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Jan 21st, 2018
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  1. --[[
  2. Objects Skipped: 156
  3. Script: 12
  4. Sound: 144
  5. --]]
  6.  
  7. local = Instance.new("Model")
  8. local mode = Instance.new("IntValue")
  9. local torso = Instance.new("Part")
  10. local fire = Instance.new("Fire")
  11. local neck = Instance.new("Snap")
  12. local left_hip = Instance.new("Motor")
  13. local right_hip = Instance.new("Motor")
  14. local right_shoulder = Instance.new("Motor")
  15. local left_shoulder = Instance.new("Motor")
  16. local zombie = Instance.new("Humanoid")
  17. local right_leg = Instance.new("Part")
  18. local fire_2 = Instance.new("Fire")
  19. local right_arm = Instance.new("Part")
  20. local fire_3 = Instance.new("Fire")
  21. local head = Instance.new("Part")
  22. local mesh = Instance.new("SpecialMesh")
  23. local fire_4 = Instance.new("Fire")
  24. local decal = Instance.new("Decal")
  25. local left_leg = Instance.new("Part")
  26. local fire_5 = Instance.new("Fire")
  27. local left_arm = Instance.new("Part")
  28. local fire_6 = Instance.new("Fire")
  29.  
  30. .Name = ""
  31. .Parent = workspace
  32. mode.Name = "Mode"
  33. mode.Parent =
  34. torso.Size = Vector3.new(6.8, 6.8, 3.4)
  35. torso.Color = Color3.new(0, 1, 0)
  36. torso.Name = "Torso"
  37. torso.Orientation = Vector3.new(0, 90, 0)
  38. torso.Material = Enum.Material.Granite
  39. torso.LeftParamB = 0
  40. torso.RightParamA = 0
  41. torso.LeftParamA = 0
  42. torso.BrickColor = BrickColor.new("Lime green")
  43. torso.RightParamB = 0
  44. torso.Parent =
  45. torso.CFrame = CFrame.new(47.83, 11.2, 67.45) * CFrame.Angles(0, 1.571, 0)
  46. fire.Enabled = false
  47. fire.SecondaryColor = Color3.new(1, 0, 0)
  48. fire.Color = Color3.new(1, 0.678431, 0)
  49. fire.Heat = 25
  50. fire.Size = 30
  51. fire.Parent = torso
  52. neck.C1 = CFrame.new(0, -1.7, 0) * CFrame.Angles(-1.571, 0, -3.142)
  53. neck.Name = "Neck"
  54. neck.C0 = CFrame.new(0, 3.4, 0) * CFrame.Angles(-1.571, 0, -3.142)
  55. neck.Parent = torso
  56. left_hip.MaxVelocity = 0.1
  57. left_hip.C0 = CFrame.new(-3.4, -3.4, 0) * CFrame.Angles(0, -1.571, 0)
  58. left_hip.DesiredAngle = -0.07
  59. left_hip.C1 = CFrame.new(-1.7, 3.4, 0) * CFrame.Angles(0, -1.571, 0)
  60. left_hip.Part0 = torso
  61. left_hip.Name = "Left Hip"
  62. left_hip.Part1 = left_leg
  63. left_hip.Parent = torso
  64. right_hip.MaxVelocity = 0.1
  65. right_hip.C0 = CFrame.new(3.4, -3.4, 0) * CFrame.Angles(0, 1.571, 0)
  66. right_hip.DesiredAngle = -0.07
  67. right_hip.C1 = CFrame.new(1.7, 3.4, 0) * CFrame.Angles(0, 1.571, 0)
  68. right_hip.Part0 = torso
  69. right_hip.Name = "Right Hip"
  70. right_hip.Part1 = right_leg
  71. right_hip.Parent = torso
  72. right_shoulder.MaxVelocity = 0.15
  73. right_shoulder.C0 = CFrame.new(-6.8, 1.7, 0) * CFrame.Angles(0, 1.571, 0)
  74. right_shoulder.DesiredAngle = -0.07
  75. right_shoulder.C1 = CFrame.new(-1.7, 1.7, 0) * CFrame.Angles(0, 1.571, 0)
  76. right_shoulder.Part0 = right_arm
  77. right_shoulder.Name = "Right Shoulder"
  78. right_shoulder.Part1 = torso
  79. right_shoulder.Parent = torso
  80. left_shoulder.MaxVelocity = 0.15
  81. left_shoulder.C0 = CFrame.new(6.8, 1.7, 0) * CFrame.Angles(0, -1.571, 0)
  82. left_shoulder.DesiredAngle = 0.07
  83. left_shoulder.C1 = CFrame.new(1.7, 1.7, 0) * CFrame.Angles(0, -1.571, 0)
  84. left_shoulder.Part0 = left_arm
  85. left_shoulder.Name = "Left Shoulder"
  86. left_shoulder.Part1 = torso
  87. left_shoulder.Parent = torso
  88. zombie.NameOcclusion = Enum.NameOcclusion.NoOcclusion
  89. zombie.Name = "Zombie"
  90. zombie.Parent =
  91. right_leg.CanCollide = false
  92. right_leg.Size = Vector3.new(3.4, 6.8, 3.4)
  93. right_leg.Orientation = Vector3.new(0, 90, 0)
  94. right_leg.Material = Enum.Material.Foil
  95. right_leg.BrickColor = BrickColor.new("Lapis")
  96. right_leg.Name = "Right Leg"
  97. right_leg.BottomSurface = Enum.SurfaceType.Smooth
  98. right_leg.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  99. right_leg.Parent =
  100. right_leg.CFrame = CFrame.new(47.83, 4.4, 65.75) * CFrame.Angles(0, 1.571, 0)
  101. fire_2.Enabled = false
  102. fire_2.SecondaryColor = Color3.new(1, 0, 0)
  103. fire_2.Color = Color3.new(1, 0.678431, 0)
  104. fire_2.Heat = 25
  105. fire_2.Size = 30
  106. fire_2.Parent = right_leg
  107. right_arm.CanCollide = false
  108. right_arm.Size = Vector3.new(3.4, 6.8, 3.4)
  109. right_arm.Name = "Right Arm"
  110. right_arm.Color = Color3.new(1, 0.8, 0.6)
  111. right_arm.Orientation = Vector3.new(0, 90, 0)
  112. right_arm.BrickColor = BrickColor.new("Pastel brown")
  113. right_arm.Parent =
  114. right_arm.CFrame = CFrame.new(47.83, 11.2, 62.35) * CFrame.Angles(0, 1.571, 0)
  115. fire_3.Enabled = false
  116. fire_3.SecondaryColor = Color3.new(1, 0, 0)
  117. fire_3.Color = Color3.new(1, 0.678431, 0)
  118. fire_3.Heat = 25
  119. fire_3.Size = 30
  120. fire_3.Parent = right_arm
  121. head.Size = Vector3.new(6.8, 3.4, 3.4)
  122. head.BrickColor = BrickColor.new("Pastel brown")
  123. head.Orientation = Vector3.new(0, 90, 0)
  124. head.Color = Color3.new(1, 0.8, 0.6)
  125. head.TopSurface = Enum.SurfaceType.Smooth
  126. head.Name = "Head"
  127. head.Parent =
  128. head.CFrame = CFrame.new(48.17, 16.3, 67.45) * CFrame.Angles(0, 1.571, 0)
  129. mesh.Scale = Vector3.new(3.1, 3.1, 3.1)
  130. mesh.Parent = head
  131. fire_4.Enabled = false
  132. fire_4.SecondaryColor = Color3.new(1, 0, 0)
  133. fire_4.Color = Color3.new(1, 0.678431, 0)
  134. fire_4.Heat = 25
  135. fire_4.Size = 30
  136. fire_4.Parent = head
  137. decal.Texture = "http://www.roblox.com/asset/?id=279826112"
  138. decal.Parent = head
  139. left_leg.CanCollide = false
  140. left_leg.Size = Vector3.new(3.4, 6.8, 3.4)
  141. left_leg.Orientation = Vector3.new(0, 90, 0)
  142. left_leg.Material = Enum.Material.Foil
  143. left_leg.BrickColor = BrickColor.new("Lapis")
  144. left_leg.Name = "Left Leg"
  145. left_leg.BottomSurface = Enum.SurfaceType.Smooth
  146. left_leg.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  147. left_leg.Parent =
  148. left_leg.CFrame = CFrame.new(47.83, 4.4, 69.15) * CFrame.Angles(0, 1.571, 0)
  149. fire_5.Enabled = false
  150. fire_5.SecondaryColor = Color3.new(1, 0, 0)
  151. fire_5.Color = Color3.new(1, 0.678431, 0)
  152. fire_5.Heat = 25
  153. fire_5.Size = 30
  154. fire_5.Parent = left_leg
  155. left_arm.CanCollide = false
  156. left_arm.Size = Vector3.new(3.4, 6.8, 3.4)
  157. left_arm.Name = "Left Arm"
  158. left_arm.Color = Color3.new(1, 0.8, 0.6)
  159. left_arm.Orientation = Vector3.new(0, 90, 0)
  160. left_arm.BrickColor = BrickColor.new("Pastel brown")
  161. left_arm.Parent =
  162. left_arm.CFrame = CFrame.new(47.83, 11.2, 72.55) * CFrame.Angles(0, 1.571, 0)
  163. fire_6.Enabled = false
  164. fire_6.SecondaryColor = Color3.new(1, 0, 0)
  165. fire_6.Color = Color3.new(1, 0.678431, 0)
  166. fire_6.Heat = 25
  167. fire_6.Size = 30
  168. fire_6.Parent = left_arm
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