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  1. NAME: Conrad Redcliffe
  2. GENDER: Male
  3. RACE: Human
  4. CLASS: Fighter
  5. Favored Class: Fighter
  6. ECL: 2
  7. XP: 0
  8.  
  9. HP: 29
  10. HD: 2d10
  11. BASE: 30ft
  12. INIT: +2
  13. AC: 19, Touch 12, flatfooted 17
  14.  
  15. FORT: 3+2 (Con)
  16. REF: 0+2 (Dex)
  17. WILL: 0+0 (Wis)
  18.  
  19. STR: 19
  20. DEX: 14
  21. CON: 14
  22. INT: 12
  23. WIS: 10
  24. CHA: 10
  25.  
  26. BAB: +2
  27. CMB: +6 (BAB+Str+Size)
  28. CMD: 18 (10+BAB+Str+Dex+size+Misc)
  29.  
  30. Attacks
  31. Greatsword: +7 (2d6+6) 19-20/x2
  32. Powerattack Greatsword: +7 (2d6+9) 19-20/x2
  33. Shortsword: +6 (1d6+4) 19-20/x2
  34. Powerattack Shortsword: +5 (1d6+6) 19-20/x2
  35. Unarmed: +6 (1d3+4) x2
  36. Powerattack Unarmed: +5 (1d3+6) x2
  37. Chakram: +4 (1d8+4) x2 30ft
  38.  
  39. RACIAL TRAITS
  40. Talented: +1 feat at level 1
  41. Skilled: +1 skill point per level
  42.  
  43. TRAITS
  44. Courageous: +2 to will checks to resist fear effects
  45. Defender: +1 AC while wearing medium or heavy armor
  46.  
  47. Flaws
  48. Isolationist: -4 to all Charisma related checks and skills, +1 feat.
  49.  
  50. CLASS FEATURES
  51. Bravery: +1 to will saves vs fear.
  52.  
  53. SKILLS
  54. Climb +2 +3 class skill +str bonus: Total +9
  55. Swim +2 +3 class skill +str bonus Total +9
  56. Knowledge (Dungeoneering) +1 +3 class skill +int bonus: Total +5
  57. Survival +2 +3 class skill +wis bonus: Total +5
  58. Ride +1 +3 class skill +dex bonus: Total +6
  59.  
  60. LANGUAGES
  61. Common, Draconic
  62.  
  63. FEATS
  64. Power Attack: -1 attack for +2 damage; +3 when using a two hander.
  65. Furious Focus: When using a weapon with two hands, ignore the attack penalty from the first power attack each round.
  66. Weapon Focus (Greatsword): +1 attack when wielding a greatsword.
  67. Toughness: +3 health, and an additional +1 health for every hit die over 3.
  68. Endurance: Gain a +4 bonus to: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.
  69. May sleep in light or medium armor without becoming fatigued.
  70.  
  71. EQUIPMENT
  72. WEAPON: Greatsword, 2d6 19-20x2, 8lb
  73. Shortsword, 1d6 19-20x2, 2lb
  74. 4 Chakram, 1d8 x2, 30ft, 4lb
  75. SHIELD:
  76. HEAD:
  77. FACE:
  78. THROAT:
  79. SHOULDERS: Red Scarf.
  80. TORSO: Shirt
  81. BODY: Breast Plate, AC+6, MaxDex+3, Checkpen-4, Arcanefail25%, 30lb
  82. ARMS:
  83. HANDS: Gloves.
  84. WAIST: Leather Breeches, Sturdy Belt.
  85. FEET: Sturdy Boots.
  86. RING 1:
  87. RING 2:
  88.  
  89. ITEMS
  90. 1 Adventurer's Sash: 3lb, includes 6 pouches with a capacity of 10lb each, and 1 satchel.
  91.  
  92. STORED IN SASH
  93. POUCH ONE
  94. 1 waterskin: 4lb, .5 gallon.
  95.  
  96. POUCH TWO
  97. 1 waterskin: 4lb, .5 gallon.
  98.  
  99. POUCH THREE
  100. 7 days' worth of trail rations: 7lb
  101.  
  102. POUCH FOUR
  103. 7 days' worth of trail rations: 7lb
  104.  
  105. POUCH FIVE
  106. 50 ft hemp rope: 1lb
  107. 1 grappling hook: 4lb
  108.  
  109. POUCH SIX
  110. Shaving Kit: .5lb
  111.  
  112. STORED IN SATCHEL
  113. 1 waterproof bag: .5lb
  114.  
  115. STORED IN WATERPROOF BAG
  116. 4 torches: 4lb
  117. Flint and Steel
  118. Whetstone: 1lb
  119. 1 bedroll: 5lb
  120.  
  121. WORN
  122. Clothing, Explorer's Outfit: 8lb
  123.  
  124. 15 pp
  125. 12 gp
  126. 3 sp
  127. 4 cp
  128.  
  129. Total Weight: 93 lbs.
  130.  
  131. NOTES
  132. Light load: 116
  133. Medium load: 117-233
  134. Heavy load: 234-350
  135.  
  136. Total damage taken: 37
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