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- Advent of Ascension 3 Changelog
- (+: Added; -: Removed; *: Modified)
- 3.5-Beta-3:
- Blocks:
- * Made Iropole rotatable. (Github suggestion #2466)
- * Added numerous blocks to the composter block's support list. (Github issue #2448)
- Entities:
- * Fixed more Hive King rendering issues.
- * Fixed Pixons not spawning properly in the overworld.
- * Fixed Pixons not generating with a variable amount of health. (Github issue #2456)
- * Made Hive King ignore hits from players when growing.
- Dimensions:
- * Allowed interaction with some blocks in Nowhere.
- Structures:
- * Fixed tall structures being cut off.
- * Fixed Floro Castle cutting off.
- * Fixed Guardian Tower breaking.
- * Fixed Lelyetian Tower breaking.
- * Attempted another fix for Creeper HQ not generating properly.
- * Changed Professor's Lab structure. (Github suggestion #2465)
- * Fixed Runic Tower not generating Runic Lottomen.
- Advancements:
- * Moved Living on the Edge to the Overworld and changed it slightly.
- * Moved Corallus' advancements to L'Borean.
- + Added the Breathless advancement.
- Misc:
- * Fixed an issue where AoA would force MC into safe mode when starting a new world.
- * Prevented some block breaking actions occuring when breaking blocks in creative.
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