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- QRFMS-001 RF Zaku II
- Statistics
- Height: 18.0 meters
- Standard Weight: 9.8 Tons
- Primary Power Plant: Alchemic Fusion Reactor
- Secondary Power Plant: Solar-Essence Reactor
- Max Acceleration: 3.78 G
- Armor: ECoral Zi/Jade Alloy
- Primary Armaments
- 1x Crystal War Axe
- 1x 15 cm APEX Rifle
- 1x 25 cm Shock Essence Bazooka
- Special Defenses
- AEGIS (Standard) Battlescreen
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- QRFMS-001 RF Zaku II (MP Unit)
- Aspect: Worlds first Mass Production Magitech Mobile Suit
- Systems
- AEGIS (Standard) Battlescreen: You can spend a Fate Point or a Essence based boost to gain Armor equal to your will for one combat exchange.
- APEX Rifle: Can ignore up to two points of Armor on an enemy while making a Shoot attack.
- Crystal War Ace: Can ignore up to two points of Armor on an enemy while making a Melee attack.
- Shock Essence Bazooka: An invocation used to augment a Shoot Attack against a group of 3+ enemies counts as a "Perfect Invocation".
- Core Systems
- Solar-Essence Reactor: Once per turn, you can roll your Will to attempt to create free "Essence" Boosts.
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- QRFMS-002 RF Gouf
- Statistics
- Height: 18.7 meters
- Standard Weight: 10.47 Tons
- Primary Power Plant: Alchemic Fusion Reactor
- Secondary Power Plant: Solar-Essence Reactor
- Max Acceleration: 3.72 G
- Armor: ECoral Zi/ Blue Jade Alloy
- Primary Armaments
- 1x 7.5 cm 5 Barrel Positron Vulcan
- 1x Plasma Chain Daiklaive
- 1x Plasma Daiklaive
- 1x 15 cm APEX Rifle
- 1x 25 cm Shock Essence Bazooka
- Special Defenses
- AEGIS (Standard) Battlescreen
- ----------------------------------------------
- QRFMS-002 RF Gouf
- Aspect: Specialized Assault Mobile Suit
- Systems
- AEGIS (Standard) Battlescreen: You can spend a Fate Point or a Essence based boost to gain Armor equal to your will for one combat exchange.
- APEX Rifle: Can ignore up to two points of Armor on an enemy while making a Shoot attack.
- Plasma Chain Daiklaive: On a SwS on a Melee Attack, you may create an "entangled" Advantage against the opponent, with one free invocation.
- Plasma Daiklaive: Can spend a Fate Point or an Essence based boost to gain Weapon Equal to your will for one combat exchange.
- Shock Essence Bazooka: An invocation used to augment a Shoot Attack against a group of 3+ enemies counts as a "Perfect Invocation".
- Core Systems
- Solar-Essence Reactor: Once per turn, you can roll your Will to attempt to create free "Essence" Boosts.
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