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- --[[
- Objects Skipped: 156
- Script: 12
- Sound: 144
- --]]
- local = Instance.new("Model")
- local mode = Instance.new("IntValue")
- local torso = Instance.new("Part")
- local fire = Instance.new("Fire")
- local neck = Instance.new("Snap")
- local left_hip = Instance.new("Motor")
- local right_hip = Instance.new("Motor")
- local right_shoulder = Instance.new("Motor")
- local left_shoulder = Instance.new("Motor")
- local zombie = Instance.new("Humanoid")
- local right_leg = Instance.new("Part")
- local fire_2 = Instance.new("Fire")
- local right_arm = Instance.new("Part")
- local fire_3 = Instance.new("Fire")
- local head = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local fire_4 = Instance.new("Fire")
- local decal = Instance.new("Decal")
- local left_leg = Instance.new("Part")
- local fire_5 = Instance.new("Fire")
- local left_arm = Instance.new("Part")
- local fire_6 = Instance.new("Fire")
- .Name = ""
- .Parent = workspace
- mode.Name = "Mode"
- mode.Parent =
- torso.Size = Vector3.new(6.8, 6.8, 3.4)
- torso.Color = Color3.new(0, 1, 0)
- torso.Name = "Torso"
- torso.Orientation = Vector3.new(0, 90, 0)
- torso.Material = Enum.Material.Granite
- torso.LeftParamB = 0
- torso.RightParamA = 0
- torso.LeftParamA = 0
- torso.BrickColor = BrickColor.new("Lime green")
- torso.RightParamB = 0
- torso.Parent =
- torso.CFrame = CFrame.new(47.83, 11.2, 67.45) * CFrame.Angles(0, 1.571, 0)
- fire.Enabled = false
- fire.SecondaryColor = Color3.new(1, 0, 0)
- fire.Color = Color3.new(1, 0.678431, 0)
- fire.Heat = 25
- fire.Size = 30
- fire.Parent = torso
- neck.C1 = CFrame.new(0, -1.7, 0) * CFrame.Angles(-1.571, 0, -3.142)
- neck.Name = "Neck"
- neck.C0 = CFrame.new(0, 3.4, 0) * CFrame.Angles(-1.571, 0, -3.142)
- neck.Parent = torso
- left_hip.MaxVelocity = 0.1
- left_hip.C0 = CFrame.new(-3.4, -3.4, 0) * CFrame.Angles(0, -1.571, 0)
- left_hip.DesiredAngle = -0.07
- left_hip.C1 = CFrame.new(-1.7, 3.4, 0) * CFrame.Angles(0, -1.571, 0)
- left_hip.Part0 = torso
- left_hip.Name = "Left Hip"
- left_hip.Part1 = left_leg
- left_hip.Parent = torso
- right_hip.MaxVelocity = 0.1
- right_hip.C0 = CFrame.new(3.4, -3.4, 0) * CFrame.Angles(0, 1.571, 0)
- right_hip.DesiredAngle = -0.07
- right_hip.C1 = CFrame.new(1.7, 3.4, 0) * CFrame.Angles(0, 1.571, 0)
- right_hip.Part0 = torso
- right_hip.Name = "Right Hip"
- right_hip.Part1 = right_leg
- right_hip.Parent = torso
- right_shoulder.MaxVelocity = 0.15
- right_shoulder.C0 = CFrame.new(-6.8, 1.7, 0) * CFrame.Angles(0, 1.571, 0)
- right_shoulder.DesiredAngle = -0.07
- right_shoulder.C1 = CFrame.new(-1.7, 1.7, 0) * CFrame.Angles(0, 1.571, 0)
- right_shoulder.Part0 = right_arm
- right_shoulder.Name = "Right Shoulder"
- right_shoulder.Part1 = torso
- right_shoulder.Parent = torso
- left_shoulder.MaxVelocity = 0.15
- left_shoulder.C0 = CFrame.new(6.8, 1.7, 0) * CFrame.Angles(0, -1.571, 0)
- left_shoulder.DesiredAngle = 0.07
- left_shoulder.C1 = CFrame.new(1.7, 1.7, 0) * CFrame.Angles(0, -1.571, 0)
- left_shoulder.Part0 = left_arm
- left_shoulder.Name = "Left Shoulder"
- left_shoulder.Part1 = torso
- left_shoulder.Parent = torso
- zombie.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- zombie.Name = "Zombie"
- zombie.Parent =
- right_leg.CanCollide = false
- right_leg.Size = Vector3.new(3.4, 6.8, 3.4)
- right_leg.Orientation = Vector3.new(0, 90, 0)
- right_leg.Material = Enum.Material.Foil
- right_leg.BrickColor = BrickColor.new("Lapis")
- right_leg.Name = "Right Leg"
- right_leg.BottomSurface = Enum.SurfaceType.Smooth
- right_leg.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- right_leg.Parent =
- right_leg.CFrame = CFrame.new(47.83, 4.4, 65.75) * CFrame.Angles(0, 1.571, 0)
- fire_2.Enabled = false
- fire_2.SecondaryColor = Color3.new(1, 0, 0)
- fire_2.Color = Color3.new(1, 0.678431, 0)
- fire_2.Heat = 25
- fire_2.Size = 30
- fire_2.Parent = right_leg
- right_arm.CanCollide = false
- right_arm.Size = Vector3.new(3.4, 6.8, 3.4)
- right_arm.Name = "Right Arm"
- right_arm.Color = Color3.new(1, 0.8, 0.6)
- right_arm.Orientation = Vector3.new(0, 90, 0)
- right_arm.BrickColor = BrickColor.new("Pastel brown")
- right_arm.Parent =
- right_arm.CFrame = CFrame.new(47.83, 11.2, 62.35) * CFrame.Angles(0, 1.571, 0)
- fire_3.Enabled = false
- fire_3.SecondaryColor = Color3.new(1, 0, 0)
- fire_3.Color = Color3.new(1, 0.678431, 0)
- fire_3.Heat = 25
- fire_3.Size = 30
- fire_3.Parent = right_arm
- head.Size = Vector3.new(6.8, 3.4, 3.4)
- head.BrickColor = BrickColor.new("Pastel brown")
- head.Orientation = Vector3.new(0, 90, 0)
- head.Color = Color3.new(1, 0.8, 0.6)
- head.TopSurface = Enum.SurfaceType.Smooth
- head.Name = "Head"
- head.Parent =
- head.CFrame = CFrame.new(48.17, 16.3, 67.45) * CFrame.Angles(0, 1.571, 0)
- mesh.Scale = Vector3.new(3.1, 3.1, 3.1)
- mesh.Parent = head
- fire_4.Enabled = false
- fire_4.SecondaryColor = Color3.new(1, 0, 0)
- fire_4.Color = Color3.new(1, 0.678431, 0)
- fire_4.Heat = 25
- fire_4.Size = 30
- fire_4.Parent = head
- decal.Texture = "http://www.roblox.com/asset/?id=279826112"
- decal.Parent = head
- left_leg.CanCollide = false
- left_leg.Size = Vector3.new(3.4, 6.8, 3.4)
- left_leg.Orientation = Vector3.new(0, 90, 0)
- left_leg.Material = Enum.Material.Foil
- left_leg.BrickColor = BrickColor.new("Lapis")
- left_leg.Name = "Left Leg"
- left_leg.BottomSurface = Enum.SurfaceType.Smooth
- left_leg.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- left_leg.Parent =
- left_leg.CFrame = CFrame.new(47.83, 4.4, 69.15) * CFrame.Angles(0, 1.571, 0)
- fire_5.Enabled = false
- fire_5.SecondaryColor = Color3.new(1, 0, 0)
- fire_5.Color = Color3.new(1, 0.678431, 0)
- fire_5.Heat = 25
- fire_5.Size = 30
- fire_5.Parent = left_leg
- left_arm.CanCollide = false
- left_arm.Size = Vector3.new(3.4, 6.8, 3.4)
- left_arm.Name = "Left Arm"
- left_arm.Color = Color3.new(1, 0.8, 0.6)
- left_arm.Orientation = Vector3.new(0, 90, 0)
- left_arm.BrickColor = BrickColor.new("Pastel brown")
- left_arm.Parent =
- left_arm.CFrame = CFrame.new(47.83, 11.2, 72.55) * CFrame.Angles(0, 1.571, 0)
- fire_6.Enabled = false
- fire_6.SecondaryColor = Color3.new(1, 0, 0)
- fire_6.Color = Color3.new(1, 0.678431, 0)
- fire_6.Heat = 25
- fire_6.Size = 30
- fire_6.Parent = left_arm
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