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SoshiSen

The Water Beast

Apr 28th, 2017
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  1. The Water Beast
  2.  
  3. requiredquestpoints=60
  4. rewardquestpoints=5
  5. canpreview=true
  6. previewtext=The Arvandor stables master has been asking for help.
  7. ignoresquestlimit=False
  8. repeatdays=-1
  9. objectives
  10. {
  11. stage=0
  12. {
  13. {
  14. description=A description
  15. hint=An optional hint
  16. timestocomplete=1
  17. hidden=True
  18. infinite=False
  19. triggers
  20. {
  21. show_title(delay=8;titletext=The Water Beast;titlecolour=dark_green;subtitletext=Legendary Quest Started)
  22. fire_command(delay=3;command=/give PLAYER paper 1 0 {display:{Name:"Camp location",Lore:["1227, 65, 485"]}})
  23. }
  24. conditions
  25. {
  26. has_completed(flipped=False;completedquestname=the_fire_beast)
  27. }
  28. type=chat_npc(uuid=2353bd12-aefb-49e7-95f8-b787cf3dc5a0;chatline1=Hello there, I hear youre a problem solver.;chatline2=I would do this myself except one of my mares is foaling and I cant leave its side.;chatline3=I have a friend, Jeffery, that is camped near here. Hes a botanist and was studying local plants.;chatline4=I know he can handle himself since we were both buddies back when we were in the militia at the Gate.;chatline5=However, its been over a month since hes come into town. Hed need to resupply every other week so hes long overdue.;chatline6=Can you go check on him?)
  29. }
  30. }
  31. stage=1
  32. {
  33. {
  34. description=Find the camp
  35. hint=Use the paper
  36. timestocomplete=1
  37. hidden=False
  38. infinite=False
  39. triggers
  40. {
  41. send_chat(delay=0;message=&bWhat happened here? There is blood everywhere. Better look for clues.)
  42. }
  43. type=enter_zone(minx=1216;maxx=1231;miny=64;maxy=66;minz=479;maxz=492;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Look for Clues
  50. hint=Use the paper
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. skip_to_stage(delay=0;stage=3)
  57. }
  58. conditions
  59. {
  60. has_item(flipped=False;itemid=melon seeds)
  61. has_item(flipped=False;itemid=written book)
  62. has_item(flipped=False;itemid=paper)
  63. }
  64. type=enter_zone(minx=1216;maxx=1231;miny=64;maxy=66;minz=479;maxz=492;world=Vanha)
  65. }
  66. {
  67. description=A description
  68. hint=An optional hint
  69. timestocomplete=1
  70. hidden=True
  71. infinite=False
  72. triggers
  73. {
  74. fire_command(delay=0;command=/give PLAYER melon_seeds 1 0 {display:{Name:"Plant Species X Seeds"}})
  75. fire_command(delay=0;command=/give PLAYER paper 1 0 {display:{Name:"Notes",Lore:["These notes go into detail on four different plant species"]}})
  76. send_chat(delay=0;message=&b You find some notes and a plant sample on the desk)
  77. }
  78. type=right_click_block(minx=1221;maxx=1221;miny=64;maxy=66;minz=483;maxz=484;world=Vanha)
  79. }
  80. {
  81. description=A description
  82. hint=An optional hint
  83. timestocomplete=1
  84. hidden=True
  85. infinite=False
  86. triggers
  87. {
  88. fire_command(delay=0;command=/perms user PLAYER permission set nucleus.kits.TWB true)
  89. fire_command(delay=1;command=sudo PLAYER kit TWB)
  90. fire_command(delay=5;command=/perms user PLAYER permission unset nucleus.kits.TWB)
  91. send_chat(delay=0;message=&bYou find a journal next to the bed)
  92. }
  93. type=right_click_block(minx=1219;maxx=1219;miny=65;maxy=66;minz=484;maxz=485;world=Vanha)
  94. }
  95. }
  96. stage=3
  97. {
  98. {
  99. description=Tell Williams what happened to his friend
  100. hint=Head back to Arvandor
  101. timestocomplete=1
  102. hidden=False
  103. infinite=False
  104. type=chat_npc(uuid=2353bd12-aefb-49e7-95f8-b787cf3dc5a0;chatline1=What, dead?;chatline2=In that case I will head out there with a few friends and collect his remains.;chatline3=Even though his journal asks us not to venture into that valley,;chatline4=I would like you to go there and get revenge for him.;chatline5=He was a good man and deserved a better death then this.;chatline6=I need to go tell his wife.)
  105. }
  106. }
  107. stage=4
  108. {
  109. {
  110. description=Head to the Valley
  111. hint=It's to the North East
  112. timestocomplete=1
  113. hidden=False
  114. infinite=False
  115. triggers
  116. {
  117. send_chat(delay=0;message=&bYou hear the wail of complete anguish. You should see what that was.)
  118. }
  119. type=exit_zone(minx=834;maxx=993;minz=454;maxz=658;world=Vanha)
  120. }
  121. }
  122. stage=5
  123. {
  124. {
  125. description=Find what made that noise
  126. hint=Seems to be coming from that house near the stables
  127. timestocomplete=1
  128. hidden=False
  129. infinite=False
  130. triggers
  131. {
  132. take_item(delay=0;itemid=paper;count=2)
  133. take_item(delay=0;itemid=written book;count=1)
  134. take_item(delay=0;itemid=melon seeds;count=1)
  135. fire_command(delay=3;command=/give PLAYER paper 1 0 {display:{Name:"Camp location",Lore:["1227, 65, 485"]}})
  136. }
  137. conditions
  138. {
  139. has_item(flipped=False;itemid=paper)
  140. has_item(flipped=False;itemid=written book)
  141. has_item(flipped=False;itemid=melon seeds)
  142. }
  143. type=chat_npc(uuid=aa3f516c-de26-4b39-9a4a-d3c30779b4a7;chatline1=The one who found him?;chatline2=I know that couldnt have been a pleasant scene.;chatline3=Oh! You have his notes! And his journal!;chatline4=May I have them?;chatline5=Thank you, you are very kind.)
  144. }
  145. }
  146. stage=6
  147. {
  148. {
  149. description=Listen to the poor Widow
  150. hint=Talk to her...
  151. timestocomplete=1
  152. hidden=False
  153. infinite=False
  154. triggers
  155. {
  156. fire_command(delay=1;command=/give PLAYER paper 1 0 {display:{Name:"Notes",Lore:["These notes go into detail on four different plant species"]}})
  157. send_chat(delay=6;message=&bThe first specimen can be found near the camp site. East along the beach)
  158. }
  159. type=chat_npc(uuid=aa3f516c-de26-4b39-9a4a-d3c30779b4a7;chatline1=Im sorry I forgot you were there. *Sniff*;chatline2=I know what Williams has asked you to do.;chatline3=And while I agree with it, could you do something first?;chatline4=These three flowers were the current species my husband is, sorry was working on.;chatline5=Can you collect them for me?;chatline6=Here, take his notes)
  160. }
  161. }
  162. stage=7
  163. {
  164. {
  165. description=Collect the first specimen
  166. hint=Head East from the camp site, along the beach
  167. timestocomplete=1
  168. hidden=False
  169. infinite=False
  170. triggers
  171. {
  172. send_chat(delay=0;message=&bYou don't see any flowers in the area. The Pokemon here must have picked them all!)
  173. }
  174. type=enter_zone(minx=1284;maxx=1305;minz=416;maxz=447;world=Vanha)
  175. }
  176. }
  177. stage=8
  178. {
  179. {
  180. description=Collect the plant sample off these pokemon
  181. hint=They seem to be gathering under that tree
  182. timestocomplete=1
  183. hidden=False
  184. infinite=False
  185. triggers
  186. {
  187. send_chat(delay=0;message=&bYou found the first sample!)
  188. send_chat(delay=2;message=&bThe next specimen is South West of the camp, near one of the giant flowers)
  189. skip_to_stage(delay=0;stage=9)
  190. }
  191. conditions
  192. {
  193. has_item(flipped=False;itemid=cactus)
  194. }
  195. type=enter_zone(minx=1282;maxx=1307;minz=411;maxz=447;world=Vanha)
  196. }
  197. {
  198. description=Collect the plant sample off these pokemon
  199. hint=The pokemon will drop it
  200. timestocomplete=2
  201. hidden=True
  202. infinite=False
  203. triggers
  204. {
  205. fire_command(delay=0;command=/give PLAYER cactus 1 0 {display:{Name:"Plant Species Y Sample"}})
  206. }
  207. conditions
  208. {
  209. is_within_zone(flipped=False;minx=1282;maxx=1307;minz=411;maxz=447;world=Vanha)
  210. }
  211. type=kill_pokemon(name=Hoppip)
  212. }
  213. }
  214. stage=9
  215. {
  216. {
  217. description=Find the next specimen
  218. hint=South West from the camp, next to one of the giant flowers
  219. timestocomplete=1
  220. hidden=False
  221. infinite=False
  222. triggers
  223. {
  224. send_chat(delay=0;message=&bLooks like the pokemon have taken these flowers as well. better take them back)
  225. }
  226. type=enter_zone(minx=1178;maxx=1190;minz=518;maxz=534;world=Vanha)
  227. }
  228. }
  229. stage=10
  230. {
  231. {
  232. description=Collect the second plant sample off these pokemon
  233. hint=They seem to be gathering under that giant flower
  234. timestocomplete=1
  235. hidden=False
  236. infinite=False
  237. triggers
  238. {
  239. send_chat(delay=0;message=&bYou found the second sample!)
  240. send_chat(delay=1;message=&bThis new plant sample is already starting to wilt.)
  241. skip_to_stage(delay=0;stage=11)
  242. }
  243. conditions
  244. {
  245. has_item(flipped=False;itemid=luminous moss)
  246. }
  247. type=enter_zone(minx=1174;maxx=1198;minz=512;maxz=537;world=Vanha)
  248. }
  249. {
  250. description=Collect the second plant sample off these pokemon
  251. hint=An optional hint
  252. timestocomplete=2
  253. hidden=True
  254. infinite=False
  255. triggers
  256. {
  257. fire_command(delay=0;command=/give PLAYER pixelmon:luminous_moss 1 0 {display:{Name:"Plant Species Z Sample"}})
  258. }
  259. conditions
  260. {
  261. is_within_zone(flipped=False;minx=1174;maxx=1198;minz=512;maxz=537;world=Vanha)
  262. }
  263. type=kill_pokemon(name=Roselia)
  264. }
  265. }
  266. stage=11
  267. {
  268. {
  269. description=Take the samples back to Mrs. Jeffery
  270. hint=She's in Arvandor
  271. timestocomplete=1
  272. hidden=False
  273. infinite=False
  274. triggers
  275. {
  276. take_item(delay=0;itemid=cactus;count=1)
  277. take_item(delay=0;itemid=luminous moss;count=1)
  278. }
  279. conditions
  280. {
  281. has_item(flipped=False;itemid=cactus)
  282. has_item(flipped=False;itemid=luminous moss)
  283. }
  284. type=chat_npc(uuid=aa3f516c-de26-4b39-9a4a-d3c30779b4a7;chatline1=Thank you so much, Im a botanist like my husband.;chatline2=I will run all the tests we would have ran together.;chatline3=Thank you for that. Wait what about the last specimen?;chatline4=Hmm maybe it was near where he was attacked. Please be careful up there.)
  285. }
  286. }
  287. stage=12
  288. {
  289. {
  290. description=Find the Valley
  291. hint=It is North West from the camp
  292. timestocomplete=1
  293. hidden=False
  294. infinite=False
  295. triggers
  296. {
  297. send_chat(delay=0;message=&bYou found the valley, but these flowers are not the ones you are looking for.)
  298. }
  299. type=enter_zone(minx=1114;maxx=1137;miny=89;maxy=99;minz=405;maxz=441;world=Vanha)
  300. }
  301. }
  302. stage=13
  303. {
  304. {
  305. description=Look around for the flower
  306. hint=It has to be in this valley somewhere right?
  307. timestocomplete=1
  308. hidden=False
  309. infinite=False
  310. triggers
  311. {
  312. send_chat(delay=0;message=&bAs you get closer to the South side of the lake you smell the metalic scent the notes discribed)
  313. }
  314. type=enter_zone(minx=1121;maxx=1130;miny=88;maxy=90;minz=411;maxz=429;world=Vanha)
  315. }
  316. }
  317. stage=14
  318. {
  319. {
  320. description=Find where the scent is coming from
  321. hint=Keep looking!
  322. timestocomplete=1
  323. hidden=False
  324. infinite=False
  325. triggers
  326. {
  327. send_chat(delay=0;message=&bThe smell gets stonger here. Are those bubbles coming up from the lake?)
  328. }
  329. type=enter_zone(minx=1123;maxx=1127;minz=427;maxz=431;world=Vanha)
  330. }
  331. }
  332. stage=15
  333. {
  334. {
  335. description=Look for the bubbles!
  336. hint=Look at the deepest part of the lake
  337. timestocomplete=1
  338. hidden=False
  339. infinite=False
  340. triggers
  341. {
  342. warp(delay=0;world=vanha;x=1129;y=85;z=425)
  343. }
  344. type=enter_zone(minx=1123;maxx=1125;miny=85;maxy=88;minz=429;maxz=431;world=vanha)
  345. }
  346. }
  347. stage=16
  348. {
  349. {
  350. description=Follow the bubbles
  351. hint=Go to the deepest part of the lake
  352. timestocomplete=1
  353. hidden=False
  354. infinite=False
  355. triggers
  356. {
  357. send_chat(delay=0;message=&bThe smell of the flower permeates the air here.)
  358. skip_to_stage(delay=0;stage=17)
  359. }
  360. type=enter_zone(minx=1139;maxx=1145;miny=77;maxy=83;minz=400;maxz=426;world=Vanha)
  361. }
  362. {
  363. description=A description
  364. hint=An optional hint
  365. timestocomplete=1
  366. hidden=True
  367. infinite=False
  368. triggers
  369. {
  370. warp(delay=1;world=vanha;x=1123;y=90;z=417)
  371. skip_to_stage(delay=2;stage=15)
  372. }
  373. type=exit_zone(minx=1128;maxx=1163;miny=87;maxy=66;minz=389;maxz=427;world=vanha)
  374. }
  375. }
  376. stage=17
  377. {
  378. {
  379. description=Make your way thru the maze
  380. hint=Bring some way to light your way
  381. timestocomplete=1
  382. hidden=False
  383. infinite=False
  384. triggers
  385. {
  386. send_chat(delay=0;message=&bYou can see the flower!)
  387. spawn_and_battle(delay=1;name=Ludicolo;level=60;bossLevel=2;x=1135;y=71;z=400)
  388. send_chat(delay=1;message=&bAs you get closer tot he flower a Ludicolo jumps out at you!)
  389. send_chat(delay=1;message=&bIt's face and claws still have dried blood on them!)
  390. skip_to_stage(delay=1;stage=18)
  391. }
  392. type=enter_zone(minx=1132;maxx=1138;miny=71;maxy=71;minz=394;maxz=404;world=Vanha)
  393. }
  394. {
  395. description=A description
  396. hint=An optional hint
  397. timestocomplete=1
  398. hidden=True
  399. infinite=False
  400. triggers
  401. {
  402. warp(delay=1;world=vanha;x=1123;y=90;z=417)
  403. skip_to_stage(delay=2;stage=15)
  404. }
  405. type=exit_zone(minx=1128;maxx=1163;miny=87;maxy=66;minz=389;maxz=427;world=vanha)
  406. }
  407. }
  408. stage=18
  409. {
  410. {
  411. description=Defeat the Ludicolo!
  412. hint=An optional hint
  413. timestocomplete=1
  414. hidden=False
  415. infinite=False
  416. triggers
  417. {
  418. skip_to_stage(delay=2;stage=19)
  419. send_chat(delay=1;message=&bYou pick the flower.)
  420. }
  421. type=kill_pokemon(name=Ludicolo)
  422. }
  423. {
  424. description=A description
  425. hint=An optional hint
  426. timestocomplete=1
  427. hidden=True
  428. infinite=False
  429. triggers
  430. {
  431. warp(delay=1;world=Vanha;x=1130;y=90;z=409)
  432. skip_to_stage(delay=2;stage=15)
  433. send_chat(delay=2;message=&bYou wake up near the lake. You're lucky to be alive.)
  434. }
  435. type=battle_end_abnormal()
  436. }
  437. {
  438. description=A description
  439. hint=An optional hint
  440. timestocomplete=1
  441. hidden=True
  442. infinite=False
  443. triggers
  444. {
  445. warp(delay=1;world=vanha;x=1130;y=90;z=409)
  446. skip_to_stage(delay=2;stage=15)
  447. send_chat(delay=2;message=&bYou wake up near the lake. You're lucky to be alive.)
  448. }
  449. type=flee_from_pokemon(name=Ludicolo)
  450. }
  451. {
  452. description=A description
  453. hint=An optional hint
  454. timestocomplete=1
  455. hidden=True
  456. infinite=False
  457. triggers
  458. {
  459. warp(delay=1;world=vanha;x=1130;y=90;z=409)
  460. skip_to_stage(delay=2;stage=15)
  461. send_chat(delay=2;message=&bYou wake up near the lake. You're lucky to be alive.)
  462. }
  463. type=run_out_of_pokemon()
  464. }
  465. {
  466. description=A description
  467. hint=An optional hint
  468. timestocomplete=1
  469. hidden=True
  470. infinite=False
  471. triggers
  472. {
  473. warp(delay=1;world=vanha;x=1123;y=90;z=417)
  474. skip_to_stage(delay=2;stage=15)
  475. }
  476. type=exit_zone(minx=1128;maxx=1163;miny=87;maxy=66;minz=389;maxz=427;world=vanha)
  477. }
  478. }
  479. stage=19
  480. {
  481. {
  482. description=Take the flower back to the widow
  483. hint=She lives in Arvandor
  484. timestocomplete=1
  485. hidden=False
  486. infinite=False
  487. type=chat_npc(uuid=aa3f516c-de26-4b39-9a4a-d3c30779b4a7;chatline1=Oh good you made it back. I was worried.;chatline2=You killed the creature that killed my husband?;chatline3=At least I know he will rest in peace.;chatline4=Thank you for this last sample, I get to work on it.;chatline5=Williams was looking for you. You might want to go see him.)
  488. }
  489. }
  490. stage=20
  491. {
  492. {
  493. description=Talk to Williams
  494. hint=He's down by the Stables
  495. timestocomplete=1
  496. hidden=False
  497. infinite=False
  498. triggers
  499. {
  500. fire_command(delay=0;command=/give PLAYER flower_pot 1 0 {display:{Name:"Jefferys Remains"}})
  501. fire_command(delay=0;command=/give PLAYER paper 1 0 {display:{Name:"Shrine Location",Lore:["520, 56, -1348"]}})
  502. }
  503. type=chat_npc(uuid=2353bd12-aefb-49e7-95f8-b787cf3dc5a0;chatline1=Ahh you made it back, we got Jefferys remains.;chatline2=You killed the creature that gutted my friend huh? I thank you for that.;chatline3=That smell, metalic yet flowery? That reminds me of something.;chatline4=Of course! Theres a shrine North East of the Bastion, beautiful area. Jeffery would drag me out there at least once a week;chatline5=Its not a short trek. That would be a fitting resting place for my friend.;chatline6=Could you take his remains there?)
  504. }
  505. }
  506. stage=21
  507. {
  508. {
  509. description=Find the Shrine
  510. hint=It's North East from the Gate
  511. timestocomplete=1
  512. hidden=False
  513. infinite=False
  514. triggers
  515. {
  516. show_chat_gui(delay=0;name=Guardian;chatline1=I am this Gardens Guardian;chatline2=You are not allowed to proceed with those remains.;chatline3=I will not allow you to befoul our garden with such a thing.)
  517. }
  518. type=enter_zone(minx=494;maxx=521;miny=55;maxy=57;minz=-1349;maxz=-1329;world=Heill)
  519. }
  520. }
  521. stage=22
  522. {
  523. {
  524. description=Defeat the Guardian!
  525. hint=An optional hint
  526. timestocomplete=1
  527. hidden=False
  528. infinite=False
  529. triggers
  530. {
  531. skip_to_stage(delay=0;stage=24)
  532. }
  533. type=defeat_trainer(uuid=0c9cf871-f70b-4d45-b6b8-8b201aaea838)
  534. }
  535. {
  536. description=
  537. hint=
  538. timestocomplete=1
  539. hidden=True
  540. infinite=False
  541. triggers
  542. {
  543. skip_to_stage(delay=0;stage=23)
  544. }
  545. type=lose_to_trainer(uuid=0c9cf871-f70b-4d45-b6b8-8b201aaea838)
  546. }
  547. {
  548. description=
  549. hint=
  550. timestocomplete=1
  551. hidden=True
  552. infinite=False
  553. triggers
  554. {
  555. skip_to_stage(delay=0;stage=23)
  556. }
  557. type=battle_end_abnormal()
  558. }
  559. }
  560. stage=23
  561. {
  562. {
  563. description=Defeat the Guardian!
  564. hint=
  565. timestocomplete=1
  566. hidden=False
  567. infinite=False
  568. triggers
  569. {
  570. show_chat_gui(delay=0;name=Guardian;chatline1=You will not pass!)
  571. skip_to_stage(delay=0;stage=21)
  572. }
  573. type=enter_zone(minx=494;maxx=521;miny=55;maxy=57;minz=-1349;maxz=-1329;world=Heill)
  574. }
  575. }
  576. stage=24
  577. {
  578. {
  579. description=Talk to the Trainer
  580. hint=
  581. timestocomplete=1
  582. hidden=False
  583. infinite=False
  584. triggers
  585. {
  586. show_chat_gui(delay=0;name=Guardian;chatline1=Those are Jefferys remains?;chatline2=Even so the beast within will not like what you are about to do.)
  587. }
  588. type=enter_zone(minx=494;maxx=521;miny=55;maxy=57;minz=-1349;maxz=-1329;world=Heill)
  589. }
  590. }
  591. stage=25
  592. {
  593. {
  594. description=Enter the Shire and scatter his remains
  595. hint=Go to the center of the Shrine
  596. timestocomplete=1
  597. hidden=False
  598. infinite=False
  599. triggers
  600. {
  601. take_item(delay=0;itemid=flower pot;count=1)
  602. send_chat(delay=0;message=&bYou scatter Jefferys remains around the area.)
  603. send_chat(delay=1;message=&bYou hear a growl from behind you!)
  604. spawn_and_battle(delay=2;name=Suicune;level=70;x=515;y=70;z=-834)
  605. }
  606. conditions
  607. {
  608. has_item(flipped=False;itemid=flower pot)
  609. }
  610. type=enter_zone(minx=507;maxx=512;miny=56;maxy=58;minz=-1342;maxz=-1338;world=Heill)
  611. }
  612. }
  613. stage=26
  614. {
  615. {
  616. description=Catch Suicune!
  617. hint=
  618. timestocomplete=1
  619. hidden=False
  620. infinite=False
  621. triggers
  622. {
  623. skip_to_stage(delay=0;stage=28)
  624. }
  625. type=catch_pokemon(name=Suicune)
  626. }
  627. {
  628. description=A description
  629. hint=An optional hint
  630. timestocomplete=1
  631. hidden=True
  632. infinite=False
  633. triggers
  634. {
  635. skip_to_stage(delay=0;stage=27)
  636. warp(delay=0;world=Heill;x=528;y=57;z=-1360)
  637. send_chat(delay=0;message=&bThe Guardian pulls you out of the Shrine)
  638. }
  639. type=kill_pokemon(name=Suicune)
  640. }
  641. {
  642. description=A description
  643. hint=An optional hint
  644. timestocomplete=1
  645. hidden=True
  646. infinite=False
  647. triggers
  648. {
  649. skip_to_stage(delay=1;stage=27)
  650. send_chat(delay=0;message=&bThe Guardian pulls you out of the Shrine)
  651. warp(delay=0;world=Heill;x=528;y=57;z=-1360)
  652. }
  653. type=flee_from_pokemon(name=Suicune)
  654. }
  655. {
  656. description=A description
  657. hint=An optional hint
  658. timestocomplete=1
  659. hidden=True
  660. infinite=False
  661. triggers
  662. {
  663. skip_to_stage(delay=0;stage=27)
  664. send_chat(delay=0;message=&bThe Guardian pulls you out of the Shrine)
  665. warp(delay=0;world=Heill;x=528;y=57;z=-1360)
  666. }
  667. type=run_out_of_pokemon()
  668. }
  669. {
  670. description=A description
  671. hint=An optional hint
  672. timestocomplete=1
  673. hidden=True
  674. infinite=False
  675. triggers
  676. {
  677. skip_to_stage(delay=0;stage=27)
  678. send_chat(delay=0;message=&bThe Guardian pulls you out of the Shrine)
  679. warp(delay=0;world=Heill;x=528;y=57;z=-1360)
  680. }
  681. type=battle_end_abnormal()
  682. }
  683. }
  684. stage=27
  685. {
  686. {
  687. description=Reenter the Shirne
  688. hint=Go to the center of the Shrine
  689. timestocomplete=1
  690. hidden=False
  691. infinite=False
  692. triggers
  693. {
  694. spawn_and_battle(delay=2;name=Suicune;level=70;x=515;y=70;z=-834)
  695. skip_to_stage(delay=0;stage=26)
  696. }
  697. type=enter_zone(minx=495;maxx=522;miny=55;maxy=58;minz=-1347;maxz=-1332;world=Heill)
  698. }
  699. }
  700. stage=28
  701. {
  702. {
  703. description=Return to Williams
  704. hint=He's at the Avandor Stables
  705. timestocomplete=1
  706. hidden=False
  707. infinite=False
  708. triggers
  709. {
  710. fire_command(delay=2;command=/pokegiveegg PLAYER Ponyta)
  711. show_title(delay=0;titletext=The Water Beast;titlecolour=dark_green;subtitletext=Legendary Quest Ended)
  712. fire_command(delay=0;command=/acb PLAYER 500)
  713. }
  714. type=chat_npc(uuid=2353bd12-aefb-49e7-95f8-b787cf3dc5a0;chatline1=Both his widow and I thank you for helping her departed husband.;chatline2=I cant think of a better resting spot for him, here have this for your troubles.)
  715. }
  716. }
  717. }
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