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a guest Jan 22nd, 2020 61 Never
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  1. void Start () {
  2.         if (AC.GlobalVariables.GetBooleanValue(252,true))
  3.         {
  4.         AC.KickStarter.TurnOffAC ();
  5.         PhotonNetwork.ConnectUsingSettings ("v1");
  6.         }
  7.         else
  8.         {
  9.             if (AC.GlobalVariables.GetBooleanValue(156,true))
  10.             {
  11.             AC.KickStarter.ResetPlayer(SinglePlayer2, 133312, true, spawnPoint.rotation, true, true, true);
  12.             }
  13.             else
  14.             {
  15.             AC.KickStarter.ResetPlayer(SinglePlayer1, 133312, true, spawnPoint.rotation, true, true, true);
  16.             AC.KickStarter.stateHandler.GatherObjects ();
  17.             }
  18.         }
  19.     }
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