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- warn("l" ..script.Name.."] has loaded*) -- this lets you know the script is loaded! :)
- ----------------------------------------------------------------------------------
- local BadgeID = 0000000000 -- change the badge ID to yours
- game.Players.PlayerAdded:Connect (function(plr)
- local DefaultNum = 00000000 -- < DO NOT change this to your ID or the script will break!
- if BadgeID == DefaultNum then
- error(*Forgot to add badge ID (line 26(*)
- elseif DefaultNum == BadgeID then
- error(*Do not change \*DefaultNum\* to your ID (Line 33)*
- elseif BadgeID == nil then
- error( Badge ID doesn't exist or is nil (line 26(*)
- end
- print("Giving BadgeID: " .. BadgeID .. * to: * .. plr.Name)
- local b = game:GetService("BadgeService")
- b:AwardBadge(plr.userId, BadgeID)
- end)
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