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- local ScreenGui = Instance.new('ScreenGui')
- local Frame = Instance.new('Frame')
- local Title = Instance.new('TextLabel')
- local Others = Instance.new('TextLabel')
- local WhiteLaunch = Instance.new('TextButton')
- local RedLaunch = Instance.new('TextButton')
- local BlackLaunch = Instance.new('TextButton')
- local BlueLaunch = Instance.new('TextButton')
- local GreenLaunch = Instance.new('TextButton')
- local PinkLaunch = Instance.new('TextButton')
- local YellowLaunch = Instance.new('TextButton')
- local AllLaunch = Instance.new('TextButton')
- local WhiteTeam = Instance.new('TextButton')
- local RedTeam = Instance.new('TextButton')
- local BlackTeam = Instance.new('TextButton')
- local BlueTeam = Instance.new('TextButton')
- local GreenTeam = Instance.new('TextButton')
- local PinkTeam = Instance.new('TextButton')
- local YellowTeam = Instance.new('TextButton')
- local TPtool = Instance.new('TextButton')
- local Chests = Instance.new('TextButton')
- local Player = Instance.new('TextBox')
- local TPplayer = Instance.new('TextButton')
- local TPValue = Instance.new('TextLabel')
- local JumpText = Instance.new('TextBox')
- local Jump = Instance.new('TextButton')
- local JPValue = Instance.new('TextLabel')
- local SpeedText = Instance.new('TextBox')
- local Speed = Instance.new('TextButton')
- local SPDValue = Instance.new('TextLabel')
- -- Properties
- ScreenGui.Name = 'BuildABoatGui'
- ScreenGui.Parent = game.CoreGui
- mouse = game.Players.LocalPlayer:GetMouse()
- Frame.Parent = ScreenGui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.15, 0.15, 0.15)
- Frame.BackgroundTransparency = 0.1
- Frame.BorderColor3 = Color3.new(1, 1, 1)
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.14, 0, 0.015, 0)
- Frame.Selectable = true
- Frame.Size = UDim2.new(0, 350, 0, 350)
- frame_2 = game.CoreGui.BuildABoatGui.Frame
- Enabled = true
- Title.Name = 'Title'
- Title.Parent = Frame
- Title.BackgroundColor3 = Color3.new(0, 0, 0)
- Title.BackgroundTransparency = 1
- Title.BorderColor3 = Color3.new(1, 1, 1)
- Title.BorderSizePixel = 2
- Title.Position = UDim2.new(0.09, 0, 0, 0)
- Title.Size = UDim2.new(0, 288, 0, 50)
- Title.Font = Enum.Font.Cartoon
- Title.Text = 'Build A boat For Treasure'
- Title.TextColor3 = Color3.new(1, 1, 1)
- Title.TextScaled = true
- Title.TextSize = 14
- Title.TextWrapped = true
- Others.Name = 'Others'
- Others.Parent = Frame
- Others.BackgroundColor3 = Color3.new(0, 0, 0)
- Others.BackgroundTransparency = 1
- Others.BorderColor3 = Color3.new(1, 1, 1)
- Others.BorderSizePixel = 2
- Others.Position = UDim2.new(0.09, 0, 0.64, 0)
- Others.Size = UDim2.new(0, 288, 0, 48)
- Others.Font = Enum.Font.Cartoon
- Others.Text = 'Others'
- Others.TextColor3 = Color3.new(1, 1, 1)
- Others.TextScaled = false
- Others.TextSize = 35
- Others.TextWrapped = true
- WhiteLaunch.Name = 'WhiteLaunch'
- WhiteLaunch.Parent = Frame
- WhiteLaunch.AnchorPoint = Vector2.new(0.5, 0)
- WhiteLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- WhiteLaunch.BorderColor3 = Color3.new(1, 1, 1)
- WhiteLaunch.Position = UDim2.new(0.2, 0, 0.16, 0)
- WhiteLaunch.Size = UDim2.new(0, 100, 0, 30)
- WhiteLaunch.AutoButtonColor = false
- WhiteLaunch.Font = Enum.Font.SourceSansBold
- WhiteLaunch.Text = 'Launch White'
- WhiteLaunch.TextColor3 = Color3.new(1, 1, 1)
- WhiteLaunch.TextSize = 14
- RedLaunch.Name = 'RedLaunch'
- RedLaunch.Parent = Frame
- RedLaunch.AnchorPoint = Vector2.new(0.5, 0)
- RedLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- RedLaunch.BorderColor3 = Color3.new(1, 1, 1)
- RedLaunch.Position = UDim2.new(0.5, 0, 0.16, 0)
- RedLaunch.Size = UDim2.new(0, 100, 0, 30)
- RedLaunch.AutoButtonColor = false
- RedLaunch.Font = Enum.Font.SourceSansBold
- RedLaunch.Text = 'Launch Red'
- RedLaunch.TextColor3 = Color3.new(1, 0.168, 0.18)
- RedLaunch.TextSize = 14
- BlackLaunch.Name = 'BlackLaunch'
- BlackLaunch.Parent = Frame
- BlackLaunch.AnchorPoint = Vector2.new(0.5, 0)
- BlackLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.1645)
- BlackLaunch.BorderColor3 = Color3.new(1, 1, 1)
- BlackLaunch.Position = UDim2.new(0.8, 0, 0.16, 0)
- BlackLaunch.Size = UDim2.new(0, 100, 0, 30)
- BlackLaunch.AutoButtonColor = false
- BlackLaunch.Font = Enum.Font.SourceSansBold
- BlackLaunch.Text = 'Launch Black'
- BlackLaunch.TextColor3 = Color3.new(0, 0, 0)
- BlackLaunch.TextSize = 14
- BlueLaunch.Name = 'BlueLaunch'
- BlueLaunch.Parent = Frame
- BlueLaunch.AnchorPoint = Vector2.new(0.5, 0)
- BlueLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- BlueLaunch.BorderColor3 = Color3.new(1, 1, 1)
- BlueLaunch.Position = UDim2.new(0.2, 0, 0.26, 0)
- BlueLaunch.Size = UDim2.new(0, 100, 0, 30)
- BlueLaunch.AutoButtonColor = false
- BlueLaunch.Font = Enum.Font.SourceSansBold
- BlueLaunch.Text = 'Launch Blue'
- BlueLaunch.TextColor3 = Color3.new(0.38, 0.42, 1)
- BlueLaunch.TextSize = 14
- GreenLaunch.Name = 'GreenLaunch'
- GreenLaunch.Parent = Frame
- GreenLaunch.AnchorPoint = Vector2.new(0.5, 0)
- GreenLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- GreenLaunch.BorderColor3 = Color3.new(1, 1, 1)
- GreenLaunch.Position = UDim2.new(0.5, 0, 0.26, 0)
- GreenLaunch.Size = UDim2.new(0, 100, 0, 30)
- GreenLaunch.AutoButtonColor = false
- GreenLaunch.Font = Enum.Font.SourceSansBold
- GreenLaunch.Text = 'Launch Green'
- GreenLaunch.TextColor3 = Color3.new(0, 0.5, 0)
- GreenLaunch.TextSize = 14
- PinkLaunch.Name = 'PinkLaunch'
- PinkLaunch.Parent = Frame
- PinkLaunch.AnchorPoint = Vector2.new(0.5, 0)
- PinkLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- PinkLaunch.BorderColor3 = Color3.new(1, 1, 1)
- PinkLaunch.Position = UDim2.new(0.8, 0, 0.26, 0)
- PinkLaunch.Size = UDim2.new(0, 100, 0, 30)
- PinkLaunch.AutoButtonColor = false
- PinkLaunch.Font = Enum.Font.SourceSansBold
- PinkLaunch.Text = 'Launch Pink'
- PinkLaunch.TextColor3 = Color3.new(1, 0.1, 1)
- PinkLaunch.TextSize = 14
- YellowLaunch.Name = 'YellowLaunch'
- YellowLaunch.Parent = Frame
- YellowLaunch.AnchorPoint = Vector2.new(0.5, 0)
- YellowLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- YellowLaunch.BorderColor3 = Color3.new(1, 1, 1)
- YellowLaunch.Position = UDim2.new(0.2, 0, 0.36, 0)
- YellowLaunch.Size = UDim2.new(0, 100, 0, 30)
- YellowLaunch.AutoButtonColor = false
- YellowLaunch.Font = Enum.Font.SourceSansBold
- YellowLaunch.Text = 'Launch Yellow'
- YellowLaunch.TextColor3 = Color3.new(1, 1, 0)
- YellowLaunch.TextSize = 14
- AllLaunch.Name = 'AllLaunch'
- AllLaunch.Parent = Frame
- AllLaunch.AnchorPoint = Vector2.new(0.5, 0)
- AllLaunch.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- AllLaunch.BorderColor3 = Color3.new(1, 1, 1)
- AllLaunch.Position = UDim2.new(0.5, 0, 0.36, 0)
- AllLaunch.Size = UDim2.new(0, 100, 0, 30)
- AllLaunch.AutoButtonColor = false
- AllLaunch.Font = Enum.Font.SourceSansBold
- AllLaunch.Text = 'Launch All Teams'
- AllLaunch.TextColor3 = Color3.new(1, 1, 0)
- AllLaunch.TextSize = 14
- WhiteTeam.Name = 'WhiteTeam'
- WhiteTeam.Parent = Frame
- WhiteTeam.AnchorPoint = Vector2.new(0.5, 0)
- WhiteTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- WhiteTeam.BorderColor3 = Color3.new(1, 1, 1)
- WhiteTeam.Position = UDim2.new(0.8, 0, 0.56, 0)
- WhiteTeam.Size = UDim2.new(0, 100, 0, 30)
- WhiteTeam.AutoButtonColor = false
- WhiteTeam.Font = Enum.Font.SourceSansBold
- WhiteTeam.Text = 'Team white'
- WhiteTeam.TextColor3 = Color3.new(1, 1, 1)
- WhiteTeam.TextSize = 14
- RedTeam.Name = 'RedTeam'
- RedTeam.Parent = Frame
- RedTeam.AnchorPoint = Vector2.new(0.5, 0)
- RedTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- RedTeam.BorderColor3 = Color3.new(1, 1, 1)
- RedTeam.Position = UDim2.new(0.5, 0, 0.56, 0)
- RedTeam.Size = UDim2.new(0, 100, 0, 30)
- RedTeam.AutoButtonColor = false
- RedTeam.Font = Enum.Font.SourceSansBold
- RedTeam.Text = 'Team Red'
- RedTeam.TextColor3 = Color3.new(1, 0.17, 0.18)
- RedTeam.TextSize = 14
- BlackTeam.Name = 'BlackTeam'
- BlackTeam.Parent = Frame
- BlackTeam.AnchorPoint = Vector2.new(0.5, 0)
- BlackTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- BlackTeam.BorderColor3 = Color3.new(1, 1, 1)
- BlackTeam.Position = UDim2.new(0.2, 0, 0.56, 0)
- BlackTeam.Size = UDim2.new(0, 100, 0, 30)
- BlackTeam.AutoButtonColor = false
- BlackTeam.Font = Enum.Font.SourceSansBold
- BlackTeam.Text = 'Team Black'
- BlackTeam.TextColor3 = Color3.new(0, 0, 0)
- BlackTeam.TextSize = 14
- BlueTeam.Name = 'BlueTeam'
- BlueTeam.Parent = Frame
- BlueTeam.AnchorPoint = Vector2.new(0.5, 0)
- BlueTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- BlueTeam.BorderColor3 = Color3.new(1, 1, 1)
- BlueTeam.Position = UDim2.new(0.8, 0, 0.46, 0)
- BlueTeam.Size = UDim2.new(0, 100, 0, 30)
- BlueTeam.AutoButtonColor = false
- BlueTeam.Font = Enum.Font.SourceSansBold
- BlueTeam.Text = 'Team Blue'
- BlueTeam.TextColor3 = Color3.new(0.38, 0.42, 1)
- BlueTeam.TextSize = 14
- GreenTeam.Name = 'GreenTeam'
- GreenTeam.Parent = Frame
- GreenTeam.AnchorPoint = Vector2.new(0.5, 0)
- GreenTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- GreenTeam.BorderColor3 = Color3.new(1, 1, 1)
- GreenTeam.Position = UDim2.new(0.5, 0, 0.46, 0)
- GreenTeam.Size = UDim2.new(0, 100, 0, 30)
- GreenTeam.AutoButtonColor = false
- GreenTeam.Font = Enum.Font.SourceSansBold
- GreenTeam.Text = 'Team Green'
- GreenTeam.TextColor3 = Color3.new(0, 0.5, 0)
- GreenTeam.TextSize = 14
- PinkTeam.Name = 'PinkTeam'
- PinkTeam.Parent = Frame
- PinkTeam.AnchorPoint = Vector2.new(0.5, 0)
- PinkTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- PinkTeam.BorderColor3 = Color3.new(1, 1, 1)
- PinkTeam.Position = UDim2.new(0.2, 0, 0.46, 0)
- PinkTeam.Size = UDim2.new(0, 100, 0, 30)
- PinkTeam.AutoButtonColor = false
- PinkTeam.Font = Enum.Font.SourceSansBold
- PinkTeam.Text = 'Team Pink'
- PinkTeam.TextColor3 = Color3.new(1, 0.1, 1)
- PinkTeam.TextSize = 14
- YellowTeam.Name = 'YellowTeam'
- YellowTeam.Parent = Frame
- YellowTeam.AnchorPoint = Vector2.new(0.5, 0)
- YellowTeam.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- YellowTeam.BorderColor3 = Color3.new(1, 1, 1)
- YellowTeam.Position = UDim2.new(0.8, 0, 0.36, 0)
- YellowTeam.Size = UDim2.new(0, 100, 0, 30)
- YellowTeam.AutoButtonColor = false
- YellowTeam.Font = Enum.Font.SourceSansBold
- YellowTeam.Text = 'Team Yellow'
- YellowTeam.TextColor3 = Color3.new(1, 1, 0)
- YellowTeam.TextSize = 14
- TPtool.Name = 'TPtool'
- TPtool.Parent = Frame
- TPtool.AnchorPoint = Vector2.new(0.5, 0)
- TPtool.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- TPtool.BorderColor3 = Color3.new(1, 1, 1)
- TPtool.Position = UDim2.new(0.8, 0, 0.86, 0)
- TPtool.Size = UDim2.new(0, 100, 0, 30)
- TPtool.AutoButtonColor = false
- TPtool.Font = Enum.Font.SourceSansBold
- TPtool.Text = 'Teleport Tool'
- TPtool.TextColor3 = Color3.new(1, 1, 1)
- TPtool.TextSize = 14
- Chests.Name = 'Chests'
- Chests.Parent = Frame
- Chests.AnchorPoint = Vector2.new(0.5, 0)
- Chests.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- Chests.BorderColor3 = Color3.new(1, 1, 1)
- Chests.Position = UDim2.new(0.2, 0, 0.86, 0)
- Chests.Size = UDim2.new(0, 100, 0, 30)
- Chests.AutoButtonColor = false
- Chests.Font = Enum.Font.SourceSansBold
- Chests.Text = 'Collect All Chests'
- Chests.TextColor3 = Color3.new(1, 1, 1)
- Chests.TextSize = 14
- Player.Name = 'Player'
- Player.Parent = Frame
- Player.AnchorPoint = Vector2.new(0.5, 0)
- Player.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- Player.BorderColor3 = Color3.new(1, 1, 1)
- Player.Position = UDim2.new(0.5, 0, 0.76, 0)
- Player.Size = UDim2.new(0, 100, 0, 30)
- Player.Font = Enum.Font.SourceSansBold
- Player.Text = 'Set Player'
- Player.TextColor3 = Color3.new(1, 1, 1)
- Player.TextSize = 14
- TPplayer.Name = 'TPplayer'
- TPplayer.Parent = Frame
- TPplayer.AnchorPoint = Vector2.new(0.5, 0)
- TPplayer.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- TPplayer.BorderColor3 = Color3.new(1, 1, 1)
- TPplayer.Position = UDim2.new(0.5, 0, 0.86, 0)
- TPplayer.Size = UDim2.new(0, 100, 0, 30)
- TPplayer.AutoButtonColor = false
- TPplayer.Font = Enum.Font.SourceSansBold
- TPplayer.Text = 'TP To Player'
- TPplayer.TextColor3 = Color3.new(1, 1, 1)
- TPplayer.TextSize = 14
- TPValue.Name = 'TPValue'
- TPValue.Parent = Frame
- TPValue.BackgroundColor3 = Color3.new(0, 0, 0)
- TPValue.BackgroundTransparency = 1
- TPValue.BorderColor3 = Color3.new(1, 1, 1)
- TPValue.BorderSizePixel = 2
- TPValue.Position = UDim2.new(1000000000, 0, 1000000000, 0)
- TPValue.Size = UDim2.new(0, 10, 0, 10)
- TPValue.Font = Enum.Font.Cartoon
- TPValue.Visible = false
- TPValue.Text = 'No Player Selected'
- TPValue.TextScaled = false
- TPValue.TextSize = 10
- CharWalk = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- SpeedText.Name = 'SpeedText'
- SpeedText.Parent = Frame
- SpeedText.AnchorPoint = Vector2.new(0.5, 0)
- SpeedText.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- SpeedText.BorderColor3 = Color3.new(1, 1, 1)
- SpeedText.Position = UDim2.new(0.2, 0, 0.66, 0)
- SpeedText.Size = UDim2.new(0, 100, 0, 30)
- SpeedText.Font = Enum.Font.SourceSansBold
- SpeedText.Text = 'Set Walk Speed'
- SpeedText.TextColor3 = Color3.new(1, 1, 1)
- SpeedText.TextSize = 14
- Speed.Name = 'Speed'
- Speed.Parent = Frame
- Speed.AnchorPoint = Vector2.new(0.5, 0)
- Speed.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- Speed.BorderColor3 = Color3.new(1, 1, 1)
- Speed.Position = UDim2.new(0.2, 0, 0.76, 0)
- Speed.Size = UDim2.new(0, 100, 0, 30)
- Speed.AutoButtonColor = false
- Speed.Font = Enum.Font.SourceSansBold
- Speed.Text = 'Current: '..CharWalk
- Speed.TextColor3 = Color3.new(1, 1, 1)
- Speed.TextSize = 14
- SPDValue.Name = 'SPDValue'
- SPDValue.Parent = Frame
- SPDValue.BackgroundColor3 = Color3.new(0, 0, 0)
- SPDValue.BackgroundTransparency = 1
- SPDValue.BorderColor3 = Color3.new(1, 1, 1)
- SPDValue.BorderSizePixel = 2
- SPDValue.Position = UDim2.new(1000000000, 0, 1000000000, 0)
- SPDValue.Size = UDim2.new(0, 10, 0, 10)
- SPDValue.Font = Enum.Font.Cartoon
- SPDValue.Visible = false
- SPDValue.Text = '16'
- SPDValue.TextScaled = false
- SPDValue.TextSize = 10
- CharJump = game.Players.LocalPlayer.Character.Humanoid.JumpPower
- JumpText.Name = 'JumpText'
- JumpText.Parent = Frame
- JumpText.AnchorPoint = Vector2.new(0.5, 0)
- JumpText.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- JumpText.BorderColor3 = Color3.new(1, 1, 1)
- JumpText.Position = UDim2.new(0.8, 0, 0.66, 0)
- JumpText.Size = UDim2.new(0, 100, 0, 30)
- JumpText.Font = Enum.Font.SourceSansBold
- JumpText.Text = 'Set Jump Power'
- JumpText.TextColor3 = Color3.new(1, 1, 1)
- JumpText.TextSize = 14
- Jump.Name = 'Jump'
- Jump.Parent = Frame
- Jump.AnchorPoint = Vector2.new(0.5, 0)
- Jump.BackgroundColor3 = Color3.new(0.165, 0.165, 0.165)
- Jump.BorderColor3 = Color3.new(1, 1, 1)
- Jump.Position = UDim2.new(0.8, 0, 0.76, 0)
- Jump.Size = UDim2.new(0, 100, 0, 30)
- Jump.AutoButtonColor = false
- Jump.Font = Enum.Font.SourceSansBold
- Jump.Text = 'Current: '..CharJump
- Jump.TextColor3 = Color3.new(1, 1, 1)
- Jump.TextSize = 14
- JPValue.Name = 'JPValue'
- JPValue.Parent = Frame
- JPValue.BackgroundColor3 = Color3.new(0, 0, 0)
- JPValue.BackgroundTransparency = 1
- JPValue.BorderColor3 = Color3.new(1, 1, 1)
- JPValue.BorderSizePixel = 2
- JPValue.Position = UDim2.new(1000000000, 0, 1000000000, 0)
- JPValue.Size = UDim2.new(0, 10, 0, 10)
- JPValue.Font = Enum.Font.Cartoon
- JPValue.Visible = false
- JPValue.Text = '50'
- JPValue.TextScaled = false
- JPValue.TextSize = 10
- -- Visible/Invisible
- function PressKey(key)
- if(key == KeyToHide) then
- if (Enabled == false)then
- frame_2.Visible = true
- Enabled = true
- elseif (Enabled == true) then
- frame_2.Visible = false
- Enabled = false
- end
- end
- end
- mouse.KeyDown:connect(PressKey)
- -- Noclip
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == KeyToNoclip then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- -- Scripts
- WhiteLaunch.MouseButton1Down:connect(function()
- local LaunchWhite = game:GetService('Workspace')['WhiteZone'].RE
- LaunchWhite:FireServer()
- end)
- RedLaunch.MouseButton1Down:connect(function()
- local LaunchRed = game:GetService('Workspace')['Really redZone'].RE
- LaunchRed:FireServer()
- end)
- BlackLaunch.MouseButton1Down:connect(function()
- local LaunchBlack = game:GetService('Workspace').BlackZone.RE
- LaunchBlack:FireServer()
- end)
- BlueLaunch.MouseButton1Down:connect(function()
- local LaunchBlue = game:GetService('Workspace')['Really blueZone'].RE
- LaunchBlue:FireServer()
- end)
- GreenLaunch.MouseButton1Down:connect(function()
- local LaunchGreen = game:GetService('Workspace').CamoZone.RE
- LaunchGreen:FireServer()
- end)
- PinkLaunch.MouseButton1Down:connect(function()
- local LaunchPink = game:GetService('Workspace')['MagentaZone'].RE
- LaunchPink:FireServer()
- end)
- YellowLaunch.MouseButton1Down:connect(function()
- local LaunchYellow = game:GetService('Workspace')['New YellerZone'].RE
- LaunchYellow:FireServer()
- end)
- AllLaunch.MouseButton1Down:connect(function()
- local LaunchWhite = game:GetService('Workspace')['WhiteZone'].RE
- LaunchWhite:FireServer()
- local LaunchRed = game:GetService('Workspace')['Really redZone'].RE
- LaunchRed:FireServer()
- local LaunchBlack = game:GetService('Workspace').BlackZone.RE
- LaunchBlack:FireServer()
- local LaunchBlue = game:GetService('Workspace')['Really blueZone'].RE
- LaunchBlue:FireServer()
- local LaunchPink = game:GetService('Workspace')['MagentaZone'].RE
- LaunchPink:FireServer()
- local LaunchGreen = game:GetService('Workspace').CamoZone.RE
- LaunchGreen:FireServer()
- local LaunchYellow = game:GetService('Workspace')['New YellerZone'].RE
- LaunchYellow:FireServer()
- end)
- WhiteTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team1'].TeamColor, v)
- end
- end)
- RedTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team4'].TeamColor, v)
- end
- end)
- BlackTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team5'].TeamColor, v)
- end
- end)
- BlueTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team2'].TeamColor, v)
- end
- end)
- GreenTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team3'].TeamColor, v)
- end
- end)
- PinkTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team7'].TeamColor, v)
- end
- end)
- YellowTeam.MouseButton1Down:connect(function()
- local TeamChildren = game.Teams:GetChildren()
- for _teams in pairs(TeamChildren) do
- teams.Name = 'Team'.._
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- game.Workspace.ChangeTeam:FireServer(game.Teams['Team6'].TeamColor, v)
- end
- end)
- TPtool.MouseButton1Down:connect(function()
- bin=Instance.new('HopperBin',game.Players.LocalPlayer.Backpack)
- bin.Name = 'Teleport'
- function teleportPlayer(pos)
- local player = game.Players.LocalPlayer
- if player == nil or player.Character == nil then return end
- local char = player.Character
- char:MoveTo(pos)
- end
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- local player = game.Players.LocalPlayer
- if player == nil then return end
- local cf = mouse.Hit
- teleportPlayer(cf.p)
- end
- function onSelected(mouse)
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- bin.Selected:connect(onSelected)
- end)
- Chests.MouseButton1Down:connect(function()
- local chest = game.Workspace.Chests
- for _,v in pairs(chest:GetDescendants()) do
- if v.Name == 'Chest' then
- v.PPart.CanCollide = false
- v.PPart.Transparency = 1
- v.PPart.CFrame = CFrame.new(game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.Position)
- end
- end
- end)
- Player.FocusLost:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if (string.sub(string.lower(v.Name),1,string.len(Player.Text))) == string.lower(Player.Text) then
- print('Selected '..v.Name)
- TPValue.Text = v.Name
- Player.Text = v.Name
- wait(2)
- Player.Text = 'Set Player'
- end
- end
- end)
- TPplayer.MouseButton1Down:connect(function()
- if TPValue.Text == 'No Player Selected' then
- print('No Player Selected')
- TPplayer.Text = 'No Player Selected'
- wait(2)
- TPplayer.Text = 'TP To Player'
- else
- TPtext = game.CoreGui.BuildABoatGui.Frame.TPValue.Text
- PlayerSelected = game:GetService('Players')[tostring(TPtext)].Character.HumanoidRootPart.CFrame
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = PlayerSelected
- end
- end)
- SpeedText.FocusLost:connect(function()
- Speed.Text = 'Current: '..game.CoreGui.BuildABoatGui.Frame.SpeedText.Text
- SPDValue.Text = game.CoreGui.BuildABoatGui.Frame.SpeedText.Text
- SPDtext = game.CoreGui.BuildABoatGui.Frame.SPDValue.Text
- SpeedText.Text = 'Set Walk Speed'
- end)
- JumpText.FocusLost:connect(function()
- Jump.Text = 'Current: '..game.CoreGui.BuildABoatGui.Frame.JumpText.Text
- JPValue.Text = game.CoreGui.BuildABoatGui.Frame.JumpText.Text
- JPtext = game.CoreGui.BuildABoatGui.Frame.JPValue.Text
- JumpText.Text = 'Set Jump Power'
- end)
- game:GetService('RunService').Stepped:connect(function()
- SPDtext = game.CoreGui.BuildABoatGui.Frame.SPDValue.Text
- if game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') ~= nil then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = SPDtext
- end
- JPtext = game.CoreGui.BuildABoatGui.Frame.JPValue.Text
- if game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') ~= nil then
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = JPtext
- end
- end)
- while wait() do
- AllLaunch.TextColor3 = Color3.new(1, 1, 1)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(1, 0.17, 0.18)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(0, 0, 0)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(0.38, 0.42, 1)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(0, 0.5, 0)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(1, 0.1, 1)
- wait(0.7)
- AllLaunch.TextColor3 = Color3.new(1, 1, 0)
- wait(0.7)
- end
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