Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- "StatInfo"
- {
- // Registered gamemode ID from http://getdotastats.com/#s2__my__mods
- "modID" "--89---95---97--74a---12d2---15-"
- // If you want to implement custom stats, contact an admin to setup your schema and change this ID
- // Otherwise leave it unchanged
- "schemaID" "XXXXXXXXXXXXXXXX"
- // Do we need to enable the round API or not.
- "HAS_ROUNDS" "false"
- // Do we want statCollection to use team winner for game victory?
- "GAME_WINNER" "true"
- // Do we want statCollection to use ancient explosions for game victory?
- "ANCIENT_EXPLOSION" "true"
- // Lets you specify the point where the game has really started. Useful for mods that set options after pre-game
- // If this enabled, you must manually call `statCollection:sendStage2()` when your game is officially ready
- "OVERRIDE_AUTOMATIC_SEND_STAGE_2" "false"
- // Turn this off to prevent from sending stats of workshop tools developer lobbies
- "TESTING" "true"
- // Stats for live games will only be recorded if the lobby has at least this amount of players
- // A TESTING parameter of `true` allows stats regardless of the minimum players
- "MIN_PLAYERS" "2"
- }
Add Comment
Please, Sign In to add comment