore(SYS_D3D_FORMAT_DESC const *,SYS_D3D_FORMAT_DESC const *)
- GetValue_float(HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Changed_Any(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Changed_Format(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Changed_Enable(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Check(HWND__ *,bool,bool)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_CubeUpdate(HWND__ *,SYS_DRAW_CUBEMAP_UPDATE_DESC const &)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_AspectRatio(HWND__ *,float)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_MonitorSize(HWND__ *,float)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_RenderPath(HWND__ *,SYS_D3D_RENDER_PATH)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_MultiMonOutputType(HWND__ *,SYS_D3D_MULTIMON_OUTPUT_TYPE)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Quality(HWND__ *,SYS_D3D_TEXTURE_QUALITY)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Filter(HWND__ *,SYS_D3D_TEXTURE_FILTER)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Texture(HWND__ *,SYS_D3D_ADAPTER_TEXTURE *,SYS_D3D_ADAPTER_TEXTURE *,bool)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Textures(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_RenderTarget(HWND__ *,SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE *,SYS_D3D_ADAPTER_RENDER_TARGET_TEXTURE *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_RenderTarget(HWND__ *,SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH *,SYS_D3D_ADAPTER_RENDER_TARGET_DEPTH *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_RenderTargets(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_Cubemaps(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_FMV(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_Water(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_Shadows(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_Gamma(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options_PostProcess(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Options(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Texture_Count(HWND__ *,uint,uint)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Format(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Res(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Depth(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Multi(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_Enable(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Setup_All(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::HandleWM_HSCROLL(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::DlgProc(uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER(HWND__ *,SYS_D3D *,SYS_D3D_ADAPTER *)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::GetTabName(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::GetDialogResource(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Save(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::Changed_Depth(void)
- SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER::`scalar deleting destructor'(uint)
- MapProfile(SYS_DI_ADAPTER const *,SYS_DI_PROFILE *,ACTION_TO_TYPE const *)
- SYS_DI_ADAPTER::RegOpenKeyA(bool,HKEY__ * &)
- SYS_DI_ADAPTER::SetSettings_Registry(SYS_DI_DEVICE_SETTINGS &)
- SYS_DI_ADAPTER::GetSettings_Registry(SYS_DI_DEVICE_SETTINGS &)
- SYS_DI_ADAPTER::GetSettings_Default(SYS_DI_DEVICE_SETTINGS &)
- SYS_DI_ADAPTER::GetSettings(SYS_DI_DEVICE_SETTINGS &)
- SYS_DI_PROFILE::GetSettings_Default_Pad(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::GetSettings_Default_Keyboard(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::RegOpenKeyA(SYS_DI_ADAPTER const *,bool,HKEY__ * &)
- SYS_DI_PROFILE::GetSettings_Registry(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::SetSettings_Registry(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::GetSettings_Default(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::SetSettings(SYS_DI_ADAPTER const *)
- SYS_DI_PROFILE::GetSettings(SYS_DI_ADAPTER const *)
- SYS_DI_ADAPTER::SetSettings(SYS_DI_DEVICE_SETTINGS &)
- SYS_DI_DEVICE_SETTINGS::SYS_DI_DEVICE_SETTINGS(void)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::Setup_Enable(void)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::DlgProc(uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE(HWND__ *,SYS_DI *,SYS_DI_ADAPTER *)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::GetTabName(void)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::GetDialogResource(void)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::Save(void)
- SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE::`vector deleting destructor'(uint)
- sysSettings_RegOpenKey(SYS_SETTINGS_LOCATION,bool,char const *,HKEY__ * &)
- sysSettings_RegSetString(HKEY__ *,char const *,char const *)
- sysSettings_GetInstalledLanguage(uint &)
- SYS_SETTINGS_VALID::SYS_SETTINGS_VALID(void)
- SYS_SETTINGS_OPTIONS::CreateUserDocumentsDirectory(void)
- SYS_SETTINGS_OPTIONS::GetSettings_Reg(SYS_SETTINGS_OPTIONS &)
- SYS_SETTINGS_OPTIONS::SetSettings_Reg(SYS_SETTINGS_OPTIONS const &)
- SYS_SETTINGS_OPTIONS::GetSettings_Default(SYS_SETTINGS_VALID const &,SYS_SETTINGS_OPTIONS &)
- SYS_SETTINGS_OPTIONS::GetSettings(SYS_SETTINGS_OPTIONS &)
- SYS_SETTINGS_OPTIONS::Clear(void)
- sub_46D5A8
- SYS_SETTINGS_OPTIONS::SYS_SETTINGS_OPTIONS(void)
- SYS_SETTINGS_OPTIONS::SetSettings(SYS_SETTINGS_OPTIONS const &)
- SYS_SETTINGS_OPTIONS::IsSlowCPU(void)
- sysSettingsDialog(HINSTANCE__ *,SYS_COMMAND_LINE const &)
- SYS_SETTINGS_DIALOG_PAGE_BASE::GetList_CurSelData(HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_BASE::GetCheck_Checked(HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_BASE::Setup_Check(HWND__ *,bool,bool)
- SYS_SETTINGS_DIALOG_PAGE_BASE::_DlgProc(HWND__ *,uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_BASE::~SYS_SETTINGS_DIALOG_PAGE_BASE(void)
- SYS_SETTINGS_DIALOG::Save(void)
- SYS_SETTINGS_DIALOG::PageSetPosition(uint)
- SYS_SETTINGS_DIALOG::PageSetupSlider(HWND__ *)
- SYS_SETTINGS_DIALOG::PageCreate(void)
- SYS_SETTINGS_DIALOG::PageDelete(void)
- SYS_SETTINGS_DIALOG::PageAdd(SYS_SETTINGS_DIALOG_PAGE_BASE *)
- SYS_SETTINGS_DIALOG::DXCreate(void)
- SYS_SETTINGS_DIALOG::DXClose(void)
- SYS_SETTINGS_DIALOG::HandleWM_KEYUP(ulong,uint,uint)
- SYS_SETTINGS_DIALOG::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG::HandleWM_NOTIFY(int,tagNMHDR *)
- SYS_SETTINGS_DIALOG::HandleWM_INITDIALOG(HWND__ *)
- SYS_SETTINGS_DIALOG::HandleWM_CLOSE(void)
- SYS_SETTINGS_DIALOG::WndClipProc(HWND__ *,uint,uint,long)
- SYS_SETTINGS_DIALOG::DlgProc(HWND__ *,uint,uint,long)
- SYS_SETTINGS_DIALOG::~SYS_SETTINGS_DIALOG(void)
- SYS_SETTINGS_DIALOG::SYS_SETTINGS_DIALOG(SYS_COMMAND_LINE const &)
- SYS_SETTINGS_DIALOG::Show(HINSTANCE__ *)
- SYS_SETTINGS_DIALOG_PAGE_BASE::SYS_SETTINGS_DIALOG_PAGE_BASE(HWND__ *)
- SYS_DI::`scalar deleting destructor'(uint)
- SYS_D3D::`vector deleting destructor'(uint)
- SYS_SETTINGS_DIALOG_PAGE_BASE::`vector deleting destructor'(uint)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::Changed_ScreenGrab_Tiles(void)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::Setup_DXVersionString(int,uint)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::Setup_FRCMode(HWND__ *,FRC_MODE)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::Setup_All(void)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::HandleWM_HSCROLL(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::DlgProc(uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::SYS_SETTINGS_DIALOG_PAGE_GENERAL(HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::GetTabName(void)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::GetDialogResource(void)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::Save(void)
- SYS_SETTINGS_DIALOG_PAGE_GENERAL::`vector deleting destructor'(uint)
- RegOpenKeyA(bool,SYS_SOUND_DEVICE_SETTINGS const &,HKEY__ * &)
- GetSettings_Reg(SYS_SOUND_DEVICE_SETTINGS &)
- GetSettings_Default(SYS_SOUND_DEVICE_SETTINGS &)
- GetSettings(SYS_SOUND_DEVICE_SETTINGS &)
- PerformAudioEnumTest(void)
- CreatePCAudioMenuAndConfig(void)
- SYS_SOUND_DEVICE_SETTINGS::Clear(void)
- SYS_SOUND_DEVICE_SETTINGS::SYS_SOUND_DEVICE_SETTINGS(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::HandleWM_INITDIALOG(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::HandleWM_HSCROLL(ushort,ushort,HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::DlgProc(uint,uint,long)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::UpdateDeviceValues(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::DisableDeviceValues(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::UpdateCheck(int,bool,bool)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::UpdateVolumeSliderAndText(int,int,uchar)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::SYS_SETTINGS_DIALOG_PAGE_SOUND(HWND__ *)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::GetTabName(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::GetDialogResource(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::Save(void)
- SYS_SETTINGS_DIALOG_PAGE_SOUND::`scalar deleting destructor'(uint)
- _sysDXCreateResources_Rooms
- _sysDXCreateResources_Rooms_All
- _sysDXDeleteResources_Rooms
- _sysDXDeleteResources_Rooms_All
- _sysDXCreateResources_NoRooms
- _sysDXDeleteResources_NoRooms
- _colPointInTriangle
- _sysDXDeleteResources_All
- _sysDXCreateResources_All
- _colBoxLineIntersect
- _colTransformToObjectSpace1
- _colTransformToObjectSpace2
- _dbgLog
- _dbgError
- _dbgInitConsole
- SYS_COMMAND_LINE::OPTION::`vector deleting destructor'(uint)
- SYS_COMMAND_LINE::OptionExist_Param(char const * const,char const * &)
- SYS_COMMAND_LINE::OptionExist(char const * const)
- SYS_COMMAND_LINE::SYS_COMMAND_LINE(char const * const)
- SYS_COMMAND_LINE::OPTION::~OPTION(void)
- SYS_COMMAND_LINE::~SYS_COMMAND_LINE(void)
- sysCPU_GetSpeed(void)
- sysCPUSetup(void)
- _DX_ERROR_LOG(long,char const *,uint)
- sysGetErrorString(SYS_ERROR)
- sysError_MessageBox_DlgProc(HWND__ *,uint,uint,long)
- sysMessageBoxError(HWND__ *,SYS_ERROR)
- sysGetErrorString(GAME_ERROR)
- sysMessageBoxError(HWND__ *,GAME_ERROR)
- sysError_MakeExceptionDump(_EXCEPTION_POINTERS *)
- SEH_FilterFunction(_EXCEPTION_POINTERS *)
- sysError_StringThrown(char const *)
- _sysInitialiseSystem
- _gameDebugCheat
- Benchmark_Summary_WindowInfo(SYS_WINDOW &)
- Benchmark_Summary_Close(float,SYS_ERROR,GAME_ERROR)
- BenchMark_Reset(void)
- sysFRCReset(void)
- sysEndScene_Draw(bool)
- _sysBeginScene
- Benchmark_Excel(char *)
- _sysEndScene
- sysInitialize(HINSTANCE__ *,SYS_COMMAND_LINE &)
- sysClose(SYS_ERROR,GAME_ERROR)
- _WinMain_Main(HINSTANCE__ *,HINSTANCE__ *,char *,int)
- sysDrawFinish(void)
- Main_PC_CEH(int,char * * const)
- unknown_libname_283
- Main_PC_SEH(int,char * * const)
- _Main_PC
- _WinMain_SEH(HINSTANCE__ *,HINSTANCE__ *,char *,int)
- WinMain(x,x,x,x)
- sub_473A80
- sub_473AE8
- _sysQuit
- _sysResetCounters
- sysFRCOn(void)
- sysFRCOff(void)
- _GameError_Throw
- _gameInitialiseEndPlatform
- _gameInitialiseStartPlatform
- _sysUsedMem
- SYS_MEMORY_HEAP::Alloc(uint,char const * const,uint)
- SYS_MEMORY_HEAP::Free(void const *)
- SYS_MEMORY_HEAP::Clear(void)
- sub_473C38
- sub_473C90
- sub_473C9C
- sub_473CA8
- _sysAllocExtraTmpBuffer
- operator delete(void *)
- operator new(uint)
- _sysCopyMem
- _sysClearMem
- _sysAvailMem
- _sysFreeMem
- _sysAllocMemTot
- _sysRemoveUserHeap
- _sysSetUserHeap
- _sysAllocProtectedMem
- _sysInitialiseHeap
- SYS_MEMORY_POOL_BASE::GetMemory(void)
- SYS_MEMORY_POOL_BASE::ReturnMemory(void *)
- SYS_MEMORY_POOL_BASE::SYS_MEMORY_POOL_BASE(uint)
- SYS_MEMORY_POOL_BASE::~SYS_MEMORY_POOL_BASE(void)
- _sysAvailVRAM
- SYS_SYSTEM_INSTANCE::OnlyInstance(void)
- SYS_SYSTEM_INSTANCE::SYS_SYSTEM_INSTANCE(char const *)
- SYS_SYSTEM_INSTANCE::~SYS_SYSTEM_INSTANCE(void)
- SYS_THREAD_STATIC::_ThreadProc_SEH(void)
- SYS_THREAD_STATIC::_ThreadProc(void)
- SYS_THREAD_STATIC::CheckAndThrowExceptions(void)
- SYS_THREAD_STATIC::Init(void)
- SYS_THREAD_STATIC::Run(void)
- SYS_THREAD_STATIC::Create(ulong (*)(void *),void *,int)
- ?Create@SYS_THREAD_STATIC@@QAE?AW4SYS_ERROR@@P6AKPAX@Z0H@Z_SEH
- SYS_THREAD_STATIC::Clear(void)
- SYS_THREAD_STATIC::~SYS_THREAD_STATIC(void)
- SYS_THREAD_STATIC::SYS_THREAD_STATIC(void)
- SYS_THREAD_STATIC::GetReturnCode(void)
- SYS_THREAD_STATIC::GetWaitObject(void)
- SYS_THREAD_STATIC::IsSetup(void)
- SYS_THREAD_STATIC::ThreadProc(void *)
- SYS_THREAD_POOL::CheckAndThrowExceptions(void)
- SYS_THREAD_POOL::_ThreadProc_SEH(void)
- SYS_THREAD_POOL::_ThreadProc(uint)
- SYS_THREAD_POOL::Init(void)
- SYS_THREAD_POOL::Run(void)
- SYS_THREAD_POOL::WaitUntilFinished(void)
- SYS_THREAD_POOL::Create(ulong (*)(void *),void *,int)
- SYS_THREAD_POOL::Clear(void)
- SYS_THREAD_POOL::~SYS_THREAD_POOL(void)
- SYS_THREAD_POOL::SYS_THREAD_POOL(void)
- SYS_THREAD_POOL::SetFunc(ulong (*)(void *),void *,int)
- SYS_THREAD_POOL::GetCriticalSection(void)
- SYS_THREAD_POOL::IsSetup(void)
- SYS_THREAD_POOL::ThreadProc(void *)
- SYS_THREAD_TASK_POOL::CheckAndThrowExceptions(void)
- SYS_THREAD_TASK_POOL::_ThreadProc_SEH(SYS_THREAD_TASK_POOL::TASK_DATA const &)
- SYS_THREAD_TASK_POOL::_ThreadProc(uint)
- unknown_libname_285
- SYS_THREAD_TASK_POOL::Run(void)
- SYS_THREAD_TASK_POOL::Init(void)
- SYS_THREAD_TASK_POOL::WaitUntilFinished(void)
- SYS_THREAD_TASK_POOL::AddTask(ulong (*)(void *),void *)
- SYS_THREAD_TASK_POOL::Create(uint,int)
- SYS_THREAD_TASK_POOL::Clear(void)
- SYS_THREAD_TASK_POOL::THREAD_DATA::THREAD_DATA(void)
- SYS_THREAD_TASK_POOL::~SYS_THREAD_TASK_POOL(void)
- SYS_THREAD_TASK_POOL::SYS_THREAD_TASK_POOL(void)
- SYS_THREAD_TASK_POOL::ThreadProc(void *)
- _sysTimer_Initialise
- _sysTimer_GetAbs
- _sysTimer_SetMarker
- _sysTimer_IncMarker
- _sysTimer_GetDiff
- _sysTimer_ZeroMarker
- _sysTimer_AccumulateDiffMarker
- _sysTimer_AbsMarker
- _sysTimer_Close
- SYS_WINDOW::DXCreate_Devices(void)
- SYS_WINDOW::DXCreate(void)
- SYS_WINDOW::DXClose(void)
- SYS_WINDOW::Pause(bool)
- SYS_WINDOW::WindowChanged(void)
- SYS_WINDOW::HandleWM_KEYUP(uint,uint,bool)
- SYS_WINDOW::HandleWM_KEYDOWN(uint,uint,bool)
- sub_475B39
- SYS_WINDOW::HandleWM_PAINT(void)
- SYS_WINDOW::HandleWM_CLOSE(void)
- SYS_WINDOW::HandleWM_DEVICECHANGED(uint,void *,long &)
- SYS_WINDOW::HandleWM_COPYDATA(HWND__ *,tagCOPYDATASTRUCT *)
- SYS_WINDOW::WindowProc(HWND__ *,uint,uint,long)
- SYS_WINDOW::Init(void)
- SYS_WINDOW::DrawWindows(SYS_WINDOW_RENDERER_BASE *)
- SYS_WINDOW::ProcessMessages(bool &,SYS_WINDOW_RENDERER_BASE *)
- SYS_WINDOW::Create(int)
- SYS_WINDOW::SYS_WINDOW(HINSTANCE__ *,SYS_COMMAND_LINE const &)
- SYS_WINDOW::~SYS_WINDOW(void)
- SYS_WINDOW::Render(void)
- SYS_WINDOW::FatalError(SYS_ERROR)
- SYS_WINDOW::DrawOverlays_Benchmark(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays_Input(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays(SYS_DRAW_BUFFER_DEVICE *,SYS_D3D_DEVICE *)
- DrawOverlays_3D_Textures_Show(SYS_D3D_DEVICE const *,SYS_D3D_DEVICE_TEXTURE const &)
- SYS_WINDOW::DrawOverlays_3D_Stats(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays_3D_RenderTargets(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays_3D_Textures(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays_3D_Characters(SYS_DRAW_BUFFER_DEVICE &,float &,float &,float,float)
- SYS_WINDOW::DrawOverlays_Sound(SYS_D3D_DEVICE *,float &,float &,float,float)
- SYS_WINDOW::ShowSampleInfo(CASample *,int,int,int,int,int,SYS_D3D_DEVICE *)
- SYS_WINDOW::ShowStreamInfo(CAAudioStreamer *,int,int,int,int,int,SYS_D3D_DEVICE *)
- SYS_WINDOW::DrawVolLevel(CASample *,uint,float,float,float,float,SYS_D3D_DEVICE *)
- SYS_WINDOW::Screen_DiskRemoved_Any(void)
- SYS_WINDOW::Screen_DiskWrong(char const *)
- SYS_WINDOW::Screen(SCREEN_DISK_SCREEN_PROCESS_BASE *)
- SCREEN_DISK_REMOVED_BASE::Process_Rescan(void)
- SCREEN_DISK_REMOVED_BASE::Render(void)
- SCREEN_DISK_REMOVED_ANY::Process(void)
- SCREEN_DISK_WRONG_SEARCH_VOLUME::GetVolumeString(void)
- SCREEN_DISK_WRONG::DoesFileExist(char const *)
- SCREEN_DISK_WRONG::DoesFileExist(void)
- SCREEN_DISK_WRONG::SetupVolumeString(void)
- SCREEN_DISK_WRONG::Render(void)
- SCREEN_DISK_WRONG::Process(void)
- SCREEN_DISK_WRONG::SCREEN_DISK_WRONG(char const *)
- SCREEN_DISK_SCREEN_PROCESS_BASE::SCREEN_DISK_SCREEN_PROCESS_BASE(void)
- SCREEN_DISK_SCREEN_PROCESS_BASE::SetQuit(void)
- CCoreAudioAPIPC::CCoreAudioAPIPC(HWND__ *)
- CCoreAudioAPIPC::~CCoreAudioAPIPC(void)
- CCoreAudioAPIPC::Create(uint)
- CCoreAudioAPIPC::SetSettings(uint)
- CCoreAudioAPIPC::SetStreamPath(signed char *)
- CCoreAudioAPIPC::`scalar deleting destructor'(uint)
- _CA_Initialise
- _CA_SetListenerPosition
- _CA_SetListenerOrientation
- _CA_SetListener
- _CA_FrameEnd
- _CA_AudioData_Reset
- _CA_AudioData_Set3D
- _CA_AudioData_SetPosition
- _CA_AudioData_SetMinDist
- _CA_AudioData_SetVolumeOffset
- _CA_AudioData_SetOcclusion
- _CA_AudioData_SetCameraRelative
- _CA_StartObjectEventWithParameters
- _CA_SetEventData
- _CA_StartEvent
- _CA_EndEvent
- _CA_GetEventStatus
- _CA_Pause
- _CA_UnPause
- _CA_StopAll
- _CA_LoadSceneWad
- _CA_LoadSceneWadFromWadFile
- _CA_Close
- _CA_ShutDown
- _CA_UpdateEvent
- _CA_StartEventWithParameters
- _CA_CreateObjectInstance
- _CA_CreateEventInstance
- _CA_SetDefaultReverb
- _CA_SetRoomReverb
- _CA_EnterReverbTrigger
- _CA_ExitReverbTrigger
- _CA_StartSpecialEffect
- _CA_StopSpecialEffect
- _CA_SetMasterAttenuation
- _CA_GetAudioSaveData
- _CA_SetAudioSaveData
- _CA_Sleep
- _CA_AudioData_SetGroupMask
- _CA_AudioData_SetMask
- _CA_AudioData_SetPriority
- _CA_SetWindowHandle
- _fxCloseTextures
- _fxLoadTextures
- FX_PC_TEXTURE::~FX_PC_TEXTURE(void)
- FX_PC_TEXTURE::FX_PC_TEXTURE(void)
- FX_PC_TEXTURE::`vector deleting destructor'(uint)
- fxDrawLaserPlane(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawLightBeams(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawFLines(SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawTLines(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawRain(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawDebris(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxParticleAdd_ZSPR(tagPARTICLE *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_CamFace(tagPARTICLE *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_Facing(tagPARTICLE *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_GasCloud(GASCLOUD *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_FootPrint(tagFOOTPRINT *,uint,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_Lightning(tagLIGHTNING *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxParticleAdd_Line(tagPARTICLE *,VF_VCT * &,SYS_DRAW_CAMERA_VIEW const &,SYS_DRAW_BUFFER_DEVICE &)
- fxDrawParticleSystem_DrawBatch(SYS_D3D_DEVICE *,uint,uint,uint,uint,uint,uint)
- fxDrawParticleSystem(tagPARTICLE *,tagFOOTPRINT *,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- fxDrawHeatHaze(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint,uint,float,float)
- _fxInitSnowTexture
- fxProcessSnow_PC(void)
- fxDrawSnow(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER const &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- DrawWater_Calc(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW &)
- _sysDXCreateResources_Water
- _sysDXDeleteResources_Water
- _fxInitWaterNode_PC
- fxReleaseWaterNodes(void)
- DrawWater_FillVectors(tagMAP_WATERNODE const *,VF_VN *)
- fxDrawWaterNodes_SingleBlank_VP_PS(DRAW_WATER_DATA const &,SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- fxDrawWaterNodes_Fog(SYS_D3D_DEVICE *,SYS_DRAW_BATCH &)
- fxDrawWaterNodes_VS_PS20(SYS_D3D_DEVICE *,SYS_DRAW_BATCH &,bool)
- fxDrawWaterNodes_VS_PSSpec(SYS_D3D_DEVICE *,SYS_DRAW_BATCH &)
- fxDrawWaterNodes_VS_PS14(SYS_D3D_DEVICE *,SYS_DRAW_BATCH &,bool)
- fxDrawWaterNodes_VS_PS11(SYS_D3D_DEVICE *,SYS_DRAW_BATCH &,bool)
- fxDrawWaterNodes_VS_PS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- fxDrawWaterNodes_FF_TSS_Callback(SYS_D3D_DEVICE *,SYS_DRAW_BATCH const &,SYS_DRAW_BATCH_RUN const &,void const *)
- fxDrawWaterNodes_FF_TSS(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- fxDrawWaterNodes(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &,uint)
- DrawWater_RT(SYS_D3D_DEVICE *,SYS_DRAW_BUFFER &,SYS_DRAW_BUFFER_DEVICE &,SYS_DRAW_CAMERA_VIEW const &)
- EFFECTS_PC_WATER::EFFECTS_PC_WATER(tagMAP_WATERNODE const * const,FXWATERPATCH const * const)
- EFFECTS_PC_WATER::~EFFECTS_PC_WATER(void)
- sub_48E204
- sub_48E260
- EFFECTS_PC_WATER::QUERYOCCULUSION::QUERYOCCULUSION(void)
- SYS_D3D_VB<VF_VN,1>::GetStride(void)
- SYS_D3D_VB<VF_VN,1>::GetVertex_FVF(void)
- std::vector<EFFECTS_PC_WATER::QUERYOCCULUSION,std::allocator<EFFECTS_PC_WATER::QUERYOCCULUSION>>::insert(EFFECTS_PC_WATER::QUERYOCCULUSION *,uint,EFFECTS_PC_WATER::QUERYOCCULUSION const &)
- std::vector<EFFECTS_PC_WATER::QUERYOCCULUSION,std::allocator<EFFECTS_PC_WATER::QUERYOCCULUSION>>::~vector<EFFECTS_PC_WATER::QUERYOCCULUSION,std::allocator<EFFECTS_PC_WATER::QUERYOCCULUSION>>(void)
- SYS_D3D_VB<VF_VN,1>::`vector deleting destructor'(uint)
- EFFECTS_PC_WATER::`scalar deleting destructor'(uint)
- _mathQuatNormalise
- _mathQuatSlerp
- _mathQuatToMatrix
- _mathMatrixToQuat
- _mathQuatFromEuler
- _mathQuatMul
- mathLookAt(vector4 *,vector4 *,float,matrix4 &)
- _mathLookAt
- _mathSphere2Plane
- _mathBezier4
- _mathRand
- _mathIsBoundsGuardBandClipped
- _mathInitMatrixStack
- _mathRotX
- _mathRotY
- _mathRotZ
- _mathAxisRotate
- _mathTranslate
- _mathTransposeAMatrix
- _mathInverseAMatrix
- _mathInverseSimpleMatrix
- _mathRotTransPers2
- _mathRot2
- _mathRotTransPers
- _mathCopyMatrix
- _mathMulMatrices
- mathGetPerspMatrix_PS2(matrix4 *)
- mathGetPerspMatrix_PC(matrix4 *,float,float)
- _mathLoadPerspMatrix
- ResetViewport(float,float,float,float,float,float,float,float)
- _m4_inverse
- _mathGetTranslate
- _mathLoadTranslate
- _mathScale
- _mathRot
- _mathMatrixGetCol
- _mathIsBoundsClipped
- sub_491814
- _mathMatrixSetRow
- _mathMatrixGetRow
- _mathScalef
- _InitViewport
- _mathRotTrans
- _mathInverseMatrix
- _mathInverseFullMatrix
- _mathTransposeMatrix
- _mathTranslatef
- _mathMulMatrixPost
- _mathMulMatrix
- _mathStoreMatrix
- _mathLoadMatrix
- _mathLoadUnitMatrix
- _mathPopMatrix
- _mathPushMatrix
- _mathMatrixGetCurrent
- _mathRotAlt
- _mathMatrixToAlt
- _mathStoreMatrixAlt
- _mathIsBoundsClippedAlt
- sub_492078
- sub_4920C8
- MATRIX_STACK::RotX(float)
- MATRIX_STACK::RotY(float)
- MATRIX_STACK::RotZ(float)
- MATRIX_STACK::Translatef(float,float,float)
- MATRIX_STACK::Translate(vector4 const *)
- MATRIX_STACK::TransposeMatrix(void)
- MATRIX_STACK::InverseMatrix(void)
- MATRIX_STACK::Rot(vector4 const *,vector4 *)
- MATRIX_STACK::Scalef(float,float,float)
- MATRIX_STACK::InverseSimpleMatrix(void)
- _mathAtan
- _mathAtan2
- _mathGetDeltaAngle
- _mathGetDeltaAngleR
- _mathAcos
- _mathSinCos
- _mathCos
- _mathSin
- _mathVectorAbs
- _mathPushVector
- _mathVectorsZero
- _mathBBRot_Init(float,float,float,matrix4 const *,vector4 *,vector4 *)
- _mathBBRot_Acc(float,float,float,matrix4 const *,vector4 *,vector4 *)
- _mathBBRot
- _mathLoadVector
- _mathStoreVector
- _mathPopVector
- mapDrawConsoleMeshGroup(int)
- _mapPlatformDisplayConsoleItem
- invDrawMeshGroup_Node(tagMAP_OBJNODE *)
- _invDrawItem
- _invDrawAnimatingItem
- Colour_PS2ToPC(uint)
- _conGetCharWidth
- _conGetStringWidth
- _conGetStringWidthN
- conDrawChar(int,int,uint,SYS_DRAW_ITEM_POOL<SYS_DRAW_TEXT_CHAR> &)
- conDrawString(int,int,char const *,SYS_DRAW_ITEM_POOL<SYS_DRAW_TEXT_CHAR> &)
- _conDrawStringWidth
- _conDrawChar
- _conDrawStringCentered
- _conDrawStringWidthCentered
- _conDrawString
- _conDrawStringF
- _conDrawRectangle
- _conDrawRectangleZ
- _conDrawSprite
- _conScaleSprite
- conScaleFESprite(uint,uint,uint,uint,float,float,float,float,uint,SYS_DRAW_TEXT_CHAR::SOURCE)
- _conGetFont
- _conSetFont
- _conSetFontScale
- _conSetFontColour
- _conFontFrameEnd
- _conInitialiseFont
- conGetFontData(void)
- conGetFontHeight(void)
- conGetFontWidth(void)
- _mapPlatformGMXReset
- _mapPlatformReleaseGMX
- _mapPlatformAllocGMX
- _mapPlatformEndFrame
- _mapPlatformBeginFrame
- _feCloseTextures
- _feLoadTextures
- _invDrawMenuText
- VideoUpdateQualityFlags(void)
- SetGraphicsQualityFastest(void)
- SetGraphicsQualityAverage(void)
- SetGraphicsQualityDefault(void)
- VideoMenuDrawSummary(void)
- OptionFindProfile(void)
- OptionButtonPressed(SYS_DI_DEVICE_DATA *)
- ReplaceMappingFunc(MENU_STRUCT *,uchar)
- ButtonPressFunc(MENU_STRUCT *,uchar)
- sub_495464
- ControlMenuSetup(void)
- sub_495FA0
- _SetupControlMenu
- sub_496218
- _SetupVideoMenu
- _feGetCurrentSettings
- sub_4966F8
- VideoMenuFormat(void)
- VideoMenuSize(void)
- VideoMenuRefresh(void)
- VideoMenuGamma(void)
- sub_497244
- VideoMenuGraphicsQuality(void)
- sub_4973B0
- VideoMenuTextureQuality(void)
- VideoMenuWaterReflections(void)
- VideoMenuReflections(void)
- VideoMenuShadows(void)
- sub_497810
- VideoMenuPostProcess(void)
- VideoMenuApply(void)
- _SetupOptionsMenu
- sub_497C94
- AudioMenuVolume(void)
- sub_498150
- AudioMenuEAX(void)
- _SetupAudioMenu
- sub_498890
- _QuitGamePrompt
- sub_4989AC
- sub_4989F0
- sub_498AAC
- _fePressAnyKey
- _pcGetText
- std::vector<SSizeDesc,std::allocator<SSizeDesc>>::insert(SSizeDesc *,uint,SSizeDesc const &)
- std::vector<SYS_D3D_ADAPTER_MODE *,std::allocator<SYS_D3D_ADAPTER_MODE *>>::operator=(std::vector<SYS_D3D_ADAPTER_MODE *,std::allocator<SYS_D3D_ADAPTER_MODE *>> const &)
- SSizeDesc::~SSizeDesc(void)
- RequestFunc(MENU_STRUCT *,uchar)
- sub_4995C0
- _pdSetLoadMenu
- _pdCreateLoadMenus
- sub_499818
- sub_4998E0
- _pdSetSaveMenu
- _pdCreateSaveMenus
- sysAllowQuickSaveLoad(void)
- sysSaveQuick(void)
- sysLoadQuick(void)
- SYS_SAVEGAME_FILE_HEADER::Setup(SYS_SAVEGAME_FILE_HEADER const * const)
- SYS_SAVEGAME_MANAGER::List_FindName(char *)
- SYS_SAVEGAME_MANAGER::Load_Header(SYS_SAVEGAME_FILE &)
- SYS_SAVEGAME_MANAGER::CreateNewSaveName(char *,uint)
- SYS_SAVEGAME_MANAGER::CreateFileName(SYS_SAVEGAME_FILE const *,char *,uint)
- SYS_SAVEGAME_MANAGER::List_Refresh(int)
- SYS_SAVEGAME_MANAGER::Save(SYS_SAVEGAME_FILE const *)
- SYS_SAVEGAME_MANAGER::Load(SYS_SAVEGAME_FILE const &)
- SYS_SAVEGAME_MANAGER::CreateDirectoryA(void)
- sub_49A6C8
- sub_49A75C
- SYS_SAVEGAME_FILE::operator<(SYS_SAVEGAME_FILE const &)
- SYS_SAVEGAME_FILE_HEADER::SYS_SAVEGAME_FILE_HEADER(void)
- std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::sort(void)
- std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::merge(std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>> &)
- std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::`default constructor closure'(void)
- std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::_Splice(std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::iterator,std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>> &,std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::iterator,std::list<SYS_SAVEGAME_FILE,std::allocator<SYS_SAVEGAME_FILE>>::iterator)
- _invDrawDiaryPic
- _invInit2
- sysPlatformCacheWad_Clear(void)
- sysPlatformCacheWad_ClearAWD(void)
- sysPlatformCacheWad_CreateCacheDirectory(void)
- sysPlatformCacheWad_Compressed(char const *,char const *,char const *)
- _sysPlatformInitWadFile
- _sysPlatformWadOpenSeekReadClose
- SYS_FILE_MEMORY_MAPPED::OpenReadOnly(char const * const)
- SYS_FILE_MEMORY_MAPPED::OpenReadWrite(char const * const,uint)
- sub_49B7F8
- SYS_FILE_MEMORY_MAPPED::~SYS_FILE_MEMORY_MAPPED(void)
- SYS_FILE_MEMORY_MAPPED::Flush(void)
- _sysPlatformCloseWadFile
- _sysFileOpen
- _sysFileRead
- _sysFileLoadProtected
- _sysFileLoad
- SYS_FILE_BUFFER::CloseFile(void)
- SYS_FILE_BUFFER::~SYS_FILE_BUFFER(void)
- SYS_FILE_BUFFER::SYS_FILE_BUFFER(void)
- _sysFileSeek
- _sysFileClose
- SYS_FILE_BUFFER::`scalar deleting destructor'(uint)
- sysInitialize_Paths_ValidVolume(char const *)
- sysInitialize_Paths(void)
- sub_49BE6C
- sub_49BEA8
- sub_49BEDC
- std::vector<SYS_SEARCH_PATH,std::allocator<SYS_SEARCH_PATH>>::insert(SYS_SEARCH_PATH *,uint,SYS_SEARCH_PATH const &)
- SelectLevel(HINSTANCE__ *,char *,uint,char *,uint)
- SYS_LEVEL_SELECT::ScanAndAddFiles(char const *,char const *,char const *)
- SYS_LEVEL_SELECT::GetFilename(void)
- SYS_LEVEL_SELECT::HandleWM_COMMAND(ushort,ushort,HWND__ *)
- SYS_LEVEL_SELECT::HandleWM_INITDIALOG(HWND__ *)
- SYS_LEVEL_SELECT::DlgProc(HWND__ *,uint,uint,long)
- _GetLONG
- _ChunksRecurse
- _ChunkFindRChunk
- _ChunkReadString
- _ChunkRead
- _ChunkReadMatrix
- _sysWadReset
- _sysWadPush
- _sysWadPop
- _sysWadLoadResident
- _sysInitWadFile
- sub_49DD40
- _sysWadFileLength
- _sysWadGetOffset
- _sysWadFileForceLoad
- _sysWadFileLoad
- _sysCloseWadFile
- _sysForceNonResidentWad
- _sysDrawBoxMinMax
- _sysDrawBox
- _sysDrawSphere
- _sysDrawCross
- CQList::clear(void)
- CQList::push_back(CListItem *)
- CQList::push_front(CListItem *)
- CQList::get(int)
- CQList::empty(void)
- CQList::pop(void)
- CQList::~CQList(void)
- CQList::CQList(void)
- CListItem::`scalar deleting destructor'(uint)
- _animChunkRead_HIER
- _animChunkRead_SHAD
- _GetTrackBlockCnt
- _animChunkRead_NODE
- _animChunkRead_MPHB
- _animChunkRead_MPHS
- _animChunkRead_PHIR
- _animLoadFile
- _animBindFile
- _animCreateObject
- _animFixUpCAL
- _animLoadFile2
- _animChunkRead_SKIP
- _AnimApiInit
- _STRING_GetHashValue
- _APB_Initialise
- _APB_InitBoneFlags
- _APB_BezierIdx
- _APB_GetTrackValue
- _APB_GetTrackValue2
- _APB_CheckFrames
- _APB_InitFrames
- _APB_PlayAnimation
- _APB_GetFrameRange
- _APB_GetDistanceToStartOfBlend
- _APB_FindClosestBlendStart
- _APB_InBlendRange
- _APB_SetupRangeBlend
- _APB_OverlayAnimation
- _APB_PlayOverlay
- _APB_ClearAllCache
- _APB_DestToSource
- _AL_FindBlendLink
- _APB_SetOverlayTriggers
- _APB_ClearOverlayTriggers
- _APB_BlendToAnimation
- _APB_GetFrames
- _APB_StopAnimation
- _AL_SortLinkPathList
- _AL_CheckForLinkPath
- _AL_FindBlendRange
- _AL_FindAnimation
- _HR_CreateNodeRef
- _HR_FindNode
- _BONE_GetTypeFromName
- _BONE_CreateMirrorMap
- _AT_GetFrameData
- _AT_GetFrameDataVelocity
- _AT_GetSetFrameData
- _AT_GetSetFrameData2
- _AO_Initialise
- _AO_SetPositionRel
- _AO_FindMesh
- _AO_SetParentedObjectVisibility
- _AO_GetParentedObjectVisibility
- _APB_BlendFromOverlay
- _APB_HideOverlay
- _APB_ShowOverlay
- _mathVectorOneOver
- _AO_AnimateHierachy
- _AO_AnimateItems
- _AO_InitMeshFlags
- _AO_GetBoneSphere
- _AO_BoundingBoxCollide
- _AO_BoxSphereCollide
- _AO_UpdateBounds
- _AO_Animate
- _APB_GetDeltaVelocity
- _APB_GetVelocity
- _APB_ApplyVelocity
- _APB_ApplyVelocity_General
- _APB_SetAnimationFrame
- _APB_CheckBlendWait
- _APB_CheckLinkWait
- _APB_CheckDelayBlend
- _APB_GetCurrentVelocity
- _APB_GetAnimationVelocity
- _APB_ClearOverlayCH0
- _APB_ClearOverlayCH1
- _APB_CheckBlendStatus
- _APB_GetAnimFrames
- _APB_Advance
- _APB_Visibility
- _APB_ProcessFXTriggers
- _animProcessFXList
- _APB_FXTriggers
- _APB_AudioEvents
- _APB_AnimTriggers
- _APB_CheckLinkPath
- _AO_FrameTick
- _AO_AnimateSet
- _dbgShowAPBFlags
- _dbgAnimInfo
- _MPH_AddMorphMesh
- _MPH_GetMorphMesh
- _MPH_AddMorphSequence
- _MPH_RemoveMorphSequence
- _MPH_GetMorphSequence
- _MPH_FrameTick
- _AO_FakeFrameTick
- _debugLastEvalPos
- _APB_EvalDestination
- _MPH_PlayMorphSequence
- _APB_ClearAllOverlays
- _HR_GetBoneIndex
- _HR_SetInitialise
- _AL_SetAnimationList
- _APB_StartAnimation
- _APB_PauseAnimation
- _APB_ClearPositionInfo
- _APB_SetMSPerFrame
- _APB_SetFunctions
- _APB_FrameToMS
- _fxEmbersFunc
- _fxSpeckleyJitterFunc
- _fxVectorAddRandf2
- _fxVectorRandf2
- _fxVectorAddRandf2_XYZ
- _fxVectorRandf2_XYZ
- _fxEventGetMatrix
- _fxHandleFootStep
- _fxAnimTriggerHandlerImmediate
- _fxAnimTriggerHandler
- _fxInitSequences
- _fxSequences
- _fxRandVector
- _fxRandf
- _fxRandf2
- _fxInit
- _fxFrame_ResetCounters
- _fxFrameEnd
- _fxInitParticleSystem
- _fxFindFreeParticle
- _fxFindFreeParticleUW
- _fxInsertParticle
- _fxInsertParticleUW
- _fxProcessStdAnim
- _fxInsertSmokeParticle
- _fxProcessSmoke
- _fxInsertBubbleParticle
- _fxInsertBubbleParticleUW
- _fxProcessBubble
- _fxInsertDustParticle
- _fxInsertDustParticleUW
- _fxProcessDust
- _fxInsertLightParticle
- _fxInsertSimpleParticle
- _fxInsertSimpleParticleUW
- _fxProcessSimple
- _fxInsertLiquidParticle
- _fxProcessLiquid
- _fxInsertFlareParticle
- _fxInsertDripParticle
- _fxProcessDrip
- _fxUpdateParticleSystem
- _fxUpdateParticleSystemUW
- _fxInsertGas
- _fxInitDebris
- _fxFindFreeDebris
- _fxInsertDebris
- _fxUpdateDebris
- _fxInitHeatHaze
- _fxFindFreeHeatHaze
- _fxInsertHeatHaze
- _fxUpdateHeatHaze
- _fxInitOverlaySpr
- _fxFindFreeOverlaySpr
- _fxInsertOverlaySpr
- _fxUpdateOverlaySprs
- _fxRemoveCloseFootprints
- _fxFindFreeFootprint
- _fxInsertFootprint
- _fxUpdateFootprints
- _fxRemoveCloseBulletholes
- _fxFindFreeBullethole
- _fxInsertBullethole
- _fxUpdateBulletholes
- _fxInsertLightBeam
- _fxInsertTLine
- _fxInsertLine
- _fxInsertReflection
- _fxInitZBufferFog
- _fxSetNewZBufferFog
- _fxZBufferFogNearFar
- _fxZBufferFogClut
- _fxPosInBox_RandXYZ
- _fxPosInBox_ZMin_RandXY
- _fxPosInBox_ZMax_RandXY
- _fxPosInBox_CenterXYZ
- _fxPosInBox_ZMin_CenterXY
- _fxPosInBox_ZMax_CenterXY
- _fxLineInBox_ZMaxZMin_RandXY
- _fxPosOnLine_Rand
- _fxPosRotated_RandXYZ
- _fxCalcNumberTriggers
- _fxCalcNumberTriggersXY
- _fxCalcNumberTriggersXYZ
- _fxCalcNumberTriggersLine
- _fxInsertFXLight
- _fxInsertFXLight2
- _fxInitTemplates
- _fxGetFXNoFromHash
- _fxInitFXNode
- _fxInitFXNodeZone
- _fxProcessBox
- _fxTriggerGunFlash
- _fxTriggerGunElecFlash
- _fxTriggerGunSmoke
- _fxTriggerBulletHit
- _fxTriggerBulletHitKnight
- _fxTriggerHandToHandHit
- _fxTriggerBulletCasingNoDetect
- _fxTriggerCigaretteSmoke
- _fxTriggerCigaretteSmokeWhore
- _fxTriggerCigaretteSmoke2
- _fxTriggerBlowSmokeRing
- _fxTriggerExplosionFast
- _fxTriggerExplosionSlow
- _fxTriggerBlood
- _fxTriggerGreenBlood
- _fxTriggerBloodSplat
- _fxTriggerChatkaGlow
- _fxTriggerChatkaHitCharacter
- _fxTriggerMagicalHit1
- _fxTriggerSpikeyBall
- _fxTriggerNiceness
- _fxTriggerRipple1
- _fxTriggerWake1
- _fxTriggerWake2
- _fxTriggerTorch
- _fxTriggerHelicopterSearchlight
- _fxTriggerSlideDust
- _fxTriggerDartDust
- _fxTriggerDartHitWallSpark
- _fxTriggerDartDisappearEffect
- _fxElectricTrailInsert
- _fxElectricTrailTriggerNext
- _fxElectricTriggerSpark
- _fxLavaBallFunc
- _fxTriggerLavaBall
- _fxAcidBallFunc
- _fxTriggerAcidBall
- _fxBoazFlyBallFunc
- _fxBioNefBallDebrisFunc
- _fxTriggerBioNefThrowDebris
- _fxBioNefBallFunc
- _fxTriggerBioNefBall
- _fxPodCreeperBallDebrisFunc
- _fxTriggerPodCreeperBallDebris
- _fxPodCreeperBallFunc
- _fxTriggerPodCreeperBall
- _fxTriggerBigSplash
- _fxKnightFireBallFunc
- _fxTriggerKnightFireBall
- _fxDrawShadows
- _fxCountNrShadowVerts
- _fxExtractShadowVerts
- _fxCalcShadowVerts
- _fxCountShadowNrTris
- _fxAddShadowEdge
- _fxCalcShadowTris
- _fxInitWaterNode
- _fxInsertWaterPatch
- _fxProcessWaterPatches
- _fxWaterPeturb
- _fxWaterPointAdjust
- _fxUpdateWaterBuffer
- _fxGetWaterHeight
- _fxInsertChain
- _fxInitRain
- _fxInsertRain
- _fxUpdateRain
- _fxInitSnow
- _fxInitLightning
- _fxFindFreeLightning
- _fxInsertLightning
- _fxCalcMidPointLightning
- _fxUpdateLightning
- _fxTriggerFireballExplosion
- _fxTriggerFireballExplosion2
- _fxTriggerFireballRing
- _fxTriggerReverseDust
- _fxTriggerForwardDust
- _fxTriggerHitWaterBubbles
- _fxCharFire
- _fxCharElectroGlow
- _fxCharDrip
- _fxKarelGlow
- _fxWaterWobbleOn
- _fxWaterWobbleOff
- _fxInitNoiseFilter
- _fxInitReflections
- _fxInitFLines
- _fxInitTLines
- _fxInitLightBeams
- _fxInitGas
- _fxFrameStart
- _fxRand
- _fxSetRandSeed
- _fxZoneInit
- _fxWaterBloodKillVelFunc
- _fxWaterBloodFunc
- sub_4D7028
- sub_4D7068
- sub_4D70D8
- _mathVectorProjectPointLine
- sub_4D72C8
- sub_4D7430
- _mathCalcHermiteInterpolation
- _mathVectorGetAngles
- _mathMatrixLookAt
- _mathAngleToVector
- _mathMatrixGetAngles
- _mathMatrixBuildFromNVector
- _mathVectorNormaliseSafe
- _mathMatrixLookAtFixed
- _math3DCartesianToSphericalPolar
- _mathCheckAngle
- _mathVectorDistance
- AddClothToList(CharCloth *,void * &)
- CharCloth_setup_from_meshes_convert_triangles(SYS_D3D_SKIN::MESH_RIGGED const &,VectorPP * &,int * &,VectorPP * &,int &,ushort * &)
- CharCloth::setup_pao_meshes(ANIMOBJECT_STRUCT *,char *,char *,bool)
- CharCloth::setup_deflectors(int,char * *,float *,VectorPP *)
- CharCloth::setup_from_meshes(char *,float,float,float,bool)
- CharCloth::write_to_meshes(void)
- CharCloth::snap_bind(void)
- CharCloth::update(void)
- CharCloth::update(float,float,float,float,float)
- CharCloth::set_bone_matrix(void)
- CharCloth::get_relative_bone_matrix(int,matrix4 *)
- CharCloth::get_relative_floor_pos(VectorPP *)
- CharCloth::snap_shot(void)
- std::list<CharCloth *,std::allocator<CharCloth *>>::unique(void)
- Twist::Twist(void)
- Cone::Cone(void)
- Spring::Spring(void)
- CharRope::setup_verts(int,char * *,VectorPP *)
- CharRope::setup_verts(int,char * *,VectorPP *,char * *,float *)
- CharRope::setup_bones(int,char * *,int *,int *,int *)
- CharRope::setup_deflectors(int,char * *,float *,VectorPP *,bool)
- CharRope::setup_springs_system(int,int,int,int,float *,int *,int *,int *,int *)
- CharRope::snap_shot(void)
- CharRope::update(void)
- CharRope::update(int,float,float,float,float,float,float,float)
- CharRope::set_base_bone_matrix(int)
- CharRope::get_relative_bone_matrix(int,matrix4 *)
- CharRope::get_relative_floor_pos(VectorPP *)
- sub_4DDF34
- CharRope::setup_pao(ANIMOBJECT_STRUCT *,bool,bool)
- CharSkeleton::setup_pao(ANIMOBJECT_STRUCT *)
- CharSkeleton::setup_verts(int,char * *,VectorPP *,int *,char * *,float *)
- CharSkeleton::setup_bones(int,char * *,int *,int *,int *)
- CharSkeleton::setup_springs_system(int,int,int,int,float *,int *,int *,int *,int *)
- CharSkeleton::snap_bind(matrix4 *)
- CharSkeleton::snap_shot(void)
- CharSkeleton::snap_vel(void)
- CharSkeleton::snap_blend(void)
- CharSkeleton::anim_blend(void)
- CharSkeleton::snap_track(void)
- CharSkeleton::anim_track_collision_check(void)
- CharSkeleton::update(void)
- CharSkeleton::store_pose(VectorPP *)
- CharSkeleton::restore_pose(VectorPP *)
- recurseCollideNodes(OCTTREENODE_STRUCT *,VectorPP *,VectorPP *)
- CollisionMap::init(int,int,int,int)
- CollisionMap::update(VectorPP &,VectorPP &,bool)
- CollisionMap::renew(short)
- Spring::`vector deleting destructor'(uint)
- Cone::`vector deleting destructor'(uint)
- CharCloth::`vector deleting destructor'(uint)
- CharRope::`vector deleting destructor'(uint)
- _create_collison_map_list
- _destroy_collison_map_list
- _get_a_free_collison_map
- _init_physics
- _delete_physics
- _setup_boaz_fly_dynamics
- _validate_default_skeleton
- _setup_default_skeleton_dynamics
- _setup_anton_dynamics
- _setup_lab_1_dynamics
- _setup_lab_2_dynamics
- _setup_eck_dynamics
- _setup_karel_dynamics
- _setup_aquatic_dynamics
- _setup_obscura_dynamics
- _setup_mental_p_dynamics
- _setup_knight_dynamics
- _setup_knight_nocloth_dynamics
- _setup_lara_denim_dynamics
- _setup_lara_flak_dynamics
- _setup_lara_classic_dynamics
- _setup_kurtis_dynamics
- _toggle_dynamic_char_skeleton
- _get_dynamic_char_skeleton_is_initialized
- _get_dynamic_char_skeleton_is_static
- _toggle_dynamic_char_blendable
- _toggle_dynamic_char_rope
- _toggle_dynamic_char_cloth
- _enable_actor_dynamic_legs
- _set_player_floor_dynamic_legs
- _has_actor_got_dynamic_legs_enabled
- _disable_actor_dynamic_legs
- _char_dynamics_skeleton_add_external_acc
- _physics_hit_kill_actor
- _set_dynamic_char_pao
- _update_char_dynamics
- _apply_hit_force
- _apply_ponytail_external_forces
- _draw_skeleton_debug_kart
- sub_4EE7A8
- sub_4F15FC
- sub_4F1610
- _physics_set_ragdoll_data
- _physics_get_ragdoll_data
- _get_dynamic_char_skeleton_is_ragdollable
- _set_dynamic_char_skeleton_is_blendable
- _get_dynamic_char_skeleton_is_blendable
- _set_ponytail_sim_state
- _get_a_collison_map_pointer
- _update_a_collison_map
- DynamicChar::~DynamicChar(void)
- DynamicChar::DynamicChar(void)
- CollisionMap::~CollisionMap(void)
- CollisionMap::CollisionMap(void)
- CharRope::~CharRope(void)
- CharRope::CharRope(void)
- CharCloth::~CharCloth(void)
- CharCloth::CharCloth(void)
- SpringSystem::~SpringSystem(void)
- CharSkeleton::`scalar deleting destructor'(uint)
- check_hard_knock(SpringSystem *)
- SpringSystem::teleport(matrix4 *)
- SpringSystem::update(int,float,float,float)
- SpringSystem::update_track(int,float,float,float)
- SpringSystem::collide(CollisionMap *)
- SpringSystem::interpolate(float)
- SpringSystem::set_deflection_groups(DeflectorInfo *,int)
- SpringSystem::deflect(DeflectorInfo *,int,float,float)
- SpringSystem::deflect_meta(DeflectorInfo *,int,float,float)
- SpringSystem::calc_min_max(void)
- sub_4F8C88
- sub_4F8D18
- sub_4F8D54
- sub_4F8D64
- _amx_Align16
- _amx_Align32
- _amx_Callback
- _amx_Debug
- sub_4F8E04
- sub_4F8F64
- _amx_Init
- _amx_NumPublics
- _amx_GetPublic
- _amx_FindPublic
- sub_4F9550
- _amx_Register
- _amx_Exec
- _amx_SetCallback
- _amx_RaiseError
- _amx_GetAddr
- _amx_StrLen
- _amx_SetString
- _amx_GetString
- sub_4FB058
- sub_4FB138
- sub_4FB284
- sub_4FB308
- sub_4FB348
- sub_4FB370
- sub_4FB40C
- sub_4FB454
- sub_4FB4F0
- sub_4FB674
- sub_4FB69C
- sub_4FB6C0
- sub_4FB730
- sub_4FB7B4
- sub_4FB7CC
- sub_4FB7F4
- sub_4FB83C
- sub_4FB848
- _amx_StrPack
- _amx_StrUnpack
- sub_4FBAFC
- sub_4FBB2C
- sub_4FBB6C
- sub_4FBBF4
- sub_4FBC7C
- sub_4FBCD4
- sub_4FBCE4
- sub_4FBCF4
- sub_4FBD04
- sub_4FBD14
- sub_4FBD48
- sub_4FBD78
- sub_4FBE68
- sub_4FBF34
- sub_4FBF98
- sub_4FBFE8
- sub_4FC060
- sub_4FC0F0
- sub_4FC188
- sub_4FC1AC
- sub_4FC1C8
- sub_4FC340
- sub_4FC35C
- sub_4FC388
- sub_4FC3AC
- sub_4FC4B4
- sub_4FC4F8
- sub_4FC540
- sub_4FC570
- sub_4FC5A0
- sub_4FC5C8
- sub_4FC5F0
- sub_4FC660
- sub_4FC7E0
- sub_4FC824
- sub_4FC860
- CCoreAudioAPI::Reset(void)
- CCoreAudioAPI::CCoreAudioAPI(void)
- CCoreAudioAPI::~CCoreAudioAPI(void)
- CCoreAudioAPI::SetObjectData(uint)
- CCoreAudioAPI::SetEventData(uint)
- CCoreAudioAPI::SetParameterValue(uint,uchar)
- CCoreAudioAPI::StartObjectEvent(uint,uint)
- CCoreAudioAPI::StopObjectEvent(uint,uint)
- CCoreAudioAPI::StartEvent(uint)
- CCoreAudioAPI::StartEventWithParams(uint,signed char,signed char)
- CCoreAudioAPI::StartObjectEventWithParams(uint,uint,uchar,uchar)
- CCoreAudioAPI::EndEvent(uint)
- CCoreAudioAPI::GetEventStatus(uint)
- CCoreAudioAPI::CreateObjectInstance(uint)
- CCoreAudioAPI::CreateEventInstance(uint)
- CCoreAudioAPI::UpdateObjectEvent(uint,uint)
- CCoreAudioAPI::UpdateEvent(uint)
- CCoreAudioAPI::StopAll(void)
- CCoreAudioAPI::FrameEnd(void)
- CCoreAudioAPI::LoadSceneFromWad(char *,char *,uint,uint)
- CCoreAudioAPI::LoadScene(char *,char *,uint)
- CCoreAudioAPI::LoadScene(uchar *)
- CCoreAudioAPI::Release(void)
- CCoreAudioAPI::RestoreSaveGameData(void)
- CCoreAudioAPI::StoreSaveGameData(void)
- CCoreAudioAPI::SetDefaultReverb(uchar)
- CCoreAudioAPI::StartSpecialEffect(uint,uchar)
- CCoreAudioAPI::StopSpecialEffect(uint,uchar)
- CCoreAudioAPI::StartUnderwaterEffect(void)
- CCoreAudioAPI::StopUnderwaterEffect(void)
- CCoreAudioAPI::StartConversationEffect(void)
- CCoreAudioAPI::StopConversationEffect(void)
- CCoreAudioAPI::SetSoloMuteMasks(uint,uint)
- CCoreAudioAPI::TransferDataToSRAM(uint,CAAudioWadEntry *,uint)
- CCoreAudioAPI::ExitReverbTrigger(uint,uchar)
- CCoreAudioAPI::EnterReverbTrigger(uint,uchar)
- CCoreAudioAPI::SetRoomReverb(uint,uchar)
- CCoreAudioAPI::SetStreamPath(signed char *)
- CCoreAudioAPI::SetSaveGameDataLength(uint)
- CCoreAudioAPI::GetSaveGameDataLength(void)
- CCoreAudioAPI::GetSaveGameDataPtr(void)
- CCoreAudioAPI::SetMasterAttenuation(ushort)
- CCoreAudioAPI::Unpause(void)
- CCoreAudioAPI::Pause(void)
- CCoreAudioAPI::SetListener(void)
- CCoreAudioAPI::SetSettings(uint)
- CCoreAudioAPI::`scalar deleting destructor'(uint)
- _mapBindMeshFile
- _mapBindMesh
- _mapInitObjMeshBuffer
- _mapFindMeshFromHash
- _mapAddDrawMesh
- _mapDrawMeshGroup_Node_Mat
- _mapIsMeshDamageStage
- _mapFindAliasMesh
- _mapDrawMeshList
- _mapMeshBeginFrameVars
- _mapMeshBeginFrame
- _mapCollideMeshGroupToCapsule
- _mapCollideMeshGroupLine
- _mapCollideAnimSetToCapsule
- _mapDisplayConsoleItem
- _mapMeshDumpAngles
- _mapObjectGetMinMax
- _mapObjectGetRadius
- _mapGetMeshLocalTrans
- _mapSetMeshLocalTrans
- _mapGetMeshLocalRot
- _mapSetMeshLocalRot
- _mapMeshGetNumNodes
- _mapClearConsoleItem
- _mapSetConsoleItem
- _mapMeshInitBuffers
- _mapDrawMeshGroup_Node
- _mapEnableMeshDraw
- _mapBindTemplateFile
- _mapBindEventTargets
- _mapBindEventTargetsRaw
- _mapInitObject
- _mapUpdateNodeTimer
- _mapProcessTimerEvent
- _mapProcessUserVarEvent
- _mapUpdateObject
- _mapObjectActiveScope
- _mapObjActorCollide
- _mapPreUpdatePickup
- _mapUpdatePickup
- _mapObjectHandleMoveable
- _mapObjectHandlePushPull
- _mapObjectPushPullCallback
- _mapObjectPushPullCollision
- _mapObjectPushPullFX
- _mapFixFunctionEventBindings
- _mapDispatchBoundEvents
- _mapDispatchEventsFromHash
- _mapDispatchEventGroupRaw
- _mapDispatchEventGroupOverrideRaw
- _mapObjectHasMsgBinding
- _mapObjNodeReceiveMsg
- _mapRockObject
- _mapObjectOnDamage
- _mapObjectOnFxTrig
- _mapObjectTest
- _mapIsAnimTemplateResident
- _mapLoadAnimations
- _mapGetDoorOffset
- _animBuildBBox
- _animSetProcessBone
- _mapInitObjectAnimMeshes
- _mapInitObjectAnimation
- _mapInitObjectAnimationFromFile
- _mapUpdateAnimation
- _mapObjectOnCharacterCollision
- _mapObjectPickUpSwimFindBestPos
- _mapObjectCanPickUp
- _mapProcessDoorEvent
- _mapHandleNodePuzzle
- _mapGetPlayerTargetAngle
- _mapSignalPlayerObjectEvent
- _mapIsObjOpenable
- _mapIsObjTakeable
- _mapIsObjKickable
- _mapIsObjBargeable
- _mapIsObjEnterable
- _mapIsObjSwitchable
- _mapFindGiveItemTarget
- _mapObjectOnAnimFinish
- _mapObjectLinkToNextStage
- _mapProcessPlayerOpenEvent
- _mapProcessPlayerSwitchOnEvent
- _mapObjectGiveItem
- _mapObjectGetInventoryString
- _mapObjectGetInventoryDescription
- _mapObjectGetInventoryOrientation
- _mapObjectBulletCollision
- _mapNodeInLiftTrigger
- _mapDeflectNodeInTrigger
- _mapInitAnimEvents
- _mapProcessAnimEvent
- _mapProcessAnimEventChar
- _mapAnimEventHandler
- _mapObjectBeginRock
- _mapShotTest
- _mapBlastTest
- _mapSphereCollideLine
- _mapShotTestToCharacter
- _mapBlastTestToCharacter
- _mapObjectHandlePlayAnimMsg
- _mapIsPlayOverrideAction
- _mapProcessAnimCollisionEvent
- _mapGetFirstCollideEventByAO
- _mapGetNextCollideEventByAO
- _mapDispatchCollideEvents
- _mapAnimCollideEventsFrameEnd
- _mapInitAnimCollisionEvents
- _mapObjectGlobalUpdate
- _mapFrameEnd
- _mapObjectGetSubClassType
- _mapGetMeshMatrix
- _mapObjectEndRock
- _mapSetAnimEventTarget
- _mapObjectGlobalInit
- _mapObjectGetBoneControlFromIndex
- _mapObjectAllocBoneControlIndex
- _animSetEndFrame
- _animSetBeginFrame
- _mapAnimObjectGetTemplateUserValue
- _mapGetAnimObjectPosition
- _mapIsAnimObjectDoor
- _mapDispatchEventGroup
- _mapInitPickup
- _mapUpdateTrigger
- _mapUpdateTrackedTrigger
- _mapIsCharacterInTrigger
- _mapIsCameraInTrigger
- _mapFindCharOnTrigger
- _mapAddCharToTrigger
- _mapRemoveCharFromTrigger
- _mapDrawTriggers
- _mapTrigNodeReceiveMsg
- _mapTriggerOnActorCollide
- _mapResetTrigger
- _mapFindCharacterTrigger
- _mapTriggerGetTargetState
- _playIsActionButtonState
- _playGetAnalogWorldOctant
- _mapFindTriggerByNodeBinding
- _mapFindTriggerBySecondaryID
- _mapTrigIsTargetOpen
- _playVoicePromptNotStrong
- _mapTriggerGlobalUpdate
- _mapIsPlayOverrideTrigger
- _mapTriggerDispatchSingleMessage
- _mapRegisterLevel
- _mapHandleZoneLoad
- _mapSetZoneLoad
- _mapLoadZoneModule
- _mapBindZoneModule
- _mapZoneBindResidentZone
- _mapLoadGMX
- _mapGetCameraCurrentZone
- _mapZoneBindFakes
- _mapZoneBindRooms
- _mapProcess
- _mapSwitchZone
- _mapGlobalZoneReceiveMsg
- _mapInitRegenPickups
- _mapHandlePickupsOnLoad
- _mapHandlePickupOnRemove
- _mapPickupSave
- _mapPickupLoad
- _mapObjectHasCollision
- _mapBuildObjectCollisionList
- _mapRestoreGMX
- _animGetID
- _animGetNumberFromHash
- sub_509454
- _AO_Clone
- _mapFindCharNodeFromAO
- _mapSendAnimEvent
- _mapOnActorSave
- _InitialCharVisibility
- sub_509BE0
- sub_50A19C
- _mapBroadcastActorMessage
- _mapActorSynchNode
- _mapUpdatePhysicsFlags
- _mapActorPortalCheck
- _mapActorUpdateFlags
- _mapActorIsDead
- _mapActorPreUpdate
- _mapActorPostUpdate
- sub_50AD70
- _mapSetCameraTargetNode
- sub_50AE44
- sub_50D858
- _mapActorCallback
- _mapActorSetAnimation
- _mapActorSetOverlayAnimation
- sub_50EE04
- _mapActorMoveTo
- sub_50F058
- _mapActorCollision
- _mapCharGetCapsule
- _mapDrawChar
- _mapCharDropObject
- _mapActorHT
- _mapActorUpdateControlLock
- _mapActorFxBodyCallback
- _mapActorIsControlLocked
- _mapActorLockOutControl
- _mapDrawCharInit
- _mapActorGetAnimation
- _mapActorGetAnimationFrame
- _mapActorGetAnimationStatus
- _mapActorSendMessage
- _mapSphereSphereCollide
- _mapIsPointInBoxMinMax
- _mapBoxSphereCollide
- _mapBoxSphereCollide2
- _mapBoxBoxCollide
- _mapLinePointClosestPoint
- _mapCapsuleSphereCollide
- _mapBoxCapsuleCollide
- _mapInitStaticNodes
- _mapCreateStaticNode
- _mapAddNodeToChainEnd
- _mapRemoveNodeFromChain
- _mapInitGlobalNodeLists
- _mapAddNodeChainToGlobalList
- _mapObjectFlushActiveList
- _mapObjectFlushActiveListToSource
- _mapIsNodeOnChain
- _mapDrawObjects
- _mapBindScriptNodes
- _mapNodeBindOverrides
- _mapNodeIndexedExec
- _mapGlobalFXReceiveMsg
- _mapSendNodeMsg
- _mapBroadcastNodeMsg
- _mapBroadcastNodeMsg_p4
- _mapBroadcastNodeMsgChain
- _mapDbgInitTraceNodes
- _mapHashCompare
- _mapBuildNodeHashTable
- _mapBuildNodeHashTables
- _mapFindHashedNodeTyped
- _mapFindHashedNode
- _mapFindFirstNode
- _mapFindNextNode
- _mapGlobalAudioReceiveMsg
- _mapWaterMsgCallback
- _mapEmitterNodeUpdate
- _mapEmitterMsgCallback
- _mapRoomMsgCallback
- _mapAudioNodeReceiveMsg
- _mapSphereActorCollide
- _mapCountNode
- _mapSendNodeMsg_p4
- _mapSendNodeMsg_p3
- _mapSendNodeMsg_p2
- _mapSendNodeMsg_p1
- _mapSendNodeMsg_p0
- _mapNodeGetOverride
- _mapAddNodeToStaticChain
- _mapBuildPortals
- _mapBindRoomFile
- _mapBindRoom
- _mapBindMapNode
- _mapIsNodePlayer
- sub_5134F4
- _mapInitNodes
- _mapClearRoomFlags
- _mapGetCameraValidRoom
- _mapDrawRoom
- _mapLoadClipMatrix
- _mapGetRoomFromPoint
- _mapGetRoomFromHash
- _mapIsBoxInWater
- _mapIsPointInWater
- _mapIsPointInWaterQuick
- _mapFindRoomFromHash
- _mapBindRoomFromZoneModule
- _mapFlipRoom
- _mapSetLights
- _mapGetSurfaceType
- _mapGetSurfaceTypePos
- _mapCalcRoomList
- _mapDrawRoomList
- _mapHandleFlipMessage
- sub_514880
- sub_51489C
- sub_5148E4
- sub_51492C
- sub_514974
- sub_5149BC
- sub_514A04
- sub_514A4C
- sub_514A94
- sub_514ADC
- sub_514B08
- sub_514B34
- sub_514B58
- sub_514B84
- sub_514BA8
- sub_514BCC
- sub_514BE8
- sub_514C58
- sub_514C94
- sub_514CC0
- sub_514CFC
- sub_514D70
- sub_514DAC
- sub_514DEC
- sub_514E38
- sub_514E68
- sub_514EB8
- sub_5151EC
- sub_515230
- sub_515260
- sub_5154E0
- sub_51551C
- sub_515540
- sub_5155B8
- sub_51563C
- sub_515728
- sub_515870
- sub_5158CC
- sub_51594C
- sub_515990
- sub_515AA8
- sub_515B20
- sub_515EDC
- sub_516114
- sub_516168
- sub_51619C
- sub_516230
- sub_516268
- sub_5162A0
- sub_5162D8
- sub_516310
- sub_516380
- sub_5163A8
- sub_5163D8
- sub_516418
- sub_51643C
- _mapRegisterAMXMethods
- sub_516484
- sub_516498
- sub_5164AC
- sub_5164C4
- sub_5164D4
- sub_5164E4
- sub_5164F4
- sub_516504
- sub_51652C
- sub_51653C
- sub_51655C
- sub_51656C
- sub_516594
- sub_5165A8
- sub_5165B8
- sub_5165C8
- sub_5165DC
- sub_5165F4
- sub_516624
- sub_516654
- sub_51665C
- sub_516678
- sub_516690
- sub_5166A4
- sub_5166BC
- sub_5166D0
- _conFrameEnd
- _conInitConsole
- _conAddConsole
- _conRemoveConsole
- _conClearConsole
- _conDrawConsole
- _conNewLine
- _conSetColour
- _conSetFormatting
- sub_516DC8
- _conPrintFormatted
- _conDrawStatusBar
- _conSetArcBColour
- _conSetArcBValue
- _conSetArcAColour
- _conSetArcAValue
- _conSetSymbols
- _conSetDamage
- _conSetHealthValue
- _conPrintF
- _conHideConsole
- _conShowConsole
- _conInitialise
- _colInitialise
- _colFixupOctTree
- _colFixupOctTreeNode
- _colFixupObjectCollision
- _colBoxPointIntersect
- sub_5176D8
- _colOctTreePointTemp
- _colPlaneLineExplicit
- _colTriangleLineExplicit
- _colTriangleLineQuick
- _colOctreeLine
- _colOctreeLineFilter
- _colOctreeLineExplicit
- _colOctreeLineQuick
- _colOctreeLineFilterQuick
- _colOctTreeSphere
- _colOctTreeSphereFilter
- _colOctTreeSphereQuick
- _colOctTreeSphereFilterQuick
- _colFindBoxEntry
- _colFindBoxExit
- _colGetTriangle
- _colSquareDistTriangle
- _colLine
- _colLineFilter
- _colLineExplicit
- _colLineQuick
- _colLineFilterQuick
- _colLineQuickObjExclude
- _colSphere
- _colSphereEx
- _colSphereFilter
- _colSphereQuick
- _colSphereFilterQuick
- _mapGetFloor
- _colEnableSet
- _colDisableSet
- _colInitialiseObjectMatrices
- _colInsertObjectIntoList
- _colObjectsSphere
- _colObjectsSphereFilter
- _colObjectsSphereQuick
- _colObjectsSphereFilterQuick
- _colObjectsLine
- _colObjectsLineFilter
- _colObjectsLineQuick
- _colObjectsLineQuickFilter
- _colObjectsLineQuickExclude
- _colCreateObjectList
- _colGetOctTree
- _colSetOctTree
- _LocalMgr_GetString
- _LocalMgr_Startup
- _mapNodePushLocalMatrix
- _mapNodeEvalLocalMatrix
- _ActorMgr_Alloc
- _ActorMgr_SetPosition
- _ActorMgr_SetOrientation
- _ActorMgr_GetDirection
- _ActorMgr_GetRightDirection
- _ActorMgr_GetUpDirection
- sub_51FB40
- _ActorMgr_GetBonePosition
- _ActorMgr_GetBoneMatrix
- _ActorMgr_CanSee
- _ActorMgr_CanSeeJitter
- _ActorMgr_CanShootAt
- _AO_CheckBoneSphereLine
- sub_5203C4
- sub_520500
- sub_520538
- _ActorMgr_EnableRagDoll
- _ActorMgr_ShootTranquiliser
- _ActorMgr_ShootImpactor
- _ActorMgr_KillActor
- _ActorMgr_FindHTHHitAnim
- _ActorMgr_PerformDamage
- _ActorMgr_ShootAt
- _fxSphereDamage
- _ActorMgr_GetAngleBtwDir
- _ActorMgr_CheckLineIntersect
- _ActorMgr_GetAngleToDirection
- _ActorMgr_IsFacing
- _ActorMgr_TrackBegin
- _ActorMgr_TrackEnd
- sub_5217E0
- _colLine3
- _ActorMgr_BuildPathFromTarget
- _ActorMgr_SearchPath
- _ActorMgr_SearchPath2
- _colHole
- _ActorMgr_EvalPath
- _ActorMgr_TrackStatus
- _ActorMgr_GetHeight
- _ActorMgr_GetVolume
- _ActorMgr_GetOrientation
- _ActorMgr_GetVelocity
- _ActorMgr_GetPosition
- _ActorMgr_SetVelocity
- _ActorMgr_OnEnterLevel
- _TruncateText
- _Caption_Draw
- _ActorMgr_Startup
- _ActorMgr_OnSwitchZone
- _ActorMgr_FindActorRefDb
- _ActorMgr_LoadSpeech
- sub_5237D8
- _ActorMgr_Play
- _ActorMgr_VoicePrompt
- _ActorMgr_UpdateTalk
- _InitChars
- _ActorMgr_BeginTalk
- _ActorMgr_EndTalk
- _ActorMgr_Say
- _ActorMgr_GetChoice
- _conv_ClearData
- _conv_SetConversationGlobalState
- _conv_PawnInventoryItems
- _ActorMgr_ConvStart
- _ActorMgr_DeferEndTalk
- _ActorMgr_NotifyTrigger
- _ActorMgr_DeferConvTrigger
- _conv_AddToDiary
- _conv_AddInventoryItem
- _conv_RemoveInventoryItem
- _conv_QueryInventoryItem
- _conv_GetConversationGlobalState
- _conv_SetConversationState
- _conv_GetConversationState
- _conv_LaraHowMuchCash
- _conv_LaraDeductCash
- _conv_LaraAddCash
- _Caption_ClearCaption
- _Caption_SetCaption
- _ActorMgr_IsTalking
- _ActorMgr_SetTalker
- _gameInitialiseConsole
- _ActorMgr_GetTalker
- colGetMaxHeight(vector4 *,vector4 *)
- _colLine2
- _NavMgr_FindNamedPoint
- _NavMgr_SetCourseIndex
- _NavMgr_CalcAudibility
- _NavMgr_CalcVisibility
- _NavMgr_RandomDestination
- _NavMgr_ChooseDestination
- _NavMgr_BeginDijkstra
- _NavMgr_EvalDijkstra
- _NavMgr_CheckCollision
- _NavMgr_SolveRoomPath
- _mapIsRoomAdjacent
- _NavMgr_GetNumStepPath
- _NavMgr_GetPointPath
- _NavMgr_GetCurvePath
- mapPathRoomFinder::~mapPathRoomFinder(void)
- mapPathRoomFinder::BindScriptFile(mapPathFinder *)
- mapPathRoomFinder::Find(int,int,tagMAP_PATH *,int)
- mapPathRoomFinder::IsAdjacent(int,int)
- mapPathNode::mapPathNode(tagMAP_WAYPOINT *,int)
- mapPathNode::~mapPathNode(void)
- mapPathNode::IsInside(vector4 *,vector4 *)
- CPathGroup::sort(mapPathNode *)
- CPathGroup::relax(mapPathNode *,mapPathNode *)
- mapPathFinder::mapPathFinder(void)
- mapPathFinder::~mapPathFinder(void)
- mapPathFinder::BindScriptFile(void)
- mapPathFinder::Startup(void)
- mapPathFinder::FindNearestPoint(vector4 const *,vector4 *,bool)
- mapPathFinder::FindFurtherPoint(vector4 const *,vector4 const *,vector4 *,bool)
- mapPathFinder::FindBestPoint(vector4 const *,vector4 const *,vector4 *)
- mapPathFinder::BeginFindBestPoint(tagMAP_PATH *,vector4 const *,vector4 const *)
- mapPathFinder::EvalFindBestPoint(tagMAP_PATH *,vector4 *,vector4 *)
- mapPathFinder::EmergencyConnect(mapPathNode *)
- mapPathFinder::Draw(void)
- mapPathFinder::GetIndex(uint)
- mapPathFinder::OnSwitchZone(void)
- mapPathFinder::AddLinkDb(mapPathNode *,int)
- mapPathFinder::BuildLinkDb(void)
- mapPathFinder::Heuristic(CQList &,CPathNode *,CPathNode *,int)
- mapPathFinder::BeginDijkstra(mapPathNode *,mapPathNode *,float,float)
- mapPathFinder::EvalDijkstra(void)
- sub_527728
- sub_527760
- sub_52776C
- mapPathFinder::EndDijkstra(void)
- mapPathFinder::IsEnabled(int)
- mapPathFinder::GetRoom(int)
- mapPathFinder::GetName(int)
- mapPathFinder::GetPosition(int,vector4 *)
- mapPathFinder::GetNode(int)
- _NavMgr_EndDijkstra
- _NavMgr_Draw
- _NavMgr_Enable
- _NavMgr_GetPointPosition
- _NavMgr_OnSwitchZone
- _NavMgr_GetPointRoom
- _NavMgr_GetPointName
- _NavMgr_GetCourseIndex
- _NavMgr_FindBestPoint
- _NavMgr_EvalFindBestPoint
- _NavMgr_BeginFindBestPoint
- _NavMgr_FindFurtherPoint
- _NavMgr_FindNearestPoint
- _NavMgr_IsEnabled
- _NavMgr_GetCount
- _NavMgr_BindScriptFile
- _NavMgr_Startup
- CPathGroup::~CPathGroup(void)
- mapPathFinder::`vector deleting destructor'(uint)
- mapPathNode::`scalar deleting destructor'(uint)
- mapPathRoomFinder::`vector deleting destructor'(uint)
- mapPathRoomNode::`scalar deleting destructor'(uint)
- CPathFinder::~CPathFinder(void)
- CPathFinder::Find(CPathNode *,CPathNode *,int &,CPathTrack * *,int)
- CPathFinder::GetIndex(CPathNode *)
- CPathFinder::Heuristic(CQList &,CPathNode *,CPathNode *,int)
- CPathFinder::Walk(CQList &,CPathNode *,CPathNode *,int)
- CPathFinder::ClearPriority(int)
- CPathFinder::AddStack(CPathNode *)
- CPathFinder::GetCount(void)
- CPathFinder::CPathFinder(void)
- CPathFinder::`vector deleting destructor'(uint)
- CPathNode::CPathNode(int)
- CPathNode::~CPathNode(void)
- CPathNode::GetNeighbor(int)
- CPathNode::SetNeighbor(int,CPathNode *)
- CPathNode::PushNeighbor(CPathNode &,bool,bool)
- CPathNode::PopNeighbor(void)
- CPathNode::`vector deleting destructor'(uint)
- _bossHitPlayerAnim
- _bossClear
- _bossInitBoss
- _bossUpdateBoss
- _bossHitBoss
- _bossIsNodeBoss
- _bossSetAnim
- _bossSetAnimBlend
- _bossIsFacing
- _bossGetPlayerDeltaAngle
- _bossFindBoss
- _bossFindBossSlave
- _bossFindAttack
- _bossStartAttack
- _bossInitBoazBug
- _bossBoazBugTurnToFace
- _bossBoazBugStance
- _bossBoazBugChase
- _bossBoazBugAttack
- _bossBoazBugOnHit
- _bossBoazBugBeginPodSequence
- _bossBoazBugPodSequence
- _bossBoazTriggerAcidBall
- _bossBoazAcidBallSlave
- _bossBoazAcidBallLand
- _bossBoazHurt
- _bossBoazBug
- _bossInitBoazFly
- _bossFlyGetEyePos
- _bossFlyPosition
- _bossFlyAttack
- _bossFlyElectroSlave
- _bossFlyStance
- _bossFlyOnHit
- _bossBoazFly
- _bossEckStartSummoning
- _bossEckTriggerCloneAttack
- _bossEckCloneSetup
- _bossEckTriggerClone
- _bossEckLightningSlaveA
- _bossEckLightningSlaveC
- _bossEckTriggerLightningSlaves
- _bossEckFireSlaveC
- _bossEckFireSlaveStrike
- _bossEckFireSlaveA
- _bossEckTriggerFireSlaves
- _bossEckSkin
- _bossEckBlast
- _bossEckBlastAttackWait
- _bossEckFireBlastSlave
- _bossEckElectroBlastSlave
- _bossEckBlastAttack
- _bossEckQuakeSlave
- _bossEckEarthquakeAttack
- _bossEckEarthquake
- _bossEckSetLeap
- _bossGetSequenceBlock
- _bossProcessSequence
- _bossEckGetSeqSave
- _bossDirectionalHit
- _bossEck
- _bossInitEck
- _bossEckOnHit
- _bossKarelMove
- _bossKarelEvilSlave
- _bossKarelShotSlave
- _bossKarelSpooky
- _bossKarelShoot
- _bossKarel
- _bossInitKarel
- _bossGetPrimaryBoss
- _bossEckResetThings
- _bossPreSave
- _bossPostSave
- _getCurrentBossID
- _CSCutFrame
- _animChunkRead_CPOS
- _animChunkRead_PPOS
- _Camera_ReadBlockFile
- _nextline
- _CS_Initialise
- _csDeferTrigger
- _csTriggerIngame
- _csEndInGame
- _csDumpPlayerCAL
- _csRestorePlayerCAL
- _csStart
- _csEnd
- _csReset
- _csSpecialCaseHandler
- _csSpecialCaseFrameHandler
- _csSignal
- _CSGetCurTime
- sub_5327F4
- sub_53281C
- sub_532844
- sub_5328A4
- sub_532A20
- sub_532A8C
- _CActor_Register
- sub_532AB8
- sub_532ACC
- sub_532AE4
- sub_532AFC
- sub_532B28
- sub_532B3C
- sub_532B44
- sub_532B54
- sub_532B6C
- sub_532B84
- sub_532BAC
- sub_532BC4
- sub_532BDC
- sub_532BF4
- sub_532CA4
- sub_532CBC
- sub_532CD4
- sub_532EF8
- sub_532FFC
- sub_533030
- sub_53304C
- _CAi_Register
- sub_533088
- sub_5330AC
- sub_5330C0
- sub_5330D8
- sub_5330EC
- sub_533104
- sub_533120
- sub_533134
- sub_53315C
- sub_5331B0
- sub_5331DC
- sub_533264
- sub_533280
- sub_533298
- sub_5332C4
- sub_5332F0
- sub_53333C
- sub_5333C8
- sub_533410
- sub_533470
- sub_5334AC
- sub_5334E0
- _CAnm_Register
- sub_533510
- sub_53352C
- sub_53353C
- sub_533550
- sub_533564
- sub_533574
- sub_533584
- sub_533594
- sub_5335F0
- sub_5336A0
- _CAudio_Register
- sub_5336D8
- sub_5336F4
- sub_533748
- sub_5337C8
- _amx_GetAddrVectRead
- _amx_GetAddrVectWrite
- _amx_CallbackVect
- _amx_GetAddrMatrixWrite
- _fxTriggerGasGrenade
- sub_533988
- sub_5339B4
- sub_5339F4
- sub_533A34
- sub_533A74
- sub_533AB4
- sub_533AF4
- sub_533B34
- sub_533B74
- sub_533BB4
- sub_533BF4
- sub_533C20
- sub_533C4C
- sub_533C90
- sub_533CD4
- sub_533D14
- sub_533D44
- sub_533D78
- _CVfx_Register
- sub_533DCC
- sub_533DF0
- sub_533E14
- sub_533E38
- _sysPadSetActuator
- sub_533E94
- sub_533EEC
- sub_533F28
- sub_533F6C
- sub_533FB0
- sub_533FF0
- sub_53405C
- sub_534098
- sub_5340E4
- sub_5341A0
- sub_534268
- sub_534294
- sub_5342B8
- sub_53432C
- sub_5343E8
- sub_534428
- _csPlayFMV
- sub_534558
- sub_534594
- sub_5345C0
- sub_5345EC
- _CGbl_Register
- sub_534678
- sub_534688
- sub_53469C
- sub_5346AC
- sub_5346C8
- sub_5346E4
- sub_534700
- _gameGetLevelName
- _gameGetMaxLevels
- sub_534754
- sub_53475C
- sub_53476C
- sub_534774
- sub_53477C
- sub_534784
- sub_534790
- sub_53479C
- sub_5347A4
- sub_5347AC
- sub_5347C4
- sub_5347D4
- sub_5347E4
- sub_5347EC
- sub_534804
- sub_53482C
- sub_534844
- sub_53485C
- sub_534874
- sub_534884
- sub_534890
- sub_5348A4
- sub_5348E0
- sub_53490C
- sub_534A70
- sub_534AD0
- sub_534B30
- sub_534B7C
- sub_534C28
- sub_534C8C
- sub_534D08
- sub_534D58
- sub_534E2C
- sub_534EB4
- sub_534F18
- sub_534FA0
- sub_534FE0
- sub_53500C
- sub_535038
- sub_535078
- sub_5350B8
- sub_5350F8
- sub_535160
- sub_53518C
- sub_5351B8
- sub_5351E4
- sub_535210
- sub_53523C
- sub_535280
- _CMath_Register
- sub_53534C
- sub_53536C
- sub_53538C
- sub_5353B0
- sub_5353D0
- sub_5353F4
- sub_535410
- sub_535428
- sub_535438
- sub_535448
- sub_535458
- sub_53547C
- sub_5354A0
- sub_5354F4
- sub_535518
- sub_53553C
- sub_535544
- sub_53554C
- sub_535554
- sub_53555C
- sub_535564
- _ScMgr_RegisterGameFunctions2
- _ScMgr_RegisterGameFunctions
- _ScMgr_ExecGlobal
- _ScMgr_AddProgramDb
- _ScMgr_GetProgramDb
- sub_535884
- sub_5358D0
- _ScMgr_Startup
- _globalMessageStartup
- _globalSendMessage
- _globalSendMessageParam
- _levelMessageStartup
- _levelSendMessage
- _ScMgr_BindScriptFile
- _NavMgr_EndPath
- _NavMgr_GetWaypointFromSpline
- _Actor_OrientToPosition2
- sub_536418
- sub_5364B4
- sub_5364D4
- sub_53651C
- sub_536574
- sub_536660
- sub_536760
- sub_536984
- sub_536A34
- sub_536AD0
- sub_536B04
- sub_536B40
- sub_536B7C
- sub_536BA8
- sub_536CB4
- sub_536D20
- sub_536D64
- sub_536DA8
- sub_536DEC
- sub_536E2C
- sub_536E6C
- sub_536F2C
- sub_536F68
- sub_536FB8
- sub_537008
- sub_537068
- sub_53716C
- sub_5371AC
- sub_5371CC
- _AO_SphereCollideEx
- sub_537394
- sub_5373B4
- sub_537400
- sub_537444
- sub_5374D8
- sub_53750C
- sub_537528
- sub_537640
- sub_537680
- sub_5376BC
- sub_5376F8
- sub_537EAC
- sub_537EDC
- sub_537F30
- sub_53807C
- sub_5386D4
- sub_538744
- sub_538774
- _CNav_Register
- sub_5387B4
- sub_5387C8
- sub_5387DC
- sub_5387EC
- sub_5387F4
- sub_538804
- _mathVectorDistanceSq
- _InvMgr_Startup
- _WeaMgr_Startup
- _WeaMgr_GetFromInventoryKey
- _WeaMgr_GetDamage
- _WeaMgr_GetInventoryItem
- _WeaMgr_GetInventoryItemFromClass
- _Camera_BuildNewViewport
- _mapGlobalCameraReceiveMsg
- _Camera_OnInit
- _Camera_OnCharEntry
- _Camera_OnCharExit
- _Camera_IsCameraActive
- _Camera_LoadCameras_CurrentVersion
- _Camera_CreateCamerasFileName
- _Camera_AddCamera
- _Camera_CreateNewCamera
- _Camera_AddTriggerActiveList
- _Camera_RemoveTriggerActiveList
- _Camera_GetFreeTrigger
- _Camera_RandInt
- _Camera_UpdateTickers
- _Camera_DevOnUpdateFrame
- _Camera_EnterExitLookHandler
- _Camera_RelOnUpdateFrame
- _Camera_Trigger
- _Camera_Free
- _Camera_CopyCamera
- _Camera_CutScene
- _Camera_ViewportAt
- _Camera_DollyZoom
- _Camera_TweenCamera
- _Camera_BlendInCamera
- _Camera_CreateAngledTargetCamera
- _Camera_ArcBlendCamera
- _Camera_BlendCamera
- _Camera_StickCamera
- _Camera_ClearTriggerBoxCameras
- _Camera_DeleteCameraByIndex
- _Camera_SetCineCamera
- _Camera_PushState
- _Camera_PopState
- _Camera_RayIntersectCamera
- _Camera_TargetLaraEyeBallTracking
- _Camera_TargetPlayerHead
- _Camera_Rumble
- _Camera_UpdatePlayerVelocity
- _Camera_IsInChaseCamera
- _Camera_IsTargettingPlayer
- _Camera_UpdateCameraPolar
- _Camera_TestCutOrBlend
- _Camera_CutDontBlend
- _Camera_EnablePanAndScan
- _Camera_DisablePanAndScan
- _Camera_ToggleWideScreen
- _Camera_GetPlayerRotation
- _Camera_RumbleInit
- _Camera_RumbleStart
- _Camera_LookAtPlayerHead
- _Camera_InGameCinematic
- _Camera_GetDisplayCamera
- _Camera_GetMode
- _Camera_SetMode
- _Camera_GetLaraPosition
- _Camera_PointerFromIndex
- _Camera_IndexFromPointer
- _Camera_OnUpdateFrame
- _Camera_LoadCameras
- _Camera_BasicModuleOut
- _CameraUI_CalcFOVString
- _CameraUI_BasicAddNewUI
- _CameraUI_BasicAddNewInput
- _CameraUI_ClearTriggerUI
- _CameraUI_ClearTriggerInput
- _CameraUI_ClearTriggerIn
- _CameraUI_BasicAddNewIn
- _Camera_BasicUI
- _Camera_BasicModuleIn
- _CineHint_AnimView
- _Camera_CineHintsModuleIn
- _Camera_CineHintsUI
- _Camera_CineHintsModuleOut
- _Camera_LoadSaveInput
- _Camera_LoadSaveUI
- _Camera_LoadSaveModuleIn
- _CameraUI_TrackingModule_CreateRail_Input
- _CameraUI_TrackingModule_InsertCamera_UI
- _CameraUI_TrackingModule_InsertCamera_Input
- _CameraUI_TrackingModule_Preview_UI
- _CameraUI_TrackingModule_Preview_Input
- _CameraUI_TrackingModule_Select_UI
- _CameraUI_TrackingModule_Select_Input
- _CameraUI_TrackingModule_Edit_UI
- _CameraUI_TrackingModule_Delete_UI
- _CameraUI_TrackingModule_Delete_Input
- _CameraUI_TrackingModule_Delete_ModuleIn
- _CameraUI_TrackingModule_Edit_Input
- _CameraUI_TrackingModule_InsertCamera_ModuleIn
- _CameraUI_TrackingModule_CreateRail_UI
- _Camera_TrackingUI
- _Camera_TrackingModuleIn
- sub_53C534
- sub_53C6E0
- sub_53C78C
- sub_53C804
- sub_53C838
- sub_53C8DC
- sub_53C92C
- sub_53CA74
- sub_53CB10
- _Camera_RegisterScript
- sub_53CB30
- sub_53CB34
- sub_53CB3C
- sub_53CB4C
- sub_53CB5C
- sub_53CB6C
- sub_53CB7C
- sub_53CB94
- sub_53CBA4
- sub_53CBB4
- sub_53CBC4
- sub_53CBCC
- sub_53CBDC
- sub_53CBF4
- sub_53CC00
- sub_53CC14
- sub_53CC34
- sub_53CC54
- sub_53CC5C
- sub_53CC64
- _Camera_FailSafe
- _Camera_ChaseModeSwitch
- _Camera_SetChaseMode
- _Camera_UpdateChaseCameraIdealDistance
- _Camera_BuildLookHeadPosition
- _Camera_BuildLookCameraSub
- _Camera_BuildLookCamera
- _Camera_LookCamera
- _Camera_InitialiseChaseCamFlags
- _Camera_ComputePlaneOffset
- _Camera_GetSpherical
- _Camera_ClampVectorAzimuthElevation
- _Camera_360Handler
- _Camera_UpdateSwimCam
- _GetAngleBetween
- _Camera_FollowCam
- _Camera_UpdateLadderCam
- _Camera_ResetBehindCamera
- _Camera_ModifyTargetPoint
- _Camera_ModifyTargetPointPC
- _Camera_Check360State
- _Camera_UpdateOnInitChaseCam
- _Camera_isOpeningDoor
- _Camera_UpdateDevChaseCam
- _Camera_ReBuildPlayerChaseCamera
- _Camera_CreateStealthWallCornerCamera
- _Camera_GetCharacterHeadPosition
- _Camera_UpdateCharacterHeadPosition
- _Camera_CanEnterLookMode
- _Camera_EnterLookCamera
- _Camera_LeaveLookCamera
- _Camera_ForceChaseToRestPosition
- _Camera_UpdateChaseCam
- _Camera_Chase
- _CameraCombat_SetEnemyTargets
- _Camera_CombatCamera
- _Camera_Conversation
- _CameraConversation_ActorsToStartPositions
- _Camera_OnConversationStart
- _Camera_OnConversationEnd
- _CameraConversation_RestoreState
- _CameraConversation_MakeActorsFaceEachOther
- _CameraConversation_BackUpState
- _Camera_LoadCutSceneCameras
- _Camera_PlayCutScene
- _CameraCutScene_IsCutFrame
- _Camera_UpdateAvailableCameras
- _Camera_RemoveCameraActiveList
- _Camera_ChooseCamera
- _Camera_RebuildActiveCameraTable
- _Camera_ChangeCamera
- _Camera_UpdateActiveCamera
- _Camera_ForceCut
- _Camera_CalcCutFrameLength
- _Camera_AddCameraActiveList
- _CameraRail_NearestCameraOnTrack
- _CameraRail_GetPointAt
- _CameraRail_GetCameraCount
- _CameraRail_UpdateAvailableRails
- _CameraRail_RebuildActiveRailTable
- _CameraRail_RemoveRailActiveList
- _CameraRail_AddRailActiveList
- _CameraRail_UpdateActiveRail
- _CameraRail_ChangeRail
- _CameraRail_CreateNew
- _CameraRail_AddCamera
- _CameraRail_DeleteRail
- _CameraRail_Clear
- _CameraRail_AddRail
- _CameraRail_GetIndexFromPointer
- _CameraUI_DevelopmentModuleSwitchOut
- _CameraUI_RecurseModule
- _Camera_RotateModule
- _CameraUI_DevelopmentModuleInput
- _CameraUI_DevelopmentModuleUI
- _CameraUI_DrawSubMenu
- _CameraIU_StandardCameraMovement
- _CameraUI_DrawSafeFrameAt
- _CameraUI_DisplayViewports
- _CameraUI_InitDevelopmentModule
- _CameraUI_DevelopmentModuleSwitchIn
- _Camera_DrawUserInterface
- _Camera_DevelopmentModule
- _playBlendAnimationCBToAPB
- _playHandleAutoControl_Finish
- _playHandleAutoControl_ExtraRot
- _playHandleAutoControl_Complete
- _playHandleAutoControl_Fixed
- _playHandleAutoControl_FreeRotate
- _playHandleAutoControl_Free
- _playHandleAutoControl
- _playAutoControl_SetFixed
- _playAutoControl_SetFree
- _playAutoControl_SetFreeOrientVia
- _playAutoControl_SetExtraRotVia
- _playPositionPlayerSafely
- _playAutoControl_SetFreeOrient
- _playAutoControl_SetFreeVia
- _playAutoControl_SetFixedVia
- _playCollideGetFlags
- _playGetFloorRel
- _playGetFloorCeiling
- _playGetCollisionAngle
- _playCollisionGetFloorTestSettings
- _playGetFloorHeights
- _playGetTestFloorHeights
- _playFindEdge
- _playFindEdgeByType
- _playGetRightVectorFromFloorMatrix
- _playSetMatrixFromFloorAngle
- _playCanWalkOffLedge
- _playPitCollisionCheckEdge
- _playDeterminePitCollision
- _playResolvePitCollision
- _playClearCollisions
- _playTestCollisionGetRotation
- _playTestCollisionInitalise
- _playTestCollisionUpdate
- _playTestCollisionHandleCollide
- _playTestCollision
- _playResolveCollision
- _playDeflectZSphere
- _playDetermineRearCollision
- _playIsBetweenWallAndLedge
- _playIsMotionBlocked
- _playTestCollision_OneSphere
- _playTestCollision_OneSphereScaled
- _playTestCollision_OneSpherePosScaled
- _playCollisionFlagCheckAngleHit
- _playObjectCollisionHasFlags
- _playObjectCollisionNodeIsRotating
- _playCollisionAnySphereHitPos
- _playCollisionSphereAnyHitPos_Swim
- _playCollisionGetSpherePositions
- _playObjectCollisionIsPushPull
- _playCollideGetSphereRadius
- _playCollideGetSphereZOffset
- _playTrackBoneOverride
- _playEnableOverlay
- _playDisableOverlay
- _playSetBoneOverride
- _playSetTarget
- sub_549964
- sub_5499A4
- sub_549A04
- _playTorsoEnableOverlay
- _playTorsoDisableOverlay
- sub_549B5C
- sub_549BD4
- _playCombatCanAimAtTarget
- _playCombatTargetLivingCount
- _playCombatTargetRemoveDead
- sub_549ECC
- sub_54A6CC
- sub_54A804
- sub_54A8B4
- _playSetLookAtTarget
- _dbgCombat
- sub_54AD58
- _playCombatSetupOverridesTwoHanded
- sub_54B1B8
- _playCombatSetupOverridesOneHanded
- _playOneHandedGun
- _playUpdateThrowable
- sub_54CA90
- _playHandToHandWeaponControl
- _playIsWeaponDrawn
- _playIsWeaponDrawing
- _playIsWeaponLocked
- _playIsWeaponInHand
- _playCombatGetTargetOrient
- _playCombatGetTargettingInfo
- _playChangeWeapon
- _playDisableWeapons
- _playSwapWeaponMeshes
- _playGetCurrentWeapon
- _playCombatCycleWeapons
- _InitWeaponAnims
- _playCombatControl
- _playCombatShootBullet
- _playCombatForceWeaponDrawn
- _playCombatSuspendOverlays
- _playCombatResumeOverlays
- _playCombatResume
- _playCombatSuspendAllowShootOn
- _playCombatSuspendAllowShootOff
- _playTriggerDamageEffect
- _playCombatInitialise
- _playShowHideWeapon
- _playGetRespiratorVisibility
- _playGetRebreatherVisibility
- _playSetRespiratorVisibility
- _playSetRebreatherVisibility
- _playEnableWeapons
- _playCombatGetNumTargets
- _playIsWeaponHandToHand
- _playSetBoneConstraints
- _playDrawTestLines
- _GetWorldBoneMatrix
- _playGetAngleVelocity
- _playGetAngleVelocity3D
- _playInitialiseObject
- _playBlendAnimation
- _playPlayAnimation
- _playHandlerDeath
- _playHandlerHit
- _playPlayingHitAnim
- _playDamage
- _playActorCollide
- _playPlayerApplyDamageRatio
- _playPlayerApplyHealth
- _playEnableRagdollTrack
- _playDisableRagdoll
- _playKill
- _playHandleHarmTrigger
- _playUpdateHairState
- _playResetToAnim
- _playHandleWarp
- _playCheckBlend
- _playAnalogPlayer
- _playControlHandleWalkMode
- _playControlHandleInput
- _playControlClearIncline
- _playControlJumpLandSnap
- _playUpdateLegIK
- _playCollisionBlendSpheres
- _playControlActionPriorities
- _playControlWallAttraction
- _playControlWallDeflection
- _playNastyTankMode
- _playControl
- _playLaraDeflect
- _playLaraDeflectLeftRight
- _playLaraDeflectRear
- _playCheckStepUp
- _playIsSourceAnim
- _playIsSourceAnimID
- _playIsDestAnim
- _playIsDestAnimID
- _playIsAnimInBlendRange
- _playIsAnimBeforeBlendRange
- _playBlendAnimationCB
- _playPollAnimationCallback
- _playStandingCallback
- _playWalkingCallback
- _playRunningCallback
- _playAirborneCallback
- _playNoZCallback
- _playRunStepUpCallback
- _playWalkStepUpCallback
- _playWalkStepDownCallback
- _playSwimCallback
- _playSurfSwimCallback
- _playWadeTransitionCallback
- _playHangCallback
- _playHangFreeCallback
- _playJumpAirborneCallback
- _playRunJumpAirborneCallback
- _playCrouchCallback
- _playCrawlCallback
- _playCrawlTallCallback
- _playArmyCrawlCallback
- _playStealthCallback
- _playStealthWallCallback
- _playSlidingCallback
- _playCrawlToFallCallback
- _playNoFloorCallback
- _playStandingJumpCallback
- _playRollingCallback
- _playHTHCallback
- _playSlidingRevCallback
- _playLedgeShimmyCallback
- _playGetStateStealthRating
- _playUpdateGrabBar
- _playGetGripLevel
- _playUpdateAirBar
- _playSoundScreamStart
- _playSoundScreamStop
- _playSoundPushPullStart
- _playSoundPushPullStop
- _playSoundSlideStart
- _playSoundSlideMove
- _playSoundSlideStop
- _playCheckDamage
- _playControlGlobalHandler
- _playControlPreCollisionHandler
- _playIsPlayerSwimming
- _playIsPlayerSurfaceSwimming
- _playIsPlayerWading
- _playIsPlayerCrawling
- _playIsPlayerHanging
- _playIsActionAllowed
- _playIsActionInProgress
- _playLockOutControl
- _playLockOutUpdate
- _playSetUpgradeLevel
- _playGetUpgradeLevel
- _playGetCharUpgradeLevel
- _playSetCharUpgradeLevel
- _playIsControlLockedOut
- _playIsPlayerInWater
- _playSetRespiratorLevel
- _playGetRespiratorLevel
- _playResetToStance
- _playIsPlayerDead
- _mathGetAngle2
- _playFindTriggerAtOffset
- _playClimbGetRungSnapOffset
- _playClimbFrontTest
- _playClimbTopTest
- _playClimbBasicFacingTest
- _playClimbFromBottomTestRelaxed
- _playClimbFromBottomTest
- _playClimbFromSideTest
- _playClimbFromTopTest
- _playClimbFromHangTest
- _playClimbMidTest
- _playClimbIsLadderBoxAhead
- _playClimbFromLedgeTest
- _playClimbFromGrabTest
- _playClimbFromSwimTest
- _playCanClimb_Ladder
- _playClimbMonkeyToFreeClimbTest
- _playClimbFromMonkeyFindTrigger
- _playCanClimb_Wall
- _playCanClimb_Window
- _playCanClimb
- _playIsClimbable
- _playCanClimbOffTop
- _playBuildClimbTestVectors
- _playWallClimbCheckWallAngle
- _playIsWallClimbable
- _playWallCanClimbCorner
- _playFreeClimbLocateMonkeyJunction
- _playIsWallFreeClimbable
- _playClimbCheckButtons
- _playClimbCheckGrip
- _playHandlerWallClimbPose
- _playHandlerWallClimb
- _playHandlerFreeClimbPose
- _playHandlerFreeClimb
- _playHandlerFreeClimbFromMonkey
- _playClimbCanStepSideLedge
- _playClimbCanHangSideLedge
- _playClimbOffSideTest
- _playClimbOffSideAutodetect
- _playHandlerClimb
- _playHandlerClimbUp
- _playHandlerClimbDown
- _playHandlerClimbOff
- _playAlignToClimbable
- _playClimbStart
- _playInTriggerBox
- _playInLiftBox
- _playLiftCheck
- _playLiftUpdateStatus
- _playLiftUpdatePlayer
- _playLedgeShimmyDistPerpIntersect
- _playLedgeShimmyAdjustStartPos
- _playLedgeShimmyTest
- _playLedgeShimmyStart
- _playCanLedgeShimmyMain
- _playCanLedgeShimmy
- _playCanLedgeShimmyCorner
- _playLedgeIsOpen
- _playHandlerLedgePose
- _playHandlerLedgeShimmy
- _playActorTriggeredByObjectEvent
- _playHandlerObjectAction
- _playIsWeaponCombatMode
- _playHandlerWeaponCombatControl
- _playFindClosestBaddies
- _playHTHNumCloseBaddies
- _AO_SphereCollideBoneList
- _AO_SphereCollideBoneListWorld
- _playHandToHandHit
- _playHandToHandHitCheck
- _playHandToHandIsSpecialMove
- _playHandToHandAddButton
- _playHandToHandGetNextButton
- _playHandToHandReadButtons
- _playHandToHandRunAway
- _playHandToHandStart
- _playHandlerHandToHand
- _playHandlerHandToHandPunch
- _playHandlerHandToHandKick
- _playHandlerHandToHandBlock
- _playConst
- _playCrawlUpdateFlags
- _playCanAllowCrawl
- _playCrawlGetFeetFloorHeight
- _playCrawlMatchFloorIncline
- _playCrawlAllowFinish
- _playHandlerCrouch
- _playHandlerCrouchTurn
- _playCrawlCanCrawlFall
- _playCrawlGetSphereCollision
- _playCrawlResolveConfinedSpaceRotation
- _playHandlerCrawl
- _playHandlerCrawlForwards
- _playHandlerCrawlBackwards
- _playHandlerCrawlTurn
- _playHandlerCrawlFall
- _playHandlerArmyCrawl
- _playHandlerArmyCrawlForwards
- _playHandlerArmyCrawlBackwards
- _playCanAllowCrouch
- _playFallCheckWallHit
- _playFallCanDeflect
- _playFallIsValidLanding
- _playHandlerFallStandard
- _playHandlerFallVertical
- _playHandlerFallForwards
- _playHandlerFallBackwards
- _playHandlerFallRight
- _playHandlerFallLeft
- _playHandlerFallSlow
- _playHandlerFallFast
- _playHandlerFallDiving
- _playHangFindLedgeVectors
- _playHangFindLedgeEdge
- _playHangCheckHandHold
- _playTestLedgeGrab
- _playTestMonkeySwing
- _playTestPipeSwing
- _playTestJumpVaultFloor
- _playTestJumpVaultCeiling
- _playTestJumpVault
- _playLedgeGrabGetGrabAnim
- _playTestJumpGrab
- _playTestClimbToLedgeGrab
- _playStepOffLedgeValidityCheck
- _playTestStepOffLedge
- _playTestLastChanceGrab
- _playTestRunOffLedge
- _playStepOffLedge
- _playHangObjectMoved
- _playHandlerLedgeOff
- _playTestGrab
- _playHangStart_Position
- _playHangStart
- _playHangUpdateVectors
- _playHangUpdateOffset
- _playHangShimmyUpdateMotion
- _playHangShimmyCheckCurve
- _playHangUpdateOrientation
- _playHangCanShimmyMain
- _playHangCanShimmy
- _playCanGeneralShimmyCorner
- _playHangCanShimmyCorner
- _playHangCollision
- _playHangTryVault
- _playHandlerHangVault
- _playHangReleaseGrip
- _playHangCanJumpDrop
- _playHandlerHang
- _playHandlerHangShimmy
- _playHangTestMonkeySwingForwardBlocked
- _playHangTestForMonkeySwing
- _playHangCanMonkeySwing
- _playHandlerMonkeyHang
- _playHandlerMonkeyForward
- _playHandlerMonkeyTurn
- _playHandlerMonkeyReverse
- _playHangCanPipeSwing
- _playHangCanPipeReleaseCrawl
- _playHangPipeSwingCorrectDirection
- _playHangPipeSwingUpdatePosDir
- _playPipeGetPipeType
- _playHandlerPipeHang
- _playHandlerPipeForward
- _playHandlerPipeReverse
- _playUpdateJumpButtonPressure
- _playGetJumpVelocity
- _playJumpRequestGrab
- _playJumpRequestVerticalGrab
- _playJumpAllowSmallRotation
- _playHandleRunJumpRequest
- _playHandleSprintJumpRequest
- _playHandleForwardJumpRequest
- _playHandleBackwardJumpRequest
- _playHandleStandardJumpRequest
- _playHandlerJumpStanding
- _playHandlerJumpSprinting
- _playHandlerJumpRunning
- _playHandlerJumpUp
- _SolveQuadraticEquation
- _playHandlerJumpUpGrab
- _playHandlerJumpForwards
- _playHandlerJumpBackwards
- _playHandlerJumpRight
- _playHandlerJumpLeft
- _playHandlerJumpSmall
- _playHandlerJumpSplat
- _playHandlerLandStandard
- _playPlayerShouldFall
- _playPlayerRequestFall
- _playSetAnimRateByAnalogStick
- _playCollideFrontDelay
- _playHandlerRun
- _playHandlerRunTurn
- _playHandlerRunForwards
- _playHandlerRunBackwards
- _playHandlerSprint
- _playHandlerSprintTurn
- _playBlendAnimationCBState
- _playSlopeCalculateDirection
- _playAreWeOnStairs
- _playAreWeOffStairs
- _playStairsHandleCommon
- _playStairsFinishAnim
- _playStairsIsFinishAnim
- _playHandlerStairStance
- _playHandlerStairWalk
- _playHandlerStairRun
- _playHandlerStairTurnRight
- _playHandlerStairTurnLeft
- _playAreWeOnSlope
- _playSlopeGetTestPos
- _playAreWeOffSlope
- _playSlopeSetVelocity
- _playSlopeStart
- _playHandlerSlide
- _playTestFacingPit
- _playTryStepUp3E
- _playCanWalkFromStance
- _playCanRunFromStance
- _playStanceFloorDeflection
- _playHandlerStance
- _playHandlerStanceRoll
- _playHandlerStanceTurn180
- _playHandlerStanceTurnRightAlg
- _playHandlerStanceTurnLeftAlg
- _playHandlerStanceTurnRight
- _playHandlerStanceTurnLeft
- _playStartRoll
- _playStealthWeaponDrawn
- _playStealthFinish
- _playGetStealthWallRelativePadAngle
- _playFastLinePlaneIntersect
- _playWallCollisionCheckAngle
- _playStealthWallOnCorner
- _playStealthWallHugGetSphereDeflection
- _playStealthWallHugCornerAdjust
- _playStealthWallHugTest
- _playStealthGetNeckBreakStartPos
- _playStealthWallHugStart
- _playStealthNeckBreakGetBaddieAnim
- _playStealthNeckBreakCheckRoom
- _playStealthCanNeckBreak
- _playStealthWallWalkRequestStance
- _playStealthWallWalkProcess_Left
- _playStealthWallWalkProcess_Right
- _playHandlerStealthWallLook
- _playStealthCanWallWalk
- _playStealthWallHugUpdateOffset
- _playStealthWallWalkTurn
- _playHandlerStealthWall
- _playHandlerStealthWallWalk
- _playHandlerStealthStance
- _playHandlerStealthStrafe
- _playHandlerStealthWalk
- _playHandlerStealthWalkForwards
- _playHandlerStealthBackwards
- _playHandlerStealthLeft
- _playHandlerStealthRight
- _playHandlerStealthTurnRight
- _playHandlerStealthTurnLeft
- _playHandleStealthRequest
- _playHandlerStealthNeckBreak
- _playHandlerStrafeRight
- _playHandlerStrafeLeft
- _playSwimSnapStart
- _playSwimSurfaceClimbOutTest
- _playSurfaceCheckHeight
- _playSwimBlendPosition
- _playHandlerSurface
- _playHandlerSurfaceForwards
- _playHandlerSurfaceBackwards
- _playHandlerSurfaceRight
- _playHandlerSurfaceLeft
- _playHandlerSurfaceClimb
- _playHandlerSwimDive
- _playHandlerWade
- _playHandlerWadeForwards
- _playSwimGetWaterSurfacePos
- _playSwimFallCheck
- _playSwimCheckStatus_ForSurface
- _playSwimCheckStatus_ForSwim
- _playSwimCheckStatus
- _playSetSwimRotVel
- _playSwimStandardBlend
- _playSwimSurfToSwimBlend
- _playHandlerSwimRoll
- _playHandlerSwimTread
- _playHandlerSwimForwards
- _playSwimIsInDeepWater
- _playCheckStepDown
- _playHandlerWalk
- _playHandlerWalkForwards
- _playHandlerWalkBackwards
- _playHandlerWalkBackwardsAlg
- _playHandlerWalkTurn180
- _playHandlerStepUp1Q
- _playHandlerStepUp2Q
- _playHandlerStepUp3Q
- _playHandlerStepVault
- _playHandlerWalkUp1Q
- _playHandlerWalkDown1Q
- _playHandlerStepUp3E
- _playerInitialiseInputState
- _playerReadPCAnalogueState
- _playerReadAnalogueState
- _playerReadInputState
- _playerGetPadQuadrant
- _playerGetStickNormalRelativeOctant
- _playerGetPadOctant
- _playerGetDpadAngles
- _playerGetStickWorldQuadrant
- _playerGetStickWorldOctant
- _playerGetStickNormalRelativeQuadrant
- _playInitialiseWeaponMeshes
- _playGetWeaponFromKey
- _playSelectWeaponFromKey
- _playGetTotalAmmo
- _playGetAllWeaponTotalAmmo
- _playClearAmmo
- _playGetWeaponKey
- _playUseAmmo
- _playGetAmmo
- _gameLoadSaveParis51
- _gameProcessSpecialCase
- _gameGetCutSceneIdx
- _gameSwapPlayerSkin
- _gameSpecialCaseHandler
- _gameSetSkin
- _gameInitialise
- _gameProcessFrame
- _gameEndLevelTrigger
- _gameLoadGameInitialise
- _gameNewGameInitialise
- sub_57C1F8
- _ReadConfigFile
- _gameDrawUI
- _dbgFindPlayerActor
- _sysDbgFrameEnd
- sub_57F1D4
- sub_57F24C
- _gameGetLevelNum
- sub_57F320
- sub_57F3A4
- sub_57F95C
- sub_57F9A8
- _Main_PC_Loop
- sub_57FA44
- sub_57FDA0
- _Pack
- _Unpack
- _sgWriteBits
- _sgReadBits
- _APB_SaveAnimationPositionInfo
- _APB_LoadAnimationPositionInfo
- _APB_SaveAnimationControl
- _APB_LoadAnimationControl
- _APB_Save
- _APB_Load
- _playGetCallbackHandler
- _playGetAutoControlList
- _pathSave
- _BoneControlSave
- _actorSave
- _BoneControlLoad
- _playSave
- _pathLoad
- _actorLoad
- _playLoad
- sub_581C40
- sub_581CA8
- _camSave
- _camLoad
- _mapSaveBaseNode
- _mapLoadBaseNode
- _mapActorSave
- _mapActorLoad
- _mapObjSave
- _mapObjLoad
- _mapTrigSave
- _mapTrigLoad
- _mapEmitterLoad
- _mapWaterPointerToIndex
- _mapWaterIndexToPointer
- _mapAudioLocatorSave
- _mapSaveGlobals
- _mapLoadGlobals
- _mapSave
- _mapLoad
- _invSave
- _invSave2
- _invLoad
- _invLoad2
- _fxSave
- _fxLoad
- _feSave
- _feLoad
- _audioSave
- _audioLoad
- _bossSave
- _bossLoad
- _CreateSaveGame
- _CreateSaveGame2
- _RestoreSaveGame
- _sgWriteInt32_Func
- _sgReadInt32_Func
- _mapAudioLocatorLoad
- _mapEmitterSave
- _sgGetLevel
- _sgGetZone
- sub_583A8C
- _feZoomOut
- _invPlayFMV
- _feReload
- sub_583C04
- sub_583CC4
- sub_58407C
- sub_5840E4
- sub_5842C4
- _feCreateOptionsMenus
- _feFrontEndSetup
- _feDoFrontEnd
- sub_5849D8
- sub_584A1C
- sub_584A58
- _invGetAmmoKeyFromWeapon
- _invIsItemAmmoPresent
- _invGetHealthValue
- sub_584C54
- sub_584D08
- sub_584E30
- sub_584EF8
- _invCheat
- _invRemoveAllWeapons
- _invGetNextItemFiltered
- _invUsePuzzle
- _invUseHealth
- _invUseWeapon
- _invGetPawnValue
- _invUsePawn
- _invGetAmmo
- _invGetTotalAmmoCount
- _ConvertAmmo
- _invAddMapItem
- _invIsItemPresent
- _invAddItem
- _invAddItemN
- _invRemoveItem
- _invChangeItem
- _invPickupEverything
- _invAddToDiary
- _invIterateDiary
- _invReset
- _invSetKurtis
- _invInventory
- _invPauseMenu
- _invGameOverMenu
- _invAltF4Menu
- _invSetActive
- _invAddPuzzleItem
- _invIsItemRemovable
- _menuDrawBox
- sub_5865B0
- sub_586648
- sub_586770
- sub_586888
- sub_5868CC
- sub_586A50
- _menuGetCurrentOption
- _menuOptionBackwards
- _menuOptionForwards
- _menuGetCurrentRadioButton
- _menuGetRadioButton
- _menuRadioButtonBackwards
- _menuRadioButtonForwards
- sub_586C6C
- _menuStart
- _menuStop
- _menuCreate
- _menuDestroy
- _menuToTop
- _menuAddOptionTxt
- _menuAddConsole
- _menuAddRadioButton
- _menuShowMenu
- _menuHideMenu
- _menuConsolePrintDb
- _menuProcess
- _menuSetScreenPrompt
- _menuDisplay
- _menuPopFocus
- _menuSetFocus
- _menuSetRadioButtonText
- _menuAddOption
- _menuSetPrompt
- sub_587D9C
- sub_587E4C
- sub_587E8C
- sub_587F10
- sub_588298
- sub_5882E4
- sub_588410
- sub_5889AC
- sub_588AA8
- _invInitMenus
- sub_589198
- sub_5891DC
- _invInitPauseMenus
- _invInitGameOverMenus
- _invInitAltF4Menus
- _SetUpgrades
- _DebugFunc
- sub_589608
- sub_589628
- _DrawMenuText
- _menuRing
- _menuIsRingMoving
- _InitCheatAudio
- LineIntersect(vector4 &,vector4 &,vector4 &,uchar &)
- CalculateIntersectAttenuation(vector4 &,vector4 &)
- _CueAudioEvent
- _UpdateAudioEvent
- _FrigAudioDataForEvent
- _CueAudioEvent3DWithMask
- _CueAudioEvent3DWithMaskScaleOcclusion
- _CueAudioEvent3DWithSurfaceTypeAndMask
- _MoveAudioEvent3D
- _MoveAudioEvent3DNoOcclusion
- _TRAudio_CueMenuEventWithVolume
- _CueAudioEvent2DWithMask
- _CueMusic
- _ProcessAudio
- _AudioFrameStart
- _AudioFrameEnd
- _ActivateAudioLocator
- _TRAudio_LoadAudioScene
- _gameInitAudio
- _CueSpeech
- _CueSpeech3D
- _ProcessAudioLocators
- _ProcessMusic
- _ProcessVolume
- _ProcessReverbAndEffects
- _TRAudio_CaptionInit
- _TRAudio_CaptionTick
- _TRAudio_CreateObjectInstance
- _TRAudio_StartConversation
- _TRAudio_DoZoneActivateDeactivate
- _TRAudio_SetInitialMenuValues
- _TRAudio_EndConversation
- _TRAudio_CaptionClose
- _StopSpeech
- _StopAudioEvent
- _TRAudio_CueMenuEvent
- _CueAudioEvent2D
- _CueAudioEvent3DWithSurfaceType
- _CueAudioEvent3D
- CBaseRenderer::CBaseRenderer(_GUID const &,char *,IUnknown *,long *)
- CBaseRenderer::`vector deleting destructor'(uint)
- CBaseRenderer::~CBaseRenderer(void)
- CBaseRenderer::GetMediaPositionInterface(_GUID const &,void * *)
- CBaseRenderer::NonDelegatingQueryInterface(_GUID const &,void * *)
- CBaseRenderer::SourceThreadCanWait(int)
- CBaseRenderer::WaitForRenderTime(void)
- CBaseRenderer::WaitForReceiveToComplete(void)
- CBaseRenderer::GetRealState(void)
- CBaseRenderer::GetState(ulong,_FilterState *)
- CBaseRenderer::CompleteStateChange(_FilterState)
- CCritSec::~CCritSec(void)
- CBaseRenderer::Stop(void)
- CAutoLock::~CAutoLock(void)
- CBaseRenderer::Pause(void)
- CBaseRenderer::Run(__int64)
- CBaseRenderer::GetPinCount(void)
- CBaseRenderer::GetPin(int)
- CBaseRenderer::FindPin(ushort const *,IPin * *)
- CBaseRenderer::EndOfStream(void)
- CBaseRenderer::BeginFlush(void)
- CBaseRenderer::EndFlush(void)
- CBaseRenderer::CompleteConnect(IPin *)
- CBaseRenderer::Active(void)
- CBaseRenderer::Inactive(void)
- CBaseRenderer::BreakConnect(void)
- CBaseRenderer::GetSampleTimes(IMediaSample *,__int64 *,__int64 *)
- CBaseRenderer::ShouldDrawSampleNow(IMediaSample *,__int64 *,__int64 *)
- CBaseRenderer::SignalTimerFired(void)
- CBaseRenderer::CancelNotification(void)
- CBaseRenderer::ScheduleSample(IMediaSample *)
- CBaseRenderer::Render(IMediaSample *)
- CBaseRenderer::HaveCurrentSample(void)
- CBaseRenderer::GetCurrentSample(void)
- CBaseRenderer::PrepareReceive(IMediaSample *)
- CBaseRenderer::Receive(IMediaSample *)
- CBaseRenderer::ClearPendingSample(void)
- EndOfStreamTimer(uint,uint,ulong,ulong,ulong)
- CBaseRenderer::TimerCallback(void)
- CBaseRenderer::SendEndOfStream(void)
- CBaseRenderer::NotifyEndOfStream(void)
- CBaseRenderer::ResetEndOfStream(void)
- CBaseRenderer::ResetEndOfStreamTimer(void)
- CBaseRenderer::StartStreaming(void)
- CBaseRenderer::StopStreaming(void)
- CBaseRenderer::SetRepaintStatus(int)
- CBaseRenderer::OnRenderEnd(IMediaSample *)
- CRendererInputPin::CRendererInputPin(CBaseRenderer *,long *,ushort const *)
- CRendererInputPin::`scalar deleting destructor'(uint)
- CRendererInputPin::~CRendererInputPin(void)
- CRendererInputPin::EndOfStream(void)
- CBasePin::QueryInternalConnections(IPin * *,ulong *)
- CRendererInputPin::BeginFlush(void)
- CRendererInputPin::EndFlush(void)
- CRendererInputPin::Receive(IMediaSample *)
- CBaseInputPin::QueryInterface(_GUID const &,void * *)
- CBaseInputPin::AddRef(void)
- CBaseInputPin::Release(void)
- CRendererInputPin::BreakConnect(void)
- CRendererInputPin::CompleteConnect(IPin *)
- CRendererInputPin::QueryId(ushort * *)
- CRendererInputPin::CheckMediaType(CMediaType const *)
- CRendererInputPin::Active(void)
- CRendererInputPin::Inactive(void)
- CRendererInputPin::SetMediaType(CMediaType const *)
- CBaseVideoRenderer::CBaseVideoRenderer(_GUID const &,char *,IUnknown *,long *)
- CBaseVideoRenderer::`vector deleting destructor'(uint)
- CBaseVideoRenderer::~CBaseVideoRenderer(void)
- CBaseVideoRenderer::ResetStreamingTimes(void)
- CBaseVideoRenderer::OnStartStreaming(void)
- CBaseVideoRenderer::OnStopStreaming(void)
- CBaseVideoRenderer::OnWaitEnd(void)
- CBaseVideoRenderer::PreparePerformanceData(int,int)
- CBaseVideoRenderer::RecordFrameLateness(int,int)
- CBaseVideoRenderer::ThrottleWait(void)
- CBaseVideoRenderer::OnDirectRender(IMediaSample *)
- CBaseVideoRenderer::OnRenderStart(IMediaSample *)
- CBaseVideoRenderer::OnRenderEnd(IMediaSample *)
- CBaseVideoRenderer::SetSink(IQualityControl *)
- CBaseVideoRenderer::Notify(IBaseFilter *,tagQuality)
- CBaseVideoRenderer::SendQuality(__int64,__int64)
- CBaseRenderer::OnStopStreaming(void)
- CBaseRenderer::OnWaitStart(void)
- CBaseVideoRenderer::ShouldDrawSampleNow(IMediaSample *,__int64 *,__int64 *)
- CBaseVideoRenderer::ScheduleSample(IMediaSample *)
- CBaseVideoRenderer::get_FramesDroppedInRenderer(int *)
- CBaseVideoRenderer::get_FramesDrawn(int *)
- CBaseVideoRenderer::get_AvgFrameRate(int *)
- CBaseVideoRenderer::get_AvgSyncOffset(int *)
- isqrt(int)
- CBaseVideoRenderer::GetStdDev(int,int *,__int64,__int64)
- CBaseVideoRenderer::get_DevSyncOffset(int *)
- CBaseVideoRenderer::get_Jitter(int *)
- CBaseVideoRenderer::NonDelegatingQueryInterface(_GUID const &,void * *)
- CBaseVideoRenderer::JoinFilterGraph(IFilterGraph *,ushort const *)
- [thunk]:CBaseInputPin::QueryInterface`adjustor{4}' (_GUID const &,void * *)
- [thunk]:CBaseInputPin::AddRef`adjustor{4}' (void)
- [thunk]:CBaseInputPin::Release`adjustor{4}' (void)
- [thunk]:CBaseInputPin::QueryInterface`adjustor{140}' (_GUID const &,void * *)
- [thunk]:CBaseInputPin::AddRef`adjustor{140}' (void)
- [thunk]:CBaseInputPin::Release`adjustor{140}' (void)
- CBaseObject::CBaseObject(char const *)
- CBaseObject::~CBaseObject(void)
- LoadOLEAut32(void)
- CUnknown::CUnknown(char const *,IUnknown *)
- CUnknown::NonDelegatingQueryInterface(_GUID const &,void * *)
- CUnknown::NonDelegatingAddRef(void)
- CUnknown::NonDelegatingRelease(void)
- GetInterface(x,x)
- CreateMemoryAllocator(x)
- CBaseFilter::NonDelegatingQueryInterface(_GUID const &,void * *)
- CBaseFilter::CBaseFilter(char const *,IUnknown *,CCritSec *,_GUID const &)
- CBaseFilter::~CBaseFilter(void)
- CBaseFilter::GetClassID(_GUID *)
- CBaseFilter::SetSyncSource(IReferenceClock *)
- CUnknown::~CUnknown(void)
- CBaseFilter::GetSyncSource(IReferenceClock * *)
- CBaseFilter::Stop(void)
- CBaseFilter::Pause(void)
- CBaseFilter::Run(__int64)
- CBaseFilter::StreamTime(CRefTime &)
- CBaseFilter::EnumPins(IEnumPins * *)
- CBaseFilter::QueryFilterInfo(_FilterInfo *)
- CBaseFilter::JoinFilterGraph(IFilterGraph *,ushort const *)
- CBaseFilter::NotifyEvent(long,long,long)
- CBaseFilter::GetPinVersion(void)
- CBaseFilter::Register(void)
- CBaseFilter::Unregister(void)
- CEnumPins::CEnumPins(CBaseFilter *,CEnumPins *)
- CEnumPins::`vector deleting destructor'(uint)
- CGenericList<CBasePin>::~CGenericList<CBasePin>(void)
- CEnumPins::~CEnumPins(void)
- CEnumPins::QueryInterface(_GUID const &,void * *)
- CEnumPins::AddRef(void)
- CEnumPins::Release(void)
- CEnumPins::Clone(IEnumPins * *)
- CEnumPins::Next(ulong,IPin * *,ulong *)
- CEnumPins::Skip(ulong)
- CEnumPins::Reset(void)
- CEnumPins::Refresh(void)
- CEnumMediaTypes::CEnumMediaTypes(CBasePin *,CEnumMediaTypes *)
- CEnumMediaTypes::`scalar deleting destructor'(uint)
- CEnumMediaTypes::~CEnumMediaTypes(void)
- CEnumMediaTypes::QueryInterface(_GUID const &,void * *)
- CEnumMediaTypes::AddRef(void)
- CEnumMediaTypes::Release(void)
- CEnumMediaTypes::Clone(IEnumMediaTypes * *)
- CEnumMediaTypes::Next(ulong,_AMMediaType * *,ulong *)
- CEnumMediaTypes::Skip(ulong)
- CEnumMediaTypes::Reset(void)
- CBasePin::CBasePin(char *,CBaseFilter *,CCritSec *,long *,ushort const *,_PinDirection)
- CBasePin::~CBasePin(void)
- CBasePin::NonDelegatingQueryInterface(_GUID const &,void * *)
- CBasePin::NonDelegatingAddRef(void)
- CBasePin::NonDelegatingRelease(void)
- CBasePin::Connect(IPin *,_AMMediaType const *)
- CBasePin::AttemptConnection(IPin *,CMediaType const *)
- CBasePin::TryMediaTypes(IPin *,CMediaType const *,IEnumMediaTypes *)
- CBasePin::AgreeMediaType(IPin *,CMediaType const *)
- CBasePin::SetMediaType(CMediaType const *)
- CBasePin::CheckConnect(IPin *)
- CBasePin::ReceiveConnection(IPin *,_AMMediaType const *)
- CBasePin::Disconnect(void)
- CBasePin::DisconnectInternal(void)
- CBasePin::ConnectedTo(IPin * *)
- CBasePin::ConnectionMediaType(_AMMediaType *)
- CBasePin::QueryPinInfo(_PinInfo *)
- CBasePin::QueryDirection(_PinDirection *)
- CBasePin::QueryAccept(_AMMediaType const *)
- CBasePin::EnumMediaTypes(IEnumMediaTypes * *)
- CBasePin::GetMediaType(int,CMediaType *)
- CBasePin::GetMediaTypeVersion(void)
- CBasePin::Run(__int64)
- CBasePin::EndOfStream(void)
- CBasePin::SetSink(IQualityControl *)
- CBasePin::NewSegment(__int64,__int64,double)
- CBaseInputPin::CBaseInputPin(char *,CBaseFilter *,CCritSec *,long *,ushort const *)
- CBaseInputPin::~CBaseInputPin(void)
- CBaseInputPin::NonDelegatingQueryInterface(_GUID const &,void * *)
- CBaseInputPin::GetAllocator(IMemAllocator * *)
- CBaseInputPin::NotifyAllocator(IMemAllocator *,int)
- CBaseInputPin::BreakConnect(void)
- CBaseInputPin::Receive(IMediaSample *)
- CBaseInputPin::ReceiveMultiple(IMediaSample * *,long,long *)
- CBaseInputPin::ReceiveCanBlock(void)
- CBaseInputPin::BeginFlush(void)
- CBaseInputPin::EndFlush(void)
- CBaseInputPin::Notify(IBaseFilter *,tagQuality)
- CBaseInputPin::GetAllocatorRequirements(_AllocatorProperties *)
- CBaseInputPin::CheckStreaming(void)
- AMovieSetupRegisterFilter(x,x,x)
- CAMEvent::CAMEvent(int)
- CAMEvent::~CAMEvent(void)
- lstrcpyWInternal(ushort *,ushort const *)
- lstrcpynWInternal(ushort *,ushort const *,int)
- lstrcmpWInternal(ushort const *,ushort const *)
- lstrlenWInternal(ushort const *)
- llMulDiv(__int64,__int64,__int64,__int64)
- WaitDispatchingMessages(void *,ulong,HWND__ *,uint,void *)
- CompatibleTimeSetEvent(uint,uint,void (*)(uint,uint,ulong,ulong,ulong),ulong,uint)
- CBaseDispatch::~CBaseDispatch(void)
- CBaseDispatch::GetTypeInfoCount(uint *)
- CBaseDispatch::GetTypeInfo(_GUID const &,uint,ulong,ITypeInfo * *)
- CBaseDispatch::GetIDsOfNames(_GUID const &,ushort * *,uint,ulong,long *)
- CMediaPosition::CMediaPosition(char const *,IUnknown *)
- CMediaPosition::NonDelegatingQueryInterface(_GUID const &,void * *)
- CMediaPosition::GetTypeInfoCount(uint *)
- CMediaPosition::GetTypeInfo(uint,ulong,ITypeInfo * *)
- CMediaPosition::GetIDsOfNames(_GUID const &,ushort * *,uint,ulong,long *)
- CMediaPosition::Invoke(long,_GUID const &,ulong,ushort,tagDISPPARAMS *,tagVARIANT *,tagEXCEPINFO *,uint *)
- CPosPassThru::CPosPassThru(char const *,IUnknown *,long *,IPin *)
- CPosPassThru::`vector deleting destructor'(uint)
- CPosPassThru::~CPosPassThru(void)
- CPosPassThru::NonDelegatingQueryInterface(_GUID const &,void * *)
- CPosPassThru::GetPeer(IMediaPosition * *)
- CPosPassThru::GetPeerSeeking(IMediaSeeking * *)
- CPosPassThru::GetCapabilities(ulong *)
- CPosPassThru::CheckCapabilities(ulong *)
- CPosPassThru::IsFormatSupported(_GUID const *)
- CPosPassThru::QueryPreferredFormat(_GUID *)
- CPosPassThru::SetTimeFormat(_GUID const *)
- CPosPassThru::GetTimeFormatA(_GUID *)
- CPosPassThru::IsUsingTimeFormat(_GUID const *)
- CPosPassThru::ConvertTimeFormat(__int64 *,_GUID const *,__int64,_GUID const *)
- CPosPassThru::SetPositions(__int64 *,ulong,__int64 *,ulong)
- CPosPassThru::GetPositions(__int64 *,__int64 *)
- CPosPassThru::GetSeekingLongLong(long (IMediaSeeking::*)(__int64 *),__int64 *)
- CPosPassThru::GetCurrentPosition(__int64 *)
- CPosPassThru::GetStopPosition(__int64 *)
- CPosPassThru::GetDuration(__int64 *)
- CPosPassThru::GetPreroll(__int64 *)
- CPosPassThru::GetAvailable(__int64 *,__int64 *)
- CPosPassThru::GetRate(double *)
- CPosPassThru::SetRate(double)
- CPosPassThru::get_Duration(double *)
- CPosPassThru::get_CurrentPosition(double *)
- CPosPassThru::put_CurrentPosition(double)
- CPosPassThru::get_StopTime(double *)
- CPosPassThru::put_StopTime(double)
- CPosPassThru::get_PrerollTime(double *)
- CPosPassThru::put_PrerollTime(double)
- CPosPassThru::get_Rate(double *)
- CPosPassThru::QueryInterface(_GUID const &,void * *)
- CPosPassThru::put_Rate(double)
- CPosPassThru::AddRef(void)
- CPosPassThru::Release(void)
- CPosPassThru::CanSeekForward(long *)
- CPosPassThru::GetMediaTime(__int64 *,__int64 *)
- CPosPassThru::CanSeekBackward(long *)
- CRendererPosPassThru::CRendererPosPassThru(char const *,IUnknown *,long *,IPin *)
- CRendererPosPassThru::`scalar deleting destructor'(uint)
- CRendererPosPassThru::~CRendererPosPassThru(void)
- CRendererPosPassThru::RegisterMediaTime(IMediaSample *)
- CRendererPosPassThru::GetMediaTime(__int64 *,__int64 *)
- CRendererPosPassThru::ResetMediaTime(void)
- CRendererPosPassThru::EOS(void)
- [thunk]: `vcall'{40,{flat}}
- [thunk]: `vcall'{76,{flat}}
- [thunk]: `vcall'{44,{flat}}
- [thunk]: `vcall'{48,{flat}}
- [thunk]:CPosPassThru::QueryInterface`adjustor{4}' (_GUID const &,void * *)
- [thunk]:CPosPassThru::AddRef`adjustor{4}' (void)
- [thunk]:CPosPassThru::Release`adjustor{4}' (void)
- CBaseList::CBaseList(char *)
- CBaseList::~CBaseList(void)
- CBaseList::RemoveAll(void)
- CBaseList::GetHeadPositionI(void)
- CBaseList::GetNextI(__POSITION * &)
- CBaseList::GetI(__POSITION *)
- CBaseList::FindI(void *)
- CBaseList::AddTailI(void *)
- CBaseList::AddTail(CBaseList *)
- CBaseList::CNodeCache::~CNodeCache(void)
- CMediaType::~CMediaType(void)
- CMediaType::CMediaType(void)
- CMediaType::Set(CMediaType const &)
- CMediaType::Set(_AMMediaType const &)
- CMediaType::InitMediaType(void)
- CMediaType::IsPartiallySpecified(void)
- CMediaType::MatchesPartial(CMediaType const *)
- DeleteMediaType(_AMMediaType *)
- CopyMediaType(_AMMediaType *,_AMMediaType const *)
- FreeMediaType(_AMMediaType &)
- CAAudioDriverConfigPC::SelectNextQuality(void)
- CAAudioDriverConfigPC::SelectPrevQuality(void)
- CAAudioDriverConfigPC::SelectNextDevice(void)
- CAAudioDriverConfigPC::SelectPrevDevice(void)
- CAAudioDriverConfigPC::GetCurrentDeviceIndex(void)
- CAAudioDriverConfigPC::GetSelectedRegistryEntry(void)
- CAAudioDriverConfigPC::GetRegistrySettings(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::CAAudioDriverConfigPC(void)
- unknown_libname_286
- CAAudioDriverConfigPC::~CAAudioDriverConfigPC(void)
- CAAudioDriverConfigPC::Initialise(char *,bool,bool)
- unknown_libname_287
- CAAudioDriverConfigPC::SelectDevice(int)
- CAAudioDriverConfigPC::SaveSettings(void)
- CAAudioDriverConfigPC::GetNumItems(void)
- CAAudioDriverConfigPC::GetDefaultRegistryEntry(void)
- CAAudioDriverConfigPC::SetUseWindowsDefaultDevice(bool)
- CAAudioDriverConfigPC::SetEnableAudio(bool)
- CAAudioDriverConfigPC::CreateGUIDName(_GUID const &,char *)
- CAAudioDriverConfigPC::GetSettings_Reg(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::SetSettings_Reg(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::GetSettings_Default(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::GetSettings(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::RegOpenKeyA(bool,CAAudioRegistryEntry *,HKEY__ * &)
- CAAudioDriverConfigPC::RegSetString(HKEY__ *,char *,char *)
- CAAudioDriverConfigPC::RegOpenKeyA(bool,char const *,HKEY__ * &)
- CAAudioDriverConfigPC::RegGetString(HKEY__ *,char *,char *,ulong *)
- CAAudioDriverConfigPC::RegKeyExists(CAAudioRegistryEntry *)
- CAAudioDriverConfigPC::`vector deleting destructor'(uint)
- CAAudioRegistryEntry::CAAudioRegistryEntry(void)
- CAAudioRegistryEntry::Clear(void)
- CAAudioRegistryEntry::ResetSettings(void)
- CAAudioDriverConfigPC::RegGetData(HKEY__ *,char *,bool &)
- CAAudioDriverConfigPC::RegSetData(HKEY__ *,char *,bool &)
- CAAudioDriverConfigPC::RegGetData(HKEY__ *,char *,uint &)
- CAAudioDriverConfigPC::RegSetData(HKEY__ *,char *,uint &)
- CAAudioDriverMenuPC::CAAudioDriverMenuPC(char *)
- unknown_libname_288
- CAAudioDriverMenuPC::~CAAudioDriverMenuPC(void)
- CAAudioDriverMenuPC::GetEnableEnableAudio(void)
- CAAudioDriverMenuPC::SetUseWindowsDefaultDevice(bool)
- CAAudioDriverMenuPC::GetCheckUseWindowsDefaultDevice(void)
- CAAudioDriverMenuPC::GetEnableUseWindowsDefaultDevice(void)
- CAAudioDriverMenuPC::GetCheckEnableAudio(void)
- CAAudioDriverMenuPC::GetEnableSelectAudioDevice(void)
- CAAudioDriverMenuPC::GetEnableAudioSettings(void)
- CAAudioDriverMenuPC::SetCheckEnableAudio(bool)
- CAAudioDriverMenuPC::SelectDeviceIndex(int)
- CAAudioDriverMenuPC::GetCurrentDeviceIndex(void)
- CAAudioDriverMenuPC::GetCurrentRegistryEntry(void)
- CAAudioDriverMenuPC::`scalar deleting destructor'(uint)
- CAAudioDriverConfigPC::GetUseWindowsDefaultDevice(void)
- CAAudioRegistryEntry::SetCheckUse2D(bool)
- CAAudioRegistryEntry::SetCheckUse3D(bool)
- CAAudioRegistryEntry::SetCheckUseEAX(bool)
- CAAudioRegistryEntry::SetCheckUseEAXMorphing(bool)
- CAAudioRegistryEntry::SetCheckUseEAXReverb(bool)
- CAAudioRegistryEntry::SetCheckUseEAXPanning(bool)
- CAAudioRegistryEntry::SetCheckUseEAXOcclusion(bool)
- CAAudioRegistryEntry::SetCheckUseHRTFDefault(bool)
- CAAudioRegistryEntry::SetCheckUseHRTFNoVirtualisation(bool)
- CAAudioRegistryEntry::SetCheckUseHRTFFull(bool)
- CAAudioRegistryEntry::SetCheckUseHRTFLite(bool)
- CAAudioRegistryEntry::SetCheckUseCompatibilityMode(bool)
- CAAudioRegistryEntry::SetCheckEnable(bool)
- CAAudioRegistryEntry::SetCheckUseBasic3D(bool)
- CAAudioRegistryEntry::SetCheckBypassEAXUnified(bool)
- CAAudioRegistryEntry::SetValueVolumeMaster(uchar)
- CAAudioRegistryEntry::SetValueVolumeSpeech(uchar)
- CAAudioRegistryEntry::SetValueVolumeMusic(uchar)
- CAAudioRegistryEntry::SetValueVolumeSFX(uchar)
- CAAudioRegistryEntry::GetEnableAudioSettings(void)
- CAAudioRegistryEntry::GetEnableUse2D(void)
- CAAudioRegistryEntry::GetEnableUse3D(void)
- CAAudioRegistryEntry::GetEnableUseEAX(void)
- CAAudioRegistryEntry::GetEnableUseEAXMorphing(void)
- CAAudioRegistryEntry::GetEnableUseEAXReverb(void)
- CAAudioRegistryEntry::GetEnableUseEAXPanning(void)
- CAAudioRegistryEntry::GetEnableUseEAXOcclusion(void)
- CAAudioRegistryEntry::GetEnableSWHRTFSetting(void)
- CAAudioRegistryEntry::GetEnableUseBasic2D(void)
- CAAudioRegistryEntry::GetEnableUseCompatibilityMode(void)
- CAAudioRegistryEntry::GetEnableUseWindowsDefaultDevice(void)
- CAAudioRegistryEntry::GetEnableBypassEAXUnified(void)
- CAAudioRegistryEntry::Get3DHWAcceleration(void)
- CAAudioRegistryEntry::Get2DHWAcceleration(void)
- CAAudioRegistryEntry::GetEAXAdvancedSupport(void)
- CAAudioRegistryEntry::GetEAXOcclusionSupport(void)
- CAAudioRegistryEntry::GetHWAcceleration(void)
- CAAudioRegistryEntry::GetEAXSupportText(void)
- CAAudioRegistryEntry::GetCheckEnable(void)
- CAAudioRegistryEntry::GetCheckUse2D(void)
- CAAudioRegistryEntry::GetCheckUse3D(void)
- CAAudioRegistryEntry::GetCheckUseEAX(void)
- CAAudioRegistryEntry::GetCheckUseEAXMorphing(void)
- CAAudioRegistryEntry::GetCheckUseEAXReverb(void)
- CAAudioRegistryEntry::GetCheckUseEAXPanning(void)
- CAAudioRegistryEntry::GetCheckUseEAXOcclusion(void)
- CAAudioRegistryEntry::GetCheckUseHRTFDefault(void)
- CAAudioRegistryEntry::GetCheckUseHRTFNoVirtualisation(void)
- CAAudioRegistryEntry::GetCheckUseHRTFFull(void)
- CAAudioRegistryEntry::GetCheckUseHRTFLite(void)
- CAAudioRegistryEntry::GetCheckUseCompatibilityMode(void)
- CAAudioRegistryEntry::GetCheckUseBasic3D(void)
- CAAudioRegistryEntry::GetCheckBypassEAXUnified(void)
- CAAudioRegistryEntry::GetValueVolumeMaster(void)
- CAAudioRegistryEntry::GetValueVolumeSpeech(void)
- CAAudioRegistryEntry::GetValueVolumeSFX(void)
- CAAudioRegistryEntry::GetValueVolumeMusic(void)
- CAAudioRegistryEntry::OnButtonResetVolumeLevels(void)
- CAAudioRegistryEntry::OnButtonResetDeviceSettings(void)
- CAAudioDriver::CAAudioDriver(ushort,ushort,uchar)
- CAAudioDriver::~CAAudioDriver(void)
- CAAudioDriver::Reset(void)
- CAAudioDriver::Close(void)
- CAAudioDriver::GetNumberOfMatchingChannels(bool,bool)
- CAAudioDriver::GetNumberOfCreatedChannels(void)
- CAAudioDriver::SetSoloMuteMask(uint)
- CAAudioDriver::DeallocateStreamer(CAAudioStreamer *)
- CAAudioDriver::DeallocateAllStreams(void)
- CAAudioDriver::AllocateStreamer(void)
- CAAudioDriver::GetTimerUpdateFrequency(void)
- CAAudioDriver::SetTimerUpdateFrequency(ushort)
- CAAudioDriver::TickAudioPlaybackList(void)
- CAAudioDriver::EndAudioItem(CAAudioPlayback *)
- CAAudioDriver::StartAudioItem(CAAudioPlayback *)
- CAAudioDriver::UpdateAudioItem(CAAudioPlayback *)
- CAAudioDriver::TriggerAudioItem(CAAudioPlayback *)
- CAAudioDriver::AddToPlaybackList(CAAudioPlayback *)
- CAAudioDriver::Tick(void)
- CAAudioDriver::StreamChannel(ushort)
- CAAudioDriver::Stream(void)
- CAAudioDriver::FrameEnd(void)
- CAAudioDriver::UpdateChannelPan(ushort)
- CAAudioDriver::UpdateChannelVolume(ushort)
- CAAudioDriver::UpdateChannelFrequency(ushort)
- CAAudioDriver::UpdateChannel3D(ushort)
- CAAudioDriver::UpdateChannelOcclusion(ushort)
- CAAudioDriver::SetMasterAttenuation(ushort)
- CAAudioDriver::UpdateMasterAttenuation(void)
- CAAudioDriver::SetDefaultStreamFileName(signed char *,uint)
- CAAudioDriver::SetDefaultStreamFileName_Common(signed char *,uint)
- CAAudioDriver::GetScaledOcclusion(a_fixed,ushort)
- CAAudioDriver::SetStreamPath(signed char *)
- CAAudioDriver::Set3DAndDopplerMode(uint,uint)
- CAAudioDriver::SetHRTFMode(uint)
- CAAudioDriver::Recalculate3DBasic(void)
- CAAudioDriver::Recalculate3DDolbySurround(void)
- CAAudioDriver::Recalculate3DFull(void)
- CAAudioDriver::Calculate3DAndDoppler(CASample *)
- CAAudioDriver::CalculateDoppler(a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed,a_fixed)
- CAAudioDriver::CalculateViewTransform(CAAudioListener *,a_fixed *)
- CAAudioDriver::CalculateLRFRAndDistance(a_fixed,a_fixed,a_fixed,a_fixed *,a_fixed *,a_fixed *,a_fixed *)
- CAAudioDriver::StopChannel(ushort)
- CAAudioDriver::PauseAll(void)
- CAAudioDriver::UnpauseAll(void)
- CAAudioDriver::SetNextListener(CAAudioListener *)
- CAAudioDriver::GetOcclusionVolumeOffset(ushort,ushort,a_fixed)
- a_fixed::`vector constructor iterator'(int)
- A3DPoint::`vector constructor iterator'(uint)
- A3DVelocity::`vector constructor iterator'(uint)
- CAAudioDriver::`vector deleting destructor'(uint)
- a_fixed::a_fixed(void)
- a_fixed::a_fixed(int)
- a_fixed::operator+(a_fixed const &)
- a_fixed::operator-(a_fixed const &)
- a_fixed::operator-(void)
- a_fixed::operator*(a_fixed const &)
- a_fixed::operator/(a_fixed const &)
- a_fixed::operator+=(a_fixed const &)
- a_fixed::operator-=(a_fixed const &)
- a_fixed::operator*=(a_fixed const &)
- a_fixed::operator=/(a_fixed const &)
- a_fixed::operator==(a_fixed const &)
- a_fixed::operator>=(a_fixed const &)
- a_fixed::operator>(a_fixed const &)
- a_fixed::operator<(a_fixed const &)
- a_fixed::operator!=(a_fixed const &)
- a_fixed::operator=(float const &)
- a_fixed::SetFixed(uint)
- a_fixed::GetUInt16(void)
- a_fixed::GetUInt32(void)
- a_fixedhp::a_fixedhp(int)
- a_fixedhp::operator/(a_fixed const &)
- a_fixedhp::GetFixed(void)
- A3DPoint::A3DPoint(a_fixed,a_fixed,a_fixed)
- A3DPoint::A3DPoint(void)
- A3DVelocity::A3DVelocity(void)
- CAAudioItem::GetID(void)
- CASample::GetBaseFrequencyFactor(void)
- CASample::GetBaseFrequency(void)
- CASample::GetChannelNumber(void)
- CASample::GetBaseVolume(void)
- CASample::GetBasePan(void)
- CASample::GetDopplerFactor(void)
- CASample::Get3DDistanceAttn(void)
- CASample::Get3DPanPositionFR(void)
- CAAudioListener::operator=(CAAudioListener const &)
- CAAudioDriver::WriteChannelBufferData(ushort,uint,uint,void *)
- CAAudioDriver::GetChannelPlayCursor(ushort)
- CAAudioDriver::SetChannelPan(ushort,short,short)
- CAAudioDriver::SetChannelVolume(ushort,ushort)
- CAAudioDriver::SetChannelFrequency(ushort,uint)
- CAAudioDriver::SetChannel3D(ushort,A3DPoint *,A3DVelocity *,a_fixed,a_fixed)
- CAAudioDriver::SetChannelOcclusion(ushort,uint)
- CAAudioDriver::ShowSamplePlayCursorDiff(CASample *,CASample *)
- CAAudioDriver::GetDopplerCaps(void)
- CAAudioDriver::Update3DListener(void)
- CAAudioDriver::Create(void)
- CAAudioDriver::IsChannelPlaying(ushort,bool)
- CAAudioDriver::StopSample(CASample *)
- CAAudioDriver::EnableNon3DHWAcceleration(bool)
- CAAudioStreamer::IsAllocated(void)
- CAReverbManager::SetTickInterval(ushort)
- CAAudioStreamer::GetPercentComplete(void)
- CAAudioStreamer::GetSample(void)
- CAAudioStreamer::CAAudioStreamer(CAAudioDriver *,uint,uint)
- CAAudioStreamer::~CAAudioStreamer(void)
- CAAudioStreamer::Stream(void)
- CAAudioStreamer::Stop(void)
- CAAudioStreamer::Play(CASample *)
- CAAudioStreamer::DeallocateStreamer(void)
- CAAudioStreamer::AllocateStreamer(void)
- CAAudioStreamer::ResetStreamer(void)
- CAAudioStreamer::ReadData(uint,void *,uint,uint *)
- CAAudioStreamer::SeekData(uint,uint,uchar)
- CAAudioStreamer::AllocatePrimaryBuffer(void)
- CAAudioStreamer::StartStream(void)
- CAAudioStreamer::`vector deleting destructor'(uint)
- CAAudioStreamer::TransferStartBlockToMemory(ushort,uint,uint,uint)
- CAAudioStreamer::TransferSectorToMemory(uchar,ushort,uint,uint,uint)
- CAAudioStreamer::GetLastSecondaryBufferPosition(void)
- CASample::SetSampleData(void *,uint,bool)
- CASample::SetLoop(bool)
- CASample::GetDataFormat(void)
- CASample::GetStreamFileName(void)
- CASample::GetStreamStartOffset(void)
- CASample::GetStreamEndOffset(void)
- CASample::GetStreamLocation(void)
- CASample::GetNumberOfChannels(void)
- CASample::GetLoop(void)
- CASample::GetNextSample(void)
- CAAudioDriver::SetDefaultStreamFileID(uint)
- CAAudioDriver::SetDefaultStreamFileID_Common(uint)
- CAAudioDriver::GetDefaultStreamFileName(void)
- CAAudioDriver::GetDefaultStreamFileOffset(void)
- CAAudioDriver::GetDefaultStreamFileID_Common(void)
- CAAudioDriver::GetDefaultStreamFileName_Common(void)
- CAAudioDriver::GetDefaultStreamFileOffset_Common(void)
- Audio_GetUniqueID(uint *)
- CAAudioItemDatabase::DeleteAllObjects(void)
- CAAudioItemDatabase::CAAudioItemDatabase(ushort)
- CAAudioItemDatabase::~CAAudioItemDatabase(void)
- CAAudioItemDatabase::GetUniqueID(void)
- CAAudioItemDatabase::GetUniqueRuntimeID(void)
- CAAudioItemDatabase::AddItem(CAAudioItem *)
- CAAudioItemDatabase::GetItemByName(char *,void * *,ushort &,uint &)
- CAAudioItemDatabase::`scalar deleting destructor'(uint)
- CAAudioItem::GetName(void)
- _CA_AudioDriverPC_Stream(void *)
- TestExceptionCode(_EXCEPTION_POINTERS *)
- CA_AudioDriverPC_Stream(void *)
- CA_AudioDriverPC_CompletionThreadI(void *)
- CA_AudioDriverPC_CompletionThreadII(void *)
- CAAudioDriverPC::PauseChannel(ushort)
- CAAudioDriverPC::ResumeChannel(ushort)
- CAAudioDriverPC::UnpauseAll(void)
- CAAudioDriverPC::PauseAll(void)
- CAAudioDriverPC::DeallocateAllStreams(void)
- CAAudioDriverPC::Stream(void)
- CAAudioDriverPC::FrameEnd(void)
- CAAudioDriverPC::WriteChannelBufferData(ushort,uint,uint,void *)
- CAAudioDriverPC::GetChannelPlayCursor(ushort)
- CAAudioDriverPC::SetNextListener(CAAudioListener *)
- CAAudioDriverPC::CAAudioDriverPC(ushort,uchar,HWND__ *,_GUID *)
- unknown_libname_289
- CAAudioDriverPC::~CAAudioDriverPC(void)
- CAAudioDriverPC::CreateBuffer(ushort,uint,uchar,uint,bool,bool,uchar)
- CAAudioDriverPC::BeginStreamThread(void)
- CAAudioDriverPC::BeginCompletionThread(void)
- CAAudioDriverPC::Update3DListener(void)
- CAAudioDriverPC::StartSample(CASample *)
- CAAudioDriverPC::Create(void)
- CAAudioDriverPC::IsChannelPlaying(ushort,bool)
- CAAudioDriverPC::StopChannel(ushort)
- CAAudioDriverPC::SetChannelVolume(ushort,ushort)
- CAAudioDriverPC::SetChannelPan(ushort,short,short)
- CAAudioDriverPC::SetChannelFrequency(ushort,uint)
- CAAudioDriverPC::SetChannel3D(ushort,A3DPoint *,A3DVelocity *,a_fixed,a_fixed)
- CAAudioDriverPC::Set3DAndDopplerMode(uint,uint)
- CAAudioDriverPC::GetAccelCaps(void)
- CAAudioDriverPC::GetDopplerCaps(void)
- CAAudioDriverPC::Get3DCaps(void)
- CAAudioDriverPC::GetReverbCaps(void)
- CAAudioDriverPC::GetDSCaps(void)
- CAAudioDriverPC::EnableAllHWAcceleration(bool)
- CAAudioDriverPC::EnableNon3DHWAcceleration(bool)
- CAAudioDriverPC::Enable3DHWAcceleration(bool)
- CAAudioDriverPC::GetAdditionalChannelPropertySets(ushort,bool,bool)
- CAAudioDriverPC::ReleaseAdditionalChannelPropertySets(ushort)
- CAAudioDriverPC::`vector deleting destructor'(uint)
- a_fixed::a_fixed(float)
- a_fixed::GetFloat(void)
- CASample::GetBitsPerSample(void)
- CASample::GetGhostSample(void)
- CASample::GetSampleData(void)
- CASample::GetDataLength(void)
- CASample::GetPlaybackType(void)
- CAAudioDriverPCEAX3::ReadUnsignedLong(char *,ulong *)
- CAAudioDriverPCEAX3::ReadUnsignedLongHex(char *,ulong *)
- CAAudioDriverPCEAX3::ReadLong(char *,long *)
- CAAudioDriverPCEAX3::ReadFloat(char *,float *)
- CAAudioDriverPCEAX3::GetEAXFromDefineValues(_EAXLISTENERPROPERTIES *,char *)
- CAAudioDriverPCEAX3::CAAudioDriverPCEAX3(ushort,uchar,HWND__ *,_GUID *)
- unknown_libname_290
- CAAudioDriverPCEAX3::~CAAudioDriverPCEAX3(void)
- unknown_libname_291
- CAAudioDriverPCEAX3::Create(void)
- CAAudioDriverPCEAX3::SetChannelOcclusion(ushort,uint)
- CAAudioDriverPCEAX3::EnableAllHWAcceleration(bool)
- CAAudioDriverPCEAX3::EnableEAX(bool)
- CAAudioDriverPCEAX3::EnableEAXReverb(bool)
- CAAudioDriverPCEAX3::EnableEAXReverbMorphing(bool)
- CAAudioDriverPCEAX3::EnableEAXReverbPanning(bool)
- CAAudioDriverPCEAX3::EnableEAXOcclusion(bool)
- CAAudioDriverPCEAX3::GetAdditionalChannelPropertySets(ushort,bool,bool)
- CAAudioDriverPCEAX3::ReleaseAdditionalChannelPropertySets(ushort)
- _powf
- CAAudioDriverPCEAX3::`scalar deleting destructor'(uint)
- CAReverbPreset::`vector deleting destructor'(uint)
- CAReverbPresetPCEAX3::`scalar deleting destructor'(uint)
- CAReverbPreset::CAReverbPreset(signed char *)
- CAReverbPreset::~CAReverbPreset(void)
- CAReverbPresetPCEAX3::CAReverbPresetPCEAX3(signed char *,_EAXLISTENERPROPERTIES *,short,short,short)
- CAReverbPresetPCEAX3::~CAReverbPresetPCEAX3(void)
- CASceneManager::DuplicateSampleGroupReplayHybrid(CASampleGroupReplayHybrid *,bool)
- CASceneManager::DuplicateSampleGroupReplay(CASampleGroupReplay *,bool)
- unknown_libname_292
- CASceneManager::DuplicateSampleGroup(CASampleGroup *,bool)
- unknown_libname_293
- CASceneManager::DuplicateSample(CASample *,bool)
- CASceneManager::DuplicateObject(CAAudioObject *,CAAudioObject * *)
- unknown_libname_294
- CASceneManager::DuplicateEvent(CAAudioEvent *,CAAudioEvent * *)
- CASceneManager::LoadScene(void *,uint,void *,uint,bool,uint)
- CASceneManager::ResampleData(CASample *,uint,uint)
- CASceneManager::CASceneManager(CAAudioItemDatabase *,CAAudioDriver *)
- CASceneManager::~CASceneManager(void)
- sub_5A9EA6
- sub_5A9EDE
- CAAudioEventLink::`scalar deleting destructor'(uint)
- CASceneManager::`scalar deleting destructor'(uint)
- CAAudioItem::GetType(void)
- CAAudioItem::SetMixVolume(ushort)
- CAUList::operator=(CAUList const &)
- CASample::SetDataFormat(CASample::ASampleDataFormat)
- CASample::SetBitsPerSample(uchar)
- CASample::SetBaseFrequency(uint)
- CASample::SetGhostSample(CASample *)
- CASample::SetChannel(ushort)
- CASample::SetNumberOfChannels(uchar)
- CASample::SetNextSample(CASample *)
- CASample::operator=(CASample const &)
- CASampleGroupReplay::SetIgnoreReTrigger(bool)
- CASampleGroupReplayRandom::operator=(CASampleGroupReplayRandom const &)
- CASampleGroupReplaySequencial::operator=(CASampleGroupReplaySequencial const &)
- CASampleGroupReplayDelay::operator=(CASampleGroupReplayDelay const &)
- CASampleGroupReplayHybrid::operator=(CASampleGroupReplayHybrid const &)
- CAAudioEvent::SetEventPlaybackType(CAAudioEvent::AEventPlaybackType)
- CAAudioEventLink::CAAudioEventLink(uint,uchar *)
- CAAudioEventLink::~CAAudioEventLink(void)
- CAAudioObject::SetLanguageMask(uint)
- CAAudioData::Reset(void)
- CAAudioData::CAAudioData(void)
- CAAudioData::~CAAudioData(void)
- CAAudioData::`scalar deleting destructor'(uint)
- a_logTime(int,char *)
- a_showTime(int,char *)
- a_dbgLog(bool,char const *,...)
- a_AllocSysMem(uint)
- a_DeallocSysMem(void *)
- CAAudioListener::CAAudioListener(void)
- CAAudioListener::~CAAudioListener(void)
- CAAudioListener::`vector deleting destructor'(uint)
- a_open(void *,uchar)
- a_close(uint)
- a_seek(uint,int,uchar)
- a_getpos(uint)
- a_read(uint,void *,uint)
- a_write(uint,void *,uint)
- a_setroot(char *)
- a_getroot(void)
- CAAudioEvent::CAAudioEvent(uint,uchar *,ushort,uchar,uchar,CAAudioDriver *)
- CAAudioEvent::~CAAudioEvent(void)
- unknown_libname_295
- CAAudioEvent::operator=(CAAudioEvent const &)
- CAAudioEvent::GetUseParameter(void)
- CAAudioEvent::SetUseParameter(bool)
- CAAudioEvent::GetGridEntry(uchar,uchar)
- CAAudioEvent::SetGridEntry(uchar,uchar,uchar)
- CAAudioEvent::SetParameterValues(uchar,uchar)
- CAAudioEvent::GetParameterValues(uchar *,uchar *)
- CAAudioEvent::AddPlaybackEvent(CAAudioPlayback *,ushort *)
- CAAudioEvent::Start(void)
- CAAudioEvent::End(void)
- CAAudioEvent::Update(void)
- CAAudioEvent::Trigger(void)
- CAAudioEvent::SetAudioData(CAAudioData *,ushort)
- CAAudioEvent::GetSaveDataCount(void)
- CAAudioEvent::SaveData(char *)
- CAAudioEvent::RestoreData(char *)
- CAAudioEvent::`vector deleting destructor'(uint)
- CAAudioItem::operator=(CAAudioItem const &)
- CAAudioItem::GetMixVolume(void)
- CAAudioData::operator=(CAAudioData const &)
- CAAudioParameter::CAAudioParameter(uint,uchar *,CAAudioParameter::Audio_Parameter_Type)
- CAAudioParameter::~CAAudioParameter(void)
- CAAudioParameter::SetVariable(CAAudioParameter::Audio_Parameter_Type,void *)
- CAAudioParameter::CreateVariable(CAAudioParameter::Audio_Parameter_Type)
- CAAudioParameter::`vector deleting destructor'(uint)
- CAAudioObject::GetUsed(void)
- CAAudioObject::SetUsed(bool)
- CAAudioObject::EventUpdate(uint)
- CAAudioObject::EventEnd(uint)
- CAAudioObject::EventStart(uint)
- CAAudioObject::EventStartWithParams(uint,uchar,uchar)
- CAAudioObject::CAAudioObject(uint,uchar *,ushort,ushort)
- unknown_libname_296
- CAAudioObject::~CAAudioObject(void)
- unknown_libname_297
- CAAudioObject::AddSubObject(CAAudioObject *)
- CAAudioObject::RemoveSubObject(CAAudioObject *)
- CAAudioObject::GetSubObjectByIndex(ushort,CAAudioObject * *)
- CAAudioObject::AddEvent(CAAudioEvent *)
- CAAudioObject::AddEvent(CAAudioEventLink *)
- CAAudioObject::RemoveEvent(CAAudioEvent *)
- CAAudioObject::`vector deleting destructor'(uint)
- CAAudioObject::SetParentObject(CAAudioObject *)
- CAAudioWadEntry::ReadEntry(uint)
- CAAudioWadEntry::ReadData(void *,uint)
- CAAudioWadEntry::Seek(uchar,uint)
- CAAudioWadEntry::GetPos(void)
- CAAudioWadManager::CAAudioWadManager(void)
- CAAudioWadManager::~CAAudioWadManager(void)
- CAAudioWadManager::OpenAudioWad(char *,uint)
- CAAudioWadManager::GetWadEntry(char *,uint)
- CAAudioWadManager::GetWadEntry(int)
- CAAudioWadManager::GetOpenWadFileID(void)
- CAAudioWadManager::ClearAllEntries(void)
- CAAudioWadManager::`vector deleting destructor'(uint)
- CAAudioWadEntry::CAAudioWadEntry(CAAudioWadManager *)
- a_mem_write_auint8(void *,uchar)
- a_mem_write_aint8(void *,signed char)
- a_mem_write_auint16(void *,ushort)
- a_mem_write_aint16(void *,short)
- a_mem_write_auint32(void *,uint)
- a_mem_write_aint32(void *,int)
- a_mem_write_afixed(void *,a_fixed)
- a_mem_write_string(void *,void *,bool)
- a_mem_write_data(void *,void *,uint)
- a_mem_read_auint8(void *,uchar *)
- a_mem_read_aint8(void *,signed char *)
- a_mem_read_auint16(void *,ushort *)
- a_mem_read_aint16(void *,short *)
- a_mem_read_auint32(void *,uint *)
- a_mem_read_aint32(void *,int *)
- a_mem_read_afixed(void *,a_fixed *)
- CAReverbManager::CAReverbManager(uchar,CAAudioDriver *)
- unknown_libname_298
- CAReverbManager::~CAReverbManager(void)
- unknown_libname_299
- CAReverbManager::Reset(void)
- CAReverbManager::RecallPreset(uchar,ushort)
- CAReverbManager::Tick(void)
- CAReverbManager::SetDefaultPreset(ushort)
- CAReverbManager::SetRoomReverb(uint,uchar)
- CAReverbManager::EnterReverbTrigger(uint,uchar)
- CAReverbManager::ExitReverbTrigger(uint,uchar)
- CAReverbManager::StartReverbEffect(uint,uchar)
- CAReverbManager::StopReverbEffect(uint,uchar)
- CAReverbManager::AddPreset(CAReverbPreset *)
- CAReverbManager::`scalar deleting destructor'(uint)
- CAReverbManager::UnPause(void)
- CAReverbManager::StartConversationEffect(void)
- CAReverbManager::EndConversationEffect(void)
- CAReverbManager::SetReverbLevel(CAReverbPreset *,signed char,CAReverbPreset *)
- CAReverbManager::SetRemotePreset(void *)
- WindowProcAudioTest(HWND__ *,uint,uint,long)
- ADPCDSEnumCallback(_GUID *,char const *,char const *,void *)
- CAAudioDriverPCTest::TestAudio(int,bool)
- CAAudioDriverPCTest::CAAudioDriverPCTest(HWND__ *)
- CAAudioDriverPCTest::~CAAudioDriverPCTest(void)
- CAAudioDriverPCTest::EnumerateDevices(bool)
- CAAudioDriverPCTest::CreateBuffer(bool,bool,CAAudioDevice *)
- CAAudioDriverPCTest::DestroyBuffer(IDirectSoundBuffer *,CAAudioDevice *)
- CAAudioDevice::`vector constructor iterator'(int)
- CAAudioDriverPCTest::`vector deleting destructor'(uint)
- CAAudioDevice::CAAudioDevice(void)
- CAChannelManager::SetChannelStatus(ushort,AAChannelStatus)
- CAChannelManager::UpdateChannels(void)
- CAChannelManager::CAChannelManager(ushort,CAAudioDriver *)
- CAChannelManager::~CAChannelManager(void)
- CAChannelManager::AllocateChannel(ushort *,uchar)
- CAChannelManager::DeallocateChannel(ushort)
- CAChannelManager::`vector deleting destructor'(uint)
- CAVolumeManager::CAVolumeManager(void)
- CAVolumeManager::~CAVolumeManager(void)
- CAVolumeManager::`vector deleting destructor'(uint)
- CASampleManager::CASampleManager(void)
- CASampleManager::~CASampleManager(void)
- CASampleManager::`scalar deleting destructor'(uint)
- CAUList::DoesEntryExist(ushort)
- CAUList::DeleteItemByID(uint)
- CAUList::DeleteItemByPosition(ushort)
- CAUList::GetItem(ushort,void * *,uint *)
- CAUList::GetItemFromID(uint,void * *,ushort *)
- CAUList::SetItem(void *,uint,ushort)
- CAUList::AddItem(void *,uint,ushort *)
- CAUList::InsertItemBeforeItem(void *,uint,void *)
- CAUList::Shuffle(void)
- CAUList::GetIndexFromID(uint,ushort *)
- CAUList::GetIDFromIndex(ushort,uint *)
- CAUList::ClearAll(void)
- CAUList::CAUList(uint)
- CAUList::~CAUList(void)
- CAUList::CountItems(void)
- CAUList::`vector deleting destructor'(uint)
- CASample::CASample(uint,uchar *,CAAudioDriver *,void *)
- unknown_libname_300
- CASample::~CASample(void)
- CASample::Tick(void)
- CASample::IsPlaying(void)
- CASample::IsDeferred(void)
- CASample::SetBaseFrequencyFactor(a_fixed)
- CASample::TransferToSRAM(bool)
- CASample::SetDopplerFactor(a_fixed)
- CASample::SetBasePan(short)
- CASample::SetBaseVolume(ushort)
- CASample::Set3DPanPosition(short,short)
- CASample::Set3DDistanceAttn(ushort)
- CASample::Set3DParams(short,short,ushort,ushort,a_fixed)
- CASample::SetStreamFileName(void *)
- CASample::SetWaitingToStream(bool)
- CASample::Get3DPanPosition(void)
- CASample::Update(void)
- CASample::SetAudioData(CAAudioData *,ushort)
- CASample::Pause(void)
- CASample::Resume(void)
- CASample::RestoreData(char *)
- CASample::End(void)
- CASample::Start(void)
- CASample::`scalar deleting destructor'(uint)
- CAAudioPlayback::DoCompletionTrigger(void)
- CAAudioPlayback::DoAlmostCompleteTrigger(void)
- _rng_srand
- _rng_rand
- a_sinfp(a_fixed)
- a_cosfp(a_fixed)
- a_tanfp(a_fixed)
- a_asinfp(a_fixed)
- a_atanfp(a_fixed)
- a_acosfp(a_fixed)
- a_sqrtfp(a_fixed)
- a_log10fp(a_fixed)
- a_log10fphp(a_fixedhp)
- a_fpabs(a_fixed)
- a_abs(int)
- a_rand(void)
- a_rand_max(void)
- a_randomize_timer(void)
- a_atofp(char *)
- _acosf
- _asinf
- _atanf
- _cosf
- _log10f
- _sinf
- _sqrtf
- _tanf
- a_fixedhp::a_fixedhp(float)
- a_fixedhp::operator=(float const &)
- a_fixedhp::GetFloat(void)
- CAUMemoryManager::Align(uint)
- CAUMemoryManager::CAUMemoryManager(uint,uint,uint)
- unknown_libname_301
- CAUMemoryManager::~CAUMemoryManager(void)
- unknown_libname_302
- CAUMemoryManager::AllocateMemory(uint)
- CAUMemoryManager::DeallocateMemory(uint)
- CAUMemoryManager::ClearAllAllocatedMemory(void)
- CAUMemoryManager::GetUsedMemory(uint *)
- CAUMemoryManager::GetUnusedMemory(uint *)
- CAUMemoryManager::GetLargestFreeBlockSize(uint *)
- CAUMemoryManager::CopyDataToBlock(uint,void *)
- CAUMemoryManager::CopyDataDirectly(uint,uint,uint)
- CAUMemoryManager::`scalar deleting destructor'(uint)
- CAUMemoryManager::MemCopy(void *,void *,uint)
- CAAudioStreamerPC::CAAudioStreamerPC(CAAudioDriver *)
- unknown_libname_303
- CAAudioStreamerPC::~CAAudioStreamerPC(void)
- unknown_libname_304
- CAAudioStreamerPC::TransferStartBlockToMemory(ushort,uint,uint,uint)
- CAAudioStreamerPC::TransferSectorToMemory(uchar,ushort,uint,uint,uint)
- CAAudioStreamerPC::ReadData(uint,void *,uint,uint *)
- CAAudioStreamerPC::ResetStreamer(void)
- CAAudioStreamerPC::`vector deleting destructor'(uint)
- SOUND_CONVERT_PERSISTENT_ADPCM_DATA::ResetState(void)
- CAAudioCodecADPCM::ResetCodec(void)
- CAReverbManagerPCEAX3::CAReverbManagerPCEAX3(uchar,CAAudioDriver *)
- unknown_libname_305
- CAReverbManagerPCEAX3::~CAReverbManagerPCEAX3(void)
- CAReverbManagerPCEAX3::Reset(void)
- CAReverbManagerPCEAX3::Pause(void)
- CAReverbManagerPCEAX3::UnPause(void)
- CAReverbManagerPCEAX3::SetReverbLevel(CAReverbPreset *,signed char,CAReverbPreset *)
- CAReverbManagerPCEAX3::BroadcastPreset(void)
- CAReverbManagerPCEAX3::SetRemotePreset(void *)
- CAReverbManagerPCEAX3::WriteHeaderFile(void)
- CAReverbManagerPCEAX3::StartConversationEffect(void)
- CAReverbManagerPCEAX3::EndConversationEffect(void)
- CAReverbManagerPCEAX3::SetEAX30(_EAXLISTENERPROPERTIES *)
- CAReverbManagerPCEAX3::`scalar deleting destructor'(uint)
- CAAudioPlayback::LinkAudioParameter(ushort,CAAudioParameter *)
- CAAudioPlayback::CAAudioPlayback(uint,uchar *,ushort,CAAudioDriver *)
- CAAudioPlayback::~CAAudioPlayback(void)
- CAAudioPlayback::operator=(CAAudioPlayback const &)
- CAAudioPlayback::Update(void)
- CAAudioPlayback::End(void)
- CAAudioPlayback::Start(void)
- CAAudioPlayback::Trigger(void)
- CAAudioPlayback::IsPlaying(void)
- CAAudioPlayback::GetInterval(void)
- CAAudioPlayback::GetTimer(void)
- CAAudioPlayback::SetTimer(bool)
- CAAudioPlayback::SetInterval(ushort)
- CAAudioPlayback::Tick(void)
- CAAudioPlayback::GetParameter(ushort,CAAudioParameter::Audio_Parameter_Type *)
- CAAudioPlayback::SetAudioData(CAAudioData *,ushort)
- CAAudioPlayback::CreateAudioParameter(CAAudioParameter::Audio_Parameter_Type,bool,ushort *)
- unknown_libname_306
- CAAudioPlayback::`vector deleting destructor'(uint)
- CAAudioPlayback::AudioParamInfo::AudioParamInfo(CAAudioParameter::Audio_Parameter_Type)
- CASampleGroupReplay::SetMonophonic(bool)
- CASampleGroupReplay::GetIgnoreReTrigger(bool *)
- CASampleGroupReplay::SetSampleGroup(CASampleGroup *)
- CASampleGroupReplay::CASampleGroupReplay(uint,uchar *,ushort,CASampleGroup *,CAAudioDriver *)
- unknown_libname_307
- CASampleGroupReplay::~CASampleGroupReplay(void)
- CASampleGroupReplay::operator=(CASampleGroupReplay const &)
- CASampleGroupReplay::EndSample(void)
- CASampleGroupReplay::StartSample(CASample *)
- CASampleGroupReplay::Start(void)
- CASampleGroupReplay::`scalar deleting destructor'(uint)
- CAAudioItem::CAAudioItem(uint,uchar *,AudioItemType)
- CAAudioItem::~CAAudioItem(void)
- CAAudioItem::SetName(uchar *)
- CAAudioItem::SaveData(char *)
- CAAudioItem::GetSaveDataCount(void)
- CAAudioItem::RestoreData(char *)
- CAAudioItem::`scalar deleting destructor'(uint)
- CASampleGroupReplayHybrid::AddSampleGroupReplay(CASampleGroupReplay *)
- CASampleGroupReplayHybrid::CASampleGroupReplayHybrid(uint,uchar *,ushort,CASampleGroupReplay * *,ushort,CAAudioDriver *)
- unknown_libname_308
- CASampleGroupReplayHybrid::~CASampleGroupReplayHybrid(void)
- unknown_libname_309
- CASampleGroupReplayHybrid::RestoreData(char *)
- CASampleGroupReplayHybrid::Start(void)
- CASampleGroupReplayHybrid::`scalar deleting destructor'(uint)
- CAAudioPlayback::SetCompletionTrigger(CAAudioPlayback *)
- [thunk]:CASampleGroupReplayHybrid::`vector deleting destructor'`adjustor{52}' (uint)
- CASampleGroupReplayRandom::CompletionTrigger(void)
- CASampleGroupReplayRandom::CASampleGroupReplayRandom(uint,uchar *,CASampleGroup *,CAAudioDriver *)
- CASampleGroupReplayRandom::~CASampleGroupReplayRandom(void)
- CASampleGroupReplayRandom::SetEntryParameters(ushort,uchar,uchar,uchar,ushort)
- CASampleGroupReplayRandom::SetPlayProb(uchar)
- CASampleGroupReplayRandom::GetEntryParameters(ushort,uchar *,uchar *,uchar *,ushort *)
- CASampleGroupReplayRandom::GetPlayProb(uchar *)
- CASampleGroupReplayRandom::RestoreData(char *)
- CASampleGroupReplayRandom::Update(void)
- CASampleGroupReplayRandom::End(void)
- CASampleGroupReplayRandom::Start(void)
- CASampleGroupReplayRandom::Trigger(void)
- CASampleGroupReplayRandom::`vector deleting destructor'(uint)
- a_fixed::a_fixed(short)
- CASampleGroupReplayRandom::SetSampleGroup(CASampleGroup *)
- CASampleGroupReplaySequencial::CompletionTrigger(void)
- CASampleGroupReplaySequencial::CASampleGroupReplaySequencial(uint,uchar *,CASampleGroup *,CAAudioDriver *)
- CASampleGroupReplaySequencial::~CASampleGroupReplaySequencial(void)
- CASampleGroupReplaySequencial::GetSaveDataCount(void)
- CASampleGroupReplaySequencial::SaveData(char *)
- CASampleGroupReplaySequencial::RestoreData(char *)
- CASampleGroupReplaySequencial::Update(void)
- CASampleGroupReplaySequencial::End(void)
- CASampleGroupReplaySequencial::Start(void)
- CASampleGroupReplaySequencial::Trigger(void)
- CASampleGroupReplaySequencial::`vector deleting destructor'(uint)
- CASampleGroupReplayChain::CompletionTrigger(void)
- CASampleGroupReplayChain::AlmostCompleteTrigger(void)
- CASampleGroupReplayChain::CASampleGroupReplayChain(uint,uchar *,CASampleGroup *,CAAudioDriver *)
- CASampleGroupReplayChain::~CASampleGroupReplayChain(void)
- CASampleGroupReplayChain::GetSaveDataCount(void)
- CASampleGroupReplayChain::SaveData(char *)
- CASampleGroupReplayChain::RestoreData(char *)
- CASampleGroupReplayChain::Update(void)
- CASampleGroupReplayChain::End(void)
- CASampleGroupReplayChain::Start(void)
- CASampleGroupReplayChain::Trigger(void)
- CASampleGroupReplayChain::`vector deleting destructor'(uint)
- CASampleGroupReplayDelay::Tick(void)
- CASampleGroupReplayDelay::CompletionTrigger(void)
- CASampleGroupReplayDelay::AlmostCompleteTrigger(void)
- CASampleGroupReplayDelay::CASampleGroupReplayDelay(uint,uchar *,CASampleGroup *,CAAudioDriver *)
- CASampleGroupReplayDelay::~CASampleGroupReplayDelay(void)
- CASampleGroupReplayDelay::GetEntryDelay(ushort,uint *)
- CASampleGroupReplayDelay::SetEntryDelay(ushort,uint)
- CASampleGroupReplayDelay::GetSaveDataCount(void)
- CASampleGroupReplayDelay::SaveData(char *)
- CASampleGroupReplayDelay::RestoreData(char *)
- CASampleGroupReplayDelay::Update(void)
- CASampleGroupReplayDelay::End(void)
- CASampleGroupReplayDelay::Start(void)
- CASampleGroupReplayDelay::Trigger(void)
- CASampleGroupReplayDelay::`vector deleting destructor'(uint)
- CASampleGroup::RemoveSample(ushort,bool)
- CASampleGroup::GetSample(ushort)
- CASampleGroup::AddSample(CASample *)
- CASampleGroup::CASampleGroup(uint,uchar *,ushort)
- CASampleGroup::~CASampleGroup(void)
- CASampleGroup::DeallocateSamples(void)
- CASampleGroup::`scalar deleting destructor'(uint)
- CASampleGroupReplayIndex::Trigger(void)
- CASampleGroupReplayIndex::CASampleGroupReplayIndex(uint,uchar *,CASampleGroup *,CAAudioDriver *)
- CASampleGroupReplayIndex::~CASampleGroupReplayIndex(void)
- CASampleGroupReplayIndex::CompletionTrigger(void)
- CASampleGroupReplayIndex::Update(void)
- CASampleGroupReplayIndex::End(void)
- CASampleGroupReplayIndex::Start(void)
- CASampleGroupReplayIndex::`vector deleting destructor'(uint)
- CAAudioCodecADPCM::CAAudioCodecADPCM(void)
- CAAudioCodecADPCM::~CAAudioCodecADPCM(void)
- CAAudioCodecADPCM::DecodeData(void *,uint,uchar,void *)
- CAAudioCodecADPCM::EncodeData(void *,uint,uchar,void *)
- CAAudioCodecADPCM::GetEncodedLength(uint)
- CAAudioCodecADPCM::GetDecodedLength(uint)
- CAAudioCodecADPCM::`scalar deleting destructor'(uint)
- SOUND_CONVERT_PERSISTENT_ADPCM_DATA::SOUND_CONVERT_PERSISTENT_ADPCM_DATA(void)
- a_write_uint32(uint,uint)
- a_write_int32(uint,int)
- a_write_uint16(uint,ushort)
- a_write_int16(uint,short)
- a_write_uint8(uint,uchar)
- a_write_int8(uint,signed char)
- a_read_uint32(uint)
- a_read_int32(uint)
- a_read_uint16(uint)
- a_read_int16(uint)
- a_read_uint8(uint)
- a_read_int8(uint)
- a_write_cat(uint,uint)
- a_getlength(uint)
- sub_5BA0E0
- sub_5BA11E
- _g72x_init_state
- _predictor_zero
- _predictor_pole
- _step_size
- _quantize
- _reconstruct
- _g72_update
- _tandem_adjust_alaw
- _tandem_adjust_ulaw
- EAX3ListenerInterpolate(_EAXLISTENERPROPERTIES *,_EAXLISTENERPROPERTIES *,float,_EAXLISTENERPROPERTIES *,bool)
- CheckEAX3LP(_EAXLISTENERPROPERTIES *)
- Clamp(_EAXVECTOR *)
- ShowEAXValidateError(char *,int)
- encode16BitPCM(short *,uint,uchar,uchar *,g72x_state *)
- decode4BitADPCM(uchar *,uint,uchar,short *,g72x_state *)
- encode16BitPCM_DLH(short *,uint,uchar,uchar *,SOUND_CONVERT_PERSISTENT_ADPCM_DATA *)
- decode4BitADPCM_DLH(uchar *,uint,uchar,short *,SOUND_CONVERT_PERSISTENT_ADPCM_DATA *)
- sub_5BC570
- _linear2alaw
- _alaw2linear
- _linear2ulaw
- _ulaw2linear
- _alaw2ulaw
- _ulaw2alaw
- _g721_encoder
- _g721_decoder
- Sound_Convert_DataSize_16Bit_To_ADPCM(int,int)
- Sound_Convert_DataSize_ADPCM_To_16Bit(int,int)
- Sound_Convert_16BitMono_To_ADPCM(short *,char *,int,SOUND_CONVERT_PERSISTENT_ADPCM_DATA &)
- Sound_Convert_16BitStereo_To_ADPCM(short *,char *,int,SOUND_CONVERT_PERSISTENT_ADPCM_DATA &)
- Sound_Convert_ADPCM_To_16BitMono(char *,short *,int,SOUND_CONVERT_PERSISTENT_ADPCM_DATA &)
- Sound_Convert_ADPCM_To_8BitMono(char *,short *,int)
- Sound_Convert_ADPCM_To_16BitStereo(char *,short *,int,SOUND_CONVERT_PERSISTENT_ADPCM_DATA &)
- Sound_Convert_ADPCM_To_8BitStereo(char *,short *,int)
- CompressFileMem(uchar * const,int,uchar * const,int *)
- ExpandFileMem(uchar *,int,uchar *,int *,int,uint * *)
- _Compression_LZSS_DecompressMemory
- _CompressFileMem_SEH(uchar * const,int,uchar * const,int *)
- _Compression_LZSS_DecompressFile
- LZSS_FILE_MEMORY_MAPPED::OpenReadOnly(char const * const)
- LZSS_FILE_MEMORY_MAPPED::Clear(void)
- LZSS_FILE_MEMORY_MAPPED::LZSS_FILE_MEMORY_MAPPED(void)
- _Compression_LZSS_DecompressMemorySize
- _deflateInit_
- _deflateInit2_
- _deflateReset
- sub_5BDFDC
- sub_5BE00C
- _deflate
- _deflateEnd
- sub_5BE3E0
- sub_5BE440
- sub_5BE4CC
- sub_5BE758
- sub_5BE884
- sub_5BEA04
- sub_5BED54
- _inflateReset
- _inflateEnd
- _inflateInit2_
- _inflateInit_
- _inflate
- _zcalloc
- _zcfree
- _adler32
- nullsub_1
- __tr_init
- sub_5BF9C0
- sub_5BFBA4
- sub_5BFC80
- sub_5BFF30
- sub_5C0090
- sub_5C02D0
- sub_5C03D8
- sub_5C0A88
- sub_5C0C90
- __tr_stored_block
- __tr_align
- __tr_flush_block
- sub_5C1414
- sub_5C18CC
- sub_5C19E8
- sub_5C1A0C
- sub_5C1A98
- sub_5C1B04
- _inflate_blocks_reset
- _inflate_blocks_new
- _inflate_blocks
- _inflate_blocks_free
- _inflate_codes_new
- _inflate_codes
- _inflate_codes_free
- _inflate_flush
- sub_5C3694
- _inflate_trees_bits
- _inflate_trees_dynamic
- _inflate_trees_fixed
- _inflate_fast
- std::_Xlen(void)
- std::logic_error::logic_error(std::basic_string<char,std::char_traits<char>,std::allocator<char>> const &)
- std::length_error::~length_error(void)
- std::length_error::_Doraise(void)
- std::length_error::`vector deleting destructor'(uint)
- std::length_error::length_error(std::length_error const &)
- std::_Xran(void)
- std::basic_string<char,std::char_traits<char>,std::allocator<char>>::assign(char const *,uint)
- unknown_libname_30
- sub_5C4ADD
- [thunk]:std::ctype<ushort>::id`template static data member destructor helper'
- _pow
- ___libm_sse2_cos
- _fmod
- ___libm_sse2_cosf
- ___libm_sse2_sinf
- ___libm_sse2_tan
- ___libm_sse2_acos
- ___libm_sse2_sin
- ___libm_sse2_asin
- ___libm_sse2_log10
- ___libm_sse2_log
- _acos
- _asin
- _atan
- _cos
- _log10
- _sin
- _sqrt
- _tan
- _fabs
- _log
- _exp
- _pow_J
- _pow_A
- sub_5C7E18
- sub_5C8104
- ___libm_sin80
- ___libm_cos80
- ___libm_error_support
- sub_5CEB3C
- ___libm_tan80
- _acos_J
- _acos_A
- _asin_J
- _asin_A
- _atan_J
- sub_5D0488
- _atan_A
- _cos_J
- _cos_A
- _log10_J
- _log10_A
- _sin_J
- _sin_A
- _sqrt_J
- _sqrt_A
- _tan_J
- _tan_A
- _log_J
- _log_A
- _exp_J
- _exp_A
- __fpmath
- __cfltcvt_init
- __global_unwind2
- __unwind_handler
- __local_unwind2
- __NLG_Return2
- __abnormal_termination
- __NLG_Notify1
- __NLG_Notify
- __NLG_Dispatch
- _JumpToContinuation(void *,EHRegistrationNode *)
- _CallMemberFunction1(void *,void *,void *)
- _CallMemberFunction2(void *,void *,void *,int)
- _UnwindNestedFrames(EHRegistrationNode *,EHExceptionRecord *)
- ___CxxFrameHandler
- _CallCatchBlock2(EHRegistrationNode *,_s_FuncInfo const *,void *,int,ulong)
- CatchGuardHandler(EHExceptionRecord *,CatchGuardRN *,void *,void *)
- _CallSETranslator(EHExceptionRecord *,EHRegistrationNode *,void *,void *,_s_FuncInfo const *,int,EHRegistrationNode *)
- TranslatorGuardHandler(EHExceptionRecord *,TranslatorGuardRN *,void *,void *)
- _GetRangeOfTrysToCheck(_s_FuncInfo const *,int,int,uint *,uint *)
- __chkstk
- __purecall
- __fsopen
- _fopen
- _fwrite
- __fwrite_lk
- _fclose
- __fclose_lk
- __snprintf
- _strncpy
- _CxxThrowException(x,x)
- type_info::~type_info(void)
- type_info::`scalar deleting destructor'(uint)
- __splitpath
- exception::`vector deleting destructor'(uint)
- exception::exception(char const * const &)
- exception::exception(exception const &)
- exception::~exception(void)
- exception::what(void)
- _memmove
- __except_handler3
- _seh_longjmp_unwind(x)
- `eh vector destructor iterator'(void *,uint,int,void (*)(void *))
- __ArrayUnwind(void *,uint,int,void (*)(void *))
- unknown_libname_31
- __onexit
- _atexit
- ___onexitinit
- `eh vector constructor iterator'(void *,uint,int,void (*)(void *),void (*)(void *))
- _sprintf
- _sscanf
- _atof
- _strstr
- _atol
- _atoi
- _vsprintf
- _strchr
- ___from_strstr_to_strchr
- __alldiv
- _strncat
- _fseek
- __fseek_lk
- __ftell_lk
- _fputs
- _fprintf
- __aligned_malloc
- __aligned_free
- __beginthreadex
- _threadstartex(x)
- __endthreadex
- _strupr
- _printf
- _fread
- __fread_lk
- _strtok
- _srand
- _rand
- __fputchar
- _putchar
- _fflush
- __fflush_lk
- __flush
- __flushall
- _flsall
- _malloc
- __nh_malloc
- __heap_alloc
- _free
- _tolower
- __tolower_lk
- _toupper
- __toupper_lk
- _time
- _localtime
- __isctype
- __allmul
- _qsort
- _shortsort
- _swap
- ___initstdio
- ___endstdio
- __lock_file
- __lock_file2
- __unlock_file
- __unlock_file2
- _WinMainCRTStartup
- __amsg_exit
- _fast_error_exit
- __aullrem
- __aulldiv
- __ftol
- _memcpy
- _strlen
- _strcpy
- _strcat
- _strcmp
- __allshr
- __allshl
- _memset
- _strtol
- _strtoxl
- _strtoul
- _memcmp
- _fgetpos
- _abs
- _rename
- _calloc
- __EH_prolog
- __dosmaperr
- __errno
- ___doserrno
- __setdefaultprecision
- __ms_p5_test_fdiv
- __ms_p5_mp_test_fdiv
- __forcdecpt
- __cropzeros
- __positive
- __fassign
- __cftoe
- __cftoe2
- __cftof
- __cftof2
- __cftog
- __cfltcvt
- __shift
- ___InternalCxxFrameHandler
- FindHandler(EHExceptionRecord *,EHRegistrationNode *,_CONTEXT *,void *,_s_FuncInfo const *,uchar,int,EHRegistrationNode *)
- FindHandlerForForeignException(EHExceptionRecord *,EHRegistrationNode *,_CONTEXT *,void *,_s_FuncInfo const *,int,int,EHRegistrationNode *)
- TypeMatch(_s_HandlerType const *,_s_CatchableType const *,_s_ThrowInfo const *)
- ___FrameUnwindToState
- CatchIt(EHExceptionRecord *,EHRegistrationNode *,_CONTEXT *,void *,_s_FuncInfo const *,_s_HandlerType const *,_s_CatchableType const *,_s_TryBlockMapEntry const *,int,EHRegistrationNode *,uchar)
- CallCatchBlock(EHExceptionRecord *,EHRegistrationNode *,_CONTEXT *,_s_FuncInfo const *,void *,int,ulong)
- ExFilterRethrow(_EXCEPTION_POINTERS *)
- BuildCatchObject(EHExceptionRecord *,EHRegistrationNode *,_s_HandlerType const *,_s_CatchableType const *)
- _DestructExceptionObject(EHExceptionRecord *,uchar)
- AdjustPointer(void *,PMD const &)
- _CallSettingFrame(x,x,x)
- __NLG_Return
- __mtinit
- __initptd
- __getptd
- __freeptd
- terminate(void)
- _inconsistency(void)
- __openfile
- __getstream
- __flsbuf
- __write
- __write_lk
- __close
- __close_lk
- __freebuf
- __output
- _write_char
- _write_multi_char
- _write_string
- _get_int_arg
- _get_int64_arg
- _get_short_arg
- __CxxUnhandledExceptionFilter(_EXCEPTION_POINTERS *)
- __CxxSetUnhandledExceptionFilter(void)
- __CxxRestoreUnhandledExceptionFilter(void)
- __mtinitlocks
- __lock
- __unlock
- __setmbcp
- _getSystemCP
- _CPtoLCID
- _setSBCS
- _setSBUpLow
- ___initmbctable
- __mbsnbcpy
- __cinit
- _exit
- __exit
- _doexit
- __lockexit
- __unlockexit
- __initterm
- _realloc
- __msize
- __input
- __hextodec
- _fgetc
- __un_inc
- __whiteout
- __fltin2
- __lseek
- __lseek_lk
- __ioinit
- __stbuf
- __ftbuf
- __XcptFilter
- _xcptlookup
- ___crtLCMapStringA
- _setlocale
- __setlocale_set_cat
- __setlocale_get_all
- __expandlocale
- __strcats
- ___lc_strtolc
- ___lc_lctostr
- __filbuf
- __read
- __read_lk
- _fputc
- _putc
- __commit
- __callnewh
- __GetLinkerVersion
- ___heap_select
- __heap_init
- ___sbh_heap_init
- ___sbh_find_block
- ___sbh_free_block
- ___sbh_alloc_block
- ___sbh_alloc_new_region
- ___sbh_alloc_new_group
- ___sbh_resize_block
- ___old_sbh_new_region
- ___old_sbh_release_region
- ___old_sbh_decommit_pages
- ___old_sbh_find_block
- ___old_sbh_free_block
- ___old_sbh_alloc_block
- ___old_sbh_alloc_block_from_page
- ___old_sbh_resize_block
- ___loctotime_t
- ___tzset
- __tzset_lk
- __isindst
- __isindst_0
- _cvtdate
- _gmtime
- ___crtGetStringTypeA
- __fcloseall
- __wincmdln
- __setenvp
- __setargv
- _parse_cmdline
- ___crtGetEnvironmentStringsA
- __FF_MSGBANNER
- __NMSG_WRITE
- __ftelli64
- __ftelli64_lk
- __control87
- __controlfp
- __abstract_cw
- __hw_cw
- __ZeroTail
- __IncMan
- __RoundMan
- __CopyMan
- __FillZeroMan
- __IsZeroMan
- __ShrMan
- __ld12cvt
- __ld12tod
- __ld12tof
- __atodbl
- __atoflt
- __fptostr
- __fltout2
- ___dtold
- __fptrap
- _ValidateRead(void const *,uint)
- _ValidateWrite(void *,uint)
- _ValidateExecute(int (*)(void))
- __sopen
- __getbuf
- __isatty
- __alloc_osfhnd
- __set_osfhnd
- __free_osfhnd
- __get_osfhandle
- __lock_fhandle
- __unlock_fhandle
- _wctomb
- __wctomb_lk
- _mbtowc
- __mbtowc_lk
- _isalpha
- _isdigit
- _isxdigit
- _isspace
- _isalnum
- __ungetc_lk
- ___strgtold12
- ___init_time
- __get_lc_time
- __free_lc_time
- ___init_numeric
- _fix_grouping
- ___init_monetary
- __get_lc_lconv
- __free_lc_lconv
- ___init_ctype
- _strcspn
- _strncmp
- _strpbrk
- ___get_qualified_locale
- _TranslateName
- _GetLcidFromLangCountry
- LangCountryEnumProc(x)
- _GetLcidFromLanguage
- LanguageEnumProc(x)
- _GetLcidFromCountry
- CountryEnumProc(x)
- _GetLcidFromDefault
- _ProcessCodePage
- _TestDefaultCountry
- _TestDefaultLanguage
- _IsThisWindowsNT
- crtGetLocaleInfoA(x,x,x,x)
- _LcidFromHexString
- _GetPrimaryLen
- __getenv_lk
- __ismbblead
- sub_5DF39F
- ___crtMessageBoxA
- __lseeki64
- __lseeki64_lk
- _raise
- _siglookup
- ___addl
- ___add_12
- ___shl_12
- ___shr_12
- ___mtold12
- _$I10_OUTPUT
- __chsize_lk
- ___ld12mul
- ___multtenpow12
- ___getlocaleinfo
- ___crtGetStringTypeW
- __itoa
- _xtoa
- __ultoa
- __strcmpi
- __strnicmp
- __mbsnbicoll
- ___wtomb_environ
- __setmode_lk
- ___crtGetLocaleInfoW
- ___crtGetLocaleInfoA
- ___crtCompareStringA
- _strncnt
- ___crtsetenv
- _findenv
- _copy_environ
- __mbschr
- __strdup
- sub_5E0D70
- sub_5E0DD4
- sub_5E0F74
- __VEC_memzero
- sub_5E1044
- sub_5E105C
- sub_5E10E8
- ___intel_cpu_indicator_init
- D3DXAssembleShader(x,x,x,x,x,x,x)
- D3DXCompileShader(x,x,x,x,x,x,x,x,x,x)
- D3DXFindShaderComment(x,x,x,x)
- D3DXGetShaderConstantTable(x,x)
- D3DXGetTargetDescByName(x,x,x)
- D3DXGetTargetDescByVersion(x,x,x)
- D3DXTex::GetFormatInfo(_D3DFORMAT)
- sub_5E15D5
- D3DXTex::FindClosestDeviceFormat(IDirect3DDevice9 *,ulong,_D3DRESOURCETYPE,_D3DXFORMAT_INFO const *)
- D3DXTex::FindClosestExternalFormat(_D3DFORMAT)
- D3DXLoadSurfaceFromMemory(x,x,x,x,x,x,x,x,x,x)
- D3DXCOLOR::D3DXCOLOR(void)
- D3DXLoadVolumeFromMemory(x,x,x,x,x,x,x,x,x,x,x)
- sub_5E1923
- `vector constructor iterator'(void *,uint,int,void * (*)(void *))
- `vector destructor iterator'(void *,uint,int,void (*)(void *))
- D3DXLoadSurfaceFromFileInMemory(x,x,x,x,x,x,x,x,x)
- D3DXLoadSurfaceFromSurface(x,x,x,x,x,x,x,x)
- D3DXLoadVolumeFromVolume(x,x,x,x,x,x,x,x)
- D3DXFilterTexture(x,x,x,x)
- sub_5E2303
- D3DXCreateTextureFromFileInMemoryEx(x,x,x,x,x,x,x,x,x,x,x,x,x,x,x)
- D3DXCreateTextureFromFileExA(x,x,x,x,x,x,x,x,x,x,x,x,x,x)
- sub_5E2B1D
- init_D3DXFloat32To16Array(D3DXFLOAT16 *,float const *,uint)
- D3DXFloat32To16Array(x,x,x)
- c_D3DXFloat32To16Array(D3DXFLOAT16 *,float const *,uint)
- init_D3DXFloat16To32Array(float *,D3DXFLOAT16 const *,uint)
- D3DXFloat16To32Array(x,x,x)
- c_D3DXFloat16To32Array(float *,D3DXFLOAT16 const *,uint)
- init_D3DXVec2Normalize(D3DXVECTOR2 *,D3DXVECTOR2 const *)
- init_D3DXVec2Hermite(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- c_D3DXVec2Hermite(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- init_D3DXVec2CatmullRom(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- c_D3DXVec2CatmullRom(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- init_D3DXVec2BaryCentric(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float,float)
- c_D3DXVec2BaryCentric(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float,float)
- init_D3DXVec2Transform(D3DXVECTOR4 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- D3DXVec2Transform(x,x,x)
- init_D3DXVec2TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXVec2TransformCoord(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- D3DXVec2TransformCoord(x,x,x)
- init_D3DXVec2TransformCoordArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXVec2TransformNormal(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- D3DXVec2TransformNormal(x,x,x)
- init_D3DXVec2TransformNormalArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXVec3Normalize(D3DXVECTOR3 *,D3DXVECTOR3 const *)
- D3DXVec3Normalize(x,x)
- init_D3DXVec3Hermite(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- c_D3DXVec3Hermite(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- init_D3DXVec3CatmullRom(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- c_D3DXVec3CatmullRom(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- init_D3DXVec3BaryCentric(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float,float)
- c_D3DXVec3BaryCentric(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float,float)
- init_D3DXVec3Transform(D3DXVECTOR4 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- c_D3DXVec3Transform(D3DXVECTOR4 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- init_D3DXVec3TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec3TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXVec3TransformCoord(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- D3DXVec3TransformCoord(x,x,x)
- init_D3DXVec3TransformCoordArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- D3DXVec3TransformCoordArray(x,x,x,x,x,x)
- init_D3DXVec3TransformNormal(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- D3DXVec3TransformNormal(x,x,x)
- c_D3DXVec3TransformNormal(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- init_D3DXVec3TransformNormalArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec3TransformNormalArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXVec3Project(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- init_D3DXVec3ProjectArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *,uint)
- init_D3DXVec3Unproject(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- init_D3DXVec3UnprojectArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *,uint)
- init_D3DXVec4Cross(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *)
- c_D3DXVec4Cross(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *)
- init_D3DXVec4Normalize(D3DXVECTOR4 *,D3DXVECTOR4 const *)
- init_D3DXVec4Hermite(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- c_D3DXVec4Hermite(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- init_D3DXVec4CatmullRom(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- c_D3DXVec4CatmullRom(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- init_D3DXVec4BaryCentric(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float,float)
- c_D3DXVec4BaryCentric(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float,float)
- init_D3DXVec4Transform(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXMATRIX const *)
- c_D3DXVec4Transform(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXMATRIX const *)
- init_D3DXVec4TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR4 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec4TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR4 const *,uint,D3DXMATRIX const *,uint)
- init_D3DXMatrixDeterminant(D3DXMATRIX const *)
- c_D3DXMatrixDeterminant(D3DXMATRIX const *)
- init_D3DXMatrixMultiply(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- D3DXMatrixMultiply(x,x,x)
- c_D3DXMatrixMultiply(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- init_D3DXMatrixTranspose(D3DXMATRIX *,D3DXMATRIX const *)
- D3DXMatrixTranspose(x,x)
- c_D3DXMatrixTranspose(D3DXMATRIX *,D3DXMATRIX const *)
- init_D3DXMatrixMultiplyTranspose(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- c_D3DXMatrixMultiplyTranspose(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- init_D3DXMatrixInverse(D3DXMATRIX *,float *,D3DXMATRIX const *)
- D3DXMatrixInverse(x,x,x)
- c_D3DXMatrixInverse(D3DXMATRIX *,float *,D3DXMATRIX const *)
- init_D3DXMatrixScaling(D3DXMATRIX *,float,float,float)
- c_D3DXMatrixScaling(D3DXMATRIX *,float,float,float)
- init_D3DXMatrixTranslation(D3DXMATRIX *,float,float,float)
- c_D3DXMatrixTranslation(D3DXMATRIX *,float,float,float)
- init_D3DXMatrixRotationX(D3DXMATRIX *,float)
- c_D3DXMatrixRotationX(D3DXMATRIX *,float)
- init_D3DXMatrixRotationY(D3DXMATRIX *,float)
- c_D3DXMatrixRotationY(D3DXMATRIX *,float)
- init_D3DXMatrixRotationZ(D3DXMATRIX *,float)
- c_D3DXMatrixRotationZ(D3DXMATRIX *,float)
- init_D3DXMatrixRotationAxis(D3DXMATRIX *,D3DXVECTOR3 const *,float)
- c_D3DXMatrixRotationAxis(D3DXMATRIX *,D3DXVECTOR3 const *,float)
- init_D3DXMatrixRotationQuaternion(D3DXMATRIX *,D3DXQUATERNION const *)
- D3DXMatrixRotationQuaternion(x,x)
- c_D3DXMatrixRotationQuaternion(D3DXMATRIX *,D3DXQUATERNION const *)
- init_D3DXMatrixRotationYawPitchRoll(D3DXMATRIX *,float,float,float)
- init_D3DXMatrixTransformation(D3DXMATRIX *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- init_D3DXMatrixAffineTransformation(D3DXMATRIX *,float,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- c_D3DXMatrixAffineTransformation(D3DXMATRIX *,float,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- init_D3DXMatrixShadow(D3DXMATRIX *,D3DXVECTOR4 const *,D3DXPLANE const *)
- init_D3DXMatrixReflect(D3DXMATRIX *,D3DXPLANE const *)
- init_D3DXQuaternionToAxisAngle(D3DXQUATERNION const *,D3DXVECTOR3 *,float *)
- c_D3DXQuaternionToAxisAngle(D3DXQUATERNION const *,D3DXVECTOR3 *,float *)
- init_D3DXQuaternionRotationMatrix(D3DXQUATERNION *,D3DXMATRIX const *)
- c_D3DXQuaternionRotationMatrix(D3DXQUATERNION *,D3DXMATRIX const *)
- init_D3DXQuaternionRotationAxis(D3DXQUATERNION *,D3DXVECTOR3 const *,float)
- c_D3DXQuaternionRotationAxis(D3DXQUATERNION *,D3DXVECTOR3 const *,float)
- init_D3DXQuaternionRotationYawPitchRoll(D3DXQUATERNION *,float,float,float)
- D3DXQuaternionRotationYawPitchRoll(x,x,x,x)
- c_D3DXQuaternionRotationYawPitchRoll(D3DXQUATERNION *,float,float,float)
- init_D3DXQuaternionMultiply(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- D3DXQuaternionMultiply(x,x,x)
- c_D3DXQuaternionMultiply(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- init_D3DXQuaternionNormalize(D3DXQUATERNION *,D3DXQUATERNION const *)
- c_D3DXQuaternionNormalize(D3DXQUATERNION *,D3DXQUATERNION const *)
- init_D3DXQuaternionInverse(D3DXQUATERNION *,D3DXQUATERNION const *)
- D3DXQuaternionInverse(x,x)
- c_D3DXQuaternionInverse(D3DXQUATERNION *,D3DXQUATERNION const *)
- init_D3DXQuaternionLn(D3DXQUATERNION *,D3DXQUATERNION const *)
- D3DXQuaternionLn(x,x)
- c_D3DXQuaternionLn(D3DXQUATERNION *,D3DXQUATERNION const *)
- init_D3DXQuaternionExp(D3DXQUATERNION *,D3DXQUATERNION const *)
- D3DXQuaternionExp(x,x)
- c_D3DXQuaternionExp(D3DXQUATERNION *,D3DXQUATERNION const *)
- init_D3DXQuaternionSlerp(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- D3DXQuaternionSlerp(x,x,x,x)
- c_D3DXQuaternionSlerp(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- init_D3DXQuaternionSquad(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- c_D3DXQuaternionSquad(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- init_D3DXQuaternionSquadSetup(D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- init_D3DXQuaternionBaryCentric(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float,float)
- c_D3DXQuaternionBaryCentric(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float,float)
- init_D3DXPlaneNormalize(D3DXPLANE *,D3DXPLANE const *)
- D3DXPlaneNormalize(x,x)
- c_D3DXPlaneNormalize(D3DXPLANE *,D3DXPLANE const *)
- init_D3DXPlaneIntersectLine(D3DXVECTOR3 *,D3DXPLANE const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- c_D3DXPlaneIntersectLine(D3DXVECTOR3 *,D3DXPLANE const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- init_D3DXPlaneFromPointNormal(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- c_D3DXPlaneFromPointNormal(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- init_D3DXPlaneFromPoints(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- c_D3DXPlaneFromPoints(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- init_D3DXPlaneTransform(D3DXPLANE *,D3DXPLANE const *,D3DXMATRIX const *)
- D3DXPlaneTransform(x,x,x)
- c_D3DXPlaneTransform(D3DXPLANE *,D3DXPLANE const *,D3DXMATRIX const *)
- init_D3DXPlaneTransformArray(D3DXPLANE *,uint,D3DXPLANE const *,uint,D3DXMATRIX const *,uint)
- c_D3DXPlaneTransformArray(D3DXPLANE *,uint,D3DXPLANE const *,uint,D3DXMATRIX const *,uint)
- init_D3DXPSGPUpdateSkinnedMesh(D3DXMATRIX const *,D3DXMATRIX const *,uchar *,uchar *,ulong,ulong,uchar * *,uchar * *,ulong,ulong,float *,int)
- init_D3DXPSGPTessellateNPatch(D3DXVECTOR3 *,D3DXVECTOR2 *,ulong,float *,float *,float *,float *,ulong)
- c_D3DXVec2Normalize(D3DXVECTOR2 *,D3DXVECTOR2 const *)
- c_D3DXVec2Transform(D3DXVECTOR4 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- c_D3DXVec2TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec2TransformCoord(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- c_D3DXVec2TransformCoordArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec2TransformNormal(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- c_D3DXVec2TransformNormalArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec3Normalize(D3DXVECTOR3 *,D3DXVECTOR3 const *)
- c_D3DXVec3TransformCoord(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- c_D3DXVec3TransformCoordArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- c_D3DXVec3Project(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- c_D3DXVec3ProjectArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *,uint)
- c_D3DXVec3Unproject(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- c_D3DXVec3UnprojectArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *,uint)
- c_D3DXVec4Normalize(D3DXVECTOR4 *,D3DXVECTOR4 const *)
- c_D3DXMatrixRotationYawPitchRoll(D3DXMATRIX *,float,float,float)
- c_D3DXMatrixTransformation(D3DXMATRIX *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- c_D3DXMatrixShadow(D3DXMATRIX *,D3DXVECTOR4 const *,D3DXPLANE const *)
- c_D3DXMatrixReflect(D3DXMATRIX *,D3DXPLANE const *)
- c_D3DXQuaternionSquadSetup(D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- D3DXShader::CPPDefine::~CPPDefine(void)
- D3DXShader::CPPDefine::`scalar deleting destructor'(uint)
- D3DXShader::CPPConditional::CPPConditional(int,int)
- D3DXShader::CPPConditional::~CPPConditional(void)
- D3DXShader::CPPConditional::`scalar deleting destructor'(uint)
- D3DXShader::CPPInclude::CPPInclude(void)
- D3DXShader::CPPInclude::~CPPInclude(void)
- D3DXShader::CPPInclude::`scalar deleting destructor'(uint)
- D3DXShader::CPPInclude::InitializeFromFile(void const *,int,D3DXShader::CTAlloc *,D3DXShader::CTErrors *,ID3DXInclude *,_D3DXINCLUDE_TYPE,void const *)
- D3DXShader::CPPInclude::InitializeFromMemory(void const *,uint,D3DXShader::CTAlloc *,D3DXShader::CTErrors *)
- D3DXShader::CPPBlock::~CPPBlock(void)
- D3DXShader::CPPBlock::`scalar deleting destructor'(uint)
- D3DXShader::CPreProcessor::CPreProcessor(void)
- D3DXShader::CPreProcessor::~CPreProcessor(void)
- D3DXShader::CPreProcessor::Begin(ulong)
- D3DXShader::CPreProcessor::GetFileLine(char const * *,uint *)
- D3DXShader::CPreProcessor::GetBufferPointer(char const * *,uint *)
- D3DXShader::CPreProcessor::Token(void)
- D3DXShader::CPreProcessor::Error(char const *,...)
- D3DXShader::CPreProcessor::DoLine(uint,char const *)
- D3DXShader::CPreProcessor::DoInclude(void)
- D3DXShader::CPreProcessor::DoError(void)
- D3DXShader::CPreProcessor::DoIf(int)
- D3DXShader::CPreProcessor::DoElif(int)
- D3DXShader::CPreProcessor::DoElse(void)
- D3DXShader::CPreProcessor::DoEndif(void)
- D3DXShader::CPreProcessor::DoPragmaPackMatrix(void)
- D3DXShader::CPreProcessor::DoPragmaWarning(void)
- D3DXShader::CPreProcessor::Hash(char const *)
- D3DXShader::CPreProcessor::AddDefine(D3DXShader::CPPDefine *)
- D3DXShader::CPreProcessor::FindDefine(char const *,D3DXShader::CNode * *,D3DXShader::CNode * *)
- D3DXShader::CPreProcessor::Escape(char const *,uint,char *)
- D3DXShader::CPreProcessor::NonNull(D3DXShader::CNode *)
- D3DXShader::CPreProcessor::DoDefine(char const *,int)
- D3DXShader::CPreProcessor::DoUndef(char const *)
- D3DXShader::CPreProcessor::DoPragma(void)
- D3DXShader::CPreProcessor::UintDefine(char const *)
- D3DXShader::CPreProcessor::CallDefine(D3DXShader::D3DXTOKEN *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CPreProcessor::InitializeDefines(_D3DXMACRO const *)
- D3DXShader::CPreProcessor::Production(uint,uint)
- D3DXShader::d3dxtok_parse(void)
- D3DXShader::CPreProcessor::InitializeFromMemory(void const *,uint,_D3DXMACRO const *,ID3DXInclude *)
- D3DXShader::CPreProcessor::GetToken(D3DXShader::D3DXTOKEN *)
- D3DXShader::CPreProcessor::End(void)
- D3DXShader::CTAlloc::~CTAlloc(void)
- D3DXShader::CTAlloc::Alloc(uint)
- D3DXShader::CTErrors::CTErrors(void)
- D3DXShader::CTErrors::~CTErrors(void)
- D3DXShader::CTErrors::Push(uint,uint *)
- D3DXShader::CTErrors::PreformattedError(char const *)
- D3DXShader::CTErrors::GetErrorBuffer(ID3DXBuffer * *)
- D3DXShader::CTokenize::CTokenize(void)
- D3DXShader::CTokenize::~CTokenize(void)
- D3DXShader::CTokenize::Initialize(void const *,uint,char const *,uint,D3DXShader::CTAlloc *,D3DXShader::CTErrors *)
- D3DXShader::CTokenize::SkipToEOL(void)
- D3DXShader::CTokenize::LexFloat(char const *,double *)
- D3DXShader::CTokenize::LexIdentifier(char const *,char const * *)
- D3DXShader::CTokenize::LexOperator(char const *,char *)
- D3DXShader::CTokenize::LexFloatSuffix(char const *,D3DXShader::D3DXTOKEN *)
- D3DXShader::CTokenize::LexIntegerSuffix(char const *,D3DXShader::D3DXTOKEN *)
- D3DXShader::CTErrors::SetWarningSpecifier(uint,uint)
- D3DXShader::CTErrors::Error(D3DXShader::D3DXTOKEN *,uint,char const *,...)
- D3DXShader::CTErrors::Warning(D3DXShader::D3DXTOKEN *,uint,char const *,...)
- D3DXShader::CTErrors::SyntaxError(uint,D3DXShader::D3DXTOKEN *)
- D3DXShader::CTokenize::SkipWhitespace(void)
- D3DXShader::CTokenize::LexHex(char const *,uint *)
- D3DXShader::CTokenize::LexOctal(char const *,uint *)
- D3DXShader::CTokenize::LexDecimal(char const *,uint *)
- D3DXShader::CTokenize::LexStringChar(char const *,uint *)
- D3DXShader::CTokenize::LexVersion(char const *,ulong *)
- D3DXShader::CTokenize::LexChar(char const *,uint *)
- D3DXShader::CTokenize::LexString(char const *,char const * *)
- D3DXShader::CTokenize::GetToken(ulong,D3DXShader::D3DXTOKEN *)
- D3DXShader::GetUsageAndIndex(char const *,uchar *,uchar *)
- D3DXShader::RegisterHash(char const *)
- D3DXShader::CFragmentRegisterAllocator::GetElement(char const *)
- D3DXShader::CFragmentRegisterAllocator::GetElements(D3DXShader::CRegisterEntryNode * *)
- D3DXShader::CAssembler::CAssembler(void)
- D3DXShader::CAssembler::Error(char const *,...)
- D3DXShader::CAssembler::ValidationError(char const *,uint,ulong,uint,char const *,void *)
- D3DXShader::CAssembler::NonNull(D3DXShader::CNode *)
- D3DXShader::CAssembler::DecodeOpcode(D3DXShader::D3DXTOKEN *)
- D3DXShader::CAssembler::DecodeMask(D3DXShader::D3DXTOKEN *)
- D3DXShader::CAssembler::DecodeSwizzle(D3DXShader::D3DXTOKEN *)
- D3DXShader::CAssembler::Validate(D3DXShader::D3DXTOKEN *)
- D3DXShader::CAssembler::Assure(uint)
- D3DXShader::CAssembler::Emit(ulong)
- D3DXShader::CAssembler::EmitInstruction(D3DXShader::CNode *)
- D3DXShader::compare(void const *,void const *)
- D3DXShader::CAssembler::EmitFragmentInfo(void)
- D3DXShader::CAssembler::EmitDebugInfo(void)
- D3DXShader::CRegisterEntryNode::`scalar deleting destructor'(uint)
- D3DXShader::CFragmentRegisterAllocator::~CFragmentRegisterAllocator(void)
- D3DXShader::CAssembler::GetShaderCode(ID3DXBuffer * *)
- D3DXShader::CFragmentRegisterAllocator::AddElement(char const *,uint,uint)
- D3DXShader::CFragmentInfo::CFragmentInfo(void)
- D3DXShader::CFragmentInfo::~CFragmentInfo(void)
- D3DXShader::CFragmentInfo::GetRegisterInfo(D3DXShader::CTErrors *,D3DXShader::CFragmentConstants *,D3DXShader::D3DXTOKEN *,char const *,D3DXShader::CNode *,ulong *,ulong *,ulong *)
- D3DXShader::CFragmentInfo::`scalar deleting destructor'(uint)
- D3DXShader::CAssembler::Token(void)
- D3DXShader::CAssembler::DecodeRegister(D3DXShader::D3DXTOKEN *,D3DXShader::CNode *)
- D3DXShader::CRegisterEntryNode::~CRegisterEntryNode(void)
- D3DXShader::CAssembler::~CAssembler(void)
- D3DXShader::CAssembler::Production(uint,uint)
- D3DXShader::d3dxasm_parse(void)
- D3DXShader::CAssembler::Assemble(D3DXShader::CPreProcessor *,ulong,D3DXShader::CFragmentConstants *,ID3DXBuffer * *)
- D3DXShader::CCompiler::CCompiler(void)
- D3DXShader::CCompiler::~CCompiler(void)
- D3DXShader::CCompiler::EmitTemp(uint *,uint)
- D3DXShader::CCompiler::VectorizeBase(D3DXShader::_D3DXTYPE_TEMPLATE,uint,uint,ulong,uint *,uint,uint *,D3DXShader::CNode *,uint *)
- D3DXShader::CCompiler::VectorizeDefaults(D3DXShader::CNode *)
- D3DXShader::CCompiler::EvalArg(uint,double *)
- D3DXShader::CCompiler::IsFullySemantic(uint *,uint)
- D3DXShader::CCompiler::IsRowMajor(uint *,D3DXShader::_D3DXTYPE_TEMPLATE,uint,uint)
- D3DXShader::CCompiler::IsColumnMajor(uint *,D3DXShader::_D3DXTYPE_TEMPLATE,uint,uint)
- D3DXShader::CCompiler::FindFunction(char const *)
- D3DXShader::CCompiler::FindFunction(D3DXShader::CNode *,char const * *)
- D3DXShader::CCompiler::Error(D3DXShader::CNode *,uint,char const *,...)
- D3DXShader::CCompiler::Warning(D3DXShader::CNode *,uint,char const *,...)
- D3DXShader::CCompiler::CompareSemantic(uint,uint,void const *)
- D3DXShader::CCompiler::EmitFor(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CCompiler::EmitInst(D3DXShader::CNode *,ulong,uint *,uint *,uint *,ulong)
- D3DXShader::CCompiler::GetTypeFlags(D3DXShader::CNode *,ulong *)
- D3DXShader::CCompiler::VectorizeType(D3DXShader::CNode *,uint *,uint,int,int,D3DXShader::CNode *,uint *,uint *)
- D3DXShader::CCompiler::EmitSinCos(D3DXShader::CNode *,uint *,uint *,uint *,uint)
- D3DXShader::CCompiler::EmitASinACos(D3DXShader::CNode *,uint *,uint *,uint *,uint)
- D3DXShader::CCompiler::EmitATan2(D3DXShader::CNode *,uint *,uint *,uint *,uint)
- D3DXShader::CCompiler::EmitLerp(D3DXShader::CNode *,uint *,uint *,uint *,uint *,uint)
- D3DXShader::CCompiler::ApplyType(D3DXShader::CNode *,uint *,uint)
- D3DXShader::CCompiler::VectorizeVar(D3DXShader::CNode *,uint *,uint,int,int,D3DXShader::CNode *,uint *,D3DXShader::CNode *,D3DXShader::CNode *,uint *)
- D3DXShader::CCompiler::EmitIf(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,uint *)
- D3DXShader::CCompiler::Vectorize(D3DXShader::CNode *,uint *,uint,int,int,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CCompiler::Unalias(D3DXShader::CNode *,uint *,uint)
- D3DXShader::CCompiler::EmitStatement(D3DXShader::CNode *)
- D3DXShader::CCompiler::EmitIntrinsic(D3DXShader::CNode *,uint *)
- D3DXShader::CCompiler::EmitFunction(char const *,D3DXShader::CNode *,D3DXShader::CNode *,uint *,int,int)
- D3DXShader::CCompiler::EmitProgram(void)
- D3DXShader::CCompiler::EmitExpression(D3DXShader::CNode *,uint *)
- D3DXShader::CCompiler::EmitArgs(D3DXShader::CNode *,uint *,uint)
- D3DXShader::CCompiler::EmitEval(D3DXShader::CNode *)
- D3DXShader::CCompiler::CompileInternal(D3DXShader::CPreProcessor *,D3DXShader::CNode *,char const *,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,int,char const *,ulong,ID3DXBuffer * *,ID3DXConstantTable * *)
- D3DXShader::CCompiler::Compile(D3DXShader::CPreProcessor *,D3DXShader::CNode *,char const *,int,char const *,ulong,ID3DXBuffer * *,ID3DXConstantTable * *)
- sub_5FA31D
- D3DXShader::CConstantTable::~CConstantTable(void)
- D3DXShader::CConstantTable::`scalar deleting destructor'(uint)
- D3DXShader::CConstantTable::GetTypeSize(_D3DXSHADER_CONSTANTINFO *,_D3DXSHADER_TYPEINFO *)
- D3DXShader::CConstantTable::GetConstantTable(_D3DXSHADER_CONSTANTTABLE * *)
- D3DXShader::CConstantTable::GetConstantInfo(char const *,_D3DXSHADER_CONSTANTINFO * *,_D3DXSHADER_TYPEINFO * *,uint *)
- D3DXShader::CConstantTable::DynamicHandle(_D3DXSHADER_CONSTANTINFO *,_D3DXSHADER_TYPEINFO *)
- D3DXShader::CConstantTable::SetTyped(IDirect3DDevice9 *,char const *,D3DXShader::_D3DXCT_TYPE &,void const *)
- D3DXShader::CConstantTable::SetTypedFromPtrs(IDirect3DDevice9 *,char const *,D3DXShader::_D3DXCT_TYPE &,void const * *)
- D3DXShader::CConstantTable::QueryInterface(_GUID const &,void * *)
- D3DXShader::CConstantTable::AddRef(void)
- D3DXShader::CConstantTable::Release(void)
- D3DXShader::CConstantTable::GetBufferSize(void)
- D3DXShader::CConstantTable::GetDesc(_D3DXCONSTANTTABLE_DESC *)
- D3DXShader::CConstantTable::GetConstantDesc(char const *,_D3DXCONSTANT_DESC *,uint *)
- D3DXShader::CConstantTable::GetConstant(char const *,uint)
- D3DXShader::CConstantTable::GetConstantByName(char const *,char const *)
- D3DXShader::CConstantTable::GetConstantElement(char const *,uint)
- D3DXShader::CConstantTable::SetDefaults(IDirect3DDevice9 *)
- D3DXShader::CConstantTable::SetValue(IDirect3DDevice9 *,char const *,void const *,uint)
- D3DXShader::CConstantTable::SetBool(IDirect3DDevice9 *,char const *,int)
- D3DXShader::CConstantTable::SetBoolArray(IDirect3DDevice9 *,char const *,int const *,uint)
- D3DXShader::CConstantTable::SetInt(IDirect3DDevice9 *,char const *,int)
- D3DXShader::CConstantTable::SetIntArray(IDirect3DDevice9 *,char const *,int const *,uint)
- D3DXShader::CConstantTable::SetFloat(IDirect3DDevice9 *,char const *,float)
- D3DXShader::CConstantTable::SetFloatArray(IDirect3DDevice9 *,char const *,float const *,uint)
- D3DXShader::CConstantTable::SetVector(IDirect3DDevice9 *,char const *,D3DXVECTOR4 const *)
- D3DXShader::CConstantTable::SetVectorArray(IDirect3DDevice9 *,char const *,D3DXVECTOR4 const *,uint)
- D3DXShader::CConstantTable::SetMatrix(IDirect3DDevice9 *,char const *,D3DXMATRIX const *)
- D3DXShader::CConstantTable::SetMatrixArray(IDirect3DDevice9 *,char const *,D3DXMATRIX const *,uint)
- D3DXShader::CConstantTable::SetMatrixPointerArray(IDirect3DDevice9 *,char const *,D3DXMATRIX const * *,uint)
- D3DXShader::CConstantTable::SetMatrixTranspose(IDirect3DDevice9 *,char const *,D3DXMATRIX const *)
- D3DXShader::CConstantTable::SetMatrixTransposeArray(IDirect3DDevice9 *,char const *,D3DXMATRIX const *,uint)
- D3DXShader::CConstantTable::SetMatrixTransposePointerArray(IDirect3DDevice9 *,char const *,D3DXMATRIX const * *,uint)
- D3DXShader::CConstantTable::CConstantTable(void)
- D3DXShader::CConstantTable::Create(uint,D3DXShader::CConstantTable * *)
- D3DXCore::CBuffer::~CBuffer(void)
- D3DXCore::CBuffer::Init(ulong)
- D3DXCore::CBuffer::Release(void)
- D3DXCore::CBuffer::GetBufferPointer(void)
- D3DXCore::CBuffer::`scalar deleting destructor'(uint)
- D3DXCore::CBuffer::QueryInterface(_GUID const &,void * *)
- D3DXCore::CBuffer::CBuffer(void)
- D3DXCore::CBuffer::Create(ulong,D3DXCore::CBuffer * *)
- D3DXDebugMute(int)
- D3DXTex::CImage::CImage(void)
- D3DXTex::CImage::~CImage(void)
- D3DXTex::CImage::`scalar deleting destructor'(uint)
- D3DXTex::CImage::LoadDIB(void const *,ulong)
- sub_5FCB8F
- sub_5FCBAA
- sub_5FCBC7
- sub_5FCBDF
- nullsub_2
- D3DXTex::CImage::LoadJPG(void const *,ulong)
- D3DXTex::CImage::LoadTGA(void const *,ulong)
- D3DXTex::CImage::LoadPPM(void const *,ulong)
- sub_5FD66B
- sub_5FD6AC
- nullsub_3
- D3DXTex::CImage::LoadPNG(void const *,ulong)
- D3DXTex::CImage::LoadDDS(void const *,ulong)
- D3DXTex::CImage::LoadBMP(void const *,ulong)
- D3DXTex::CImage::Load(void const *,ulong,_D3DXIMAGE_INFO *,int)
- D3DXTex::CBlt::CBlt(void)
- D3DXTex::CBlt::~CBlt(void)
- floorf(x)
- D3DXTex::TF_Row::TF_Row(void)
- D3DXTex::TF_Row::~TF_Row(void)
- sub_5FE1E0
- D3DXTex::CBlt::BltSame_DXTn(void)
- D3DXTex::c_BoxFilter2D_A8R8G8B8(uint *,uint *,uint,uint,uint,uint)
- D3DXTex::CBlt::BltBox2D_A8R8G8B8(void)
- sub_5FE780
- sub_5FE86A
- sub_5FE982
- sub_5FE9BA
- D3DXTex::CBlt::BltBox2D_X8R8G8B8(void)
- D3DXTex::CBlt::BltBox2D_R5G6B5(void)
- D3DXTex::CBlt::BltBox2D_X1R5G5B5(void)
- D3DXTex::CBlt::BltBox2D_A1R5G5B5(void)
- D3DXTex::CBlt::BltBox2D_A4R4G4B4(void)
- D3DXTex::CBlt::BltBox2D_R3G3B2(void)
- D3DXTex::CBlt::BltBox2D_A8(void)
- D3DXTex::CBlt::BltBox2D_A8R3G3B2(void)
- D3DXTex::CBlt::BltBox2D_X4R4G4B4(void)
- D3DXTex::CBlt::BltBox2D_A8L8(void)
- D3DXTex::CBlt::BltBox2D_A4L4(void)
- D3DXTex::CBlt::BltSame(void)
- D3DXTex::CBlt::BltCopy(void)
- D3DXTex::CBlt::BltNone(void)
- D3DXTex::CBlt::BltPoint(void)
- D3DXTex::CBlt::BltBox2D(void)
- D3DXTex::CBlt::BltBox3D(void)
- sub_60044C
- D3DXTex::CBlt::BltLinear2D(void)
- D3DXTex::CBlt::BltLinear3D(void)
- D3DXTex::TF_Row::`vector deleting destructor'(uint)
- D3DXTex::CBlt::BltTriangle3D(void)
- D3DXTex::CBlt::BltTriangle2D(void)
- D3DXTex::CBlt::Blt(D3DX_BLT *,D3DX_BLT *,ulong)
- D3DXTex::CLockSurface::CLockSurface(void)
- D3DXTex::InternalCopy(IDirect3DSurface9 *,IDirect3DSurface9 *)
- D3DXTex::CLockSurface::Unlock(void)
- D3DXTex::CLockVolume::CLockVolume(void)
- D3DXTex::CLockVolume::Unlock(void)
- D3DXTex::CLockSurface::~CLockSurface(void)
- D3DXTex::CLockSurface::Lock(D3DX_BLT *,IDirect3DSurface9 *,tagPALETTEENTRY const *,tagRECT const *,ulong,ulong)
- D3DXTex::CLockVolume::~CLockVolume(void)
- D3DXTex::CLockVolume::Lock(D3DX_BLT *,IDirect3DVolume9 *,tagPALETTEENTRY const *,_D3DBOX const *,ulong,ulong)
- D3DXTex::CCodec::~CCodec(void)
- D3DXTex::CCodec::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec::Convert(D3DXCOLOR *)
- D3DXTex::CCodecDXT::~CCodecDXT(void)
- D3DXTex::CCodecDXT::QuantizeColorKey(void)
- D3DXTex::TableEncodeGamma22(float)
- D3DXTex::TableDecodeGamma22(float)
- D3DXTex::CCodec::CCodec(D3DX_BLT *,uint,ulong)
- D3DXTex::CCodec::ConvertFrom(D3DXTex::CCodec *)
- D3DXTex::CCodec::QuantizeColorKey(void)
- D3DXTex::CCodec::ColorKey(D3DXCOLOR *)
- D3DXTex::CCodec::EncodeGamma22(D3DXCOLOR *)
- D3DXTex::CCodec::DecodeGamma22(D3DXCOLOR *)
- D3DXTex::CCodec_R8G8B8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R8G8B8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8R8G8B8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R5G6B5::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X1R5G5B5::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A1R5G5B5::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A4R4G4B4::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R3G3B2::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R3G3B2::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X4R4G4B4::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2B10G10R10::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8B8G8R8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8B8G8R8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_G16R16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2R10G10B10::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A16B16G16R16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8P8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_P8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_L8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8L8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A4L4::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_L16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_V8U8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_L6V5U5::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8L8V8U8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_Q8W8V8U8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_V16U16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2W10V10U10::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_Q16W16V16U16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_CxV8U8::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_D16_LOCKABLE::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R16F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_G16R16F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A16B16G16R16F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R32F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_G32R32F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A32B32G32R32F::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_D3DX_A16L16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_D3DX_R16G16B16::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R8G8B8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R8G8B8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8R8G8B8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R5G6B5::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X1R5G5B5::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A1R5G5B5::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A4R4G4B4::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2B10G10R10::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8B8G8R8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8B8G8R8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_G16R16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2R10G10B10::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A16B16G16R16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R3G3B2::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R3G3B2::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R8G8B8::CCodec_R8G8B8(D3DX_BLT *)
- D3DXTex::CCodec_X4R4G4B4::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R8G8B8::CCodec_A8R8G8B8(D3DX_BLT *)
- D3DXTex::CCodec_A8P8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X8R8G8B8::CCodec_X8R8G8B8(D3DX_BLT *)
- D3DXTex::CCodec_R5G6B5::CCodec_R5G6B5(D3DX_BLT *)
- D3DXTex::CCodec_P8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_X1R5G5B5::CCodec_X1R5G5B5(D3DX_BLT *)
- D3DXTex::CCodec_L8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A1R5G5B5::CCodec_A1R5G5B5(D3DX_BLT *)
- D3DXTex::CCodec_A8L8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A4R4G4B4::CCodec_A4R4G4B4(D3DX_BLT *)
- D3DXTex::CCodec_A4L4::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R3G3B2::CCodec_R3G3B2(D3DX_BLT *)
- D3DXTex::CCodec_L16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8::CCodec_A8(D3DX_BLT *)
- D3DXTex::CCodec_V8U8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8R3G3B2::CCodec_A8R3G3B2(D3DX_BLT *)
- D3DXTex::CCodec_X4R4G4B4::CCodec_X4R4G4B4(D3DX_BLT *)
- D3DXTex::CCodec_L6V5U5::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2B10G10R10::CCodec_A2B10G10R10(D3DX_BLT *)
- D3DXTex::CCodec_X8L8V8U8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8B8G8R8::CCodec_A8B8G8R8(D3DX_BLT *)
- D3DXTex::CCodec_X8B8G8R8::CCodec_X8B8G8R8(D3DX_BLT *)
- D3DXTex::CCodec_Q8W8V8U8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_G16R16::CCodec_G16R16(D3DX_BLT *)
- D3DXTex::CCodec_V16U16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2R10G10B10::CCodec_A2R10G10B10(D3DX_BLT *)
- D3DXTex::CCodec_A16B16G16R16::CCodec_A16B16G16R16(D3DX_BLT *)
- D3DXTex::CCodec_A2W10V10U10::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8P8::CCodec_A8P8(D3DX_BLT *)
- D3DXTex::CCodec_P8::CCodec_P8(D3DX_BLT *)
- D3DXTex::CCodec_Q16W16V16U16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_L8::CCodec_L8(D3DX_BLT *)
- D3DXTex::CCodec_CxV8U8::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A8L8::CCodec_A8L8(D3DX_BLT *)
- D3DXTex::CCodec_A4L4::CCodec_A4L4(D3DX_BLT *)
- D3DXTex::CCodec_L16::CCodec_L16(D3DX_BLT *)
- D3DXTex::CCodec_V8U8::CCodec_V8U8(D3DX_BLT *)
- D3DXTex::CCodec_R16F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_L6V5U5::CCodec_L6V5U5(D3DX_BLT *)
- D3DXTex::CCodec_X8L8V8U8::CCodec_X8L8V8U8(D3DX_BLT *)
- D3DXTex::CCodec_G16R16F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_Q8W8V8U8::CCodec_Q8W8V8U8(D3DX_BLT *)
- D3DXTex::CCodec_A16B16G16R16F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_R32F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_V16U16::CCodec_V16U16(D3DX_BLT *)
- D3DXTex::CCodec_G32R32F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A32B32G32R32F::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_D3DX_A16L16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_A2W10V10U10::CCodec_A2W10V10U10(D3DX_BLT *)
- D3DXTex::CCodec_Q16W16V16U16::CCodec_Q16W16V16U16(D3DX_BLT *)
- D3DXTex::CCodec_D3DX_R16G16B16::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodec_CxV8U8::CCodec_CxV8U8(D3DX_BLT *)
- D3DXTex::CCodecYUV::CCodecYUV(D3DX_BLT *)
- D3DXTex::CCodec_D16_LOCKABLE::CCodec_D16_LOCKABLE(D3DX_BLT *)
- D3DXTex::CCodec_D32F_LOCKABLE::CCodec_D32F_LOCKABLE(D3DX_BLT *)
- D3DXTex::CCodec_R16F::CCodec_R16F(D3DX_BLT *)
- D3DXTex::CCodecYUV::Commit(void)
- D3DXTex::CCodec_G16R16F::CCodec_G16R16F(D3DX_BLT *)
- D3DXTex::CCodec_G16R16F::`scalar deleting destructor'(uint)
- D3DXTex::CCodec_A16B16G16R16F::CCodec_A16B16G16R16F(D3DX_BLT *)
- D3DXTex::CCodec_R32F::CCodec_R32F(D3DX_BLT *)
- D3DXTex::CCodec_G32R32F::CCodec_G32R32F(D3DX_BLT *)
- D3DXTex::CCodecYUV::Fetch(uint,uint,int)
- D3DXTex::CCodec_A32B32G32R32F::CCodec_A32B32G32R32F(D3DX_BLT *)
- D3DXTex::CCodec_D3DX_A16L16::CCodec_D3DX_A16L16(D3DX_BLT *)
- D3DXTex::CCodec_D3DX_R16G16B16::CCodec_D3DX_R16G16B16(D3DX_BLT *)
- D3DXTex::CCodecYUV::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodecYUV::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodecDXT::CCodecDXT(D3DX_BLT *)
- D3DXTex::CCodec_DXT3::CCodec_DXT3(D3DX_BLT *)
- D3DXTex::CCodec_DXT4::CCodec_DXT4(D3DX_BLT *)
- D3DXTex::CCodec_DXT5::CCodec_DXT5(D3DX_BLT *)
- D3DXTex::CCodecDXT::Encode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodecDXT::Decode(uint,uint,D3DXCOLOR *)
- D3DXTex::CCodecYUV::~CCodecYUV(void)
- D3DXTex::CCodec_UYVY::CCodec_UYVY(D3DX_BLT *)
- D3DXTex::CCodec_G8R8_G8B8::CCodec_G8R8_G8B8(D3DX_BLT *)
- D3DXTex::CCodec_YUY2::CCodec_YUY2(D3DX_BLT *)
- D3DXTex::CCodec_R8G8_B8G8::CCodec_R8G8_B8G8(D3DX_BLT *)
- D3DXTex::CCodec_DXT1::CCodec_DXT1(D3DX_BLT *)
- D3DXTex::CCodec_DXT2::CCodec_DXT2(D3DX_BLT *)
- D3DXTex::CCodec_DXT2::`scalar deleting destructor'(uint)
- D3DXTex::CCodec::Create(D3DX_BLT *)
- D3DXTex::CCodecYUV::`vector deleting destructor'(uint)
- D3DXCore::CFile::CFile(void)
- D3DXCore::CFile::Open(void const *,int)
- D3DXCore::CFile::Close(void)
- D3DXCore::CFile::~CFile(void)
- D3DXCore::CResource::CResource(void)
- D3DXCore::CResource::~CResource(void)
- c_D3DXPSGPUpdateSkinnedMesh(D3DXMATRIX const *,D3DXMATRIX const *,uchar *,uchar *,ulong,ulong,uchar * *,uchar * *,ulong,ulong,float *,int)
- CalculateEdgeControlPoint(D3DXVECTOR3 *,D3DXVECTOR3 *,D3DXVECTOR3 *,float,D3DXVECTOR3 *)
- c_D3DXPSGPTessellateNPatch(D3DXVECTOR3 *,D3DXVECTOR2 *,ulong,float *,float *,float *,float *,ulong)
- sub_60A4FE
- _asm_isMMX(void)
- isMMXprocessor(void)
- sub_60A630
- D3DXCpuOptimizations(x)
- D3DXShader::CNode::CNode(D3DXShader::_D3DXNODE_TYPE)
- D3DXShader::CNode::~CNode(void)
- D3DXShader::CNode::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNode::Copy(void)
- D3DXShader::CNode::IsEqual(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNode::Copy(D3DXShader::CNode *)
- D3DXShader::CNode::Append(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNodeList::CNodeList(void)
- D3DXShader::CNodeList::CNodeList(D3DXShader::CNode *,D3DXShader::CNode *,char const *)
- D3DXShader::CNodeList::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeList::Copy(void)
- sub_60A9C3
- D3DXShader::CNodeToken::CNodeToken(void)
- D3DXShader::CNodeToken::CNodeToken(D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeToken::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeToken::Copy(void)
- D3DXShader::CNodeProgram::CNodeProgram(void)
- D3DXShader::CNodeProgram::CNodeProgram(uint,uint,uint,D3DXShader::CNode *)
- D3DXShader::CNodeProgram::~CNodeProgram(void)
- D3DXShader::CNodeProgram::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeProgram::Copy(void)
- D3DXShader::CNodeScope::CNodeScope(void)
- D3DXShader::CNodeScope::CNodeScope(D3DXShader::_D3DXSCOPE_TYPE,char const *,D3DXShader::CNode *,D3DXShader::CNodeScope *)
- D3DXShader::CNodeScope::~CNodeScope(void)
- D3DXShader::CNodeScope::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeScope::Copy(void)
- D3DXShader::CNodeDecl::CNodeDecl(void)
- D3DXShader::CNodeDecl::CNodeDecl(D3DXShader::_D3DXDECL_TYPE,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNodeDecl::~CNodeDecl(void)
- D3DXShader::CNodeDecl::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeDecl::Copy(void)
- D3DXShader::CNodeUsage::CNodeUsage(void)
- D3DXShader::CNodeUsage::CNodeUsage(ulong,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNodeUsage::~CNodeUsage(void)
- D3DXShader::CNodeUsage::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeUsage::Copy(void)
- D3DXShader::CNodeArray::CNodeArray(void)
- D3DXShader::CNodeArray::CNodeArray(D3DXShader::CNode *,uint)
- D3DXShader::CNodeArray::~CNodeArray(void)
- D3DXShader::CNodeArray::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeArray::Copy(void)
- D3DXShader::CNodeType::CNodeType(void)
- D3DXShader::CNodeType::CNodeType(D3DXShader::_D3DXTYPE_TEMPLATE,D3DXShader::_D3DXCOMPONENT_TYPE,uint,uint,ulong)
- D3DXShader::CNodeType::~CNodeType(void)
- D3DXShader::CNodeType::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeType::Copy(void)
- D3DXShader::CNodeFunction::CNodeFunction(void)
- D3DXShader::CNodeFunction::~CNodeFunction(void)
- D3DXShader::CNodeFunction::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeFunction::Copy(void)
- D3DXShader::CNodeVariable::CNodeVariable(void)
- D3DXShader::CNodeVariable::~CNodeVariable(void)
- D3DXShader::CNodeVariable::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeVariable::Copy(void)
- D3DXShader::CNodeStatement::CNodeStatement(void)
- D3DXShader::CNodeStatement::~CNodeStatement(void)
- D3DXShader::CNodeStatement::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeStatement::Copy(void)
- D3DXShader::CNodeExpression::CNodeExpression(void)
- D3DXShader::CNodeExpression::CNodeExpression(D3DXShader::CNode *,D3DXShader::_D3DXEXPR_OP,D3DXShader::CNode *,D3DXShader::CNode *,int,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeExpression::~CNodeExpression(void)
- D3DXShader::CNodeExpression::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeExpression::Copy(void)
- D3DXShader::CNodeValue::CNodeValue(void)
- D3DXShader::CNodeValue::CNodeValue(D3DXShader::_D3DXVALUE const *,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeValue::CNodeValue(D3DXShader::_D3DXVALUE_TYPE,uint,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeValue::CNodeValue(D3DXShader::_D3DXVALUE_TYPE,double,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeValue::CNodeValue(D3DXShader::_D3DXVALUE_TYPE,ID3DXBuffer *,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeValue::CNodeValue(D3DXShader::_D3DXVALUE_TYPE,uint,uint,D3DXShader::D3DXTOKEN const *)
- D3DXShader::CNodeValue::~CNodeValue(void)
- D3DXShader::CNodeValue::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeValue::Copy(void)
- D3DXShader::CNodeState::CNodeState(void)
- D3DXShader::CNodeState::CNodeState(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNodeState::~CNodeState(void)
- D3DXShader::CNodeState::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeState::Copy(void)
- D3DXShader::CNodeBuffer::CNodeBuffer(void)
- D3DXShader::CNodeBuffer::CNodeBuffer(D3DXShader::D3DXTOKEN const *,ID3DXBuffer *)
- D3DXShader::CNodeBuffer::~CNodeBuffer(void)
- D3DXShader::CNodeBuffer::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeBuffer::Copy(void)
- D3DXShader::CNodeRegister::CNodeRegister(void)
- D3DXShader::CNodeRegister::CNodeRegister(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CNodeRegister::~CNodeRegister(void)
- D3DXShader::CNodeRegister::IsEqual(D3DXShader::CNode *)
- D3DXShader::CNodeRegister::Copy(void)
- D3DXShader::CNode::`vector deleting destructor'(uint)
- D3DXShader::CNodeList::`scalar deleting destructor'(uint)
- D3DXShader::CNodeToken::`vector deleting destructor'(uint)
- D3DXShader::CNodeProgram::`vector deleting destructor'(uint)
- D3DXShader::CNodeScope::`vector deleting destructor'(uint)
- D3DXShader::CNodeDecl::`scalar deleting destructor'(uint)
- D3DXShader::CNodeUsage::`scalar deleting destructor'(uint)
- D3DXShader::CNodeArray::`vector deleting destructor'(uint)
- D3DXShader::CNodeType::`scalar deleting destructor'(uint)
- D3DXShader::CNodeFunction::`vector deleting destructor'(uint)
- D3DXShader::CNodeVariable::`vector deleting destructor'(uint)
- D3DXShader::CNodeStatement::`vector deleting destructor'(uint)
- D3DXShader::CNodeExpression::`vector deleting destructor'(uint)
- D3DXShader::CNodeValue::`scalar deleting destructor'(uint)
- D3DXShader::CNodeState::`vector deleting destructor'(uint)
- D3DXShader::CNodeBuffer::`vector deleting destructor'(uint)
- D3DXShader::CNodeRegister::`vector deleting destructor'(uint)
- D3DXShader::CCommentBlock::CCommentBlock(ulong)
- D3DXShader::CCommentBlock::~CCommentBlock(void)
- D3DXShader::CCommentBlock::Add(void const *,uint,ulong,ulong *)
- D3DXShader::CCommentBlock::SizeInDwords(void)
- D3DXShader::CCommentBlock::WriteComment(ulong *,uint)
- D3DXShader::CFragmentConstants::CFragmentConstants(D3DXShader::CParse *,D3DXShader::CNodeScope *)
- D3DXShader::CalcNumRegisters(D3DXShader::CNode *,uint *,uint *)
- D3DXShader::CFragmentConstants::GetConstantSize(D3DXShader::D3DXTOKEN *,char const *,uint *)
- D3DXShader::EmitDefaultValue(D3DXShader::CCommentBlock *,uint,uint,D3DXShader::CNode *,ulong *)
- D3DXShader::CFragmentConstants::AddRegister(D3DXShader::CCommentBlock *,_D3DXSHADER_CONSTANTINFO *,char const *,uint,ulong)
- D3DXShader::CNodeAsmInstruction::CNodeAsmInstruction(void)
- D3DXShader::CNodeAsmInstruction::CNodeAsmInstruction(D3DXShader::D3DXTOKEN const *,ulong,ulong,ulong)
- D3DXShader::CNodeAsmInstruction::~CNodeAsmInstruction(void)
- D3DXShader::CNodeAsmInstruction::Copy(void)
- D3DXShader::CNodeAsmRegister::CNodeAsmRegister(void)
- D3DXShader::CNodeAsmRegister::CNodeAsmRegister(ulong,ulong,ulong,int,D3DXShader::CNode *)
- D3DXShader::CNodeAsmRegister::~CNodeAsmRegister(void)
- D3DXShader::CNodeAsmRegister::Copy(void)
- D3DXShader::CNodeAsmInstruction::`vector deleting destructor'(uint)
- D3DXShader::CNodeAsmRegister::`scalar deleting destructor'(uint)
- D3DXShader::CBaseProgram::CBaseProgram(void)
- D3DXShader::CPool::`scalar deleting destructor'(uint)
- D3DXShader::CInstruction::`scalar deleting destructor'(uint)
- D3DXShader::CBaseProgram::GetNumArguments(void)
- D3DXShader::CBaseProgram::AddPool(D3DXShader::CPool *)
- D3DXShader::CBaseProgram::AddArgument(D3DXShader::CArgument *)
- D3DXShader::CBaseProgram::AddInstruction(D3DXShader::CInstruction *)
- D3DXShader::CBaseProgram::AddPool(char const *,ulong,uint,uint)
- D3DXShader::CBaseProgram::AddArgument(uint,uint,uint,double)
- D3DXShader::CBaseProgram::AddInstruction(ulong,uint,uint)
- D3DXShader::CBaseProgram::CopyPool(D3DXShader::CPool *)
- D3DXShader::CBaseProgram::CopyInstruction(D3DXShader::CInstruction *)
- D3DXShader::CBaseProgram::GetPool(uint)
- D3DXShader::CBaseProgram::GetArgument(uint)
- D3DXShader::CBaseProgram::GetInstruction(uint)
- D3DXShader::CBaseProgram::~CBaseProgram(void)
- D3DXShader::CBaseProgram::`scalar deleting destructor'(uint)
- D3DXShader::CInstruction::CInstruction(void)
- D3DXShader::CInstruction::~CInstruction(void)
- D3DXShader::CInstruction::Initialize(ulong,uint,uint,int)
- D3DXShader::CInstruction::Initialize(D3DXShader::CInstruction *)
- D3DXShader::CInstruction::Instance(D3DXShader::CInstruction *)
- D3DXShader::CInstruction::GetInputs(uint,uint * *)
- D3DXShader::CInstruction::IsNOP(void)
- D3DXShader::CInstruction::IsMOV(void)
- D3DXShader::CInstruction::IsNEG(void)
- D3DXShader::CInstruction::IsDOT(void)
- D3DXShader::CInstruction::IsIN(void)
- D3DXShader::CInstruction::IsOUT(void)
- D3DXShader::CInstruction::IsCLIP(void)
- D3DXShader::CInstruction::IsUnary(void)
- D3DXShader::CInstruction::IsBinary(void)
- D3DXShader::CInstruction::IsTrinary(void)
- D3DXShader::CInstruction::IsTexture(void)
- D3DXShader::CInstruction::IsSpecial(void)
- D3DXShader::CInstruction::IsSymetric(void)
- D3DXShader::CInstruction::GetOutputs(uint,uint * *)
- D3DXShader::CArgument::CArgument(void)
- D3DXShader::CArgument::Initialize(uint,uint,uint,double)
- D3DXShader::CArgument::Initialize(D3DXShader::CArgument *)
- D3DXShader::CArgument::Instance(D3DXShader::CArgument *)
- sub_60D810
- sub_60D85A
- sub_60D8AE
- D3DXShader::HeapSort(int (*)(uint,uint,void const *),uint *,uint,void const *)
- D3DXShader::CProgram::CProgram(void)
- D3DXShader::CProgram::~CProgram(void)
- D3DXShader::CProgram::IndexSemantic(D3DXShader::CArgument *,int)
- D3DXShader::CProgram::SetName(char const *)
- D3DXShader::CProgram::InitCaps(void)
- D3DXShader::CProgram::IsScalar(ulong)
- D3DXShader::CProgram::RemoveDeadCode(void)
- D3DXShader::CProgram::CompactInstructions(void)
- D3DXShader::CProgram::SimplifyBinary(D3DXShader::CInstruction *,uint,uint,uint)
- D3DXShader::CProgram::SimplifyTrinary(D3DXShader::CInstruction *,uint,uint,uint,uint)
- D3DXShader::CProgram::SimplifyDotProduct(D3DXShader::CInstruction *,int)
- D3DXShader::CProgram::AddSequence(uint,uint *,double *)
- D3DXShader::CProgram::VectorizeLeft(void)
- D3DXShader::CProgram::MarkParents(D3DXShader::CInstruction *,uint *,uint)
- D3DXShader::CProgram::ComputeDependency(D3DXShader::CInstruction *,uint *,int *,uint)
- D3DXShader::CProgram::ReorderInstructions(uint,uint *,uint *)
- D3DXShader::CProgram::AllocateLiteral(uint *,uint,uint,uint)
- D3DXShader::CProgram::CanVectorize(uint *,uint,uint *,uint *,D3DXShader::CInstruction *,uint)
- D3DXShader::CProgram::CombinePools(uint,ulong,ulong)
- D3DXShader::CProgram::SwizzleParameter(uint *,uint *,uint,int)
- D3DXShader::CProgram::ReadWriteInfo(void)
- D3DXShader::CProgram::ParentChildInfo(void)
- D3DXShader::CProgram::IdentityRemap(void)
- D3DXShader::CProgram::RemapArguments(void)
- D3DXShader::CProgram::Error(D3DXShader::CNode *,uint,char const *,...)
- D3DXShader::CProgram::Warning(D3DXShader::CNode *,uint,char const *,...)
- D3DXShader::CProgram::`scalar deleting destructor'(uint)
- D3DXShader::CProgram::Initialize(D3DXShader::CNode *,D3DXShader::CTErrors *,ulong,ulong)
- D3DXShader::CProgram::Validate(void)
- D3DXShader::CProgram::DelayOutputs(void)
- D3DXShader::CProgram::RemoveDuplicateArguments(void)
- D3DXShader::CProgram::SquishInstructions(void)
- D3DXShader::CProgram::RemoveDuplicateInstructions(void)
- D3DXShader::CProgram::ReorderBinary(void)
- D3DXShader::CProgram::SimplifyAddresses(void)
- D3DXShader::CProgram::CompactOutputs(void)
- D3DXShader::CProgram::CompactArguments(void)
- D3DXShader::CProgram::SimplifyUnary(D3DXShader::CInstruction *,uint,uint)
- D3DXShader::CProgram::VectorizeRight(void)
- D3DXShader::CProgram::PropagateSwizzles(void)
- D3DXShader::CProgram::CombineInstructions(void)
- D3DXShader::CProgram::ReorderInstructions(void)
- D3DXShader::CProgram::SwizzleRegisters(void)
- D3DXShader::CProgram::CompactLiterals(uint *,uint *,uint *)
- D3DXShader::CProgram::CompactPool(uint,uint,int)
- D3DXShader::CProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- D3DXShader::CProgram::SimplifyInstructions(void)
- D3DXShader::CProgram::VectorizeLiterals(void)
- D3DXShader::CProgram::SeparatePhases(void)
- D3DXShader::CProgram::CompactRegisters(void)
- D3DXShader::CProgram::Optimize(void)
- D3DXShader::CProgram::Vectorize(void)
- D3DXShader::CParse::CParse(void)
- D3DXShader::CParse::~CParse(void)
- D3DXShader::CParse::Error(char const *,...)
- D3DXShader::CParse::Error(D3DXShader::D3DXTOKEN *,uint,char const *,...)
- D3DXShader::CParse::Warning(D3DXShader::D3DXTOKEN *,uint,char const *,...)
- D3DXShader::CParse::FatalError(D3DXShader::D3DXTOKEN *,uint,char const *,...)
- D3DXShader::CParse::NonNull(D3DXShader::CNode *)
- D3DXShader::CParse::PushScope(D3DXShader::_D3DXSCOPE_TYPE,char const *)
- D3DXShader::CParse::PopScope(void)
- D3DXShader::CParse::AddDecl(D3DXShader::CNode *,int)
- D3DXShader::CParse::PopUsageType(void)
- D3DXShader::CParse::GetUsageType(void)
- D3DXShader::CParse::MakeTypeConst(D3DXShader::CNode *,int)
- D3DXShader::CParse::CombineUsages(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::IsConst(D3DXShader::CNode *)
- D3DXShader::CParse::IsScalar(D3DXShader::CNode *)
- D3DXShader::CParse::IsNumeric(D3DXShader::CNode *)
- D3DXShader::CParse::TypeSize(D3DXShader::CNode *)
- D3DXShader::CParse::IsTypeEqual(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::PrintType(char *,uint,D3DXShader::CNode *)
- D3DXShader::CParse::GetSubType(D3DXShader::CNode *,uint,D3DXShader::CNodeType *)
- D3DXShader::CParse::GetComponentType(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::_D3DXCOMPONENT_TYPE *)
- D3DXShader::CParse::ObjectExpr(D3DXShader::CNode *)
- D3DXShader::CParse::EvalType(D3DXShader::CNode *,D3DXShader::_D3DXVALUE *)
- D3DXShader::CParse::CastToFloat(double *,D3DXShader::_D3DXVALUE *,D3DXShader::D3DXTOKEN *)
- D3DXShader::CParse::IsPartiallyLiteral(D3DXShader::CNode *)
- D3DXShader::CParse::IsFullyLiteral(D3DXShader::CNode *)
- D3DXShader::CParse::ComputeExprSize(D3DXShader::CNode *)
- D3DXShader::CParse::Stmt(D3DXShader::CNode *)
- D3DXShader::CParse::ForStmt(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::AsmDecl(void)
- D3DXShader::CParse::AsmBlock(int)
- D3DXShader::CParse::CombineUintId(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::FindIntrinsic(D3DXShader::D3DXTOKEN *,D3DXShader::CNode *,D3DXShader::CNode * *,D3DXShader::CNode * *)
- D3DXShader::CParse::ScoreFunctionDecl(D3DXShader::CNodeFunction *,D3DXShader::CNode *,D3DXShader::CNode *,ulong)
- D3DXShader::CParse::ScoreCast(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::ApplyUsage(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::IsSupportedCast(D3DXShader::CNode *,D3DXShader::CNode *,int)
- D3DXShader::CParse::ErrorUnsupportedCast(D3DXShader::D3DXTOKEN *,char const *,D3DXShader::CNode *,D3DXShader::CNode *,int)
- D3DXShader::CParse::BinaryType(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode * *,D3DXShader::CNode * *,D3DXShader::CNode * *)
- D3DXShader::CParse::ScalarExpr(D3DXShader::_D3DXCOMPONENT_TYPE,uint,double,D3DXShader::D3DXTOKEN *)
- D3DXShader::CParse::ScalarExpr(D3DXShader::CNode *)
- D3DXShader::CParse::StringExpr(D3DXShader::CNode *)
- D3DXShader::CParse::InitExpr(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::OffsetExpr(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::AsmExpr(D3DXShader::CNode *)
- D3DXShader::CParse::SamplerExpr(D3DXShader::CNode *)
- D3DXShader::CParse::Cast(D3DXShader::_D3DXVALUE *,D3DXShader::_D3DXVALUE *,D3DXShader::D3DXTOKEN *)
- D3DXShader::CParse::CastToUint(uint *,D3DXShader::_D3DXVALUE *,D3DXShader::D3DXTOKEN *)
- D3DXShader::CParse::CastToValue(D3DXShader::_D3DXVALUE *,double,D3DXShader::D3DXTOKEN *)
- D3DXShader::CParse::ScoreFunctionCall(D3DXShader::CNodeFunction *,D3DXShader::CNode *,D3DXShader::CNode *,ulong)
- D3DXShader::CParse::PushUsageType(D3DXShader::CNode *)
- D3DXShader::CParse::EvalIntrinsic(D3DXShader::CNode *,D3DXShader::_D3DXVALUE *)
- D3DXShader::CParse::FindDecl(D3DXShader::_D3DXDECL_TYPE,D3DXShader::D3DXTOKEN *,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNodeScope *,ulong,D3DXShader::CNode * *,D3DXShader::CNode * *)
- D3DXShader::CParse::VariableExpr(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::CastExpr(D3DXShader::CNode *,D3DXShader::CNode *,int,int)
- D3DXShader::CParse::ConditionalExpr(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::Eval(D3DXShader::CNode *,D3DXShader::_D3DXVALUE *)
- D3DXShader::CParse::IfStmt(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::Token(void)
- D3DXShader::CParse::FunctionDecl(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::Eval(D3DXShader::CNode *)
- D3DXShader::CParse::EvalUint(D3DXShader::CNode *,uint *)
- D3DXShader::CParse::TypeDecl(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::StructDecl(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::VectorType(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::MatrixType(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::TypeDim(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::ArrayExpr(D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::Expr(D3DXShader::_D3DXEXPR_OP,D3DXShader::CNode *,D3DXShader::CNode *,int)
- D3DXShader::CParse::ReturnStmt(D3DXShader::CNode *)
- D3DXShader::CParse::VariableDecl(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *)
- D3DXShader::CParse::FunctionExpr(D3DXShader::CNode *,D3DXShader::CNode *,int)
- D3DXShader::CParse::CompileExpr(D3DXShader::CNode *,D3DXShader::CNode *,D3DXShader::CNode *,int)
- D3DXShader::CParse::Production(uint,uint)
- D3DXShader::d3dxshader_parse(void)
- D3DXShader::CParse::Parse(D3DXShader::CPreProcessor *,ulong,D3DXShader::CNode * *)
- D3DXShader::CPSLegacyProgram::CPSLegacyProgram(void)
- D3DXShader::CPSLegacyProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- D3DXShader::CPSLegacyProgram::InitCaps(void)
- D3DXShader::CPSLegacyProgram::ValidateTexSat(void)
- D3DXShader::CPSLegacyProgram::CleanUpClip(void)
- D3DXShader::CPSLegacyProgram::FixSatTex(void)
- D3DXShader::CPSLegacyProgram::FixNeg(void)
- D3DXShader::CPSLegacyProgram::PackOutput(void)
- D3DXShader::CPSLegacyProgram::MovConsts(void)
- D3DXShader::CPSLegacyProgram::CheckDegenShader(void)
- D3DXShader::CPSLegacyProgram::ValidSwizzle(uint *,uint *)
- D3DXShader::IsValidSwizzle(uint *,uint *,uint)
- D3DXShader::CPSLegacyProgram::HasWriteMask(D3DXShader::CInstruction *)
- D3DXShader::CPSLegacyProgram::EmmulateReplicate(void)
- D3DXShader::CPSLegacyProgram::DeSwizzle(void)
- D3DXShader::CPSLegacyProgram::MatchTexReflect(int)
- D3DXShader::CPSLegacyProgram::ValidateInstructions(void)
- D3DXShader::CPSLegacyProgram::MatchComplexAdd(void)
- D3DXShader::CPSLegacyProgram::MatchOutputModifier(void)
- D3DXShader::CPSLegacyProgram::RemapInput(D3DXShader::CInstruction * *,uint,uint,uint,uint,uint *)
- D3DXShader::CPSLegacyProgram::RemapInputTex(D3DXShader::CInstruction * *,uint,uint,uint,uint,uint *)
- D3DXShader::CPSLegacyProgram::PullOut(uint *,uint,D3DXShader::CInstruction * *,uint *)
- D3DXShader::CPSLegacyProgram::TexturePullOut(D3DXShader::CInstruction * *,uint *,D3DXShader::CInstruction * *,uint,D3DXShader::CInstruction * *,uint)
- D3DXShader::CPSLegacyProgram::GroupTexLoads(void)
- D3DXShader::CPSLegacyProgram::RegReassign(D3DXShader::CInstruction * *,uint,uint,uint,D3DXShader::CArgument *,int &)
- D3DXShader::CPSLegacyProgram::FindConsumers(D3DXShader::CInstruction * *,uint,uint,uint *,uint,uint *,uint &)
- D3DXShader::CPSLegacyProgram::FixUpOrigins(void)
- D3DXShader::CPSLegacyProgram::AnalizeArgUse(D3DXShader::CInstruction * *,uint,uint,uint *,uint,uint &,int &,int &)
- D3DXShader::CPSLegacyProgram::RemapConstants(void)
- D3DXShader::CPSLegacyProgram::NoTexClobber(uint,D3DXShader::CInstruction * *,uint,uint *,uint)
- D3DXShader::CPSLegacyProgram::FindPackPlaces(uint *,int *,uint)
- D3DXShader::CPSLegacyProgram::UpPropZ(D3DXShader::CInstruction * *,uint,uint)
- D3DXShader::CPSLegacyProgram::InitZs(void)
- D3DXShader::CPSLegacyProgram::AllocateRegisters(void)
- D3DXShader::CPSLegacyProgram::InstSearch(D3DXShader::CInstruction * *,uint,uint *,uint,int)
- D3DXShader::CPSLegacyProgram::FindTex(D3DXShader::CInstruction * *,uint,D3DXShader::CInstruction *,uint *,uint *,D3DXShader::CInstruction * *,int,int)
- D3DXShader::CPSLegacyProgram::MatchDep(D3DXShader::CInstruction * *,uint,D3DXShader::CInstruction * *)
- D3DXShader::CPSLegacyProgram::Match3xM(D3DXShader::CInstruction * *,uint,D3DXShader::CInstruction * *,uint)
- D3DXShader::CPSLegacyProgram::ValidateOutput(void)
- D3DXShader::CPSLegacyProgram::EmitDP4(void)
- D3DXShader::CPSLegacyProgram::EmitSpecialTex(ulong)
- D3DXShader::CPSLegacyProgram::EmitTEXLDD(void)
- D3DXShader::CPSLegacyProgram::EmitTEXCRD(void)
- D3DXShader::CPSLegacyProgram::CoIssue(ulong)
- D3DXShader::CPSLegacyProgram::EmitDCL(D3DXShader::CArgument *,ulong *)
- D3DXShader::CPSLegacyProgram::FindInput(D3DXShader::CArgument *,ulong &,ulong &)
- D3DXShader::CPSLegacyProgram::IndexSemantic(D3DXShader::CArgument *,int)
- D3DXShader::CPSLegacyProgram::FindOutput(D3DXShader::CArgument *,ulong &,ulong &,int *)
- D3DXShader::CPSLegacyProgram::ViolatesPortConstraints(D3DXShader::CInstruction *,uint *)
- D3DXShader::CPSLegacyProgram::MarkCoIssues(D3DXShader::CInstruction * *,uint,uint)
- D3DXShader::CPSLegacyProgram::ViolatesPortConstraintsCoIssue(D3DXShader::CInstruction *,D3DXShader::CInstruction *)
- D3DXShader::CPSLegacyProgram::SrcSwizzle(uint *,uint,ulong,ulong *)
- D3DXShader::CPSLegacyProgram::~CPSLegacyProgram(void)
- D3DXShader::CPSLegacyProgram::EmmulateWriteMasksX(void)
- D3DXShader::CPSLegacyProgram::MatchPhase1(void)
- D3DXShader::CPSLegacyProgram::EmitPhase(D3DXShader::CInstruction * *,uint)
- D3DXShader::CPSLegacyProgram::EmitInstructions(void)
- D3DXShader::CPSLegacyProgram::`vector deleting destructor'(uint)
- D3DXShader::CPSLegacyProgram::PatternMatch(void)
- D3DXShader::CPSProgram::CPSProgram(void)
- D3DXShader::CPSProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- D3DXShader::CPSProgram::InitCaps(void)
- D3DXShader::CPSProgram::DestMask(uint *,uint,ulong *,int)
- D3DXShader::CPSProgram::ValidateOutput(void)
- D3DXShader::CPSProgram::PSEmitGE(void)
- D3DXShader::CPSProgram::PSEmitLT(void)
- D3DXShader::CPSProgram::PSEmitMax(void)
- D3DXShader::CPSProgram::PSEmitMin(void)
- D3DXShader::CPSProgram::EmitSize(void)
- D3DXShader::CPSProgram::EmitVersion(void)
- D3DXShader::CPSProgram::EmitObjectDCL(D3DXShader::CArgument *)
- D3DXShader::CPSProgram::FindObjectDims(void)
- D3DXShader::CPSProgram::EmitDCL(D3DXShader::CArgument *,ulong *)
- D3DXShader::CPSProgram::FindInput(D3DXShader::CArgument *,ulong &,ulong &)
- D3DXShader::CPSProgram::IndexSemantic(D3DXShader::CArgument *,int)
- D3DXShader::CPSProgram::FindOutput(D3DXShader::CArgument *,ulong &,ulong &,int *)
- D3DXShader::CPSProgram::ViolatesWriteLim(D3DXShader::CInstruction *,uint)
- D3DXShader::CPSProgram::ViolatesPortConstraints(D3DXShader::CInstruction *,uint *)
- D3DXShader::IsValidSwizzle(uint *,uint *)
- D3DXShader::CPSProgram::RemapInput(D3DXShader::CInstruction * &,uint,uint)
- D3DXShader::CPSProgram::RemapOutputMov(D3DXShader::CInstruction * &,uint)
- D3DXShader::CPSProgram::Unswizzle(void)
- D3DXShader::CPSProgram::SrcSwizzle(uint *,uint,ulong,ulong *)
- D3DXShader::CPSProgram::`vector deleting destructor'(uint)
- D3DXShader::CPSProgram::IsDPNoSwizzle(D3DXShader::CInstruction *)
- D3DXShader::CPSProgram::PSMatchDP2Add(void)
- D3DXShader::CPSProgram::EmitInstructions(void)
- D3DXShader::CPSProgram::PatternMatch(void)
- D3DXShader::CVSProgram::InitCaps(void)
- D3DXShader::CVSProgram::ValidateOutput(void)
- D3DXShader::CVSProgram::FindOutput(D3DXShader::CArgument *,ulong &,ulong &,int *)
- D3DXShader::CVSProgram::FindInput(D3DXShader::CArgument *,ulong &,ulong &)
- D3DXShader::CVSProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- D3DXShader::CVSProgram::EmitSize(void)
- D3DXShader::CVSProgram::VSMatchDOT(void)
- D3DXShader::CVSProgram::ViolatesPortConstraints(D3DXShader::CInstruction *,uint *)
- D3DXShader::CVSProgram::EmitVersion(void)
- D3DXShader::CVSProgram::IndexSemantic(D3DXShader::CArgument *,int)
- D3DXShader::CVSProgram::EmitDCL(D3DXShader::CArgument *,ulong *)
- D3DXShader::CVSProgram::VSEmitFRC(void)
- D3DXShader::CVSProgram::VSEmitEXP(void)
- D3DXShader::CVSProgram::VSEmitLOG(void)
- D3DXShader::CVSProgram::EmitAddress(uint)
- D3DXShader::CVSProgram::EmitSrc(ulong,ulong,ulong)
- D3DXShader::CVSProgram::CalcNumExtraSymbolTableEntries(void)
- D3DXShader::CVSProgram::EmitDEF(uint,float *)
- D3DXShader::CVSProgram::AddExtraSymbolTableEntries(D3DXShader::CCommentBlock *,_D3DXSHADER_CONSTANTINFO *,uint)
- D3DXShader::CVSProgram::AddUserOffsetInfo(D3DXShader::CNodeVariable *,_D3DXSHADER_CONSTANTINFO *)
- D3DXShader::CVSProgram::CVSProgram(int)
- D3DXShader::CVSProgram::~CVSProgram(void)
- D3DXShader::CVSProgram::VSMatchDST(void)
- D3DXShader::CVSProgram::PatternMatch(void)
- D3DXShader::CVSProgram::EmitAddresses(void)
- D3DXShader::CVSProgram::`scalar deleting destructor'(uint)
- D3DXShader::CVSProgram::EmitInstructions(void)
- D3DXShader::CFXLProgram::CFXLProgram(void)
- D3DXShader::CFXLProgram::InitCaps(void)
- D3DXShader::CFXLProgram::EmitAddress(uint,ulong)
- D3DXShader::CFXLProgram::EmitPool(D3DXShader::CArgument *)
- D3DXShader::CFXLProgram::EmitDouble(double)
- D3DXShader::CFXLProgram::IndexSemantic(D3DXShader::CArgument *,int)
- D3DXShader::CFXLProgram::`scalar deleting destructor'(uint)
- D3DXShader::CFXLProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- sub_633D80
- D3DX::jpeg_read_scanlines(D3DX::jpeg_decompress_struct *,uchar * *,uint)
- D3DX::jpeg_start_decompress(D3DX::jpeg_decompress_struct *)
- D3DX::jpeg_CreateDecompress(D3DX::jpeg_decompress_struct *,int,uint)
- D3DX::jpeg_destroy_decompress(D3DX::jpeg_decompress_struct *)
- sub_634040
- D3DX::jpeg_consume_input(D3DX::jpeg_decompress_struct *)
- D3DX::jpeg_finish_decompress(D3DX::jpeg_decompress_struct *)
- D3DX::jpeg_read_header(D3DX::jpeg_decompress_struct *,int)
- sub_634390
- sub_634440
- sub_634700
- sub_6349C0
- sub_634C90
- sub_634ED0
- sub_634FA0
- sub_635180
- sub_635220
- sub_635360
- sub_635400
- sub_635510
- sub_6355A0
- D3DX::jpeg_resync_to_restart(D3DX::jpeg_decompress_struct *,int)
- D3DX::jinit_marker_reader(D3DX::jpeg_decompress_struct *)
- sub_635AE0
- D3DX::jpeg_std_error(D3DX::jpeg_error_mgr *)
- sub_635C80
- D3DX::png_set_error_fn(D3DX::png_struct_def *,void *,void (*)(D3DX::png_struct_def *,char const *),void (*)(D3DX::png_struct_def *,char const *))
- D3DX::png_error(D3DX::png_struct_def *,char const *)
- D3DX::png_warning(D3DX::png_struct_def *,char const *)
- D3DX::png_chunk_error(D3DX::png_struct_def *,char const *)
- D3DX::png_chunk_warning(D3DX::png_struct_def *,char const *)
- D3DX::png_create_read_struct(char const *,void *,void (*)(D3DX::png_struct_def *,char const *),void (*)(D3DX::png_struct_def *,char const *))
- D3DX::png_read_info(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_read_update_info(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_read_row(D3DX::png_struct_def *,uchar *,uchar *)
- D3DX::png_read_image(D3DX::png_struct_def *,uchar * *)
- D3DX::png_read_destroy(D3DX::png_struct_def *,D3DX::png_info_struct *,D3DX::png_info_struct *)
- D3DX::png_destroy_read_struct(D3DX::png_struct_def * *,D3DX::png_info_struct * *,D3DX::png_info_struct * *)
- D3DX::png_get_valid(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_get_rowbytes(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_get_channels(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_get_gAMA(D3DX::png_struct_def *,D3DX::png_info_struct *,double *)
- D3DX::png_get_sRGB(D3DX::png_struct_def *,D3DX::png_info_struct *,int *)
- D3DX::png_get_IHDR(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong *,ulong *,int *,int *,int *,int *,int *)
- D3DX::png_get_PLTE(D3DX::png_struct_def *,D3DX::png_info_struct *,D3DX::png_color_struct * *,int *)
- D3DX::png_get_tRNS(D3DX::png_struct_def *,D3DX::png_info_struct *,uchar * *,int *,D3DX::png_color_16_struct * *)
- D3DX::png_set_bgr(D3DX::png_struct_def *)
- D3DX::png_set_swap(D3DX::png_struct_def *)
- D3DX::png_set_packing(D3DX::png_struct_def *)
- D3DX::png_set_interlace_handling(D3DX::png_struct_def *)
- D3DX::png_set_filler(D3DX::png_struct_def *,ulong,int)
- D3DX::png_do_swap(D3DX::png_row_info_struct *,uchar *)
- D3DX::png_do_bgr(D3DX::png_row_info_struct *,uchar *)
- D3DX::png_set_gamma(D3DX::png_struct_def *,double,double)
- D3DX::png_set_tRNS_to_alpha(D3DX::png_struct_def *)
- D3DX::png_read_transform_info(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_do_unpack(D3DX::png_row_info_struct *,uchar *)
- D3DX::png_do_unshift(D3DX::png_row_info_struct *,uchar *,D3DX::png_color_8_struct *)
- D3DX::png_do_chop(D3DX::png_row_info_struct *,uchar *)
- D3DX::png_do_read_filler(D3DX::png_row_info_struct *,uchar *,ulong,ulong)
- D3DX::png_do_gamma(D3DX::png_row_info_struct *,uchar *,uchar *,ushort * *,int)
- D3DX::png_do_expand_palette(D3DX::png_row_info_struct *,uchar *,D3DX::png_color_struct *,uchar *,int)
- D3DX::png_do_expand(D3DX::png_row_info_struct *,uchar *,D3DX::png_color_16_struct *)
- D3DX::png_do_dither(D3DX::png_row_info_struct *,uchar *,uchar *,uchar *)
- D3DX::png_build_gamma_table(D3DX::png_struct_def *)
- D3DX::png_init_read_transformations(D3DX::png_struct_def *)
- D3DX::png_do_read_transformations(D3DX::png_struct_def *)
- D3DX::png_set_gAMA(D3DX::png_struct_def *,D3DX::png_info_struct *,double)
- D3DX::png_set_IHDR(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong,ulong,int,int,int,int,int)
- D3DX::png_set_PLTE(D3DX::png_struct_def *,D3DX::png_info_struct *,D3DX::png_color_struct *,int)
- D3DX::png_set_sRGB(D3DX::png_struct_def *,D3DX::png_info_struct *,int)
- D3DX::png_set_sRGB_gAMA_and_cHRM(D3DX::png_struct_def *,D3DX::png_info_struct *,int)
- D3DX::png_set_tRNS(D3DX::png_struct_def *,D3DX::png_info_struct *,uchar *,int,D3DX::png_color_16_struct *)
- D3DX::png_read_data(D3DX::png_struct_def *,uchar *,uint)
- D3DX::png_set_read_fn(D3DX::png_struct_def *,void *,void (*)(D3DX::png_struct_def *,uchar *,uint))
- D3DX::png_sig_cmp(uchar *,uint,uint)
- D3DX::png_zalloc(void *,uint,uint)
- D3DX::png_zfree(void *,void *)
- D3DX::png_reset_crc(D3DX::png_struct_def *)
- D3DX::png_calculate_crc(D3DX::png_struct_def *,uchar *,uint)
- D3DX::png_info_destroy(D3DX::png_struct_def *,D3DX::png_info_struct *)
- D3DX::png_create_info_struct(D3DX::png_struct_def *)
- x86_D3DXVec2Transform(D3DXVECTOR4 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- x86_D3DXVec2TransformNormal(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- x86_D3DXVec3Transform(D3DXVECTOR4 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- x86_D3DXVec3TransformNormal(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- x86_D3DXVec4Transform(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXMATRIX const *)
- TableInvSqrt(float)
- x86_D3DXVec3Normalize(D3DXVECTOR3 *,D3DXVECTOR3 const *)
- x86_D3DXMatrixMultiply(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- x86_D3DXMatrixMultiplyTranspose(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- x86_D3DXInitFastTable(D3DXFASTTABLE *)
- sub_6386D7
- sub_638723
- sub_6387A1
- sub_6387D1
- sub_6388DA
- sub_638BF5
- sub_639174
- D3DXTex::D3DXDecodeDXT1(D3DXCOLOR *,uchar const *)
- D3DXTex::D3DXDecodeDXT3(D3DXCOLOR *,uchar const *)
- D3DXTex::D3DXDecodeDXT5(D3DXCOLOR *,uchar const *)
- D3DXTex::D3DXEncodeDXT1(uchar *,D3DXCOLOR const *)
- D3DXTex::D3DXEncodeDXT3(uchar *,D3DXCOLOR const *)
- D3DXTex::D3DXEncodeDXT5(uchar *,D3DXCOLOR const *)
- D3DXTex::D3DXDecodeDXT2(D3DXCOLOR *,uchar const *)
- D3DXTex::D3DXDecodeDXT4(D3DXCOLOR *,uchar const *)
- D3DXTex::D3DXEncodeDXT2(uchar *,D3DXCOLOR const *)
- D3DXTex::D3DXEncodeDXT4(uchar *,D3DXCOLOR const *)
- sse_D3DXInitFastTable(D3DXFASTTABLE *)
- sse2_D3DXInitFastTable(D3DXFASTTABLE *)
- get_feature_flags(void)
- x3d_D3DXInitFastTable(D3DXFASTTABLE *)
- sub_63AA53
- sub_63AA89
- D3DXShader::CShaderProgram::CShaderProgram(void)
- D3DXShader::CShaderProgram::~CShaderProgram(void)
- D3DXShader::CShaderProgram::ComputeSwizzle(D3DXShader::CInstruction *,uint *,uint,uint *,uint *,uint)
- D3DXShader::CShaderProgram::MatchComplexTree(D3DXShader::CInstruction *,D3DXShader::D3DX_MATCHENTRY const *,D3DXShader::CInstruction * *,uint *,uint *,uint *,uint)
- D3DXShader::CShaderProgram::CombineConstants(uint,uint,ulong,ulong,char)
- D3DXShader::CShaderProgram::EmitObjectDCL(D3DXShader::CArgument *)
- D3DXShader::CShaderProgram::FindObjectDims(void)
- D3DXShader::CShaderProgram::EmitDCL(D3DXShader::CArgument *,ulong *)
- D3DXShader::CShaderProgram::EmitInstructions(void)
- D3DXShader::CShaderProgram::MatchMinMax(void)
- D3DXShader::CShaderProgram::MatchRepMov(void)
- D3DXShader::CShaderProgram::CommitOrigin(void)
- D3DXShader::CShaderProgram::PlaceInstruction(D3DXShader::CInstruction *,D3DXShader::CInstruction * *,uint)
- D3DXShader::CShaderProgram::MatchMAX(void)
- D3DXShader::CShaderProgram::MatchABS(void)
- D3DXShader::CShaderProgram::FindComp(uint,D3DXShader::CInstruction * *,uint *)
- D3DXShader::CShaderProgram::BuildLRP(uint *,uint *,uint *,uint *,D3DXShader::CInstruction *,D3DXShader::CInstruction *,uint)
- D3DXShader::CShaderProgram::ValidModifier(uint)
- D3DXShader::CShaderProgram::MatchLRP2(void)
- D3DXShader::CShaderProgram::SwapRegisters(uint,uint,uint)
- D3DXShader::CShaderProgram::FindMatch(ulong,D3DXShader::CInstruction *,uint *,uint,uint)
- D3DXShader::CShaderProgram::FindMatchUp(ulong,D3DXShader::CInstruction *,D3DXShader::CInstruction * *,uint)
- D3DXShader::CShaderProgram::BuildInstruction(uint *,uint,uint)
- D3DXShader::CShaderProgram::CoIssue(ulong)
- D3DXShader::CShaderProgram::AddExtraSymbolTableEntries(D3DXShader::CCommentBlock *,_D3DXSHADER_CONSTANTINFO *,uint)
- D3DXShader::TypeSize(D3DXShader::CNode *)
- D3DXShader::EmitTypeInfo(D3DXShader::CCommentBlock *,D3DXShader::CNode *,uint,ulong *)
- D3DXShader::CShaderProgram::Assure(uint)
- D3DXShader::CShaderProgram::DestRegister(D3DXShader::CArgument *,ulong *,int *)
- D3DXShader::CShaderProgram::FindOutput(D3DXShader::CArgument *,ulong &,ulong &,int *)
- D3DXShader::CShaderProgram::DestMask(uint *,uint,ulong *,int)
- D3DXShader::CShaderProgram::FindInput(D3DXShader::CArgument *,ulong &,ulong &)
- D3DXShader::CShaderProgram::SrcRegister(D3DXShader::CArgument *,ulong *,ulong *)
- D3DXShader::CShaderProgram::SrcSwizzle(uint *,uint,ulong,ulong *)
- D3DXShader::CShaderProgram::TempRegister(uint,uint *,uint,uint *,uint)
- D3DXShader::CShaderProgram::ValidateInst(void)
- D3DXShader::CShaderProgram::ValidationError(char const *,uint,ulong,uint,char const *,void *)
- D3DXShader::CShaderProgram::`scalar deleting destructor'(uint)
- D3DXShader::CShaderProgram::Reset(void)
- D3DXShader::CShaderProgram::PortConstraints(void)
- D3DXShader::CShaderProgram::MatchSatModifier(void)
- D3DXShader::CShaderProgram::MatchSourceModifier(uint,uint,uint *,uint,D3DXShader::CInstruction *)
- D3DXShader::CShaderProgram::MatchNEG(void)
- D3DXShader::CShaderProgram::MatchComplexMad(void)
- D3DXShader::CShaderProgram::MatchBiasModifier(void)
- D3DXShader::CShaderProgram::MatchX2Modifier(void)
- D3DXShader::CShaderProgram::MatchCompModifier(D3DXShader::CInstruction *)
- D3DXShader::CShaderProgram::MatchComplexComp(void)
- D3DXShader::CShaderProgram::MatchComplexBX2(void)
- D3DXShader::CShaderProgram::MatchSQRT(void)
- D3DXShader::CShaderProgram::MatchLRP(void)
- D3DXShader::CShaderProgram::MatchADD(void)
- D3DXShader::CShaderProgram::MatchMUL(void)
- D3DXShader::CShaderProgram::Emit(ulong)
- D3DXShader::CShaderProgram::EmitSymbolTable(void)
- D3DXShader::CShaderProgram::EmitDebugInfo(void)
- D3DXShader::CShaderProgram::GenerateCode(ID3DXBuffer * *,D3DXShader::CProgram *)
- D3DXShader::CShaderProgram::EmitInst(ulong)
- D3DXShader::CShaderProgram::EmitReg(ulong)
- D3DXShader::CShaderProgram::EmitDest(ulong,ulong)
- D3DXShader::CShaderProgram::EmitSrc(ulong,ulong,ulong)
- D3DXShader::CShaderProgram::EmitInstComplex(ulong,uint *,uint,uint *,uint *,uint *,uint,ulong,ulong,ulong)
- D3DXShader::CShaderProgram::EmitDEF(uint,float *)
- D3DXShader::CShaderProgram::EmitTEX(void)
- D3DXShader::CShaderProgram::EmitTEXProj(void)
- D3DXShader::CShaderProgram::EmitTEXBias(void)
- D3DXShader::CShaderProgram::EmitDP2ADD(void)
- D3DXShader::CShaderProgram::EmitCLIP(void)
- D3DXShader::CShaderProgram::EmitNEG(void)
- D3DXShader::CShaderProgram::EmitLRP(void)
- D3DXShader::CShaderProgram::EmitNRM(void)
- D3DXShader::CShaderProgram::EmitMAD(void)
- D3DXShader::CShaderProgram::EmitMAT(void)
- D3DXShader::CShaderProgram::EmitInstSimple(ulong)
- D3DXShader::CShaderProgram::EmitInstScalar(ulong,uint *,uint *,uint,uint,ulong,int)
- D3DXShader::CShaderProgram::EmitMOV(void)
- D3DXShader::CShaderProgram::EmitRCP(void)
- D3DXShader::CShaderProgram::EmitFRC(void)
- D3DXShader::CShaderProgram::EmitEXP(void)
- D3DXShader::CShaderProgram::EmitLOG(void)
- D3DXShader::CShaderProgram::EmitSQRT(void)
- D3DXShader::CShaderProgram::EmitMIN(void)
- D3DXShader::CShaderProgram::EmitMAX(void)
- D3DXShader::CShaderProgram::EmitLT(void)
- D3DXShader::CShaderProgram::EmitGE(void)
- D3DXShader::CShaderProgram::EmitADD(void)
- D3DXShader::CShaderProgram::EmitMUL(void)
- D3DXShader::CShaderProgram::EmitDST(void)
- D3DXShader::CShaderProgram::EmitDOT(void)
- D3DXShader::CShaderProgram::EmitLIT(void)
- D3DXShader::CShaderProgram::EmitCMP(void)
- D3DXShader::CShaderProgram::EmitABS(void)
- D3DXShader::CShaderProgram::EmitRSQ(void)
- D3DXShader::CPool::Initialize(char const *,ulong,uint,uint)
- D3DXShader::CPool::Initialize(D3DXShader::CPool *)
- sub_642850
- D3DX::jpeg_calc_output_dimensions(D3DX::jpeg_decompress_struct *)
- sub_642AE0
- sub_642B60
- D3DX::jinit_master_decompress(D3DX::jpeg_decompress_struct *)
- sub_642EA0
- sub_643080
- sub_643210
- sub_6432B0
- sub_6432F0
- D3DX::jinit_input_controller(D3DX::jpeg_decompress_struct *)
- sub_643470
- sub_6435A0
- sub_643650
- sub_6436F0
- sub_643790
- sub_643800
- sub_643870
- sub_643A00
- sub_643AA0
- sub_643D80
- D3DX::jinit_memory_mgr(D3DX::jpeg_common_struct *)
- D3DX::jpeg_abort(D3DX::jpeg_common_struct *)
- D3DX::jpeg_destroy(D3DX::jpeg_common_struct *)
- D3DX::jpeg_alloc_quant_table(D3DX::jpeg_common_struct *)
- D3DX::jpeg_alloc_huff_table(D3DX::jpeg_common_struct *)
- D3DX::jdiv_round_up(long,long)
- D3DX::jround_up(long,long)
- D3DX::jcopy_sample_rows(uchar * *,int,uchar * *,int,int,uint)
- D3DX::jcopy_block_row(short (*)[64],short (*)[64],uint)
- D3DX::jzero_far(void *,uint)
- d3dx_inflateReset(x)
- d3dx_inflateEnd(x)
- d3dx_inflateInit2_(x,x,x,x)
- d3dx_inflateInit_(x,x,x)
- d3dx_inflate(x,x)
- D3DX::png_create_struct(int)
- D3DX::png_destroy_struct(void *)
- D3DX::png_malloc(D3DX::png_struct_def *,ulong)
- D3DX::png_free(D3DX::png_struct_def *,void *)
- D3DX::png_memcpy_check(D3DX::png_struct_def *,void *,void *,ulong)
- D3DX::png_memset_check(D3DX::png_struct_def *,void *,int,ulong)
- D3DX::png_get_uint_32(uchar *)
- D3DX::png_crc_read(D3DX::png_struct_def *,uchar *,uint)
- D3DX::png_crc_error(D3DX::png_struct_def *)
- D3DX::png_check_chunk_name(D3DX::png_struct_def *,uchar *)
- D3DX::png_combine_row(D3DX::png_struct_def *,uchar *,int)
- D3DX::png_do_read_interlace(D3DX::png_row_info_struct *,uchar *,int,ulong)
- D3DX::png_read_filter_row(D3DX::png_struct_def *,D3DX::png_row_info_struct *,uchar *,uchar *,int)
- D3DX::png_read_start_row(D3DX::png_struct_def *)
- D3DX::png_crc_finish(D3DX::png_struct_def *,ulong)
- D3DX::png_handle_IHDR(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_PLTE(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_IEND(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_gAMA(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_sRGB(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_tRNS(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_handle_unknown(D3DX::png_struct_def *,D3DX::png_info_struct *,ulong)
- D3DX::png_read_finish_row(D3DX::png_struct_def *)
- d3dx_crc32(x,x,x)
- sse_D3DXQuaternionMultiply(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- sse_D3DXQuaternionNormalize(D3DXQUATERNION *,D3DXQUATERNION const *)
- sse_D3DXQuaternionInverse(D3DXQUATERNION *,D3DXQUATERNION const *)
- sse_D3DXQuaternionRotationYawPitchRoll(D3DXQUATERNION *,float,float,float)
- sse_D3DXQuaternionRotationMatrix(D3DXQUATERNION *,D3DXMATRIX const *)
- KMATRIX::KMATRIX(D3DXMATRIX const &)
- sse_D3DXVec3TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec2TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec2TransformCoordArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec2TransformNormalArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec4TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR4 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec3TransformNormalArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXVec3TransformCoordArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sse_D3DXPSGPUpdateSkinnedMesh(D3DXMATRIX const *,D3DXMATRIX const *,uchar *,uchar *,ulong,ulong,uchar * *,uchar * *,ulong,ulong,float *,int)
- sub_6470CF
- sse_D3DXFloat16To32Array(float *,D3DXFLOAT16 const *,uint)
- sse_D3DXVec2Transform(D3DXVECTOR4 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- sse_D3DXVec2TransformCoord(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- sse_D3DXVec2TransformNormal(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXMATRIX const *)
- sse_D3DXVec4Transform(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXMATRIX const *)
- sse_D3DXMatrixInverse(D3DXMATRIX *,float *,D3DXMATRIX const *)
- sse_D3DXVec4Cross(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *)
- sse_D3DXVec4Normalize(D3DXVECTOR4 *,D3DXVECTOR4 const *)
- sse_D3DXVec3CatmullRom(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- sse_D3DXVec2CatmullRom(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- sse_D3DXVec4CatmullRom(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- sse_D3DXVec3Hermite(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- sse_D3DXVec4Hermite(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- sse_D3DXVec2Hermite(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- sse_D3DXVec3BaryCentric(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float,float)
- sse_D3DXVec4BaryCentric(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float,float)
- sse_D3DXVec2BaryCentric(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float,float)
- sse_D3DXPlaneIntersectLine(D3DXVECTOR3 *,D3DXPLANE const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- sse_D3DXMatrixDeterminant(D3DXMATRIX const *)
- sse_D3DXPlaneFromPoints(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- sse_D3DXMatrixReflect(D3DXMATRIX *,D3DXPLANE const *)
- sse_D3DXVec3TransformCoord(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- sse_D3DXVec3Normalize(D3DXVECTOR3 *,D3DXVECTOR3 const *)
- sse_D3DXPlaneNormalize(D3DXPLANE *,D3DXPLANE const *)
- sse_D3DXMatrixShadow(_D3DMATRIX *,D3DXVECTOR4 const *,D3DXPLANE const *)
- sse2_D3DXVec3TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec2TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec2TransformCoordArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec2TransformNormalArray(D3DXVECTOR2 *,uint,D3DXVECTOR2 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec4TransformArray(D3DXVECTOR4 *,uint,D3DXVECTOR4 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec3TransformNormalArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sse2_D3DXVec3TransformCoordArray(D3DXVECTOR3 *,uint,D3DXVECTOR3 const *,uint,D3DXMATRIX const *,uint)
- sub_64923F
- sse2_D3DXFloat16To32Array(float *,D3DXFLOAT16 const *,uint)
- sse2_D3DXMatrixMultiply(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- sse2_D3DXVec4Cross(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *)
- sse2_D3DXPlaneFromPoints(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- sse2_D3DXMatrixReflect(D3DXMATRIX *,D3DXPLANE const *)
- sse2_D3DXVec3TransformNormal(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- sse2_D3DXVec3Transform(D3DXVECTOR4 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- sse2_D3DXMatrixMultiplyTranspose(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- sse2_D3DXMatrixShadow(_D3DMATRIX *,D3DXVECTOR4 const *,D3DXPLANE const *)
- sse2_D3DXQuaternionRotationYawPitchRoll(D3DXQUATERNION *,float,float,float)
- sse2_D3DXQuaternionRotationMatrix(D3DXQUATERNION *,D3DXMATRIX const *)
- AMDSSE_D3DXPlaneTransformArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec4TransformArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec2TransformArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec2TransformCoordArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec2TransformNormalArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec3TransformArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec3TransformCoordArray(x,x,x,x,x,x)
- AMDSSE_D3DXVec3TransformNormalArray(x,x,x,x,x,x)
- x3d_D3DXQuaternionMultiply(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- x3d_D3DXQuaternionNormalize(D3DXQUATERNION *,D3DXQUATERNION const *)
- x3d_D3DXQuaternionToAxisAngle(D3DXQUATERNION const *,D3DXVECTOR3 *,float *)
- x3d_D3DXQuaternionRotationMatrix(D3DXQUATERNION *,D3DXMATRIX const *)
- x3d_D3DXQuaternionRotationMatrix_K7(D3DXQUATERNION *,D3DXMATRIX const *)
- x3d_D3DXQuaternionRotationYawPitchRoll(D3DXQUATERNION *,float,float,float)
- x3d_D3DXQuaternionRotationAxis(D3DXQUATERNION *,D3DXVECTOR3 const *,float)
- x3d_D3DXQuaternionSlerp(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- x3d_D3DXQuaternionBaryCentric(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float,float)
- x3d_D3DXQuaternionSquad(D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,float)
- x3d_D3DXQuaternionInverse(D3DXQUATERNION *,D3DXQUATERNION const *)
- x3d_D3DXQuaternionLn(D3DXQUATERNION *,D3DXQUATERNION const *)
- x3d_D3DXQuaternionExp(D3DXQUATERNION *,D3DXQUATERNION const *)
- x3d_D3DXQuaternionSquadSetup(D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *,D3DXQUATERNION const *)
- x3d_D3DXMatrixMultiply(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- x3d_D3DXMatrixfDeterminant(D3DXMATRIX const *)
- x3d_D3DXMatrixTranslation(D3DXMATRIX *,float,float,float)
- x3d_D3DXMatrixShadow(D3DXMATRIX *,D3DXVECTOR4 const *,D3DXPLANE const *)
- x3d_D3DXMatrixReflect(D3DXMATRIX *,D3DXPLANE const *)
- x3d_D3DXMatrixRotationX(D3DXMATRIX *,float)
- x3d_D3DXMatrixRotationY(D3DXMATRIX *,float)
- x3d_D3DXMatrixRotationZ(D3DXMATRIX *,float)
- x3d_D3DXMatrixScaling(D3DXMATRIX *,float,float,float)
- x3d_D3DXMatrixTranspose(D3DXMATRIX *,D3DXMATRIX const *)
- x3d_D3DXMatrixIdentity(D3DXMATRIX *)
- x3d_D3DXMatrixRotationQuaternion(D3DXMATRIX *,D3DXQUATERNION const *)
- x3d_D3DXMatrixRotationQuaternion_K7(D3DXMATRIX *,D3DXQUATERNION const *)
- x3d_D3DXMatrixTransformation(D3DXMATRIX *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- x3d_D3DXMatrixRotationYawPitchRoll(D3DXMATRIX *,float,float,float)
- x3d_D3DXMatrixAffineTransformation(D3DXMATRIX *,float,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- x3d_D3DXMatrixRotationAxis(D3DXMATRIX *,D3DXVECTOR3 const *,float)
- x3d_D3DXMatrixTransformation_K7(D3DXMATRIX *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXQUATERNION const *,D3DXVECTOR3 const *)
- x3d_D3DXMatrixInverse_K7(D3DXMATRIX *,float *,D3DXMATRIX const *)
- x3d_D3DXMatrixMultiplyTranspose(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- x3d_D3DXMatrixInverse_inline(D3DXMATRIX *,float *,D3DXMATRIX const *)
- x3d_D3DXMatrixInverse(D3DXMATRIX *,float *,D3DXMATRIX const *)
- x3d_D3DXVec3Transform(x,x,x)
- x3d_D3DXVec3TransformNormal(x,x,x)
- x3d_D3DXVec3Normalize(D3DXVECTOR3 *,D3DXVECTOR3 const *)
- x3d_D3DXVec3BaryCentric(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float,float)
- x3d_D3DXVec3Hermite(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- x3d_D3DXVec3CatmullRom(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,float)
- x3d_D3DXVec3TransformCoord_inline(D3DXVECTOR3 *,D3DXVECTOR3 const *,D3DXMATRIX const *)
- x3d_D3DXMatrixMultiply_inline(D3DXMATRIX *,D3DXMATRIX const *,D3DXMATRIX const *)
- x3d_D3DXVec3TransformCoord(x,x,x)
- x3d_D3DXVec3Project(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- x3d_D3DXVec3Unproject(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- x3d_D3DXVec3Unproject_K7(D3DXVECTOR3 *,D3DXVECTOR3 const *,_D3DVIEWPORT9 const *,D3DXMATRIX const *,D3DXMATRIX const *,D3DXMATRIX const *)
- AMDX3D_D3DXFloat16To32Array(x,x,x)
- AMDX3D_D3DXFloat32To16Array(x,x,x)
- x3d_D3DXVec2Transform(x,x,x)
- x3d_D3DXVec2TransformNormal(x,x,x)
- x3d_D3DXVec2TransformCoord(x,x,x)
- x3d_D3DXVec2Hermite(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- x3d_D3DXVec2BaryCentric(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float,float)
- x3d_D3DXVec2Normalize(D3DXVECTOR2 *,D3DXVECTOR2 const *)
- x3d_D3DXVec2CatmullRom(D3DXVECTOR2 *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,D3DXVECTOR2 const *,float)
- x3d_D3DXVec4Transform(x,x,x)
- x3d_D3DXVec4Normalize(D3DXVECTOR4 *,D3DXVECTOR4 const *)
- x3d_D3DXVec4Cross(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *)
- x3d_D3DXVec4BaryCentric(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float,float)
- x3d_D3DXVec4Hermite(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- x3d_D3DXVec4CatmullRom(D3DXVECTOR4 *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,D3DXVECTOR4 const *,float)
- x3d_D3DXPlaneFromPointNormal(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- x3d_D3DXPlaneFromPoints(D3DXPLANE *,D3DXVECTOR3 const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- x3d_D3DXPlaneIntersectLine(D3DXVECTOR3 *,D3DXPLANE const *,D3DXVECTOR3 const *,D3DXVECTOR3 const *)
- x3d_D3DXPlaneNormalize(D3DXPLANE *,D3DXPLANE const *)
- x3d_D3DXPlaneTransform(x,x,x)
- sub_6517F0
- sub_6518A0
- sub_6519F0
- sub_651AD0
- sub_651B80
- sub_651BF0
- D3DX::jinit_d_main_controller(D3DX::jpeg_decompress_struct *,int)
- sub_651E60
- sub_651ED0
- std::_Ref_count_base::_Get_deleter(type_info const &)
- sub_652180
- sub_6523C0
- sub_652550
- sub_6526A0
- sub_652D00
- D3DX::jinit_d_coef_controller(D3DX::jpeg_decompress_struct *,int)
- D3DX::jpeg_make_d_derived_tbl(D3DX::jpeg_decompress_struct *,int,int,D3DX::d_derived_tbl * *)
- D3DX::jpeg_fill_bit_buffer(D3DX::bitread_working_state *,long,int,int)
- D3DX::jpeg_huff_decode(D3DX::bitread_working_state *,long,int,D3DX::d_derived_tbl *,int)
- sub_653360
- sub_6533D0
- D3DX::jinit_huff_decoder(D3DX::jpeg_decompress_struct *)
- sub_653960
- sub_6539D0
- sub_653BF0
- sub_653E30
- sub_653F30
- sub_654320
- D3DX::jinit_phuff_decoder(D3DX::jpeg_decompress_struct *)
- sub_6545C0
- D3DX::jinit_inverse_dct(D3DX::jpeg_decompress_struct *)
- sub_654A50
- D3DX::jinit_d_post_controller(D3DX::jpeg_decompress_struct *,int)
- sub_654BE0
- sub_654CE0
- sub_654EC0
- sub_654F80
- sub_655210
- sub_655370
- sub_655940
- sub_6559C0
- D3DX::jinit_upsampler(D3DX::jpeg_decompress_struct *)
- sub_655C30
- sub_655D00
- sub_655E30
- sub_6560C0
- sub_656230
- sub_656E90
- sub_657070
- nullsub_4
- D3DX::jinit_color_deconverter(D3DX::jpeg_decompress_struct *)
- sub_657480
- sub_657680
- sub_6577D0
- sub_657A00
- D3DX::jinit_merged_upsampler(D3DX::jpeg_decompress_struct *)
- D3DX::jpeg_free_small(D3DX::jpeg_common_struct *,void *,uint)
- D3DX::jpeg_get_large(D3DX::jpeg_common_struct *,uint)
- D3DX::jpeg_mem_available(D3DX::jpeg_common_struct *,long,long,long)
- D3DX::jpeg_open_backing_store(D3DX::jpeg_common_struct *,D3DX::backing_store_struct *,long)
- D3DX::jpeg_mem_init(D3DX::jpeg_common_struct *)
- d3dx_inflate_blocks_reset(x,x,x)
- d3dx_inflate_blocks_new(x,x,x)
- d3dx_inflate_blocks(x,x,x)
- d3dx_inflate_blocks_free(x,x)
- d3dx_adler32(x,x,x)
- d3dx_zcalloc(x,x,x)
- d3dx_zcfree(x,x)
- sse_SinCos4(float const * const,float * const,float * const)
- sse2_SinCos4(float const * const,float * const,float * const)
- _a_atan
- _a_atan2
- _a_acos
- _a_asin
- _a_log
- _a_log10
- _a_exp
- _a_sqrt
- _a_fabs
- _a_ceil
- _a_floor
- _a_frexp
- _a_ldexp
- _a_modf
- _a_fmod
- _a_cos
- _a_sin
- _a_tan
- _a_pow
- D3DX::jpeg_idct_float(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::jpeg_idct_ifast(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::jpeg_idct_islow(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::pidct8x8llm(short *,short *,short *,uchar * *,uint,uchar *)
- D3DX::jpeg_idct_islow_x86(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::midct8x8llm(short *,short *,short *,uchar * *,uint,uchar *)
- D3DX::jpeg_idct_islow_mmx(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::jpeg_idct_4x4(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::jpeg_idct_2x2(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::jpeg_idct_1x1(D3DX::jpeg_decompress_struct *,D3DX::jpeg_component_info *,short *,uchar * *,uint)
- D3DX::MYCbCr2RGB(int,uchar *,uchar *,uchar *,uchar *)
- d3dx_inflate_codes_new(x,x,x,x,x)
- d3dx_inflate_codes(x,x,x)
- d3dx_inflate_codes_free(x,x)
- huft_build
- d3dx_inflate_trees_bits(x,x,x,x,x)
- d3dx_inflate_trees_dynamic(x,x,x,x,x,x,x,x,x)
- d3dx_inflate_trees_fixed(x,x,x,x,x)
- d3dx_inflate_flush(x,x,x)
- d3dx_inflate_fast(x,x,x,x,x,x)
- DXGetErrorString9A(x)
- GetFileVersionInfoSizeA(x,x)
- GetFileVersionInfoA(x,x,x,x)
- VerQueryValueA(x,x,x,x)
- DirectSoundCreate8(x,x,x)
- DirectSoundEnumerateA(x,x)
- RtlUnwind(x,x,x,x)
- __CIacos
- _floor
- __CIasin
- __CIpow
- _ceil
- __CItanh
- __CIsinh
- __CIfmod
- __CIexp
- __CIcosh
- _floor_J
- _floor_A
- _ceil_J
- _ceil_A
- _tanh
- _sinh
- _cosh
- _tanh_J
- _tanh_A
- _sinh_J
- _sinh_A
- _cosh_J
- _cosh_A
- _getch
- __getch_lk
- __getextendedkeycode
- _strlwr
- __finite
- __isnan
- __fpclass
- __vsnprintf
- _longjmp
- __setjmp3
- __aullshr
- _tmpfile
- _init_namebuf
- _genfname
- ___initconin
- ___termcon
- __sptype
- _rt_probe_read4(x)
- __getpid
- __mbsrchr
- __rmtmp
- _strrchr
- sub_671E80
- sub_671E88
- sub_671E93
- unknown_libname_310
- sub_671EB0
- sub_671EB8
- sub_671EC3
- sub_671ECE
- sub_671ED9
- sub_671EE4
- sub_671EF2
- unknown_libname_311
- sub_671F10
- unknown_libname_34
- unknown_libname_312
- sub_671F30
- unknown_libname_313
- sub_671F50
- unknown_libname_314
- sub_671F70
- unknown_libname_315
- sub_671F90
- unknown_libname_38
- unknown_libname_316
- sub_671FB0
- unknown_libname_317
- sub_671FD0
- sub_671FD8
- unknown_libname_318
- sub_671FF0
- sub_671FF8
- sub_672000
- sub_672008
- unknown_libname_319
- sub_672020
- unknown_libname_320
- sub_672040
- unknown_libname_321
- sub_672060
- unknown_libname_322
- sub_672080
- unknown_libname_323
- sub_6720A0
- unknown_libname_324
- sub_6720C0
- sub_6720C8
- unknown_libname_325
- sub_6720E0
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- unknown_libname_326
- sub_672100
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- unknown_libname_327
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- sub_6721C0
- unknown_libname_333
- sub_6721E0
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- unknown_libname_336
- sub_672240
- unknown_libname_337
- sub_672260
- unknown_libname_338
- sub_672280
- unknown_libname_339
- sub_6722A0
- unknown_libname_340
- sub_6722C0
- unknown_libname_341
- sub_6722E0
- unknown_libname_342
- sub_672300
- unknown_libname_343
- sub_672320
- unknown_libname_344
- sub_672340
- sub_672348
- unknown_libname_345
- sub_672360
- sub_672368
- unknown_libname_346
- sub_672380
- unknown_libname_347
- sub_6723A0
- unknown_libname_348
- sub_6723C0
- unknown_libname_349
- sub_6723E0
- unknown_libname_350
- sub_672400
- unknown_libname_351
- sub_672420
- unknown_libname_352
- sub_672440
- unknown_libname_353
- sub_672460
- unknown_libname_354
- sub_672480
- unknown_libname_355
- sub_6724C0
- unknown_libname_356
- sub_672500
- unknown_libname_357
- sub_672520
- unknown_libname_358
- sub_672540
- unknown_libname_359
- sub_672558
- sub_672560
- sub_67256C
- sub_672574
- sub_672580
- sub_672588
- sub_672594
- sub_67259C
- sub_6725A6
- __VInfreq_??0SYS_D3D_DEVICE@@QAE@AAVSYS_D3D@@ABVSYS_D3D_DEVICE_SETTINGS@@PAUIDirect3D9@@@Z
- sub_67300F
- sub_67301E
- sub_67302D
- sub_67303C
- sub_67304B
- sub_67305A
- sub_673069
- sub_673078
- sub_673087
- sub_673096
- sub_6730A5
- sub_6730B4
- sub_6730C3
- sub_6730D2
- sub_6730E1
- sub_6730F0
- sub_6730FF
- sub_67310E
- sub_67311D
- sub_67312C
- sub_67313B
- sub_67314A
- sub_673159
- sub_673168
- sub_673177
- sub_673186
- sub_673195
- sub_6731A4
- sub_6731B3
- sub_6731C2
- sub_6731D1
- sub_6731E0
- sub_6731EF
- sub_6731FE
- sub_67320D
- sub_67321C
- sub_67322B
- sub_67323A
- sub_673249
- sub_673258
- sub_673267
- sub_673276
- sub_673285
- sub_673294
- sub_6732A3
- sub_6732B2
- sub_6732C1
- sub_6732D0
- sub_6732DF
- sub_6732EE
- sub_6732FD
- sub_67330C
- sub_67331B
- sub_67332A
- sub_673339
- sub_673348
- sub_673357
- sub_673366
- sub_673375
- sub_673384
- sub_673393
- sub_6733A2
- sub_6733B1
- sub_6733C0
- sub_6733CF
- sub_6733DE
- sub_6733ED
- sub_6733FC
- sub_67340B
- sub_67341A
- sub_673429
- sub_673438
- sub_673447
- sub_673456
- sub_673465
- sub_673474
- sub_673483
- sub_673492
- sub_6734A1
- sub_6734B0
- sub_6734BF
- sub_6734CE
- sub_6734DD
- sub_6734EC
- sub_6734FB
- sub_67350A
- sub_673519
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- sub_6760F5
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- sub_67612C
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- sub_67616F
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- __VInfreq_?Render_Scene_Main@@YA?AW4SYS_ERROR@@AAVSYS_DRAW_BUFFER_DEVICE@@AAVSYS_DRAW_CAMERA_VIEW@@@Z
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- __VInfreq_?Render_Scene@@YA?AW4SYS_ERROR@@PAVSYS_D3D_DEVICE@@@Z
- sub_676247
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- __VInfreq_?Draw_DrawEnvironmentCubeMaps@@YAXAAVSYS_DRAW_BUFFER_DEVICE@@PAVSYS_D3D_DEVICE_CUBEMAP_BUFFER@@ABUvector4@@ABVSYS_DRAW_CUBEMAP_UPDATE_DESC@@@Z
- sub_6762DF
- __VInfreq_?Draw_SceneExtra_VS_PS@@YAIPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@@Z
- unknown_libname_443
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- sub_676364
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- __VInfreq__sysDXCreateResources_Chars
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- __VInfreq_??1SYS_D3D_SKIN@@AAE@XZ
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- __VInfreq_?DrawChar_Fog_FF_TSS@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@@Z
- sub_67646E
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- __VInfreq_?DrawDiary_FF_TSS@@YAXAAVSYS_DRAW_BUFFER_DEVICE@@I@Z
- sub_6764F5
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- __VInfreq_?DrawConsoleObjects_FF_TSS@@YA?AW4SYS_ERROR@@AAVSYS_DRAW_BUFFER_DEVICE@@@Z
- unknown_libname_451
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- __VInfreq_?sysD3DSkin_Create_PC@@YAPAVSYS_D3D_SKIN@@PAPAXI@Z
- sub_676689
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- sub_6766C0
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- __VInfreq_?DrawChar_Plane_VS_PS@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@I@Z
- sub_6766E1
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- unknown_libname_457
- __VInfreq_?DrawChar_Depth_VS_PS@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@@Z
- sub_676730
- sub_67673C
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- sub_676769
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- sub_6767C1
- sub_6767CD
- sub_6767DC
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- __VInfreq_?DrawChar_DrawProjectedShadows_VS_PS@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@@Z
- sub_676816
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- sub_6768E1
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- __VInfreq_?DrawConsoleObjects_VS_PS@@YA?AW4SYS_ERROR@@AAVSYS_DRAW_BUFFER_DEVICE@@@Z
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- sub_676E14
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- unknown_libname_468
- __VInfreq_?HandleWM_INITDIALOG@SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS@@AAEXXZ
- sub_676EA5
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- __VInfreq_??0SYS_SETTINGS_DIALOG_PAGE_D3D_MONITORS@@QAE@PAUHWND__@@PAVSYS_D3D@@@Z
- sub_676EC4
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- sub_676ED8
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- __VInfreq_?HandleWM_COMMAND@SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER@@AAEXGGPAUHWND__@@@Z
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- __VInfreq_??0SYS_SETTINGS_DIALOG_PAGE_D3D_ADAPTER@@QAE@PAUHWND__@@PAVSYS_D3D@@PAVSYS_D3D_ADAPTER@@@Z
- unknown_libname_473
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- __VInfreq_?MapProfile@@YA?AW4SYS_ERROR@@PBVSYS_DI_ADAPTER@@PAVSYS_DI_PROFILE@@PBUACTION_TO_TYPE@@@Z
- unknown_libname_206
- __VInfreq_?GetSettings_Registry@SYS_DI_PROFILE@@AAE?AW4SYS_ERROR@@PBVSYS_DI_ADAPTER@@@Z
- unknown_libname_207
- __VInfreq_??0SYS_SETTINGS_DIALOG_PAGE_DI_DEVICE@@QAE@PAUHWND__@@PAVSYS_DI@@PAVSYS_DI_ADAPTER@@@Z
- unknown_libname_475
- sub_676F8C
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- __VInfreq_?sysSettingsDialog@@YA?AW4SYS_ERROR@@PAUHINSTANCE__@@ABVSYS_COMMAND_LINE@@@Z
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- __VInfreq_?DXCreate@SYS_SETTINGS_DIALOG@@AAE?AW4SYS_ERROR@@XZ
- sub_676FC6
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- __VInfreq_?HandleWM_INITDIALOG@SYS_SETTINGS_DIALOG@@AAE?AW4SYS_ERROR@@PAUHWND__@@@Z
- sub_676FEE
- sub_676FF8
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- __VInfreq_??0SYS_SETTINGS_DIALOG_PAGE_GENERAL@@QAE@PAUHWND__@@@Z
- unknown_libname_479
- sub_677034
- unknown_libname_480
- __VInfreq_?CreatePCAudioMenuAndConfig@@YAXXZ
- unknown_libname_481
- __VInfreq_??0SYS_SETTINGS_DIALOG_PAGE_SOUND@@QAE@PAUHWND__@@@Z
- unknown_libname_482
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- __VInfreq_??0SYS_COMMAND_LINE@@QAE@QBD@Z
- unknown_libname_218
- __VInfreq_?_WinMain_Main@@YGHPAUHINSTANCE__@@0PADH@Z
- sub_6770AC
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- _VInfreq__WinMain(x,x,x,x)
- unknown_libname_485
- __VInfreq_?Create@SYS_THREAD_POOL@@QAE?AW4SYS_ERROR@@P6AKPAX@Z0H@Z
- unknown_libname_486
- __VInfreq_?Create@SYS_THREAD_TASK_POOL@@QAE?AW4SYS_ERROR@@IH@Z
- unknown_libname_487
- __VInfreq_?DXCreate@SYS_WINDOW@@AAE?AW4SYS_ERROR@@XZ
- sub_677112
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- __VInfreq_??0SYS_WINDOW@@QAE@PAUHINSTANCE__@@ABVSYS_COMMAND_LINE@@@Z
- sub_67713F
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- __VInfreq_??1SYS_WINDOW@@QAE@XZ
- sub_677173
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- unknown_libname_490
- __VInfreq_?DrawOverlays_3D_Stats@SYS_WINDOW@@AAEXPAVSYS_D3D_DEVICE@@AAM1MM@Z
- sub_6771A7
- unknown_libname_491
- __VInfreq_?Screen_DiskRemoved_Any@SYS_WINDOW@@QAE?AW4SYS_ERROR@@XZ
- unknown_libname_492
- __VInfreq_?Screen_DiskWrong@SYS_WINDOW@@QAE?AW4SYS_ERROR@@PBD@Z
- unknown_libname_493
- __VInfreq_??0SCREEN_DISK_WRONG@@QAE@PBD@Z
- unknown_libname_494
- __VInfreq_??1CCoreAudioAPIPC@@UAE@XZ
- unknown_libname_495
- __VInfreq_?Create@CCoreAudioAPIPC@@UAE?AW4AAudioError@@I@Z
- sub_677222
- sub_677234
- sub_677246
- unknown_libname_496
- __VInfreq__CA_Initialise
- unknown_libname_497
- __VInfreq__CA_AudioData_Reset
- unknown_libname_498
- __VInfreq__fxLoadTextures
- unknown_libname_234
- __VInfreq_?DrawWater_Calc@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@AAVSYS_DRAW_CAMERA_VIEW@@@Z
- sub_6772B7
- __VInfreq__sysDXCreateResources_Water
- sub_6772D9
- sub_6772E3
- sub_6772ED
- sub_6772F9
- unknown_libname_499
- __VInfreq__sysDXDeleteResources_Water
- sub_677319
- unknown_libname_500
- __VInfreq__fxInitWaterNode_PC
- unknown_libname_501
- __VInfreq_?fxDrawWaterNodes_SingleBlank_VP_PS@@YAXABVDRAW_WATER_DATA@@PAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@I@Z
- unknown_libname_502
- __VInfreq_?fxDrawWaterNodes_VS_PS@@YA?AW4SYS_ERROR@@PAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@I@Z
- sub_67736F
- sub_67737E
- __VInfreq_?fxDrawWaterNodes_FF_TSS@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@I@Z
- __VInfreq_?DrawWater_RT@@YAXPAVSYS_D3D_DEVICE@@AAVSYS_DRAW_BUFFER@@AAVSYS_DRAW_BUFFER_DEVICE@@ABVSYS_DRAW_CAMERA_VIEW@@@Z
- sub_6773C3
- __VInfreq_??0EFFECTS_PC_WATER@@QAE@QBUtagMAP_WATERNODE@@QBUFXWATERPATCH@@@Z
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- __VInfreq_??1EFFECTS_PC_WATER@@QAE@XZ
- unknown_libname_504
- sub_677414
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- __VInfreq__feLoadTextures
- unknown_libname_242
- __VInfreq_?ReplaceMappingFunc@@YAEPAUMENU_STRUCT@@E@Z
- unknown_libname_243
- __VInfreq_?ButtonPressFunc@@YAEPAUMENU_STRUCT@@E@Z
- unknown_libname_244
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- __VInfreq__SetupVideoMenu
- sub_677481
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- sub_6774A0
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- sub_6774B4
- sub_6774C3
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- __VInfreq_?sysPlatformCacheWad_Compressed@@YA?AW4SYS_ERROR@@PBD00@Z
- unknown_libname_511
- __VInfreq__sysPlatformInitWadFile
- sub_6775D8
- sub_6775E4
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- unknown_libname_512
- __VInfreq__sysFileOpen
- unknown_libname_513
- __VInfreq_?HandleWM_INITDIALOG@SYS_LEVEL_SELECT@@AAE?AW4SYS_ERROR@@PAUHWND__@@@Z
- sub_67762D
- unknown_libname_514
- __VInfreq_?AddClothToList@@YAXPAVCharCloth@@AAPAX@Z
- unknown_libname_515
- __VInfreq_?CharCloth_setup_from_meshes_convert_triangles@@YAXABVMESH_RIGGED@SYS_D3D_SKIN@@AAPAVVectorPP@@AAPAH1AAHAAPAG@Z
- sub_677666
- __ehhandler$?BuildSharedMenu@COleControl@@MAEHXZ_3
- __VInfreq_?setup_deflectors@CharCloth@@QAEXHPAPADPAMPAVVectorPP@@@Z
- unknown_libname_256
- __VInfreq_?setup_from_meshes@CharCloth@@QAEXPADMMM_N@Z
- sub_6776A0
- sub_6776AD
- sub_6776BD
- sub_6776CD
- __VInfreq_?setup_verts@CharRope@@QAEXHPAPADPAVVectorPP@@@Z
- unknown_libname_257
- __VInfreq_?setup_verts@CharRope@@QAEXHPAPADPAVVectorPP@@0PAM@Z
- __VInfreq_?setup_deflectors@CharRope@@QAEXHPAPADPAMPAVVectorPP@@_N@Z
- unknown_libname_258
- __VInfreq_?setup_springs_system@CharRope@@QAEXHHHHPAMPAH111@Z
- sub_677735
- sub_677742
- sub_67774F
- __VInfreq_?setup_verts@CharSkeleton@@QAEXHPAPADPAVVectorPP@@PAH0PAM@Z
- __VInfreq_?setup_springs_system@CharSkeleton@@QAEXHHHHPAMPAH111@Z
- sub_67778D
- sub_67779A
- sub_6777A7
- __VInfreq_?init@CollisionMap@@QAEXHHHH@Z
- sub_6777CD
- sub_6777E4
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- unknown_libname_516
- sub_67780C
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- unknown_libname_517
- __VInfreq__setup_boaz_fly_dynamics
- unknown_libname_261
- __VInfreq__setup_default_skeleton_dynamics
- __VInfreq__setup_anton_dynamics
- sub_677875
- __VInfreq__setup_lab_1_dynamics
- sub_6778A1
- __VInfreq__setup_lab_2_dynamics
- sub_6778CD
- __VInfreq__setup_eck_dynamics
- sub_6778F9
- __VInfreq__setup_karel_dynamics
- sub_677925
- __VInfreq__setup_obscura_dynamics
- unknown_libname_262
- __VInfreq__setup_mental_p_dynamics
- sub_677965
- __VInfreq__setup_knight_dynamics
- sub_677991
- sub_67799E
- __VInfreq__setup_knight_nocloth_dynamics
- sub_6779CD
- __VInfreq__setup_lara_denim_dynamics
- sub_6779F9
- sub_677A06
- __VInfreq__setup_lara_flak_dynamics
- sub_677A35
- sub_677A42
- __VInfreq__setup_lara_classic_dynamics
- sub_677A71
- sub_677A7E
- __VInfreq__setup_kurtis_dynamics
- sub_677AAD
- sub_677ACC
- sub_677ADB
- unknown_libname_518
- sub_677AF4
- sub_677B03
- unknown_libname_519
- sub_677B1C
- unknown_libname_520
- __VInfreq_??0CCoreAudioAPI@@QAE@XZ
- sub_677B46
- __ehhandler$?CreateInstance@?$CMFCComObject@VCAccessibleProxy@ATL@@@@SGJPAPAV1@@Z_0
- __VInfreq_?LoadSceneFromWad@CCoreAudioAPI@@UAE?AW4AAudioError@@PAD0II@Z
- unknown_libname_521
- __VInfreq_?LoadScene@CCoreAudioAPI@@UAE?AW4AAudioError@@PAD0I@Z
- unknown_libname_522
- __VInfreq_??1mapPathRoomFinder@@UAE@XZ
- unknown_libname_523
- __VInfreq_?BindScriptFile@mapPathRoomFinder@@QAEXPAVmapPathFinder@@@Z
- unknown_libname_270
- __VInfreq_??0mapPathNode@@QAE@PAUtagMAP_WAYPOINT@@H@Z
- unknown_libname_524
- __VInfreq_??1mapPathNode@@UAE@XZ
- unknown_libname_525
- __VInfreq_??0mapPathFinder@@QAE@XZ
- sub_677BE8
- unknown_libname_526
- __VInfreq_??1mapPathFinder@@UAE@XZ
- sub_677C08
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- sub_677C1D
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- unknown_libname_527
- __VInfreq_?BindScriptFile@mapPathFinder@@QAEXXZ
- unknown_libname_528
- sub_677C58
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- unknown_libname_530
- __VInfreq_?Find@CPathFinder@@QAEJPAVCPathNode@@0AAHPAPAUCPathTrack@@H@Z
- unknown_libname_531
- __VInfreq__TRAudio_LoadAudioScene
- sub_677CA0
- unknown_libname_532
- __VInfreq__Compression_LZSS_DecompressFile
- sub_677CC1
- unknown_libname_533
- sub_9C4000
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- sub_9C4064
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- sub_9C40B1
- sub_9C4170
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- sub_9C46E6
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- sub_9C4C5E
- sub_9C5461
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- sub_9C5E6A
- sub_9C5E9A
- sub_9C5EA5
- sub_9C5EDC
- sub_9C60DE
- sub_9C6128
- sub_9C6172
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