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AoA3 - 3.5-Beta-3-1.16.5 Changelog

Apr 4th, 2021
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  1. Advent of Ascension 3 Changelog
  2. (+: Added; -: Removed; *: Modified)
  3.  
  4. 3.5-Beta-3:
  5. Blocks:
  6. * Made Iropole rotatable. (Github suggestion #2466)
  7. * Added numerous blocks to the composter block's support list. (Github issue #2448)
  8.  
  9. Entities:
  10. * Fixed more Hive King rendering issues.
  11. * Fixed Pixons not spawning properly in the overworld.
  12. * Fixed Pixons not generating with a variable amount of health. (Github issue #2456)
  13. * Made Hive King ignore hits from players when growing.
  14.  
  15. Dimensions:
  16. * Allowed interaction with some blocks in Nowhere.
  17.  
  18. Structures:
  19. * Fixed tall structures being cut off.
  20. * Fixed Floro Castle cutting off.
  21. * Fixed Guardian Tower breaking.
  22. * Fixed Lelyetian Tower breaking.
  23. * Attempted another fix for Creeper HQ not generating properly.
  24. * Changed Professor's Lab structure. (Github suggestion #2465)
  25. * Fixed Runic Tower not generating Runic Lottomen.
  26.  
  27. Advancements:
  28. * Moved Living on the Edge to the Overworld and changed it slightly.
  29. * Moved Corallus' advancements to L'Borean.
  30. + Added the Breathless advancement.
  31.  
  32. Misc:
  33. * Fixed an issue where AoA would force MC into safe mode when starting a new world.
  34. * Prevented some block breaking actions occuring when breaking blocks in creative.
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