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megaluxe

DIOOO

Sep 8th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147. A = true
  148. if A == true then
  149. Model = Instance.new("Model")
  150. Model.Name = "Weapon"
  151. p = Instance.new("Part", Model)
  152. p.Name = "Part"
  153. p.TopSurface = 0
  154. p.BottomSurface = 0
  155. p.formFactor = "Custom"
  156. p.Size = Vector3.new(10, 12, 10)
  157. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  158. p.BrickColor = BrickColor.new("Medium stone grey")
  159. p.Transparency = 0
  160. p.Reflectance = .1
  161. p.Material = Enum.Material.Concrete
  162. m = Instance.new("CylinderMesh")
  163. m.Scale = Vector3.new(1, 1.02999997, 1)
  164. m.Parent = p
  165. p = Instance.new("Part", Model)
  166. p.Name = "Part"
  167. p.TopSurface = 0
  168. p.BottomSurface = 0
  169. p.formFactor = "Custom"
  170. p.Size = Vector3.new(2, 12.8, 2)
  171. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  172. p.BrickColor = BrickColor.new("Bright yellow")
  173. p.Transparency = 0
  174. p.Reflectance = .1
  175. p.Material = Enum.Material.Plastic
  176. m = Instance.new("CylinderMesh")
  177. m.Scale = Vector3.new(1, 1, 1)
  178. m.Parent = p
  179. p = Instance.new("Part", Model)
  180. p.Name = "Part"
  181. p.TopSurface = 0
  182. p.BottomSurface = 0
  183. p.formFactor = "Custom"
  184. p.Size = Vector3.new(1.79, 5, 1)
  185. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  186. p.BrickColor = BrickColor.new("Bright yellow")
  187. p.Transparency = 0
  188. p.Reflectance = .1
  189. p.Material = Enum.Material.Plastic
  190. p = Instance.new("Part", Model)
  191. p.Name = "Part"
  192. p.TopSurface = 0
  193. p.BottomSurface = 0
  194. p.formFactor = "Custom"
  195. p.Size = Vector3.new(5, 1.40, 0.99)
  196. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  197. p.BrickColor = BrickColor.new("Bright yellow")
  198. p.Transparency = 0
  199. p.Reflectance = .1
  200. p.Material = Enum.Material.Plastic
  201. m = Instance.new("SpecialMesh")
  202. m.Scale = Vector3.new(1, 1, 1)
  203. m.Parent = p
  204. m.MeshType = Enum.MeshType.Wedge
  205. p = Instance.new("Part", Model)
  206. p.Name = "Center"
  207. p.TopSurface = 0
  208. p.BottomSurface = 0
  209. p.formFactor = "Custom"
  210. p.Size = Vector3.new(12.5, 5.80, 27.6)
  211. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  212. p.BrickColor = BrickColor.new("Bright yellow")
  213. p.Transparency = 1
  214. p.Reflectance = .1
  215. p.Material = Enum.Material.Plastic
  216. p = Instance.new("Part", Model)
  217. p.Name = "Part"
  218. p.TopSurface = 0
  219. p.BottomSurface = 0
  220. p.formFactor = "Custom"
  221. p.Size = Vector3.new(6.80, 1, 6.00)
  222. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  223. p.BrickColor = BrickColor.new("Bright yellow")
  224. p.Transparency = 0
  225. p.Reflectance = .1
  226. p.Material = Enum.Material.Plastic
  227. p = Instance.new("Part", Model)
  228. p.Name = "Part"
  229. p.TopSurface = 0
  230. p.BottomSurface = 0
  231. p.formFactor = "Custom"
  232. p.Size = Vector3.new(11, 5.40, 2.79)
  233. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  234. p.BrickColor = BrickColor.new("Bright yellow")
  235. p.Transparency = 0
  236. p.Reflectance = .1
  237. p.Material = Enum.Material.Plastic
  238. m = Instance.new("SpecialMesh")
  239. m.Scale = Vector3.new(1, 1, 1)
  240. m.Parent = p
  241. m.MeshType = Enum.MeshType.Wedge
  242. p = Instance.new("Part", Model)
  243. p.Name = "Part"
  244. p.TopSurface = 0
  245. p.BottomSurface = 0
  246. p.formFactor = "Custom"
  247. p.Size = Vector3.new(2.60, 11, 1.99)
  248. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  249. p.BrickColor = BrickColor.new("Bright yellow")
  250. p.Transparency = 0
  251. p.Reflectance = .1
  252. p.Material = Enum.Material.Plastic
  253. p = Instance.new("Part", Model)
  254. p.Name = "Part"
  255. p.TopSurface = 0
  256. p.BottomSurface = 0
  257. p.formFactor = "Custom"
  258. p.Size = Vector3.new(3.20, 11.0, 5)
  259. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  260. p.BrickColor = BrickColor.new("Bright yellow")
  261. p.Transparency = 0
  262. p.Reflectance = .1
  263. p.Material = Enum.Material.Plastic
  264. p = Instance.new("Part", Model)
  265. p.Name = "Part"
  266. p.TopSurface = 0
  267. p.BottomSurface = 0
  268. p.formFactor = "Custom"
  269. p.Size = Vector3.new(1.99, 1, 1)
  270. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  271. p.BrickColor = BrickColor.new("Mid gray")
  272. p.Transparency = 0
  273. p.Reflectance = .1
  274. p.Material = Enum.Material.Plastic
  275. p = Instance.new("Part", Model)
  276. p.Name = "Part"
  277. p.TopSurface = 0
  278. p.BottomSurface = 0
  279. p.formFactor = "Custom"
  280. p.Size = Vector3.new(1, 1, 4.59)
  281. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  282. p.BrickColor = BrickColor.new("Mid gray")
  283. p.Transparency = 0
  284. p.Reflectance = .1
  285. p.Material = Enum.Material.Plastic
  286. p = Instance.new("Part", Model)
  287. p.Name = "Part"
  288. p.TopSurface = 0
  289. p.BottomSurface = 0
  290. p.formFactor = "Custom"
  291. p.Size = Vector3.new(1, 12.6, 9.80)
  292. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  293. p.BrickColor = BrickColor.new("Bright yellow")
  294. p.Transparency = 0
  295. p.Reflectance = .1
  296. p.Material = Enum.Material.Plastic
  297. p = Instance.new("Part", Model)
  298. p.Name = "Part"
  299. p.TopSurface = 0
  300. p.BottomSurface = 0
  301. p.formFactor = "Custom"
  302. p.Size = Vector3.new(5.19, 1.39, 2.39)
  303. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  304. p.BrickColor = BrickColor.new("Bright yellow")
  305. p.Transparency = 0
  306. p.Reflectance = .1
  307. p.Material = Enum.Material.Plastic
  308. m = Instance.new("SpecialMesh")
  309. m.Scale = Vector3.new(1, 1, 1)
  310. m.Parent = p
  311. m.MeshType = Enum.MeshType.Wedge
  312. p = Instance.new("Part", Model)
  313. p.Name = "Part"
  314. p.TopSurface = 0
  315. p.BottomSurface = 0
  316. p.formFactor = "Custom"
  317. p.Size = Vector3.new(11, 0.60, 1.99)
  318. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  319. p.BrickColor = BrickColor.new("Bright yellow")
  320. p.Transparency = 0
  321. p.Reflectance = .1
  322. p.Material = Enum.Material.Plastic
  323. m = Instance.new("SpecialMesh")
  324. m.Scale = Vector3.new(1, 1, 1)
  325. m.Parent = p
  326. m.MeshType = Enum.MeshType.Wedge
  327. p = Instance.new("Part", Model)
  328. p.Name = "Part"
  329. p.TopSurface = 0
  330. p.BottomSurface = 0
  331. p.formFactor = "Custom"
  332. p.Size = Vector3.new(3.20, 11, 5.60)
  333. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  334. p.BrickColor = BrickColor.new("Bright yellow")
  335. p.Transparency = 0
  336. p.Reflectance = .1
  337. p.Material = Enum.Material.Plastic
  338. p = Instance.new("Part", Model)
  339. p.Name = "Part"
  340. p.TopSurface = 0
  341. p.BottomSurface = 0
  342. p.formFactor = "Custom"
  343. p.Size = Vector3.new(5, 13, 3.79)
  344. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  345. p.BrickColor = BrickColor.new("Bright yellow")
  346. p.Transparency = 0
  347. p.Reflectance = .1
  348. p.Material = Enum.Material.Plastic
  349. p = Instance.new("Part", Model)
  350. p.Name = "Part"
  351. p.TopSurface = 0
  352. p.BottomSurface = 0
  353. p.formFactor = "Custom"
  354. p.Size = Vector3.new(5.19, 1.39, 2.39)
  355. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  356. p.BrickColor = BrickColor.new("Bright yellow")
  357. p.Transparency = 0
  358. p.Reflectance = .1
  359. p.Material = Enum.Material.Plastic
  360. m = Instance.new("SpecialMesh")
  361. m.Scale = Vector3.new(1, 1, 1)
  362. m.Parent = p
  363. m.MeshType = Enum.MeshType.Wedge
  364. p = Instance.new("Part", Model)
  365. p.Name = "Part"
  366. p.TopSurface = 0
  367. p.BottomSurface = 0
  368. p.formFactor = "Custom"
  369. p.Size = Vector3.new(5.19, 1, 1)
  370. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  371. p.BrickColor = BrickColor.new("Mid gray")
  372. p.Transparency = 0
  373. p.Reflectance = .1
  374. p.Material = Enum.Material.Plastic
  375. p = Instance.new("Part", Model)
  376. p.Name = "Part"
  377. p.TopSurface = 0
  378. p.BottomSurface = 0
  379. p.formFactor = "Custom"
  380. p.Size = Vector3.new(3.20, 5, 4)
  381. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  382. p.BrickColor = BrickColor.new("Bright yellow")
  383. p.Transparency = 0
  384. p.Reflectance = .1
  385. p.Material = Enum.Material.Plastic
  386. p = Instance.new("Part", Model)
  387. p.Name = "Part"
  388. p.TopSurface = 0
  389. p.BottomSurface = 0
  390. p.formFactor = "Custom"
  391. p.Size = Vector3.new(6, 6.79, 2.79)
  392. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  393. p.BrickColor = BrickColor.new("Bright yellow")
  394. p.Transparency = 0
  395. p.Reflectance = .1
  396. p.Material = Enum.Material.Plastic
  397. m = Instance.new("SpecialMesh")
  398. m.Scale = Vector3.new(1, 1, 1)
  399. m.Parent = p
  400. m.MeshType = Enum.MeshType.Wedge
  401. p = Instance.new("Part", Model)
  402. p.Name = "Part"
  403. p.TopSurface = 0
  404. p.BottomSurface = 0
  405. p.formFactor = "Custom"
  406. p.Size = Vector3.new(0.60, 7.40, 3.79)
  407. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  408. p.BrickColor = BrickColor.new("Black")
  409. p.Transparency = 0
  410. p.Reflectance = .1
  411. p.Material = Enum.Material.Plastic
  412. p = Instance.new("Part", Model)
  413. p.Name = "Part"
  414. p.TopSurface = 0
  415. p.BottomSurface = 0
  416. p.formFactor = "Custom"
  417. p.Size = Vector3.new(6.80, 1, 6.00)
  418. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  419. p.BrickColor = BrickColor.new("Bright yellow")
  420. p.Transparency = 0
  421. p.Reflectance = .1
  422. p.Material = Enum.Material.Plastic
  423. p = Instance.new("Part", Model)
  424. p.Name = "Part"
  425. p.TopSurface = 0
  426. p.BottomSurface = 0
  427. p.formFactor = "Custom"
  428. p.Size = Vector3.new(11, 3.20, 2.19)
  429. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  430. p.BrickColor = BrickColor.new("Bright yellow")
  431. p.Transparency = 0
  432. p.Reflectance = .1
  433. p.Material = Enum.Material.Plastic
  434. m = Instance.new("SpecialMesh")
  435. m.Scale = Vector3.new(1, 1, 1)
  436. m.Parent = p
  437. m.MeshType = Enum.MeshType.Wedge
  438. p = Instance.new("Part", Model)
  439. p.Name = "Part"
  440. p.TopSurface = 0
  441. p.BottomSurface = 0
  442. p.formFactor = "Custom"
  443. p.Size = Vector3.new(2.60, 11, 2.39)
  444. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  445. p.BrickColor = BrickColor.new("Bright yellow")
  446. p.Transparency = 0
  447. p.Reflectance = .1
  448. p.Material = Enum.Material.Plastic
  449. p = Instance.new("Part", Model)
  450. p.Name = "Part"
  451. p.TopSurface = 0
  452. p.BottomSurface = 0
  453. p.formFactor = "Custom"
  454. p.Size = Vector3.new(5.19, 1, 1)
  455. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  456. p.BrickColor = BrickColor.new("Mid gray")
  457. p.Transparency = 0
  458. p.Reflectance = .1
  459. p.Material = Enum.Material.Plastic
  460. p = Instance.new("Part", Model)
  461. p.Name = "Part"
  462. p.TopSurface = 0
  463. p.BottomSurface = 0
  464. p.formFactor = "Custom"
  465. p.Size = Vector3.new(5, 0.80, 0.79)
  466. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  467. p.BrickColor = BrickColor.new("Bright yellow")
  468. p.Transparency = 0
  469. p.Reflectance = .1
  470. p.Material = Enum.Material.Plastic
  471. m = Instance.new("SpecialMesh")
  472. m.Scale = Vector3.new(1, 1, 1)
  473. m.Parent = p
  474. m.MeshType = Enum.MeshType.Wedge
  475. p = Instance.new("Part", Model)
  476. p.Name = "Part"
  477. p.TopSurface = 0
  478. p.BottomSurface = 0
  479. p.formFactor = "Custom"
  480. p.Size = Vector3.new(10, 12, 10)
  481. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  482. p.BrickColor = BrickColor.new("Medium stone grey")
  483. p.Transparency = 0
  484. p.Reflectance = .1
  485. p.Material = Enum.Material.Concrete
  486. m = Instance.new("CylinderMesh")
  487. m.Scale = Vector3.new(1, 1.02999997, 1)
  488. m.Parent = p
  489. p = Instance.new("Part", Model)
  490. p.Name = "Part"
  491. p.TopSurface = 0
  492. p.BottomSurface = 0
  493. p.formFactor = "Custom"
  494. p.Size = Vector3.new(0.60, 5.19, 5)
  495. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  496. p.BrickColor = BrickColor.new("Bright yellow")
  497. p.Transparency = 0
  498. p.Reflectance = .1
  499. p.Material = Enum.Material.Plastic
  500. p = Instance.new("Part", Model)
  501. p.Name = "Part"
  502. p.TopSurface = 0
  503. p.BottomSurface = 0
  504. p.formFactor = "Custom"
  505. p.Size = Vector3.new(6, 6.79, 2.79)
  506. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  507. p.BrickColor = BrickColor.new("Bright yellow")
  508. p.Transparency = 0
  509. p.Reflectance = .1
  510. p.Material = Enum.Material.Plastic
  511. m = Instance.new("SpecialMesh")
  512. m.Scale = Vector3.new(1, 1, 1)
  513. m.Parent = p
  514. m.MeshType = Enum.MeshType.Wedge
  515. p = Instance.new("Part", Model)
  516. p.Name = "Part"
  517. p.TopSurface = 0
  518. p.BottomSurface = 0
  519. p.formFactor = "Custom"
  520. p.Size = Vector3.new(2.79, 7.40, 0.79)
  521. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  522. p.BrickColor = BrickColor.new("Black")
  523. p.Transparency = 0
  524. p.Reflectance = .1
  525. p.Material = Enum.Material.Plastic
  526. p = Instance.new("Part", Model)
  527. p.Name = "Part"
  528. p.TopSurface = 0
  529. p.BottomSurface = 0
  530. p.formFactor = "Custom"
  531. p.Size = Vector3.new(5.40, 11, 10)
  532. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  533. p.BrickColor = BrickColor.new("Bright yellow")
  534. p.Transparency = 0
  535. p.Reflectance = .1
  536. p.Material = Enum.Material.Plastic
  537. p = Instance.new("Part", Model)
  538. p.Name = "Part"
  539. p.TopSurface = 0
  540. p.BottomSurface = 0
  541. p.formFactor = "Custom"
  542. p.Size = Vector3.new(11, 0.60, 2.39)
  543. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  544. p.BrickColor = BrickColor.new("Bright yellow")
  545. p.Transparency = 0
  546. p.Reflectance = .1
  547. p.Material = Enum.Material.Plastic
  548. m = Instance.new("SpecialMesh")
  549. m.Scale = Vector3.new(1, 1, 1)
  550. m.Parent = p
  551. m.MeshType = Enum.MeshType.Wedge
  552. p = Instance.new("Part", Model)
  553. p.Name = "Part"
  554. p.TopSurface = 0
  555. p.BottomSurface = 0
  556. p.formFactor = "Custom"
  557. p.Size = Vector3.new(4, 13, 1)
  558. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  559. p.BrickColor = BrickColor.new("Bright yellow")
  560. p.Transparency = 0
  561. p.Reflectance = .1
  562. p.Material = Enum.Material.Plastic
  563. p = Instance.new("Part", Model)
  564. p.Name = "Part"
  565. p.TopSurface = 0
  566. p.BottomSurface = 0
  567. p.formFactor = "Custom"
  568. p.Size = Vector3.new(10.1, 1, 0.99)
  569. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  570. p.BrickColor = BrickColor.new("Mid gray")
  571. p.Transparency = 0
  572. p.Reflectance = .1
  573. p.Material = Enum.Material.Plastic
  574. m = Instance.new("SpecialMesh")
  575. m.Scale = Vector3.new(1, 1, 1)
  576. m.Parent = p
  577. m.MeshType = Enum.MeshType.Wedge
  578. p = Instance.new("Part", Model)
  579. p.Name = "Part"
  580. p.TopSurface = 0
  581. p.BottomSurface = 0
  582. p.formFactor = "Custom"
  583. p.Size = Vector3.new(1, 1, 4.59)
  584. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  585. p.BrickColor = BrickColor.new("Mid gray")
  586. p.Transparency = 0
  587. p.Reflectance = .1
  588. p.Material = Enum.Material.Plastic
  589. p = Instance.new("Part", Model)
  590. p.Name = "Part"
  591. p.TopSurface = 0
  592. p.BottomSurface = 0
  593. p.formFactor = "Custom"
  594. p.Size = Vector3.new(1.99, 1, 1)
  595. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  596. p.BrickColor = BrickColor.new("Mid gray")
  597. p.Transparency = 0
  598. p.Reflectance = .1
  599. p.Material = Enum.Material.Plastic
  600. p = Instance.new("Part", Model)
  601. p.Name = "Part"
  602. p.TopSurface = 0
  603. p.BottomSurface = 0
  604. p.formFactor = "Custom"
  605. p.Size = Vector3.new(1, 1, 4.59)
  606. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  607. p.BrickColor = BrickColor.new("Mid gray")
  608. p.Transparency = 0
  609. p.Reflectance = .1
  610. p.Material = Enum.Material.Plastic
  611. p = Instance.new("Part", Model)
  612. p.Name = "Part"
  613. p.TopSurface = 0
  614. p.BottomSurface = 0
  615. p.formFactor = "Custom"
  616. p.Size = Vector3.new(10.1, 1, 0.99)
  617. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  618. p.BrickColor = BrickColor.new("Mid gray")
  619. p.Transparency = 0
  620. p.Reflectance = .1
  621. p.Material = Enum.Material.Plastic
  622. m = Instance.new("SpecialMesh")
  623. m.Scale = Vector3.new(1, 1, 1)
  624. m.Parent = p
  625. m.MeshType = Enum.MeshType.Wedge
  626.  
  627. Spawn = function()
  628. Modelc = Model:clone()
  629. for _, v in pairs(Modelc:children()) do
  630. if v.className == "Part" then
  631. if v.Name ~= "Center" then
  632. w = Instance.new("Weld")
  633. w.Part0 = Modelc.Center
  634. w.Part1 = v
  635. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  636. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  637. w.Parent = w.Part0
  638. end
  639. end
  640. end
  641. return Modelc
  642. end
  643.  
  644. CameraRadius = 66
  645. TimeStopRadius = 66
  646.  
  647. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  648. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  649. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  650. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  651. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  652. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  653. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  654. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  655. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  656. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  657. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  658. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  659.  
  660. getWelds = function(c) --designate weld variables
  661. local t = c.Torso
  662. local hrp = c.HumanoidRootPart.RootJoint
  663. RightShoulder = t:FindFirstChild("Right Shoulder")
  664. LeftShoulder = t:FindFirstChild("Left Shoulder")
  665. RightHip = t:FindFirstChild("Right Hip")
  666. LeftHip = t:FindFirstChild("Left Hip")
  667. RootJoint = hrp
  668. Neck = t:FindFirstChild("Neck")
  669. end
  670. resetWelds = function(ext, occ) --extent 1-3; occlusion
  671. --1 == reset desiredangle/currentangle
  672. --2 == reset C0/C1
  673. --3 == reset both des/cur/c0/c1
  674. local r = {
  675. RightShoulder,
  676. LeftShoulder,
  677. RightHip,
  678. LeftHip,
  679. RootJoint,
  680. Neck,
  681. Grip
  682. }
  683. for _, v in pairs(r) do
  684. for i = 1, #occ do
  685. if occ[i] == v then
  686. table.remove(r, _)
  687. end
  688. end
  689. end
  690. for _, v in pairs(r) do
  691. if v.Name == "Right Shoulder" then
  692. if ext == 1 then
  693. v.DesiredAngle = 0
  694. v.CurrentAngle = 0
  695. elseif ext == 2 then
  696. v.C0 = RightShoulderC0
  697. v.C1 = RightShoulderC1
  698. elseif ext == 3 then
  699. v.DesiredAngle = 0
  700. v.CurrentAngle = 0
  701. v.C0 = RightShoulderC0
  702. v.C1 = RightShoulderC1
  703. end
  704. elseif v.Name == "Left Shoulder" then
  705. if ext == 1 then
  706. v.DesiredAngle = 0
  707. v.CurrentAngle = 0
  708. elseif ext == 2 then
  709. v.C0 = LeftShoulderC0
  710. v.C1 = LeftShoulderC1
  711. elseif ext == 3 then
  712. v.DesiredAngle = 0
  713. v.CurrentAngle = 0
  714. v.C0 = LeftShoulderC0
  715. v.C1 = LeftShoulderC1
  716. end
  717. elseif v.Name == "Right Hip" then
  718. if ext == 1 then
  719. v.DesiredAngle = 0
  720. v.CurrentAngle = 0
  721. elseif ext == 2 then
  722. v.C0 = RightHipC0
  723. v.C1 = RightHipC1
  724. elseif ext == 3 then
  725. v.DesiredAngle = 0
  726. v.CurrentAngle = 0
  727. v.C0 = RightHipC0
  728. v.C1 = RightHipC1
  729. end
  730. elseif v.Name == "Left Hip" then
  731. if ext == 1 then
  732. v.DesiredAngle = 0
  733. v.CurrentAngle = 0
  734. elseif ext == 2 then
  735. v.C0 = LeftHipC0
  736. v.C1 = LeftHipC1
  737. elseif ext == 3 then
  738. v.DesiredAngle = 0
  739. v.CurrentAngle = 0
  740. v.C0 = LeftHipC0
  741. v.C1 = LeftHipC1
  742. end
  743. elseif v.Name == "Neck" then
  744. if ext == 1 then
  745. v.DesiredAngle = 0
  746. v.CurrentAngle = 0
  747. elseif ext == 2 then
  748. v.C0 = NeckC0
  749. v.C1 = NeckC1
  750. elseif ext == 3 then
  751. v.DesiredAngle = 0
  752. v.CurrentAngle = 0
  753. v.C0 = NeckC0
  754. v.C1 = NeckC1
  755. end
  756. elseif v.Name == "RootJoint" then
  757. if ext == 1 then
  758. v.DesiredAngle = 0
  759. v.CurrentAngle = 0
  760. elseif ext == 2 then
  761. v.C0 = RootJointC0
  762. v.C1 = RootJointC1
  763. elseif ext == 3 then
  764. v.DesiredAngle = 0
  765. v.CurrentAngle = 0
  766. v.C0 = RootJointC0
  767. v.C1 = RootJointC1
  768. end
  769. elseif v.Name == "RightGrip" then
  770. if ext == 1 then
  771. elseif ext == 2 then
  772. Grip.C0 = nGrip.C0
  773. Grip.C1 = nGrip.C1
  774. elseif ext == 3 then
  775. Grip.C0 = nGrip.C0
  776. Grip.C1 = nGrip.C1
  777. end
  778. end
  779. end
  780. end
  781.  
  782.  
  783. doitdocdoit = function()
  784. if deb == false then
  785. return
  786. end
  787. deb = false
  788.  
  789. vPlayer = game.Players.LocalPlayer
  790. cPlayer = vPlayer.Character
  791. Anim = cPlayer.Animate
  792. Anim.Disabled = true
  793. Hum = cPlayer.Humanoid
  794. Hum.Name = "NOPE"
  795. Hum.WalkSpeed = 0
  796. getWelds(cPlayer)
  797. resetWelds(3, {})
  798.  
  799. bodypos = Instance.new("BodyPosition")
  800. bodypos.P = 4000
  801. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  802. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  803. bodypos.Parent = cPlayer.Torso
  804.  
  805. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  806. CPlayer = cPlayer
  807. partpos = Instance.new("Part", workspace)
  808. partpos.Transparency = 1
  809. partpos.CanCollide = false
  810. partpos.Anchored = true
  811. partpos.CFrame = cPlayer.Torso.CFrame
  812.  
  813. sound = Instance.new("Sound")
  814. sound.Parent = partpos
  815. sound.Volume = 1
  816. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  817. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  818. sound2 = Instance.new("Sound")
  819. sound2.Parent = workspace.CurrentCamera
  820. sound2.Volume = 1
  821. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  822. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  823. sound:Play()
  824. sound2:Play()
  825. expected = 10
  826. did = false
  827. pooted = 0
  828. sos = game:GetService("RunService").Stepped:connect(function()
  829. pooted = pooted + 1
  830. if pooted >= expected + 1 then
  831. sos:disconnect()
  832. did = true
  833. return
  834. end
  835. resetWelds(3, {})
  836. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  837. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  838. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  839. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  840. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  841. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  842. end)
  843. --[[sound=Instance.new("Sound")
  844. sound.Parent=cPlayer.Torso
  845. sound.Volume=1
  846. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  847. sound:Play()]]--
  848. while did == false do
  849. wait()
  850. end
  851.  
  852. expected = 10
  853. did = false
  854. pooted = 0
  855. sos = game:GetService("RunService").Stepped:connect(function()
  856. pooted = pooted + 1
  857. if pooted >= expected + 1 then
  858. sos:disconnect()
  859. did = true
  860. return
  861. end
  862. resetWelds(3, {})
  863. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  864. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  865. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  866. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  867. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  868. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  869. end)
  870. while did == false do
  871. wait()
  872. end
  873. wait(.2)
  874. expected = 5
  875. did = false
  876. pooted = 0
  877. nubhit = nil
  878. sos = game:GetService("RunService").Stepped:connect(function()
  879. pooted = pooted + 1
  880. if pooted >= expected + 1 then
  881. sos:disconnect()
  882. did = true
  883. return
  884. end
  885. resetWelds(3, {})
  886. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  887. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  888. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  889. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  890. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  891. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  892. if nubhit == nil then
  893. bodypos.position = bodypos.position + dir * 4
  894. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  895. --bodypos.position=bodypos.position + dir*9
  896. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  897. end
  898. if nubhit == nil and pooted >= 2 then
  899. pos = bodypos.position + dir * 2
  900. radi = 6
  901. for _, v in pairs(workspace:children()) do
  902. h = v:FindFirstChild("Humanoid")
  903. t = v:FindFirstChild("Torso")
  904. if h ~= nil and t ~= nil and v ~= cPlayer then
  905. if (t.Position - pos).magnitude <= radi then
  906. print(":>")
  907. nubhit = v
  908. break
  909. end
  910. end
  911. end
  912. end
  913. if nubhit ~= nil then
  914. if nubhit.Torso:FindFirstChild("PART1") == nil then
  915. v = Instance.new("BodyVelocity")
  916. v.P = 4000
  917. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  918. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  919. v.Name = "PART1"
  920. v.Parent = nubhit.Torso
  921. game:GetService("Debris"):AddItem(v, 5)
  922. coroutine.resume(coroutine.create(function(v)
  923. for i = 1, 100 do
  924. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  925. wait()
  926. end
  927. end), v)
  928. v = Instance.new("BodyGyro")
  929. v.P = 20
  930. v.D = 30
  931. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  932. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  933. v.Name = "PART1"
  934. v.Parent = nubhit.Torso
  935. game:GetService("Debris"):AddItem(v, 5)
  936. end
  937. end
  938. end)
  939. while did == false do
  940. wait()
  941. end
  942. if nubhit == nil then
  943. sound:Stop()
  944. wait(.5)
  945. sound2:Stop()
  946. else
  947. expected = 32
  948. did = false
  949. pooted = 0
  950. sos = game:GetService("RunService").Stepped:connect(function()
  951. pooted = pooted + 1
  952. if pooted >= expected + 1 then
  953. sos:disconnect()
  954. did = true
  955. return
  956. end
  957. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  958. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  959. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  960. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  961. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  962. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  963. bodypos.position = bodypos.position + dir * .05
  964. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  965. end)
  966. while did == false do
  967. wait()
  968. end
  969. bodypos.Parent = nil
  970. expected = 12
  971. did = false
  972. pooted = 0
  973. sos = game:GetService("RunService").Stepped:connect(function()
  974. pooted = pooted + 1
  975. if pooted >= expected + 1 then
  976. sos:disconnect()
  977. did = true
  978. return
  979. end
  980. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  981. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  982. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  983. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  984. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  985. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  986. end)
  987.  
  988. while did == false do
  989. wait()
  990. end
  991. expected = 6
  992. did = false
  993. pooted = 0
  994. sos = game:GetService("RunService").Stepped:connect(function()
  995. pooted = pooted + 1
  996. if pooted >= expected + 1 then
  997. sos:disconnect()
  998. did = true
  999. return
  1000. end
  1001. resetWelds(3, {})
  1002. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  1003. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  1004. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  1005. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1006. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  1007. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  1008. print(":(")
  1009. end)
  1010. wait(.3)
  1011. while did == false do
  1012. wait()
  1013. end
  1014. resetWelds(3, {
  1015. "Neck"
  1016. })
  1017. expected = 5
  1018. did = false
  1019. pooted = 0
  1020. p = Instance.new("Part", workspace)
  1021. p.Name = "ORB"
  1022. p.TopSurface = 0
  1023. p.BottomSurface = 0
  1024. p.formFactor = "Custom"
  1025. p.CFrame = cPlayer.Torso.CFrame
  1026. m = Instance.new("SpecialMesh", p)
  1027. m.MeshType = "Sphere"
  1028. p.BrickColor = BrickColor:White()
  1029. p.Size = Vector3.new(1, 1, 1)
  1030. p.CanCollide = false
  1031. p.Anchored = true
  1032. game:GetService("Debris"):AddItem(p, 5)
  1033. coroutine.resume(coroutine.create(function(p)
  1034. nubhit.Torso.Anchored = true
  1035. for i = 1, 10 do
  1036. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  1037. p.Transparency = .5 + i / 20
  1038. wait()
  1039. end
  1040. p:Remove()
  1041. end), p)
  1042. sos = game:GetService("RunService").Stepped:connect(function()
  1043. pooted = pooted + 1
  1044. if pooted >= expected + 1 then
  1045. sos:disconnect()
  1046. did = true
  1047. return
  1048. end
  1049. resetWelds(3, {})
  1050. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  1051. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  1052. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  1053. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  1054. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  1055. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  1056. print(":(")
  1057. end)
  1058.  
  1059. while did == false do
  1060. wait()
  1061. end
  1062. wait(1)
  1063. expected = 5
  1064. did = false
  1065. pooted = 0
  1066. sos = game:GetService("RunService").Stepped:connect(function()
  1067. pooted = pooted + 1
  1068. if pooted >= expected + 1 then
  1069. sos:disconnect()
  1070. did = true
  1071. return
  1072. end
  1073. resetWelds(3, {})
  1074. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1075. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1076. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1077. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1078. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1079. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1080. print(":(")
  1081. end)
  1082. while did == false do
  1083. wait()
  1084. end
  1085. wait(.8)
  1086. expected = 5
  1087. did = false
  1088. pooted = 0
  1089. bodypos.Parent = cPlayer.Torso
  1090. workspace.CurrentCamera.CameraType = "Follow"
  1091. sos = game:GetService("RunService").Stepped:connect(function()
  1092. pooted = pooted + 1
  1093. if pooted >= expected + 1 then
  1094. sos:disconnect()
  1095. did = true
  1096. return
  1097. end
  1098. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1099. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1100. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1101. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1102. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1103. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1104.  
  1105. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1106. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1107.  
  1108. print(":(")
  1109. end)
  1110. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1111. DIOPLS.SoundId = "rbxassetid://316900066"
  1112. DIOPLS.Volume = 1
  1113. DIOPLS:Play()
  1114. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1115. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1116. while did == false do
  1117. wait()
  1118. end
  1119. wait(.8)
  1120. LOL = Spawn()
  1121. LOL.Parent = workspace
  1122. LOL:MakeJoints()
  1123. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1124. C = LOL.Center
  1125. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1126.  
  1127. bb = Instance.new("BodyPosition")
  1128. bb.Parent = C
  1129. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1130. bb.position = bb.Parent.Position
  1131. C.CFrame = CFrame.new(bb.position)
  1132. orig = bb.position
  1133.  
  1134. gg = Instance.new("BodyGyro")
  1135. gg.P = 15000
  1136. gg.D = 100
  1137. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1138. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1139. gg.Parent = C
  1140.  
  1141. expected = 80
  1142. did = false
  1143. pooted = 0
  1144.  
  1145. resetWelds(3, {})
  1146.  
  1147. Hum.PlatformStand = true
  1148.  
  1149. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1150. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1151. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1152. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1153. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1154. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1155.  
  1156. bodypos.Parent = nil
  1157. w = Instance.new("Weld")
  1158. w.Part0 = C
  1159. w.Part1 = cPlayer.Torso
  1160. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1161. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1162. w.Parent = w.Part0
  1163.  
  1164. sos = game:GetService("RunService").Stepped:connect(function()
  1165. pooted = pooted + 1
  1166. if pooted >= expected + 1 then
  1167. sos:disconnect()
  1168. did = true
  1169. return
  1170. end
  1171.  
  1172. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1173. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1174. print(":(")
  1175. end)
  1176.  
  1177. while did == false do
  1178. wait()
  1179. end
  1180. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1181. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1182. bl2 = Instance.new("Part")
  1183. bl2.TopSurface = 0
  1184. bl2.BottomSurface = 0
  1185. bl2.CanCollide = false
  1186. bl2.formFactor = "Symmetric"
  1187. local ShockWaveSound = Instance.new("Sound", bl2)
  1188. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1189. ShockWaveSound.Pitch = 0.8
  1190. ShockWaveSound.Volume = 1
  1191. ShockWaveSound:Play()
  1192. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1193. m = Instance.new("SpecialMesh")
  1194. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1195. m.Scale = Vector3.new(1, 4, 1)
  1196. m.Parent = bl2
  1197. bl2.Size = Vector3.new(1, 1, 1)
  1198. bl2.Anchored = false
  1199. bl2.Name = "c"
  1200. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1201. bl2.BrickColor = BrickColor.new("White")
  1202. bl2.Parent = CPlayer
  1203. coroutine.resume(coroutine.create(function(p)
  1204. for i = 1, 10 do
  1205. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1206. p.Transparency = .25 + i * .075
  1207. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1208. wait()
  1209. end
  1210. p:Remove()
  1211. end), bl2)
  1212. bl2.Anchored = true
  1213.  
  1214. bl2 = Instance.new("Part")
  1215. bl2.TopSurface = 0
  1216. bl2.BottomSurface = 0
  1217. bl2.CanCollide = false
  1218. bl2.formFactor = "Symmetric"
  1219. m = Instance.new("SpecialMesh")
  1220. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1221. m.Scale = Vector3.new(1, 6, 1)
  1222. m.Parent = bl2
  1223. bl2.Size = Vector3.new(1, 1, 1)
  1224. bl2.Anchored = false
  1225. bl2.Name = "c"
  1226. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1227. bl2.BrickColor = BrickColor.new("White")
  1228. bl2.Parent = CPlayer
  1229. coroutine.resume(coroutine.create(function(p)
  1230. for i = 1, 20 do
  1231. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1232. p.Transparency = i / 20
  1233. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1234. wait()
  1235. end
  1236. p:Remove()
  1237. end), bl2)
  1238. bl2.Anchored = true
  1239.  
  1240. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1241. expected = 3
  1242. did = false
  1243. pooted = 0
  1244. workspace.CurrentCamera.CameraType = "Follow"
  1245. sos = game:GetService("RunService").Stepped:connect(function()
  1246. pooted = pooted + 1
  1247. if pooted >= expected + 1 then
  1248. sos:disconnect()
  1249. did = true
  1250. return
  1251. end
  1252. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1253. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1254. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1255. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1256. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1257. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1258.  
  1259. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1260.  
  1261. print(":(")
  1262. end)
  1263. while did == false do
  1264. wait()
  1265. end
  1266. wait(.3)
  1267. expected = 5
  1268. did = false
  1269. pooted = 0
  1270. workspace.CurrentCamera.CameraType = "Follow"
  1271. sos = game:GetService("RunService").Stepped:connect(function()
  1272. pooted = pooted + 1
  1273. if pooted >= expected + 1 then
  1274. sos:disconnect()
  1275. did = true
  1276. return
  1277. end
  1278. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1279. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1280. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1281. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1282. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1283. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1284.  
  1285. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1286.  
  1287. print(":(")
  1288. end)
  1289. while did == false do
  1290. wait()
  1291. end
  1292. expected = 203
  1293. did = false
  1294. pooted = 0
  1295. workspace.CurrentCamera.CameraType = "Follow"
  1296. sos = game:GetService("RunService").Stepped:connect(function()
  1297. pooted = pooted + 1
  1298. if pooted >= expected + 1 then
  1299. sos:disconnect()
  1300. did = true
  1301. return
  1302. end
  1303. resetWelds(3, {
  1304. RightHip,
  1305. LeftHip,
  1306. RootJoint,
  1307. Neck
  1308. })
  1309. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1310. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1311. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1312. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1313. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1314. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1315. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1316. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1317.  
  1318. if pooted / 2 == math.floor(pooted / 2) then
  1319. p = cPlayer["Right Arm"]:clone()
  1320. p.Anchored = true
  1321. p.CanCollide = false
  1322. p.Parent = workspace
  1323. p.Transparency = .5
  1324. game:GetService("Debris"):AddItem(p, .2)
  1325. p = cPlayer["Left Arm"]:clone()
  1326. p.Anchored = true
  1327. p.CanCollide = false
  1328. p.Parent = workspace
  1329. p.Transparency = .5
  1330. game:GetService("Debris"):AddItem(p, .2)
  1331.  
  1332. p = Instance.new("Part", workspace)
  1333. p.Name = "ORB"
  1334. p.TopSurface = 0
  1335. p.BottomSurface = 0
  1336. p.formFactor = "Custom"
  1337. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1338. m = Instance.new("SpecialMesh", p)
  1339. m.MeshType = "Sphere"
  1340. p.BrickColor = BrickColor:White()
  1341. p.Size = Vector3.new(.4, .4, .4)
  1342. p.CanCollide = false
  1343. p.Anchored = true
  1344. game:GetService("Debris"):AddItem(p, 5)
  1345. coroutine.resume(coroutine.create(function(p)
  1346. for i = 1, 8 do
  1347. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1348. p.Transparency = i / 8
  1349. wait()
  1350. end
  1351. p:Remove()
  1352. end), p)
  1353.  
  1354. end
  1355.  
  1356. print(":)")
  1357. end)
  1358. while did == false do
  1359. wait()
  1360. end
  1361. wait(.5)
  1362. expected = 20
  1363. did = false
  1364. pooted = 0
  1365. workspace.CurrentCamera.CameraType = "Follow"
  1366. sos = game:GetService("RunService").Stepped:connect(function()
  1367. pooted = pooted + 1
  1368. if pooted >= expected + 1 then
  1369. sos:disconnect()
  1370. did = true
  1371. return
  1372. end
  1373. resetWelds(3, {
  1374. Neck,
  1375. RootJoint,
  1376. RightHip,
  1377. LeftHip
  1378. })
  1379. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1380. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1381. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1382. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1383. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1384. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1385. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1386. print(":)")
  1387. end)
  1388. while did == false do
  1389. wait()
  1390. end
  1391. wait(2)
  1392. expected = 5
  1393. did = false
  1394. pooted = 0
  1395. workspace.CurrentCamera.CameraType = "Follow"
  1396. w.Parent = nil
  1397. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1398. poo = cPlayer.Torso.CFrame.lookVector
  1399. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1400. bodypos.Parent = cPlayer.Torso
  1401. sos = game:GetService("RunService").Stepped:connect(function()
  1402. pooted = pooted + 1
  1403. if pooted >= expected + 1 then
  1404. sos:disconnect()
  1405. did = true
  1406. return
  1407. end
  1408. resetWelds(3, {})
  1409. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1410. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1411. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1412. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1413. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1414. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1415. print(":)")
  1416. end)
  1417. while did == false do
  1418. wait()
  1419. end
  1420. wait(.7)
  1421. expected = 5
  1422. did = false
  1423. pooted = 0
  1424. sos = game:GetService("RunService").Stepped:connect(function()
  1425. pooted = pooted + 1
  1426. if pooted >= expected + 1 then
  1427. sos:disconnect()
  1428. did = true
  1429. return
  1430. end
  1431. resetWelds(3, {})
  1432. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1433. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1434. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1435. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1436. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1437. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1438. print(":(")
  1439. end)
  1440. while did == false do
  1441. wait()
  1442. end
  1443. wait(.2)
  1444. expected = 10
  1445. did = false
  1446. pooted = 0
  1447. workspace.CurrentCamera.CameraType = "Follow"
  1448. g = Instance.new("BodyGyro")
  1449. g.Parent = cPlayer.Torso
  1450. sos = game:GetService("RunService").Stepped:connect(function()
  1451. pooted = pooted + 1
  1452. if pooted >= expected + 1 then
  1453. sos:disconnect()
  1454. did = true
  1455. return
  1456. end
  1457. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1458. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1459. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1460. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1461. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1462. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1463. if pooted >= 2 then
  1464. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1465. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1466. end
  1467. print(":(")
  1468. end)
  1469. while did == false do
  1470. wait()
  1471. end
  1472. wait(.2)
  1473. bodypos:Remove()
  1474. wait(.5)
  1475.  
  1476. e = Instance.new("Explosion")
  1477. e.BlastRadius = 30
  1478. e.Position = C.Position
  1479. e.BlastPressure = e.BlastPressure * 2.5
  1480. e.Parent = workspace
  1481. s = Instance.new("Sound", C)
  1482. s.SoundId = "rbxassetid://258057783"
  1483. s.Volume = 1
  1484. s:Play()
  1485. Instance.new("DistortionSoundEffect", s).Level = 1
  1486. g:Remove()
  1487. --dun
  1488. nubhit.Torso.Anchored = false
  1489. Hum.PlatformStand = false
  1490. C.Anchored = true
  1491.  
  1492. coroutine.resume(coroutine.create(function(t)
  1493. wait(3)
  1494. p = Instance.new("Sound")
  1495. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1496. p.Parent = t
  1497. p.Volume = 1
  1498. p:Play()
  1499. end), C)
  1500. game:GetService("Debris"):AddItem(LOL, 5)
  1501. end
  1502. resetWelds(3, {})
  1503. workspace.CurrentCamera.CameraType = "Custom"
  1504. Hum.WalkSpeed = 16
  1505. Hum.Name = "Humanoid"
  1506. bodypos:Remove()
  1507. partpos:Remove()
  1508. Anim.Parent = nil
  1509. wait(.1)
  1510. Anim.Disabled = false
  1511. Anim.Parent = cPlayer
  1512. deb = true
  1513. end
  1514.  
  1515. Tool = Instance.new("HopperBin")
  1516. Tool.Name = "ROAD ROLLER DA"
  1517. Tool.Parent = game.Players.LocalPlayer.Backpack
  1518. Tool.Selected:connect(function(mouse)
  1519. mouse.Button1Down:connect(function()
  1520. doitdocdoit()
  1521. end)
  1522. end)
  1523.  
  1524. end
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